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Ubisoft has announced that it will launch a new Wii exclusive party-games range under the "Play Zone" label.
"With our new Play Zone party titles, the Wii gamers who like to spend time with friends and family will have fun with the Wii through innovative and involving mini-games," said Ubisoft's EMEA Marketing Director John Parkes.
"The Play Zone label will provide them with the best games to mingle and compete together in a fun and friendly atmosphere."
The first game released under the Play Zone label will be Sports Party - a collection of 9 sports mini-games that can be played head-to-head or cooperatively on three levels of difficulty. The game will be released on July 11.
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Play: I know you have great affection for the original PC Engine Dracula X: Rondo of Blood, and you've talked about letting Western fans have the chance to play it for a long time. Why now, and why PSP?
IGA: I had often been told people wanted a Castlevania on PSP, long before this project began. The traditional Castlevania user base is somewhat older and more mature, so within the company it had often been suggested PSP might be a better idea than DS. When work began on the PSP version, we realized drawing pixel art at that resolution would be very difficult, and I knew the desire for a 3-D Castlevania with 2-D gameplay was there. Since that approach would be technically possible on PSP, I thought the timing was finally right for Rondo of Blood.
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Play: Something a lot of fans are happy about is the return of character designer Ayami Kojima to the series. Why the return to her more mature designs after two installments of the series that favored an anime look?
IGA: Well, the character designs for the original Rondo of Blood got a very mixed reception. You could say most of the opinions were not favorable. Since this game also contains Symphony of the Night, which Kojima designed and was very well received, I wanted to unify the aesthetic of the two games. I truly believe that even if the look changes, as long as we stay true to the Castlevania gameplay itself our core fans won't abandon us. I think that was the case with the DS games. However, the PSP owner tends to be a little older and thus probably more appreciative of Kojima's designs.
Play: So it's mainly a question of target age groups?
IGA: To be honest I've been told by some younger people that they think Kojima's designs are a little scary [laughs]. I think adults can appreciate them, of course, but for younger DS users it can be a little off-putting.