Author Topic: PODCAST: Radio Free Nintendo: Ocarina of Time  (Read 13028 times)

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Offline Schadenfreude

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Re: PODCAST: Radio Free Nintendo: Ocarina of Time
« Reply #50 on: December 04, 2008, 10:15:23 AM »
Pro-tip, you can record audio with headphones if you don't have a microphone.

Offline NWR_Lindy

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Re: PODCAST: Radio Free Nintendo: Ocarina of Time
« Reply #51 on: December 05, 2008, 12:00:15 AM »
Let me think back to some of the stuff I said here.

- Ocarina of Time was highly anticipated not because it was a Zelda game, but also because everybody wanted to see how the world was translated into 3D.
- I loved how the game design was such that it was done not for technology's sake, but to stay true to the "feel" of Zelda.  Making sure the "feel" was maintained was more important than making it a graphical showcase (even though it was that too).
- I loved the subtle way in which it strung you along by showing you potential rewards, but not necessarily in an obvious manner.  The old "I can't up on that ledge yet...I probably need another item."

That's all I can think of at the moment.
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Offline vudu

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Re: PODCAST: Radio Free Nintendo: Ocarina of Time
« Reply #52 on: December 05, 2008, 02:10:51 PM »
I know it was just an off-hand comment by Jonny, but who the hell says Mario 64 is overrated or hasn't held up very well?!
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Offline GoldenPhoenix

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Re: PODCAST: Radio Free Nintendo: Ocarina of Time
« Reply #53 on: December 07, 2008, 06:36:32 AM »
I know it was just an off-hand comment by Jonny, but who the hell says Mario 64 is overrated or hasn't held up very well?!

I do. At least the not held up well part. I think it is silly to say it was overrated though (Just like OOT) because it influenced gaming design for over a decade.
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Offline Schadenfreude

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Re: PODCAST: Radio Free Nintendo: Ocarina of Time
« Reply #54 on: December 07, 2008, 11:11:29 AM »
Just finished listening to the episode. Great discussion.

I never owned an N64, so I didn't play Ocarina of Time until I got it as a pre-order bonus for Wind Waker. One thing that surprised me was how "creepy" the game looked at times, which I attribute mostly to the N64 graphics. The Biggorn's Sword sidequest is still my favorite sidequest of all time. It was quite rewarding.

I actually stopped playing for a year when I got to the infamous Water Temple. I used a guide on Gamefaqs because of how big of a pain it is. I got all the way to the boss's door when I realized I had missed the boss key. I didn't want to try searching for it, so I just stopped. When I did pick it up again, it was actually pretty easy to find.

To me, the most memorable part of Ocarina of Time is the final boss. It was epic and one of the most enjoyable I've ever played.

Offline DAaaMan64

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Re: PODCAST: Radio Free Nintendo: Ocarina of Time
« Reply #55 on: December 07, 2008, 01:38:36 PM »
The Biggorn's Sword sidequest is still my favorite sidequest of all time. It was quite rewarding.


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