Author Topic: Ocarina of Time Remake for the 3DS: Malon in 3D!  (Read 49835 times)

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Offline stevey

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Re: Malon in 3D! OoT 3DS remake!
« Reply #25 on: June 15, 2010, 09:22:22 PM »
It's offical!
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Offline BeautifulShy

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Re: Malon in 3D! OoT 3DS remake!
« Reply #26 on: June 15, 2010, 09:23:49 PM »
Nintendo is awesome!
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Offline Adrock

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Re: Malon in 3D! OoT 3DS remake!
« Reply #27 on: June 16, 2010, 12:48:40 AM »
3DS. Where old games are new agai... no, they're just old games.

Offline ShyGuy

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Re: Malon in 3D! OoT 3DS remake!
« Reply #28 on: June 16, 2010, 05:32:36 AM »
I have no problem with this. It's not like the rest of the 3DS lineup appears weak so far.

Offline Spak-Spang

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Re: Malon in 3D! OoT 3DS remake!
« Reply #29 on: June 16, 2010, 08:21:49 AM »
I have no problems with this...maybe we will get the original 2 dungeons that were left out remade.

Offline SixthAngel

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Re: Malon in 3D! OoT 3DS remake!
« Reply #30 on: June 16, 2010, 10:06:27 AM »
I  don't remember anyone bitching about A Link to the Past coming to GBA.  Probably because the 2dness marks it as "old school" and capable of rebuying.

N64 was 2 console generations ago.  OoT came out 12 YEARS AGO this year.  3DS doesn't even come out until next year.

Ian, most people don't keep consoles or games 12 years past the date it came out.  Not to mention people who were born the day Ocarina came out are now old enough to play.  This isn't cashing in on stupid customers, this is bringing back a beloved game for people who played it in the past and giving a chance for the younguns to play it for the first time.

Offline Spak-Spang

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Re: Ocarina of Time Remake for the 3DS
« Reply #31 on: June 16, 2010, 10:18:08 AM »
I am personally hoping for a full priced Classics game collection, or 2.

A Nintendo 64 action pack with Zelda and Star Fox would be cool.

A Retro collection with the Classic collection 3D demos and such.

Though, Nintendo will probably just be adding 3D effects to downloadable games for a 3DS virtual console type service, and I am ok with that.


Offline Pale

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Re: Ocarina of Time Remake for the 3DS: Malon in 3D!
« Reply #32 on: June 16, 2010, 10:47:20 AM »
Merged the two threads on this topic.
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Offline Khushrenada

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Re: Ocarina of Time Remake for the 3DS: Malon in 3D!
« Reply #33 on: June 16, 2010, 05:00:23 PM »
Maybe this will be the master quest version which is at least a little more different than the version most are familiar with.
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Offline Adrock

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Re: Ocarina of Time Remake for the 3DS: Malon in 3D!
« Reply #34 on: June 16, 2010, 05:12:27 PM »
I  don't remember anyone bitching about A Link to the Past coming to GBA.  Probably because the 2dness marks it as "old school" and capable of rebuying.
A Link to the Past on GBA came with Four Swords, was the first time the game was re-released, and came out pre-Virtual Console. Like I said earlier, Ocarina of Time has been re-released twice on Gamecube and 3 years ago on Virtual Console. Those are the major differences. We're getting a prettied up version of a game that's widely available. I guess they could add the gameplay refinements found in later titles, but why? I'm sure most, if not all, of us would rather have a brand new Zelda for 3DS.

Offline BeautifulShy

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Re: Ocarina of Time Remake for the 3DS: Malon in 3D!
« Reply #35 on: June 16, 2010, 05:52:48 PM »
Adrock whos to say we aren't getting a 3DS Zelda game other than this?
I mean we are getting 2 Zelda games on Wii.
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Offline Ian Sane

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Re: Ocarina of Time Remake for the 3DS: Malon in 3D!
« Reply #36 on: June 16, 2010, 06:19:14 PM »
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Ian, most people don't keep consoles or games 12 years past the date it came out.  Not to mention people who were born the day Ocarina came out are now old enough to play.  This isn't cashing in on stupid customers, this is bringing back a beloved game for people who played it in the past and giving a chance for the younguns to play it for the first time.

In 12 years Ocarina of Time has been released in FOUR DIFFERENT FORMATS.  And THREE of them are playable on the Wii.  If you wanted it you got it.  This is to get fanboys with no self control to buy it again.
 
It isn't like this is some obscure game where Nintendo is doing everyone a service by re-introducing it to the marketplace.  When A Link to the Past came out on the GBA it was a high demand game that had been out of print for years.  Super Metroid was one of the most demanded VC games because it had been out of print or at least 10 years at that point.  Ocarina of Time has more or less NEVER been out of print and it is in fact IN PRINT RIGHT NOW.
 
With this 3D thing Nintendo has just found another method to recycle old content and they're jumping in with both feet.  It's no different then how once the Wii was out they were just salivating at the opportunity to re-release Gamecube games with new controls.
 
Of course if you're all super pumped about this nothing I say will change your mind.  And you'll be content playing the game you already owned while I have nothing to play as Nintendo releases this in place of something new like they do EVERY TIME.  Nintendo released jack **** for Wii games when the NPC titles were coming out.  They released jack **** for the GBA when SNES ports were coming out (look up 2002 GBA releases and you'll notice that Metroid Fusion is the only new game all year) and they'll do the same here.

Offline Adrock

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Re: Ocarina of Time Remake for the 3DS: Malon in 3D!
« Reply #37 on: June 16, 2010, 06:48:22 PM »
Adrock whos to say we aren't getting a 3DS Zelda game other than this?
We probably are. My point is while they're working on Ocarina of Time, they're not working on Zelda 3DS. Or if they're working on them concurrently, the remake is taking resources away from the brand new game. I'd rather Nintendo just focus on getting us Zelda 3DS as soon as possible because I've already played Ocarina of Time several times and it's still widely available on Virtual Console.

Offline BeautifulShy

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Re: Ocarina of Time Remake for the 3DS: Malon in 3D!
« Reply #38 on: June 16, 2010, 06:55:04 PM »
They are probably working on them cocurently. I mean Retro was working on Metroid Prime Trilogy while working on DKC Returns.It is possible.
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Offline Mop it up

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Re: Ocarina of Time Remake for the 3DS: Malon in 3D!
« Reply #39 on: June 16, 2010, 06:56:25 PM »
In 12 years Ocarina of Time has been released in FOUR DIFFERENT FORMATS.  And THREE of them are playable on the Wii.
Virtual Console, the GameCube collection disc, and...?

Offline BeautifulShy

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Re: Ocarina of Time Remake for the 3DS: Malon in 3D!
« Reply #40 on: June 16, 2010, 07:00:36 PM »
In 12 years Ocarina of Time has been released in FOUR DIFFERENT FORMATS.  And THREE of them are playable on the Wii.
Virtual Console, the GameCube collection disc, and...?
There was a Master Quest version and the original game as a preorder bonus for the WindWaker.

4th one is probably the N64 version.
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Offline Mop it up

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Re: Ocarina of Time Remake for the 3DS: Malon in 3D!
« Reply #41 on: June 16, 2010, 07:05:14 PM »
That isn't a separate format though, all those count as GameCube.

Offline UncleBob

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Re: Ocarina of Time Remake for the 3DS: Malon in 3D!
« Reply #42 on: June 16, 2010, 10:10:17 PM »
Here's a thought - the engine for OoT is pretty damn good.  It's virtually a modified Super Mario 64 engine, but also birthed Majora's Mask.

Who's to say they're not converting the OoT engine over to the 3DS not just to make a cheap cash in (nothing wrong with that), but to use the engine to cut the time (and costs) in creating a brand new title for the 3DS?
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Offline EasyCure

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Re: Ocarina of Time Remake for the 3DS: Malon in 3D!
« Reply #43 on: June 16, 2010, 11:30:38 PM »
Here's a thought - the engine for OoT is pretty damn good.  It's virtually a modified Super Mario 64 engine, but also birthed Majora's Mask.

Who's to say they're not converting the OoT engine over to the 3DS not just to make a cheap cash in (nothing wrong with that), but to use the engine to cut the time (and costs) in creating a brand new title for the 3DS?

I like the way you think Bob-o.

I however don't see myself quadruple-dipping on OoT since I've played it to death, that is UNLESS there's some added value to it (and more importantly a bargain price). Added value? As Spak-spang mentioned they might be able to add those 2 dungeons cut from the original game. In fact, they might as well include both the Original and Master Quest versions, with the 2 omitted dungeons added to both. Any other little bonuses would be nice, but if I can get those new experiences out of this classic game I'd consider purchasing it..

just not a day one purchase. Nothing they add would make it a day one purchase*

I'm not trying to hate on the game, not at all. I do feel that even the most minimal resources put into porting/optimizing this game for 3DS could've been better spent on a completely brand new game, whether it was a new zelda portable title or a new IP all together. Honestly the only way spending even the most minimal of resources on re-releasing THIS game is justifiable is if it's as UB mentioned; to get the engine work in place in order to cut time in the New Zelda Portable dev time**

*Okay, maybe if they announce a limited edition SHINY gold card, none of that nasty mustard colored n64 cartridge hidden inside a beautiful box.

**even then, why the OoT engine? The system seems a little more powerful than that so why tinker with geting the OoT engine working on the system when they could spend the time and money working on a completely new Zelda game that uses the WW engine? Or if they really wanted to cut off SOME dev time, just use the PH/ST engine? Oh yeah, going with the former lets them release a quick cash in of a more popular and critically acclaimed game.

No matter how much it irks the likes of Ian (and slightly bugs me), this IS smart business.. but only if this port is a byproduct of trying to get the engine to work on 3DS. If not, its still smart business, just a more greedy one :)


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Offline NWR_insanolord

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Re: Ocarina of Time Remake for the 3DS: Malon in 3D!
« Reply #44 on: June 16, 2010, 11:32:11 PM »
They're fixing the Water Temple. What more do you need?
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Offline EasyCure

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Re: Ocarina of Time Remake for the 3DS: Malon in 3D!
« Reply #45 on: June 16, 2010, 11:33:24 PM »
what needs fixing?
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Offline Spak-Spang

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Re: Ocarina of Time Remake for the 3DS: Malon in 3D!
« Reply #46 on: June 16, 2010, 11:36:33 PM »
I think you missed the point of what is going on.

All the demos of Nintendo 64 games were created because the code was already written and it is easier to explore 3D game play with already created games.  You know how it should play and can work on making the 3D effects work for the game better.

Now, some of these games may have been pretty easy to port and are such classics that people may want to play them again, so why not release them with better graphics, and the 3D effect. 

But Nintendo has already stated they aren't stopping there.  They want to see how they can make the games better with faster menu controls and potentially new stuff added to the game.  Perhaps we will get the last 2 dungeons.  Perhaps even Majora's Mask will be put in the game?  How knows.

But, if you decide you don't want the game don't buy it.  For everyone stating this game has already been released too many times...to my knowledge this is the first and only time OoT has been released on a portable system allowing you to play it wherever you are...and that in it self is worth purchase...besides the 3D effects and besides the updated graphics, and besides the potential new content.

Finally, even if this game is never released it was a good demo and practice for Nintendo to understand how to work with a 3D display in a 3D world.

Offline UncleBob

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Re: Ocarina of Time Remake for the 3DS: Malon in 3D!
« Reply #47 on: June 16, 2010, 11:42:16 PM »
**even then, why the OoT engine? The system seems a little more powerful than that so why tinker with geting the OoT engine working on the system when they could spend the time and money working on a completely new Zelda game that uses the WW engine? Or if they really wanted to cut off SOME dev time, just use the PH/ST engine?

PH/ST is a totally different type of game than what they're trying to show in 3D.
Isn't the Wind Waker engine based off the OoT Engine?  Or am I crazy?

Now I wonder how Wind Waker would look in 3D.  *drool*.

Anyway, if my assumption is correct, I would assume they're converting the OoT engine because it's the "purest" version of the engine, without all the tweaks that have been introduced.  Once they get it converted over, they can add in the tweaks from Majora's Mask, Wind Waker, Twilight Princess (?)...

Again, this is all speculation I'm pulling out of my back orifice.
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Offline stevey

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Re: Ocarina of Time Remake for the 3DS: Malon in 3D!
« Reply #48 on: June 16, 2010, 11:48:58 PM »
They're fixing the Water Temple. What more do you need?
what needs fixing?

They're streamline putting on and taking off the Iron Boots and fixing a few other annoyances (like leaving out Link marrying Malon at the end).

Most of the Pikmin 3 and Sprite Tack staff have been kidnapped by Miyamoto to work on Zelda:SS because Miyamoto is working them all to the bone by throwing out what been done and starting all over again. With the few guys left, they could only make either a shitty rushed Zelda or a port. I much rather have a port for a launch title and wait for a good new Zelda 3DS after the next new Zelda is done with and play ST while it's still fresh than play a horrible Zelda cause it's new.

(The only thing I'm upset about is that they didn't choose MM to 3Dfi as well)
« Last Edit: June 16, 2010, 11:54:20 PM by stevey »
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Offline EasyCure

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Re: Ocarina of Time Remake for the 3DS: Malon in 3D!
« Reply #49 on: June 16, 2010, 11:54:30 PM »
But you missed my point that the system is more powerful than a N64 so why port over those engines? Shouldn't they be able to port those engines over with a little more work and have on par visuals while they're at it? Also isn't there some stereoscopic features hidden away in the GC hardware?

I'll admit i'm not a technophile so I dont really know the specs of the 3DS but after seeing what Kid Icarus Uprising looks like, the first thought was a portable gamecube (GamecubeGo?). If that is indeed the case and the 3DS is on on par (or close to) that systems power, wouldn't working on GC architecture that already has stereoscopic tech in it make more sense?

Even if I'm wrong about all that, you still miss my point (and Spak i'm only assuming you're post was a direct response to mine and not Ians) that I personally have NO problem with this port existing. At one point in life I would have loved to have been able to play a portable OoT. Right now though, I've played the game so many times that getting ME to this is uninteresting and a very hard sell. To everyone else, go for it! The games a classic and more power to those that want to reexperience it, and even MORE power to those that get to experience this magical little gem for the first time. With all the hoopla over Skyward Sword, you know how many youtube comments I've read where some kids call WW the first Zelda title? Let them be schooled.

Yes i'm a little dissapointed that so many ports will be available at launch when there could have been more new games (sequels or new IPs from nintendo) but its not a deal breaker. It's just, at this point in time, there's not much to get excited for over by the 3DS (aside from the obvious gaming potential in the increased power, and the 3D). I'm sure once we see more games, newer games, I'll be on the hype train for sure. Until then, I'm gonna sit on the platform and wait for the next train.
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