Author Topic: Madworld  (Read 108753 times)

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Offline Plugabugz

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Re: Madworld
« Reply #425 on: March 20, 2009, 07:21:19 PM »
Please over dramatise it please.

WORLD EXCLUSIVE! READ IT HERE FIRST FIRST FIRST! PLATINUM GAMES NOT SO SPARKLY AFTER ALL: MADWORLD DESTROYS GAMING. IN THE GONADS.
« Last Edit: March 20, 2009, 07:23:59 PM by Plugabugz »

Online broodwars

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Re: Madworld
« Reply #426 on: March 20, 2009, 07:30:28 PM »
Greg (or KDR) does/would the same issues arise at 480p?

Madworld does not support 480p even for the North American version as NinGurl points out. Basically if you have the NTSC game it's 480i only, and if you have the PAL game it's 576i only with borders and 50hz speed.

Rest assured we will look into this and then formulate an appropriate response.

I get the feeling this "appropriate response" somehow involves a Sonic plushie that's suffered some shockingly-familiar series of over-the-top injuries.
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Offline ShyGuy

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Re: Madworld
« Reply #427 on: March 21, 2009, 04:57:12 AM »
Played this tonight. Not very long, but I don't know if it's my kind of game. Seems like a one trick pony: Extreme beat em up.

Offline SirSniffy

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Re: Madworld
« Reply #428 on: March 21, 2009, 12:04:51 PM »
I'm stuck on part 4...how the heck do you get on top of the ship to do the bloodbath matchup? Did I miss something, I have been running around the ship for like an hour now.

Thanks
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Online broodwars

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Re: Madworld
« Reply #429 on: March 21, 2009, 01:08:15 PM »
I'm stuck on part 4...how the heck do you get on top of the ship to do the bloodbath matchup? Did I miss something, I have been running around the ship for like an hour now.

Thanks

At one end of the arena there's a set of double lifts that'll take you up to that area.  Yeah, that arena's extremely confusing.  I got lost there a lot trying to find the Boss and Deathmatch Challenges.
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Offline NinGurl69 *huggles

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Re: Madworld
« Reply #430 on: March 21, 2009, 03:58:45 PM »
>> MadWorld
Introduction

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Offline SirSniffy

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Re: Madworld
« Reply #431 on: March 21, 2009, 11:02:24 PM »
Thanks broodwars...that did the trick! Damn, wasted 2 hours lol  :P
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Offline NinGurl69 *huggles

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Re: Madworld
« Reply #432 on: March 22, 2009, 05:58:38 AM »
Still backlogged with last month's games tho, so I might not revisit it for a week outside of early-stage video captures.

I played a little bit this evening.  This title makes me work up an appetite.
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Offline ShyGuy

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Re: Madworld
« Reply #433 on: March 22, 2009, 11:51:22 AM »
Played a bit more. Is this what God Hand was like?

Offline NinGurl69 *huggles

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Re: Madworld
« Reply #434 on: March 22, 2009, 05:40:14 PM »
Mario would know.
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Offline SirSniffy

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Re: Madworld
« Reply #435 on: March 22, 2009, 07:58:00 PM »
Played a bit more. Is this what God Hand was like?
Sort of...Godhand was a bit more comedic, also had more sexual innuendo and blatant sexuality...spanking anyone?
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Offline ShyGuy

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Re: Madworld
« Reply #436 on: March 22, 2009, 09:02:15 PM »
Mario would know.

You're trying to goad me into criticizing the staff for the loss of Mario and Bill. I won't fall for it. NWR knows what they did!!!!

Offline Peachylala

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Re: Madworld
« Reply #437 on: March 22, 2009, 09:10:31 PM »
Lol NWR trolling lol

Madworld is just so awesome. Hope it sells well.
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Offline Dirk Temporo

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Re: Madworld
« Reply #438 on: March 23, 2009, 04:15:49 PM »
Played a bit more. Is this what God Hand was like?
Sort of...Godhand was a bit more comedic, also had more sexual innuendo and blatant sexuality...spanking anyone?

You obviously haven't finished MadWorld.
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Offline SirSniffy

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Re: Madworld
« Reply #439 on: March 23, 2009, 07:12:14 PM »
Nope, I haven't but I will say the humor in MW seems to be forced, whereas in God Hand it was just a natural part of the weird absurdity. Kind of like the difference between Family Guy, and the Simpsons respectively.
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Offline gojira

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Re: Madworld
« Reply #440 on: March 23, 2009, 08:01:46 PM »
I've only played God Hand for a bit and I didn't care for it.  I can say the controls are much better in Mad World.

Offline Dirk Temporo

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Re: Madworld
« Reply #441 on: March 23, 2009, 08:11:10 PM »
Nope, I haven't but I will say the humor in MW seems to be forced, whereas in God Hand it was just a natural part of the weird absurdity. Kind of like the difference between Family Guy, and the Simpsons respectively.

Simpsons was never good. At least Family Guy was good for a little while.

But on the topic of the games, I don't see any of the "forcing" you're talking about.
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Offline Chiller

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Re: Madworld
« Reply #442 on: March 23, 2009, 10:43:49 PM »
I just completed the game.  My gripes are as follows:
The game was pretty short, at completion time of 4:20.
Kills, and the associated announcing, could become a bit repetitive.
Difficulty could have been a tad higher, as others have mentioned.  I haven't tried on hard mode, yet.

Overall, though, it was a fairly entertaining game.  I will also say that, in regard to repetitious kills, there were a few surprises I found with the right timing and move combination.

Simpsons was never good. At least Family Guy was good for a little while.

You have that backwards.  Family Guy was always a bunch of pointless bullshit and retarded non-sequitors mashed together.  American Dad is even worse.  How Family Dad and American Guy run concurrently boggles my mind.  They are practically the same show with slightly different characters.
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Offline Djunknown

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Re: Madworld
« Reply #443 on: March 25, 2009, 12:31:30 AM »
Beat it earlier in the evening, and was pleasantly enjoyed. Thing is though, The Black Baron? Seriously? The pimp that gets beat by his hoe during the Challenges? He's the champ?, how did Platinum get way with 480i/ shoddy PAL conversion?

Pro, is there a way you can upscale a screen shot/video, and show us the difference?

Story wise, I liked the message it was trying to go for, but it was executed sloppily IMO. Granted, I don't expect Shakespearean caliber, but they had Yasumi Matsuno. In typical Japanese style, it leaves us hanging. Make our own ending I guess?

All in all, it was viscerally fun, but needed some more polish. There's always next time... Will the sales be enough to consider another project from these guys?
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Offline GoldenPhoenix

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Re: Madworld
« Reply #444 on: March 25, 2009, 02:48:40 AM »
DJ according to the latest NVC Sega is happy with the sales so far with Madworld, so we'll see.
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Offline BeautifulShy

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Re: Madworld
« Reply #445 on: March 25, 2009, 02:58:51 AM »
Yeah so far the sales have been good. Just out of curiosity how many people got the game on the forum?
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Offline rad.i.kal

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Re: Madworld
« Reply #447 on: March 25, 2009, 02:55:58 PM »
I think this is the game Nintendo needed! It is just good enough to allow a door to be opened for a GTA style game, and with the GTA semi success on DS it is even better! YES!

Offline Stratos

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Re: Madworld
« Reply #448 on: March 25, 2009, 03:55:08 PM »
I think this is the game Nintendo needed! It is just good enough to allow a door to be opened for a GTA style game, and with the GTA semi success on DS it is even better! YES!

But we already have a GTA style game, two in fact. Scarface and Godfather. Three if you count No More Heroes. How is this similar to GTA? Am I missing something? Sandbox game versus Brawler?
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Offline rad.i.kal

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Re: Madworld
« Reply #449 on: March 25, 2009, 03:59:41 PM »
I mean for blood and violence and M ratings! all the games u mentioned got overlooked by mainstream media.... do we see No More Heroes getting mainstream attention or Godfather Wii despite it being better? Not really, but MadWorld is getting SOME attention or could. Which would allow Rockstar to see that a game that is not for kids CAN succeed on Wii which is a lot of peoples problem with making wii games.