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New North American (NPD) Sales Thread |
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ruby_onix:
I've decided to make another North American sales thread. The last thread was locked because it spun into an argument about sports games. So let's try to stay on topic this time. Here are the numbers from the first thread, plus some new ones. - January 2003 - PS2: 443,334 XBox (Holiday Bundle): 154,604 XBox (System): 9,724 GCN (Jet): 26,741 GCN (Platinum): 20,735 GCN (Indigo): 14,283 Cumulative Installed Base PS2: 15,204,853 XBox (Holiday Bundle): 1,709,679 XBox (System): 3,026,672 GCN (Jet): 1,487,732 GCN (Platinum): 321,352 GCN (Indigo): 1,181,624 - February 2003 - PS2: 484,000 (+8% over January sales) XBOX: 197,000 (+20%) GCN: 164,000 (+103%) GBA: 282,000 (+6%) Cumulative Installed Base PS2: 16,802,000 XBOX: 4,962,000 GCN: 3,828,000 GBA: 12,441,000 - March 2003 - ??? - April 2003 - ??? - May 2003 - PS2: 288,127 Xbox: 123,614 GCN: 84,408 GBA: 402,662 Cumulative Installed Base PS2: 17,735,608 XBox: 5,378,727 GCN: 4,179,083 GBA: 14,124,184 - June 2003 - ??? - July 2003 - ??? - August 2003 - ??? - September 2003 - PS2: 334,000 Xbox: 172,000 GCN: 165,000 GBA: 410,000 Cumulative Installed Base PS2: 19,139,000 Xbox: 6,002,000 GCN: 4,695,000 GBA: 15,909,000 Tie Ratios PS2: 7.19 Xbox: 5.91 GCN: 5.79 GBA: 3.18 - October 2003 - PS2: 300,000 [-10% over September sales] Xbox: 176,000 [+3%] GCN: 254,000 [+54%] GBA: 401,000 [-2%] Cumulative guess? PS2: 19,439,000 XBox: 6,178,000 GCN: 4,949,000 GBA: 16,310,000 - November 2003 - GCN - 1,325,108 PS2 - 1,123,167 Xbox - 775,897 GBA - 2,124,690 ...or maybe: PS2 832,000 GCN 748,800 Xbox 491,400 (the math looks to support the second set more) Backwards cumulative guess? PS2: 20,318,000 XBox: 6,711,000 GCN: 5,705,000 GBA: 17,689,000 - December 2003 - PS2: 1,940,000 GCN: 1,160,000 XBox: 1,080,000 GBA-SP: 2,260,000 N-Gage: 15,000 Backwards cumulative guess? PS2: 22,258,000 XBox: 7,791,000 GCN: 6,865,000 GBA: 19,949,000 - January 2004 - PS2: 338,000 Xbox: 192,000 GCN: 131,000 GBA: 299,000 Cumulative Installed Base PS2 - 22,596,000 XBox - 7,983,000 GCN - 6,996,000 GBA - 20,248,000 - February 2004 - PS2: 363,000 [+7% over January sales] Xbox: 204,000 [+6%] GCN: 137,000 [+5%] GBA: 353,000 [+18%] Cumulative Installed Base PS2: 22,958,000 Xbox: 8,187,000 GCN: 7,133,000 GBA: 20,601,000 Tie Ratios PS2: 8.10 Xbox: 6.58 GCN: 6.09 GBA: 3.42 - March - PS2: 294,437 Xbox: 198,445 GCN: 163,028 GBA: 496,614 - April - PS2: 188,669 Xbox: 297,351 GCN: 96,050 GBA: 292,570 - May - PS2: 253,454 Xbox: 216,997 GCN: 77,827 Cumulative Installed Base PS2: 23,602,719 Xbox: 8,817,578 GCN: 7,464,696 Tie Ratios PS2: 8.4 Xbox: 6.8 GCN: 6.4 - June - PS2: 427,000 Xbox: 262,000 GCN: 109,000 GBA: 521,000 Tie Ratios PS2: 8.43 Xbox: 6.88 GCN: 6.55 GBA: 3.60 - July - PS2 - 290,000 XBOX - 245,000 GAMECUBE - 93,000 GBA - 400,000 or maybe... PS2: 305,000 Xbox: 202,000 GCN: 93,000 GBA: 395,000 Cumulative Installed Base PS2: 24,433,000 Xbox: 9,367,000 GCN: 7,672,000 GBA: 22,579,000 LTD Tie Ratios PS2: 8.52 Xbox: 7.01 GCN: 6.68 GBA: 3.67 - August - PS2: 211,690 Xbox: 216,911 GCN: 108,953 GBA: 312,568 - September - PS2: 253,295 Xbox: 265,067 GCN: 114,789 GBA: 527,133 - October - PS2: 289,000 Xbox: 217,000 GCN: 110,000 GBA: 464,000 - November - PS2: 694,000 Xbox: 708,000 NGC: 350,000 GBA: 1,100,000 NDS: 479,000 - December - ??? |
ruby_onix:
I also dug up a whole bunch of hardware-sales-related PGC links. February 03: Nintendo (sort of) follows Microsoft's lead by giving away a free game with their $149 GameCube. Linkie If you preorded Wind Waker, you'd get Ocarina of Time and the unreleased Master Quest as a preorder goodie. Linkie Linkie Some stores were taking to selling the disks, and not even asking for a Wind Waker preorder... March 03: Sales info? Linkie April 03: Price cut speculation: Linkie May 03: Pre-E3 price cut speculation: Linkie E3 2003! Linkie Basically, Sony gave you the option of having a mere $20 price cut, or a free Network Adaptor when you buy a PS2. Microsoft followed with a $20 cut of their own. Nintendo responded by letting you choose to get the $50 GameBoy Player free instead of a game. Nintendo missed their fiscal-year (ending March 31) targets. Linkie They only earned 67 billion yen... August 03: A quarterly report? Linkie Nintendo earned 11.5 billion yen, but only shipped 80,000 GameCubes in that entire quarter. Stores had more stock than they wanted. Nintendo's warehouses were full. So Nintendo shut down their GameCube factories. Until November. September 03: After their ineffective GB Player offer, Nintendo falls back to their "plan A" from E3. $99 GameCube. No extras. Takes effect Sept 25. Linkie October 03: $99 is having an effect. Linkie Nintendo's first ever loss. Three billion yen in the red (for the fiscal half-year ending in September). Because of a 40 billion yen drop in the value of their sizable American investments, thanks to the yen/dollar currency exchange, and lower than expected GameCube sales (before the price cut). Linkie Good first week of October. Linkie November 03: Nintendo's still happy. Linkie Zelda bonus disk 2 almost here. Linkie GameCube back in production. Linkie Mario Kart bonus disk came packed with first-printings of the game. Hope you preordered (or didn't miss out, despite preordering). Linkie October numbers. Linkie December 03: Nintendo's #1 during the week of Thanksgiving. Linkie More positive Nintendo numbers. Linkie January 04: GameCube still going to meet target sales? Linkie Nintendo points out that great end-of-year sales helped them beat the XBox for "all of 2003". Linkie It appears that Nintendo nearly sold out of units halfway through the month, allowing Microsoft to nearly match them in December, and Sony to ever-widen their unstoppable lead. More numbers? Linkie Assorted Nintendo-centric 2003 figures. Linkie Nintendo not going to meet target sales after all? Linkie March 04: Mainstream media finally notices, because Nintendo addresses, the GameCube shortage issue. Hopefully it's already resolved by now. Linkie |
Mario:
February 2004 NPD numbers have arrived. Nintendo GameCube 1 GCN FINAL FANTASY CRYSTAL 243,380 2 GCN MARIO KART: DOUBLE 81,233 3 GCN SONIC HEROES 76,506 4 GCN BOND 007: EVERYTHING 42,264 5 GCN SUPER SMASH BRO MELEE 40,174 6 GCN MARIO PARTY 5 35,399 7 GCN NFL STREET 32,618 8 GCN LUIGI'S MANSION 31,057 9 GCN SUPER MONKEY BALL 30,954 10 GCN SUPER MARIO SUNSHINE 27,317 11 GCN PAC-MAN PLAYER'S BND 20,612 12 GCN NEED SPEED: UNDERGRND 19,760 13 GCN YU-GI-OH! FALSEBOUND 18,310 14 GCN DRAGONBALL Z: BUDOKAI 17,480 15 GCN NAMCO MUSEUM 15,992 16 GCN SW:ROGUE SQUADRON III 15,266 Gameboy Advance 1 GBA METROID ZERO MISSION 151,807 2 GBA MARIO BROS 3: MARIO 4 71,991 3 GBA YU-GI-OH! TRNMNT 2004 61,061 4 GBA POKEMON RUBY 54,016 5 GBA POKEMON SAPPHIRE 50,472 6 GBA TEENAGE MUTANT TURTLE 40,489 7 GBA SONIC BATTLE 38,275 8 GBA DONKEY KONG COUNTRY 33,866 9 GBA YU-GI-OH! SACRED CARD 30,665 10 GBA SUPER MARIO ADVANCE 2 29,658 11 GBA SONIC ADVANCE 2 28,183 12 GBA CRASH BAND2:N-TRANCED 28,045 13 GBA NAMCO MUSEUM 27,592 14 GBA QUAD DESERT FURY 27,473 15 GBA SPONGEBOB: BATTLE 27,366 16 GBA CRASH BANDICOOT: HUGE 27,304 Overall 1 GCN FINAL FANTASY CRYSTAL 243,380 2 PS2 NFL STREET 167,935 3 GBA METROID ZERO MISSION 151,807 4 PS2 NEED SPEED: UNDERGRND 120,155 5 PS2 BOND 007: EVERYTHING 115,944 6 PS2 JET LI: RISE TO HONOR 104,084 7 PS2 CHAMPS NORRATH:REALMS 101,684 8 XBX HALO 88,979 9 PS2 MAFIA 88,473 10 XBX BOND 007: EVERYTHING 88,038 11 PS2 SONIC HEROES 84,098 12 GCN MARIO KART: DOUBLE 81,233 13 PS2 ONLINE PACK 80,512 14 GCN SONIC HEROES 76,506 15 GBA MARIO BROS 3: MARIO 4 71,991 16 PS2 MADDEN NFL 2004 69,684 17 PS2 MX UNLEASHED 65,683 18 PS2 TRUE CRIME STREETS LA 65,472 19 XBX NFL STREET 61,618 20 GBA YU-GI-OH! TRNMNT 2004 61,061 |
Berto2K:
That is quite a showing by FFCC. Amazing what a little advertising will do (and a name). Impressive numbers all around for Cube and GBA. (Funny that Halo is still #1 seller on xbox.) |
Rob91883:
I wish I had friends to play FF:CC, but a lot of my friends aren't hardcore gamers. But I still hope it sells well, because I want a better game from Akitoshi Kawazu's Game Designers Studio. |
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