In just over two weeks, you can get your fill of 3D Mario platformers.
The worst kept secret of 2020 was finally revealed during today's shadowdropped Super Mario Bros. 35th Anniversary Direct. Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy will all be coming to Nintendo Switch as part of the Super Mario 3D All Stars collection, which releases physically and digitally on September 18.
3D All Stars brings these classic games with higher resolutions, 16:9 screen ratio, and Joy-Con compatibility. An additional music player mode allows you to listen to the soundtrack of each game whenever you want.
Curiously, the presentation indicated that the physical version would be a "limited run" and both the physical and digital versions would be available for a limited time until the end of March 2021. Hopefully Nintendo will clarify that information soon.
possibly no ability to play Mario Galaxy without the scourge of Motion Controls. Until I saw the write-up about the MC in Galaxy 1, I figured that was why Galaxy 2 wasn't in this collection since Yoshi is such an integral part of that game. But no, Nontendo is just lazy and/or greedy. Go figure.
possibly no ability to play Mario Galaxy without the scourge of Motion Controls. Until I saw the write-up about the MC in Galaxy 1, I figured that was why Galaxy 2 wasn't in this collection since Yoshi is such an integral part of that game. But no, Nontendo is just lazy and/or greedy. Go figure.
How do you see Galaxy 1 working without motion controls? To collect star bits to feed Lumas, you need to often being waving the pointer to stuff in the background or sides as you blast by. Likewise, moving the cursor to shoot and hit stuff with star bits. You want to tie the cursor to an analog stick? That'd be even worse and clunkier than the motion controls. I'm not a fan of Galaxy 1 but ultimately wagging the Wiimote around for star bits, shooting them or moving a fan around screen to guide Bubble Mario is smoother and better done that way than trying to fight with an analog stick to do it. Of course, there are some other motion additions that could be tossed. Still not a fan of the spin jump being tied to motion controls or the tilting of the controller for the surfing sections. That I'd prefer changed to button/stick configurations. But I don't see how Galaxy can ever be ported or done without motion controls unless the significantly re-code and change a lot of the level design about the game in which case they might as well just make a new game.
If Sunshine is completely unchanged then I'm going to have to pass since the price tag is too high for what looks to be the bare minimum effort Nintendo put into it.I've been meaning to revisit Sunshine, and while playing on Switch is easier than pulling the Gamecube from storage, I was really hoping for some quality of life updates. I'm still planning on getting this though.
I like Super Mario Galaxy 2 more than the titles that did make this. What possible justification was there to exclude it?"Why would we include four games when you'll pay $60 for three?" -Nintendo, probably
but you have to imagine traditional controls have to be a part of this port, because otherwise this game becomes completely unplayable in handheld mode and that shuts out the Switch Lite auduence. Mario's too big a property for that.
Gently shake a Joy-Con™ controller to activate Mario’s Spin ability or pass a Joy-Con controller to a friend for some extra help in Co-Star Mode*.
*If playing on Nintendo Switch Lite, detached Joy-Con controllers are required and sold separately.
but you have to imagine traditional controls have to be a part of this port, because otherwise this game becomes completely unplayable in handheld mode and that shuts out the Switch Lite auduence. Mario's too big a property for that.
Welllllllllllllllllll, about that.......QuoteGently shake a Joy-Con™ controller to activate Mario’s Spin ability or pass a Joy-Con controller to a friend for some extra help in Co-Star Mode*.
*If playing on Nintendo Switch Lite, detached Joy-Con controllers are required and sold separately.
but you have to imagine traditional controls have to be a part of this port, because otherwise this game becomes completely unplayable in handheld mode and that shuts out the Switch Lite auduence. Mario's too big a property for that.
Welllllllllllllllllll, about that.......QuoteGently shake a Joy-Con™ controller to activate Mario’s Spin ability or pass a Joy-Con controller to a friend for some extra help in Co-Star Mode*.
*If playing on Nintendo Switch Lite, detached Joy-Con controllers are required and sold separately.
Well. ****. Guess I'm not buying the collection, then, unless I can get a pretty good deal. Was really hoping to actually be able to relax when playing Mario Galaxy this time. My wrist isn't what it used to be, nor is my back. Leave it to Nintendo to take the easy route.
Well. ****. Guess I'm not buying the collection, then, unless I can get a pretty good deal. Was really hoping to actually be able to relax when playing Mario Galaxy this time. My wrist isn't what it used to be, nor is my back. Leave it to Nintendo to take the easy route.
But I have to wonder if the pandemic put a damper on remasters and, if so, are they still in the pipeline?
Well. ****. Guess I'm not buying the collection, then, unless I can get a pretty good deal. Was really hoping to actually be able to relax when playing Mario Galaxy this time. My wrist isn't what it used to be, nor is my back. Leave it to Nintendo to take the easy route.
Perhaps worth noting they released a correction about this, see here (https://nintendoeverything.com/nintendo-says-super-mario-3d-all-stars-supports-pro-controller-galaxy-only-needs-motion-control-for-pointer-functionality/). Looks like the Wiimote stuff is only for pointer controls, which are handled by the touchscreen in handheld mode/Switch Lite.
But I have to wonder if the pandemic put a damper on remasters and, if so, are they still in the pipeline?
I wouldn't be surprised if it was always just a collection of 3 upscaled ports, but whoever leaked the information considers that remasters. Some people's definitions of remaster is different then others, so the source might consider them remasters because they'll be in HD for the first time.