We can agree to disagree on what the important parts of a fighting game are, but you're still being disingenious.
It's a fun competitive game, but doesn't really do anything particular well outside of that.
You can play it online without it shitting itself, and you don't even need to buy an online pass if you got it used. Laffo.
Furthermore, it's lacking severely in comparison to not only its predecessor, but also modern peers.
I figure you're not the type to use practice mode, but it has the most brilliant and comprehensive practice mode ever. It's the one that all fighting games should copy. In MK, you can't even record. They tried to patch it in last I checked, but they botched hilariously (it records both players, not just the dummy, so you can't practice setups AT ALL - correct me if I'm wrong here if they've fixed this recently)
Also it has more characters than every fighting game this year, except SSF4 AE, which has one more.
What is it 'lacking' exactly? Are you saying story mode or fatalities are whatever are more important than playing well and having a diverse roster?