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Nintendo Gaming / RE:Zelda: Wind Waker was it a let down?
« on: December 28, 2003, 04:03:23 PM »
The Wind Waker was about what I expected it to be, and my expectations weren't extremely high to begin with. I knew it wouldn't be anything like Ocarina or Majora's Mask, but it was all right. Some of the gameplay elements and puzzles were fun, but it was no where near the N64 Zeldas. The graphics were an ok change, but I would be very upset if they continued cel-shading Link. It's just too cartoony for me. Like the part when Tetra defies gravity for a second and falls down after the branch she was on breaks. I thought it was kind of dumb, but my 7-year old sister liked it. Go figure. Like I said, the graphics weren't that bothersome to me, but I would like a change in the future.
Another thing that bothered me was the time it took to beat the game. I figured that if they could make OOT last so long on the power of the N64 they should be able to make Wind Waker 3 times as long. Sadly, it appears they sacrificed a couple more levels in favor of a couple more miles of ocean.
However, the worst part of it all was the sailing. What the heck was Nintendo thinking? It seems I'm asking myself that question a lot now a days. I credit them for trying to be inovative, but let's face it. Sailing sucked. End of story. I've had beaten every Zelda game more than once until I played this. I just couldn't bring myself to endure all of that sailing again. I didn't even get all of the items and stuff it was so boring.
With that said, I'd give this game a 'B'. I mean, it is Zelda after all. However, if someone tried to pass this game off with any other character other than Link it would've been shot out of the sky. Hear's hoping for a slightly better game next time around.
Another thing that bothered me was the time it took to beat the game. I figured that if they could make OOT last so long on the power of the N64 they should be able to make Wind Waker 3 times as long. Sadly, it appears they sacrificed a couple more levels in favor of a couple more miles of ocean.
However, the worst part of it all was the sailing. What the heck was Nintendo thinking? It seems I'm asking myself that question a lot now a days. I credit them for trying to be inovative, but let's face it. Sailing sucked. End of story. I've had beaten every Zelda game more than once until I played this. I just couldn't bring myself to endure all of that sailing again. I didn't even get all of the items and stuff it was so boring.
With that said, I'd give this game a 'B'. I mean, it is Zelda after all. However, if someone tried to pass this game off with any other character other than Link it would've been shot out of the sky. Hear's hoping for a slightly better game next time around.