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« on: July 16, 2021, 12:15:08 PM »
The Imprisoned stuff (as well as a lot of SS) actually does something well that I think it shares with Wind Waker. There's this whole idea that all of the regular people are just living their lives without a care in the world. Yet, there's something bubbling under the surface that's just inevitably going to come to some kind of head. This makes the player feel kind of empowered, because we know what's REALLY going on, like we're keeping some kind of secret with the game itself, and it puts us in an elite group that really understands the danger lurking beneath the surface. The Imprisoned, as mentioned in the video, is just a sinking ship, while Link attempts to plug the holes in the boat before it fills with water. It's one of the many things across Skyward Sword and Wind Waker that help the player feel like we're just on another level compared to the commoners in the game worlds. Come to think of it, this is also a theme in Link's Awakening. Zelda is always at its best when it creates a sense of peril for the world at large. Sometimes, the denizens of Hyrule know that their world is in peril, and that there lives aren't really great. In others, like SS, WW, and LA, the people are super oblivious to everything, putting Link in the same role as the Men in Black- protecting regular people from the scum of the universe because he's "in the know" and the only one capable of doing the job.