They're either with us or against us.
Now, seriously, the software industry is buggy. Why? Because it isn't established. There isn't a successful business track to follow here. Read how most of it started in the US with Atari. You'll see some really messed up things there.
Now, things are starting to align right. Problems are beginning to be solved. Game designers are now more than just nerdy kids who know how to program, now they are beginning to become college graduates who are responsible adults and know how to run a business more efficiently. It is a rough transition, and it isn't going to be peaceful, but all-in-all, if the industry can survive this change, the games will be better, less rushed, and created by people who are happy with the hours they work. Companies that use tyrannical methods to push out game after game will end up losing a whole lot if they don't get it straight soon. They'll be sued and lose all employees.
Luckily, because the Wii costs less to develop for, the price of games probably won't increase for most of us, but I'm almost certain that we're going to start seeing $70 games pretty soon, especially if platform prices dip much more for Sony, or are forced to dip with MS. They'll want to make some of that up on licensing, and the developers will need the extra cash differences, too.