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« on: December 30, 2021, 05:54:57 PM »
At the very least I managed to finish Horizon Zero Dawn. As they came out a week apart and have similar mechanics, it's hard not to compare this game with Breath of the Wild. I actually think the two games compliment each other well, rather than one being clearly better.
For an open world game Horizon has really great nuanced combat with a wide variety of weapons. In Zelda, combat isn't really a focus (though I will say a huge improvement over previous entries).
Zelda has a greater emphasis on freedom and exploration, with shrines, koroks, photos and resources. In Horizon there's not much of a reason to just head out and walk in a random direction, when I went somewhere it was with purpose.
Horizon has excellent lore to dig into, whereas in BOTW I thought the lore was pretty shallow.
BOTW's crafting system is really fun and silly, as you mash random things together and see what comes out. Horizon is a lot more utilitarian, there are only a very small handful of resources that you will actually need to pick up
Horizon has some amazing DLC that fits perfectly into the main game. As for BOTW's DLC, well I was so underwhelmed I never bought it.
BOTW has a crazy physics system that you can get really creative with. Plus the fact you can go literally anyway. With Horizon it's more of what you see is what you get.
Both the games are a phenomenal first attempt at an open world game, it goes to show what can happen when you get developers working on new genres.