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Messages - Kenology

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51
Nintendo Gaming / Re: Wind Waker
« on: April 10, 2008, 11:49:43 AM »
Denegration of Ganondorf (this little tyke gets to wield the same Master Sword that the Hero of Time had to age seven years for?  I maintain that Toon Link is just not worthy of facing the great Ganondorf.)

And I maintain that you just have a bias against Wind Waker, and that that isn't even remotely a valid complaint.

Not at all, I love Wind Waker.  And my point is more than valid!  Don't be angry though, it's not that serious!

"As easy as the Ganondorf battle was in Twilight Princess it delivered in terms of epic-ness and drama."

WRONG.  WRONG.

Pushovers are not epic.  Especially a waste of time like the Puppet Zelda encounter.

That's true.  But both Wind Waker Ganondorf and Twilight Princess Ganondorf were pushovers.  I think the Twilight Princess final battle was more epic - better music, better aesthetic, one-on-one (no Zelda) = more epic. Wind Waker did have the better final boss fight setting though.

52
Nintendo Gaming / Re: Wind Waker
« on: April 09, 2008, 09:30:10 PM »
After my first Wind Waker playthrough left me a bit disappointed for a few reasons even though it was a great game:

- Not enough land
- The game was WAY too easy (too much hand-holding, no devilish puzzles, cakewalk combat cause enemies take no damage, etc.)
- Denegration of Ganondorf (this little tyke gets to wield the same Master Sword that the Hero of Time had to age seven years for?  I maintain that Toon Link is just not worthy of facing the great Ganondorf.)

However, after my second playthrough last summer - I enjoyed the game SOOOOOO much more than I did the first go 'round.  I knew what to expect and I accepted everything for what it was... and I enjoyed every minute of it.

Wind Waker didn't give me that instant gratification I've come to expect from the Zelda series, but it took a second playthrough to grow on me.

Now gimme a Twilight Princess style Zelda with:

- tough enemies (because I like to have the fear of dying and actually use my fairies and red potions)
- tough puzzles (I love being stuck on a perplexing mind-bender - it makes the excitement of finally solving it all the more sweeter)

I'll be happy with those two.  I'ma Zelda masochist, give me a challenge, please.

53
TalkBack / Re: Atlus Brings Baroque to the Wii
« on: April 09, 2008, 04:15:10 PM »
I never did put stock in any of Nintendo Power's reviews.  Guess I'll have to wait for IGN and (eventually) NWR.

54
TalkBack / Re: Atlus Brings Baroque to the Wii
« on: April 07, 2008, 10:31:53 PM »
Bumpa-bumpa...

Game comes out tomorrow.  I want it to be good.  Hopefully someone posts a review soon.

55
Nintendo Gaming / Re: LostWinds - WiiWare makes its appearance
« on: April 07, 2008, 10:29:07 PM »
Now that I've seen it in motion, I can guarantee a purchase of this gem in the making.  I like the music in the trailer too... it's very relaxing.  I hope that's not just a place holder track and actually represents what to expect from the game's actual sound design.

Good stuff.

56
Nintendo Gaming / Re: Obscure II The Aftermath.
« on: March 29, 2008, 10:31:51 AM »
Anyone get it yet?  Impressions?  Where's ShyGuy...?

57
Nintendo Gaming / Re: Mario Kart Wii Mega Thread
« on: March 29, 2008, 10:30:52 AM »
Battle Mode is now set into teams and points-based rather than survival-based...Multiplayer GP is essentially in, reviewers jumped the gun...

That's a relief.  But there is offline multiplayer free-for-all though, right?  Don't see any reason for it not to be in there, it's such an MK staple.

58
Nintendo Gaming / Re: Mario Kart Wii Mega Thread
« on: March 28, 2008, 10:54:52 AM »
You guys probably already talked about this, but what's this I hear about no free-for-all battle mode or multi-player Grand Prix?


59
Nintendo Gaming / Re: Obscure II The Aftermath.
« on: March 28, 2008, 10:52:46 AM »
I may pick it up.  It's only $30 bucks... so what the hell.

60
NWR Forums Discord / Re: Smash Bros. Tournament
« on: March 09, 2008, 09:35:44 PM »
I'm in... code is 2964 8266 3925

61
TalkBack / RE:Radio Free Nintendo: Episode 83
« on: January 30, 2008, 06:41:04 AM »
1080 was and still is an excellent game.  Who is that guy bashing it?  He seems to not like Nintendo games at all much... he doesn't have anything good to say about any game!

When you try to put a negative spin on December U.S. Wii sales (comparatively disappointing compared to DS sales?  Come on, man!), something is just not right!

62
Nintendo Gaming / RE:The OFFICIAL 2008 Wii Rumor Thread!!!
« on: January 29, 2008, 01:44:46 PM »
Any word on what that Nintendo Power RPG is?  Did the new issue drop yet?

63
Nintendo Gaming / RE:No More Heroes for Wii!!!! ANOTHER UPDATED 12/3/06
« on: January 23, 2008, 02:26:54 PM »
Yes, just picked the game up and it's pretty damn nice.  I can pretty much cosign Djunknown's impressions.

64
TalkBack / RE:Radio Free Nintendo: Episode 82
« on: January 21, 2008, 03:12:01 AM »
Quote

Originally posted by: Crimm
No, they developed the MusyX:N64.  It allowed music to be "interactive" with what is going on in the game, rather than be simple playback.  It was later modified to allow real-time surround sound encoding.  Nintendo licensed it to make it standard in the GC SDK.  A derivation was also created for the GBA.



Their DivX for Games SDK was created for the GameCube to cope with the small disk size of the GC.  





Edit: dear God, I'm a nerd.


Thanks for clearing that up Crimm.

65
TalkBack / RE: Radio Free Nintendo: Episode 82
« on: January 17, 2008, 02:49:13 PM »
I swore the FMV compression technology that Factor 5 developed was specifically for the N64, not the Gamecube.  This was about the time when Resident Evil 4 was released on the N64 with *all* the CG cinemas, which wouldn't have been possible without that compression technology.  If you ask me, it would've been nice if the same technology was developed for the Gamecube, because too many games on that system had blurry and artifacting CG cinemas due to the compression needed to fit it on a 1.5 gig disc (i.e. Eternal Darkness, Fire Emblem IX, etc.).

66
Nintendo Gaming / RE:Fire Emblem 10
« on: January 15, 2008, 08:39:13 AM »
Quote

Originally posted by: DAaaMan64
[ spoiler ] [ / spoiler ]

psst, take out the spaces


Thank you, sir.  You are the man.


I bumped this thread because I just started playing this game a week ago.  The story is so good that I can't put it down 'cause I have to see what happens next.  Just when I thought things couldn't possibly get more interesting, the Greil Mercenaries in league with the Laguz Alliance are about to have it out with the Dawn Brigade, which is now Daein's army which answered the call of Begnion.  Holy ish, this just keeps gettin' better.

@ ReverendNoahWhateley - Haar is a BEAST.  I regret not using him in my Hard mode playthrough in Path of Radiance.  

The only thing that bothers me is that Brom's E-level sword using ability is still in Radiant Dawn.  I wish they did that for other characters as well.  It would be really nice if Soren still had his post promotion, staff using ability (choosing knives was useless IMHO)... or if Oscar could use the bow and arrow (or sword).

67
Nintendo Gaming / RE: Fire Emblem 10
« on: January 14, 2008, 07:04:28 PM »
Man, too late.  But what you just said makes me wanna ask you some questions... how the hell do you spoiler text on this forum!?

I like Edward too, but I feel like I didn't get enough time with that 1st unit.  If I knew they were gonna snatch them away from me, I would've done a few things differently.

68
Nintendo Gaming / RE:Fire Emblem 10
« on: January 14, 2008, 03:10:59 PM »
Quote

Originally posted by: ReverendNoahWhateley
Meg is my new favorite Fire Emblem character.


My sarcasm detector says you're lying.  I had to bench her after her first fight... though she does get some love for being Brom's daughter.  I like Brom.


69
Nintendo Gaming / RE:Tomb Raider Anniversary
« on: January 14, 2008, 04:12:34 AM »
Yeah man, I took this winter break to get my backlog under control.  I'm finally tackling TRA and Fire Emblem.  I'm gonna attempt to keep up with everything in '08 and not fall behind way like I did in '07.

70
Nintendo Gaming / RE:Tomb Raider Anniversary
« on: January 13, 2008, 12:15:04 PM »
Actually, I was talkin' about it two months ago but I just got around to starting it this past friday.  I tackled the mansion before starting the main game.  I'm still on the first level.

71
Nintendo Gaming / RE: Metroid Prime 3: Final sales and sales comparisons
« on: January 05, 2008, 09:05:55 AM »
Konami copied the Metroid pallete for all of it's Metrovanias... so if Nintendo makes a 3D Metroid game that's "similar" to a Castlevania, it's really only being similar to itself.

I just want a 2.5D Metroid on Wii or DS (preferrably Wii).  I'd be very happy then.

72
Nintendo Gaming / RE:Metroid Prime 3: Final sales and sales comparisons
« on: January 05, 2008, 03:58:24 AM »
Quote

Originally posted by: GoldenPhoenix
Quote

Originally posted by: Kenology
Quote

Originally posted by: GoldenPhoenix
Quote

Originally posted by: Kenology
Well, to be fair, MP3 is selling much better in its 18th week than MP2 was.  With those legs, it'll certainly crawl its way past MP2's U.S. LTD - though it'll definitely take a while.  

MP3 will pass MP2's worldwide total soon as well.

Anyways, what a missed opportunity for Nintendo... and shame on them for not putting the appropriate and substantial marketing muscle behind the game.  It would've done much, much better otherwise.


::sigh:: I think you guys are dreaming that think it would have done better with more marketing. Bioshock had tons of marketing and it has not translated into vastly more sales. Metroid Prime is a relatively niche series that is not for the mainstream crowd, and I think we need to admit that. All the marketing in the world is not going to change the 3rd iteration of a series everyone knows what to expect from.[/Q
Bioshock is an original IP though and I think you're severly underestimating Metroid's fanbase and general appeal.  I disagree that Metroid is a niche title.  When Metroid Prime and Metroid Fusion sell over a million units and the substantially less marketed Metroid Prime 2 sells over 800,000 copies, the "niche title" arguement goes down the drain (unless you're talkin' about the series in Japan).

Now, Zack and Wiki, that's a niche title.


Metroid Prime 2 was hyped as a Halo killer. Let's face it after the 3rd iteration of a series your fan base is not going to grow unless you radically change the formula. You are dreaming if you seriously think Metroid Prime 3 could have sold better on a system that is more casual oriented in a market that loves run n gun shooters. Metroid Prime 3 had nothing to sell it to the mainstream crowd, and the Nintendo fanbase you are referring to BOUGHT it regardless of marketing, so who would you be advertising it to? Beyond what Nintendo did try to do (Market it as a Wii Play, family game) there is really nothing. Nintendo could have poured millions into the game advertising it and guess what? If I am right, which I believe the numbers show and history shows, Nintendo would have made far less profit off it, maybe putting the series in jeopardy.

So is Metroid Prime or the Metroid series a niche series? Perhaps not on a Zack and Wiki level, but it still is a franchise that isn't going to grow any new fans until it changes to meet the new market. As it stands the series is mainly for a large, but stagnant hardcore Metroid fanbase (as shown by the similar sales numbers in MP2 compared to MP3).  Heck a great comparison would be the latest Ratchet and Clank game, Sony at least understands that your aren't going to grow your fanbase for a sequel even with marketing. If people didn't like the R&C games before they aren't going to be suddenly persuaded to buy the next one unless it really shook up the formula. Heck even Halo 3 for all its advertising still has yet to beat Halo 2.



MP2 was never hyped up to be a Halo killer by Nintendo.  The media did that... as MP2 was GC's big game and Halo 2 was Xbox's big game for that holiday season (and they both in 1st person).

And dude, you really need to tone yourself down a few notches.  Your opinion is just that, your opinion.  Just because I disagree with you, doesn't mean I'm "dreaming" or what have you.  

Anyways, I believe the mainstream crowd would've definitely checked out MP3 had they actually known about it (i.e. marketing), soccer mom airport commercial notwithstanding.  The people that put MP3 in the top 10 its first month are the diehard Metroid fans.  And again, I know that Nintendo tried to market MP3, but as I said above, it just wasn't at all appropriate or substantial.  In his 'Top Five Hits & Misses of Wii's First Year' editorial on the main page, Jonathan Metts, listed his first miss as being a lack of hardcore marketing.  I agree with him wholeheartedly.  And in conclusion, you and I can just agree to disagree.

73
Nintendo Gaming / RE:Metroid Prime 3: Final sales and sales comparisons
« on: January 04, 2008, 01:50:11 PM »
Quote

Originally posted by: GoldenPhoenix
Quote

Originally posted by: Kenology
Well, to be fair, MP3 is selling much better in its 18th week than MP2 was.  With those legs, it'll certainly crawl its way past MP2's U.S. LTD - though it'll definitely take a while.  

MP3 will pass MP2's worldwide total soon as well.

Anyways, what a missed opportunity for Nintendo... and shame on them for not putting the appropriate and substantial marketing muscle behind the game.  It would've done much, much better otherwise.


::sigh:: I think you guys are dreaming that think it would have done better with more marketing. Bioshock had tons of marketing and it has not translated into vastly more sales. Metroid Prime is a relatively niche series that is not for the mainstream crowd, and I think we need to admit that. All the marketing in the world is not going to change the 3rd iteration of a series everyone knows what to expect from.


Bioshock is an original IP though and I think you're severly underestimating Metroid's fanbase and general appeal.  I disagree that Metroid is a niche title.  When Metroid Prime and Metroid Fusion sell over a million units and the substantially less marketed Metroid Prime 2 sells over 800,000 copies, the "niche title" arguement goes down the drain (unless you're talkin' about the series in Japan).

Now, Zack and Wiki, that's a niche title.
 

74
Nintendo Gaming / RE: Metroid Prime 3: Final sales and sales comparisons
« on: January 04, 2008, 04:33:25 AM »
Well, to be fair, MP3 is selling much better in its 18th week than MP2 was.  With those legs, it'll certainly crawl its way past MP2's U.S. LTD - though it'll definitely take a while.  

MP3 will pass MP2's worldwide total soon as well.

Anyways, what a missed opportunity for Nintendo... and shame on them for not putting the appropriate and substantial marketing muscle behind the game.  It would've done much, much better otherwise.

75
Nintendo Gaming / RE:Official Wii Sales Thread
« on: December 29, 2007, 05:10:14 AM »
I expected Nintendo to dominate this week... but damn.

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