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« on: November 11, 2006, 02:26:14 PM »
I'm sorry but anyone complaining about the battle system is just plain whining. I mean at first I thought the argument has some merit but after putting 16 hours into the game thus far and fiddling with the battle system I don't see what the problem is. I mean I'm not saying that you can't like the game but the battle system is fine. If you turn off the gambits and set it to Wait instead of active it plays just like the old system. In fact, giving the customization options you have, you can make the game play like old school FF, FFXI, or similar to Chrono Trigger. After playing with the gambits and setting it to active, going back to the Wait and enter every command system seems extremely monotonous. In all, I am glad Square-Enix decided to shake things up a bit. Its nice to play FF game with an excellent story, instead of the crap fest that was FFX-2.
As for the RE comparison, RE4 plays completely differently from the others. The control system is vastly superior and its more of an action game. In previous RE games you had clunky controls, an imprecise aiming system, and a fixed camera perspective. RE4 had none of those. The camera was over the shoulder, you had true analog aiming, and the control system was actually intuitive. The setting and mood of RE4 was similar to prior games but the way it played was completely different on the whole. That is why so many people that weren't big fans of the RE series , such as myself, find RE4 to be such an excellent game.