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I loved that Amiibo Trivia game. I will proudly say I managed to get all of them correct, although that last question stumped me and I had to think on it for awhile. Great inclusion!

As far as bad endings go, I really struggled with thinking of something. A lot of my favorite games, especially first party Nintendo games, have endings that are the least enjoyable part of the game (the third floor Boo hunt in Luigi's Mansion, Corona Mountain in Super Mario Sunshine, the backtracking of Chapter 7 in Paper Mario: The Thousand-Year Door, etc.) but none of them ruined the game for me. The Zelda series has several games where the last act of the game isn't as enjoyable for me (the Triforce hunt in The Wind Waker, the Ganon fight in Breath of the Wild, facing the Imprisoned and collecting Tadtones in Skyward Sword, etc.). If I had to pick one game with an ending I didn't really care for that kinda stepped a bit harder on my enjoyment of the whole package, I guess I'd go with Professor Layton and the Azran Legacy. I won't spoil anything, but I think the conclusion was not quite what my expectations were hoping for, and narratively, it spoils just a bit of the mystique of the prequel series' arc.
Podcast Discussion / Re: Episode 739: Catching Feels for 5-Volt
« Last post by Morningshark on Yesterday at 10:56:29 PM »
Sunshine slander aside... (try saying that five times fast!) great episode gentlemen. I enjoyed that conversation about the re-releases strategy experimentation. James' point about Mario Kart having the inverse issue of F-Zero was something I had never thought about in regards to there being an inverse. I wonder how much that Fire Emblem timed release was a part of the "experiment". It makes some sense, have one big game, the grand 3D Mario collection be a test, and then also have a smaller, less-likely to be picked up title, also test the waters. Maybe in the future, we will see timed releases, but only for "smaller" titles. I wouldn't actually call Fire Emblem small, but you understand.

Can't say 5-Volt made me feel anything, other then fear.
Podcast Discussion / Re: RetroActive 50: Little King's Story
« Last post by Mop it up on Yesterday at 06:09:08 PM »
This was a very memorable Wii game for me, I liked it a lot, though I don't think I've played it since its release year. I enjoyed its mix of strategy and sim, and its wacky characters and crayon art style.

I was looking back at the game's thread on here, and I saw myself mention that it was the 666th game logged into my collection, and that my copy was defective! What a coincidence! I also saw that when I bought my second copy at GameStop, the clerk said I was the first person to buy it at their store; a bummer this game was so underappreciated and didn't sell.

I also found this dev interview in the thread if anyone's curious:
Some tidbits:
-They mention trying motion controls at the start, but abandoned the idea since it wasn't fun; it's unclear if the pointer was included in this, but how they wouldn't have seen that as better I'll never know!
-The opening cutscene was originally going to be a playable intro where you had the king searching for the crown, but was removed since it felt too slow.
-A two-player mode was planned but scrapped due to being behind schedule, as well as "the idea of having a network feature."

I remember that there was a remake of this game on the PSVita which was titled "New Little King's Story." They seemed to age up the king to a teenager and from what I could tell, they removed a lot of the whimsy from the game including the cutscenes. To me, it seemed like a big step down from the original.
General Chat / Re: The COVID-19 Virus is Coming For Us All Thread
« Last post by RABicle on Yesterday at 03:39:55 AM »
Vaccine supply got off to a very slow start in Australia but things are picking up and it's now unofficially a race betweenn the states and territories.

My state is doing very badly. It is a source of great shame.
Podcast Discussion / Re: RetroActive 50: Little King's Story
« Last post by pokepal148 on Yesterday at 01:38:19 AM »
So since it came up on James's last stream: There is a way to dodge the Mad Mask's axe. You have to do a 180 once the Axe passes you the first time. It's kind of difficult to get a feel for but that's literally his only attack.
TalkBack / Re: Nintendo Downloads - September 23, 2021
« Last post by TOPHATANT123 on September 20, 2021, 02:51:49 PM »
Suzerain is a fun little choice based visual novel. Maybe a bit flawed, but it's really ambitious especially in terms of its world building. I was hooked the entire time playing it on PC (as I ran the country into the ground).
General Chat / Re: The COVID-19 Virus is Coming For Us All Thread
« Last post by BlackNMild2k1 on September 20, 2021, 02:25:53 PM »
For the record, I don't give a damn if you're vaccinated or not, as long as you exercise caution (wear a fucking mask) and respect the situation at hand (stay home if you sick)
(yeah, I know most don't care one way or another)

But Good Job California!!

Now let's Recall that Vaccine!!!

and then again there is this:

COVID has killed as many Americans as the Spanish Flu (but it's not done yet)
Movies & TV / Re: Rate the last movie you've seen
« Last post by BlackNMild2k1 on September 20, 2021, 11:58:42 AM »
Malignant (in theaters... but watch on HBO Max)

What a TERRIBLE, yet at times, fun movie.

The opening scene seemed like a Lifetime Channel horror movie w/ a bit of an effects budget.
The acting was just atrocious, and the way it ended... I was seriously hoping that it was someone in the movie watching a bad horror movie... but nope, that was the intro to the movie.
And then long tv movie like intro credits.... it was almost too much to look past.

If I had watched this in the theater, I would've tried to get my money back at this point.

Afterwards, it becomes "decent" for a moment, but still strong "Lifetime Channel" vibes being given off.

But once you get into the good stuff.... it's fucking ridiculous, but damn was it kinda crazy. The scenes starting with The Cop in the apartment confronting the killer all the way through the police station was a fun ride. It was insanely ridiculous, violent and gory. But DIVES back into Lifetime Channel/Hallmark Channel levels of cringe once they get in hospital at the end.

Overall, this movie is bad. But if you can sit through it, you'll definitely enjoy parts of it.
TalkBack / Re: Cruis'n Blast (Switch) Review
« Last post by King of Twitch on September 20, 2021, 12:25:27 AM »
Do you want to race straight through a destructive tornado? How about underneath the legs of two giant yetis fighting for dominance? Perhaps a herd of dinosaurs roaming through the streets of LA is more up your alley. If you’re looking to make things even wilder, you can play as an attack helicopter driving around on its landing gear, a full-length fire engine, and even an alien UFO.

Beetle Adventure Racing developers, hope you're paying attention!
Podcast Discussion / Re: RetroActive 50: Little King's Story
« Last post by TOPHATANT123 on September 19, 2021, 12:12:51 PM »
Yeah I'm done with this game.

PC version is randomly crashing even when resolution and graphics are cranked down to Wii levels. Had to leave my first negative steam review.

Had a couple of somewhat fun boss battles but it's got plenty of issues. The map is horrible and the game doesn't do a good job of telling you where to go. The combat is shallow and uninteresting against regular enemies. It also lacks almost all of the actual strategy elements from Pikmin.

Had I suffered to the end, I doubt my opinion would change.
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