Author Topic: Mario Galaxy  (Read 236438 times)

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Offline ThePerm

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Mario Galaxy
« on: May 09, 2006, 06:03:00 PM »
the levels look really good, but mario's character model really sucks    
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Offline The Omen

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RE:Mario Galaxy
« Reply #1 on: May 09, 2006, 06:21:38 PM »
Quote

the levels look really good, but mario's character model really sucks


Thankfully Nintendo has ...oh...about 6 months to fiddle around with our plumber friend.
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Offline norebonomis

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RE: Mario Galaxy
« Reply #2 on: May 09, 2006, 06:31:41 PM »
what an utterly strange mario titles.... and zelda with what looked like a giant electro magnet..

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Offline Mario

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RE: Mario Galaxy
« Reply #3 on: May 09, 2006, 06:36:55 PM »
What's wrong with it? Looks perfect to me.

Game of the show! Anyone know if this is going to be playable?

Offline mantidor

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RE: Mario Galaxy
« Reply #4 on: May 09, 2006, 06:50:27 PM »
I really, really liked what I saw. But I honestly thought that the only game that was going to use the nunchuck from Nintendo was going to be Metroid Prime 3 because Retro asked for it, but at the end they also used it for Mario and Zelda, see Nintendo? westerns sometimes have great ideas as well!

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Offline Byron

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RE:Mario Galaxy
« Reply #5 on: May 09, 2006, 06:57:30 PM »
And the way Mario keeps on running and jumping from small planet to planet reminds me of Sonic Adventure 2 where you just keep on running and jumping from platform to platform until you reach the end of the level.

I hope this game doesn't go the way of Sonic.

Offline nemo_83

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RE:Mario Galaxy
« Reply #6 on: May 09, 2006, 07:02:20 PM »
The good:  Platforming and the smoothest graphics shown.  Another plus is unlike the new Sonics the new Mario makes me want to give it a try whether I like it or not, I have to try it.  It is something different which can't be said for Sonic.

The bad:  It's too different.  Did someone say Mario in Space?  Suddenly Mario is nolonger a plumber, he is nolonger even in the Mushroom Kingdom; he is a celestial being, this is actually kind of creepy when you consider the theme at hand.  Mario is a symbol for the player, and the video shown explores the idea of microcosm and macrocosm; we have Mario exploring these small imitations of the world he is from.  It is just weird and honestly, they should have taken this concept and made an original game with an original character without a ton of expectations.  This could have been their original IP, they need to explain why this had to be a Mario game, cause I'm sure it didn't start out that way.  But I will admit, the galactic theme is growing on me, giving me hope for vast exploration like Spore.  While it is offsetting to nolonger have Mario on a planet, now he is a deity (you don't need much of a story to wow people with this idea, it really alters the perception of the past games), and the aesthetics we have come to relate to his existence and reality are painted over the galaxy.  It truly is Mario's Galaxy.

The ugly:  I was in the belief that the new Mario Bros for Wii would be the game that showed us how to control a character without the use of an analog stick, I was expecting for it to be that genius revolutionary game.

I was caught off guard that Red Steel was the most innovative game shown.  
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Offline Avinash_Tyagi

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RE: Mario Galaxy
« Reply #7 on: May 09, 2006, 07:03:53 PM »
Mario has always been the God of gaming

Offline mantidor

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RE:Mario Galaxy
« Reply #8 on: May 09, 2006, 07:09:06 PM »
Quote

Originally posted by: Byron
And the way Mario keeps on running and jumping from small planet to planet reminds me of Sonic Adventure 2 where you just keep on running and jumping from platform to platform until you reach the end of the level.

I hope this game doesn't go the way of Sonic.


It reminded me of the little prince actually. And I love Mario getting crazy things, one of me few complains about New Super Mario Bros is that its too "traditional".

"You borrow style elements from 20yr old scifi flicks and 10 yr old PC scifi flight shooters, and you add bump mapping and TAKE AWAY character, and you got Halo." -Pro

Offline nemo_83

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RE:Mario Galaxy
« Reply #9 on: May 09, 2006, 07:09:32 PM »
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Originally posted by: Avinash_Tyagi
Mario has always been the God of gaming



It also explores openly the definition of reality in a reality that is pretty much openly admitting to be a video game.  How does that affect one's psyche to know the world is fake and possibly a manifestation of your own mind?
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Offline Avinash_Tyagi

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RE: Mario Galaxy
« Reply #10 on: May 09, 2006, 07:10:40 PM »
Its been a part of modern physics for decades that perception shapes reality

Offline couchmonkey

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RE: Mario Galaxy
« Reply #11 on: May 09, 2006, 07:25:28 PM »
Mario has been in space at least twice before (Super Mario Land 2 and Paper Mario: TTYD).  Don't be too narrow-minded, folks, Nintendo games aren't about a setting, a story and a concrete world.  If they were, we'd all know the Mushroom Kingdom inside-out by now and it would be boring.

I like how this seems to be breaking the game down into many mini-levels - it's more like the classic games, all platforming, less exploring (though I hope there's a little exploring).  I also find it trippy that Mario walks upside-down under the planets.
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Offline BigJim

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RE: Mario Galaxy
« Reply #12 on: May 09, 2006, 07:25:32 PM »
Did Nintendo say specifically that Mario would be at launch during the conference? I don't recall.
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Offline Dasmos

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RE:Mario Galaxy
« Reply #13 on: May 09, 2006, 07:29:14 PM »
This looked freaking amazing! I don't know how you guys are disappointed.  
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Offline IceCold

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RE:Mario Galaxy
« Reply #14 on: May 09, 2006, 07:36:30 PM »
Quote

Originally posted by: Dasmos
This looked freaking amazing! I don't know how you guys are disappointed.
Truth - I just want more information. Anything I can lay my grubby hands on.
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Offline Jensen

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RE:Mario Galaxy
« Reply #15 on: May 09, 2006, 07:46:25 PM »
Quote

it's more like the classic games, all platforming, less exploring (though I hope there's a little exploring).

I liked playing around in Delphino square, making my own challenges, like trying to get on top of the shine gate without any extra nozzles.


Offline wandering

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RE: Mario Galaxy
« Reply #16 on: May 09, 2006, 07:47:51 PM »
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The ugly: I was in the belief that the new Mario Bros for Wii would be the game that showed us how to control a character without the use of an analog stick, I was expecting for it to be that genius revolutionary game.

Actually, I think you're wrong there. I've been thinking about it, and I think the game was built from the ground up with the wii controller in mind. The thing is TRUE 3d, you're not runnning around on a flat plane anymore, you're bonuding around planets without even a true sense of up or down. And it looks like that would be impossible without the 3d controller to help.

Anyway. Game looks looks like it'll be AMAZING, and a true heir to Mario 64.
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Offline couchmonkey

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RE: Mario Galaxy
« Reply #17 on: May 09, 2006, 07:56:09 PM »
IceCold: I don't think they've confirmed anything but Zelda and Wii sports as launch titles yet.  I really, really hope this one is a launch title too, I think it has flagship potential, for sure.

Jensen: I think there will still be enough room on many of the planets to fool around like that, and I agree that one of the strengths of Super Mario Sunshine and 64 was that you can play around in the levels.  Still, a lot of people miss the more action-oriented games of the old days, and me, I'm just always up for a change.
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Offline Shecky

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RE: Mario Galaxy
« Reply #18 on: May 09, 2006, 08:05:37 PM »
Wait, Retro asked for that attachment?

Offline mantidor

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RE: Mario Galaxy
« Reply #19 on: May 09, 2006, 08:12:55 PM »
the nunchaku? yes, they proposed the idea to Nintendo according to Iwata's GDC speech
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Offline IceCold

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RE: Mario Galaxy
« Reply #20 on: May 09, 2006, 08:18:04 PM »
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IceCold: I don't think they've confirmed anything but Zelda and Wii sports as launch titles yet. I really, really hope this one is a launch title too, I think it has flagship potential, for sure.
I think you were referring to BigJim, but I hope it's ready for launch too
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Offline decoyman

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RE: Mario Galaxy
« Reply #21 on: May 09, 2006, 08:30:40 PM »
Hey, maybe the part of Mario jumping around the planets was because he got a super-duper-ultra-cosmic mushroom. Maybe it's the new "painting" mechanic to travel between worlds? When it wears off, Mario goes back to normal size and platforms around the worlds he just jumped across.

(did not see the trailer yet, I hope this isn't debunked in it!)
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Offline BigJim

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RE: Mario Galaxy
« Reply #22 on: May 09, 2006, 09:14:47 PM »
I think they confirmed Red Steel as a launch title also.

Heck I'm happy with having Zelda for the launch. That's going to keep me plenty busy for a while. I know some folks have ill feelings about the dual versions, but I don't mind. So no Mario right away is ok with me. There's only so many hours in the day.
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Offline GoldenPhoenix

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RE:Mario Galaxy
« Reply #23 on: May 09, 2006, 09:39:32 PM »
I rewatched the Mario Galaxy video, and wow, it looks like it could be a unique and FUN experience. I'm interested in seeing what the impressions are from a hand's on trial run of the game.  
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Offline Caterkiller

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RE:Mario Galaxy
« Reply #24 on: May 09, 2006, 09:45:50 PM »
People keep complaining that this Mario isn't set in the Mushroom Kingdom, but at least it isn't trying to look realistic like Sunshine or Sonic Adventure 2. I thought it looked absolutely amazing! The enemies looked like something that could have come from the mushroom kingdom, and the areas that were shown seemed to look alot like our favorite parts of Sunshine, the get from point A to point B "secrets." And so far I keep seeing every site label it as 2 players, even if it were alternating I would be happy. But I doubt Luigi is in the game at all, since its not called Mario Bros, and Miyamoto announced a long time ago Mario would have a new friend by his side.

So it isn't a lanch game because I havn't read otherwise yet.  
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