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Messages - GoHuskers

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Nintendo Gaming / RE:Zelda: Wind Waker was it a let down?
« on: December 28, 2003, 04:03:23 PM »
The Wind Waker was about what I expected it to be, and my expectations weren't extremely high to begin with. I knew it wouldn't be anything like Ocarina or Majora's Mask, but it was all right. Some of the gameplay elements and puzzles were fun, but it was no where near the N64 Zeldas. The graphics were an ok change, but I would be very upset if they continued cel-shading Link. It's just too cartoony for me. Like the part when Tetra defies gravity for a second and falls down after the branch she was on breaks. I thought it was kind of dumb, but my 7-year old sister liked it. Go figure. Like I said, the graphics weren't that bothersome to me, but I would like a change in the future.

Another thing that bothered me was the time it took to beat the game. I figured that if they could make OOT last so long on the power of the N64 they should be able to make Wind Waker 3 times as long. Sadly, it appears they sacrificed a couple more levels in favor of a couple more miles of ocean.

However, the worst part of it all was the sailing. What the heck was Nintendo thinking? It seems I'm asking myself that question a lot now a days. I credit them for trying to be inovative, but let's face it. Sailing sucked. End of story. I've had beaten every Zelda game more than once until I played this. I just couldn't bring myself to endure all of that sailing again. I didn't even get all of the items and stuff it was so boring.

With that said, I'd give this game a 'B'. I mean, it is Zelda after all. However, if someone tried to pass this game off with any other character other than Link it would've been shot out of the sky. Hear's hoping for a slightly better game next time around.

Nintendo Gaming / RE:How hardcore are you?
« on: December 14, 2003, 12:35:37 PM »
I have 13 gamecube games and 5 of them are non-exclusive, but only 1 of those is a non-sports game. For the most part it seems multiplatform games are kind of worthless. I do have to admit though, that my favorite game (NCAA Football 2004) is a multiplatform game made by EA and my least favorite (Luigi's Mansion) was an exclusive made by Nintendo. Nintendo's still better than EA though.

Nintendo Gaming / I've figured out Nintendo'd 3rd Party Problem
« on: May 23, 2003, 03:13:33 PM »
I'm glad EA makes NCAA Football for the gamecube, but I just wish that they would make a college basketball game for it too. They wouldn't even have to worry about people buying sega's NCAA bball game because sega doesn't make any sports games for the gamecube anymore.

Nintendo Gaming / GCN-GBA Connectivity: who cares?
« on: May 15, 2003, 12:41:33 PM »
Silks, I couldn't agree with you more. It's also nice to see someone who doesn't blindly worship everything Nintendo does not get bashed for once. As for this GCN-GBA connectivity thing I personally think it's a really cool idea and could be used for some good things, but I don't like it as a neccesity. Like Ian Sane said instead of having a multiplayer Zelda game that requires four GBA's and the link cable thing just to play a remake of a GBA game on your TV screen why not have a 4 player Zelda game for the GCN? It's my predicion that the 4 sword thing won't sell very well. To most people it's just not very attractive to sit around playing a 4 player GBA game. I'd much rather just play SSBM or Mario Kart Double Dash. Now I think it would be a good idea to include it as an extra bonus like the tingle tuner, but not as a neccisity. Of course this is just one man's humble opinion.

Nintendo Gaming / Nintendo Is Lookin Good!
« on: May 13, 2003, 04:08:37 PM »
The only problem is the two Zelda games are kind of cheap. They say they're for gamecube, but in reality they are actually GBA games. One, the Four Swords is a remake of the Four Swords for the GBA. Correct me if I'm wrong, but in order to play you have to have 4 GBAs and 4 people playing? Sounds more like a hassle than a game, and doesn't sound very fun anyway. Again, correct me if I'm wrong, but the other is like a GBA Mario Party with Zelda characters right? I like Mario Party for the GCN, but if they made a Zelda one for the GCN it wouldn't have nearly as much appeal to me, but if they make it for GBA? *snore*

Most of the other titles sound cool though.

Nintendo Gaming / Best Sport Games!!!!
« on: May 12, 2003, 04:05:07 PM »
If you have any sort of an interest in college football at all the NCAA Football series made by EA is an absolute must-have. I'm a huge Nebraska fan so this series is one my favorites. NCAA Football 2003 is my second favorite game on the GCN right behind SSBM. Madden is great too, but personally I prefer college over NFL in real life so obviously I like NCAA Football more than Madden.

BTW, I would REALLY like it if they made a quality NCAA basketball game for the GCN. There has been like a total of one college basketball game throughout Nintendo's console lifetime and that was some crappy Fox Sports Net game. I realize Sega made one last year, but they started taking them off the shelves after the release and proceeded to cop out of making sports titles for the GCN so they don't count.

Nintendo Gaming / Just for Kicks...
« on: May 11, 2003, 09:37:42 AM »

Hey, just to add to the first post, anyone got any weird glitches?  once in OoT, there was a gold slultilla in kakriko village that was gliched out and acting strangely.  and in MM you can play as the feirce diety on day 3 after 8pm in sakkons hideout. make link wear the bunny hood and when you play as the other person in the small puzzle, you switch it to the fierce diety mask in the pase screen and when you turn back to link he'll put it on.

so, glitches anyone?

Once I was playing Majora's Mask and I went into the building where you play Bombachu bowling or whatever it was and once I was done with that I came out of the building and my sword had turned into an ocarina. I kid you not. I'd hit b and he'd just whip out his ocarina. Luckily, I hadn't saved so I wasn't stuck with the ocarina in place of my sword. I really wish I had taken a picture of it though.

Nintendo Gaming / Chance for another Zelda at E3?
« on: April 23, 2003, 02:21:25 PM »
It would be really cool if it was a preview for a new GCN Zelda game or a new Smash Bros game, but the chances are it's just the new GBA Zelda game.

General Chat / have you seen the ring
« on: April 21, 2003, 01:37:35 PM »
I didn't think it was the scariest movie ever, but it was still a little on the creepy side.

BTW, I've read that on the DVD version if you highlight the "Don't watch this" section or whatever on the main menu, push down twice until the little cursor disappears, and press select it shows something weird. Is this just some stupid made up thing or is there really something that happens?

Nintendo Gaming / Rogue Leader: Rogue Squadron III CONFIRMED
« on: April 20, 2003, 10:42:14 AM »
Someone mentioned this eariler, but I would love to see them make a Rouge Squadron game that focused on the times of the new republic. I loved Rouge Squadron 1, Battle for Naboo, and Rouge Squadron2 and I will buy RS3 regardless wether they give us a lot of new stuff or not, but I would really like it if they gave us something different.

Nintendo Gaming / The Orka Challenge
« on: April 06, 2003, 01:38:13 PM »
It's all about patience. The parry attack may look cool and it counts as two hits, but I would not recommend using it. For one thing it seems like the only way he hits me is if I've used the parry attack. Secondly, it's just too dangerous. If you mess up the timing you're dead. The method I used was to L-target him (of course) and just hit him with a simple vertical slice. You can get around 3-4 hits in before he tries to hit you. As he begins his swing simply backflip away and continue vertically slicing him. It takes a LONG time, but it's very efficient. I got to around 650 or so before I let him kill me. He didn't mention anything special about 1000 so I didn't care to try it again. Remember it's all about patience.

Nintendo Gaming / Wind Waker is the best game ever
« on: April 06, 2003, 09:26:25 AM »
I'm wondering the same thing about some of GoHusker's comments.


GoHusker, exactly what are you talking about when you say interaction? I'm experiencing basically the exact opposite where Ocarina of Time lacked an interactive world and Wind Waker seems so deep and vast. I'm not quite sure how you could get through the game without a lot of interaction with the Rito people (you have to interact with them on more than one occasion to progress through the game). There are also the pirates who comprise a large part of the story. I'm pretty sure you won't forget one of their names. There's a lot more people to work with in Wind Waker and I'm not even covering any side quests. The side quests open up a lot of other missions that involve dealing with people.

[ may contain spoilers ]

Maybe interaction was the wrong word. I guess, to put it bluntly, there wasn't many conversations. You say that you interact with the Rito people a lot throughout the game. I only went to that island twice and the second time I went straight to Meidi. Didn't seem like a lot of interaction to me.


Maybe the interaction isn't what you are feeling is lacking. The ease of the game and fewer dungeons are the apparent problem. To me, the game plays the exact same as OoT but is a different experience since no damage is done (although one of those knuckle knights almost killed me because I was toying around with him instead of trying to finish him off as quickly as possible).

Not only the ease of the enemies (though fighting Iron Knuckles was pretty fun), but the ease of the puzzles in the dungeon. There was only one time I almost went to the internet for help (It took me forever to figure out how to get underneath the fan in the wind temple). To me LTTP wasn't that fun (probably because the first time I played it was for the GBA and I don't really like adventure games on the Game Boy), but anyway the dungeons were a lot harder than they were for OOT, MM, or WW.

I don't know maybe it's my own fault for not enjoying this game to the fullest. I'll admit that I never spent any more time on an island more than I had to. I also got the game expecting too much.  Still, I think Nintendo could've done better. One thing's for sure I'm going to try to keep myself spoiler-free for the next Zelda game to see if that helps.


If any of you are looking for a real good fight that puts Ocarina of Time to shame times ten, go to Outset Island and find the big black pig...

You get into a fight with that thing and you'll be quickly reminded of just how weak and pathetic you are.  

No kidding, I died twice in WW and one of those were at the hands of that evil pig.

Nintendo Gaming / Wind Waker is the best game ever
« on: April 05, 2003, 10:42:58 AM »
Wow I just beat the game a few hours ago and I have to say I'm very dissappointed.


Ganondorf was WAY too easy except for the fact I didn't realize you had to L-taget him when Zelda was shooting arrows at you to "officially" hit him until I had gone through 2 faires, 2 swigs of Grandma's soup, and was down to 4 hearts. If I would go back and do it again knowing what I had to do it would probably only take a couple minutes to beat. Anyway, after beating him I thought I was going to be treated to a great little movie. That was equally dissappointing. You talk to the king, the water falls, the king dies, you float to the top of the ocean in you're little bubble and then the credits roll (which in itself was very boring). So then I'm thinking, "ok this is it?" Then it cuts into another movie and I'm thinking, "Oh, this is the 'real' movie" when in reality it's pretty much the same good-bye seen as the beginning.


This game just didn't cut it for me. In fact, I truly believe Majora's Mask was better than this. After I beat OOT the first time I wanted to go back and do it again and I did about 3 times. Wind Waker just doesn't do that for me. I'm sorry, but it's too easy, it's too short and there's just no interaction. I bet I won't remember anyone's name a month from now. I'd rather have 5 straight dungeons with little in between than 2 dungeons with a lot of sailing around for pieces of the triforce afterwards. IMO, this game is much like Super Mario Sunshine. Both were good games, but were no where near their two predeccessors on the N64. Maybe SMS was a little better than Paper Mario, but you get the point.  

Nintendo Gaming / Wind Waker is the best game ever
« on: April 04, 2003, 03:15:03 PM »
I bet if you wait a few months and have the game really sink in you're opinions will change. Of course that may not be the case, but didn't you find the game a little too easy and short? I mean I don't want to come off as being rude or anything, but this game is NOT the BEST game of all time. It's not even better than OOT. That is my opinion though and I will admit it was good while it lasted , but it was no where near OOT. Again, you're opinion is fine and I don't mean to ridicule it I just thought the game was way too short and easy to even be the best Zelda game of all time.

If I need rupees I just find a fish and play that little game of his where you have to shoot him with arrows. For every one time you hit him you get 10 rupees and if you hit him all 10 times, which isn't incredibally hard to do, he gives you a total of 200 rupees.

Right now I've just gotten to Ganon's Tower, but will have to wait a week to finish it considering I'm grounded for a week. As for my complaints....

-- Wow, this game was short. OOT took me like 4 times as long to beat. Probably because I was younger then, but still this game is short. There's only 5 dungeons and the only reason it takes any real amount of time at all is because you're finding yourself sailing for over half of the time. That brings me to my next point....

-- What's with all the ridiculous objectives that serve no other purpose than to piss you off. Examples being the quest to get the fire and ice arrows, the iron boots, and the gold rings. Another example would be the triforce chart on Outset Island. What the heck?!! That was completely pointless. It took me like 45 minutes and I only got hit a couple of times. My mom fell asleep while watching it. Instead of all the stupid sailing around and quests I just mentioned why not include a couple more dungeons?

--  Another thing, this game had little to no character interaction. The only thing you really talked to a lot was your boat. Other than him you just sailed around most of the time. This complaint kind of coincides with my next.

-- Before getting the game I read all about how massive in size this game was. I got really excited and was let down when I got the game. There's really only three large islands where there's anyone to talk to and only one of those has stuff to do. I bet if you took all the land area in WW and put it together it wouldn't be much bigger than Hyrule in OOT. Shoot, it might even be smaller. This really dissappointed me.

-- I was also disappointed with the way the characters looked. I mean the backrounds looked awsome, but the characters looked very poor. For all those suggesting someone get a CAT scan for not liking the graphics I have to laugh. You honestly think this is better than realism? OOT and MM may have looked bad by todays standards with blocky somewhat discolored figures, but look at what they can accomplish now. The characters in WW reminded me of the characters in Mario Party 1. They looked like they used the same style only in WW the characters had fingers and were a little more smooth. The cel-shading was all right and it was a lot better than what I had originally anticipated, but the characters kind of made me mad. Look at Ganondorf for cryin' out loud. When I first saw his face I burst out laughing.

-- You can read theaveng's post about the story. It's exactly what I think.

Now with all of my complaints aside I will say this is a great game and I'd recommend it to anyone. However, as great as this game may be, it's definately not as good as OOT. Too short, too much time spent doing nothing, and not enough interaction. Still, a great game none-the-less. I'd give it a 9.5/10, but not the 10/10 I gave OOT. BTW, just to please some of you I didn't use any sort of strategy guide or anything like that.

Lastly, did anyone enjoy the earth temple as much as I did? Great level.

I don't think I would own a console if it weren't for sports games. I can't imagine my life without NCAA Football 2003. I think I've played that game twice as much as any other GCN game I own with the exception of SSBM.

I love Zelda and games like that, but sometimes figuring out some of those puzzles frustrates me after being at school all day so I give it a rest and pop in Madden or NCAA Football.  

Nintendo Gaming / Whaaaaaaaat?
« on: March 16, 2003, 01:57:22 PM »
Just to clarify not ALL gray cartridges had green blood. I have a gray one at it has the chants and the red blood.  

Nintendo Gaming / Super Smash Bros Melee
« on: March 16, 2003, 01:51:45 PM »

since one involves getting through the entire game without getting hit ONCE.

Is this true?!! I think I only need 1-2 more and if that quote is true I might as well give up trying. I was never that great at adventure, classic or all-star anyway. Multiplayer is the mode for me.

Nintendo Gaming / My mom is going to steal my Gamecube.
« on: February 28, 2003, 12:08:12 PM »
My mom likes video games too, but the only ones she really plays are adventure games (Zelda, Mario, DK, Banjo, etc...). She doesn't play action games very much though she did play SSBM a little while. She also likes puzzle games. I remember I would always ask for a game for Christmas and she would get it and play it for weeks before I got to touch it.

Nintendo Gaming / The Good News
« on: February 25, 2003, 11:12:16 AM »
There are a lot of good games coming to the GCN this year and I believe it could be the most exciting year in GCN's history. Still I hate the fact that we're getting a lot less sports games. That is my favorite genre and if they take it away I'm going to have to jump ship to PS2 I guess it's all right though as long as I have NCAA Football and Madden. Take those away and I'll be seriously pissed.

Nintendo Gaming / Wind Waker Commercial
« on: February 24, 2003, 12:33:22 PM »
Good point and I probably am giving them too much credit, but people like the one Samwise described are probably too ignorant to try WW out because of its graphics regardless how many perfect 10's it gets. Speaking of that it seems reviewers now-adays are giving away way too many 10's and perfect scores. NP got rid of their 0.0-10.0 scale (which was lightyears better than their current system) in favor of some stupid star scale. Now any hyped-up game gets a perfect 5 star rating all across the board. That's part of the reason I never think twice about what scores a game got from a reviewer.

Nintendo Gaming / Wind Waker Commercial
« on: February 24, 2003, 06:43:34 AM »

What an ignorant, fanboyish statement (to say nothing of your atrocious spelling and capitalization).

Since you've obviously been living in a cave the past few weeks, I'll inform you of what's been going on concerning Zelda. The Wind Waker sold over 250,000 copies BEFORE the official pre-order campaign started last week. Heck, we're still an entire month shy of the release as of now! This game will most likely be Nintendo's biggest GC seller to date, and will probably top 1 million copies in North America before it's all said and done.

Also, Famitsu gave it the fourth perfect score (40/40) in the history of the magazine, and it was EGM's Game of the Month in the latest issue, garnering two 10s and a 9.5.

One more thing--perhaps you should wait until you play through the game before making such rash, immature judgments, and maybe, just maybe, you shouldn't worry about what others think.

I sincerely hope I've been successful at snapping you back into reality.

Interesting post coming from someone who's telling another person that they "maybe, just maybe... shouldn't worry about what others think."

You gave a lot of scores from gaming magazines, but do you honestly think the casual gamer gives a flip about what some gaming magazine says? The answer is no, they don't.

These casual gamers (the ones he's talking about in the movie theater) more than likely see a cartoonish Link with a bowling ball-sized head running around in a very brightly colored world. I wish these people would just give it a try and I'm sure they would enjoy it, but the fact that they think the game looks kiddy because of the graphics will cause that to never happen.

I think the preorder Master Quest deal is helping sales tremendously, but on the other hand the toon shading graphics will turn a lot of people off who would've otherwise bought the game.

Nintendo Gaming / Will Zelda: Wind Waker break sales records?
« on: February 23, 2003, 01:16:28 PM »
I think that WW sales will be hurt by the graphic style, but I don't think it will hurt that bad. I know a few casual gamers who don't want the Zelda game because of the graphics, but in the long run I think WW will do really well.

I used to be one of those people who totally hated the toon shading, but over time it's grown on me a little bit. I would still much rather prefer realistic graphics, but I will finally admit that the toon shading is probably the best approach to the WW game. I think they should keep the toon graphics for the rest of the GC games, but upgrade to realistic graphics as soon as technology is advanced enough where you can get the fluidity of toon shading with realistic graphics. That'll be the day.

The toon shading looks pretty nice in the video clips, but what's up with the ReDead's?I was laughing out loud when I saw a picture of them.

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