I have two issues with this...
First, I don't like the "three splits" - I was never a huge fan of the split timeline theory. Although I must reluctantly agree that it works (and that the games have virtually been tailored to make it work), my issue with it is that it seemed like a cheap cop-out. "Oh, these don't quite fit together? Split!".
This third split proves that point. Why stop at two? three? Hell, why not just make 15 splits and get it over with?
Second gripe - the ORACLE GAMES DO NOT COME BETWEEN LttP and LA. Period. It simply doesn't make sense. I know
some people like to try and claim that the ending of the Oracle games leads directly into the beginning of Link's Awakening... and that sounds all nice and pretty... but...
Link's Awakening is a direct sequel to LttP. The story clearly works that way (and it's expressed in the manual/etc.). Obviously, Zelda and Link met in Link to the Past. He got her out of the castle prison, dropped her off at the sanctuary, then, later, saved her punk ass from Ganon.
Yet, in the Oracle games, there's scenes devoted to Zelda introducing herself to Link.
Of course, the player needs to be introduced to Zelda. I won't argue that - but for Zelda and Link to pretend that they don't know each other? IT MAKES NO SENSE.
I simply will not accept any timeline that puts the Oracle games between LttP and Link's Awakening unless there's another game that involves Zelda getting bonked in the head with a coconut.