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Messages - Requiem of Darcness

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TalkBack / Re: Hellblade: Senua's Sacrifice Coming to Switch in Spring
« on: February 15, 2019, 11:14:54 AM »
QLOC is a very good port house. They handled the Street Fighter 4 ports on PC. They also were brought to fix High Voltage's terrible MKX PC port. MKXL's PC Port was the quality that MKX for PC should have been.

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General Gaming / RE: Final Fantasy XII sucks...
« on: November 11, 2006, 02:26:14 PM »
I'm sorry but anyone complaining about the battle system is just plain whining. I mean at first I thought the argument has some merit but after putting 16 hours into the game thus far and fiddling with the battle system I don't see what the problem is. I mean I'm not saying that you can't like the game but the battle system is fine. If you turn off the gambits and set it to Wait instead of active it plays just like the old system. In fact, giving the customization options you have, you can make the game play like old school FF, FFXI, or similar to Chrono Trigger. After playing with the gambits and setting it to active, going back to the Wait and enter every command system seems extremely monotonous. In all, I am glad Square-Enix decided to shake things up a bit. Its nice to play FF game with an excellent story, instead of the crap fest that was FFX-2.

As for the RE comparison, RE4 plays completely differently from the others. The control system is vastly superior and its more of an action game. In previous RE games you had clunky controls, an imprecise aiming system, and a fixed camera perspective. RE4 had none of those. The camera was over the shoulder, you had true analog aiming, and the control system was actually intuitive. The setting and mood of RE4 was similar to prior games but the way it played was completely different on the whole. That is why so many people that weren't big fans of the RE series , such as myself, find RE4 to be such an excellent game.

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Nintendo Gaming / RE:New Rumor?? from the Guys at EBgames(Zelda)
« on: October 15, 2006, 12:03:40 PM »
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Originally posted by: Shorty McNostril
IS there any reason there won't be an option for both?


I sincerely hope so. I seriously considered not getting Twilight Princess becuase Link is now a righty on principle. I'm left handed and I can play right handed. Yet still it erks the hell out of me. I mean if I can play the with my off hand and all lefty's I know can do so as well. Righty's just need suck it up for once!

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Nintendo Gaming / RE: The Legend of Zelda: Twilight Princess
« on: October 01, 2006, 07:41:52 PM »
I am still annoyed about the whole mirrored thing. I'm left handed and I can play righty but it still bothers me. From a business stand point I understand it. Its better to piss of 11% of gamers versus the other 89%. That said I would like to have the option to unmirror the game so I can play lefty as its less awkward for me. I am really on the fence about which version to get now. I'd rather have the Wii version but the southpaw in me wants to either get the GC version or just not buy the game at all in protest.

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General Gaming / RE:Blue Dragon (360)
« on: September 23, 2006, 02:03:22 PM »
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Originally posted by: Smoke39
I liked what I played of FF7.  Am I a bad person?


Yes it makes you a very bad person. If it wasn't for FF8 and FFX-2, FF7 would be my least favorite Final Fantasy game ever. Although I don't think its possible for me to despise any game more than FF7. The insane hype versus the reality of the game was beyond disappointing.

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Nintendo Gaming / RE: Reggie Admits that the Wii package is profitable
« on: September 14, 2006, 04:33:07 PM »
Is this supposed to be a big deal? Nintendo always makes a profit off their hardware. They have never subscribed to the loss leader philosphy of Sony and MS.

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Nintendo Gaming / RE:Official DS Sales Thread
« on: August 11, 2006, 06:40:10 PM »
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Originally posted by: Aussiedude
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How is Sony going to sell any PS3's if Xbox 360 is already too expensive for people?


Simple, it plays PS2 games. Its also possible (but less likely due to price of Wii) that the PS2 has such momentum that it will still continue to outsell all next gen systems. I think Sony is hoping that is the case until they can reduce the PS3 to a reasonable price.


Yeah it plays PS2 games but if you already own a PS2 and want to have access to your game saves you have to buy a seperate adapter. I mean you think for $600 you wouldn't need a seperate adapter....but this is Sony we are talking about.


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Nintendo Gaming / RE: Help bring Tingle Stateside!
« on: August 02, 2006, 07:36:15 AM »
Thanks, now I can vote against Tingle. (does Samuel L. Jackson impersonation) Tingle deserves die, and I hope he burns in hell!!!

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Nintendo Gaming / RE: What the hell is wrong with G4tv??
« on: August 02, 2006, 07:34:13 AM »
He was just showing that the DS Lite isn't flimsy by putting considerable effort into destroying one. Man you guys really need to chill out.

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General Gaming / Ninety Nine Nights Demo on Live
« on: July 28, 2006, 06:53:31 PM »
The N3 demo is out on live. It is only one level but I was very impressed. I actually want to purchase the game now. The demo got me wanted to run out and buy the game and its over two weeks away. You guys should check it out.

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General Gaming / RE:How important are graphics to you?
« on: July 28, 2006, 06:51:01 PM »
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Originally posted by: Smash_Brother
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Originally posted by: Requiem of Darcness You left out two comparisons though. One supports your post the other does not.


Actually, I left out quite a few others: Dreamcast, Jaguar, Turbografx, Lynx, etc.

But I don't think the SNES necessarily "won" against the Genesis. If I remember correctly, it was the Genesis which gave Sega the prosperity it would later squander and waste on other systems.



The SNES/Super Famicom crushed the Genesis/Megadrive. It was only a close battle in the US. The Genesis/Megadrive was third in Japan behind the Super Famicom and Turbographx-16. At one point the Super Famicom was selling for the equivalent of $140 for just the console and the controller, the MegaDrive was selling for the equivalent of $70 with a pack-in and it still was getting demolished.

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General Gaming / RE:How important are graphics to you?
« on: July 28, 2006, 08:03:11 AM »
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Originally posted by: Smash_Brother
It's irrelevant.

Historically, the graphically superior console has never come out on top:

The Game Boy beat the Game Gear
The PSX beat the N64
The PS2 beat the Xbox and GC
The DS beat the PSP

The MS fanboys are just looking for excuses to dismiss the Wii. That's what fanboy petting looks like: a bunch of idiots on a forum trying to make themselves feel better about buying a competing product by all saying, "Well, I'M not going to buy a Wii." That inconsequential anecdotal information translates into their minds as security in their buying decision. People will hide inside a wall of ignorance for as long as possible.


You left out two comparisons though. One supports your post the other does not.

The NES beat the Master System
The SNES beat the Genesis (SNES was the graphically superior, it had a 8 times the color palette, displayed 4 times the colors, and displayed twice the sprites)


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General Gaming / RE: So I borrowed a 360 from a friend this week..
« on: July 28, 2006, 07:59:11 AM »
KDR, you make an excellent point. I believe the only SK game that sold well was the original Legacy of Kain. Legacy of Kain was the only SK title to get a good advertising campaign.  

Twin Snakes has no ad campaign. Nintendo gathered the dev team and footed the bill for development. Konami on the other had just whined about lack of sales when they did little to advertise the game. They claimed that they didn't want Twin Snakes to interfere in with MGS3 sales eventhough Twin Snakes game out 6 months before MGS3. Eternal Darkness was another victim of poor advertising. Nintendo didn't even advertise it in Nintendo Power. Plus it had what a month of sparse advertising. If TS or ED got a worthy ad campaign both titles would have sold well.  

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General Gaming / AMD buys ATI
« on: July 24, 2006, 09:49:43 AM »
I was surprised by this turn of events. Nvidia and AMD seemed to have a close business relationship. I wonder how Nvidia and Intel will respond.

AMD-ATI Done Deal

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General Gaming / RE:PS3 hardware article (hail all techies)
« on: July 18, 2006, 11:29:21 AM »
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Originally posted by: KDR_11k
Well first off all the RSX didn't have the dev time of the 360 GPU.

And? Nvidia wasn't sitting idly until they got the order, they've been making 3d chips for a long time now. How custom does a chip have to be? These things are already optimized for their purpose which is 3d graphics. Furthermore, NVidia had a year more than Ati do get tech to fit in there so the RSX is going to be a later generation chip. I'm thinking it comes down to what tech Ati had a year ago vs. what tech NVidia has now.

The RSX isgoing to be better at graphics than a Cell, that's a given. Highly optimized vs. all-purpose? Even though the Cell is a more specialized chip than the IA32 it's not as specific as a GPU.

Also KDR, ever since the PS3 was announced Sony been showing the specs of Cell in an effort to show the PS3's superiority. If the RSX were truly more powerful than the 360s GPU, Sony would be shouting this from the rooftoops and pointing out its superior features.

Last I checked they were doing that (remember the 2 TFLOPS claim? The Cell accounts for ~600GFLOPS. The 360 claimed something like 1TFLOPS with ~350GFLOPS being in the CPU).



KDR you are being silly. Of course Nvidia wasn't sitting idly by. That is a ridiculous statement. My point is ATI developed the 360 GPU from the ground up to work in conjunction with its CPU. This is because MS had them as a partner in the 360's development from the beginning. Nvidia was called in half way through the process and had to modifiy an existing architecture. Nvidia had less time to develop the RSX than ATI had on the 360's GPU. If I remember correctly, Nvidia wasn't brought into the PS3's development process until last year. Yes the chip is coming out later but it has had less development time and less R&D dollars to be developed with.

That still doesn't answer why Developers that have worked on both consoles say the 360's GPU is more powerful. The RSX supposedly has the power of two GeForce 6800s, that isn't a weak by any stretch of the imagination but that isn't as powerful as the 360's GPU. If Sony wasn't so busy cramming costly features such as the Blu-Ray drive in the PS3, they would have been able to put out a PS3 that is more powerful and less expensive. When console launches a year after the competition at a cost that is $200 more than the competitors console a year later. It shouldn't be a debately weaker console.  

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General Gaming / RE: Sony bashing = laughing at a handicapped kid...
« on: July 16, 2006, 07:59:04 AM »
Hmm....there is a fourth doh Kairon. Sony is also having other problems. Evidently a diode required to read Blu-Ray disks is in very short supply. This means they that are going to have to further push back Blu-Ray players. I do not see how Sony is going to pull off a worldwide launch with just about ever aspect going against them.

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General Gaming / RE:PS3 hardware article (hail all techies)
« on: July 16, 2006, 07:51:54 AM »
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Originally posted by: KDR_11k
If it were on an independent forum I'd be more inclined to take it seriously but its on a PS3 fan forum. He seemed to gloss over the weak points of the Cell.

What do you mean? The PPE being relatively weak and possibly a bottleneck? He talked about that a lot and made sugestions on how to avoid that problem through altering algorithms.

That and the fact that is common knowledge that the RSX is inferior to the 360's GPU. The fact that the final specs of the RSX have been kept underwraps only further proves that fact.

1. How is that common knowledge?
2. What kind of proof is that? "They aren't telling us, THEY MUST BE WEAKER!" Perhaps they just decided the public has no use for those figures anyway? "OMG it has 5 MHz less than the 360 GPU!" These are different chips made by different companies. They have little in common so specs wouldn't tell us anything.


Well first off all the RSX didn't have the dev time of the 360 GPU. Sony was originally going to use two Cell chips in the PS3, but midway through development they found that two cells would be two expensive. So Nvidia didn't have the time to develop a truly customized chip. Also KDR, ever since the PS3 was announced Sony been showing the specs of Cell in an effort to show the PS3's superiority. If the RSX were truly more powerful than the 360s GPU, Sony would be shouting this from the rooftoops and pointing out its superior features. The PS3 launches in four months and there is detailed info on every aspect of the PS3 but the RSX. Developers have been saying that the PS3 has more CPU power and the 360 has the superior GPU. Now am I gonna trust a PS3 fanboy in a PS3 forum or developers that have actually gotten their hands on both architectures? Oh BTW actually the RSX runs 50mhz faster than the 360 GPU, its one of the few specs Sony has released on the RSX.  

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General Gaming / RE: PS3 hardware article (hail all techies)
« on: July 15, 2006, 01:11:01 PM »
If it were on an independent forum I'd be more inclined to take it seriously but its on a PS3 fan forum. He seemed to gloss over the weak points of the Cell. That and the fact that is common knowledge that the RSX is inferior to the 360's GPU. The fact that the final specs of the RSX have been kept underwraps only further proves that fact.

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Nintendo Gaming / RE: Whats under the flap?
« on: June 27, 2006, 05:39:34 PM »
I agree with those that think the eye is a camera. It probably something equivalent of a cell phone quality digital camera. Games like Wii Sports hint at the ability to put your likeness in the games, so the camera (if it is a camera) would be a nice bonus to allow games to add their face to a game without an additional add on.

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Nintendo Gaming / RE:Official DS Sales Thread
« on: June 23, 2006, 05:39:16 PM »
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Originally posted by: IceCold
I'd say the PSP is at 11 or 12 million sold..


And I'd say your are insane. The DS and PSP are only neck and neck in the US. The PSP is getting slaughtered by DS in Japan and it has a commanding lead in Europe. The PSP has sold 9 million worldwide at best.

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TalkBack / RE:NEC Provides More Memory for Wii
« on: June 20, 2006, 01:18:00 PM »
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Originally posted by: ShyGuy
Interesting tidbit from IGN http://wii.ign.com/articles/713/713262p1.html

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Our most up-to-date specs promise 16MB of eDRAM (integrated in NEC's LSI chips) and 88MB of 1T-SRAM (the "additional external memory chip"), for a total of 104MB of system RAM, not counting the allegedly accessible 512MB of Flash RAM or the ATI Hollywood GPU's on-board memory, which is said to amount to 3MB.



Hmmm....that still leaves a question mark. Is the 16MBs of eDRAM replacing the Gamecube's 16MBs of auxiliary RAM? Without the auxilary RAM wouldn't the Wii have to use 40MB of the 88MBs of 1T-SRAM for running Gamecube software instead of 24MB of the 88MBs of 1T-SRAM and the 16MBs of auxiliary RAM? If so would the difference in RAM speed be an issue for Gamecube software compatibility?

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TalkBack / RE: MoSys Providing Memory for Wii
« on: June 19, 2006, 01:34:05 PM »
Hmmm..600Mbits would be 75MBs. Not that the Wii would have 75MB of embedded RAM but MoSys has definately improved. When Gamecube was launched they could only embed up to 128Mbits (16MBs).

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TalkBack / RE: NEC Provides More Memory for Wii
« on: June 19, 2006, 01:31:07 PM »
Would this be the rumored extra 14MB of RAM that IGN thought was gonna be in the Wii? I remember them saying something about the Wii possibly having 14MB of (e)DRAM in addition to the added 64MB of 1T-SRAM.

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Nintendo Gaming / RE: Project Exile
« on: June 11, 2006, 11:26:52 AM »
I like what I see thus far. The game has a Chrono Trigger style battle system and the art style is reminiscent of FF6. If the game is half as good as it looks it going to be stellar. Given nice the game looks running on GBA, I can't wait to see how they get it up and running on DS. More colors and smoother animation maybe?

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Nintendo Gaming / RE: Take-Two on Wii
« on: June 09, 2006, 08:58:20 AM »
As a fan of Visual Concepts sports games, Take Two support would be a great. VC has shown that will continually innovate with their sports titles. EA tends to rest on their laurels until a competitor, such as VC, comes up with better product. I'm sure the team at Visual Concepts could make great use of the Wiimote.

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