Nice comment from James regarding his 1/2 hour of silence at the end. Right before that I was just thinking "He must have annoyed Guillaume with something, and this is his revenge".
It's too bad Guillaume didn't enjoy inFamous 2. I definitely see merit in many of his complaints (arbitrary "morality" system, issues with the way Cole handles his automated ledge grats, world redundancy, etc), but I felt that they addressed my biggest gripe from the first game, which was how quickly you could traverse the city. In Empire City, while I loved the sprawling city landscape, I often found myself getting muddled in slowly climbing up skyscrapers while traveling through the city. In New Marais, I thought movement through the city was much more fluid, and I was able to easily keep a quick pace if I paid attention to the landscape and buildings around me.
Granted, I didn't have great expectations of Sucker Punch doing anything significantly improved with the morality system, and it seemed like they cared more about diversifying the powers set between "good/evil" than bluring the lines between the morality choices.
I do agree with comments about Portal 2 not necessarily being easy to those who aren't avid FPS players. I've heard several people state that Portal 1 & 2 are great games for beginning gamers, and my experience with my wife playing the co-op with me was the exact opposite. Handling two different analog sticks, while inuitive for experienced gamers, is daunting to a newer gamer. Also, my wife had problems with getting used to moving around in a 3-D space without being able to see the character in a 3rd person perspective.