oh jeez, 'dat title.
Time to see what sort of circus the talkback thread becomes.
Also, **** you Gui I hope Freedom planet shows more of it's treasure heritage and other 16 to 32 bit era heritage and that you play the game on classic mode because I don't wanna hear Gui bitch about a story that's purposefully paying homage to Sonic Adventure style storytelling and is 100% OPTIONAL BECAUSE THE DEV KNEW THAT SORT OF THING WASN'T FOR EVERYONE AND IT SHOULDN'T RUIN AN EXCELENT GAME FOR PRETENTIOUS PRICKS WHO COME IN WITH A BAD EXPECTATION.
The two that got remade for DS were Shadow Dragon, which is a remake of Fire Emblem 1, which has a title that dranslates to the Dark Dragon and the Sword of Light or some nonsense. The OTHER DS Remake is of Fire Emblem 3: Mystery of the Emblem, which on SNES was ALSO a remake of the NES Fire Emblem, but with a new senario appended to it as the 'second half' of the original Fire Emblem. New Mystery of the Emblem is a remake of the new content from Mystery of the EMblem, but with a new player made character and a bunch of other bells and whistles. SO! Essentially what Intelligent Systems did on the DS for Fire Emblem was remake Mystery of the Emblem, but split it into two seperate packages. Also, New Mystery of the Emblem never came out in the US. probbly because SHadow Dragon did so terribly. Shadow Dragon, by the way, is easily the worst of the Fire Emblems that got localized in my opinion. they use these REALLY ugly pre-rendered models for the battles while trying to ape the look of the GBA games, and while they did add in the weapon Triangle retroactivley to these games. the mechanics they added I feel were mostly bad, and they didn't add some of the stuff I found most engaging about FE, so... there. that's my Fire Emblem Diatribe for the day.
On Bravely Second: the thing that honest-to-goodness surprises me about Bravely Second in particular is that Bravely Default is a game that adheres to Everett's interpretation of quantum mechanics. it's about a god sending a wicked fairy through the multiverse so he can link all versions of Luxendarc together to then beat the guiness book of world record's planet-kebab eating contest. I think if I had to do a sequel to that, I'd have used one of the NUMEROUS worlds where the original heroes fought through, got killed by Airy when the heroes linked the worlds, and you look at the consiquences of the more simple storyplot first, before THEN having the heroes from the previous game choose YOUR luxendarc to be the one they decide to live in after Oruboros' destruction.