My thoughts on Evil Within.
It's a pretty solid survival action game that's held back by some glaring flaws like the auto-save and instant death. There's tons of "cheap" deaths and while I usually don't mind repeating a few minutes of gameplay but repeating the same CGI cutscenes was pointless. And the quick-save is a hit or miss on some of these missions, usually saving at odd times like a few seconds apart to being so sparse that you curse the developers each time you die.
And you'll die plenty. 168 times for my first playthrough
. There's a total lack of ammo and the drop rate is a joke at best. Even on normal mode it takes 3 pistol shots to down one zombie but the chances of him dropping ammo is like 5% or so and even then it's usually one or two rounds. Some weapons are pretty much useless like like Magnum since there's only ammo for it in a few chapters so really you shouldn't bother firing the gun until the last chapter (believe me you'll want to save that ammo).
Some weapons are just plain weak. When's the last game you played where the grenades didn't kill everything in the blast zone? It takes two grenades to down even the weakest of zombies (and that's with it fully upgraded). The melee weapons are one hit wonders then breaks. Your fists, even at 240% extra damage output is a joke (you'll have to hit the weakest zombie at least 10 times).
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The sneaking missions where the highlights of the game IMO but of course the game had to end with a horde mode, waves of waves of zombies with no ammo. Curse you.
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It's the closest thing to Resident Evil (1) that I've played in a while and it has it's moments but you'll want to use a guide (namely there's keys to find and you'll want to know what locker to pick) and you'll want to play only a few chapters a day. One can only accept so many cheap deaths in one DAY:(.