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Podcast Discussion / Re: Episode 240: They Call Him 'The Streak'
« on: April 30, 2011, 07:51:34 PM »True, but that's not what I was getting at. I've no doubt that new consoles are coming from MS and Sony. I must doubt that those new consoles will be "much" more powerful. Stream will likely end up being the weakest of the three, but only to the degree that the PS2 was weaker than the Gamecube and Xbox. I think MS and Sony will have to pull a Wii, and make something beyond mere added horsepower be the primary hook of their new system.
The tech aspect I think is going to depend on several different factors: one, the cost and whether or not the game divisions at Microsoft and Sony can get the permission to sell their hardware at a loss again (seems highly unlikely in Sony's case at least). Second, is a tech hike going to affect third party support adversely due to the financial barrier of entry - we know devs are tech whores but aside from companies like Epic and id it's easy to imagine other, smaller companies being priced out of the market if the graphics hike is too large. I think you're probably right noname, that Nintendo's console will be the least powerful but not by a huge amount, and that could make all the difference for third party support. This generation one of the major advantages Nintendo's competitors have had is that ports are easy to make across PC, PS3 and 360, and the install base for these systems is large enough for it to be worth the risk of putting out big budget titles (especially considering by the time the Wii came out and started making sales waves there were already 10 million 360s out there). A smaller divide between the three consoles would mean ports all round. For that reason I actually wonder whether Sony and Microsoft might push for a large tech increase simply to try and remove Nintendo's console from the port equation like this gen, but I doubt it will happen.
One of the disadvantages of the new Nintendo system might be, assuming its horsepower is similar to that of the PS3 and/or 360, that there might not be enough of an incentive for...shall we say...traditional gamers (I don't want to say hardcore - I'm referring I suppose to people who like gaming with traditional, dual analog-y controls) to upgrade if N's system isn't getting third party exclusives. What I mean is that it won't be enough for Nintendo to simply get ports of, say, a new mainline Call of Duty game if it's going to look virtually identical to versions being released on last-generation consoles (360 and PS3), because then there's no incentive for those console owners to upgrade unless they happen to be a Nintendo fan. A hypothetical situation which, of course, would probably be more than enough to satisfy Nintendo fans, but I'm sure Nintendo are going to be looking for a PS2 level of dominance this time around, which means they need to appeal outside of their own hardcore fans and casual players (as well as bringing in those too of course!).