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General Gaming / Re: 6th Annual NWR Four on Four
« Last post by M.K.Ultra on April 07, 2026, 09:26:15 PM »
My Switch game for the month (yes, I am going to be semantic about it)

I am going to try to boot up the old 3DS and sink some time into a smaller game

That is how you do 4 on 4! I am working on a Switch 2 follow up to my switch game. Also working on a 3DS game.
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General Gaming / Re: 6th Annual NWR Four on Four
« Last post by M.K.Ultra on April 07, 2026, 09:22:56 PM »
I don't think I'm going to be able to fulfill the requirements of the scenario, but what the hell. Let's talk about the latest Fatal Frame 2 remake.

Playing this on PS5?
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General Gaming / Re: 6th Annual NWR Four on Four
« Last post by Evan_B on April 05, 2026, 11:56:20 AM »
I’m hoping to complete a few games this month, so I’ll throw my hat in here.

While I’ve played the majority of Romancing SaGa 2: Revenge of the Seven as a Nintendo Switch 2 edition, I am going to try to make my Switch 2 release of the month Pragmata. I’m assuming that it will be more of a replayable, arcade-ish experience based on the demo’s time-trial nature, but we’ll see if it clocks in over 15 hours.

My Switch game for the month (yes, I am going to be semantic about it) is Haste, which I’ve already put some time into since its release on Thursday. It’s a roguelite parkour game from the folks that made Crumble, featuring an inscrutable plot and very nice character art. There’s some things I love about it and some things that irk me a bit, the former being the adrenaline rush of weaving through obstacles at high speeds and getting some silly combinations of items to extend the longevity of your run, the latter being the inscrutable ranking system and very obvious “run killer” terrain, which you need to have enough speed/energy/momentum to just glide past rather than attempting to land.

I am going to try to boot up the old 3DS and sink some time into a smaller game like Drancia Saga or Olli Olli, though I do have a few 3DS games on the backlog worth looking into, such as Ever Oasis or Kirby: Planet Robobot. I’ve already put some time in the latter so maybe that doesn’t count, and the former is a full-length JRPG…

As for my Analogue Pocket, I am going to try out some new games! Specifically, I am excited to give the recently released Dragonyhm a try- I know, a Game Boy Color release in 2025? This one has a nice, nostalgic art style that I think is really the main appeal for me, but who knows.

And finally, if some of you folks can’t get behind the Switch 2/Switch split, I will be trying to beat Black Hole Havoc on the Playdate. It’s a simple breakout-like about matching the size of your “ball” to the “block” you’re trying to clear. The art style is delightfully absurd.
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General Gaming / Re: 6th Annual NWR Four on Four
« Last post by broodwars on April 03, 2026, 08:15:04 PM »
I don't think I'm going to be able to fulfill the requirements of the scenario, but what the hell. Let's talk about the latest Fatal Frame 2 remake.

I beat the game last month, but I'm currently working my way back through it completing all the newly-added Side Stories and endings, which I mostly accomplished last night. I just have 1 last ending and a ton of point grinding/Specter hunter to complete before I'm done with the game. Problem is, that last ending? It's tucked away behind beating the game on the highest difficulty mode, which I'm going to want to fully upgrade my camera for beforehand.

I own the Wii remake, but I never got around to playing it. From everything I've heard, this remake is more a remaster of that Wii version with additional content than its own game. You can certainly see that with the annoying "slowly reach down to grab an item so a ghost hand can randomly grab you" mechanic, which all the Nintendo-era Fatal Frame games have.

In general, this is a engaging enough remake of a good game, but it feels like with every good thing they added there had to be an incredibly annoying or stupid element to counterbalance it. The camera has 4 different filters now for combat variety, but 1 is objectively better than the other 3 so you'll exclusively see the world in purple vision if you're paying attention.

The game contains side quests now to flesh out the minor storylines in the background, but many of them can only be done in the final chapter and they all come down to running back through areas you've already explored getting jumped by the same 2-3 wraiths every other minute. And so many of those side quests are practically pixel hunts, where you can only progress by photographing particular areas at a particular time with a particular camera filter. You can and probably WILL spend literal hours running in circles in the dark trying to figure out what the game wants you to do. The game WILL hint you towards what filter you should be using, but only if you're standing in the right area with the camera raised to begin with. Unfortunately, while it's nice to have these side stories, they don't really add anything to the story that wasn't already pretty clear from just progressing through the main story.

Combat was always the most unique aspect of the Fatal Frame games, but it's never been particularly good in any of the games I've played. Wraiths like to teleport around, move through walls, and disappear at random. The camera has a lock-on feature for ghost faces that I don't remember being in the original version that is very helpful, but wraiths can easily break that lock-on. And fighting child wraiths is an exercise in frustration in every Fatal Frame game. New to this remake is that ghosts will frequently jump scare the player during combat to basically completely wipe out the willplayer gauge, which is annoying. But by far the most annoying new aspect to combat is that wraiths will often go into a rage state, where they regain their health; gain damage reduction; and often gain new attacks. You can only break this state by damaging a wraith past the stagger line on their health bar, which is aggravating when the wraith has a defense buff AND health regen during this state. Even a few of the bosses do this.

The game features a fairly decent collectible tracker, outside of nothing but a list of specters if you're hunting those. Those are those "blink and you'll miss them" ghost appearances. If you want to collect them all...good luck.

Fatal Frame 2 was an exceptionally easy game in its original incarnation, and the remake isn't that much harder...but it sure as **** is more tedious when you're just trying to explore for a side story; you keep getting jumped by the same annoying damage sponge wraiths; AND those wraiths will almost always go rage mode when you're halfway through defeating them. You CAN run from them to a point, but wraiths have pretty long aggro range and the environments are DESIGNED to snake the player around small environments.

On a weird note, the post-game has both chapter select and New Game +. However, if you use Chapter Select, the world you load into is the same map you originally cleared, including taking into account all items you already collected. That means if you want to go for the additional endings and side stories post-game, you're going to find yourself running out of good film really quickly. The optimal strategy is...bizarrely...to send your character into New Game+ to reset the item placements, save at the first lantern  you can reach, and then send THAT save into Chapter Select so you can explore the end of the game immediately with all the items in the game uncollected. Just such a...weird design choice.

Overall, I'm disappointed with most of the new things Team Ninja added to the game, but at the end of the day it's still Fatal Frame 2. The atmosphere is as fantastic and the story as fucked up as ever. It's still easily the best game in the series. I just wish what was added was more thoughtful and more substantive.
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General Gaming / Re: 6th Annual NWR Four on Four
« Last post by M.K.Ultra on April 03, 2026, 04:23:29 PM »
I rolled credits on Cat Girl Without Salad: Amuse-Bouche yesterday. I played the game on Switch. With the game originating as an April Fools joke it felt appropriate for this week. The real joke was just how short it is. In about 45 minutes I completed each of the three stages. I cannot seem to find any collectibles, achievements, or harder difficulty to prolong the game. I even replayed the first stage in that time looking for more to do. What is there is clever and the animation and writing are up to Way Forwards usual standards. I usually think games are too long but this is the rare occasion where I would have wanted more. If you can get it cheap and enjoy a novel shooter I would still recommend it.
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TalkBack / Re: Marvel MaXimum Collection (Switch) Review
« Last post by broodwars on April 02, 2026, 11:22:06 AM »
I wonder how many older gamers are going to get nostalgia whiplash from playing the first level of that Silver Surfer game, as I remember a very prominent gaming podcast used it as its intro for years. I want to say it was 1Up Yours?
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General Gaming / 6th Annual NWR Four on Four
« Last post by M.K.Ultra on April 01, 2026, 06:30:20 PM »
Hey there forum fools! It's April and you know what that means...time to take those DVDs out of your PlayStation 2, gesture to your Xbox Kinect, find 6 AA batteries for your Game Gear, and put a game key card in your Switch 2. That's right, it's the fourth month of the year and this will be the 6th annual Four on Four community event!

The basic idea is to complete four games from four different systems during the month of April. This will encourage us to play more games as well as games on different systems. Feel free to modify the rules as you see fit. You could use the system the game was originally released on rather than the system you played it on. Maybe you just play four games on four different systems without beating them.

Just post the games you are playing and what system you are playing them on and have fun! I also like to report back when I beat or complete a game and have this temporarily take over as the "What is the last game you beat?" topic of the month.

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TalkBack / Re: Let's Talk About Fox McCloud in the Mario Galaxy Movie
« Last post by broodwars on March 31, 2026, 06:56:10 PM »
This reveal really should have been saved for the actual movie. I feel like Illumination/Universal/Nintendo was trying its damnest to spoil the entire movie via death by a thousand cuts over the last month.
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You guys should play Dragon Quest Builders 2.  Pokopia is thus far the only Switch 2 game that piqued my interest, and now I know why.  DQB2 was my favorite Switch game (not including remakes).  From what I've seen from folks who know more than me, Switch 2 really improves its performance since it was CPU-restricted on the Switch.  I know that when I built too much in an area on Switch I would see N64 frame rates.
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Nintendo Gaming / Re: Official Sales Thread
« Last post by Stratos on March 30, 2026, 12:41:41 AM »
I want to get Engage, I really do. But I don't want to buy it at full price when I still have like two more routes to finish in 3 Houses and another new game is around the corner. Someday I will. Just not soon. The last chance was with the voucher program but I forgot to set a reminder and it blew past me before I could splurge on a bunch of titles.
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