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Gaming Forums => Nintendo Gaming => Topic started by: ShyGuy on October 10, 2007, 05:10:42 AM

Title: Monster Hunter Thwii
Post by: ShyGuy on October 10, 2007, 05:10:42 AM
I don't know much about the series except it's big in Japan and one the PSP's most popular franchises.

Title: RE: Monster Hunter Thwii
Post by: Bill Aurion on October 10, 2007, 05:13:18 AM
The trailer looked impressive, and it pretty much locked Wii's victory in Japan even further...
Title: RE:Monster Hunter Thwii
Post by: Flames_of_chaos on October 10, 2007, 05:27:02 AM
I found it funny that Capcom took this out of the PS3 lineup and put it in the Wii lineup. I hope Capcom implements a online mode for it like the other 2 console games did, I wouldn't care if this game needed friend codes. Maybe Capcom could pull an EA and make its own online  servers or online portal for this game.  
Title: RE: Monster Hunter Thwii
Post by: vudu on October 10, 2007, 07:32:04 AM
Correct me if I'm wrong, but isn't the game still slated for the PS3, too?
Title: RE: Monster Hunter Thwii
Post by: Bill Aurion on October 10, 2007, 08:41:45 AM
Nope, it was yanked from Capcom's PS3 release list...
Title: RE: Monster Hunter Thwii
Post by: capamerica on October 10, 2007, 08:42:33 AM
nope. Capcom canned the PS3 version and moved it over to the Wii.
It's officially Wii Exclusive!
Title: RE:Monster Hunter Thwii
Post by: Bill Aurion on October 10, 2007, 08:55:50 AM
Edit: Trailer has been GT'd...  
Title: RE: Monster Hunter Thwii
Post by: vudu on October 10, 2007, 09:15:05 AM
In that case, huge news indeed.
Title: RE: Monster Hunter Thwii
Post by: Caliban on October 10, 2007, 09:26:44 AM
I've always wanted to try out this series, I'm glad its going to be available for the Wii.
Title: RE: Monster Hunter Thwii
Post by: ThePerm on October 10, 2007, 12:48:05 PM
my ex-roomate played this game like constantly, it sounded like the most nerdiest nerd thing a nerd could play. However my Roomate was basically a big Jock gorilla, complete with barrel chest, a hairy back and dickfingers. Anyhow he always talked of it, so it must be cool.
Title: RE:Monster Hunter Thwii
Post by: GoldenPhoenix on October 10, 2007, 12:54:53 PM
I loved Capcom's reason for putting it on Wii, which was because the PS3 version was getting too expensive. Hopefully more companies follow the same logic. Maybe Nintendo knew what they were talking about after all with the Wii's hardware specs?
Title: RE: Monster Hunter Thwii
Post by: Terranigma Freak on October 10, 2007, 01:31:32 PM
Pretty impressive lighting in that shot. The water is reflective so that's another plus. The textures are very blurry though and don't seem to have much detail. Of course that screen shot's resolution is horrible. You can see all the Jpeg compression artifacts all over the place. I hope they'll bump map the rough surfaces like Godzilla Unleashed.

BTW... is this series actually good? I know it really sells in Japan, but is it actually a good game? I heard the games themselves are rather mediocre and not worth playing. I'm not really sure what to make of this.
Title: RE:Monster Hunter Thwii
Post by: GoldenPhoenix on October 10, 2007, 01:36:20 PM
Quote

Originally posted by: Terranigma Freak
Pretty impressive lighting in that shot. The water is reflective so that's another plus. The textures are very blurry though and don't seem to have much detail. Of course that screen shot's resolution is horrible. You can see all the Jpeg compression artifacts all over the place. I hope they'll bump map the rough surfaces like Godzilla Unleashed.

BTW... is this series actually good? I know it really sells in Japan, but is it actually a good game? I heard the games themselves are rather mediocre and not worth playing. I'm not really sure what to make of this.


Doesn't matter how good the series is, they are super popular in Japan.
Title: RE:Monster Hunter Thwii
Post by: Kenology on October 10, 2007, 02:01:11 PM
This is definitely a coup for Nintendo.  Another PS3 exclusive, which wasn't just made multi-platform, but yanked altogther.  Guess the RE4 sales will translate to some lovin' for Wii owners.

Don't forget ----->  Zak & Wiki next Tuesday.
Title: RE: Monster Hunter Thwii
Post by: Tanookisuit on October 10, 2007, 02:04:17 PM
Perm- dickfingers is one of the grossest expressions I have ever heard.  
Title: RE:Monster Hunter Thwii
Post by: BlackNMild2k1 on October 10, 2007, 05:13:23 PM
Quote

Originally posted by: Tanookisuit
Perm- dickfingers is one of the grossest expressions I have ever heard.

ex-roommate for a reason

But back on topic, besides the horrible compression and sh!tty video, that game look really good graphically speaking, as in it doesn't look like a over-clocked PS2 game, but more like a scaled back PS3 game.
Title: RE:Monster Hunter Thwii
Post by: darknight06 on October 10, 2007, 05:15:11 PM
Well well well, I know a certain friend of mine that's gonna be mega PO'ed about this news, but hey business is business right?  On the other hand, DAMN this is HOT news!  I mean HOT!!
Title: RE:Monster Hunter Thwii
Post by: Crimm on October 10, 2007, 05:53:37 PM
You know, there had been rumor of a Capcom game being moved from the PS3 to the Wii for a while now.  I wonder if this was it.
Title: RE: Monster Hunter Thwii
Post by: gamersara on October 10, 2007, 06:09:25 PM
I won't say this game is Wii Exclusive tho, knowing Capcom, chances are they'll release it for the PS3 too, hopefully not too soon  
Title: RE: Monster Hunter Thwii
Post by: BlackNMild2k1 on October 10, 2007, 06:18:57 PM
they will announce the PS3 version w/ exclusive content 2 weeks before the release of the Wii version
Title: RE:Monster Hunter Thwii
Post by: Sessha on October 10, 2007, 06:44:39 PM
I'm not sure about a PS3 port it would get Capcom more money, but if the reason they moved it to Wii in the first place was cost, They might have just wanted to cut their losses.  It's easier to sell to a larger install base then a smaller one and hope for people to buy a PS3 just for Monster Hunter.  
Title: RE:Monster Hunter Thwii
Post by: Crimm on October 10, 2007, 07:59:04 PM
Quote

Originally posted by: gamersara
I won't say this game is Wii Exclusive tho, knowing Capcom, chances are they'll release it for the PS3 too, hopefully not too soon


But they'd have to totally rebuild the game.  New engine, new art, new controls.  Nothing at all could be ported except the story.
Title: RE: Monster Hunter Thwii
Post by: NinGurl69 *huggles on October 10, 2007, 08:28:02 PM
They'll use the proceeds to fund the 360 version.
Title: RE: Monster Hunter Thwii
Post by: KDR_11k on October 10, 2007, 11:04:23 PM
Oh, they could just take the art over, just wouldn't be pretty. Then againt he PS3 demographic is probably the "ooo, pretty" type.
Title: RE:Monster Hunter Thwii
Post by: Shift Key on October 11, 2007, 01:31:00 AM
Quote

Originally posted by: ShyGuy
it's big in Japan




this thread has been officially funhouse'd. have a nice day  
Title: RE:Monster Hunter Thwii
Post by: Athrun Zala on October 11, 2007, 04:02:42 AM
Quote

Originally posted by: BlackNMild2k1
they will announce the PSP version w/ exclusive content 2 weeks before the release of the Wii version
Fixed
Title: RE: Monster Hunter Thwii
Post by: cubist on October 11, 2007, 04:15:42 AM
The PSP version of the game is the #2 in terms of software sales in Japan from Jan to Sept.  Anyone thinking this game isn't big...well...you're...uhmmm...you're small...hehehe.
Title: RE:Monster Hunter Thwii
Post by: Crimm on October 11, 2007, 10:16:37 AM
Quote

Originally posted by: cubist
The PSP version of the game is the #2 in terms of software sales in Japan from Jan to Sept.  Anyone thinking this game isn't big...well...you're...uhmmm...you're small...hehehe.


It's big in Japan, this isn't really a coup here.  Is the Wii the DS of the console market in Japan?
Title: RE:Monster Hunter Thwii
Post by: IceCold on October 11, 2007, 03:49:01 PM
Athrun is probably right - they'll port it to the PSP, but this time they'll actually hold off and not announce it before the Wii version comes out.
Title: RE:Monster Hunter Thwii
Post by: Armak88 on October 12, 2007, 05:29:05 PM
I know nothing about this game, but just hearing about it briefly has piqued my interest for some reason. I guess I thought initially that it would be kind of like shadow of the collosus, but with organic monsters instead of stone goliaths and more of them.

After looking up some game play videos it looks to me as though it more follows the "slash with your giant sword until everything dies" route, which is kind of a shame. Although these are just wild conclusions i've drawn from watching 5 minutes of game play, so if anyone would like to enlighten me on the finer points of these games I am quite interested.

Either way, this looks good for the wii, I hope that it comes stateside aswell.
Title: RE: Monster Hunter Thwii
Post by: NinGurl69 *huggles on October 12, 2007, 06:38:56 PM
It's exactly what Japan wants.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on September 17, 2008, 01:43:55 PM
Some Details
-Online play has 4 player groups
-City provides an area for chatting,meeting up with other players.For single player,the city turns into a village with new facilities and access routes for the island over time
-Kaname Fujioka (Director) wants to restart Monster Hunter with new ideas reason why the game will be on the Wii
-Set on a unexplored island-forests,caves,deep underwater environments
-complete swimming controls available in underwater environments
-Hunt submerged beasts,hunt fish(can be used as ingredients)
-Most weapons available on land can be used in water
-air gauge used underwater,stamina gauge when running on land
-light torches in caves to see surrounding area in caves
-Old and new monsters-old monsters have a “freshness” quality as well
-Huge underwater dragon serves as main monster, can fight it while swimming or walking
-Playable at TGS
Title: Re: Monster Hunter Thwii
Post by: Stogi on September 17, 2008, 01:58:20 PM
*Drools*

I've always wanted a game like this; where all I do is go out adventuring, killing like a savage.

Awesome.
Title: Re: Monster Hunter Thwii
Post by: Caliban on September 17, 2008, 02:14:19 PM
-Online play has 4 player groups Awesome
-City provides an area for chatting,meeting up with other players.For single player,the city turns into a village with new facilities and access routes for the island over time Great
-Kaname Fujioka (Director) wants to restart Monster Hunter with new ideas reason why the game will be on the Wii Interesting
Title: Re: Monster Hunter Thwii
Post by: Bill Aurion on September 17, 2008, 03:00:24 PM
Man, fighting creatures underwater is going to be so nerve-wracking...
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on September 17, 2008, 03:11:27 PM
Endless Ocean with excitement.
Title: Re: Monster Hunter Thwii
Post by: Stogi on September 17, 2008, 03:15:52 PM
How did this game play in the prequels? Was it like Zelda or Shadow of colossus? Or did play like that one really gay game...............Phantasy star?
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on September 17, 2008, 03:39:10 PM
Stogi I am not sure how this game plays. It sound great though.Also please refrain from calling a game gay.

So has anybody played these games?
Title: Re: Monster Hunter Thwii
Post by: Stogi on September 17, 2008, 04:36:08 PM
I know, I know.......gay people take offense whenever I reference something "bad" as gay....

I don't mean to, but I do it all the time.

My dike friend would always call me out on it, but ironically, never cared that I called her my dike friend, even though it's basically like saying "my ****** friend." The world these days........
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on September 17, 2008, 04:49:07 PM
I know when I was younger I swore alot so I would replace the swear word with a word that sounded humorous.
 So has anybody played these games?
Title: Re: Monster Hunter Thwii
Post by: Nick DiMola on September 17, 2008, 04:59:18 PM
I've always read that the point of contention with this game was the fighting mechanic. If you like the system, the game is top-tier, otherwise the game is frustrating and repetitive. Take that for what it's worth.
Title: Re: Monster Hunter Thwii
Post by: Spinnzilla on September 17, 2008, 07:08:56 PM
Hopefully that "chatting" part for online could mean wiispeak use.  probably not though. :/
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on September 17, 2008, 07:11:42 PM
Probably more Brawl taunts =]

Nintendo WFC is sofisticated like that.
Title: Re: Monster Hunter Thwii
Post by: Flames_of_chaos on September 17, 2008, 08:01:49 PM
In the PS2/PSP monster hunters it pretty much plays like Phantasy Star Online except that there are no levels (as in level ups), the only thing you have are your equipment and inventory. 

The game is mission based and all items can be customized, you pretty much pick your play style via what weapons you prefer. And it is much more skill based than PSO ever was.
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on September 17, 2008, 08:44:09 PM
Is it action-based?  Cuz I'm not sure what skill means in this context.
Title: Re: Monster Hunter Thwii
Post by: Flames_of_chaos on September 17, 2008, 09:40:00 PM
Skill as in you don't just run up to the enemy and keep mashing the attack button or secondary attack button but know when to strike, run away, lure enemies to your traps, divide and conquer while making sure your character won't die a horrible death(makes you fail your current mission sometimes and half of your gold and inventory on hand) also each mission may take up to 30 - 90 minutes especially the later ones.

The PSP versions kills the PSP battery especially if you leave the disc streaming option on (turning it off increases loading times but obviously doesn't strain the battery as much).
Title: Re: Monster Hunter Thwii
Post by: Toruresu on September 18, 2008, 09:06:24 AM
Weird, I always thought that Monster Hunter was Capcom's Pokemon.

Guess I was wrong.
Title: Re: Monster Hunter Thwii
Post by: Stogi on September 18, 2008, 09:22:37 AM
Skill as in you don't just run up to the enemy and keep mashing the attack button or secondary attack button but know when to strike, run away, lure enemies to your traps, divide and conquer while making sure your character won't die a horrible death(makes you fail your current mission sometimes and half of your gold and inventory on hand) also each mission may take up to 30 - 90 minutes especially the later ones.

YES! That's exactly what I was hoping for!
Title: Re: Monster Hunter Thwii
Post by: Bill Aurion on September 18, 2008, 10:11:15 AM
Weird, I always thought that Monster Hunter was Capcom's Pokemon.

Guess I was wrong.

You might be thinking of Tecmo's Monster Rancher...
Title: Re: Monster Hunter Thwii
Post by: DAaaMan64 on September 18, 2008, 12:01:58 PM
Weird, I always thought that Monster Hunter was Capcom's Pokemon.

Guess I was wrong.

You might be thinking of Tecmo's Monster Rancher...

That's so awesome Toruresu! I was feeling the exact same way :P I never paid attention to Monster because that stupid pokemon genre died for me a long time ago.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on September 19, 2008, 01:04:17 PM
Take a look at these beautiful screens (http://Http://nintendoeverything.com/?p=3813)
Title: Re: Monster Hunter Thwii
Post by: Dirk Temporo on September 19, 2008, 03:37:29 PM
ITT how good all Wii games should look. Maybe now that Capcom and High Voltage are proving what the Wii can do, others will step-up.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on September 19, 2008, 06:13:58 PM
The year of 2009 will be the year that the Wii will shine brightest; with titles like The Conduit, Mad World and Monster Hunter 3 the graphical race will get better and more competitive.
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on September 19, 2008, 06:22:49 PM
TEH MATURE

MEGATON REVISTED
Title: Re: Monster Hunter Thwii
Post by: Stogi on September 19, 2008, 06:25:42 PM
The year of 2009 will be the year that the Wii will shine brightest; with titles like The Conduit, Mad World and Monster Hunter 3 the graphical race will get better and more competitive.

Ya, I hate Wii: Sports Resort too.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on September 19, 2008, 06:48:37 PM
Stogi I was just mentioning titles that look good. Yes I know Wii Sports:Resort comes out in January.I like what it brings from a interface standpoint. I was just noting titles that push the Wii.
Title: Re: Monster Hunter Thwii
Post by: DAaaMan64 on September 19, 2008, 06:54:46 PM
Wouldn't want my wiinus to get to small.

Don't take that seriously Maxi, I was just entertaining myself.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on September 19, 2008, 07:29:17 PM
More screens (http://Http://ga-forum.com/showpost.php?p=12860416&postcount=120)
Some more details
-New moves for different weapons new and old
-new branching for weapons and armor
-new movements for hunters
-new movements for old monsters
-new statuses for monsters
- different items get different reactions from monstars
Title: Re: Monster Hunter Thwii
Post by: Bill Aurion on September 19, 2008, 08:23:00 PM
Those screens are horribly compressed... =\
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on September 20, 2008, 03:02:07 PM
Massive Interview (http://Http://handheldwii.wordpress.com/2008/09/20/536128)
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on September 28, 2008, 02:59:17 PM
http://www.gamekyo.com/videoen13210_monster-hunter-3-tri-new-video.html
Title: Re: Monster Hunter Thwii
Post by: Stogi on September 28, 2008, 06:32:40 PM
Could that video be anymore worthless?
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on October 03, 2008, 01:08:31 PM
(http://www.nintendoeverything.com/wp-content/uploads/2008/10/mh01.jpg)(http://www.nintendoeverything.com/wp-content/uploads/2008/10/mh04.jpg)
More here (http://www.nintendoeverything.com/?p=4526#more-4526)
Title: Re: Monster Hunter Thwii
Post by: Spinnzilla on October 03, 2008, 01:10:39 PM
Those environments are really pretty. 
Title: Re: Monster Hunter Thwii
Post by: Adrock on October 09, 2008, 06:28:51 PM
Just saw some (shaky) vids and this game is absolutely gorgeous. I don't know if this is a buy for me as I'm not a terribly big fan of games where killing monsters and leveling up is all you do. My brother likes them seeing as this is along the same lines of Phantasy Star Online.

Monster Hunter 3 is going to singlehandedly change the perception of the Wii (in Japan). If Nintendo would release a real 3D online RPG Pokemon game, the Wii would be unstoppable (in Japan), like the Grimmace.
Title: Re: Monster Hunter Thwii
Post by: Jonnyboy117 on October 10, 2008, 01:25:57 AM
I'm starting to get seriously interested in this game.  I hope you can fully explore these environments (a la Shadow of the Colossus) and they're not really constricted (a la Final Fantasy XII).  Really glad that online play has been confirmed.
Title: Re: Monster Hunter Thwii
Post by: Flames_of_chaos on October 10, 2008, 10:40:03 PM
From my experience with Monster Hunter on PSP the answer is a yes with a but.

Each level/area is pretty  big and there are some minor restrictions a good example is how hyrule is in TP while there are some boundaries in each area, you can explore quite a bit in each area.
Title: Re: Monster Hunter Thwii
Post by: Flames_of_chaos on October 12, 2008, 05:20:57 PM
 On stage demo (http://www.gametrailers.com/player/41426.html)
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on November 09, 2008, 07:22:30 PM
Monster Hunter 3 (http://sixsidedvideo.com/media/wii/mh3.html)
TGS 2008 teaser trailer
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on November 10, 2008, 04:49:22 PM
^ it's a nice trailer, but the quailty was somewhat barf despite the effort to put it on a DVD and headline it alongside the uber-quality RE5 trailer.

Capcom is trying to say "wii graphiks aren't that great, we hope you don't buy it. but please get RE5, cuz its budget is really impaling our 'nads during this credit crisis."
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on December 12, 2008, 04:22:14 AM
I recently posted that MH3 could go to another platform
However that is not the case. (http://Http://gonintendo.com/?p=66019)
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on December 25, 2008, 11:29:08 AM
More details (http://Http://gonintendo.com/?p=67474)
Title: Re: Monster Hunter Thwii
Post by: DAaaMan64 on December 25, 2008, 04:24:50 PM
I'm quite excited for this game.

I think it should use Motion+
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on December 26, 2008, 03:15:18 AM
Motion Plus would be great for those break time scenes where you have to turn the roast over an open fire.
Title: Re: Monster Hunter Thwii
Post by: DAaaMan64 on December 26, 2008, 11:49:18 AM
Motion Plus would be great for those break time scenes where you have to turn the roast over an open fire.

You'd rather it just used the Classic controller the whole time?
Title: Re: Monster Hunter Thwii
Post by: Bill Aurion on January 07, 2009, 06:26:56 PM
New interview (http://www.gametrailers.com/player/44088.html) that shows off some more footage and explains a bit more about the game...
Title: Re: Monster Hunter Thwii
Post by: Flames_of_chaos on January 07, 2009, 07:51:52 PM
I'm really curious how Capcom will make the online infrastructure for Monster Hunter 3.
Title: Re: Monster Hunter Thwii
Post by: Armak88 on January 08, 2009, 06:43:47 PM
I'm really looking forward to this game, I just hope that the combat isn't too tedious and the online mode is good.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on January 09, 2009, 10:49:37 AM
IGN has new screenshots
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on February 24, 2009, 07:25:23 PM
MH3 heading to NA and Europe? (http://Http://siliconera.com/2009/02/24/capcom-considering-to-make-more-ds-games)

If true than I am going to get it.
Title: Re: Monster Hunter Thwii
Post by: Flames_of_chaos on February 27, 2009, 03:16:02 PM
In Japan Capcom is releasing a Monster Hunter 3 and Classic Controller PRO bundle.
Title: Re: Monster Hunter Thwii
Post by: vudu on February 27, 2009, 03:19:17 PM
I totally called it. (http://www.nintendoworldreport.com/forums/index.php?topic=27506.msg491171#msg491171)  ;D
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on February 27, 2009, 03:30:21 PM
So motion controls are a fad.
Title: Re: Monster Hunter Thwii
Post by: Flames_of_chaos on February 27, 2009, 03:37:43 PM
So motion controls are a fad.

MH3 has 2 control modes, wii remote and nunchuk where motion is used and classic controller.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on April 26, 2009, 08:36:58 PM
Tons of demo footage of the game (http://Http://www.neogaf.com/forum/showpost.php?p=15608102&postcount=820)

I'm pretty excited for this. Looks great.
Title: Re: Monster Hunter Thwii
Post by: Ymeegod on April 26, 2009, 08:57:28 PM
Isn't there a demo now (Japanese anyhow).

From what I've read it's what fans want but if they don't fix the controls it's not going to appeal to the mass market.  Not sure why developers go for the "classic controller" option instead of focusing on improving motion controls.  It's kinda the point of owing a WII--I want motion control :).


Title: Re: Monster Hunter Thwii
Post by: Flames_of_chaos on April 26, 2009, 09:30:46 PM
Isn't there a demo now (Japanese anyhow).

From what I've read it's what fans want but if they don't fix the controls it's not going to appeal to the mass market.  Not sure why developers go for the "classic controller" option instead of focusing on improving motion controls.  It's kinda the point of owing a WII--I want motion control :).




Yup in every copy of Monster Hunter G has the demo. I think Capcom wants to give people a choice I heard all 3 control styles are good.
Title: Re: Monster Hunter Thwii
Post by: Stogi on April 26, 2009, 10:52:47 PM
For some reason, I thought this game would involve more trapping.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on May 11, 2009, 04:22:39 PM
It is offical.Monster Hunter Thwii is heading to North America (http://www.siliconera.com/2009/05/10/capcom-developing-9-wii-games-officially-confirms-monster-hunter-tri/)
Title: Re: Monster Hunter Thwii
Post by: GoldenPhoenix on May 11, 2009, 04:25:45 PM
It is offical.Monster Hunter Thwii is heading to North America (http://www.siliconera.com/2009/05/10/capcom-developing-9-wii-games-officially-confirms-monster-hunter-tri/)

Woohoo, my guess is that it will come out in Feb or March to avoid the holiday burial that happens to so many games.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on May 11, 2009, 05:42:01 PM
I'm really excited for this game. I've always wanted to play a game like this.Can't wait for it to hit North America.
Title: Re: Monster Hunter Thwii
Post by: Tanatoes on May 11, 2009, 07:47:45 PM
Yeay!  Capcom loves us.  Just for that I'm gonna go order the new RE:UC game.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on July 02, 2009, 10:22:26 PM
http://www.nintendoworldreport.com/forums/index.php?topic=28742.0

So according to this News post in Talkback forum there will be 5 areas.
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on July 03, 2009, 07:36:51 PM
New Video

http://wii.com/jp/movies/monster-hunter3-movie2/

Looks really really good graphically. In fact, I think they posted the PS3 version on accident ;)
Title: Re: Monster Hunter Thwii
Post by: DAaaMan64 on July 03, 2009, 07:40:55 PM
It's one of my most anticipated holiday titles.
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on July 03, 2009, 07:45:58 PM
Here is the Youtube version of the same video

http://www.youtube.com/watch?v=CfizNemIl6w
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on July 31, 2009, 11:20:50 PM
Monster Hunter Tri launched today in Japan & Capcom has released a new Promotional Video.

EPIC Video: http://www.capcom.co.jp/monsterhunter/3/movie1.html

Lots of pics from Japan for the MH3 launch: http://www.andriasang.com/e/ticker/
Title: Re: Monster Hunter Thwii
Post by: BwrJim! on August 01, 2009, 02:19:41 PM
ahh pokemon advanced,  i mena MH 3 WIIieeeeeeee
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on August 01, 2009, 02:33:10 PM
if anyone was interested, you can watch live gameplay: http://ja.justin.tv/esegk/old
Title: Re: Monster Hunter Thwii
Post by: BwrJim! on August 01, 2009, 02:48:45 PM
thanks blacknmild!
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on August 03, 2009, 02:55:23 PM
Quote from: Capcom
Four-Player Online Co-Op, 2-Player Split-Screen and New Underwater Environments Introduced When Japanese Phenomenon Comes To North American and European Markets in 2010
SAN MATEO, Calif. — August 3, 2009 — Capcom® Entertainment, a leading worldwide developer and publisher of video games, today announced that Monster Hunter™ Tri will be released in both North America and Europe for Nintendo’s Wii™ system in early 2010.

Monster Hunter Tri will set a new bar in the action/adventure genre with the introduction of new features and game play elements as the multi-million unit selling franchise makes its debut on the Wii system.

One of the most strikingly beautiful titles ever developed for Wii, Monster Hunter Tri depicts a living, breathing ecosystem where man co-exists with fantastic beasts that roam both the land and the sea. Featuring both online and offline cooperative modes, players can join online hunting parties with up to four players or play with two players on a single TV for select quests. Players also have the option to face Monster Hunter Tri’s challenging quests as a single player experience accompanied by Cha-Cha, an AI hunting partner whose tracking and trapping skills will prove invaluable in the hunt. New items, weapons and armor sets will also be available to assist the hunters as they embark on the most incredible Monster Hunter adventure to date.

“Fans of Nintendo and Monster Hunter are eagerly anticipating the launch of this title in the US, which will be the first time the series is available on a Nintendo home console,” said Steve Singer, Nintendo of America’s Vice President of Licensing. “Having Capcom bring Monster Hunter Tri to the Wii console provides tremendous action, fun and entertainment to both veteran players and series newcomers alike.”

Visitors to this month’s GamesCom European gaming convention in Cologne, Germany August 19-23, will be the first to sample a localized version of the title on Capcom’s stand as it makes its English debut for a western audience. GamesCom attendees will have the opportunity to play the same game that took last year’s Tokyo Game Show by storm, with lines that stretched around Capcom’s stand as eager Japanese gamers waited in excess of five hours to play.

This desire to be one of the first to experience Monster Hunter Tri is indicative of the impact the Monster Hunter franchise has made on videogame culture in Japan. With sales of the series totaling well over 10 million units and 3.5 million sales of Monster Hunter Portable™ 2ndG alone, it’s no surprise to find that Monster Hunter has given rise to dedicated “training camps”, country-wide festivals and numerous licensed products. The franchise doesn’t just top the charts in Japan; it’s become a social phenomenon.

More information on Monster Hunter Tri will be revealed in the upcoming months. In the meantime, please visit the official Capcom press site at http://press.capcom.com
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on August 03, 2009, 03:02:21 PM
I got the trailer from the press site.  I'll try adding it tonight.

edit: 2010, lol
Title: Re: Monster Hunter Thwii
Post by: NWR_insanolord on August 03, 2009, 03:17:35 PM
Is there any way that 2010 isn't going to wind up as the best year gaming's ever had?
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on August 03, 2009, 03:28:13 PM
Is there any way that 2010 isn't going to wind up as the best year gaming's ever had?

Yeah, if Dynamic Slash doesn't get a western release.
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on August 03, 2009, 03:29:37 PM
I got the trailer from the press site.  I'll try adding it tonight.

edit: 2010, lol

It's the same trailer that I linked to on the Capcom site back on the 31st.
But here is a youtube version anyway: http://www.youtube.com/watch?v=q_WhWYe_t7s

Capcom really needs to start handing out the OT and get some people on this translation to bump the release up to late Nov. 2009. As it stands right now 2010 is way too crowded for Wii & 360 releases (not sure about PS3) but once again (2yrs in a row) the holiday season is looking very sparse. There is a lot of sales potential being missed by release date delays.
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on August 03, 2009, 04:05:57 PM
Holiday 2009 should be dedicated to 3rd parties that haven't released on-rails shooters.
Title: Re: Monster Hunter Thwii
Post by: BwrJim! on August 03, 2009, 05:24:04 PM
heh, about 5+ hours ago, Capcom said its coming to the US and Europe.  I submitted the information almost immediatly to the submit news post.   lets see how long it takes to hit the front page.. any bets?
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on August 03, 2009, 05:31:26 PM
I got 1 internet $ on Wednesday afternoon around 3pm
Title: Re: Monster Hunter Thwii
Post by: BwrJim! on August 03, 2009, 05:49:16 PM
maybe if we submit it enough  hehe..  hmm I will take that bet..   I will go with Tuesday afternoon and I double that dollar.
Title: Re: Monster Hunter Thwii
Post by: GoldenPhoenix on August 03, 2009, 08:36:18 PM
I ordered one of those classic controller pros. Can't wait for this game!
Title: Re: Monster Hunter Thwii
Post by: Stratos on August 03, 2009, 09:08:25 PM
Game has reportedly broke the Million mark in Japan. Nice to hear.

I'm debating picking up a Pro, but I'll hold out until the game gets closer. We may see one arrive here when the game comes.
Title: Re: Monster Hunter Thwii
Post by: BwrJim! on August 03, 2009, 10:29:13 PM
they got the post on the front page now!  at least its there right?
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on August 03, 2009, 10:30:51 PM
Game has reportedly broke the Million mark in Japan. Nice to hear.

Where did you hear that? Someone is saying that it's over 100% sell out?
I thought it only shipped 1 million 1st week.
Title: Re: Monster Hunter Thwii
Post by: Stratos on August 03, 2009, 11:14:15 PM
Game has reportedly broke the Million mark in Japan. Nice to hear.

Where did you hear that? Someone is saying that it's over 100% sell out?
I thought it only shipped 1 million 1st week.

It's one of the cover stories on IGN (http://wii.ign.com/articles/100/1009171p1.html)

Apparently it is the first console MH game to top a million like that.
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on August 03, 2009, 11:56:02 PM
I'll let you go ahead and edit your post to correct yourself....

*checks watch*

no need for me to copy/paste from another thread ;) :P
Title: Re: Monster Hunter Thwii
Post by: GoldenPhoenix on August 04, 2009, 12:20:15 AM
Game has reportedly broke the Million mark in Japan. Nice to hear.

Where did you hear that? Someone is saying that it's over 100% sell out?
I thought it only shipped 1 million 1st week.

It's one of the cover stories on IGN (http://wii.ign.com/articles/100/1009171p1.html)

Apparently it is the first console MH game to top a million like that.

I seem to recall someone here doubting the game would sell well because it was console based. I'll have to dig that up!
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on August 04, 2009, 12:58:50 AM
Since no one reads talk back, I guess I will go ahead and copy/paste

Reading Comprehension 101

Quote from: IGN link that Stratos posted
Monster Hunter 3 isn't even out yet, and it's already breaking records. Capcom announced today that the upcoming Wii blockbuster has shipped a full million units ahead of its release this Saturday. The company said that this makes it the first third party Wii game to ship a million units in Japan.

I continue to wait for actual SOLD numbers.

LOL, my bad. I mad an assumption. And you know what happens when you assume: You make an ass out of u and me.

Thanks for the correction, BnM.

We probably won't see any sales #'s till wednesday when the rest of the info comes out. We might get lucky and find on tomorrow though.
Title: Re: Monster Hunter Thwii
Post by: Stratos on August 04, 2009, 01:30:38 AM
Yeah, I totally blew it on that one. I guess I got so excited when I saw the article title that I completely didn't comprehend the word ;shipped' properly. I read what I wanted to see and rolled with it.

 :-[
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on August 04, 2009, 01:42:39 AM
I'm not really trying to call you out, but I just want to make sure we all keep out facts straight around here. We had this same thing going on with the Sega financial report, and NWR Forums is not about spread the FUD.... thats what the Funhouse is for.
Title: Re: Monster Hunter Thwii
Post by: Stratos on August 04, 2009, 01:45:23 AM
I don't mind that you did. I appreciate that you did. I was wrong and needed to be corrected.

I don't want Lindy to accuse me of being a FUDing person.
Title: Re: Monster Hunter Thwii
Post by: BwrJim! on August 04, 2009, 01:51:30 PM
ahhh your so sweet.   anyone got a camera?
Title: Re: Monster Hunter Thwii
Post by: GoldenPhoenix on August 04, 2009, 02:52:45 PM
I don't mind that you did. I appreciate that you did. I was wrong and needed to be corrected.

I don't want Lindy to accuse me of being a FUDing person.

NWR is only about spreading 100% irrefutable numbers from NPD.
Title: Re: Monster Hunter Thwii
Post by: BwrJim! on August 04, 2009, 05:39:42 PM
is that why there is a salesbot attached to the forums?
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on August 24, 2009, 01:42:06 PM
>> Monster Hunter Tri (http://sixsidedvideo.com/media/wii/mhtri.html)
GamesCom 2009 trailer
Title: Re: Monster Hunter Thwii
Post by: Stratos on August 24, 2009, 03:49:03 PM
is that why there is a salesbot attached to the forums?

SaleBot is only allowed to stay because he attracts the ladies so long as he doesn't break his parole.
Title: No Fee for MH3 and possible Wii Speak support
Post by: BlackNMild2k1 on October 04, 2009, 05:00:39 PM
No Fee for MH3 and possible Wii Speak support (http://kotaku.com/5373867/no-fee-and-maybe-wiispeak-for-western-monster-hunter-3)
Quote
Capcom's considering both adding Wiispeak support to and removing monthly fees for online play from its Western release of Monster Hunter, according to a couple of separate reports.

In Japan, Monster Hunter 3 will carry a fee for online play, a detail that arched some eyebrows on this side of the Pacific. Speaking at TGS, Chris Kramer, the senior spokesman for Capcom USA, said circumstances unique to Japan may make this unnecessary elsewhere. According to GamingUnion, Kramer said:

It's something that we're looking into at the moment and there are a few factors to consider. Firstly, Monster Hunter isn't as popular in the West, so it might put people off. Secondly, Japan doesn't have Friend Codes, so Capcom run all the servers and the monthly fee is essentially to pay for those costs.

Makes sense and even if it's not final, it's a good bet this means no fees.

Regarding WiiSpeak, for all six of you who have it, the Capcom producer Ryozo Tsjmoto told G4 in an interview that "a lot of users have asked for voice chat," in Monster Hunter 3, and:

We're looking into right now whether it's technically possible or not. And so if it is, maybe we'll make an announcement. If it isn't, you know, if it realistically can't be done, then I'm sorry we may have to leave it out. But we're looking into it.

And that's all the Monster Hunter 3 news I can dredge up for you at this hour.
Title: Re: Monster Hunter Thwii
Post by: TJ Spyke on October 04, 2009, 05:55:25 PM
"In Japan, Monster Hunter 3 will carry a fee for online play, a detail that arched some eyebrows on this side of the Pacific."

Why did this surprise ANYONE? In Japan, the console Monster Hunter games have always charged a monthly fee to play. That is why most of us expected the game to be free outside of Japan because Capcom did that too. With the PS2 games Capcom charged a fee in Japan but made it free outside of Japan. So this is not a surprise, but still good news. As for Wii Speak, I saw the GameTrailers interview where the Japanese producer said they were looking into Wii Speak support for the western release of it (among other confirmed changes like new weapons) and I hope they do it.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on October 04, 2009, 06:04:00 PM
Well this is nice to hear that it will have fee less online. Wii Speak is perfect for the game. Lots of cordination between players for tackling a problem.
Title: Re: Monster Hunter Thwii
Post by: Stratos on October 11, 2009, 03:49:06 AM
I hope so. I need another game to use on that thing.
Title: Re: Monster Hunter Thwii
Post by: TheFleece on January 06, 2010, 02:53:30 AM
This is my most wanted game this year. Probably because it was bundled with a black Wii, but the game play looks fantastic and I wish it were coming out earlier. I heard Capcom pushed the date back and I don't know if there is a new release date. I can't wait to snipe monsters off a mountain! Waaaaaant!
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on January 06, 2010, 03:19:48 AM
So I learned that MH3 makes no use of the Wii Remote's features, not even IR pointing.  Count me out.

Dynamic Reggieliev, COUNT ME IN.
Title: Re: Monster Hunter Thwii
Post by: TheFleece on January 06, 2010, 03:31:43 AM
So I learned that MH3 makes no use of the Wii Remote's features, not even IR pointing.  Count me out.

Dynamic Reggieliev, COUNT ME IN.

I didn't know that, it's too bad. In that case I hope it supports the classic controller. Does that mean it could be ready to port out in the future to another system?
Title: Re: Monster Hunter Thwii
Post by: Kairon on January 06, 2010, 04:09:52 AM
It WAS a PS3 game to begin with.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on January 06, 2010, 04:15:02 AM
I thought they said there will be a Wiimote control mode in the west? They also said that waggling for every attack will get tiring in the session lengths MH is meant to be played at...
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on January 06, 2010, 05:11:29 AM
And ranged weapons don't have IR control.
Title: Re: Monster Hunter Thwii
Post by: Killer_Man_Jaro on January 06, 2010, 01:12:35 PM
Monster Hunter Tri to be released in April in PAL regions; Capcom reconfirms marketing partnership with Nintendo (http://www.officialnintendomagazine.co.uk/article.php?id=14342)

No specific day announced as of now, but still, that's a LOT sooner than I was expecting, especially since the NTSC release date recently went from March to TBC.
One other small tidbit: I didn't know MH3 had 2-player splitscreen functionality. I just noticed it being described in this article and it was news to me. Sounds cool.
Title: Re: Monster Hunter Thwii
Post by: TJ Spyke on January 06, 2010, 02:38:19 PM
I would wait for Capcom to announce a date. I still remember Official Nintendo Magazine "confirming that Europe would be getting Fatal Frame IV (and that it would come out in summer 2009).
Title: Re: Monster Hunter Thwii
Post by: Killer_Man_Jaro on January 06, 2010, 02:59:31 PM
I would wait for Capcom to announce a date. I still remember Official Nintendo Magazine "confirming that Europe would be getting Fatal Frame IV (and that it would come out in summer 2009).

No, Capcom actually sent out a press release confirming an April release.

ONM UK wasn't the only outlet to report on it:
http://wii.nintendolife.com/news/2010/01/monster_hunter_tri_eats_your_spare_time_in_april (http://wii.nintendolife.com/news/2010/01/monster_hunter_tri_eats_your_spare_time_in_april)

Quote
    Capcom®, a leading worldwide developer and publisher of video games today confirmed that it has entered into a distribution agreement with Nintendo for its forthcoming Wii title Monster Hunter Tri, the next instalment in the multi-million selling series. Under the terms of the agreement Nintendo will be responsible for the sales, marketing and distribution of Monster Hunter Tri throughout European and Australian territories with Capcom remaining as publisher. Monster Hunter Tri is scheduled for release this coming April and will set the bar in the action/adventure genre with the introduction of new features and gameplay elements as the Monster Hunter franchise makes its debut on the Nintendo system.

    Monster Hunter Tri is one of the most strikingly beautiful games ever created for the Wii and brings to life a living breathing ecosystem where man and monster co-exist. The title’s single player story mode sees gamers taking on the role of a hunter whose village is beset by a series of violent tremors that threaten to destroy it. Charged by the village chief to discover the source of the earthquakes players will embark on a series of quests where they must face gigantic beasts that inhabit both land and sea.

    Living the life of a hunter need never be a solitary experience with the option to form a team of up to four hunters via the game’s custom online Wi-Fi mode; alternatively the game also offers a two player split-screen Arena mode. Even solo players do not have to face Monster Hunter Tri’s challenging quests alone as they will be ably accompanied by Cha-Cha, an AI hunting partner whose skills will prove invaluable.

    “Nintendo has identified Monster Hunter Tri as a key title for the Wii platform in 2010,” stated Michael Pattison, Senior Director Marketing, Capcom Europe, “We are really excited about partnering with Nintendo to further develop this franchise.”

    Laurent Fischer, Managing Director, Marketing & PR, Nintendo of Europe, commented “Monster Hunter has a huge and passionate following in Japan and we are looking forward to introducing the Monster Hunter Tri to a whole new audience in Europe as the series makes its first appearance on the Wii.”

Nothing yet on whether they've managed to get Wii Speak to work for the online play though. We might find out if that was a successful venture in the near future.
Title: Re: Monster Hunter Thwii
Post by: Peachylala on January 06, 2010, 03:31:29 PM
It's success fully depends on how good the reviews are from the gaming media (man the life boats folks) and word of mouth on the internet. Consdering Capcom's rep as of late with the entire Nintendo fanbase, this game could be doomed to failure... though I would love to be proven wrong.
 
PROVE ME WRONG CAPCOM
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on January 06, 2010, 03:43:22 PM
Nintendo is gonna be promoting it, so I hoping for some grand advertising scheme of epic scale that shows other third parties what happens when you(or Nintendo) advertise your game.

They need to advertise this game like it's the next Zelda/Pokemon game.
Title: Re: Monster Hunter Thwii
Post by: Peachylala on January 06, 2010, 03:47:03 PM
The irony being that's what Monster Hunter is: a Zelda/Pokemon mutant child.
 
I find that so funny it's just wrong.
Title: Re: Monster Hunter Thwii
Post by: GearBoxClock on January 06, 2010, 03:51:18 PM
Monster Hunter eh?

Could be interesting. The graphics seem good from what I can tell and if the gameplay works...
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on January 06, 2010, 03:52:55 PM
It's the closest I can come to playing Pokemon without seeming like a man-child.
Title: Re: Monster Hunter Thwii
Post by: TheFleece on January 06, 2010, 04:01:10 PM
It's too bad there isn't any wiimote controls, but I like the concept of taking down creatures in a team a fun concept. Not every Wii game needs motion controls to be great. I think the Zelda/Pokemon description is spot on and it makes me admit my embarrassing enjoyment for Pokemon.
Title: Re: Monster Hunter Thwii
Post by: Peachylala on January 06, 2010, 09:58:51 PM
It's the closest I can come to playing Pokemon without seeming like a man-child.
i heard u riek kitties
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on January 06, 2010, 10:04:32 PM
i never voted in that poll ;)
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on January 07, 2010, 04:38:03 AM
The irony being that's what Monster Hunter is: a Zelda/Pokemon mutant child.
 
I find that so funny it's just wrong.

But it copies the parts that Nintendo doesn't focus on. Zelda combat has really gone downhill over the years, it was just ridiculous in TP. Pokemon is about catching and nurturing, MH just about killing.
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on January 07, 2010, 06:08:13 AM
gotta kill em all
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on January 07, 2010, 01:11:45 PM
I love MadWorld's plot.  "kill as many as you can"

This is how you handle drama in video games.
Title: Re: Monster Hunter Thwii
Post by: Dirk Temporo on January 10, 2010, 05:39:41 PM
I love MadWorld's plot.  "kill as many as you can"

That's not MadWorld's plot at all.
Title: Re: Monster Hunter Thwii
Post by: UltimatePartyBear on January 26, 2010, 02:32:06 PM
Apparently Capcom's just announced a Monster Hunter game is coming to the 360.  I'd like to be the first to make a reference to Resident Evil 4 and the Capcom Five.  Thank you.  (Although it's the PS3 fans who are actually mad about getting screwed on this one.)

Edit: Here's a link. (http://www.destructoid.com/monster-hunter-frontier-coming-to-xbox-360-161604.phtml)
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on January 26, 2010, 03:19:38 PM
Isn't it an MMO though? Did they even announce the release date?

Why does Capcom do this? Why sabotage the little bit of hype they may have had for MH3 by announcing an HD version just a few months before the release of the Wii version that Nintendo has already agreed to helping you sell?

And Sony fans shouldn't worry. The next MH game they get will probably be interchangeable with the PSP version or something.
Title: Re: Monster Hunter Thwii
Post by: vudu on January 26, 2010, 03:23:05 PM
Why does Capcom do this? Why sabotage the little bit of hype they may have had for MH3 by announcing an HD version just a few months before the release of the Wii version that Nintendo has already agreed to helping you sell?
Monster Hunter 3 came out 6 months ago in Japan and this game hasn't been confirmed for a western release.  It's not the same as the RE4 situation.
Title: Re: Monster Hunter Thwii
Post by: Chozo Ghost on January 26, 2010, 03:38:59 PM
Why does Capcom do this? Why sabotage the little bit of hype they may have had for MH3 by announcing an HD version just a few months before the release of the Wii version that Nintendo has already agreed to helping you sell?

Monster Hunter 3 came out 6 months ago in Japan and this game hasn't been confirmed for a western release.  It's not the same as the RE4 situation.

Plus this game is "Monster Hunter Frontier" which isn't even the same game.  My guess is that this is going to be to MH3 what Umbrella Chronicles was to RE5.

So no, it definitely isn't the same as RE4 all over again. This is a new game in its own right. That said, regardless of how good it is it is coming on the 360 which pretty much almost guarantees it to be an instant flop over in Japan.
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on January 26, 2010, 03:47:42 PM
Did Capcom fix the part in MH3 where there were no pointer controls or any special waggle inputs?  A glorified PSP/GameCube game absent of Wii features should be played on a GameCube controller, not some made-up PlayStation-derivative controller where the sticks are in the wrong place.
Title: Re: Monster Hunter Thwii
Post by: UltimatePartyBear on January 26, 2010, 03:53:48 PM
The relative sizes of the consoles' install bases makes the situation plenty different, too.  I don't actually know anything about Frontier other than it's a PC game, and I haven't been interested enough to find out anything else.  I just wanted to get the Capcom Five reference out of the way for teh lulz.
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on January 26, 2010, 04:18:22 PM
Why does Capcom do this? Why sabotage the little bit of hype they may have had for MH3 by announcing an HD version just a few months before the release of the Wii version that Nintendo has already agreed to helping you sell?
Monster Hunter 3 came out 6 months ago in Japan and this game hasn't been confirmed for a western release.  It's not the same as the RE4 situation.

Yes, but this is also the age of the internet and not the magazine. If they announce something in Japan, everyone around the world knows about it right away if they are paying attention. Now there may have been a few US gamers looking forward to MH3 because there were no other options on the HD consoles and this just made them decide to "wait and see".

If this isn't releasing anytime soon, then there was no need to even pre-empt the release of MH3 Wii with this news. It only has the potential to deflate whatever hype may have been, just like the RE4 situation.
Title: Re: Monster Hunter Thwii
Post by: NWR_insanolord on January 26, 2010, 09:04:58 PM
Of course it's getting a Western release; no one, not even Capcom, is stupid enough to make a game for the 360 and then only release it in Japan.
Title: Re: Monster Hunter Thwii
Post by: Chozo Ghost on January 27, 2010, 03:19:07 AM
Of course it's getting a Western release; no one, not even Capcom, is stupid enough to make a game for the 360 and then only release it in Japan.

But it would be funny if they did, then the game flops, and then the 360 gets crapped on for "failing to meet expectations" just like the Wii does whenever 3rd parties expect a game to succeed under impossible circumstances.
Title: Re: Monster Hunter Thwii
Post by: Stratos on January 27, 2010, 04:39:36 AM
Betcha if it does fail they fully admit they blew it with marketing and what-not like they seem to deny with every Wii game they make.
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on January 27, 2010, 05:26:27 AM
No they will blame Nintendo since it is apparently Nintendo's job to advertise this game, not Capcom's.
Title: Re: Monster Hunter Thwii
Post by: Stratos on January 27, 2010, 05:58:46 AM
I was referring to the 360 game. Unless you are saying that Capcom would blame Nintendo for the 360 game failing. Sadly I think not even that would surprise me at this point.
Title: Re: Monster Hunter Thwii
Post by: vudu on January 27, 2010, 02:06:05 PM
Of course it's getting a Western release; no one, not even Capcom, is stupid enough to make a game for the 360 and then only release it in Japan.
You sure about that?  I count 47 Xbox 360 games that have been released in Japan but not America. (http://en.wikipedia.org/wiki/List_of_Xbox_360_games)  Monster Hunter isn't that big of a name in America.  It might not be worth it to bring over an online-centric title to the 360.
Title: Re: Monster Hunter Thwii
Post by: Chozo Ghost on January 27, 2010, 02:38:05 PM
This is the sort of game Microsoft needs to boost its sales in Japan where it is struggling.
Title: Re: Monster Hunter Thwii
Post by: vudu on January 27, 2010, 05:29:15 PM
Monster Hunter isn't that big of a name in America.  It might not be worth it to bring over an online-centric title to the 360.

Looks like someone agrees with me! (http://www.1up.com/do/blogEntry?bId=9017997)

Quote
Monster Hunter Frontier is not your standard MMO spinoff. It maintains much the same combat as the original, but expands the scale exponentially. ... So when I wonder if Monster Hunter Frontier represents a missed opportunity, it's not because they're porting a lousy game (to my knowledge). It's because it probably doesn't have a chance to make it over to North America.

I think Capcom itself put it best in their lengthy explanation of why it's not really feasible to bring it over here (http://blog.capcom.com/archives/751), "This is not a "spend $750K localizing, $500K on cost of goods and $500K on marketing, ship it and you're done" type of project the way many of you are making it out to be."

"The resources Japan has dedicated to MHF are considerable. They are indeed part of an entirely new business unit for that territory (called our Online Business Unit). They are the tip of the sword. We are not and it will take some time before we are able to allocate/get approved the necessary resources. For fans, that’s the unfortunate reality."
Title: Re: Monster Hunter Thwii
Post by: NWR_insanolord on January 27, 2010, 08:15:06 PM
Wait, if it's not coming to the West, that must mean Microsoft is paying Capcom to make it.
Title: Re: Monster Hunter Thwii
Post by: UltimatePartyBear on January 28, 2010, 03:06:02 PM
Wait, if it's not coming to the West, that must mean Microsoft is paying Capcom to make it.

If you need more evidence, Microsoft is hosting the servers for the 360 version.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on February 19, 2010, 06:55:50 PM
http://gonintendo.com/viewstory.php?id=114957

A video of a Monster Hunter 3 event. It seems to show that there will be 4 player online.
Title: Re: Monster Hunter Thwii
Post by: Adrock on February 19, 2010, 08:52:40 PM
Wait, if it's not coming to the West, that must mean Microsoft is paying Capcom to make it.
Monster Hunter Frontier was a PC game and it's being ported to 360. If anything, that's why it's coming to 360. Minimal effort on Capcom's part.
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on February 22, 2010, 09:21:26 PM
Recent MH3 Interview:
http://www.revogamers.net/Entrevistas-604-Monster-Hunter-3-Tri:-Relatos-de-Caza-1.html (http://www.revogamers.net/Entrevistas-604-Monster-Hunter-3-Tri:-Relatos-de-Caza-1.html)

* translated from Spanish (http://www.neogaf.com/forum/showpost.php?p=19923680&postcount=358)  *
Quote from: CaVaYeRo
- Fossils were useful for the team to understand dinosaurs’ movements and behaviors, and then implement them onto the new creatures. They could attend to an exclusive premiere of an extinct animals exhibition in Japan, and ask paleontologists about those subjects.

- Plesioth is a sea monster that you had to take out of the water in previous games. It’s one of the most wanted by fans, but it doesn’t appear in Tri because they wanted sea monsters roster to be completely new and fresh.

- Quest recording feature was always considered in R & D stage, but couldn’t be implemented due technical capabilities at the moment.

- “We’ll act acordingly against people who only want to disturb”, answered when asked if Japanese permaban against cheaters was considered for Europe.

- Monster Hunter Tri G, or any way of bringing western Tri version to Japan is not considered at the moment.

- With Nintendo’s support, could this be as big as Zelda? “Nothing is impossible. Nintendo and Capcom will put the biggest effort for this to be a major title in Europe”

- Wii Speak a dream come true? “Not exactly because there are some things that you can only do with the keyboard. More than a dream, it’s an excellent expansion to text chat, giving more options for the player”.

- How does the game show respect to the nature, being virtual hunters? “In this world, Monsters and Hunters coexist. What we wanted to express is a world where all individual living things are just living on their own part. Monsters behave according to that. If you intrude, they’ll come after you. If they’re hungry, they’ll come for feed. And in the same way, hunters need to hunt to make a living. We wanted to express that primitive world, and you have to go against the nature in order to live. There’s no concept of harm. What we wanted to show is the greatness of the Nature and how a hunter is just a part of the whole environment”

- Awesome example: "Aptonoth is a herbivorous monster, and it’s usually hunted when people need meat. There’s no point on killing him for the sake of killing him. So, with the purpose of showing respect to life, some players in Japan do a little prayer before they kill Aptonoth. They feel something like ‘sorry, but I need the meat’".
Title: Re: Monster Hunter Thwii
Post by: TheFleece on February 24, 2010, 03:33:29 PM
The announcement of a demo disc is the best of all the news today, free online play gets points too. I'm not too excited for the Classic Controller Pro™ so I may just skip the bundle. Demo!!
Title: Re: Monster Hunter Thwii
Post by: Mop it up on February 24, 2010, 06:28:54 PM
I'm tempted to get the bundle, I wouldn't mind having a Classic Controller for $10 since not every game that supports it uses the GameCube controller.
Title: Re: Monster Hunter Thwii
Post by: Stratos on February 24, 2010, 06:30:01 PM
I'm tempted to get the bundle, I wouldn't mind having a Classic Controller for $10 since not every game that supports it uses the GameCube controller.

And pre-ordering the bundle on Amazon nets you a $10 credit so it is like you are getting the controller for free.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on February 24, 2010, 06:36:20 PM
I hope that's available until the release date as I'm not sure when I'll have some money to order it.
Title: Re: Monster Hunter Thwii
Post by: Stratos on February 24, 2010, 06:37:27 PM
I've not seen them remove a credit offer from a game before it's release yet so you are probably safe waiting.
Title: Re: Monster Hunter Thwii
Post by: Spinnzilla on February 24, 2010, 08:19:21 PM
I'm tempted to get the bundle, I wouldn't mind having a Classic Controller for $10 since not every game that supports it uses the GameCube controller.

And pre-ordering the bundle on Amazon nets you a $10 credit so it is like you are getting the controller for free.

definitely thinking about this offer...
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on February 24, 2010, 10:56:27 PM
I took advantage of the 50% trade in offer from Gamestop and ended up buying this game and Red Steel 2 for only ten dollars each. What a deal?
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on February 25, 2010, 07:08:46 AM
http://gonintendo.com/viewstory.php?id=115432
Title: Re: Monster Hunter Thwii
Post by: Morari on February 25, 2010, 11:45:54 AM
I'm tempted to get the bundle, I wouldn't mind having a Classic Controller for $10 since not every game that supports it uses the GameCube controller.

And pre-ordering the bundle on Amazon nets you a $10 credit so it is like you are getting the controller for free.

Man does that controller look uncomfortable though. I never purchased a Classic Controller because of their uselessness. This time around however, it may be due to what is surely a rejected N64 gamepad design. Monster Hunter must play terribly with the remote/nunchuck if they're bundling it like this. I wonder if GameCube controllers are supported as well? I much prefer my WaveBirds.
Title: Re: Monster Hunter Thwii
Post by: vudu on February 25, 2010, 02:22:14 PM
I hope that's available until the release date as I'm not sure when I'll have some money to order it.
Amazon doesn't charge you until they ship the game, so you can preorder it now and you still won't pay anything until April 20th at the earliest.  Plus you can always cancel before the ship date.
Title: Re: Monster Hunter Thwii
Post by: NWR_insanolord on February 25, 2010, 10:00:17 PM
I'm tempted to get the bundle, I wouldn't mind having a Classic Controller for $10 since not every game that supports it uses the GameCube controller.

And pre-ordering the bundle on Amazon nets you a $10 credit so it is like you are getting the controller for free.

Man does that controller look uncomfortable though. I never purchased a Classic Controller because of their uselessness. This time around however, it may be due to what is surely a rejected N64 gamepad design. Monster Hunter must play terribly with the remote/nunchuck if they're bundling it like this. I wonder if GameCube controllers are supported as well? I much prefer my WaveBirds.

I own a Classic Controller Pro, and let me tell you, it's not uncomfortable; it feels like a GC controller in my hands.
Title: Re: Monster Hunter Thwii
Post by: TheFleece on February 25, 2010, 10:04:27 PM

I own a Classic Controller Pro, and let me tell you, it's not uncomfortable; it feels like a GC controller in my hands.

Does the Pro have any advantages over the Classic Controller?
Title: Re: Monster Hunter Thwii
Post by: NWR_insanolord on February 25, 2010, 10:34:24 PM

I own a Classic Controller Pro, and let me tell you, it's not uncomfortable; it feels like a GC controller in my hands.


Does the Pro have any advantages over the Classic Controller?

Well, like I said, it's significantly more comfortable to hold. The analog sticks are a bit farther apart, which is nice for games like Geometry Wars that have you using both of them simultaneously. The shoulder buttons are a lot better: they aren't analog anymore, but I don't think any Wii games used that functionality, and them being digital makes them better for games that only use them in a digital way, like SNES games. The ZL and ZR buttons are now in a position where they can be used a lot more comfortably than before. Also, it bugged some people that the cord on the Classic Controller came out on the bottom of it; it comes out of the top of the Pro.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on February 27, 2010, 10:59:41 PM
Want the demo mailed to your house?Follow these steps (http://zsaberlink.wordpress.com/2010/02/27/how-to-get-a-demo-of-monster-hunter-tri)
Title: Re: Monster Hunter Thwii
Post by: UncleBob on February 27, 2010, 11:12:12 PM
So... I wasn't planning on getting this.
Bundled with new accessory?
Uses Wii Speak?
Compatible with my Wii Keyboard?
Bonus collectible Wii Points Card?
Demo Disc?!?

Okay Capcom... ya got me.  I'll buy your third party game... this time...
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on February 27, 2010, 11:16:39 PM
So... I wasn't planning on getting this.
Bundled with new accessory?
Uses Wii Speak?
Compatible with my Wii Keyboard?
Bonus collectible Wii Points Card?
Demo Disc?!?

Okay Capcom... ya got me.  I'll buy your third party game... this time...

Maybe SEGA and EA should have sweetened the deal with their third party games and mayne they would not have sold so poorly.
Title: Re: Monster Hunter Thwii
Post by: Adrock on February 28, 2010, 12:13:38 AM
Or they could publish better games.... I bought Madworld because it's awesome. I didn't buy Sonic Unleashed because it's not awesome. I buy awesome games and while I like extras, just make an awesome game and you get my money. It's that easy...
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on February 28, 2010, 01:27:59 AM
Hey guess what everybody. Nintendo is advertising this game.
Here are 2 commercials.

http://youtube.com/watch?v=ALue3HHH5WY

http://youtube.com/watch?v=lTheDJt8kIY

These are pretty funny. They have a hook,they show the game, and it tells information about the game.
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on February 28, 2010, 01:54:54 AM
Correction, you mean Nintendo is advertising the game.

edit: those are kinda funny though, but I wanna see them aired on TV.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on February 28, 2010, 02:38:50 AM
Yeah I just looked through this thread and Nintendo is promoting the game.

I like the commercials because they aren't scared to poke fun at society.
Title: Re: Monster Hunter Thwii
Post by: NWR_insanolord on February 28, 2010, 04:33:18 AM
Can you only get the bundle with a black CC Pro? I already have a black one and only have one black remote; if I get another CC Pro, I want a white one. Also, wasn't there supposed to be a bundle with the CC Pro and a Wii Speak? I don't have that yet, but if I end up getting this and playing with the club I suppose I should get one.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on February 28, 2010, 05:12:09 AM
Insanolord here is the gist on the CCpro.
There will be a bundle for this game.The Bundle will have a black CCPro and the game.The bundle will cost $59.99 There is also a way to get the CCPro by itself. The CCPro by itself will be 19.99 and will come in Black and White.
As far as Wii speak/CCPro Bundle I will look around for that info.

EDIT: Europe is going to be getting the Wii Speak/Classic Controller bundle. I didn't see anything about a North American Bundle with all of those items.
Title: Re: Monster Hunter Thwii
Post by: Stratos on February 28, 2010, 05:45:27 AM
Hey guess what everybody. Nintendo is advertising this game.
Here are 2 commercials.

Http://youtube.com/watch?v=ALue3HHH5WY (http://youtube.com/watch?v=ALue3HHH5WY)

Http://youtube.com/watch?v=lTheDJt8kIY (http://youtube.com/watch?v=lTheDJt8kIY)

These are pretty funny. They have a hook,they show the game, and it tells information about the game.

"Oh grow a pair you bogand biddies!" LOL, though I
m not quite sure what a 'bogand biddie' is, if I even heard him right.

Is there even a white CC Pro? I thought black was the only option for them?
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on February 28, 2010, 05:58:04 AM
There is a White Classic controller Pro. Just look it up on Google Images. The White CCPro you can only get by itself...Who knows there could be a bundle that is announced before the North American release with the option of a White CCPro. The game comes out on April 20th so maybe there could be a new bundle.
Title: Re: Monster Hunter Thwii
Post by: Stratos on February 28, 2010, 07:11:43 AM
Want the demo mailed to your house?Follow these steps (http://zsaberlink.wordpress.com/2010/02/27/how-to-get-a-demo-of-monster-hunter-tri)

Thanks for the link, I ordered my demo.

Nice to see a white CC Pro for color matching purposes, too. Pity I already caved and got a regular one a while back.
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on March 01, 2010, 09:11:58 PM
After playing the demo, I noticed that the camera and controls have problems that I hope Capcom fixes in the final release of the game. When you are fighting a group of enemies, the camera can get tanggled up and cause you to lose the ability to see what is going on. This is especially bad if you are in the midst of fighting a boss with a bunch of little monsters there to help him out.
 
Second. the controls are a little clunky. The demo has poor hit detection and it is very easy to miss your target and leave your self open for attack. Also, the character moves very slow, making it easy for enemies to chase you down.
 
Overall, the visuals fr the environment, characters and monsters looks fantastic. If capcom can fix these issues, there is no doubt that this game will be very speciel.
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on March 01, 2010, 09:32:00 PM
It's only an upgraded PSP game.  It doesn't use any unique features of the Wii.

The game is done.  You're not going to see it fixed.
Title: Re: Monster Hunter Thwii
Post by: Peachylala on March 02, 2010, 12:52:43 PM
Quote
After playing the demo, I noticed that the camera and controls have problems that I hope Capcom fixes in the final release of the game.
Quote

the camera and controls have problems
Quote

Camera and controls have problems
Quote

CONTROLS HAVE PROBLEMS
HAHAHAHAHAHAHAHA
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on March 09, 2010, 12:41:17 PM
"This is especially bad if you are in the midst of fighting a boss with a bunch of little monsters there to help him out."

This is the entire game.

"Second. the controls are a little clunky. The demo has poor hit detection and it is very easy to miss your target and leave your self open for attack. Also, the character moves very slow, making it easy for enemies to chase you down."

This is the point of the game and exactly how they wanted it to be (not very good).  Playing well means striking only at the right opportunities with the right timing, not whenever you want.  Hurting monsters requires big swings.  Monsters also follow the same, slow, limited hit detection rules.  Humans are slow cuz humans aren't fast like animals, especially wearing heavy armor.  To increase efficiency, hunt with friends.

"CONTROLS HAVE PROBLEMS"

They sure do.  There's no IR Pointer support, for example.

Additionally, so far, the USA demo and the full Japanese game only run at 360p during widescreen mode.  Capcom, how lazy can you be?
Title: Re: Monster Hunter Thwii
Post by: Peachylala on March 09, 2010, 01:26:10 PM
Quote
Capcom, how lazy can you be?
Resident Evil 5 made money Pro, so Capcom knows how to be lazy and successful at the same time.
 
God that sentence made me feel dirty. Is Capcom due for another bankrupt scare yet?
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on March 09, 2010, 01:30:15 PM
"lazy and successful"

Do I believe what I'm seeing?  3rd Parties are achieving Nintendo Quality?
Title: Re: Monster Hunter Thwii
Post by: Peachylala on March 09, 2010, 01:32:05 PM
Resi Evil 5 isn't Nintendo quality.
 
Far from it.
Title: Re: Monster Hunter Thwii
Post by: Pale on March 09, 2010, 01:34:44 PM
As I said in the clan thread, I'm very disappointed with the visuals.  I really hope that I can get used to them, but general visual fidelity is terrible.

It's like I'm playing a DSi XL or something. ;)
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on March 09, 2010, 02:06:17 PM
I have the demo, just opened yesterday and have yet to actually pop in in and play it.
I looked at the control poster that came with it briefly, and damn do the controls look a little complicated. I just noticed that certain buttons have a different function with different weapons and certain weapons use the controller in different way.

I assume it's not that complicated in practice, but when glancing at that poster and never having played the game before, it looks a little complicated.
Title: Re: Monster Hunter Thwii
Post by: Pale on March 09, 2010, 02:17:49 PM
I only played long sword and heavy bowgun yesterday.  They are pretty different.  Long sword confused the hell out of me.  I was playing on classic controller and it went something like this...

X - Take your weapon out
Y - Put your weapon away / use item
B - Jab the sword
A - Swing the sword hard
R - Swing the sword harder

I sometimes did combos. I dunno. It is quite confusing.  Bowgun was simpler.  Button to pull the gun out. Button to "shoot from the hip" while running.  Button to go into first person aiming mode.
Title: Re: Monster Hunter Thwii
Post by: Chozo Ghost on March 09, 2010, 04:04:59 PM
God that sentence made me feel dirty.

Your avatar needs to put some clothes on.
Title: Re: Monster Hunter Thwii
Post by: NWR_insanolord on March 09, 2010, 06:57:20 PM
I only played long sword and heavy bowgun yesterday.  They are pretty different.  Long sword confused the hell out of me.  I was playing on classic controller and it went something like this...

X - Take your weapon out
Y - Put your weapon away / use item
B - Jab the sword
A - Swing the sword hard
R - Swing the sword harder

I sometimes did combos. I dunno. It is quite confusing.  Bowgun was simpler.  Button to pull the gun out. Button to "shoot from the hip" while running.  Button to go into first person aiming mode.

I downloaded the manual for the demo from the official site to see the classic controller control layout, and got something along the lines of this:

(http://img.photobucket.com/albums/v470/InsanoLord/217514671_xcyao-L-2.jpg)
Title: Re: Monster Hunter Thwii
Post by: Stratos on March 09, 2010, 07:00:52 PM
Is that the wrong image or did they seriously upload the image for a 360 game control scheme?
Title: Re: Monster Hunter Thwii
Post by: NWR_insanolord on March 09, 2010, 07:03:07 PM
Actually, that's a Penny Arcade comic making fun of the ridiculously complicated control layout screens in demos.
Title: Re: Monster Hunter Thwii
Post by: Stogi on March 09, 2010, 07:24:41 PM
LOL I like how the L3 button is to "feel remorse"! Brilliant!
Title: Re: Monster Hunter Thwii
Post by: Peachylala on March 09, 2010, 09:18:29 PM
God that sentence made me feel dirty.

Your avatar needs to put some clothes on.
Give me a different Peach avatar.
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on March 09, 2010, 09:27:20 PM
Here is the poster that came with the Demo:

http://i39.tinypic.com/6hn4tv.jpg (http://i39.tinypic.com/6hn4tv.jpg)

A clearer pic from a lesser cell cam
(http://i42.tinypic.com/xdb90y.jpg)
Title: Re: Monster Hunter Thwii
Post by: TJ Spyke on March 09, 2010, 09:38:08 PM
It's only an upgraded PSP game.  It doesn't use any unique features of the Wii.

No it's not, Monster Hunter Tri was built from the ground-up for the Wii. You are thinking of Monster Hunter G (which started out as a PSP game, then was ported to the PS2 and then to the Wii).
Title: Re: Monster Hunter Thwii
Post by: NWR_insanolord on March 09, 2010, 09:59:48 PM
Here is the poster that came with the Demo:

*pictures*

The Classic Controller control layout in the PDF manual available on the official site is actually significantly more complicated than that.

EDIT: My biggest problem with the Classic Controller layout is that it doesn't use the ZL and ZR buttons at all, which makes sense with the Classic Controller Classic due to their awkward position, but I hope that changes in the final game since the Classic Controller Pro makes those buttons actually usable, and they make a lot more sense than using the + button as an action button, as some of these weapons do now.
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on March 09, 2010, 10:04:47 PM
It's only an upgraded PSP game.  It doesn't use any unique features of the Wii.
BLAH

You ARE some kind of bot.  Go download a Humor App with a Sarcasm Patch Service Pack 8.

If you haven't been paying attention, Capcom directly took their previous MH framework (whether PSP or PS2) and just added more polygons (if Capcom's good at anything this generation).  The Wii "controls" exist just to make it work with the button limitations; IR pointer isn't even used for the Bowgun weapons nor menus.  Otherwise, it was meant for a DUAL-SHOCK controller.  Despite the claims about nice graphics on the system, it doesn't even properly run in 480p, only 360p if you plan to use Widescreen (the demo is 360p, period).  What is it about this game's Wii qualities that make it unique and unfit for other systems?  It's a glorified PSP game.  It has "easy to port" written all over it.

Tenchu 4 was built from the ground up for Wii.  Whoopee-fuckin'-doo.  A not-so-downgraded PSP port was excreted shortly after.

MH Tri was "dedicated" to the Wii platform, yes.  Is it beyond sabotage?  Not at all.
Title: Re: Monster Hunter Thwii
Post by: Kairon on March 09, 2010, 11:32:57 PM
Isn't it a down-graded PS3 port? *hopeful*
Title: Re: Monster Hunter Thwii
Post by: NWR_insanolord on March 09, 2010, 11:47:10 PM
Isn't it a down-graded PS3 port? *hopeful*

Actually, they're both right. It's built exclusively for the Wii, but the controls aren't optimized for it at all.
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on March 10, 2010, 12:25:29 AM
Isn't it a down-graded PS3 port? *hopeful*

They certainly went a little overboard on the down-grade.  Which is why it's better and more hurtful to say it's a PSP game.
Title: Re: Monster Hunter Thwii
Post by: iDraTion on March 10, 2010, 12:28:11 AM
Anyone beat the bird with the thyroid-problem in the demo yet?  Couldn't do it tonight, gonna try again this weekend, but geez I found it tough.  Maybe because of the time limit.  Got him close to dead with the hammer but he kept running before I could deal the finishing blows and then time ran out.  Also the bird summoned dragon man on me on two consecutive attempts which didn't help, and I couldn't get him to shoot enough fireballs at the bird to really do anything.  Anyone do this successfully?  First go at MH, maybe I just suck now; I can dodge his attacks just fine, but I couldn't stay close enough to hit him in the throat when he calls.  Do certain weapons damage him more than others, beyond normal heavy/mid/light damage differences?
Title: Re: Monster Hunter Thwii
Post by: DAaaMan64 on March 10, 2010, 11:59:52 AM
At first I thought the game wasn't all that great until I got the hang of the controls and remembered its suppose to be played multi-player and online. Its a pretty bad-ass game. However, the controls are fucking retarded, and the character is a bit clunky. Also, why does the bow gun not use IR? WTF.

My roommates and I have beaten both bosses, I'd recommend using the long-sword dude or the lance chick. Don't use the bowgun people, they are boring, their controls are ass, and they don't stand a chance without a  party because they can't stay a safe distance from any enemies.
Title: Re: Monster Hunter Thwii
Post by: Peachylala on March 10, 2010, 12:29:16 PM
Quote
Don't use the bowgun people, they are boring, their controls are ass
This is my excuse for hating second analog FPS aiming.
 
Quote
R - Swing the sword harder
I wonder, could this become this generation's barrel roll or giant enemy crab's weakpoint? *unless a side character says it over and over again.*
 
 
Title: Re: Monster Hunter Thwii
Post by: DAaaMan64 on March 10, 2010, 01:34:45 PM
Quote
Don't use the bowgun people, they are boring, their controls are ass
This is my excuse for hating second analog FPS aiming.

No this isn't FPS aiming, if it were, it would be intuitive. No its some other POS monster all its own.


BTW, if you wanna know why the game feels clunky, just go back and play Phantasy Star Online, they feel almost equally clunky. This game just looks better, with worse controls.
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on March 10, 2010, 01:39:13 PM
Comparison screenshots.  The MH Tri screens were taken from the demo a couple nights ago.  The other screens I happened to have lying around, originally for an angry technical article I thought I was going to write long ago, but couldn't be bothered with cuz the whole entertainment tech industry makes me hate everything and not care.

If the forum does some wacky resizing, you can go directly to my folder
>> http://sixsidedvideo.com/crap/ss/

(http://sixsidedvideo.com/crap/ss/ss852_mhtri.png)
(http://sixsidedvideo.com/crap/ss/ss852_mkwii.png)
(http://sixsidedvideo.com/crap/ss/ss852_galaxyplay.png)
(http://sixsidedvideo.com/crap/ss/ss852_galaxylook.png)
(http://sixsidedvideo.com/crap/ss/ss852_reuc.png)

(http://sixsidedvideo.com/crap/ss/ss640_mhtri.png)
(http://sixsidedvideo.com/crap/ss/ss640_ocarinasaria.png)
(http://sixsidedvideo.com/crap/ss/ss640_ocarinaweird.png)
 
 
Umbrella Chronicles includes the use motion blur and grain filters.  MH Tri is simply your TV screen smeared with an inch-layer of dust; pixels aren't one of the game's strengths.  The widescreen shots underwent cropping/scaling, so all the pixels have been fudged in some way.  The pixels in the fullscreen shots are undisturbed aside from cropping.
Title: Re: Monster Hunter Thwii
Post by: Halbred on March 10, 2010, 04:08:15 PM
Isn't that REmake?

Anyway, yeah, MH3 looks like ass.
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on March 10, 2010, 04:20:16 PM
No, that scene with Jill & the Snake in the REmake happened in the dark musty room.  REUC recreated that scene in the Library, introducing the Snake boss fight for the first/only/last time.
Title: Re: Monster Hunter Thwii
Post by: Stogi on March 10, 2010, 04:34:11 PM
I don't understand why the graphics suddenly became an issue. They were brilliant in everything I've seen before the demo. I wonder what happened..
Title: Re: Monster Hunter Thwii
Post by: KnowsNothing on March 10, 2010, 08:38:06 PM
So the resolution in the demo is 360p, and in the retail version (in Japan, at least) it's 480p for 4:3 and 360p for 16:9?

Ugh.
Title: Re: Monster Hunter Thwii
Post by: Chozo Ghost on March 11, 2010, 02:44:41 AM
So the game is capable of 360 graphics? Capcom should market it that way! Sure, its nothing to brag about, but illiterate consumers would think it is a cool thing.
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on March 11, 2010, 02:35:26 PM
So my first go at the demo was Monday evening.

I read the control sheet, fired up the game, selected Hammer Man, vomitted at the graphics, ran up to Denver the Last Dinosaur using the HAMMER, tapped A standing next to it for 30sec, thoroughly confused myself into trouble mixing up the Camera control and the Evade function because D-pad controls the camera in The Crystal Bearers while the D-pad controls dodging in No More Heroes 1/2, fumbled through the Item Inventory, accidentally starting BBQs when I was supposed to drink Health Potions, and DIED.  A good 2 minute experience, and stopped playing for the rest of the night.

Tuesday evening, I played like a serious gamer.  Wielding the Megaton Falcon Hammer, I chased GEICO over 5 stages, used up all my potions, and slayed him during the last minute of my 20min demo.  No faints, no retries.  Not bad.  This game might have potential.
Title: Re: Monster Hunter Thwii
Post by: KnowsNothing on March 11, 2010, 11:16:51 PM
Is there a time limit for each monster kill in the full game, or just on the demo? I hate time limits.  My time management skills in-game are just as bad as in real life.
Title: Re: Monster Hunter Thwii
Post by: Invincible Donkey Kong on March 12, 2010, 01:50:24 AM
Reggie Commandment #351 declares there shall be 50 minutes to punt thy foe into submission.  :reggie:
Title: Re: Monster Hunter Thwii
Post by: Nemo on March 12, 2010, 08:06:27 PM
I tried out the demo today. Seemed okay. Nothing super great. It kind of reminds me of PSO for GameCube... okay graphics, okay controls, okay cameras... but I could see it being fun with other players.

I don't really like the time limit, but it didn't seem like there was much else to do in the stage besides kill the big beast. It's only a problem if you don't kill the beast in time.

I didn't understand what all the items do. Potion and (super?) potion were self-explanitory. I tried something else and it increased my stamina.

It helped me a lot once I realised the R trigger runs. (The chart they included didn't include controls for classic controller... which is odd since that seems to be Capcom's preferred method of play.)

I really wish the enemies had some sort of health bar so I could have some idea of how close they are to dying.
Title: Re: Monster Hunter Thwii
Post by: Morari on March 12, 2010, 08:37:00 PM
I finally got around to tearing the plastic off of my demo disc and giving it a try. The demo just made me loose pretty much all interest in this game. It's boring... really boring. The areas are tightly confined and littered with abrupt loading screens (obviously to achieve the decent graphics). The game play itself is dull as can be. Running straight up to the boss monster and simply pressing the A button over and over again until it dies? Please! The only challenge was keeping the camera view straight and trying to juggle potions around.

I think that it does feel similar to Phantasy Star Online. I can't say that it seems nearly as fun however, and I believe that its mainly due to a lack of engaging environments and pleasant controls. It's kind of sad that PSO will probably stand out as a better instanced, casual MMO than this will. Then again, it'll always been difficult to beat the awesome lineup that the Dreamcast had.
Title: Re: Monster Hunter Thwii
Post by: NWR_insanolord on March 12, 2010, 08:48:56 PM
I tried out the demo today. Seemed okay. Nothing super great. It kind of reminds me of PSO for GameCube... okay graphics, okay controls, okay cameras... but I could see it being fun with other players.

I don't really like the time limit, but it didn't seem like there was much else to do in the stage besides kill the big beast. It's only a problem if you don't kill the beast in time.

I didn't understand what all the items do. Potion and (super?) potion were self-explanitory. I tried something else and it increased my stamina.

It helped me a lot once I realised the R trigger runs. (The chart they included didn't include controls for classic controller... which is odd since that seems to be Capcom's preferred method of play.)

I really wish the enemies had some sort of health bar so I could have some idea of how close they are to dying.

If you go to the official site for the game, (http://www.capcom.com/monster/#/en/) you can download a PDF manual that has the control layout for the Classic Controller.
Title: Re: Monster Hunter Thwii
Post by: Spinnzilla on March 13, 2010, 12:04:05 AM
in the actual game can you customize your characters?
Title: Re: Monster Hunter Thwii
Post by: ShyGuy on March 13, 2010, 04:19:59 AM
I got my demo disc tonight. It has an interesting visual style, but the gameplay itself seems barren. Does the full game have a story? Can you explore the areas and find stuff?
Title: Re: Monster Hunter Thwii
Post by: Stratos on March 13, 2010, 04:20:59 AM
I'm still waiting on my game to come in the mail...
Title: Re: Monster Hunter Thwii
Post by: Spinnzilla on March 13, 2010, 12:40:18 PM
So far, I'm really enjoying the game.  The combat seems a little slow, but I kind of expecting it as the weapons are huge.  I do not like using the cross bow though.  I beat the hell out of the first monster with the hammer. 

I think the game's fun factor will probably really EXPLODE AND ERRRRUPTTTT when multiplayer comes in.  Plus it has wiispeak, so that'll be awesome.
Title: Re: Monster Hunter Thwii
Post by: Stratos on March 13, 2010, 06:51:56 PM
And it's maximum 4 players at once so it won't be pure audio chaos. Playing with 6+ WiiSpeak users in Conduit is rather cluttered on the aural front. Or maybe we were all chatter boxes who tried to talk over each other all the time...
Title: Re: Monster Hunter Thwii
Post by: Spinnzilla on March 13, 2010, 11:20:49 PM
Also, on the second monster, the one with a scrotum for a neck, did anyone else have him summon another monster to aid him?

The effer has done it several times for me.  Most of the time it was the first monster and few times this big burly dragon comes out of no where and clothes line me.
Title: Re: Monster Hunter Thwii
Post by: MegaByte on March 13, 2010, 11:24:04 PM
in the actual game can you customize your characters?
Yes, to a fairly ridiculous level.  IMO, this game isn't going to be very fun in single player-- multiplayer is where it's at.
Title: Re: Monster Hunter Thwii
Post by: Spinnzilla on March 13, 2010, 11:32:36 PM
in the actual game can you customize your characters?
Yes, to a fairly ridiculous level.  IMO, this game isn't going to be very fun in single player-- multiplayer is where it's at.

This makes me sooo much happier.   Hopefully you can make Cpt. Falcon pink nipple plates.
Title: Re: Monster Hunter Thwii
Post by: KnowsNothing on March 14, 2010, 09:39:23 PM
So I finally played the demo, or at least the first quest.  The blurry graphics were off putting, but the biggest problem I had was the camera.  I unfortunately don't have a classic controller (but would get the pro if I buy this game) and using the d-pad to control the camera was a pain in the ass and definitely caused me to take a lot of unnecessary damage.  The slow attack speed and confusing controls I can probably get used to, as for the the time limit...I guess I can deal with.  I still hate all time limits though.

Really this game is not worth it for single player, plain and simple, so I guess my purchase will depend on who else buys this game.  It could be fun with the right group.
Title: Re: Monster Hunter Thwii
Post by: Stratos on March 15, 2010, 04:20:00 AM
So I finally played the demo, or at least the first quest.  The blurry graphics were off putting, but the biggest problem I had was the camera.  I unfortunately don't have a classic controller (but would get the pro if I buy this game) and using the d-pad to control the camera was a pain in the ass and definitely caused me to take a lot of unnecessary damage.  The slow attack speed and confusing controls I can probably get used to, as for the the time limit...I guess I can deal with.  I still hate all time limits though.

Really this game is not worth it for single player, plain and simple, so I guess my purchase will depend on who else buys this game.  It could be fun with the right group.

Yes, CC controls reportedly fix all of the camera issues present in the game.

Also, NWR Monster Hunter Club (http://www.nintendoworldreport.com/forums/index.php?topic=30593.0) is already prepping for the hunt. Join us!
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on March 15, 2010, 12:11:05 PM
Time limit in the full game is 50min, for those that didn't understand.
Title: Re: Monster Hunter Thwii
Post by: ShyGuy on March 15, 2010, 01:17:11 PM
I tried this again with the classic controller and it is weird in its own way. I don't know if this game is for me. It reminds me of Boss battles in World of Warcraft.
Title: Re: Monster Hunter Thwii
Post by: KnowsNothing on March 15, 2010, 05:28:24 PM
Time limit in the full game is 50min, for those that didn't understand.
I UNDERSTOOD REGGIE JUST FINE THANKS.  Fifty minutes is still annoying!
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on March 15, 2010, 06:36:29 PM
Huh...?  You plan to take breaks or something?  Ditch your hunter friends to make a sandwich?
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on March 16, 2010, 12:39:15 PM
Did MHtri just get RE4'd?

Capcom announced MHP3 to day and it's basically MH3 on the MHp2 engine minus underwater fighting with a slight anime look to it.

(http://i44.tinypic.com/348mvcp.jpg) (http://www.youtube.com/watch?v=wsGVYFBxY88)
click pic for video

official site
http://www.capcom.co.jp/monsterhunter/P3rd/index.html (http://www.capcom.co.jp/monsterhunter/P3rd/index.html)

edit: http://www.siliconera.com/2010/03/16/monster-hunter-portable-3rd-announced-for-psp/

If I were Nintendo I would be really mad at Capcom here. Nintendo is putting resources into expanding the Monster Hunter brand into a broader audience, and while Nintendo is helping Capcom push MHTri, they have announced MH360 and now MH3portable and both to be released sometime this year. Could Capcom not have waited till around E3 to announce those projects that aren't coming out till the end of the year?

Nintendo should feel very used right about now.
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on March 16, 2010, 01:06:00 PM
I called this.  There's no characteristic in MH Tri that keeps it functionally exclusive to Wii (unlike, say, a Wiimote-centric game such as Silent Hill).  Instead of making a super-expensive PS3 game with an expensive PSP downport, Capcom made a cheaper Wii game with a much more convenient PSP downport.  (Wii's is Capcom's 3rd Pillar, if it fails, they can fall back on PSP).

Tri's CUTTING EDGE 640x360p Wii graphics must paying off in its easy conversion to PSP's 480x272.

HIDY-HO, TENCHU 4.
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on March 16, 2010, 01:14:20 PM
Could they have not waited at least 2 month after the US release of MH3 to announce a PSP semi port of the game and give the Wii version some time to stretch it's legs?

Nintendo needs to start putting that in it's assistance program contract.
"By agreeing to let us help you market a Wii exclusive (timed or not) you hereby agree to not announce, release or mention another version of said software on a different (non-Nintendo) platform until at minimum 3 months after the final release in all regions."
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on March 16, 2010, 01:20:13 PM
But that'd be bullying 3rd Parties.  3rd Parties want to do what they want.  EA wants to fail at casualizing their games.  Activision wants to pile-drive its franchises and close studios.  This is how they do business in America.

In Japan, 3rd Party business means waiting for Sony to rise again.
Title: Re: Monster Hunter Thwii
Post by: Chozo Ghost on March 16, 2010, 02:20:15 PM
Well, at least this time Crapcom waited until the Nintendo exclusive was actually out before announcing it was going multiplatform. That's a baby step better than what they did to the GC with RE4 in announcing before it was even out.
Title: Re: Monster Hunter Thwii
Post by: ShyGuy on March 16, 2010, 02:43:37 PM
I think they are trying to tell us that MH Tri is a crappy spin-off title and the TRUE sequel is MH 3 on the PSP
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on March 16, 2010, 08:35:46 PM
Can everybody just join me for a second and review this post (http://[url=http://www.nintendoworldreport.com/forums/index.php?topic=16688.msg586568#msg586568) from back on the 17th of February 2010
This has potential for the Teabagging thread, but....

Are we being Capcom'd Again!!? (http://www.siliconera.com/2010/02/17/rumor-monster-hunter-tri-portable-coming-out-this-year/)
Quote
Hong Kong magazine Gamewave may have a huge scoop. This week’s cover says Monster Hunter Tri Portable, a PSP version of Monster Hunter Tri, will be in stores by the end of this year.
Quote
"If Capcom was to announce a new Monster Hunter Portable game, the chances of its first appearance in any magazine other than Famitsu are pretty slim. We are not even remotely close to announcing a new Freedom/Portable game in the West, and I've certainly not heard of an imminent announcement in Japan. This is a rumour." - Capcom UK spokesman Leo Tan
But a certain Mikami quote can still be heard echoing through the halls of Capcom, so we'll just have to wait and see if Capcom decides to pull another dick move. This time they would be pissing off someone alot more powerful than a single developer though.
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on March 16, 2010, 09:32:42 PM
If it's so easy to leak early copies of games and pirate them on the internet, then development leaks are just as easy.
Title: Re: Monster Hunter Thwii
Post by: UncleBob on March 18, 2010, 12:22:44 AM
Monster Hunter Tri Demo Disc custom cover for Full-Sized case:
http://www.thecoverproject.net/forums/index.php?topic=3495.msg31653#msg31653
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on March 18, 2010, 03:29:14 AM
To be fair I don't expect the PSP version announcement to have that much of an impact in the west, the Wii's CC has better camera controls and we like our online.
Title: Re: Monster Hunter Thwii
Post by: NWR_insanolord on March 18, 2010, 06:10:24 AM
The PSP as a game platform in the west is dead anyway.
Title: Re: Monster Hunter Thwii
Post by: Peachylala on March 18, 2010, 12:51:25 PM
The PSP as a game platform in the west is dead anyway.
And to add to that, Monster Hunter's first American PSP didn't get all that attention. The Wii version will do better because IT'S BEING ADVERTISED.

Capcom, god you are such a troll.
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on March 18, 2010, 01:25:15 PM
Who's advertising it again?

Answer:

D.  Not really Capcom.
Title: Re: Monster Hunter Thwii
Post by: NWR_insanolord on March 18, 2010, 05:13:09 PM
He didn't say Capcom was advertising it; he said it was being advertised, which is true.
Title: Re: Monster Hunter Thwii
Post by: Chozo Ghost on March 19, 2010, 11:41:16 AM
I wonder when Capcom will make a port of this game to the Iphone.
Title: Re: Monster Hunter Thwii
Post by: Stratos on March 19, 2010, 12:11:54 PM
I wonder when Capcom will make a port of this game to the Iphone.

At least Wii got a version unlike most of the other games that have iPhone versions.
Title: Re: Monster Hunter Thwii
Post by: Peachylala on March 19, 2010, 02:21:12 PM
He didn't say Capcom was advertising it; he said it was being advertised, which is true.
I saw a one page spread in Nintendo Power. That doesn't really mean anything though.
Title: Re: Monster Hunter Thwii
Post by: NWR_Lindy on March 23, 2010, 11:10:05 PM
Nintendo should be thanking Capcom for bringing such a huge brand to Wii, especially since their platform is so starved for high-profile third party content.  Capcom didn't have to, and they're honestly doing Nintendo whether or not you guys feel it's a "sloppy port" or not.  It's doing perfectly fine on the PSP, where the last game sold what, 3.5 million copies?  It's already a broad-audience game in Japan, it doesn't need the Wii's help.  It'll take it though.

I'm beginning to think that Monster Hunter Tri will do OK in the West, but not great.  Like maybe 500,000.  No matter how you try to dress it up, it's still a pretty niche title.  Over here it's like a sub-niche of niche JRPGs.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on March 25, 2010, 01:09:47 PM
I think we put too much emphasis on the fact that it's third party. For most people there are only good games and bad games, no matter who made them.


If Nintendo isn't happy with MH being niche expect them to mainstream it with Poké Monster Hunter like they did with Mystery Dungeon :P.
Title: Re: Monster Hunter Thwii
Post by: Chozo Ghost on March 25, 2010, 02:02:43 PM
Nintendo should be thanking Capcom for bringing such a huge brand to Wii, especially since their platform is so starved for high-profile third party content.  Capcom didn't have to, and they're honestly doing Nintendo whether or not you guys feel it's a "sloppy port" or not.  It's doing perfectly fine on the PSP, where the last game sold what, 3.5 million copies?  It's already a broad-audience game in Japan, it doesn't need the Wii's help.  It'll take it though.

I'm beginning to think that Monster Hunter Tri will do OK in the West, but not great.  Like maybe 500,000.  No matter how you try to dress it up, it's still a pretty niche title.  Over here it's like a sub-niche of niche JRPGs.

I agree. You shouldn't look a gift horse in the mouth. We should count ourselves lucky we're getting this when we're missing out on so much else.
Title: Re: Monster Hunter Thwii
Post by: GoldenPhoenix on March 25, 2010, 02:06:24 PM
Nintendo should be thanking Capcom for bringing such a huge brand to Wii, especially since their platform is so starved for high-profile third party content.  Capcom didn't have to, and they're honestly doing Nintendo whether or not you guys feel it's a "sloppy port" or not.  It's doing perfectly fine on the PSP, where the last game sold what, 3.5 million copies?  It's already a broad-audience game in Japan, it doesn't need the Wii's help.  It'll take it though.

I'm beginning to think that Monster Hunter Tri will do OK in the West, but not great.  Like maybe 500,000.  No matter how you try to dress it up, it's still a pretty niche title.  Over here it's like a sub-niche of niche JRPGs.

No doubt Capcom is having it on Wii out of the goodness of their heart and don't expect to make a profit.
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on March 25, 2010, 02:24:41 PM
Nintendo should be thanking Capcom for bringing such a huge brand to Wii, especially since their platform is so starved for high-profile third party content.  Capcom didn't have to, and they're honestly doing Nintendo whether or not you guys feel it's a "sloppy port" or not.  It's doing perfectly fine on the PSP, where the last game sold what, 3.5 million copies?  It's already a broad-audience game in Japan, it doesn't need the Wii's help.  It'll take it though.

I'm beginning to think that Monster Hunter Tri will do OK in the West, but not great.  Like maybe 500,000.  No matter how you try to dress it up, it's still a pretty niche title.  Over here it's like a sub-niche of niche JRPGs.

I agree. You shouldn't look a gift horse in the mouth. We should count ourselves lucky we're getting this when we're missing out on so much else.

If luck has to be relied on, then please continue to bend over for this industry.
Title: Re: Monster Hunter Thwii
Post by: ShyGuy on March 25, 2010, 02:26:00 PM
Capcom wants Monster Hunter to be an evergreen tent pole for them like Resident Evil or Street Fighter. They want it to be an even bigger hit in Japan. To do this they are moving it to the console space. So, of course the bring it to the most popular console in Japan. MH is now coming to the 360 and will undoubtedly come to the PS3.

I expect Monster Hunter to come the 3DS as well.
Title: Re: Monster Hunter Thwii
Post by: noname2200 on March 26, 2010, 12:44:40 PM
I'm beginning to think that Monster Hunter Tri will do OK in the West, but not great.  Like maybe 500,000.  No matter how you try to dress it up, it's still a pretty niche title.  Over here it's like a sub-niche of niche JRPGs.

That's because Capcom's not making or handling the game properly. Diablo alone proves that "go out with a group and kill stuff" games can do great in the West. The fact that a party-based game where you hunt down and kill dinosaurs using melee weapons isn't at least a modest hit here tells me that Capcom really screwed something up big along the way.
Title: Re: Monster Hunter Thwii
Post by: NWR_insanolord on April 01, 2010, 10:26:17 PM
How many people are still planning on buying this? I just finally got around to playing the demo, and, even though it has some problems, I was getting really into it. I've got my $20 Walmart card from ordering Galaxy 2 and I think I'll use it to preorder Monster Hunter as long as there are going to be people here to play it with.
Title: Re: Monster Hunter Thwii
Post by: GoldenPhoenix on April 01, 2010, 10:31:27 PM
How many people are still planning on buying this? I just finally got around to playing the demo, and, even though it has some problems, I was getting really into it. I've got my $20 Walmart card from ordering Galaxy 2 and I think I'll use it to preorder Monster Hunter as long as there are going to be people here to play it with.

I really am thinking of getting it.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on April 01, 2010, 11:06:22 PM
I'll be buying it, for the Classic Controller bundle. There's no guarantee I'll like the game, so I may end up selling it.
Title: Re: Monster Hunter Thwii
Post by: Ymeegod on April 02, 2010, 01:25:06 AM
Lindy hit it on the head;

Why do people care?  You're getting the game and it's not a sloppy port/rushed crap game this time around.  Going multiplaform means Capcom is going get MORE money which will get recycled in future products like MH4 or whatever.

Be happy you get it to begin with. 
Title: Re: Monster Hunter Thwii
Post by: bustin98 on April 02, 2010, 03:02:46 PM
Just got my demo disk in the mail today. Can't wait to try it. I am really wanting to like this game.
Title: Re: Monster Hunter Thwii
Post by: Stratos on April 02, 2010, 05:19:52 PM
Yay! Mine came too. I might not have time to try it until tomorrow or Sunday though...
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on April 02, 2010, 05:34:35 PM
It's a social game for people hungering to grind; not a great-playing game nor one that uses Wii hardware properly (seriously, no 480p wtf; load up RE4 Wii in widescreen to see what it's like again).
Title: Re: Monster Hunter Thwii
Post by: Stratos on April 02, 2010, 05:35:17 PM
Sounds like Animal Crossing. Half the reason I enjoy that is because of the company and playing together.
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on April 02, 2010, 05:39:59 PM
That's good.  Just remember it's specific to your companions and not really the game.
Title: Re: Monster Hunter Thwii
Post by: Stratos on April 02, 2010, 05:42:29 PM
Judging solely from the times I've enjoyed with you all here already in games or just on the forums I think this game will be a blast to play. So no worries there.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on April 02, 2010, 09:21:50 PM
This community is actually the ONLY reason I'm buying this game, otherwise I wouldn't bother. Though I have a feeling I'm going to be terrible at it. Who wants to protect me?
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on April 03, 2010, 01:51:48 AM
I swear, the Bowgun is the worst weapon to hit gaming in the last decade or so.  Light gun games on a D-pad are more intuitive than this.

How did this get on Wii, Capcom?  You already used the RE4 Wii Port engine to make this game.  Why go 57 steps back?

PSP, please take your franchise back.  The Conduit is more fun.
Title: Re: Monster Hunter Thwii
Post by: Stratos on April 03, 2010, 06:09:05 AM
I actually found the demo to be enjoyable so far. I beat the Jaggi after I figured out I had potions I could use to heal myself mid battle. I can see this being even more fun with other people. I do with there was a way to lock on to monsters though.
Title: Re: Monster Hunter Thwii
Post by: bustin98 on April 03, 2010, 06:00:57 PM
I've tried several times and have yet to beat the Jaggi... Gotten it down with the shock trap but when it retreated to its nest I got hammered.

It looks like it wants to be a nice looking game, but man, some details just don't come through too well. I have to stab my eyes out for becoming accustomed to hi-res graphics.
Title: Re: Monster Hunter Thwii
Post by: Stratos on April 03, 2010, 07:01:30 PM
The nest part is tricky because of the adolescent monsters that appear there. Before you just had to worry about the babies biting you but the nest has a host of medium sized Jaggi attacking you as well and they attack more similarly to the big one.

I just kept healing myself with mega potions and dodging attacks wherever I could and concentrated on the big one. I killed of a medium or small monster when I had a moment and was facing them but just dodged them most of the time.

I played with the lance wielder since I'm a fan of lances.
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on April 04, 2010, 03:00:41 AM
Took down Jaggi before the half-time mark using The Falcon Hammer last night.  Along with suffering 5min of the Bowgun, that was the first time I played since getting the demo a while back.
Title: Re: Monster Hunter Thwii
Post by: ShyGuy on April 04, 2010, 02:56:21 PM
Is the full game Fist? What are the time limits like?
Title: Re: Monster Hunter Thwii
Post by: Peachylala on April 04, 2010, 11:39:59 PM
I'm pretty much only buying this game for two things:

-Online play (with NWR posters)
-Classic Pro controller

I am not interesting in anything else at all. When I'm more interested in Super Expansion Galaxy Yoshi Edition, there is something seriously wrong.

Sucks to be you Capcom though lets face it, you deserve it.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on April 06, 2010, 06:48:01 PM
Iwata Ask's for Monster Hunter Tri (http://nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_monster_hunter_tri_16588_16589.html)

You know I think this is the first time that Iwata has had a third party game being covered by Iwata Ask's.

It is an excellent interview and a lot of thought went into the game.
Title: Re: Monster Hunter Thwii
Post by: noname2200 on April 07, 2010, 05:35:04 PM
How sad that the impressions here are mostly negative. I guess I can save some money this way though.
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on April 07, 2010, 06:47:18 PM
I've had the demo since day 1 and still haven't played it. =(

Enjoying Red Steel 2 though.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on April 08, 2010, 04:11:19 AM
How sad that the impressions here are mostly negative. I guess I can save some money this way though.
Keep in mind it is a demo which throws you right into the game and expects you to already know what to do, and that the real draw of the game, online multiplayer, isn't available in the demo. I don't know if I'd write it off so quickly.
Title: Re: Monster Hunter Thwii
Post by: Stratos on April 08, 2010, 04:50:13 AM
I don't think it's as bad as others are saying. It looks great and has a lot of potential that could be explored in the main game. I'm excited to customize my character and weapons. You couldn't do that in the demo.
Title: Re: Monster Hunter Thwii
Post by: vudu on April 08, 2010, 10:37:59 AM
I received the demo from Capcom in the mail yesterday.  Thing is, I already picked up a copy from GameStop, so now I have two.  Anyone here want a copy?
Title: Re: Monster Hunter Thwii
Post by: noname2200 on April 08, 2010, 05:18:13 PM
How sad that the impressions here are mostly negative. I guess I can save some money this way though.
Keep in mind it is a demo which throws you right into the game and expects you to already know what to do, and that the real draw of the game, online multiplayer, isn't available in the demo. I don't know if I'd write it off so quickly.

I  don't think it's as bad as others are saying. It looks great and has a  lot of potential that could be explored in the main game. I'm excited  to customize my character and weapons. You couldn't do that in the demo.

You're both right, which is why I'm still keeping a loose eye on the title, and I remember RFN made the same point that this is just a terrible demo. Still, it's disappointing that the game seems to make such fundamental flaws. I'll probably bum the full copy off someone before making up my mind.
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on April 08, 2010, 05:36:37 PM
It's just the next Wii game to earn the classification "big fish in a small pond."
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on April 08, 2010, 06:32:29 PM
I received the demo from Capcom in the mail yesterday.  Thing is, I already picked up a copy from GameStop, so now I have two.  Anyone here want a copy?
I do.
Title: Re: Monster Hunter Thwii
Post by: TJ Spyke on April 08, 2010, 08:35:46 PM
Speaking of GameStop, I just went through the BS others have of a GameStop employee trying to tell me that the free demo disc is for people who pre-order the game. I argued with the game and flat out told him he was wrong. I don't know if the guy was a manager or not and I didn't have time to keep arguing. I considered just taking one of the demos (they were sitting on the counter), next time I am out near that GameStop I think I will go in and ask to talk to the manager (if needed, I will just take the disc anyways since it is supposed to be free).
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on April 08, 2010, 09:04:48 PM
Do that, and tell us your story of Justice.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on April 09, 2010, 03:06:31 AM
You'll be the first person who gets arrested for stealing a "free" item.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on April 09, 2010, 01:27:20 PM
Hey guess what everybody there will be new content after release!
On Capcom's Blog on the first Friday every month they will post about the new quest. These quests can get you rare items that you can use in single and multiplayer modes.

Oh yeah there is going to be a Monster Hunter Tri launch event at the Nintendo World Store on the 17th of April.
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on April 09, 2010, 06:32:02 PM
Does new content include pointer controls?
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on April 12, 2010, 09:59:50 PM
There is a developers voice for the game on the Nintendo Channel for those who are interested.
Title: Re: Monster Hunter Thwii
Post by: TJ Spyke on April 12, 2010, 10:15:33 PM
There has been tons of advertising for the game on USA Network, more than any other video game i've seen this year (with the exception being BioShock 2). I chalk this up to the deal Capcom made with Nintendo to advertise the game.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on April 13, 2010, 12:43:34 AM
So I recieved the demo in the mail from one of the members here.

I tried out the Lance which I am not really a fan of. It's fight style tends to be more defensive in nature. In single player this can get overwhelming but in multiplayer I think it can be handy.The lance when you have it out makes you pretty slow. There is an item which makes you have max stamina so you can be a bit quicker.
I tried the Long sword and I I like the weapon. It has a long swing and can cause lots of damage. You have to position yourself so you can get the timing of your hits.

I tried both of these weapons versus the Jabbi and will try out more in the coming days.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on April 16, 2010, 03:23:42 AM
Walmart has broken the street date for Monster Hunter Tri. So you might want to check there first to get the game.
Title: Re: Monster Hunter Thwii
Post by: NWR_insanolord on April 16, 2010, 03:38:08 AM
I wonder if that includes Walmart.com, which is where I ordered it.
Title: Re: Monster Hunter Thwii
Post by: King of Twitch on April 19, 2010, 02:41:11 AM
I tried to get a demo today, and they tried to push a preorder. I told them the press release said it was supposed to be free so the guy goes in the other room to pretend to talk to the manager, and plops down a 500 wii point card on the desk. Says it's almost like free since you can cancel your preorder, and it's going to be a great game...

"I GUESS I'LL GO SOMEWHERE ELSE THEN"

Now the game is out and you don't have any of my money. Good work, Gamesnot
Title: Re: Monster Hunter Thwii
Post by: Peachylala on April 19, 2010, 05:30:11 PM
First media score I've read is Nintendo Power's review. It's a 9.0.

One of the obvious things they mention is in fact it's one of the best looking Wii games on the system right now. Screenshots don't do the game justice though.
Title: Re: Monster Hunter Thwii
Post by: TJ Spyke on April 19, 2010, 05:48:08 PM
I tried to get a demo today, and they tried to push a preorder. I told them the press release said it was supposed to be free so the guy goes in the other room to pretend to talk to the manager, and plops down a 500 wii point card on the desk. Says it's almost like free since you can cancel your preorder, and it's going to be a great game...

"I GUESS I'LL GO SOMEWHERE ELSE THEN"

Now the game is out and you don't have any of my money. Good work, Gamesnot

I tried calling all of the GameSpot's in my area and they told me the same BS. I could't even just take the disc when I went back last week because the clerk said he didn't know where the discs were.
Title: Re: Monster Hunter Thwii
Post by: fireponrome on April 19, 2010, 06:22:50 PM
hello all!  going to be picking this game up tomorrow and decided to join the forums in hopes of finding some people to play with.  happy hunting....  my name is chris by the way.
Title: Re: Monster Hunter Thwii
Post by: Stratos on April 20, 2010, 04:17:01 AM
hello all!  going to be picking this game up tomorrow and decided to join the forums in hopes of finding some people to play with.  happy hunting....  my name is chris by the way.

Welcome! Hope to be hunting with you soon.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on April 21, 2010, 12:33:25 AM
Well the game is out. Who managed to get the game?
Also if you have thw demo and the final game can you compare the two?
Title: Re: Monster Hunter Thwii
Post by: Mop it up on April 21, 2010, 01:42:07 AM
I'm still looking for someone who will protect me.
Any takers?
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on April 21, 2010, 01:45:39 AM
What are you talking about?

Birdos are to be hunted.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on April 21, 2010, 01:48:25 AM
I guess I could Mop it up.
Title: Re: Monster Hunter Thwii
Post by: Seacor on April 21, 2010, 02:29:20 AM
Well the game is out. Who managed to get the game?
Also if you have thw demo and the final game can you compare the two?

Purchased my MH3+Controller bundle from Best Buy.  It was the last bundle they had (not sure how many bundles they ordered).

I've played 4 hours of single player so far and it's NOTHING like the demo at all.  The demo is awful and doesn't show the depth and content the game really has to offer.  What they should of done is take the first 2-4 hours of the full game and package that as the demo.  If the demo left a bad taste in your mouth, give the full game a try.

I've connected online to check out the city, but only for about 45 minutes.  From what I saw, it's pretty cool.
Title: Re: Monster Hunter Thwii
Post by: Sundoulos on April 21, 2010, 08:32:23 AM
I got it from Amazon yesterday, but I was only able to play for 45 minutes or so.  Thus far, my only complaint is that I can barely read the text while in the village, and I didn't see anyplace to adjust it within the options.   Looks like I need to get some glasses!
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on April 21, 2010, 11:57:22 AM
Capcom still thought they were developing for PSP.
Title: Re: Monster Hunter Thwii
Post by: Seacor on April 21, 2010, 12:03:37 PM
I am a bit disappointed with Widescreen support as the game is not filling in my entire 42" plasma display.   I have small black vertical bars on the left and right side of the screen (about an inch wide or so).  I don't have this issue with other Wii titles with widescreen support.

I've checked my settings and my Wii console is set for widescreen 16:9, my display panel is set for widescreen 16:9, the game is set for widescreen 16:9.
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on April 21, 2010, 12:13:38 PM
I am a bit disappointed with Widescreen support as the game is not filling in my entire 42" plasma display.   I have small black vertical bars on the left and right side of the screen (about an inch wide).  I don't have this issue with other Wii titles with widescreen support.

I've checked my settings and my Wii console is set for widescreen 16:9, my display panel is set for widescreen 16:9, the game is set for widescreen 16:9.

All Capcom Wii games and many 3rd Party games "don't" fill the screen.  But in reality all these games are spec'd properly, it's actually everyone's TVs that do a **** job of stretching 4:3 content properly.  The industry hasn't gotten it right, the same industry that released the first HDTVs without decent upscalers built-in.  Nintendo's games look "fine" because they substantially overcompensate the picture size to fill the gaps.
Title: Re: Monster Hunter Thwii
Post by: GoldenPhoenix on April 21, 2010, 05:23:55 PM
I am a bit disappointed with Widescreen support as the game is not filling in my entire 42" plasma display.   I have small black vertical bars on the left and right side of the screen (about an inch wide).  I don't have this issue with other Wii titles with widescreen support.

I've checked my settings and my Wii console is set for widescreen 16:9, my display panel is set for widescreen 16:9, the game is set for widescreen 16:9.

All Capcom Wii games and many 3rd Party games "don't" fill the screen.  But in reality all these games are spec'd properly, it's actually everyone's TVs that do a **** job of stretching 4:3 content properly.  The industry hasn't gotten it right, the same industry that released the first HDTVs without decent upscalers built-in.  Nintendo's games look "fine" because they substantially overcompensate the picture size to fill the gaps.

Seems like a crappy excuse considering that issue isn't prevalent in HD console games. Also if Nintendo can "overcompensate" then why can't other developers?
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on April 21, 2010, 06:25:51 PM
HD console games never had this problem since the display relationship between the specified resolution and the viewable resolution was carried over directly from the Personal Computing business:  show all the pixels that the monitors claim to handle.

SDTV is an AFTERTHOUGHT in the design of HDTVs (hence why so many early models had poor upscaling, screen lag, etc.), where HDTVs don't attempt to display older-spec content the same way older TV sets do.  Older TVs physically cover up the outermost margins of the screen, so there could be unseen picture, or VHS overscan noise, or unused blank/black space, whatever; most people never ever saw the contents of these margins until they upgraded their TVs (or viewed the content on a PC capture card).  HDTVs tend to indiscriminately show the whole frame/picture, making no attempt to zoom & crop the screen to emulate the "viewable" picture contraints of older sets.

Few other developers overcompensate the screen size, and most don't, and that's what makes them "other developers" unlike Nintendo.  Face it, the development environment does not dictate that they need to address little black bars (or progressive scan, or widescreen mode, either).  The bare minimum is NTSC 480i fullscreen, and Nintendo doesn't require anymore than that.  I'm sure the 3rd Party games display perfectly on widescreen PC monitors while running off the PC development environments (before conversion to TV signals); and I'm sure the games display fine on their SDTVs, so they're satisfied.  Just like Ubisoft's King Kong for Xbox 360 was required to display in 720p while they messed up in SD mode; they met their minimum requirement, and they forgot to quality-check their SD mode, but it was good enough to go gold, so yay?

Nintendo has no such "refined" requirements/standards in place.  All they ask is for is all games to show up on TVs via the little yellow cable they include in every box.  Maybe giving developers room to be lazy, giving them no encouragement, has always been Nintendo's way of having an edge over them on their own platform.
Title: Re: Monster Hunter Thwii
Post by: Adrock on April 22, 2010, 01:01:52 AM
The only Gamecrazy left in my area is closing in about a month and I have some credit left. Would anyone like to recommend this for a purchase? With or without Classic Controller Pro?
Nintendo has no such "refined" requirements/standards in place.  All they ask is for is all games to show up on TVs via the little yellow cable they include in every box.  Maybe giving developers room to be lazy, giving them no encouragement, has always been Nintendo's way of having an edge over them on their own platform.
I don't think that's fair to put on Nintendo. Why should they have to encourage developers? Developers should want to make the best game they can, not look for ways to cut corners then wonder why no one is buying their lazy games. Just because someone gives you the opportunity to be lazy, doesn't mean you have to take them up on that offer. I wouldn't even say Nintendo is giving them room to be lazy per se. Nintendo is letting 3rd parties do what they want which is what they claimed to want back when Nintendo was super strict with their policies. Nintendo doesn't even have an edge on their own platform. Any developer is capable of doing what Nintendo does on Nintendo platforms. The difference is that Nintendo goes the extra mile.
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on April 22, 2010, 02:55:10 AM
Whether Nintendo sucks or 3rd Parties suck, doesn't fix the little black bars issues.  And since it's Nintendo that historically goes the "extra mile" on this issue, it shows it's the TV industry that absolutely sucks, making life harder for Nintendo and 3rd Parties together.

Really, these TV makers want us to wear headgear to watch their overpriced ****?
Title: Re: Monster Hunter Thwii
Post by: Sundoulos on April 22, 2010, 10:10:47 AM
So, I wonder how long people recommend that you play before trying to jump online?  I grinded for resources a couple of hours last night, and got to the point where you can start harvesting iron ore for a weapon upgrade.  To my knowledge, my base camp isn't fully complete yet.

Fairly beautiful game, and I love the music, but I'm still having trouble reading the text, even with my glasses.  I can read the black text against the beige background in the field, but not the white text against the black background.

Oh, yeah, and this is the first game in a long time that has caused me to actually go back and read the manual.  When I first popped the game in, I couldn't figure out how to actually put my weapons away so that I could harvest the monsters. 
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on April 22, 2010, 01:45:21 PM
Have you tried getting a larger TV....?


Perhaps one of out brand new 3D LED 55" HDTV with this stylish pair of 3D glasses and I'll even throw in a 3D Blu-ray player with the package....!!!!

all for only $3999 and I'll give you free delivery and setup. [/reference link to 3D TV Shack .com]
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on April 22, 2010, 02:04:46 PM
Sadly, getting a humongoid TV is the only practical long-term solution.  A very expensive magnifying glass.

That, or sitting closer to the screen.  But some TVs are already so big that you don't want to be so close that you have to slightly turn your head to see the edges, plus other adverse impacts to your vision you might be susceptible to.
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on April 22, 2010, 07:27:05 PM
I have a huge RCA TV probably with 30 inch screen and I still can not read the text of this game. Over all the game is great and especially the visuals. The classic controller pro is one of the best, nay, perfect controllers that my hands have ever touched. My only complaint is that it has a wire, has to be connected to the wiimote, no rumble and no rechargable battery.
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on April 22, 2010, 07:39:53 PM
Have you tried getting a larger TV....?


Perhaps one of out brand new 3D LED 55" HDTV with this stylish pair of 3D glasses and I'll even throw in a 3D Blu-ray player with the package....!!!!

all for only $3999 and I'll give you free delivery and setup. [/reference link to 3D TV Shack .com]
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on April 22, 2010, 08:14:58 PM
30in?  Not big enough.
Title: Re: Monster Hunter Thwii
Post by: Sundoulos on April 23, 2010, 10:53:12 AM
Well, I used the options menu (from the title screen) to change the aspect ration from 16:9 to 4:3.   16:9 is the default, I suppose. 

I don't think that option is available once you've actually loaded your game; I don't know why.

That helped immensely with my text problem.  I didn't even have to use glasses.
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on April 23, 2010, 02:04:21 PM
It really is a B+ game.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on April 24, 2010, 03:47:14 AM
It really is a B+ game.

Hey, no insulting the game like that. Comparing it to Niki Rock & Ball is just evil.
Title: Re: Monster Hunter Thwii
Post by: ShyGuy on April 25, 2010, 12:03:44 AM
Y'know the hardcore seem to be into this game. Probably because of the no waggle option.
Title: Re: Monster Hunter Thwii
Post by: Ymeegod on April 25, 2010, 04:39:36 AM
I think it's more of the game's engine than the upscaler's fault.  I think Capcom intended to give the game a "fake" widescreen look similar to what they did with the GC RE 4 game.  Not sure if was just to keep the game running at a set fps but that would be my guess.

If you TV has the option you can "zoom" in to get to fill the screen, zoom +1.  Hope that helps.
Title: Re: Monster Hunter Thwii
Post by: that Baby guy on April 25, 2010, 07:33:23 PM
It's definitely a "B" game.  Most of the difficulty is in the fact that the animations of attacking, gathering, and using items take a very, very long time compared to similar games in the beat-em-up style genre, rather than in bosses with truly difficult patterns and attacks.
Title: Re: Monster Hunter Thwii
Post by: noname2200 on April 25, 2010, 08:30:24 PM
Played it for about an hour today. It wasn't bad, but it certainly hasn't gripped me tightly just yet. Time will tell if this changes.*


*And I just know you're all on the edge of your seats to discover my final opinion.
Title: Re: Monster Hunter Thwii
Post by: Sundoulos on April 26, 2010, 10:13:47 AM
It's obviously not a game that's going to hook everyone, but there was Tier I guild mission in particular that hooked me.  I've got to see it through to the end, now.

I do like the diversity of methods that you can use to take down even the large boss characters.  As I said in the Monster Hunter Club thread, this game definitely has it's warts, but I'm totally starting to love it.
Title: Re: Monster Hunter Thwii
Post by: cubist on April 26, 2010, 04:35:35 PM
It took a while, but I'm loving this game.  I feel like I've barely scratched the surface...and I've opened up my third location.  My favorite quest thus far has been the trapping the Great Jaggi.  That's a fun and challenging quest.  I just finished my first 3-player online co-op for "Playing with Fire".  The game is awesome!
Title: Re: Monster Hunter Thwii
Post by: Armak88 on April 26, 2010, 06:45:48 PM
I just got this game, but I won't be able to really get into it until next monday. Then school is out and gaming is in. I'll hit up the monster hunter club thread too, cause I want in.
Title: Re: Monster Hunter Thwii
Post by: GoldenPhoenix on April 26, 2010, 06:53:00 PM
How is one of Capcom's biggest franchises a "B+" game, sounds pretty silly to me.
Title: Re: Monster Hunter Thwii
Post by: Adrock on April 26, 2010, 07:58:35 PM
How is one of Capcom's biggest franchises a "B+" game, sounds pretty silly to me.
Because Monster Hunter isn't one of Capcom's biggest franchises period. It's one of Capcom's biggest franchises in Japan. Still, it's not like B+ is a bad grade by any means. Not everything can be AAA.

I bought Monster Hunter Tri, but I didn't get anywhere. My brother is digging it though he said it took a couple hours to "get good." While that's not a universal sentiment at all, I think that's a bad sign. With anything (film, literature, gaming etc.), in order to gain/maintain an audience, it really needs to draw people in immediately. If something starts slowly, you risk losing the audience's attention which is always bad. Take, for example, Symphony of the Night. The game starts with the final boss of the previous game. More importantly, especially for the almost everyone outside of Japan in 1997 who didn't play Rondo of Blood, it starts with a bang while provided necessary backstory. You fight Dracula immediately. That's awesome. For a game that completely rebooted the series gameplay, beginning the game with such an awesome sequence got you pumped.
Title: Re: Monster Hunter Thwii
Post by: Armak88 on April 27, 2010, 12:30:50 AM
I think that the bad thing about the beginning is that there is a lot of text and a lot of learning to do. There is just so much that you can do. I found it didn't bother me because every time something new was introduced I was excited by the idea of how it could affect the game play. I understand that some people wouldn't see it that way though and have a hard time making it through the tutorial like first part of the game. For some people, I think that it really takes until you see everything coming together and starting to forge some cool equipment. I'm not so sure you could have a game like this that really hooks you from the get go. The demo lost people because they felt like they were thrown in the deep end, and the game loses people because it takes the time to explain the mechanics of the game. A happy medium would be difficult to find.
Title: Re: Monster Hunter Thwii
Post by: GoldenPhoenix on April 27, 2010, 03:37:16 AM
Quote
Because Monster Hunter isn't one of Capcom's biggest franchises period.   It's one of Capcom's biggest franchises in Japan. Still, it's   not like B+ is a bad grade by any means. Not everything can be AAA.

Right, a franchise that is massive in Japan doesn't count? So I guess the Dragon Quest series isn't big either. The illogic boggles the mind, it isn't huge here so of course it isn't big. ::rolls eyes::

The game has been getting great scores, comparable to that of FF13. Sounds like it is a case of "I don't like it so it is a B+ game".
Title: Re: Monster Hunter Thwii
Post by: Stratos on April 27, 2010, 04:27:13 AM
I think I rushed through something important...I have no idea how to get money. I have a ton of crap I converted to resources and such and have the finished special items, but no money to forge them into actual items. Plus the text is so small it feels very unintuitive to look at all those little items I have and figure out what they do. I want to enjoy the deeper aspects of the game but I feel I missed a tutorial or something. Or will I not learn how to do that stuff until later? I just unlocked the ability to accept quests but I have no cash to accept them... :P
Title: Re: Monster Hunter Thwii
Post by: Sundoulos on April 27, 2010, 08:40:20 AM
I think I rushed through something important...I have no idea how to get money. I have a ton of crap I converted to resources and such and have the finished special items, but no money to forge them into actual items. Plus the text is so small it feels very unintuitive to look at all those little items I have and figure out what they do. I want to enjoy the deeper aspects of the game but I feel I missed a tutorial or something. Or will I not learn how to do that stuff until later? I just unlocked the ability to accept quests but I have no cash to accept them... :P

As I mentioned somewhere upthread, changing the aspect ratio to 4:3 at the options menu (after you select a file, and when you're choosing whether to begin a new game or continue an old one), helped me out with the text immensely.  You might want to give that a try.  Unfotunately, I haven't found access to that option once I actually select that character and get in game.  And, unfortunately, the game doesn't seem to save that particular preference, so I end up having to change it every time.

It's things like that where I think it might be justified to call it a B+ game.  I love it a lot, but there are some areas that Capcom could have polished if they wanted to. 

As a positive, I'm really enjoying the dialogue in this game.  For a game with very little story to speak of, the translation is humorous and gives the villagers a lot of personality.

Also, I love how your character does an exaggerated high-step when you're running away from a boss.  Looks funny.
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on April 27, 2010, 02:05:02 PM
"It's things like that where I think it might be justified to call it a B+ game.  I love it a lot, but there are some areas that Capcom could have polished if they wanted to."

That's exactly it.  What was expected to be AAA simply got bumped down.  B+ isn't bad, but everything isn't peachy.  The game appears to have a healthy string of content to occupy players, and the online team play gives it an undeniable attraction.  Rather than a big fish in a small pond, it's managed to be the only fish in a pond all to itself; it does set itself apart on Wii, having zero competition in its content style (outside Japan).

But for being touted as the "major" "important" 3rd Party Wii title (that incidentally gets a marketing push that many other games didn't), why were these technical shortcomings not patched up without question before the discs left the factory?

* There are 3 projectile weapon classes (light/medium/heavy bowgun), none of which use the IR pointer function for aiming.  Wha?  Did Capcom not want these to be overpowered, or did they not want them to make sense?

* The game has a low resolution in widescreen mode, combined with small text (result: small smeared text?), causing difficulty and discomfort that players here have already mentioned.  Second, it doesn't save your wide/fullscreen preference despite your hope that you may have found a permanent solution.

* The online game is region-locked, reducing the potential number of (english-speaking) players to team up with.  The Conduit doesn't have region locking, and it's almost a year old.  Mario Kart Wii doesn't have region locking, and that's 2 years old.

* The boss monsters are synced among players in online play, but the smaller critters are not.  Excuse me?  On another player's screen, I could be chasing GHOSTS, that we can't really coordinate about?  Is it to reduce lag?  Conduit and Mario Kart keep track of 4+ players, flying items, and whatnot, and they sync fine while being multi-region.  Battalion Wars 2 is region-locked, but syncs up 50+ soldiers, vehicles, flying rockets, bombs, grenades, everything, with negligible lag, and this game came out 2007.  Capcom is suppsoed to have trouble with a few big turkeys?

* Despite Capcom being known as an action game developer, many of the major animations and processes in Tri are slow.  <Put Weapon away.  Take out Potion.  Drink Potion (ENJOY Potion, ahh).  Take out Weapon.>  But I often remember getting knocked down as soon as the Potion worked, wasting both time and the Potion.  Waiting for animations to progress is like swimming in mud.

This is the 11th(?) product in the franchise.  It hasn't changed much compared to the (4-6 year-old) PS2 games in the series (aside from online features?), as greybrick mentioned.  Why are these technical aspects worth addressing?  Because they're between you and the content.

It seems backwards.  I've bought quite a few Wii games the past year that are strong on the technical side, using Wii (interface) features well, just short on the content side.  Tri finally comes around, it has tons of content, but the technical stuff falls short; I was hoping it had BOTH (cuz, it's supposedly from Capcom), but I guess Capcom showed me a thing or two about them.

I can see 9's/10 if the players were starved for content.  I'm not starved for content, because I have something called a backlog.  My still-wrapped copy of Tri is $44 that's trying to figure out if it will join my backlog or not; if not, then that $44 can volunteer itself into Galaxy2.
Title: Re: Monster Hunter Thwii
Post by: Halbred on April 27, 2010, 02:17:03 PM
So it's Capcom's Pokemon?
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on April 27, 2010, 02:24:53 PM
B+ confirmed.
Title: Re: Monster Hunter Thwii
Post by: that Baby guy on April 27, 2010, 03:30:38 PM
I agree with Pro, and I'm shocked to see the post.  Basically, it feels like an early last-gen game with better graphics, but unpolished gameplay.  The reality, if I've read correctly, is the LOOOOOOOOOONG action delays are meant to add strategy, but for at least anyone new to the series, they're just long periods of time where control is removed from the player, and often, devastating things occur at the same time.

That said, I'm shocked to find the online play is tolerable, which is something that rarely happens for me.
Title: Re: Monster Hunter Thwii
Post by: Stratos on April 27, 2010, 04:02:44 PM
I hate it when I accidentally hit the action button that causes you to use an item when you fight because then my character pauses to sharpen his sword or whatever and I get hit...grrr
Title: Re: Monster Hunter Thwii
Post by: Sundoulos on April 27, 2010, 05:20:53 PM
So it's Capcom's Pokemon?

Probably more like it's becoming Capcom's Dragon Quest.  :) 
Title: Re: Monster Hunter Thwii
Post by: NWR_insanolord on April 27, 2010, 05:23:40 PM
So it's Capcom's Pokemon?

Probably more like it's becoming Capcom's Dragon Quest.  :) 

Yeah, but Pokemon is Nintendo's Dragon Quest, so by the transitive property he's still correct.
Title: Re: Monster Hunter Thwii
Post by: Halbred on April 27, 2010, 05:31:43 PM
I'm correct by proxy.
Title: Re: Monster Hunter Thwii
Post by: that Baby guy on April 27, 2010, 05:58:37 PM
I hate it when I accidentally hit the action button that causes you to use an item when you fight because then my character pauses to sharpen his sword or whatever and I get hit...grrr

I think it was a bad design decision to map the "Item" button and the "Sheath" button to the same button.  Really a poor decision for newcomers to the series.
Title: Re: Monster Hunter Thwii
Post by: Adrock on April 27, 2010, 06:00:54 PM
Right, a franchise that is massive in Japan doesn't count? So I guess the Dragon Quest series isn't big either. The illogic boggles the mind, it isn't huge here so of course it isn't big. ::rolls eyes::

The game has been getting great scores, comparable to that of FF13. Sounds like it is a case of "I don't like it so it is a B+ game".
That's very reductive, but fine... I'll elaborate. I would think that Capcom, like most companies, prioritizes their resources. Monster Hunter Tri is based on a very unrefined formula that hasn't evolved much since its PS2 debut. I don't think Capcom is too concerned with changing that though. The series sells extremely well to who it's intended to sell primarily to. Capcom made a B+ game because they wanted to make a B+ game. They could have pumped more time, effort, and money into Tri, but would that help it sell heaps more? Probably not. I suspect lower development costs was one of the main reasons Tri's development was moved to the Wii in the first place.
Title: Re: Monster Hunter Thwii
Post by: bustin98 on April 28, 2010, 12:51:08 AM
This game has some awesome environments. And I love how the lion creature's mane rolls around as it jumps and attacks.
Title: Re: Monster Hunter Thwii
Post by: noname2200 on April 28, 2010, 01:35:00 AM
Well, the game's certainly gotten better, and I'm starting to enjoy it now, but MAN does it have some seriously stupid flaws. The camera will always annoy me, and while I know it's part of the "challenge" it just strikes me as a stupid artificial limitation that was placed there so enemy patterns and player capabilities could be restrained as well. Some of the zones are too small and empty to have any good purpose: they mostly just slow down the action. Requiring so much farming of basic items feels like padding. And I absolute hate how limited the inventory is, especially in light of the extensive farming.

That said, I think I'll get my money's worth out of this. I'm looking forward to playing it with friends once I get a better grip on the mechanics. Does anyone have any suggestions for a weapon besides the Sword and Shield? I tried and liked the lance, but because of its narrow range and the stupid camera system, it's nearly useless against the numerous small enemies.

My brother is digging it though he said it took a couple hours to "get good." While that's not a universal sentiment at all, I think that's a bad sign. With anything (film, literature, gaming etc.), in order to gain/maintain an audience, it really needs to draw people in immediately.

Apparently, that's not as much of an issue as it appears to be, or the game would never have gotten so monstrous ( ;-) ) as it did in Japan. I'd also point out that plenty of other big titles, like most Zeldas post-Ocarina, take a long time to get going too. That's just the nature of the game for any title that tries to have complexity in its control scheme. I think this will turn off the mainstream gamer, but my guess is that the title will probably find a decent-sized following in the West in spite of its slow start.

I think I rushed through something important...I have no idea how to get money.

Kill stuff and sell the remains. Monster Guts seem to be the best way to raise cash early on: kill those herbivore swimming dinos in zones 10 and 11 (they barely fight back) to make some decent cash fairly quickly. When you enter quests, try to complete the subquests as well.

* The boss monsters are synced among players in online play, but the smaller critters are not.  Excuse me?  On another player's screen, I could be chasing GHOSTS, that we can't really coordinate about?


Wait...what?!
Title: Re: Monster Hunter Thwii
Post by: Adrock on April 28, 2010, 01:55:39 AM
Apparently, that's not as much of an issue as it appears to be, or the game would never have gotten so monstrous ( ;-) ) as it did in Japan. I'd also point out that plenty of other big titles, like most Zeldas post-Ocarina, take a long time to get going too. That's just the nature of the game for any title that tries to have complexity in its control scheme. I think this will turn off the mainstream gamer, but my guess is that the title will probably find a decent-sized following in the West in spite of its slow start.
Well, Zelda is Zelda. I think people are more forgiving of Zelda because of its gaming legacy. They'll burn through the boring tutorial (and Sweet Spaghetti Monster was it boring in TP) simply because it's a Zelda game. Monster Hunter has no such luxury. The slow start hurts MH more than is does Zelda and other franchises already established in the west.
Title: Re: Monster Hunter Thwii
Post by: Stratos on April 28, 2010, 02:49:13 AM
I can confirm that even though the smaller monsters are not 100% synced they do share health bars. If there are three little jaggi on the screen and you hit one, it will receive damage universally. It's the same monsters but they just move around differently. So if one person were tasked with taking out the little ones while the others killed the big guy then it would not be a problem and still work out.
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on April 28, 2010, 03:33:09 AM
Still, that means you can't visually synchronize 2 cans of whoop-ass on the same small monsters.  You end up having a teammate trying to kill a small critter (on your screen he's angry at the air in front of him), while the small critter on your screen you're having a staring match with suddenly dies.

Just, weird.
Title: Re: Monster Hunter Thwii
Post by: Stratos on April 28, 2010, 03:35:06 AM
I rarely had moments where that became an issue. Granted, I've only played online for several hours today and we have not developed much strategy yet, but it only became very noticeable on the last hunt I did for the night.
Title: Re: Monster Hunter Thwii
Post by: that Baby guy on April 28, 2010, 04:56:14 AM
It can be annoying for one reason... If a small monster is attacking you on your screen, you take damage, but the same small monster can be attacking someone else on their screen, and cause damage to two players in different locations at the same time.  That's just not cool, and shouldn't happen.

Still, it's not that bad.  When it comes to it, most of the time on bigger bosses, you'll ignore the small monsters, and they just die getting caught up in the fray.  There are much bigger problems with the game than that.  Also, apparently Wii Speak quality is horrid online.  Headsets aren't supposed to be as bad, though.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on April 28, 2010, 05:05:52 AM
Harvest points are different for each person, too. So if you see a mushroom patch on your screen, it might not be there for everyone else. This might cause problems for gathering quests, because you can't tell other players exactly where the items are.

Also, apparently Wii Speak quality is horrid online.
From my experience tonight, it was pretty bad. It sounded like everyone was talking underwater. I think that Wii Speak just doesn't work well with games that have a lot of action, as Animal Crossing is the only game that doesn't have terrible quality (but still isn't good).
Title: Re: Monster Hunter Thwii
Post by: Sundoulos on April 28, 2010, 09:01:32 AM
Yeah.  I bought a newer pair of USB Logitec headphones, and they didn't work.  I probably should have stuck with the simpler model that was pointed out in the matchmaking thread.   The quality of Wii Speak was pretty spotty, though it was better than nothing.  :/

It's sort of unfortunate.  I had a hard time hearing what was being said;  I had to keep the volume down on the TV because my wife and my 2 year old were already asleep in the rooms next to where we have the Wii.  I may try to move it into a different part of the house for future Monster Hunter events.
Title: Re: Monster Hunter Thwii
Post by: Armak88 on April 28, 2010, 10:56:14 AM
I agree with Pro, and I'm shocked to see the post.  Basically, it feels like an early last-gen game with better graphics, but unpolished gameplay.  The reality, if I've read correctly, is the LOOOOOOOOOONG action delays are meant to add strategy, but for at least anyone new to the series, they're just long periods of time where control is removed from the player, and often, devastating things occur at the same time.

That said, I'm shocked to find the online play is tolerable, which is something that rarely happens for me.

I've got to ask, how far into the game are you? Before playing the game my concern was that this would be a press A until it dies game, but by the time you take down great jaggi I think the game will show you that is not the case. I faced Great Jaggi with the full hunter's gear set and the Iron Great Sword+. I managed to kill it only because of item management and stringing together combos. I didn't even know that you could do different combo's in the beginning but it really opens up the combat. I find that if I swap different moves in and out of the combo I can control not only the timing but where I end up. Connect this with the roll and block and combat is not as slow paced or as out of your control as you might think. Plus half the battle is item management.

I think I am about ready to take this online. I have just unlocked the 2 star quests, does anybody know if this is an alright place to start?
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on April 28, 2010, 11:02:14 AM
Wii Speak just sucks all around since nintendo wasnot very forward thinking with their design of the Wii. They designed it with the exact specs needed to make a certain game they were working on, and didn't think 'hey, we should include extra ram and provide a little more horsepower so that we can add stuff, like peripherals or features later on'.

So WiiSpeak will always suck, and there is nothing anyone can do about it till the next system. AC works better than the rest since it is not a processor heavy game. Every other game will suffer.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on April 28, 2010, 05:01:02 PM
I think I am about ready to take this online. I have just unlocked the 2 star quests, does anybody know if this is an alright place to start?
That's farther along than some of us who were playing last night (myself included). If you're going to play with random people, try to find people around your rank. If you'd like to play with people from NWR, visit the Monster Hunter Club topic in the Matchmaking forum.
Title: Re: Monster Hunter Thwii
Post by: Caliban on April 28, 2010, 11:20:33 PM
Widescreen mode sucks for this game... so blurry/stretched. Thanks Capcom for having such low standards.

I'm having fun with the game. I'm getting used to its gameplay mechanics, as I'm a Monster Hunter rookie, but it's all fine and dandy.

I will go online as soon as I'm more comfortable with the game.
Title: Re: Monster Hunter Thwii
Post by: Stratos on April 29, 2010, 04:48:48 AM
I find it funny how this thread and the Monster Hunter Club thread seem to have totally different groups of people in it. All you people in this thread with the game should start playing online and join us in this thread (http://www.nintendoworldreport.com/forums/index.php?topic=30593.msg604946#new).
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on April 29, 2010, 05:03:39 AM
I might pick this today I just need this question answered.
Prefered controllers. Has anybody tried all the controllers? CCPro,CC, and Wiimote and Nunchuck. I have a Classic Controller and Wiimote and Nunchuck. Do I need to get the Classic Controller Pro?
What are the price differences between the CCPro bundle and just the game?

Title: Re: Monster Hunter Thwii
Post by: Stratos on April 29, 2010, 05:06:25 AM
I've played with CC Pro and in the demo I used the regular CC. Both get the job done well enough but I really do prefer the Pro. I didn't think it would matter but having the handle prongs really made gameplay super comfortable. It's only $10 more for the Pro bundle so I would go with that. Never hurts to have an extra CC laying about for Smash Brothers, Mario Kart or old multiplayer VC games unless you already have 4.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on April 29, 2010, 05:09:46 AM
I only have 1 Classic controller. Don't really play many multiplayer VC games. Hmm $60 for the Pro bundle.I think about it. I might want to try the demo some more before deciding.
Title: Re: Monster Hunter Thwii
Post by: Stratos on April 29, 2010, 05:15:56 AM
It may sound silly but I do feel this could become the new 'AC game' for us. With the variety of things you can do like gather materials, hunt monsters and just mess around looking for treasure, I can see you, Mop it up and myself traipsing about randomly while talking about random non-related stuff like we do in AC a lot (or used to at least).
Title: Re: Monster Hunter Thwii
Post by: Caliban on April 29, 2010, 10:17:00 AM
I only have 1 Classic controller.

Trade in your old useless CC, and get the great, comfortable, shiny, black CC Pro.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on April 29, 2010, 05:09:51 PM
It may sound silly but I do feel this could become the new 'AC game' for us. With the variety of things you can do like gather materials, hunt monsters and just mess around looking for treasure, I can see you, Mop it up and myself traipsing about randomly while talking about random non-related stuff like we do in AC a lot (or used to at least).
It's a nice sentiment but also kind of depressing. I miss the glory days of Animal Crossing, I could check online any evening and find at least one person on. The game provided some experiences I won't soon forget. Plus I just got a USB keyboard, so now I can not only type faster, but type whilst performing other tasks. Oh well, at least I can use it for Monster Hunter.

But, I guess it is time to have some new experiences. I don't think any game will be as good as Animal Crossing, but then again, there's no need to compare them. If this game means you'll be back to a regular playing schedule, then that would be nice.
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on April 29, 2010, 05:46:28 PM
I thought you had WiiSpeak now?
Title: Re: Monster Hunter Thwii
Post by: Mop it up on April 29, 2010, 06:02:48 PM
I used to have one but I sold it. It is so poor that I'd rather type and know my message got through.
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on April 29, 2010, 06:10:34 PM
Ahhh. I was hoping to hear your voice at least once.

But yeah, Wii Speak is garbage.
Title: Re: Monster Hunter Thwii
Post by: Adrock on April 29, 2010, 08:42:19 PM
I got Wii Speak for like $6. If I traded it in, I think I might make money.

My brother said there's no one on Wii Speak... more like Fail Speak. el oh el
Title: Re: Monster Hunter Thwii
Post by: Mop it up on April 30, 2010, 05:40:44 PM
I've seen plenty of people with Wii Speak. The thing is, only friends can chat, and only if both have one. So you won't be able to talk with random people. This also means you'll probably get friend requests from randoms, so they can talk. You can tell if someone has Wii Speak if they have a yellow megaphone icon, and it will have a red X over it if they're not on your roster.
Title: Re: Monster Hunter Thwii
Post by: Halbred on May 01, 2010, 09:52:41 PM
Finally got the game. How do I register my character for online play? Maybe I haven't "gotten there" yet? I just completed my first quest.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 02, 2010, 12:42:07 AM
When you load up your game and character, instead of selecting Village, select City.
Title: Re: Monster Hunter Thwii
Post by: Peachylala on May 03, 2010, 12:40:37 PM
I've had little to no time playing Realistic Zelda Pokemon Animal Crossing Hybrid ever since the parents got an HDTV for the games room (where my beloved white Wii is hooked up) and I've been playing the **** out of NSMBWii. I have to get back to it, soon.
 
The last part I remember leaving off at, I received the pick ax from the dwarf so I could mine ore.
Title: Re: Monster Hunter Thwii
Post by: rbtr on May 03, 2010, 01:26:25 PM
So this game is really awesome.

My housemate is a huge monster hunter fan, and talked me into getting it.  He's been showing me the ropes,  telling me what combines into what, monster attack strategies, teaching me how to work the traps, about armor skill sets, and the importance of almost everything.  I think this game is super cool because it almost fosters this sort of behavior, since you don't gain levels, and the game barely tells you anything it really is on you to figure stuff out.  But because the game is also pretty difficult, I think it lends itself to more experienced players helping less experienced ones.

I'm using the bowgun, and tried out the switch axe.  Bowguns are fun because you can make different ammo for them, including healing shots, you get great flexibility but its expensive.  But everything is expensive.

I need to get in the wifi group!

I think this game is a great match for the Wii.  It has an old school aesthetic, and is more about gameplay and content, than anything else.

Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on May 03, 2010, 01:44:37 PM
I guess I will pick this up in about a week or two and maybe a Black Wii to go with it.

move the (my girls*) White Wii out to the living room where it will match the couches and put the black Wii in bedroom where it will match the black entertainment center (and the soon to be all black bedroom.)

*I pretty(unofficially) much gave my White Wii to my mom so now I don't really have one of my own.
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on May 03, 2010, 02:54:54 PM
Certainly doesn't CONTROL like a "good Wii game".  All the Classic Controller buzz just proves people are dealing with their unearthly closet desires to have a "PS2 experience" without a PS2.  It merely has Wii decals.

Now we have 2 camps.  The "never let you go" Brawl players who cling to their Nintendo GAMECUBE controllers, and now the Closet Hunters who desired Dual-Shock controllers tethered to their Wii Remotes.

I hate you all.

*returned my Tri copy to pay off Galaxy 2.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 03, 2010, 04:21:42 PM
I got the game after all that praise it got, some stuff is fairly confusing but I think I'm getting used to it. Just finished the first capture quest after several attempts that resulted in running out of the bombs I needed to finish the capture (because of other enemies interfering or the throws being to high or whatnot). I used a bowgun for that because in addition to the bombs you get shots so that thing gets more attempts but in the end I needed only two bombs.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 03, 2010, 05:03:23 PM
This game does nothing but increase my hatred of cats.
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on May 03, 2010, 05:07:08 PM
yet you still didn't vote for dogs....
Title: Re: Monster Hunter Thwii
Post by: rbtr on May 03, 2010, 06:56:20 PM
Certainly doesn't CONTROL like a "good Wii game".  All the Classic Controller buzz just proves people are dealing with their unearthly closet desires to have a "PS2 experience" without a PS2.  It merely has Wii decals.

Now we have 2 camps.  The "never let you go" Brawl players who cling to their Nintendo GAMECUBE controllers, and now the Closet Hunters who desired Dual-Shock controllers tethered to their Wii Remotes.

I hate you all.

*returned my Tri copy to pay off Galaxy 2.

whiner :P:

I think its good to have different experiences across the platform.  Not every game needs to have motion controls.  This game is stout in its old gaming mentality.  It contains no hollywood story, no multimillion cutscenes, and is extremely non linear.

It's a perfect fit for the Wii's mentality, but not necessarily its preferred controls.

Title: Re: Monster Hunter Thwii
Post by: noname2200 on May 04, 2010, 01:03:11 PM
I got the game after all that praise it got, some stuff is fairly confusing but I think I'm getting used to it. Just finished the first capture quest after several attempts that resulted in running out of the bombs I needed to finish the capture (because of other enemies interfering or the throws being to high or whatnot). I used a bowgun for that because in addition to the bombs you get shots so that thing gets more attempts but in the end I needed only two bombs.

You can bring in additional traps and bombs to those missions; I usually do. I noticed that if you only use two tranq bombs, the third one tends to stay in your inventory after the mission, so you can build up a collection that way. The easiest way, though, is to use your farm, mine some ore, and make your own.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 04, 2010, 04:35:32 PM
Yeah, I didn't have the means to make the tranq bombs at that point, made some extra tranq ammo though.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 04, 2010, 05:51:45 PM
The capture missions are probably the only quests which are easier online, as then you can have every player bring a trap and tranqs in case mistakes are made.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 04, 2010, 10:49:52 PM
I have yet to figure out how to make new traps and tranqs. I see an item for sale in the market that says it is needed to make them but I have no idea how to go about making them.

I've been dabbling in random combos to see what I make and have come up with some interesting stuff.

Also I'm focusing a lot of the fishing ships because they bring back a lot of great treasure that I can sell for plenty if ziggy bucks.
Title: Re: Monster Hunter Thwii
Post by: Armak88 on May 05, 2010, 02:19:06 AM
If you combine the trap tool with a net then you get a pitfall trap. The spiderweb and Ivy make a net. I wish you could take more than one trap with you though.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 05, 2010, 04:17:44 AM
You can bring more than one trap if you have different types. You can take a pitfall trap and a shock trap with you, and then take the EZ Shock Trap in the supply box (it's different because it is a supply item).

To make a shock trap, combine the trap tool with a thunderbug. To make tranq bombs, combine tranquilizer with a bomb casing. You can buy tranquilizer, but you can also make it with a sleep herb and a parashroom.
Title: Re: Monster Hunter Thwii
Post by: rbtr on May 05, 2010, 10:20:02 AM
There's also a skill that makes capturing a little easier.  Its called capture guru, bone armor gives it to you, and if you have the monster paintballed the icon on the map blinks when they are ready for capture.  Sometimes its tough to know when they are limping, because they only limp when they are gonna run away.  The best place to put traps is closer to exits, in case they try to take it.  Some areas make that tough though, And a lot of monsters fly away, so it really makes no difference.

Lots of times on capture quests if you complete the other objectives they usually give you another trap, so you sort of have one chance to screw up.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 05, 2010, 04:41:55 PM
Isn't there an item which gives a similar effect to the Perception skill? I forget what it is called...
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 05, 2010, 05:00:32 PM
I had a pitfall time out (or at least disappear with no discernible cause) a second before the Qurupeco stepped on it (he went down in two more shots so he was definitely wounded enough).

I think it was IGN who talked in so much detail about the preparations for fighting the Barroth... I killed that thing on my first try, the big leviathan with the sponge neck took me two tries because the first time I ran out of time (I went through my entire stockpile of regular lv3 ammo...).

Those monsters have crazy high HP, takes forever to kill them (at least with the bowgun and going from that to melee weapons is difficult because you need a whole new armor set).
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 05, 2010, 05:28:17 PM
The bowgun is a pretty difficult (and expensive!) weapon to use in the single player, because it is weaker than every other weapon type, especially if you're down to using the standard weak normal shots that you have an infinite amount. It is much better as a support weapon in four-player online quests. Barroth isn't much threat to a bowgunner because his charges are easy to spot when you're standing a distance away, but he's dangerous with close-range weapons. Ludroth (the sponge neck dude) is a pain no matter what you use.

It's too bad the game is region-restricted so you can't play with most of us.
Title: Re: Monster Hunter Thwii
Post by: rbtr on May 05, 2010, 06:25:22 PM
I'm using a bowgun, and while it seems to take more effort I'm enjoying it much more than the melee weapons. If you pay attention to elemental damages you deal a little extra that way.  I think the bowgun offers a lot of flexibility, both in combat, and in preparation.  Since you can bring so many different types of ammo with you, its easy to adapt to the situation.  If you plan ahead you can figure out which ammo types will be the most useful, crag ammo for the barroth to knock is mud armour off,  pellet shots for the great jaggi to kill the crowd, and so on and so forth.

I feel much safer 40 ft away from the monster, while my friends bat at it with swords.  Its also a great team asset, if you shoot team mates you can unstun them, knock mud of them, and if you have healing shots heal them.

I'm not having a terrible amount of trouble with it in single player, its just a slow and steady sort of thing.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 05, 2010, 11:24:17 PM
If you're 40ft away from a monster, your shots aren't going to do much damage (and do no damage if it is an elemental shot). Range affects power, and the best distance is to be 2-3 dodge roll lengths away from the target. Also, power will be halved underwater, except for sub shots.

Never use the pellet shots if there are players near the monster, you'll end up hitting them and stopping their attacks.
Title: Re: Monster Hunter Thwii
Post by: rbtr on May 05, 2010, 11:42:21 PM
The more you know  ------*

I had an inkling that distance affected power, thanks for confirming!  Does it still affect it with crag shots?  I ask because i dont think it should because the damage is done by the explosion?
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 05, 2010, 11:56:27 PM
Good question! The range only affects the power of the initial hit (which causes a bit of damage), not the explosion. However, I'm not sure if there is a range where the explosion doesn't cause damage, or doesn't go off. I haven't really used them very much.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 05, 2010, 11:57:36 PM
I'm considering experimenting with the Switch Axe. Looks like it has the ability to make elemental attacks.
Title: Re: Monster Hunter Thwii
Post by: that Baby guy on May 06, 2010, 12:03:40 AM
I believe all the switch axes have elemental attacks in Sword mode, with a discharge attack via the shoulder button, too.  Just remember that it's idiotic to chase a boss monster around while you're in sword mode, since your character is about as fast as molasses.
Title: Re: Monster Hunter Thwii
Post by: rbtr on May 06, 2010, 12:09:35 AM
Good question! The range only affects the power of the initial hit (which causes a bit of damage), not the explosion. However, I'm not sure if there is a range where the explosion doesn't cause damage, or doesn't go off. I haven't really used them very much.

I was making some long distance shots with them when me and some friends fought the barroth, and they always exploded.  Neat, I guess I need to close my gap up some for everything else.  Another neat thing I've found is that if you use pierce shots, and you hit the monster in the head while its facing you, it has a chance to damage it multiple times while it travels through their body.

Its gonna be like playing a whole different game when I start using a blade.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 06, 2010, 12:18:16 AM
Sounds like guns are a great way to finish sub quests where you have to damage a specific body part of a boss.
Title: Re: Monster Hunter Thwii
Post by: rbtr on May 06, 2010, 12:31:54 AM
Sort of?  I find that the monsters move fairly erratically, and that coupled with travel speed of the darts makes it easier just to aim a the biggest part of them.  Also to cut tails, or what have you off, you have to use slice shots.

There was an awesome moment against the barrioth where I fired a slice shot, and my friend swung at his tail hitting it the same time my dart did, cutting it off.
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on May 06, 2010, 12:33:21 AM
I am getting ready to take on a quest where I must capture th Great Jaggi. Does anyone have an advice on how to capture the monster? Has anyone faced off against Lagiacrus? I went up against him in one misson where I had to collect guts and he nearly killed me.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 06, 2010, 02:19:43 AM
I am getting ready to take on a quest where I must capture th Great Jaggi. Does anyone have an advice on how to capture the monster? Has anyone faced off against Lagiacrus? I went up against him in one misson where I had to collect guts and he nearly killed me.

Weaken the Jaggi until it hobbles off. Leave it alone for a few moments and it will fall asleep. Then run in and plant the shock trap right next to him while he is asleep healing and he'll be stunned. Then throw the tranqs at him.

I went back to that mission after I got stronger and he still was pretty strong. I'll probably try again once I get a complete new set of armor and the next level spear. I really want the Lagicross spear.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 06, 2010, 03:44:39 AM
The Jaggi isn't all that hard once you get used to his patterns, I've even casually captured a Great Jaggi in the forest (gives only 200 resource points, not really worth the effort, shark hunting gives 190p for the shark skin drop and while it's not a guaranteed drop it takes much less time to farm than the Jaggi).

especially if you're down to using the standard weak normal shots that you have an infinite amount

It's not all that bad with a medium bowgun shaft since that gives you a 3 round burst, I think that elevates the DPS over higher level ammo.

Sounds like guns are a great way to finish sub quests where you have to damage a specific body part of a boss.

Not really, to aim anywhere you have to stop moving, hold down R and use the d-pad for aiming (worst config ever and using the scope prevents you from doing quick dodges). Underwater you can use dual analog aim but on land you can forget about aimed shots, they take way too long and you aren't outputting enough damage to do the job quickly. I suppose shotgun ammo could work but it's so low damage that it should be reserved for getting rid of smaller support creatures (pretty good for dealing with the Qurupeco's reinforcements). If you need aimed attacks try a lance, that lets you stab low and high.

For elemental damage I think I'll have to get much deeper into the game than I am, the parts I can access have almost no elemental ammo storage and I'm pretty sure reloading after each shot gives a terrible DPS (and even then I managed to burn through my whole stockpile of fire ammo against the Ludroth). Currently I rely on the burst normal shot, considering reload times and everything it seems to be my best option.

I want to try the melee options but my whole armor is bowgun-only and I'd need to forge a whole new set. I suppose I could farm some Rhinoplos (need some Great Jaggi and wet forest parts too), that seems to be the easiest approach for getting a decent armor.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 06, 2010, 04:30:36 AM
The elemental bowguns don't become available until later. All of them can only hold one or two different types of element shots. There isn't a gun that can use everything, so it is best to have multiple guns.

Like I said, bowgunning is expensive. I can't imagine starting with one, that would have been so slow and even more boring than this game already is, which is hard to believe it can get more boring.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 06, 2010, 04:32:11 AM
This game is anything but boring. I have fun all the time in it with both single and online play.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 06, 2010, 04:33:10 AM
It's still new to you. There's way too much grinding to keep it interesting for very long.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 06, 2010, 06:17:07 AM
Yeah, seems so, neither the Barroth nor the Qurupeco gave me a decent number of drops. I got me a second set of Rhinoplos armor for melee, that was fairly easy. Now I've tried the morph ax, definitely a massive difference between that and the bowgun in terms of damage (the standing vertical slash in ax mode will kill a small Jaggi in one hit) but fighting a King Ludroth still takes forever (killed one in the forest).
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 06, 2010, 07:02:17 AM
Hey, KDR, when you say 'King' Ludroth and 'Morph' Axe are those the actual terms used in your region's version of the game versus 'Royal' Ludroth and 'Switch' Axe in NA? The differences in terms between different localizations of games is a curiosity of mine.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 06, 2010, 11:35:35 AM
Yeah. Royal and King is ambiguous and I suppose they just picked the shorter noun because there's been a ton of places where they ran out of space for text. The first Barroth subgoal is extremely truncated ("remove the sch..." with sch being a valid abbreviation for shield, mud or tail) and the abilities are completely unintelligible until you learn about pointing at them for more info. Still nowhere close to the confusion that the Warhammer 40k names cause in translation. The bowgun is only called a crossbow here BTW, makes it very silly that the thing fires sabot munitions.
Title: Re: Monster Hunter Thwii
Post by: noname2200 on May 06, 2010, 12:42:26 PM

I went back to that mission after I got stronger and he still was pretty strong. I'll probably try again once I get a complete new set of armor and the next level spear. I really want the Lagicross spear.

You should consider getting the Gobul spears: paralysis is fantastic.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 06, 2010, 01:36:19 PM
Hm, in the Qurupeco capture mission a Rathian runs around, should I evade that thing or try to kill it?
Title: Re: Monster Hunter Thwii
Post by: Armak88 on May 06, 2010, 02:05:37 PM
When I was trying to capture Qurupeco, Rathian showed up after I had already weakened Qurupeco enough to capture so I decided to paint ball Rathian and try to kill it. I chased it all over the place and actually got it to drop a claw once while it fled. Also it had started feeding on the herbivores in the woods. I think I was close to killing him, but I quit trying with 5 minutes left so I could go capture Qurupeco.
Title: Re: Monster Hunter Thwii
Post by: rbtr on May 06, 2010, 02:07:49 PM
You get pretty nice "free hunt" bonuses for killing the other monsters that may appear.  Also if you kill it you can check out his armor sets and stuff.
Title: Re: Monster Hunter Thwii
Post by: that Baby guy on May 06, 2010, 03:47:30 PM
When I was trying to capture Qurupeco, Rathian showed up after I had already weakened Qurupeco enough to capture so I decided to paint ball Rathian and try to kill it. I chased it all over the place and actually got it to drop a claw once while it fled. Also it had started feeding on the herbivores in the woods. I think I was close to killing him, but I quit trying with 5 minutes left so I could go capture Qurupeco.

When Rathian leaves an area, if there is an herbivore in the next area, she'll feed on it, regardless of her health.  Still, when she feeds on things, she drops a "sparkly" item, which takes absolutely no fighting to get.  The sparkly item has a small chance of being a very rare item, too, the Rathian Plate.

I'm gonna be honest, you probably weren't so close to killing it, she's got a lot of health.
Title: Re: Monster Hunter Thwii
Post by: noname2200 on May 06, 2010, 04:04:39 PM
Hm, in the Qurupeco capture mission a Rathian runs around, should I evade that thing or try to kill it?

Evade for now: Rathian's vicious this early in the game. It's a 4-Star beast in a 2-Star mission...


I'm gonna be honest, you probably weren't so close to killing it, she's got a lot of health.

I dunno, one nice thing about Rathian is that it really doesn't have a lot of health, especially if you pound its head or chest. As long as you know how to avoid getting hit, Rathian's actually quite easy.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 06, 2010, 05:04:28 PM
I wouldn't fight Rathian until you get better equipment, you probably wouldn't have enough time to defeat her within the quest limit. Assuming you don't get smacked by fireballs, poisoned by the tail, or eaten, that is. Though I haven't fought Rathian in single player, where she is apparently easier.

As long as you know how to avoid getting hit, Rathian's actually quite easy.
That's true of all monsters, not getting hit is the skill/strategy of this game. That's why monster attacks cause so much damage, so you can't just rush in and mash A and absorb every hit. Rathian is easier with a shield, since she has some quick attacks that can be difficult to roll away from. Also, all monsters are easier offline than online. Offline, they have less health and are less aggressive.

In single player, monsters always focus on me, so I can see what's coming. Online, monsters switch focus every few attacks, and usually I get hit by attacks meant for someone else. This is because if an attack isn't coming directly at me, the shield can't block it.
Title: Re: Monster Hunter Thwii
Post by: GoldenPhoenix on May 06, 2010, 05:47:34 PM
I'm so tempted to buy this game, but I'm afraid I'll be too far behind you guys :(.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 06, 2010, 05:52:32 PM
Now that I've got access to the Tundra I think I'm going to make that light ore morph axe, seems much easier than farming Barroth for the materials to upgrade my current one (and has better stats too I think). A Baggi armor set seems like it'll be feasible too.

Seems that sharpness also determines the ability to penetrate armor, a green weapon will go through almost all armor until it's blunted down to regular yellow.

Anyone know what the dual barbecue roast does? It only seems to handle one piece of meat anyway and except for the different music and annoying perspective on the meat it doesn't seem to do anything different.
Title: Re: Monster Hunter Thwii
Post by: NWR_insanolord on May 06, 2010, 06:11:51 PM
I'm so tempted to buy this game, but I'm afraid I'll be too far behind you guys :(.

I haven't been able to start playing yet because of various papers to write and studying before the end of the school year, so you'd have someone at lower levels to play with.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 06, 2010, 08:50:00 PM
I'm so tempted to buy this game, but I'm afraid I'll be too far behind you guys :(.
No matter, I'd still play with you (and Insanolord) if you wanted. The early quests are good places to gather materials, so I don't mind playing them again.

Seems that sharpness also determines the ability to penetrate armor, a green weapon will go through almost all armor until it's blunted down to regular yellow.
That is correct. It is sometimes beneficial to sharpen your weapon back to green even if it isn't chipped yet, so bring plenty of whetstones!
Title: Re: Monster Hunter Thwii
Post by: that Baby guy on May 06, 2010, 09:18:08 PM
Also, green does 1.25x the damage, and the next level up does 1.5 and stuff like that.
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on May 06, 2010, 09:22:14 PM
I'm so tempted to buy this game, but I'm afraid I'll be too far behind you guys :( .
No matter, I'd still play with you (and Insanolord) if you wanted. The early quests are good places to gather materials, so I don't mind playing them again.

Seems that sharpness also determines the ability to penetrate armor, a green weapon will go through almost all armor until it's blunted down to regular yellow.
That is correct. It is sometimes beneficial to sharpen your weapon back to green even if it isn't chipped yet, so bring plenty of whetstones!

Can I join in on the fun? I mean I have been gathering materials and need help capturing the Great Jaggi.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 06, 2010, 09:28:19 PM
Of course you can. Visit this thread if you'd like to meet up and play online with people here:

http://www.nintendoworldreport.com/forums/index.php?topic=30593.0
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on May 06, 2010, 09:54:07 PM
Would it be possible to capture the great jaggi in a shock trap and tranq him with out actually fighing him?
Title: Re: Monster Hunter Thwii
Post by: that Baby guy on May 06, 2010, 10:00:30 PM
Doesn't it give tips and advice that answers your questions in the game?  I'm pretty sure various villagers will say all this if you talk with them.
Title: Re: Monster Hunter Thwii
Post by: Armak88 on May 06, 2010, 10:04:59 PM
Not unless someone else is fighting him for you. Monsters need to be week enough to be tranqued.
Title: Re: Monster Hunter Thwii
Post by: Toruresu on May 07, 2010, 12:27:38 AM
Now that I've got access to the Tundra I think I'm going to make that light ore morph axe, seems much easier than farming Barroth for the materials to upgrade my current one (and has better stats too I think). A Baggi armor set seems like it'll be feasible too.

Seems that sharpness also determines the ability to penetrate armor, a green weapon will go through almost all armor until it's blunted down to regular yellow.

Anyone know what the dual barbecue roast does? It only seems to handle one piece of meat anyway and except for the different music and annoying perspective on the meat it doesn't seem to do anything different.

Hold R button while roasting to roast 2 raw meat.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 07, 2010, 02:14:52 AM
Would it be possible to capture the great jaggi in a shock trap and tranq him with out actually fighing him?

No, tranquilizers only work when the monster is badly wounded.

Seriously, the Great Jaggi isn't all that hard, if you have to go for the kill mission a few times to observe him more.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 07, 2010, 04:25:06 AM
If you are having trouble with Great Jaggi then you might need to upgrade your armor and weapons again.

I'm so tempted to buy this game, but I'm afraid I'll be too far behind you guys :( .

Some of us aren't nearly as far as people seem to think. Plus it isn't that hard to catch up. I wouldn't worry about it as most of us are find taking on lower quests to help you toughen up.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 07, 2010, 05:54:27 AM
Man, I need to get me some new armor, this pink carebear suit looks stupid.

If you are having trouble with Great Jaggi then you might need to upgrade your armor and weapons again.

Is there even much possibility of upgrading before killing him?
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 07, 2010, 06:05:58 AM
I think the Hunter set is available before fighting the Great Jaggi, I'm not sure. Find some armour spheres and upgrade each piece a couple levels.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 07, 2010, 07:58:32 AM
There are at least two sets to my recollection before the Jaggi one.

Also changing your weapon might help you. You can't get a huge sword and expect to run circles around the monsters.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 07, 2010, 10:23:29 AM
Yeah, if in doubt use a medium bowgun, it's not powerful but the extra range gives you a bit of leeway when it comes to recognizing the enemy pattern and responding, plus it lets you take tranq ammo in addition to the tranq grenades so a miss is less catastrophic. Medium bowguns fire 3 round bursts with the standard infinite ammo which lets them do (relatively) high damage without needing special ammo.

Staying at range also lets you see the enemy more calmly and learn its patterns. That part is vital, MH isn't like an RPG where you can make up for bad play with high stats, you either know the enemy pattern or you die. On the other hand you don't need to put that much effort into upgrading your equipment, as long as you know the patterns you can show up with crappy armor and still win handily.
Title: Re: Monster Hunter Thwii
Post by: Caliban on May 07, 2010, 12:39:28 PM
I used the War Hammer, and had the Leather armour set to defeat the Great Jaggi on my second try. Now I have to capture it.

There are 7 available armour sets before fighting the Great Jaggi: Piscine, Leather, Chainmail, Loc Lac, Hunter's, Bone, Alloy. You can get all the necessary items from both level 1 and 2 quests, and I'm not counting the Great Jaggi killing quest.

By the way, how do I make way to the Sandy Plains without it being a mission?
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 07, 2010, 01:58:53 PM
I think the lance is the easiest weapon to use. It has good range and decent power, and a shield that can block almost any attack. Just make sure to bring steaks to keep the stamina gauge full, you'll need it.

By the way, how do I make way to the Sandy Plains without it being a mission?
You can't. One of many boneheaded moves Capcom made with this game.

Medium bowguns fire 3 round bursts with the standard infinite ammo which lets them do (relatively) high damage without needing special ammo.
With the multi-shot, each shot is nearly halved, so it is more akin to a weapon at maximum sharpness. It can still be good though, you just have to be careful with moving targets as you need all three shots to connect.
Title: Re: Monster Hunter Thwii
Post by: Caliban on May 07, 2010, 02:27:59 PM
By the way, how do I make way to the Sandy Plains without it being a mission?
You can't. One of many boneheaded moves Capcom made with this game.

Well that sucks.
Title: Re: Monster Hunter Thwii
Post by: noname2200 on May 07, 2010, 03:44:13 PM

In single player, monsters always focus on me, so I can see what's coming. Online, monsters switch focus every few attacks, and usually I get hit by attacks meant for someone else. This is because if an attack isn't coming directly at me, the shield can't block it.

Online, I deliberately get Sense -10, so that the beasties are on me as much as possible. Also, if you're a lancer, advancing-guard is a handy way of extending your shield's protective range, plus it saves on stamina.

I'm so tempted to buy this game, but I'm afraid I'll be too far behind you guys :( .
 
  Go for it!
 
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 07, 2010, 04:03:28 PM
Man, I got the Light Crystal Morph Axe and that thing is brutal, I messed up on the first Qurupeco capture attempt because it killed the monster so fast I wasn't even prepared to check for limping yet. Doesn't seem to work so well on the Barroth though (plus it's really nasty when the Barroth corrects its course during the charge just after you hit dodge and by the looks of it the more tired he is the more he does that charge move).


There are 7 available armour sets before fighting the Great Jaggi: Piscine, Leather, Chainmail, Loc Lac, Hunter's, Bone, Alloy. You can get all the necessary items from both level 1 and 2 quests, and I'm not counting the Great Jaggi killing quest.

Doesn't Alloy require Pelagicite ore which is only found in the flooded forest?
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 07, 2010, 04:10:13 PM
The alloy armour uses machalite ore. It is rare to find it from the woods and desert, but it is there. The flooded forest is the best place, though.
Title: Re: Monster Hunter Thwii
Post by: Caliban on May 07, 2010, 04:45:34 PM
There are 7 available armour sets before fighting the Great Jaggi: Piscine, Leather, Chainmail, Loc Lac, Hunter's, Bone, Alloy. You can get all the necessary items from both level 1 and 2 quests, and I'm not counting the Great Jaggi killing quest.
Doesn't Alloy require Pelagicite ore which is only found in the flooded forest?

It's just as Mop it Up said. I'm using this guide as reference for when I play: http://monsterhunter.wikia.com/wiki/Monster_Hunter_3
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 07, 2010, 04:55:09 PM
Why do so many people have the urge to capitalize the "u" in my name?
Title: Re: Monster Hunter Thwii
Post by: Caliban on May 07, 2010, 07:54:29 PM
Sorry. My bad.

Maybe it's because I'm used to 3 word titles like Ocarina of Time (OoT).
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 08, 2010, 03:14:39 AM
Oh wow, capturing the royal Ludroth with a battered mane is probably the fastest way to get resources, he dropped me three quality sponges (1000 resource points each!) in one go. Also upgrading armor is way stronger than replacing it every few bosses, I've upgraded my Rhenoplos armor set to level 4 and now I've got crazy high defense. I've almost got a complete Ludroth armor set together though, I'll try to get that upgraded, seems to have better specials.

The alloy armour uses machalite ore. It is rare to find it from the woods and desert, but it is there. The flooded forest is the best place, though.

I know about machalite but I thought it needed iron, machalite and pelagicite.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 08, 2010, 04:43:22 PM
No pelagicite, but it does use ice crystals. I don't remember where those can be found.

Sometimes skills are more important than defense points. It can be beneficial to have multiple armour suits, but that also requires a lot of mind-numbing grinding.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 08, 2010, 05:30:29 PM
I've found ice crystals before but I don't remember where. I think you get them from mining.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 08, 2010, 05:35:54 PM
They are, but I don't remember which region. Logic would suggest they are in the Tundra, but this game often defies logic.
Title: Re: Monster Hunter Thwii
Post by: that Baby guy on May 08, 2010, 06:50:19 PM
You can sometimes trade for them, and I think they're given as rewards, too, but who knows.  The Monster Hunter Wiki isn't entirely comprehensive when it comes to all available item locations.
Title: Re: Monster Hunter Thwii
Post by: noname2200 on May 08, 2010, 07:38:44 PM
I've found ice crystals before but I don't remember where. I think you get them from mining.

They're in the Sandy Plains and the Tundra.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 08, 2010, 07:42:19 PM
Thought it might have been in the sandy plains.
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on May 08, 2010, 07:55:24 PM
The water effects in this game are just breath taking. I mean it seems like it should be available on an HD console. The waves seem realistic and it is just awesome.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 08, 2010, 08:31:21 PM
Ice crystals in a desert? Makes perfect sense!
Title: Re: Monster Hunter Thwii
Post by: Caliban on May 08, 2010, 11:11:39 PM
Ice crystals in a desert? Makes perfect sense!

You can only find them inside that one dark cave in the sandy plains, which makes sense.
Title: Re: Monster Hunter Thwii
Post by: noname2200 on May 09, 2010, 01:35:43 AM
Ice crystals in a desert? Makes perfect sense!

The fun part about deserts are that they literally become freezing cold at night.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 09, 2010, 02:26:24 AM
Yeah, the desert parts of that map actually get cold at night, hence the hot drinks.

Dunno, I thought you get ice crystals practically everywhere. Just mine stuff, you're bound to get more than you want.

Is the Barroth more vulnerable to blunt attacks?
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 09, 2010, 03:23:31 AM
See? My statement was true!
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 09, 2010, 05:14:15 AM
It sucks when you accidentally drink a hot drink during the day because it causes damage to you.
Title: Re: Monster Hunter Thwii
Post by: that Baby guy on May 09, 2010, 06:20:03 AM
Yeah, the desert parts of that map actually get cold at night, hence the hot drinks.

Dunno, I thought you get ice crystals practically everywhere. Just mine stuff, you're bound to get more than you want.

Is the Barroth more vulnerable to blunt attacks?

In general, Barroth is a teeny bit more vulnerable to blunt attacks.  Not much more, and generally, all monsters are, since the blunt attacks seem to be a bit slower.  Most of the time, you'll find all the different weapon choices have their use against different enemies.

Also, if you take a hammer online and aren't hitting monsters in the head, people will get mad at you, so watch out.  I don't know how many times I've been told to hit the monster on the head while I've been trying to learn patterns.  People don't understand that if I can hit 'em on the head, I will hit them on the head!
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 09, 2010, 06:33:53 AM
The problem with the Barroth is that his head is too high for bashing until he's knocked down and then you have very little time to get close and do the bashing and he moves around a lot, you can't get many strikes in. Also slow attacks can have him dodge, then head ram you all before you're in a position to dodge.
Title: Re: Monster Hunter Thwii
Post by: noname2200 on May 09, 2010, 02:32:24 PM
The problem with the Barroth is that his head is too high for bashing until he's knocked down and then you have very little time to get close and do the bashing and he moves around a lot, you can't get many strikes in. Also slow attacks can have him dodge, then head ram you all before you're in a position to dodge.

Keep your back to a wall as much as possible so he doesn't charge past you.  Also, breaking a wing should always be your first priority, as that buys you even more time to attack him every time he moves.  He also stops (successfully) using the breath attack when he's exhausted, although he'll still attempt it: that means free shots every time!  And of course pit traps will bring his head down to your level.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 09, 2010, 02:36:08 PM
That may be the Rathian you're thinking of, the Barroth doesn't have wings or a breath attack (it's the big swamp monster with the crown full of mud).
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 09, 2010, 02:36:28 PM
I think you're talking about Barioth, Noname2200. Barroth doesn't have wings, he's the mud dinosaur-like monster in the desert.
Barioth also isn't available offline.

It sucks when you accidentally drink a hot drink during the day because it causes damage to you.
I'm pretty sure that isn't true, as I've done that before. I'll have to check.
Title: Re: Monster Hunter Thwii
Post by: noname2200 on May 09, 2010, 02:41:33 PM
That may be the Rathian you're thinking of, the Barroth doesn't have wings or a breath attack (it's the big swamp monster with the crown full of mud).

I think you're talking about Barioth, Noname2200. Barroth doesn't have wings, he's the mud dinosaur-like monster in the desert.
Barioth also isn't available offline.

D'oh! You're right, it's Barioth I was thinking of (reading comprehension for the win!...?) Although you can fight Barioth offline: it's one of the five-star missions (A Bard's Tale).
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 09, 2010, 03:04:11 PM
Oh really? I guess I haven't gotten that far. I thought he was one of the online-only beasties.
Title: Re: Monster Hunter Thwii
Post by: Halbred on May 10, 2010, 03:23:47 PM
I spent 20 minutes catching Goldenfish last night. On the other hand, I WAS able to secure all of the Hunter's armor (for blades). Now I have a complete Chainmail and Hunter sets. At some point, I'll be able to go on actual HUNTS, right?
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on May 10, 2010, 03:29:28 PM
You have to finish the tutorial that lets you Bedazzle your armor.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 10, 2010, 03:58:56 PM
I didn't even bother getting a full set of anything until I got the Rhenoplos armor IIRC. Less farming and more going out and killing ****. Besides, you get new armors you can make from the parts of those monsters you kill. Maybe getting a full leather set could be useful since it gives gathering bonuses.
Title: Re: Monster Hunter Thwii
Post by: Halbred on May 10, 2010, 04:18:52 PM
Haven't bothered buying the leather armor. I figured "what's the point? I'll save up from farming crap and buy the better stuff." I didn't realize any of them had bonuses.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 10, 2010, 04:21:31 PM
The bonuses only count if they go above the threshold BTW, that's not very clear from the ingame talk until the blacksmith randomly mentions it. Also you can get more info on those bonuses by pointing at them with the Wiimote, often crucial for some of the more abbreviated ones.
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on May 10, 2010, 04:25:09 PM
The fact that the Wii Remote is still used despite "avoiding it" through the use of a PSNES2 controller makes me want to perform Lasik Eye Surgery with a spork.

What is this, Natal?
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 10, 2010, 04:44:44 PM
I spent 20 minutes catching Goldenfish last night. On the other hand, I WAS able to secure all of the Hunter's armor (for blades). Now I have a complete Chainmail and Hunter sets. At some point, I'll be able to go on actual HUNTS, right?
Have you not gotten hunt quests yet? I forget how long you have to play before you can, I think it was a bit long.
You could always go online if you want a hunt, all of the lvl 1 quests are available as soon as you get there. I completed the entirety of lvl 1 using the Hunter's Armour, so you should be fine. Just be sure to upgrade it when you get armour spheres.
Title: Re: Monster Hunter Thwii
Post by: rbtr on May 10, 2010, 04:50:24 PM
Haven't bothered buying the leather armor. I figured "what's the point? I'll save up from farming crap and buy the better stuff." I didn't realize any of them had bonuses.

The defense bonuses mean almost nill, since its SO MUCH BETTER to just dodge.  So the really useful part of the armors is the skill bonuses they give.  The leather armor gives you the gathering skill, which lets you gather faster, and gather more, so it's incredibly useful if you plan on going out into the field just to gather honey, or whatever.  You can flip what info they give you in the armor screens to see the bonunes, by pressing y.  You only get the skill if you have more than ten points, and some skills can go into the negatives, to where you'd get a bad skill if you went past -10.  Some skills can go all the way to 20, to where you get it for 10+, 15+, or 20.  And they get better the more points you have.  You may also notice that the armor has slots, you can make gems that let you give the armor skill points, so you can add to the skills it gives you, or even give yourself a skill that the armor doesn't offer.  You can also mix and match sets to get skills.

tl;dr don't buy armor for defense, because you shouldn't get hit anyways, buy armor for skills
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 10, 2010, 04:55:52 PM
The fact that the Wii Remote is still used despite "avoiding it" through the use of a PSNES2 controller makes me want to perform Lasik Eye Surgery with a spork.

Things like this make me wonder why they couldn't have kept the attachment that held the Wiimote to the CC. That could have helped out a bit because then you could point at the screen while using the other controller.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 10, 2010, 04:56:54 PM
Defense doesn't matter so much within each level of armour, but you certainly shouldn't keep your current level's armour once the next level is available. With upgrades, the max defense of each level's armour is nearly identical, so yes, as Rbtr said, pick a suit of armour for its skills.

Mistakes are made, I've never seen anyone beat a monster without getting hit. If you're using leather armour against, say, Uragaan, you're going to get wiped out in one hit.
Title: Re: Monster Hunter Thwii
Post by: rbtr on May 10, 2010, 05:00:07 PM
Well, yea, of course.  But when your in the one star quests you shouldnt really be concerned about 5rare armor sets.  As long as youre wearing the skin of a monster that's in your quest set you should be okay.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 10, 2010, 05:02:34 PM
I just choose a monster that looks interesting and go for that one's armor set. I got the full Jaggi outfit pretty fast and I'm about halfway to getting a complete Barroth set. I would be farther but I'm not quite able to take it out on my own it seems.

I'll be online in a bit if anyone cares to join me.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 10, 2010, 05:02:47 PM
Also, shield > roll. I laugh at all the hammer players who get smacked by attacks that are deflected by my shield. :D

Sure, I could hop on for a bit before dinner.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 10, 2010, 05:06:59 PM
I'll be on in about 20 minutes, Mop it up.
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on May 10, 2010, 05:08:25 PM
I am using the Hunter's armor, vambraces, helmet, pants along with a jaggi faulds for my clothing. I am fighting using a sword and shield and I am getting good at killing great jaggis. I am currently no match for lagicarus, but I can not wait to have him under my knife.
 
I am currently fighting a creature called Qurupeco and he is really tuff. I am going to upgrade my armor and weapons first before I try another assault against him.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 10, 2010, 05:13:56 PM
I find the sword and shield to be the worst weapon in the game. It has the lowest attack rating, loses sharpness quickly, and you're often left vulnerable after blocking an attack. Lances and hammers are the best weapons to deal with Qurupeco.
Title: Re: Monster Hunter Thwii
Post by: rbtr on May 10, 2010, 05:17:52 PM
You can stun with the sword and shield now, if you hit stuff in the face enough with the shield.  The biggest benefit to the sword and shield is its mobility, not its attack power.  Be sure to be aware of the monster's weakness though, and its a great weapon.  It's also great for multiplayer because of it's ability to stun, and the high elemental damage it does.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 10, 2010, 05:29:08 PM
I'm going online now. Wisdom 3, Gate 27, City 5 if anyone cares to join me.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 10, 2010, 05:30:19 PM
The hammer has better ability to stun, the lance has better defense, most weapons have better elemental/status damage, mobility is largely useless...

That's just what I think though, I guess it depends on one's play style. I enjoy using the knife, and switch between all weapons really, but I still think it is a poor weapon.
Title: Re: Monster Hunter Thwii
Post by: rbtr on May 10, 2010, 05:35:18 PM
I think its sort if the jack of all trades weapons,  Plus it has the highest attack rate.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 10, 2010, 07:40:07 PM
I want to try the switch axe but I never seem to find monster liquid.
Title: Re: Monster Hunter Thwii
Post by: that Baby guy on May 10, 2010, 08:24:11 PM
Bnahabras can leave it behind, so can Giggi.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 10, 2010, 08:30:44 PM
The Bnahabra is the flying bug right? How do you kill them so they don't explode? Is it random?
Title: Re: Monster Hunter Thwii
Post by: Toruresu on May 10, 2010, 08:33:19 PM
Alright. Some of you may already know, but I cannot connect online to this game. Nintendo has done all they can and Capcom just ignores me.

Quote
Hello Capcom!

I recently bought this awesome game and I noticed I can never connect online. I checked the Nintendo Support website, tried all the fixes they suggested and called them. They walked me through a bunch of different stuff and they even took control of my PC and did some router setups/settings themselves.

After about 2 hours, Nintendo Support had run out of options and straight up told me to check with you guys (Capcom) as they had done all they could. My Wii is in a static IP and I can connect to the internet easily, play Mario Kart Wii and CoD:MW Reflex both online games, the ports in my router are set by Nintendo themselves and its running in DMZ. Yet every time I try to connect, the connection stops at 85% and then gives me the error 11619.

What else can I do? How can you help me?

Thanks

That was posted on the Capcom Tech Support forums 3 days ago. The first and only reply I got, the person told me to go to the Nintendo Support website, meaning they didn't read my post.

So. Can ANYONE here help me with this? Any suggestions?
Title: Re: Monster Hunter Thwii
Post by: that Baby guy on May 10, 2010, 09:10:39 PM
The Bnahabra is the flying bug right? How do you kill them so they don't explode? Is it random?

Certain attacks have a chance not to, I believe, and that problem is also why I listed Giggi.  Altaroth also can drop Monster Fluid, too.

As far as problems online go, Mop it up has looked at it a little bit, and she's found something along the lines that suggests the servers have some sort of minor flaw that repeatedly blocks certain IP addresses.  Something like that.
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on May 10, 2010, 09:23:41 PM
return it for a different copy and see if it was just a faulty disc.

if that doesn't work, then call Capcom directly instead of posting on their website.

But before you do any of that, call Nintendo Customer Support or goto their support website
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 10, 2010, 09:33:11 PM
He has already done both called Nintendo and tried the support site and sent an email.

It isn't a problem on his end. All of his Internet devices work fine, and he can even pay other online Wii games with no issue. He isn't the only once experiencing the problem, quite a number of people haven't been able to connect since the game's launch. All of them get one of two error codes, 11613 or 11619. It is clearly a problem with Capcom's servers, I read about a technical explanation from someone who experimented with it and they said something about the firewall blocking certain ISPs or IP addresses with no real reason, or some such technical garbage that I don't understand. Bottom line is, there is an issue with the servers and Capcom won't admit it.
Title: Re: Monster Hunter Thwii
Post by: rbtr on May 10, 2010, 09:52:06 PM
The Bnahabra is the flying bug right? How do you kill them so they don't explode? Is it random?

If you use poison bombs they don't explode, or poison shots with the bowgun. 
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on May 10, 2010, 09:53:01 PM
There was an issue with RE spinoff shooters and Capcom won't admit it.
Title: Re: Monster Hunter Thwii
Post by: Toruresu on May 10, 2010, 10:11:35 PM
He has already done both called Nintendo and tried the support site and sent an email.

It isn't a problem on his end. All of his Internet devices work fine, and he can even pay other online Wii games with no issue. He isn't the only once experiencing the problem, quite a number of people haven't been able to connect since the game's launch. All of them get one of two error codes, 11613 or 11619. It is clearly a problem with Capcom's servers, I read about a technical explanation from someone who experimented with it and they said something about the firewall blocking certain ISPs or IP addresses with no real reason, or some such technical garbage that I don't understand. Bottom line is, there is an issue with the servers and Capcom won't admit it.

This.
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on May 10, 2010, 10:33:58 PM
He has already done both called Nintendo and tried the support site and sent an email.

It isn't a problem on his end. All of his Internet devices work fine, and he can even pay other online Wii games with no issue. He isn't the only once experiencing the problem, quite a number of people haven't been able to connect since the game's launch. All of them get one of two error codes, 11613 or 11619. It is clearly a problem with Capcom's servers, I read about a technical explanation from someone who experimented with it and they said something about the firewall blocking certain ISPs or IP addresses with no real reason, or some such technical garbage that I don't understand. Bottom line is, there is an issue with the servers and Capcom won't admit it.

Or maybe Capcom is very quietly trying to fix the issue behind the scenes and won't address it publicly until it has been identified and fixed.

Title: Re: Monster Hunter Thwii
Post by: Toruresu on May 10, 2010, 10:37:50 PM
Here's hoping that's it BnM. At the Capcom forums, users have identified the problem and even pointed out to Capcom how to fix it. It just seems like they won't say/do anything about it.
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on May 10, 2010, 11:08:59 PM
"hope" and "capcom" is like unknowingly throwing your money into a fraudulent investment scheme.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 11, 2010, 02:06:49 AM
I believe one advantage of sword and shield is that you can use items without holstering your weapon.

I want to try the switch axe but I never seem to find monster liquid.

Altaroths drop that if they're full (generally they drop stuff when they're full, wait for them to eat at a resource patch). Either go for a quest that has you hunt them or go free hunt so you get even more stuff after you're done.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 11, 2010, 04:27:26 AM
I've slayed a dozen giggi and no fluid. Hence my frustration. I got loads of it and got rid of it until I discovered a use for it and now I can't find any. I'll try the bugs and Altaroths.

Toruresu, is your Wii updated to the most current system update? I'd try and run the system update check and see what happens. I know it's supposed to force you to run it at the games boot up but maybe that failed for some reason and you need to do it manually. Only thing I got.

I'm going online shortly if anyone is game. I still haven't played with half of the people on here who have the game.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 11, 2010, 07:15:47 AM
Hm, the long sword seems to give pretty fast and powerful attacks. BTW, does anyone know if stunning a monster with your weapon's stun power (the electric shock stuff) lets you tranq them? It certainly looks the same as the effect of a shock trap.
Title: Re: Monster Hunter Thwii
Post by: Toruresu on May 11, 2010, 12:17:11 PM
My system is up to date. I believe the problem could be at Capcoms end.
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on May 11, 2010, 12:51:53 PM
Did you try trading in the disc for another copy? Maybe it's the game disc.

did you try calling Nintendo customer support or contacting Capcom?
I'm sure they could help you.
Title: Re: Monster Hunter Thwii
Post by: Toruresu on May 11, 2010, 01:04:45 PM
Did you read my post?

I spent over 2 hours with Nintendo Support, called Capcom and they pointed me to Nintendo Support. I posted at the Capcom Support website, no meaningful reply yet.

I haven't used a different disc. Could a disc problem cause this? I'll try with a different disc later today and I'll take my Wii to a friends house, to see if I can connect there. He uses the same ISP and router as me. He can play, I can't.
Title: Re: Monster Hunter Thwii
Post by: noname2200 on May 11, 2010, 01:20:04 PM
Hm, the long sword seems to give pretty fast and powerful attacks. BTW, does anyone know if stunning a monster with your weapon's stun power (the electric shock stuff) lets you tranq them? It certainly looks the same as the effect of a shock trap.

I tried it once: no luck. :-(
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 11, 2010, 05:01:33 PM
I believe one advantage of sword and shield is that you can use items without holstering your weapon.
That is incorrect, though it can be sheathed pretty quickly.

I've slayed a dozen giggi and no fluid. Hence my frustration. I got loads of it and got rid of it until I discovered a use for it and now I can't find any. I'll try the bugs and Altaroths.
This is why you should never get rid of things you don't think you need (unless maybe you have more than 99, then you can sell some). You never know when you might need the materials for something, as there are quite a few things that require some random stuff.

BTW, does anyone know if stunning a monster with your weapon's stun power (the electric shock stuff) lets you tranq them? It certainly looks the same as the effect of a shock trap.
No, paralysis is not the same as a shock trap.

I haven't used a different disc. Could a disc problem cause this?
I seriously doubt it, but this is Capcom so you never know.
Title: Re: Monster Hunter Thwii
Post by: Armak88 on May 11, 2010, 06:22:12 PM
I'm pretty sure you can use potions and the like without sheathing your sword and shield.
Title: Re: Monster Hunter Thwii
Post by: rbtr on May 11, 2010, 08:57:30 PM
You can, if you hold down block, and press the sheath button, you'll use the item instead.  Another good thing about the sword and shield!

I promise I have no vendetta against you, Mop it up!   ;D
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 11, 2010, 09:27:17 PM
You clearly do, but it is okay. Many members here don't like me.

The knife is a good starting weapon but it just can't keep up on higher-level quests. It is better to learn a more powerful weapon as all of them will prove much more useful if you can. There is a reason I haven't seen any high-rank players who use a knife.
Title: Re: Monster Hunter Thwii
Post by: noname2200 on May 11, 2010, 10:22:44 PM

The knife is a good starting weapon but it just can't keep up on higher-level quests. It is better to learn a more powerful weapon as all of them will prove much more useful if you can. There is a reason I haven't seen any high-rank players who use a knife.

I've seen a handful on my friend's ID (he's waaaaaaaaaay ahead of me  :'( ).  From the single-player mode, I get the impression that the sword will work just as well as any other weapon, if it fits the player's style.  The problem is that its short range makes it unsuitable for most people, who don't know when to commit and when to dodge.  And of course the status effects require the player to consistently target the same area in rapid fashion.  It's not for me, but it gets the job done.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 11, 2010, 10:35:34 PM
So you can use items with weapons out, but it only works with the swords? :P
Title: Re: Monster Hunter Thwii
Post by: noname2200 on May 11, 2010, 10:44:03 PM
So you can use items with weapons out, but it only works with the swords? :P:

Correct.  I guess it's an attempt to beef up the sword-and-shield without unbalancing the set.  In light of how quickly you can sheathe most weapons though, it's not much of a bonus.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 12, 2010, 02:28:57 AM
I think it is, in the heat of the battle sheathing can cost precious moments that can decide on life or death (especially when it's about antidotes).

What I really hate is when the big monsters go behind load screen barriers so if I follow them I end up in the wrong area.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 12, 2010, 04:16:04 AM
I think it is, in the heat of the battle sheathing can cost precious moments that can decide on life or death (especially when it's about antidotes).

This drives me bonkers.

As Pro described before the moments when you 'enjoy' your potions can be your last ones alive. I've died during sheathing, during potion consumption and during those seconds where your guard does not raise because you have to draw your weapon before blocking. :P
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 12, 2010, 05:17:15 AM
I usually drop mega potions so getting hit during consumption rarely does more damage than the potion healed but it's still extremely annoying.

I'm trying to complete the Barroth armor to get some decent electricity protection for the fight against Lagiacrus but the only component I need now is 5x mud. That seems like it'll be hell to get. Barroth is so annoying to fight because he moves around so much (aimed for his tail? Sorry, he turned around so you hit his head and while you're recoiling he head-charges you for massive damage! Better luck next time!) even though I can now kill him regularly without any deaths.

BTW, useful crafting chain:

Bitterbug + Honey -> Catalyst + Dragonvenom Mushroom -> Vaccine + Kelbi Horn -> Ancient Potion (restores all health and boosts health and energy capacity to 150).
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 12, 2010, 06:28:12 AM
I got my mud from the  post-quest Barroth items while trying to get the armor. They might be sub-quest bonuses though.

That's a handy combo. Other than the kelbi horns all of that can be cultivated at the farm. I never seem to get horns anymore. I used to stun the kelbi and always get the horn but not anymore. I should maybe go back and try to attack them with my old weapons and see if that allows them to be stunned because it seems a stun guarantees a horn.

I found one for a 'healing horn' that heals all of the allies in the same zone as you. It takes a while to play though so I only do it when everyone really needs help and I can slip away from the fight for a moment.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 12, 2010, 07:27:24 AM
I got a healing horn and antidote horn, not sure what the recipes were but the game probably logged them. If in doubt just buy some hunting horns and see what you can combine them with, rate boosters might be advisable since it has 65% success with fairly expensive ingredients.

The mud drops seems to depend on how often you knock the mud off, I had runs where I got no mud at all and in the last run I did I got 6 mud all at once(so now my armor is complete and I won't touch that annoying monster again).
Title: Re: Monster Hunter Thwii
Post by: Caliban on May 12, 2010, 12:04:31 PM
Bitterbug + Honey -> Catalyst + Dragonvenom Mushroom -> Vaccine + Kelbi Horn -> Ancient Potion

Here (North America) we have the Dragon Toadstool, and Immunizer instead of the Dragonvenom Mushroom, and Vaccine respectively.
Title: Re: Monster Hunter Thwii
Post by: noname2200 on May 12, 2010, 02:32:47 PM
I think it is, in the heat of the battle sheathing can cost precious moments that can decide on life or death (especially when it's about antidotes).

What I really hate is when the big monsters go behind load screen barriers so if I follow them I end up in the wrong area.

Never ever* sheathe your weapon when the boss is in your vicinity, even if you're on your last health point.  Wait for the monster's next set of attacks to go past you, THEN sheath, THEN dodge the next set of attacks (unless the boss is distracted/panting), THEN head for the hills/heal.  I rarely heal in the same zone that the boss is in unless it's on the other side of the map AND it's distracted, or it just finished an attack.

The extra quarter-second may help a bit, but you shouldn't be healing in a situation where that sparse amount of time makes any difference.  The only weapons where the extra time may matter are the lance and switch-axe, which take a day and a half to put away, but the lance's shield and blocking techniques should buy you safety anyways.

*Exception if you're poisoned/on fire, but at that point you're pretty screwed anyways.


I'm  trying to complete the Barroth armor to get some decent electricity  protection for the fight against Lagiacrus but the only component I  need now is 5x mud. That seems like it'll be hell to get. Barroth is so  annoying to fight because he moves around so much (aimed for his tail?  Sorry, he turned around so you hit his head and while you're recoiling  he head-charges you for massive damage! Better luck next time!) even  though I can now kill him regularly without any deaths.

Your odds increase greatly if you knock the mud off his flank, though it's not guaranteed even then.  Also, don't aim for his tail!  His right flank (your left if you're facing him) is his vulnerable spot.  If you insist on cutting off the tail, get on his right flank, aim for his feet, and knock him down, THEN take out the tail while he's down.
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on May 12, 2010, 02:51:18 PM
Slow animations and shitty collision are in the name of strategy, right?
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 12, 2010, 04:52:51 PM
Being on fire doesn't warrant sheathing either, dodge three times and the fire state goes away. No idea how to deal with poison though, using an antidote is too damn slow to be worth it, is there some way to preemptively defeat poison like those elemental defense berries you can use for elemental damage?

I hate how all the later capture missions throw a second large monster at you.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 13, 2010, 07:28:29 AM
Oh man, I just tried online and found out that you need to grind a rank there to access higher level quests and that your singleplayer progress counts nada for that. I'm back to hunting Great Jaggis until I can get that arbitrary number high enough... That was a ridiculous battle, three people with mid-game gear hunting one Great Jaggi.
Title: Re: Monster Hunter Thwii
Post by: rbtr on May 13, 2010, 10:56:36 AM
Yea, it's funny when a new guy starts up in a group, and you help him grind his way up to fight bigger monsters.  It's actually a nice feeling though, to decimate the monsters that gave you so much trouble.  It's also nice, because when they throw additional big monsters in, they aren't an issue.  "OH NO! The quropeco called the GREAT JAGGI" what will we do!!!!"

If the secondary monsters give you trouble you can throw a dung bomb at them.  Although occasionally they fight each other.  The free hunt bonuses are pretty nice sometimes, so If you can they are worth taking out.
Title: Re: Monster Hunter Thwii
Post by: Halbred on May 13, 2010, 01:00:17 PM
I'm finally getting somewhere. I think I finished the last 1 Star quest last night. Killed a bunch of semiaquatic sea serpents. Not the gentle kind, the evil kind. They looked like miniature Lagiacruses? It was cool.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 13, 2010, 02:18:49 PM
I'm finally getting somewhere. I think I finished the last 1 Star quest last night. Killed a bunch of semiaquatic sea serpents. Not the gentle kind, the evil kind. They looked like miniature Lagiacruses? It was cool.

Those were Ludroths.

I enjoy when other monsters join in. Though on one where you had to kill Rinopolouses I killed one Jaggi but the second one killed the last monster I was hunting and I didn't have enough time to kill it as well. Came close but no second free hunt bonus for me.
Title: Re: Monster Hunter Thwii
Post by: greybrick on May 13, 2010, 04:22:27 PM
I'm finally getting somewhere. I think I finished the last 1 Star quest last night. Killed a bunch of semiaquatic sea serpents. Not the gentle kind, the evil kind. They looked like miniature Lagiacruses? It was cool.

Just finished that quest this morning, and I plan on playing more once I get back from my midterm exam.

Is there some sort of organized NWR Monster Hunter Tri group?

If so, count me in.

Added:
God I feel dumb.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 13, 2010, 05:48:37 PM
From the single-player mode, I get the impression that the sword will work just as well as any other weapon, if it fits the player's style.
That's a good point. In single-player, its balanced statistics would be more helpful since there aren't other players to distract the monsters.

I think it is, in the heat of the battle sheathing can cost precious moments that can decide on life or death (especially when it's about antidotes).
I find that most support items are largely useless because of the time it takes to sheath weapons and get around to using them. Things like bombs and throwing weapons would be much more useful if they could be combined with regular attacks. As it is, they simply are not worth it.

I found one for a 'healing horn' that heals all of the allies in the same zone as you. It takes a while to play though so I only do it when everyone really needs help and I can slip away from the fight for a moment.
Horns are clunky. There are better support healing ways out there if you really want to fill that role. Lifepowder is the equivalent of a mega potion for all members. With the Wide-Range skill, you can heal all party members when you use a potion (only a regular potion).

is there some way to preemptively defeat poison like those elemental defense berries you can use for elemental damage?
I don't know if there are any items (not that I have found at least), but there is a skill that prevents being poisoned.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 13, 2010, 06:04:22 PM
I've beat the Lagiacrus a few times (IIRC one kill, a few captures) to get armor, I've crafted the three parts I've been offered but it doesn't even list the Lagiacrus helmet and hip armor. I've seen Lagiacrus horns listed in a weapon recipe but I haven't seen those yet, how do you get them?
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 13, 2010, 06:09:13 PM
You have to destroy Lagiacrus's horn during the fight. If you manage to do that, you have a pretty good chance of getting one in your quest rewards.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 14, 2010, 02:48:57 AM
How far along were you when you beat Lagiacrus? I've tried once and failed and am considering another go now that I have all the Barroth armor and Rampart lance.
Title: Re: Monster Hunter Thwii
Post by: that Baby guy on May 14, 2010, 03:02:35 AM
I don't like Lagiacrus, he cheats.  Everything underwater cheats most of the time.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 14, 2010, 03:05:46 AM
You can't just wait until that quest becomes available? It isn't like you won't have plenty of time to beat him 20 times over.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 14, 2010, 03:44:23 AM
How far along were you when you beat Lagiacrus? I've tried once and failed and am considering another go now that I have all the Barroth armor and Rampart lance.

I had full Barroth armor (upgraded to level 4) and used the long sword (only one was available by that time). The Lagiacrus-based switch ax seems to work too, my attempt with the light crystal switch ax seemed less effective (lower kinetic damage, faster blunting even though the attack element matches the target's so it probably doesn't do damage with that and it leads to big electric discharges occasionally). Lots of mega potions, an ancient potion and capture gear (saves a bit of fighting, I had a try fail because I was out of potions when the Lagi went to sleep, capture gear would have saved the day). Keep in mind that shock traps work underwater too.

Is the Lagiacrus horn on his head or those things on his back? Do I need a blunt weapon or is an edged one fine?
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 14, 2010, 04:49:24 AM
The one on its head. Any weapon except the bowgun can break it, but the hammer works best.
Title: Re: Monster Hunter Thwii
Post by: noname2200 on May 14, 2010, 12:28:04 PM
Being on fire doesn't warrant sheathing either, dodge three times and the fire state goes away.

Good point.  It doesn't work with the lance (you hop, not roll), but for the other weapons that really just leaves poison.  I guess you can get that poison-resistant skill...

I'm  finally getting somewhere. I think I finished the last 1 Star quest  last night. Killed a bunch of semiaquatic sea serpents. Not the gentle  kind, the evil kind. They looked like miniature Lagiacruses? It was  cool.

Congrats!  Five hours later, you're finally ALMOST done with the tutorial sections!  :D
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 14, 2010, 02:17:28 PM
Man, getting those fucking Lagiacrus horns is frustrating me, I've had several attempts in a row fail for various reasons (including one where I simply didn't get the damn thing in the post-mission pool despite smashing the head). I really need that final horn to complete the armor, otherwise I don't get any ability bonuses and it's the only reachable 20 def (base, upgrades to 30) armor for me.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 14, 2010, 06:46:06 PM
Try finding a Lagiacrus room online, there are usually other people out there searching for such items and you'll have an easier time breaking the horn with four of you.
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on May 14, 2010, 11:32:50 PM
Try finding a Lagiacrus room online, there are usually other people out there searching for such items and you'll have an easier time breaking the horn with four of you.

I fought Lagiacrus online with four other people and he chewed us up and spit out the seeds, literally. We fought him in a flooded colliseum and he was very difficult. I have found the leviathans have a better advantage against you in the water than on land. Even the Ludroth can be handful in the water, but relatively wimpy on land.
Title: Re: Monster Hunter Thwii
Post by: Caliban on May 15, 2010, 12:18:06 AM
I have found the leviathans have a better advantage against you in the water than on land. Even the Ludroth can be handful in the water, but relatively wimpy on land.

The Ludroths are easy on land, but not the Royal variation. The Royal Ludroth is an easy target under water.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 15, 2010, 03:02:23 AM
I think on land the intensity is higher, both he and you will land more hits. Under water it's easier to dodge but harder to hit.

Anyway, I'm still hunter rank 1 so online is not an option.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 15, 2010, 05:03:48 AM
Sure it is! Do the mushroom picking mission ;)
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 15, 2010, 06:23:23 AM
Wait, there's a Lagiacrus in a mushroom picking mission? Aren't mushrooms fairly far away from the sea?


EDIT: Heh, I decided to do it a bit differently. Took the one star mission where the Lagi appears, since the horn is an injury drop it's not necessary to kill the Lagi and quitting with sidequests isn't easy on the actual Lagi missions but the one star mission is easy to fulfill, just bash the Lagi's head in, deliver the mission and bam, Lagiacrus horn.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 15, 2010, 08:03:14 AM
Ah, you meant for Lagi. Totally misunderstood what you were saying.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 15, 2010, 09:02:11 AM
Well, I got the Lagiacrus armor now and all I can say is that halving the blunting rate is EXTREMELY useful. Allows me to fight much longer without needing to worry about sharpening the weapon, I haven't had it blunt since I got that armor (I do resharpen my weapon when the target flees but never had to flee myself).
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 15, 2010, 12:37:15 PM
I'm crazy and I'll just wait for a long enough gap with it's attack pattern and sharpen my weapon in the same zone.

~To eat my words, I ran like a little girl whenever my lance dulled on my first Lagiacrus quest just now. I was going to do it and just had this bad feeling and ran. A lot. LOL
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 15, 2010, 06:50:41 PM
I have to keep my weapon at least in the green so it doesn't bounce off the monsters if it hits their more armoured parts.

I actually thought Lagiacrus was one of the easier monsters in the game, I didn't have much trouble defeating it the first time and now it's a breeze. The main reason for this is that it is basically Royal Ludroth 2.0, it has a lot of the same attacks and movement patterns.

The most annoying monster is Rathalos easily. He flies way to much, and has a few cheap attacks, making for a long and tedious battle.
Title: Re: Monster Hunter Thwii
Post by: that Baby guy on May 15, 2010, 07:41:55 PM
Someone forgot about Diablos.  I'd rank those in the top two of all the ones we've played so far.  There's probably four left for me, IIRC.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 15, 2010, 08:05:36 PM
I could never forget Diablos. While quite annoying, I don't feel he is as exasperating as Rathalos. There are more opportunities to hit him, and he's a little more predictable. I do need a shield for him though, because he's too fast for dodging to work well.
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on May 15, 2010, 09:13:40 PM
I could never forget Diablos. While quite annoying, I don't feel he is as exasperating as Rathalos. There are more opportunities to hit him, and he's a little more predictable. I do need a shield for him though, because he's too fast for dodging to work well.

I hate Qurupeco because of his armour platining. I am actually stuck on this one, but I am slowly raising my armor's defense and gathering items to use on the hunt. Basically I an preparing a better/stronger assault against him the next time I fave him in battle. I know that if I am having this much trouble against him I may not stand a chance against the more powerful hunts later in the game.
Title: Re: Monster Hunter Thwii
Post by: Armak88 on May 15, 2010, 11:23:41 PM
I dominated lagiacrus in both urgent missions, then had my ass handed to me in the capture mission. I think that he is a lot harder in the flooded forest because of the small areas you have to fight in. Also, I think I got cocky, I spent a lot of time preparing for the lagiacrus mission, and went in with a good amount of respect for the monster and was well prepared. When I faced him again later, I think I took him for granted because I had beaten him already. But he did seem more aggressive, so I'm not sure. I'm loving my armor right now though. I have Ingot, with +35 lightning resistance and immunity to poison. It's essentially perfect for fighting anything that is not in the volcano.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 16, 2010, 03:43:52 AM
I felt the capture mission's smaller areas actually made it easier because he didn't have enough maneuverability to dodge around me (not sure if I actually beat it yet, I got pretty burned out on Lagi fights and once messed up by killing him after my trapping attempt failed because a Ludroth blocked my tranq balls).

Of the ones I fought I hated Rathian the most because of the quick spin-to-flight attack, not only because it's pretty damaging but because it poisons.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 16, 2010, 04:30:00 PM
Fighting any aquatic monster is easier in the Flooded Forest than anywhere else. Having less space means the monster will do less rush attacks and spend less time out of reach.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 16, 2010, 05:31:38 PM
So how's this for frustrating. I'm online and decide to finally beat that 1 star fishing quest while I wait to see if anyone else shows up. I go in and start fishing up a storm. Part way through a Royal Ludroth wanders into my sights. I instantly chase after it excitedly and fight it. I chase that around and defeat it after a while (the bugger kept running off after a few hits). As I'm running back to base to deliver the fish I run out of time...steps away from the red chest!  :@
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 17, 2010, 05:53:54 PM
Does anyone know what "sa" might mean? It is another word that is censored.
Title: Re: Monster Hunter Thwii
Post by: Halbred on May 17, 2010, 05:57:04 PM
Sheesh, how much HP does the Great Jaggi have? I fought it for like fifteen minutes and it never died. It wandered away a few times, and went to sleep once, but...sheesh. It never actually died. Whenever I tried to sharpen my blade or eat an herb, its cronies tore me to shreds. Tips?
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on May 17, 2010, 05:58:18 PM
Should've played the demo?
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 17, 2010, 06:02:47 PM
Every monster in the game takes a while to kill, especially if it's your first time fighting them. You better be prepared for the long haul. If it went to sleep, that means it was weak and out of stamina (sleeping recovers stamina, making it faster and more aggressive once more). What weapon are you using? Great Jaggi has the least health of all monsters.
Title: Re: Monster Hunter Thwii
Post by: Halbred on May 17, 2010, 07:01:17 PM
I know. I suck so bad.

I'm using my Knife + Shield (don't know what it's called). I've upgraded all my Hunter gear at least one level, though most two levels. I recently upgraded my weapons with Jaggi stuff and Earth Crystals. The damage is like 126 now...? It also doesn't need to be sharpened as often.

I feel like I can take the Great Jaggi by itself, but his buddies just keep interrupting.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 17, 2010, 07:08:15 PM
Everything takes awhile with the knife because it is the weakest weapon.

Some fast tips:
-Don't bother fighting the small jaggis because he'll just call in more. I know they're annoying, but you'll have to just dodge them.
-Be sure to find a good balance of attacking and defending. You've got a shield, use it! Sometimes you have to focus on only defending, unless you want to get trashed.
-Bring 10 potions (and mega potions if you can make them).
-Bring/cook well-done steaks, and keep your stamina at 150 (a full bar). You'll need it for blocking/rolling.
-If you need to use more than one item in a row, don't be afraid to run out of the area.
Title: Re: Monster Hunter Thwii
Post by: Halbred on May 17, 2010, 07:15:03 PM
Oh, he won't regain health or something if I leave? If that's the case, I think I've got this! Thanks, Mop!
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 17, 2010, 08:06:21 PM
That's correct. As far as I'm aware, there is no way for monsters to regain health. Sleeping regains stamina, but not health.

Also, you could run to the bed at base camp if you're nearby, it's a good way to regain health if you don't want to use all your potions... or if you've run out!
Title: Re: Monster Hunter Thwii
Post by: that Baby guy on May 17, 2010, 08:16:43 PM
I've read sleeping can refill health and I've read it only refills stamina.  If it can refill health, it doesn't refill very much, so there's very little to worry about.

Not to mention, monsters only go to sleep when they're near death, and it gives a free hit.  Eating definitely only refills stamina.  Leave any time you need to use an item and you'll be fine.
Title: Re: Monster Hunter Thwii
Post by: noname2200 on May 17, 2010, 09:09:48 PM
That's correct. As far as I'm aware, there is no way for monsters to regain health. Sleeping regains stamina, but not health.

I know that's the common consensus, and I'm 99% sure it's true, but I've thrice had monsters limp away during capture missions, only to be too strong for capture when I get back to them 15 minutes or so later. 
Title: Re: Monster Hunter Thwii
Post by: that Baby guy on May 17, 2010, 09:47:33 PM
Get back to them 15 minutes later?  What do you go and do for 15 minutes?
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 17, 2010, 10:15:21 PM
Then it might be possible for monsters to regain health if you let them sleep fully and wake up without being disturbed.
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on May 18, 2010, 12:45:22 AM
GameStop really fucked up by not giving the demos away for free, didn't they.

Leave it to Capcom to have the wisdom to reach out to the mainstream via a specialty game shop.
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on May 18, 2010, 02:05:21 AM
Best Buy and/or Walmart would've been the much wiser choice.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 18, 2010, 04:23:30 AM
Mega Potions aren't exactly difficult to make, drop some honey on a potion and there you go. Honey spawns like crazy in the Moga forest areas 2 and 3 so there should be no reason to be unable to get some.

Sheesh, how much HP does the Great Jaggi have? I fought it for like fifteen minutes and it never died. It wandered away a few times, and went to sleep once, but...sheesh. It never actually died. Whenever I tried to sharpen my blade or eat an herb, its cronies tore me to shreds. Tips?

Use a stronger weapon though fifteen minutes isn't terribly long. I had the 50 minute timer run out against Royal Ludroth using the bowgun (of course it goes much faster with a large melee weapon). Some weapons got sweeping attacks that make dealing with the minions fairly easy (loading a bowgun with shotgun ammo will usually tear minions to shreds).
Title: Re: Monster Hunter Thwii
Post by: noname2200 on May 18, 2010, 12:40:04 PM
Get back to them 15 minutes later?  What do you go and do for 15 minutes?

Free hunt, on the theory that I have 30 minutes left to finish the mission, and another baddie to kill.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 18, 2010, 09:49:42 PM
Is there another monster to free hunt on the Great Jaggi missions or was the Jaggi the 'free hunt' target?
Title: Re: Monster Hunter Thwii
Post by: noname2200 on May 19, 2010, 01:26:48 PM
Is there another monster to free hunt on the Great Jaggi missions or was the Jaggi the 'free hunt' target?

One of them had the Jaggi as the free hunt target, while I believe the other two were Royal Ludroths.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 19, 2010, 03:11:04 PM
The Great Jaggi is common in early unstable missions so free hunting it can happen a lot.

I'm not terribly motivated to go up against Barioth, Rathalos or Diablos (hm, all ..a..os) so I've been hunting some stuff in the forest in the hope of getting rare trade goods to get those things the Argosy is selling.
Title: Re: Monster Hunter Thwii
Post by: MANTI5 on May 19, 2010, 06:40:10 PM
Rathalos isn't so bad, just flys a bunch. It's attacks are fairly easy to avoid, the most annoying being the instant dizzy lunge. Barioth so far is my biggest pain because of his quick, angular, pouncing.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 19, 2010, 08:32:00 PM
Rathalos isn't all that difficult after you study his attacks and learn his patterns (like all monsters in the game. Knowledge is power!), but boy, is he annoying, because the fight just takes so long. He spends far too much time flying, making it pretty much unable to attack him. Be prepared for the long haul, especially if it's single-player you're facing him in.

MANTI5, your name sounds familiar. Have I seen you in Animal Crossing?
Title: Re: Monster Hunter Thwii
Post by: MANTI5 on May 19, 2010, 08:47:46 PM
Rathalos isn't all that difficult after you study his attacks and learn his patterns (like all monsters in the game. Knowledge is power!), but boy, is he annoying, because the fight just takes so long. He spends far too much time flying, making it pretty much unable to attack him. Be prepared for the long haul, especially if it's single-player you're facing him in.

MANTI5, your name sounds familiar. Have I seen you in Animal Crossing?
Yep, that's me. The flying is annoying but if you use the longer weapons you can bring him back down, or if you can aim bounce bombs they help too.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 20, 2010, 04:48:46 AM
See! All the old AC gang is coming out to this game slowly. It's the new AC, with uber swords and dragons!  ;D

So does unstable meant that there are free hunt monsters about? I always assumed it had to do with the weather or something.
Title: Re: Monster Hunter Thwii
Post by: that Baby guy on May 20, 2010, 05:39:42 AM
Yeah, it means other monsters could show up.  Each quest has a set group of possible unstable monsters.
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on May 20, 2010, 01:30:00 PM
How is the WiiSpeak in this game?

horribly distant and muffled?
Title: Re: Monster Hunter Thwii
Post by: Sundoulos on May 20, 2010, 01:52:32 PM
Yes.  You can hear what people are saying, but it does sound muffled.  A number of us have Wii Speak, but we normally type out messages on USB keyboards instead.
Title: Re: Monster Hunter Thwii
Post by: noname2200 on May 20, 2010, 01:53:17 PM
How is the WiiSpeak in this game?

horribly distant and muffled?

It's not too bad, but it's not great either.  Think of it as talking through a cell phone which has AT&T as the carrier.
Title: Re: Monster Hunter Thwii
Post by: BlackNMild2k1 on May 20, 2010, 02:30:47 PM
Question: If I get a 4 way USB splitter to hook up all thise EUB things to the Wii, will it still recognize them all?

we have the WiiSpeak, which is currently unplugged
the Motion Camera, which is plugged in
a mic, which is plugged in
and 2 more mics on the way

The Wii only has 2 USB ports and the singing game supports at least 2 mics so I need at least 4 plugs. has any one tried that?

and if I want to hook up a wireless keyboard, I'm gonna need another usb port, so make that 5 ports needed. I have a 4 way splitter which would leave me with 5 usable ports. is it do able?
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 20, 2010, 03:57:24 PM
Rock Band for Wii came with a USB splitter dongle. So it works with the instruments. If you'd like I could try and borrow the dongle from my co-worker that owns it and try to see if everything connects fine.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 20, 2010, 10:20:27 PM
I'd say the Wii Speak quality is slightly better than The Conduit, but still bad overall. It doesn't have the terrible echo that is usually present in The Conduit, but the sound quality is a bit poor and it does get cut out sometimes. To be fair though, part of my problem understanding voices over the thing is that I'm partially deaf in one ear.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 21, 2010, 03:14:09 AM
You seem to understand me well enough. Or is that more because you're used to me and better understand what I'm trying to say?
Title: Re: Monster Hunter Thwii
Post by: GoldenPhoenix on May 21, 2010, 03:32:51 AM
You seem to understand me well enough. Or is that more because you're used to me and better understand what I'm trying to say?

Well you two have such a bond that even Wiispeak can't separate you two knowing each other's very thoughts.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 21, 2010, 03:34:55 AM
Proof that extended AC play lead to deep telepathic bonds. And people think the Vitality sensor is the craziest new peripheral on the Wii.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 21, 2010, 05:01:01 AM
I've always been good at guessing. As long as I hear some key words I can usually respond well enough.
Title: Re: Monster Hunter Thwii
Post by: GoldenPhoenix on May 23, 2010, 08:32:57 PM
So I have that $20 promotional credit from Amazon, I'm torn between Monster Hunt Tri and Red Dead Redemption. Any suggestions?
Title: Re: Monster Hunter Thwii
Post by: Caliban on May 23, 2010, 09:17:16 PM
Ooh, tough choice indeed.
Title: Re: Monster Hunter Thwii
Post by: NWR_insanolord on May 23, 2010, 10:11:30 PM
I'd go with Monster Hunter, since it's so focused on the online multiplayer and you don't know how long that community is going to be there. You can pick up Red Dead Redemption down the road and not lose nearly as much of the experience.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 24, 2010, 12:20:59 AM
You should get Tri so we can play with you. A lot of people are playing right now so like Insanolord said, now is the best time to join in.

Are you thinking of getting the game, Inasno?
Title: Re: Monster Hunter Thwii
Post by: NWR_insanolord on May 24, 2010, 01:05:51 AM
Actually, I preordered it with my Galaxy 2 gift card and have had it since it came out; I was just too busy with the end of the school year to play it. I need to get on that now that the term's over.
Title: Re: Monster Hunter Thwii
Post by: GoldenPhoenix on May 24, 2010, 01:11:35 AM
OK ordered Monster Hunt 3!
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 24, 2010, 03:21:02 PM
Yay! Two new awesome people to play with! ;D

Schools almost done for me so hopefully that will clear up a lot of my schedule.
Title: Re: Monster Hunter Thwii
Post by: Sundoulos on May 24, 2010, 04:02:36 PM
Anyone know how to get a blue kelbi horn?  It's a requirement for a weapon upgrade, but apparently it's different from a regular kelbi horn... :/
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 24, 2010, 04:10:39 PM
There is a bigger then usual Kelbi with huge horns that you sometimes run into. Those have Blue Kelbi Horns.

Also, really large Apatomos produce Super Dung.
Title: Re: Monster Hunter Thwii
Post by: noname2200 on May 24, 2010, 04:12:47 PM
Anyone know how to get a blue kelbi horn?  It's a requirement for a weapon upgrade, but apparently it's different from a regular kelbi horn... :/

Like Stratos said, but make sure to knock them out rather than kill them, or your chances of getting it are fairly low.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 24, 2010, 04:19:30 PM
I almost mentioned that, but I assumed he already knew to get them that way. Though I played many hours into the game and killed dozens of Kelbi before I figured that out about them so I shouldn't assume.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 24, 2010, 05:33:24 PM
Only hammers and the shield of the knife can stun Kelbi.

Also, really large Apatomos produce Super Dung.
They are call Aptonoth. The large ones can be carved three times, that's how you can tell which it is. The item will be rewarded from the Chief's Son, so you can only get them in single player by venturing into the woods when not on a quest.

OK ordered Monster Hunt 3!
Good choice, you won't regret it. It's sure to keep you busy for a long time to come.
Title: Re: Monster Hunter Thwii
Post by: Halbred on May 24, 2010, 07:36:39 PM
I finally killed the Great Jaggi and got a weapon upgrade for the trouble! Yay!
Title: Re: Monster Hunter Thwii
Post by: Sundoulos on May 24, 2010, 09:31:45 PM
Only hammers and the shield of the knife can stun Kelbi.

The shield of the lance can as well, but it's far more cumbersome to control.
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on May 24, 2010, 09:33:32 PM
I finally killed the Great Jaggi and got a weapon upgrade for the trouble! Yay!

There are much tougher enemies on the way after the Great Jaggi. I am at the point where I can kill a Great Jaggi with very little effort and I actually play chicken with him when he tries to charge into me with his tail and body. Qurupeco is giving me a hard time though and I need a way to kill him with the sword and shield.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 24, 2010, 10:10:14 PM
Only hammers and the shield of the knife can stun Kelbi.

The shield of the lance can as well, but it's far more cumbersome to control.
That's true, I always forget about that little maneuver!
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 25, 2010, 03:04:56 AM
There are much tougher enemies on the way after the Great Jaggi. I am at the point where I can kill a Great Jaggi with very little effort and I actually play chicken with him when he tries to charge into me with his tail and body. Qurupeco is giving me a hard time though and I need a way to kill him with the sword and shield.

Sword and shield are simply way too low in the DPS department, I tried hunting Gigginox with one and ran out of time. I don't really remember what I used on Qurupeco, I think I was still running with bowguns back then. Remember you can build Rhenoplos armor once you have access to the desert area (or did that need Pelagicite? I forget), it's a pretty good set for how easy it is to get (you get the king crests by injuring the head of a Great Jaggi on a quest).
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 25, 2010, 03:28:11 AM
The Rhenoplos armour does use pelagicite.

Also, King Crest = King's Frill in North America.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 25, 2010, 04:03:21 AM
Why must you use the Sword/Shield combo, Kytim? Try a different weapon out when you are having trouble. I used to only play lance but I've branched out now and find I'm better able to perform on certain quests when I switch it up. It takes a little getting used to but some weapons just work better against certain monsters.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 25, 2010, 06:40:20 AM
The Rhenoplos armour does use pelagicite.

Oh well, guess you can only make three pieces of it then, no abilities but at least good impact protection.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 25, 2010, 07:36:52 PM
The lance would be a good weapon to try if you've been using the knife. It's got a shield too, so the play style isn't all that different in essence.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on May 25, 2010, 09:19:45 PM
Well I came across this today.
http://capcom-unity.com/snow_infernus/blog/2010/05/25/fun_with_monster_hunter_tri_-_Devil_of_the_hill

The requirements are pretty steep but it is a new way to play the game.
Title: Re: Monster Hunter Thwii
Post by: noname2200 on May 25, 2010, 09:45:05 PM
The lance would be a good weapon to try if you've been using the knife. It's got a shield too, so the play style isn't all that different in essence.

I dunno, they strike me as being pretty divergent; the Sword and Shield is about quickly darting in and doing a fast combo, and quickly getting out of range. The shield is a fail-safe (since a lot of attacks breach the shield).  I actually think the Longsword player would be most comfortable using the Sword and Shield.

The Lance on the other hand is more conducive to making your own opening in the monster's defenses, nailing a body part, and then bracing for the counter-attack.  All the other weapons are about keeping distant from the monster's attacks, while the lance generally works best when the monster's always close by and prime for the counter.  The lance is also trickier than most weapons because it changes how you move about most efficiently, especially when it comes to closing modest distances and in cancelling the (massive) cooldown its attacks have.

Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 25, 2010, 09:51:43 PM
I guess it's all about play style. For me, the knife is the closest other weapon to the lance. The Longsword seems similar to the hammer to me.
Title: Re: Monster Hunter Thwii
Post by: noname2200 on May 25, 2010, 09:56:35 PM
I can see that.  Mind you, it may be because I suck equally with both!
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 25, 2010, 10:15:46 PM
Which weapon do you use most often?
Title: Re: Monster Hunter Thwii
Post by: NinGurl69 *huggles on May 25, 2010, 10:23:57 PM
Use the Cheap Hoe.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 25, 2010, 10:51:23 PM
The longsword primarily has slow attacks until you get that combo meter powered up so it is nothing like the S+S.

Lance is too slow be be a comfortable transition for S+S players but I see where the similarities lay.
Title: Re: Monster Hunter Thwii
Post by: GoldenPhoenix on May 25, 2010, 10:53:56 PM
SO I got Monster Hunter Tri AND Galaxy 2 today, so torn.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 25, 2010, 10:55:54 PM
You should join us tonight with Tri since it IS the official day we meet up to play so a lot of us are on. Plus I won't get Galaxy until later this week in the mail...and it makes me sad...  :'( ;)
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 25, 2010, 10:57:58 PM
Can you play online without having to play any single player first?
Title: Re: Monster Hunter Thwii
Post by: that Baby guy on May 25, 2010, 11:00:27 PM
You make your character, save, and can go straight online, I believe.
Title: Re: Monster Hunter Thwii
Post by: GoldenPhoenix on May 25, 2010, 11:47:50 PM
WHo said this game has average visuals? I think it looks great, very impressed so far! BTW how do I go online? is it the arena?

Edit: Nevermind found it, now how do I find you guys?
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on May 26, 2010, 12:12:38 AM
GP the room Wisdom 3,Gate 27,Room 5 is the normal room that NWR uses but when that is full they use Room 6.
Title: Re: Monster Hunter Thwii
Post by: noname2200 on May 26, 2010, 12:10:26 PM
Which weapon do you use most often?

Lance, then bowgun, then switch-axe.  The rest are equally underutilized due to lack of skill.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 26, 2010, 01:02:15 PM
I'm almost entirely focused on the switch axe because it seems to me like the best weapon for getting damaging hits in quickly while an opening is available and then hauling ass out of there.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 26, 2010, 10:46:51 PM
WHo said this game has average visuals? I think it looks great, very impressed so far!
Who HAS said the game has average visuals? In fact, the graphics are probably the one thing I haven't seen anyone complain about.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on May 27, 2010, 02:28:27 AM
I think The Escapist complained about that but that publication is a piece of industry saliva licking **** anyway.
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 27, 2010, 04:21:06 AM
No one remembers the people complaining about the resolutions and such? Pro was one of the people complaining.

It's nice, but there is better. Galaxy for one. I'd have to play RE4 again to check but I think that beats Tri as well. It is one of the prettier games and one of the better looking 3rd party titles.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 27, 2010, 04:29:07 AM
I thought it was only the demo that ran at a lower resolution?
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 27, 2010, 04:34:53 AM
Maybe that was why the complaining stopped almost at the same time the game launched?
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 27, 2010, 04:53:36 AM
Are you asking me or do you know if what I said is the case?
Title: Re: Monster Hunter Thwii
Post by: Stratos on May 27, 2010, 05:00:52 AM
I was more thinking out loud.
Title: Re: Monster Hunter Thwii
Post by: GoldenPhoenix on May 27, 2010, 05:03:24 AM
Well the main issue with the visuals is that it doesn't fill my LCD screen. Besides that, I think they are great and it has really great animations.
Title: Re: Monster Hunter Thwii
Post by: Sundoulos on May 27, 2010, 07:40:49 AM
Well, to be fair, I complained about the visuals only because I had trouble reading the text when it was small white letters on a black background.   I still only have a standard definition television (because I am cheap), so that probably made the difference.  Once I finally found the option to change the aspect ratio in game, it was no longer a problem.

Other than that, I think the game's environments are pretty beautiful, especially when it's depicting a starry night.
Title: Re: Monster Hunter Thwii
Post by: Caliban on May 27, 2010, 10:11:50 AM
I complained about the fact that widescreen mode looks horrible, HORRIBLE.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on May 27, 2010, 07:35:34 PM
I forgot about the widescreen issue since I don't have a widescreen television, but that's true. The resolution is 480p though, I looked it up to see if that was correct.

The small text is pretty annoying. I sometimes can't tell the difference between an "o" and an "e."
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on June 05, 2010, 05:08:05 AM
Well I picked this up a few days ago. The visuals are nice. I have beaten the one star quests and I have a decent weapon. I am using the Sword and shield. I upgraded it I think 4 times. I have my main armor I believe upgraded 3 times. Other parts of the armor I have upgraded once.
Title: Re: Monster Hunter Thwii
Post by: Sundoulos on June 05, 2010, 09:33:08 AM
Join us on-line sometime soon, Maxi!
Title: Re: Monster Hunter Thwii
Post by: Stratos on June 05, 2010, 11:48:55 PM
Yes, Maxi, hurry and come online. We're on now if you'd care to join us.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on June 08, 2010, 06:48:43 PM
I've been taking note of the amount of money which are given for account items, so I can decide which are worth keeping. I figured I'd post this here, in case anyone else was wondering about them.

Popo Tongue 45z
Unique Mushroom 50z
Crystal Bone 60z
Red Coral Stone 75z
Bloodstone 90z
Royal Rhino 200z
Ripened Mushroom 250z
Monster Guts 300z
Golden Bone 350z
Choice Mushroom 500z
Goldenfish 500z
Wyvern Tear 500z
Title: Re: Monster Hunter Thwii
Post by: Stratos on June 08, 2010, 09:32:17 PM
Wow. I've been wondering about those as well, Mop it up, thanks!

This will also help with my storage problems by clearing up slots for more important items.

Does anyone know when you start getting advanced materials in the single player or do you only get stuff like carbalite and '+' monster material in the online mode?
Title: Re: Monster Hunter Thwii
Post by: that Baby guy on June 08, 2010, 09:34:09 PM
Only online.  Yup.
Title: Re: Monster Hunter Thwii
Post by: Stratos on June 09, 2010, 02:14:03 AM
Only online.  Yup.

*SIGH*

At least I can harvest Rathalos parts offline. Though he is giving me a lot more trouble than I would have thought offline.

I will get two more Rathalos Plates.
Title: Re: Monster Hunter Thwii
Post by: Sundoulos on June 09, 2010, 10:13:50 AM
It's too bad that you can't just trade or sell some of that higher-level stuff to other players.  I guess that would make it too much of an MMO.
Title: Re: Monster Hunter Thwii
Post by: Stratos on June 09, 2010, 02:42:33 PM
It could also break the game for some people. Imagine if we gave all of our extra higher level crap to a newer player like Maxi. He would be overpowered for the levels he is playing.
Title: Re: Monster Hunter Thwii
Post by: that Baby guy on June 09, 2010, 04:46:24 PM
If you want to make someone overpowered with stuff you've earned, why not?  It's not like he wouldn't still have to grind up the HR to play later missions.  Additionally, it would just be nice to allow some sort of equivalent-level-of-rarity trading possible, which would restrict what you're talking about, but wouldn't force a grind on absolutely every little piece of gear at high rank.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on June 09, 2010, 06:01:47 PM
Earn your own goodies you lazy bums.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on June 10, 2010, 11:15:51 AM
I like thatguy's idea about level rank item trading. I haven't been paying attention much but do the traders online upgrade their trading wares as you level up? You know the place south of the tavern when you go online.

Also I think that trading with higher rank with lower rank hunters might make it easy for the overall group to complete quests but on the flip side the higher rank player might not want to give the items because the higher rank player wants the lower rank player to work through what the higher rank player has so it is a tough thing to balance.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on June 10, 2010, 06:24:12 PM
I haven't been paying attention much but do the traders online upgrade their trading wares as you level up?
No, it's always the same stuff, but it does shuffle around every day.

Also I think that trading with higher rank with lower rank hunters might make it easy for the overall group to complete quests
That's a problem in itself. The low-rank is where people should be learning how to play the game, and loading them up with the best gear means they can get smacked around by monsters without fear of getting killed. If players don't hone their skills in low-rank, they will not survive later on. You know the old saying, give someone a hunt and they complete a quest for the day, teach them to hunt and they complete the entire game. This is why I no longer fight much in low-level quests, I usually let the others battle, and step in only if things aren't going well.

Besides, half of the reason to play is to strive for that next suit of armour or that next great weapon upgrade. If all that is just handed to you, what's the point?
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on June 11, 2010, 02:53:03 AM
I go into low level quests to grind my hunter rank so I can get something interesting done. To me it doesn't look like all of the low level players are newbies, quite a few run around with pretty advanced gear but lack the HR to hunt something appropriate to their gear and skill.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on June 11, 2010, 03:23:03 AM
That's true, that's the exception, someone who has played a lot of the single player. A lot of people here on NWR haven't, though, they jumped straight into online.
Title: Re: Monster Hunter Thwii
Post by: Stratos on June 11, 2010, 03:31:29 AM
I played single player long enough to get my first basic set of armor and my first preferred weapon, a lance, before jumping online.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on June 30, 2010, 06:06:21 PM
Speaking of armor I found a pretty nice site that helps generate your armor combinations.

http://mhdb.xengi.org/mh3/armory.php
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on July 08, 2010, 03:04:22 PM
Well today I finished up my Rank 3 quests for offline. I have a decent farm and I am getting lots of items from it.
Title: Re: Monster Hunter Thwii
Post by: Sarail on July 08, 2010, 04:11:01 PM
God, I need to play this game some more. I stopped because I wanted to play catch up on my backlog of games right now.  I'm currently halfway through MGS4:GotP.

As far as where I stopped on MHTri...I'm hunter rank 10, I believe, and I'm still stuck doing rank 2 quests.  Ugh.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on July 08, 2010, 04:44:50 PM
This weekend I am going to be helping out people lower than HR31 You are welcome to join me.
Title: Re: Monster Hunter Thwii
Post by: Sarail on July 08, 2010, 04:48:18 PM
I may just do that.  I believe the girlfriend is having to work the majority of Saturday, so that leaves me with plenty of MH time for that day. :)
Title: Re: Monster Hunter Thwii
Post by: Mop it up on July 08, 2010, 04:49:39 PM
I remember I played with you once, Rachtman. The Club seems to be getting down to just a few regulars, so it'd be nice to see you return to it.
Title: Re: Monster Hunter Thwii
Post by: Sarail on July 08, 2010, 04:53:14 PM
I started a new job, which in turn gave me a new schedule, and my girlfriend is out of college for the summer... which leaves me little time for games.  Weekends are usually when I can, but as I said above... I've been trying to play catch up with my backlog of games. :P
Title: Re: Monster Hunter Thwii
Post by: Mop it up on July 08, 2010, 04:57:13 PM
Don't you stick your tongue out at me. I can understand wanting to catch up on a big stack of unplayed titles. I've just decided to resign to the fact that I'll always have games I haven't yet touched, and likely never will. It's pretty much unavoidable.
Title: Re: Monster Hunter Thwii
Post by: Sarail on July 08, 2010, 04:58:31 PM
Absolutely. I can't tell you how many DS games I have waiting in limbo... gah.
Title: Re: Monster Hunter Thwii
Post by: Stratos on July 08, 2010, 07:56:12 PM
Absolutely. I can't tell you how many DS games I have waiting in limbo... gah.

I try all of my DS games at least once when I get them. But I have like 5 Wii games still in shrink wrap and several more opened but unplayed. Also a couple that I stuck in the Wii but never booted...LOL. I'm suspending game purchases for the summer since I am tight on money so it may give me a chance to catch up...save for my MH addiction.

I remember I played with you once, Rachtman. The Club seems to be getting down to just a few regulars, so it'd be nice to see you return to it.

*SNIFF*  :'(

I miss Toruresu, Thatguy and Lindy. Where has our wayward chairman gone?
Title: Re: Monster Hunter Thwii
Post by: that Baby guy on July 09, 2010, 12:09:28 AM
Who?
Title: Re: Monster Hunter Thwii
Post by: Stratos on July 09, 2010, 12:41:34 AM
:P

You should come play some more. Most of use are pretty high up now.
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on July 09, 2010, 12:55:48 AM
:P:

You should come play some more. Most of use are pretty high up now.

I can not even beat Quropeco.
Title: Re: Monster Hunter Thwii
Post by: that Baby guy on July 09, 2010, 01:09:45 AM
:P

You should come play some more. Most of use are pretty high up now.

I was "Who"-ing the chairperson guy you mentioned.  I don't really like the game, so I probably won't be playing it again, at least, not until I get to a lot of other stuff.
Title: Re: Monster Hunter Thwii
Post by: noname2200 on July 09, 2010, 07:03:32 PM
:P: :

You should come play some more. Most of use are pretty high up now.

I can not even beat Quropeco.

He goes down quickly with four hunters.  Just sayin'...
Title: Re: Monster Hunter Thwii
Post by: Stratos on July 09, 2010, 07:12:31 PM
Do you even play online Kytim?
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on July 09, 2010, 07:50:47 PM
Do you even play online Kytim?

I played about a month ago with three strangers against Lagiacrus inside a flooded colliseum and he literally handed our asses to us. We did not stand a chance against him. He is one of those opponents that I can not wait to carve up, if you know what I mean.
 
I am interested in going on hunts, but I want to keep my own armor, weapons and items.
Title: Re: Monster Hunter Thwii
Post by: Sundoulos on July 09, 2010, 09:46:43 PM
You should join some of us sometime.  We can help you gather some stronger armor and weapons.   Taking down Qurepeco in the offline missions should be easier after that.
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on July 09, 2010, 10:21:34 PM
You should join some of us sometime.  We can help you gather some stronger armor and weapons.   Taking down Qurepeco in the offline missions should be easier after that.

Where do I sign up?
Title: Re: Monster Hunter Thwii
Post by: Sundoulos on July 09, 2010, 11:01:52 PM
We usually try to informally meet up using the NWR Monster Hunter Club (http://www.nintendoworldreport.com/forums/index.php?topic=30593.0) thread, though there's really only a few regulars now.   Also, some of us make a point to meet up sometime on Tuesday evenings on the following server area:  Wisdom 3, Gate 27, City 5.   

Normally, you can probably find someone to play some night of the week if you announce that you'll be online.
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on July 09, 2010, 11:13:30 PM
We usually try to informally meet up using the NWR Monster Hunter Club (http://www.nintendoworldreport.com/forums/index.php?topic=30593.0) thread, though there's really only a few regulars now.   Also, some of us make a point to meet up sometime on Tuesday evenings on the following server area:  Wisdom 3, Gate 27, City 5.   

Normally, you can probably find someone to play some night of the week if you announce that you'll be online.

I can be online anytime after 8 PM.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on July 10, 2010, 01:19:22 AM
Kytim89, you also might want to post your name and ID here (http://www.nintendoworldreport.com/forums/index.php?topic=31154.0) so that we know who you are. You can also see that thread for reference of who we all are.

You should come play some more. Most of use are pretty high up now.
I was "Who"-ing the chairperson guy you mentioned.  I don't really like the game, so I probably won't be playing it again, at least, not until I get to a lot of other stuff.
I don't really believe Thatguy when he says he doesn't like the game. No one plays this game as much as he has unless they like it. I think he's just grown tired of it, as well as everything else he has to do. That said, one major reason he played was for the community aspect, and that's definitely thinned out a lot since inception. And if he ever does pick the game back up, it will be for only that reason.

He is HR50 and stuck on Altareon, who is the incarnation of everything Thatguy hates about the game. So, I think one way to get him playing again is to assemble a team who could help him beat Altareon, so that he can play the lvl 6 quests and finally finish the game once and for all. Currently, I'm the only one in the club who has bested Altareon, much less would stand a chance.

I can not even beat Quropeco.
He goes down quickly with four hunters.  Just sayin'...
Yeah, but if Kytim89 relies on three other hunters, how will he be prepared to fight the following monsters? You know what they say, give a man a hunt and he'll be victorious for a quest. Teach a man to hunt and he'll overcome all challenges.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on July 10, 2010, 02:41:37 AM
Well here is what I figure we could do. Have 1 other person go with Kytim and help fight Peco. If we need help than one or both of the remaining players can join the fight. Remember when I had my urgent quest for Rank 1 or 2 and you didn't really come until you were needed.We can do something like that.
Title: Re: Monster Hunter Thwii
Post by: Stratos on July 10, 2010, 07:09:08 AM
Do you even play online Kytim?
I am interested in going on hunts, but I want to keep my own armor, weapons and items.

You do. It is the exact same character with all of the same stuff. In fact, a lot of the best armor and weapons can only be acquired online and then you become a beast offline.
Title: Re: Monster Hunter Thwii
Post by: Sundoulos on July 10, 2010, 09:21:09 AM
I think Kytim may be confused because he tried the arena, which makes you choose from a predefined set of weapons.  On the normal on-line quests, Kytim, you have access to all of the weapons, armor and items that you have in your offline area.  This is why playing with friends on-line can help you score some better equipment more quickly.  Fights tend to end more quickly as long as most know what they're doing, and I think they're more fun when you have a good group of people keeping you company.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on July 10, 2010, 09:57:10 AM
I see you are here Rachtman.Do you want to play now?
Title: Re: Monster Hunter Thwii
Post by: Sarail on July 10, 2010, 10:00:09 AM
Hah, that I am here. Unfortunately, I can't this morning as I'm about to leave out for my 10-year class reunion. But a little later today, I'll probably hop on. I know I will for sure get on tomorrow, too.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on July 10, 2010, 10:01:19 AM
Do you want to meet up at Noon PST?
Title: Re: Monster Hunter Thwii
Post by: noname2200 on July 10, 2010, 11:53:59 AM

I can not even beat Quropeco.
He goes down quickly with four hunters.  Just sayin'...
Yeah, but if Kytim89 relies on three other hunters, how will he be prepared to fight the following monsters? You know what they say, give a man a hunt and he'll be victorious for a quest. Teach a man to hunt and he'll overcome all challenges.


So let the man leech off others for the rest of his Monster Hunting playtime.  Unless he wants equipment that requires Ceadeus parts, it's not like he needs to play offline.
Title: Re: Monster Hunter Thwii
Post by: Sundoulos on July 10, 2010, 12:43:07 PM
Well, there's a big difference between helping someone get started and letting them leech.   I've learned a lot just from conversations with some people on-line.  A lot of people don't particularly like playing with random folks either, at least until they get a hang of the game with a group of regulars.
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on July 10, 2010, 03:35:38 PM
Well, there's a big difference between helping someone get started and letting them leech.   I've learned a lot just from conversations with some people on-line.  A lot of people don't particularly like playing with random folks either, at least until they get a hang of the game with a group of regulars.

I would certainly puill my own weight. I think this game is ment to be a social game, which means that people are meant to join in on the battles. Even if I did conquere the entire game bu myself, I would miss out the real purpose of the game: social hunting.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on July 10, 2010, 04:33:18 PM
So let the man leech off others for the rest of his Monster Hunting playtime.
This is the type of person who faints three times on the tougher monsters, thereby failing the quest for everyone.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on July 11, 2010, 01:22:42 PM
I am getting online now. Rachtman I must have missed you so join up if you like.
Edit:Sigh..I fell asleep earlier.Sorry Rachtman.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on July 12, 2010, 12:06:52 PM
So there is some event quests that showed up this morning. That 9 wyvern egg one. Lots of money in that quest.

Also the kill 30 Sharq quest which you can not have any armor on is there. I used the lance because the lance I used had built in defence.Also easier to get around quicker. Oh some underwater monster shows up as well. I soloed it 2 times so far. The event quest when you have enough items can get you a sharq lance.
Title: Re: Monster Hunter Thwii
Post by: Sarail on July 12, 2010, 12:55:47 PM
Ah, don't worry about it, Maxi.  I wasn't able to get on until around 3pm CDT yesterday.  I did, however, rank up to HR 11, and started using a new weapon -- the lance.  Just kinda got tired of using the bowgun...even though I love that weapon class.

Took down Barroth last night also. 'Twas fun.  :)
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on July 12, 2010, 12:58:53 PM
Which Lance did you get?
Title: Re: Monster Hunter Thwii
Post by: Sarail on July 12, 2010, 01:14:04 PM
Remember, I just started out and had very little funds, so I picked up the basic Iron Lance and started upgrading it immediately.  I currently have the "Thane" lance, I believe.

Trying to get some sponge material stuff for the Spiral Lance.  Looks hella cool.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on July 12, 2010, 03:53:35 PM
Well both are good sets of lances. If you upgrade to the knight lance the lance has some built in defence. I am almost done with that set. I only need to upgrade once more. I personally prefer the Knight Lance upgraded fully because it has a pretty big shield. It takes hits better.

The Ludroth Lance I have completed and helps against fire monsters and Quropeco.
Title: Re: Monster Hunter Thwii
Post by: Sarail on July 12, 2010, 03:59:36 PM
I think the hardest thing I'm having trouble adjusting to is how to defend as a lancer. With the bowgun, it was easy to strafe jump left or right to get out of harm's way.  But a lancer doesn't defend at all like that.  With the lance wielded, a lancer only backjumps a bit....which requires more defending using the shield.

I still suck at it, but I'm adjusting. :P
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on July 12, 2010, 04:25:38 PM
Actually I think you can side dodge while you have your lance out.

http://youtube.com/watch?v=jZL3CkVZzRA

That is a lance tutoral. Learned a few different things such as instant guard. Which is handy when you are surprised. First you hold R then press X and A and you will take out your shield real quick. I watched all of the videos these past 3 days and it helps alot.
Title: Re: Monster Hunter Thwii
Post by: Sarail on July 12, 2010, 04:28:12 PM
Ah, yeah... the whole R+X+A thing I learned pretty quickly.  As a bowgunner, you press that combination to instant reload/aim.  I figured it did something similar for a lancer, I just didn't know what. o_O
Title: Re: Monster Hunter Thwii
Post by: Mop it up on July 12, 2010, 09:42:05 PM
To me the lance seems a bit overpowered. It has a fairly high attack with how quickly you can attack with it. Plus, since you block attacks instead of having to run/roll out of the way, you can stay near a monster and counter quickly. You can get in a lot more hits compared to the hammer and great sword.

The long sword also seems like a superior weapon. It also has a high attack for its speed. Though without a shield, long sword users tend to get smacked around. I haven't ever used a switch axe, so I can't yet judge where it falls.
Title: Re: Monster Hunter Thwii
Post by: Sundoulos on July 12, 2010, 10:27:42 PM
I'd agree that the long sword is one of the best weapons. 

As for the switch axe, there's no defense on the switch axe, either, so it shares some of the disadvantages of the long sword while lacking it's speed.   In either mode, it is much faster and far less cumbersome than the Great Sword or Hammer; and in axe mode, it has far greater range than either, which is great for attacking groups of monsters.   It's also nice because you can briefly switch from the axe to the sword for more focused, swifter attacks on a single enemy.

I've also found the axe to be fairly powerful compared to similarly-leveled weapons of other types.  I think the Long Sword still comes out on top in offensive power simply because successive spirit combos can deal devastating punishment.
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on July 15, 2010, 07:18:35 PM
I finally beat Quropeco. It was a whole easier considering that I built up my collection of healing items and adamant seed.
Title: Re: Monster Hunter Thwii
Post by: Stratos on July 15, 2010, 08:38:12 PM
Or you could join us online and we could fight monsters together.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on July 15, 2010, 08:40:34 PM
Or so that you can impress me with your awesome Qurupeco hunting skills.
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on July 15, 2010, 10:06:47 PM
You guys could hunt Royal Ludroth with me since I have never hunted online with anyone on this forum.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on July 15, 2010, 10:34:13 PM
I like Royal Ludroth. It's very fun to shoot with my bowgun!
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on July 16, 2010, 03:58:35 AM
Hey did you ever add your online info the FC thread Kytim?
We kinda don't play with many people outside of our friendlist. So be sure to add your info in the FC topic.It will probably get buried in this topic.
Title: Re: Monster Hunter Thwii
Post by: BwrJim! on July 19, 2010, 08:10:44 PM
so whats everyones HR ranks on this side of the internet?
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on July 19, 2010, 08:34:13 PM
I think I am HR54 now.
Title: Re: Monster Hunter Thwii
Post by: Halbred on July 19, 2010, 08:44:51 PM
I haven't played this in so long. I'd like to try online again. It kept giving me error messages last time I tried to play on a Tuesday hunter's night.
Title: Re: Monster Hunter Thwii
Post by: Stratos on July 20, 2010, 04:03:34 AM
It would be awesome to hunt monsters with you, Halbred. Have you played with us at all? I don't think I even have you in my friend list.

I'm at like 47 or 48. Won't be getting very far this week because a lot of Real Life stuff is happening at the moment. Might make it late tomorrow for a bit.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on July 20, 2010, 09:26:39 AM
I haven't played this in so long. I'd like to try online again. It kept giving me error messages last time I tried to play on a Tuesday hunter's night.
I get the feeling that you will go into "Dino Mode" while we are fighting some monsters.
Anyway what error code are you getting?
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on July 20, 2010, 04:47:24 PM
What would have made this game a whole lot better is if it had some kind of tracking for health of your hunter's body similar to that of Metal Gear Solid 3. If a Great Jaggi whips you with his tail, your ribs become broken and must be splinted. If not, your stamina gauge will not fill back to full with items or meat.
 
 
Title: Re: Monster Hunter Thwii
Post by: Sarail on July 20, 2010, 05:10:03 PM
What would have made this game a whole lot better is if it had some kind of tracking for health of your hunter's body similar to that of Metal Gear Solid 3. If a Great Jaggi whips you with his tail, your ribs become broken and must be splinted. If not, your stamina gauge will not fill back to full with items or meat.

This isn't exact, but the length of the Stamina meter does deplete over time.  Well-done steaks are a good thing!
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on July 20, 2010, 06:02:27 PM
Basically you hunter would develope scars from the battle damage inflicted upon him by the monster you fight during the game. Theses scars would be visable if you remove the hunter's armor, or they would be visable on the hunter's face. Scars create a dramatic feel to each hunter and gives the impression that he/she has been drug through hell to quell all these beasts. These scars would consist of both scratches and burns, but also if bones were broken as well.
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on July 20, 2010, 09:50:37 PM
In a homage to the first Predator movie, Capcom should have included a monster who hunts via infared eyesight. The hunter would then have to cover himseld in mud and hunt the creature.
Title: Re: Monster Hunter Thwii
Post by: Morari on July 20, 2010, 10:51:53 PM
Until the monster self destructs, taking the hunter with it!
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on July 20, 2010, 10:59:22 PM
Until the monster self destructs, taking the hunter with it!

No. The hunter would survive, but the entire area would be flattened. Cha-cha would show up riding in a helicopter and the hunter would then go on to the next battle.  ;D 
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on July 21, 2010, 12:34:20 AM
Monster Hunter kind of reminds me of the Predator movies. You, the individual hunter, are kind of like the Predator villian from the movies. There are several similarities between the two.
 
First, both the MH hunter and the Predator hunt their prey with an assotment of items and weapons. The Hunter has axes, hammers and bowguns. The Predator has a **** load of high tech weapons at disposal. The arsenal of both characters is used to aid both in their hunts.
 
Second, both the hunter and predator implement armor in their hunts.
 
Third, when a bunch of hunters from MH3 get online togehter and hunt, they remind me of the pack of Predators who appear at the end of the second film.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on July 21, 2010, 12:40:03 AM
There's an edit button, you know.
Title: Re: Monster Hunter Thwii
Post by: noname2200 on July 21, 2010, 07:03:57 PM
In a homage to the first Predator movie, Capcom should have included a monster who hunts via infared eyesight. The hunter would then have to cover himseld in mud and hunt the creature.

http://monsterhunter.wikia.com/wiki/Gigginox

"However, they don't sense prey with their nose; Gigginox have a special organ that can detect the body heat of their prey."
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on July 28, 2010, 03:38:05 PM
So I found a pretty nice article about Monster Hunter Tri. It basically shows off everything that it has going for it.

http://wingdamage.com/the-thrill-of-the-hunt-thoughts-on-being-a-monster-hunter/

Does any of the points he emphisized resinate with you?

I personally think the helpful online community is what makes me happy about the game. I wonder if since Tri is really the biggest push into the west that all the veterans are helping all the new players. I admit I really had no idea on the nuances of the game other than hunting monsters when it came out but I have learned alot.
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on July 28, 2010, 04:34:46 PM
I wonder if Ted Nugent plays Monster Hunter?
Title: Re: Monster Hunter Thwii
Post by: Mop it up on July 28, 2010, 05:49:48 PM
The stuff he says about the "ecosystem" is true. The world feels more organic than some other games, though there are ways this could be improved upon. The segmented map is one thing which makes it feel more fake, and smaller than it really is.

The monsters do have a lot of tells, though I think there should be a few more visible signs of weakness. There have been times where it felt like I haven't done any damage at all to it. It can also be a bit annoying to have to wait until a monster decides to leave an area for it to show that it's limping, but sometimes this just doesn't happen.

The only problem with the monsters' weak points is that there is no way to figure them out within the game. They must be looked up on the Internet.

I would have to say I've had about the opposite experience when it comes to people online. I don't think I'd say I've run into very many "jerks," but it's rare that I'll meet someone who is helpful and polite. Many people are generally silent, and will just use the shout-outs if they have something important to say. Some people want to rush rush rush, and never take time to chat, prepare, etc. I have also run into many people who are... well, I don't want to say "incompetent" because it sounds elitist, but they don't seem to know too much about what they are doing.

The stuff he says about making your own stories definitely rings true. In fact, that's the only thing which makes the game for me, as I find it to be rather mediocre based on its own merits. Were it not for this forum and the wonderful times had with its great members, I'd have never even bought this game.
Title: Re: Monster Hunter Thwii
Post by: Stratos on July 28, 2010, 07:49:11 PM
I find out most of the monsters signals by fighting them and I learn them over time. Never have I loked up online what they are. Things like breathing, steam, limping, longer pauses between moves, stumbling; it's all there. It just takes time with the monsters.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on July 28, 2010, 10:10:50 PM
Right, I was talking about weak points. Like if it's better to attack them in the stomach, head, etc or what element does the most damage where. There's no real way to find that out.
Title: Re: Monster Hunter Thwii
Post by: Halbred on July 30, 2010, 02:38:16 PM
Is there a way to kill those ransaking cats that whack me over the head and steal the items I'm trying to collect to finish a quest? I hate those cats, but they don't seem to DIE.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on July 30, 2010, 04:52:58 PM
Hit them a few times. Then they dig underground. There is an item that the cats like that they will steal instead.Also there is a bomb you can use on monsters and they attack the monster instead.

Also you can get the skill No-Theft and I don't think they can steal from you.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on July 30, 2010, 06:26:16 PM
Now you know why I don't like cats!

Nope, no way to kill them, don't bother trying. They'll dig into the ground if you hit them enough, but they'll soon be replaced by more cats.

They don't steal almost irreplaceable items like Powercharms, so they're usually not much to worry about. And if they do escape with something important, you can go to their little hideout and get it back. If you've found the spot where a yellow question mark appears and it says "Let's see if there's anything here..."? That's the place.
Title: Re: Monster Hunter Thwii
Post by: Halbred on July 30, 2010, 06:41:03 PM
Frickin' cats. I was mining for Crystal Bones when the little bastards stole two of them (while I was swinging my axe), and there were only four in the entire mission! I NEEDED FOUR!

Another funny story: I killed the Great Jaggi for a third time just for drops, and while I was trying to loot his corpse, his helpers were basically gangraping me. Every time I'd start the looting animation, one of those reptiles would bite me in the ass. The timer ran out and I didn't even get ONE thing off his corpse!

Oh, I was mad. Never fight a boss monster in its "home" area!
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on July 30, 2010, 07:55:24 PM
Frickin' cats. I was mining for Crystal Bones when the little bastards stole two of them (while I was swinging my axe), and there were only four in the entire mission! I NEEDED FOUR!

Another funny story: I killed the Great Jaggi for a third time just for drops, and while I was trying to loot his corpse, his helpers were basically gangraping me. Every time I'd start the looting animation, one of those reptiles would bite me in the ass. The timer ran out and I didn't even get ONE thing off his corpse!

Oh, I was mad. Never fight a boss monster in its "home" area!

Do you recognize any of the monsters in this game being similar enogh to actual dinosaurs that Capcom might have done research before creating the monsters?
Title: Re: Monster Hunter Thwii
Post by: Halbred on July 30, 2010, 08:22:26 PM
Sort of. There are amalgamations of dinosaurs in many of the monsters. The Jaggis are obviously inspired by coelurosaurs, with Jurassic Park dilophosaur neck-frills. I don't really know the names of the other creatures. There's an armored thing in the desert level that combines aspects of ceratopsian and ankylosaur anatomy.
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on July 30, 2010, 09:22:20 PM
Sort of. There are amalgamations of dinosaurs in many of the monsters. The Jaggis are obviously inspired by coelurosaurs, with Jurassic Park dilophosaur neck-frills. I don't really know the names of the other creatures. There's an armored thing in the desert level that combines aspects of ceratopsian and ankylosaur anatomy.

If I give you a site for MH3 with the monsters would you be able to identify them because I am interested?

http://monsterhunter.wikia.com/wiki/MH3:_Monsters
Title: Re: Monster Hunter Thwii
Post by: GK on July 30, 2010, 10:24:52 PM
Try carrying some  Felvine. If a cat gets you it'll steal those instead of your more useful stuff. I'll often whack 'em & take it back but if they escape it's not as big a deal.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on July 31, 2010, 01:06:54 AM
Yeah that is the item I was talking about.I don't really carry that because I usually just hit them again to get them back.I like to use the switch axe because it has a nice range to hit them easier. Long Sword and the sword and shield it can be somewhat harder to hit them because you have to be precise.

I did not know that Mop it up. Good to know.
Title: Re: Monster Hunter Thwii
Post by: Stratos on July 31, 2010, 06:30:16 AM
If they make off with your goods, every level has a 'Felyne lair' where you can dig it back up if you want.

Sort of. There are amalgamations of dinosaurs in many of the monsters. The Jaggis are obviously inspired by coelurosaurs, with Jurassic Park dilophosaur neck-frills. I don't really know the names of the other creatures. There's an armored thing in the desert level that combines aspects of ceratopsian and ankylosaur anatomy.

That armored guy is a rhenopolous.
Title: Re: Monster Hunter Thwii
Post by: GK on July 31, 2010, 11:53:35 AM
Yeah but depending where the lair is & where the monster you're hunting tends to roam, getting that lost item back may be more trouble than it's worth. Especially if you're letting the monster get some sleep & recover or Deviljho might be wandering around. I can't even recall where it is in the Flooded Forest.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on July 31, 2010, 08:03:52 PM
I actually don't remember ever coming across the cats' nest in the Flooded Forest... I'm not even sure if there is one there. I tried looking it up online but didn't find anything.
Title: Re: Monster Hunter Thwii
Post by: GK on July 31, 2010, 10:01:11 PM
Maybe it's around that cliff where you find the old cat. I only ever end up there by accident.
Title: Re: Monster Hunter Thwii
Post by: KDR_11k on August 01, 2010, 03:31:31 AM
Frickin' cats. I was mining for Crystal Bones when the little bastards stole two of them (while I was swinging my axe), and there were only four in the entire mission! I NEEDED FOUR!

Really? Aren't those randomly spawned by mineral deposits so you could just mine any of them? They usually respawn too I think.
The Melynxes need to die, either way (I love how Felynes are described as "harmless unless startled" but even if a giant monster steps on them they still want to get their revenge on YOU). BTW, beating their face in will make them drop what they grabbed.

Quote
Another funny story: I killed the Great Jaggi for a third time just for drops, and while I was trying to loot his corpse, his helpers were basically gangraping me. Every time I'd start the looting animation, one of those reptiles would bite me in the ass. The timer ran out and I didn't even get ONE thing off his corpse!

Doesn't really matter all that much, you get most of the things in the post-mission stuff anyway, the two things you can salvage from the actual body are rarely important.
Title: Re: Monster Hunter Thwii
Post by: Stratos on August 01, 2010, 06:23:12 AM
I just keep trying and usually get all my carves. I time it and then attack and miss me. Plus only one attacks at a time.
Title: Re: Monster Hunter Thwii
Post by: GK on August 01, 2010, 07:41:23 AM
Usually I'll swat them away with a draw-attack if they're bothering me too much. By the time they regroup for another attack I'll have at least one carve done.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on August 03, 2010, 08:01:04 PM
Well I finished up the Rank 4 quests for offline.I got Cha Cha back and now there is some giant monster that isn't Lagiacrus that is causing earthquakes. Also when exactly is the Captain suppose to come by again? He has some things I need for Cha-Cha.
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on August 03, 2010, 08:04:18 PM
Well I finished up the Rank 4 quests for offline.I got Cha Cha back and now there is some giant monster that isn't Lagiacrus that is causing earthquakes. Also when exactly is the Captain suppose to come by again? He has some things I need for Cha-Cha.

The thing causing the earth quakes is called Cadeus and he is the final boss of the game's offline mode, right?
Title: Re: Monster Hunter Thwii
Post by: Mop it up on August 03, 2010, 08:08:19 PM
Yep. Thanks for spoiling everything.
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on August 03, 2010, 09:07:31 PM
Yep. Thanks for spoiling everything.

Is he difficult?
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on August 03, 2010, 09:19:42 PM
Kytim can you edit your post that was after mine so that it has spoiler tags on the spoilers..
Title: Re: Monster Hunter Thwii
Post by: GK on August 04, 2010, 12:04:03 AM
How long it takes for the Captain to come back sorta depends on you Maxi. The more places you told him to stop at for stuff to trade the longer he'll take to come back.  Though you can give him power paddles to speed things up.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on August 05, 2010, 03:10:46 PM
I see GK.

On another note I beat all of the Rank 5 quests for offline but it doesn't show them being done like the previous ranks and I don't have any new quests for Rank 5.

Am I missing something?
Title: Re: Monster Hunter Thwii
Post by: GK on August 05, 2010, 03:57:49 PM
Check the village chief or his son(monster forecast guy). You may have to make Cha-Cha's underwater mask first. Not sure, I have to take on Diablos to wrap that up on my end & I just happened to have the stuff required to make the mask on me when the request came up.

That reminds me...Anyone here know of a way to rip good quality audio from a game & convert it into an mp3? Don't know why but I think Diablos' roar would make a fantastic ring tone...
Title: Re: Monster Hunter Thwii
Post by: that Baby guy on August 06, 2010, 12:27:20 AM
You'd have to burn the game to a hard drive, then find a brrstm converter, or whatever the music's file type is.  I know they're easy to find and not even illegal, for instance, Smash World Forums, for Super Smash Bros. would probably have a link to one somewhere in their workshop forums.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on August 06, 2010, 06:39:01 PM
A quick Google search didn't turn up any sites to download sounds from the game, but that doesn't mean they aren't out there.

Thatguy's method isn't the only way. You can record it from the game itself if you have a cable that has the red/white composites on one end, and a plug on the other that fits into your computer's "aux in" or "line in" jack (it's blue). Sorry, I don't know what the name of this cable might be. Then, using the Sound Recorder program which can be found in Windows Accessories, you can record from the game. The program records only .wav files, so if your device won't play that, then Google search for "MP3 converter" to find a program that can convert it.
Title: Re: Monster Hunter Thwii
Post by: TJ Spyke on August 06, 2010, 06:46:54 PM
You'd have to burn the game to a hard drive, then find a brrstm converter, or whatever the music's file type is.  I know they're easy to find and not even illegal, for instance, Smash World Forums, for Super Smash Bros. would probably have a link to one somewhere in their workshop forums.

What, the software or the ripping music? Because the music part is illegal. I am not sure about the software for doing it.
Title: Re: Monster Hunter Thwii
Post by: NWR_insanolord on August 06, 2010, 06:57:02 PM
Ripping music from a game you own for your own personal use is legal. It may be technically against the law to break the encryption on the game in order to do it, though, thanks to the horrible, horrible DMCA. Recent court decisions indicate, however, that that probably wouldn't hold up if it went to trial.
Title: Re: Monster Hunter Thwii
Post by: GK on August 06, 2010, 09:08:30 PM
A quick Google search didn't turn up any sites to download sounds from the game, but that doesn't mean they aren't out there.

Yeah, I did this first & didn't find anything yet. Rather find it than attempt to screw it up myself. If push comes to shove I know I can convert audio off of a youtube video into MP3 though the quality would be questionable. Has to be loud enough so I can hear the darn thing if my cell is in my pocket or in another room.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on August 10, 2010, 05:55:27 PM
Where do you get items that are used for rare trades from the captain? Apparently I don't have any and I don't remember ever having any, so I don't know where to get them. I'm guessing the stuff is only offline, but where?
Title: Re: Monster Hunter Thwii
Post by: Stratos on August 10, 2010, 06:59:01 PM
From killing monsters in the offline free hunt. Then you go to Junior and he'll convert your kills into items and resource points. Sometimes you get the rare items. I almost always get the Jaggi rare item but Ludroth and Rathian are hit and miss whether I get the rare item or not.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on August 10, 2010, 07:39:59 PM
Ah, thanks, that would explain it. I never really did the free hunt stuff, I mostly stuck with the quests. It seems weird to me that you can't get those items in the normal quests...
Title: Re: Monster Hunter Thwii
Post by: Stratos on August 10, 2010, 08:16:13 PM
I just watched a trailer for MH Frontier. I really hope we get another MH either on 3DS or on Wii2.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on August 10, 2010, 08:23:29 PM
What kind of stuff would you want to see in a sequel? Do you just want new quests or would you like to see improvements with the gameplay?
Title: Re: Monster Hunter Thwii
Post by: Stratos on August 10, 2010, 09:22:57 PM
Streamlined gathering would be nice. A deeper battle mechanic as well. Like more types of moves and attacks.

Also, lots of new monsters.

I saw in the trailer a new type of weapon; double swords. I like the sound of that. Also, old fashioned bow + arrow combo and a 'lance-gun' that seemed like a perfect fit for you. It is a lance that converts to a gun.

Of course allow for more than four people in a room at a time to better arrange groups for quests and such. A better and more persistent online realm as well. Maybe something like a 'Gamer Tag' that allows people to connect better (like being able to send someone a message when they are offline or in a quest).
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on August 10, 2010, 09:33:11 PM
As far as improvements go, here are some of my ideas:
 
More flying enemies that are not wyverns or nature. Capcom, give us something like a giant Eagle to hunt and give the option to jump onto its back to wrestle it to the ground.
 
More detailed environments with more herbivore herds, birds cherping and bigger areas.
 
Bigger online rooms for bigger hunting parties.
 
Allow scars to form on your hunter's face and body.
 
How about instead of hunting and returning to a hub village, how about you, the hunter, travel across the world to various villages in each environment and hunt the particular monster(s) that plauge that village.
 
I would like to see a Megalodon-esque boss that could swallow Lagiacrus whole.
 
Besides eating food, the hunter can eat a particular monster's flesh and gain certain abilities called "monster spirits." For example, eating Lagi flesh gives you the ability to ward of thunder.
 
How about a carriage that holds a giant cannon or gatlin gun that the hunter, or his party, can use to hunt monsters. Sort of like a tank in the monster hunter universe.
 
Similar to the scars, the player has to suture wounds and splint broken bones thanks to injuries sustained by hunting the monsters.
 
How about blood hounds? The hunter could have some canine like reptilian creature that can sniff out monsters if their scent is given to the blood hound.
 
Ride certain animals for transportation and they can even help in battle.
Title: Re: Monster Hunter Thwii
Post by: Stratos on August 10, 2010, 09:53:32 PM
I would like to see a Megalodon-esque boss that could swallow Lagiacrus whole.

You need to finish the game before asking for that. Your wish was already granted.
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on August 10, 2010, 10:35:50 PM
I would like to see a Megalodon-esque boss that could swallow Lagiacrus whole.

You need to finish the game before asking for that. Your wish was already granted.

I know who you are talking about and he seems like a frobiddable foe, but I want something like a shark. I mean those shark creatures in the game did not get their due and having something as big as a megalodon would be better.   

Or a giant octopus like kraken.
Title: Re: Monster Hunter Thwii
Post by: DAaaMan64 on August 11, 2010, 12:40:11 AM
Less clunky feel. I feel like I'm controlling a giant stone statue who's arms move on swivels.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on August 13, 2010, 09:47:43 PM
Well I am almost done with offline. I only have 1 quest to do but I don't know if I have the right weapon to go after it.Also I think I need some Mega Dash Juice as well. I would also like to finish getting all of Cha-Cha's masks and Dances. I need some Rare materal to give to the Captain to get the Dances and some of the masks.
I have my farm maxed out except one area;the fields. I guess I am going to be free hunting alot.
Title: Re: Monster Hunter Thwii
Post by: GK on August 14, 2010, 01:18:17 AM
Try capturing those monsters in free hunt instead of killing them. I remember reading that the resources are more likely to produce rarer commodities that way.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on August 19, 2010, 12:40:43 PM
Thanks for the tip GK. I have done all of the Villagers requests now. I have all areas of the farm Maxed now. I need to upgrade the boats fully. I have one of the boats at 2 stars now. The rest are at 1 star. Still need to get the rest of Cha-Cha masks. I did get the BBQ mask and I think the mystery pot mask. I should capture these monsters more but I tend to kill them quickly.
Title: Re: Monster Hunter Thwii
Post by: GK on August 19, 2010, 12:55:44 PM
Love the Lamp Mask myself. His AI becomes more aggressive toward small monsters & signaling him gives you a hands free torch that follows you around.  It's great for letting you focus on the main monster while Cha-Cha clears away cats or whatever that are in the way.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on August 21, 2010, 07:04:37 PM
What is a good way to make money? The 9 egg event quest isn't around and I am down to 4,000 in money.
Title: Re: Monster Hunter Thwii
Post by: GK on August 21, 2010, 07:29:33 PM
Farm storm seeds & sell them in bulk instead of putting them in your box. Can also sell off the stuff brought back from fishing trips. Treasure hunts bring in Steel, Silver, or Gold Eggs depending on the level your boats are on.

If you get an Incomplete Crown hold onto it & combine it with Crown's Gemstone as their value jumps when sold that way.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on August 21, 2010, 07:37:24 PM
Thanks GK. My boats aren't upgraded fully so I guess I have to farm storm seeds.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on August 28, 2010, 06:39:49 PM
So I beat Ceadus today. I used LR Rathlos armor. I gemmed in Attack up High and Critical +2. I used my thunder lance versus it and it worked well. I just made a LR lagiacrus armor set which should work better with the thunder lance. I gemmed in Constitution+1 at the moment. The armor has elemental attack up so it should work well with long swords as well.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on August 28, 2010, 07:52:11 PM
You used low rank armour? Why did you do that? Did you want a challenge or something?
Title: Re: Monster Hunter Thwii
Post by: GK on August 28, 2010, 10:05:12 PM
Maxi was going for highest potential damage rather than protection. If you're good at reading attacks & dodging such a tactic can work. Can see him doing that since he owns a Rathalos set which is kinda used just like that.
Title: Re: Monster Hunter Thwii
Post by: NeoStar9X on August 28, 2010, 10:08:02 PM
I think I'm going have to start over again. Been away from this game to long I think to simply pick it back up and continue from where I was at. Though I recently started playing Metroid Prime 3 again and picked up from where I left off but MP3 is easier to play control wise then MHTrii.  I guess I could simply mess around without any mission to get the feel of the game again. Here's hoping it works. I keep getting distracted by so many new games at the time. With Metroid Other M coming and me buying The Witcher: Enhanced Edition I don't think I'm ever going to finish Tri.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on August 28, 2010, 10:19:04 PM
You used low rank armour? Why did you do that? Did you want a challenge or something?

As GK mentioned I was going for highest damage potental. I also brought my ArmorTalon and Armorcharm so I could take a few more hits.I had the Rathlos armor upgraded up to 6 I think. Also I didn't think my high rank armor had good skills to fight Ceadus properly. Besides I had a lance most of Ceadus attacks can be blocked.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on August 28, 2010, 10:40:34 PM
I think I'm going have to start over again. Been away from this game to long I think to simply pick it back up and continue from where I was at.
I don't think there is much reason to start over. You can replay every quest over and over and over again, and given how much grinding this game requires, starting from the beginning is a waste of all that previous effort. It would be nice to play with a new face though, if you like to play online.

As GK mentioned I was going for highest damage potential.
If you used your high-rank Rathalos set, you could've had Critical Eye +3 and Mind's Eye, which would keep your lance from bouncing off the horns.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on August 28, 2010, 10:49:51 PM
Hmm I might consider it next time Mop it up. I kinda need to work on upgrading my LR Lagi armor.

Maybe I'll try that LR Rathlos armor set with a Hammer or maybe a Great Sword. I just made the Iron Impact hammer today and it could work well with Attack up L.
Title: Re: Monster Hunter Thwii
Post by: Stratos on August 29, 2010, 06:11:37 AM
I'm excited to have Mind's eye because now my sword won't bounce off of monsters like Uragaan and Agnaktor's cooled-off body.

NeoStar, playing online has certainly helped keep Tri at the forefront of my playing attention. I have a ton of other games I've not even touched (curse you B2G1F deals!!!) and the only game to tear me away from Tri substantially is StarCraft 2 and "Work". Join us some night. We meet for sure every Tuesday and often times other nights of the week as well. PS- Don't restart your game. Too much of a waste. Just pick up where you left off and stumble around for a bit. It'll come back to you.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on August 29, 2010, 05:42:45 PM
Mind's Eye is a lot of fun. Just be sure to bring a lot of whetties, because it will tear a blade to shreds. If you want to use your Jaggi Mask, which would replace the helm and put you at a couple skill points under, there is a decoration you could forge to put in one of your slots. I'd recommend it, so you can use the mask and not lose the skill.
Title: Re: Monster Hunter Thwii
Post by: NeoStar9X on September 01, 2010, 01:31:32 AM
Yeah restarting did seem a bit extreme. Not going to do that after all. Though will take a while to get back into the grove of things. Will have time now as I decided against Metroid Other M at the last moment to save money for another game I really wanted more. Metroid Prime 3 still needs to be finished anyway. I need to stick to not buying new games until I put more of a dent in the games I have now.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on September 27, 2010, 05:00:23 AM
Well I think I just saw the best Monster Hunter Tri video.

http://youtube.com/watch?v=bO7doZu9p1U

Its wild. A Japan player is fighting Alatreon with the Ala Great Sword. However the hunter isn't wearing any armor. It is 3 parts.Oh the hunter is soloing it.
Title: Re: Monster Hunter Thwii
Post by: noname2200 on September 27, 2010, 02:13:38 PM
Well I think I just saw the best Monster Hunter Tri video.

http://youtube.com/watch?v=bO7doZu9p1U (http://youtube.com/watch?v=bO7doZu9p1U)

Its wild. A Japan player is fighting Alatreon with the Ala Great Sword. However the hunter isn't wearing any armor. It is 3 parts.Oh the hunter is soloing it.

Show off!

So jealous...
Title: Re: Monster Hunter Thwii
Post by: GK on September 27, 2010, 02:43:24 PM
Once saw a vid of a guy doing that with a Deviljho hammer but he was at least wearing armor...
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on September 27, 2010, 05:45:39 PM
You know what amazes me about the fight is the positioning of the hunter to pull off the Level 3 charges. Also the discipline to not constantly attack and just take what Alatreon is giving you. It was very methodical.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on September 27, 2010, 06:01:19 PM
I don't want to watch videos of people I've never heard of doing this stuff, I want to see you, first-hand, do this, Maxi.
Title: Re: Monster Hunter Thwii
Post by: BeautifulShy on September 27, 2010, 06:30:57 PM
First of all I'm not that experenced with the great sword.Second of all I think I have beat Alatreon 4 times.I don't have a way to record the fight. Maybe I can solo Deviljho. I do have a good lance set up now.
Title: Re: Monster Hunter Thwii
Post by: Mop it up on September 27, 2010, 06:58:51 PM
I don't want you to make a video, I said I want to witness it first-hand. So I would join you on the quest, but just to spectate, not to help out.
Title: Re: Monster Hunter Thwii
Post by: Kytim89 on October 18, 2010, 09:18:39 PM
Has this game been successful enough for Capcom to further the series on the Wii? If so, could we see a new title soon? I would not mind seeing a port of MH Portable third for the Wii or 3DS.
 
Would Monster Hunter Frontier be possible on the Wii?
 
I had an idea for a good multiplayer matched called "Lords of the Sea." This match would consist of four to six players venturing into the open ocean on a hunting vessel to hunt the four dominant sea monsters of the MH universe. These sea monsters would consist of a Megalodon, Livyatan melvillei, Predator X and a creature similar to the Kraken.
 
The ship used to hunt these creatures would be armed with dual torpedo launchers, two three-barreled cannons, two gatlin guns and various giant spears on the front and side of the vessal. A depth charge launcher.
 
What do you think?
Title: Re: Monster Hunter Thwii
Post by: Stratos on October 19, 2010, 03:52:28 AM
I think that any new Hunter games will be on the 3DS. A new Wii game would be better suited for the SuperUltraNintendoWii2H3DEntertainmentGameSystemCube64