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NWR Interactive => Podcast Discussion => Topic started by: Jonnyboy117 on February 15, 2009, 03:46:30 AM

Title: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on February 15, 2009, 03:46:30 AM
Here's the list copied over from the Dynamite Headdy thread.  Please make all new suggestions in this thread.  I'll keep adding in suggestions that meet the standard criteria (i.e. reasonable to find a copy, doesn't require obscure hardware, etc.).

Super Mario Sunshine - insanolord
Resident Evil (REmake for GC) - Mr. Adolph Vega
Baten Kaitos Origins - broodwars
Perfect Dark - broodwars
Goldeneye 007 - broodwars
Metal Gear Solid: Twin Snakes - broodwars
Resident Evil REmake or Zero - broodwars
Skies of Arcadia Legends - broodwars
Zelda: Wind Waker - broodwars
Timesplitters: Future Imperfect - broodwars
Super Mario Bros. 3 - GoldenPhoenix
Legend of Zelda: Link to the Past - GoldenPhoenix
Drill Dozer - TheYoungerPlumber
Viewtiful Joe - nron10
Comix Zone - nron10
Kid Chameleon - nron10
Shining Force II - nron10
Super Mario RPG - nron10
Donkey Kong 64 - nron10
Timesplitters 2 or 3 - nron10
Sega Soccer Slam - nron10
Super Monkey Ball - TheYoungerPlumber
Shining Force II - DrewMG
Super Mario Sunshine - DrewMG
Legend of Zelda: Link's Awakening - DrewMG
Metroid II: Return of Samus - DrewMG
Wave Race 64 - D_Average
Baroque - Flames_of_chaos
Shiren the Wanderer - Flames_of_chaos
Link's Crossbow Training - D_Average
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on February 15, 2009, 12:03:56 PM
I'd like to nominate Ninja Spirit.  It's a platformer for the TG-16 meaning it's perfect because no one's ever played it before.  ;D  It's fairly similar to Ninja Gaiden, but much more playable from what I hear (read:  it doesn't have a batshit insane difficulty level).

It has been recommended by Jeremy Parish (http://www.1up.com/do/newsStory?cId=3159515) as well as our own Steven Rodriguez (http://www.nintendoworldreport.com/vcArt.cfm?artid=13461).

Fun fact:  It was the first game to ever receive a perfect 10 from EGM.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on February 15, 2009, 12:50:40 PM
Thanks for posting this. I missed the original discussion.

I would like to nominate the first Banjo-Kazooie.
Title: Re: RFN RetroActive Game Nominations
Post by: Schadenfreude on February 15, 2009, 02:18:48 PM
Beyond Good & Evil
Mega Man 3
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on February 15, 2009, 10:48:52 PM
Nice.  Keep 'em coming, by all means!
Title: Re: RFN RetroActive Game Nominations
Post by: NovaQ on February 15, 2009, 11:30:36 PM
I've got a few SNES nominations.

On VC:
Secret of Mana
Contra III

Not yet on VC (and so may not qualify):
Illusion of Gaia
Out of This World
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on February 15, 2009, 11:47:20 PM
Beyond Good & Evil
Mega Man 3

Ohh! That's a good one to do. I played it last year and would love to go through it again. I second that one!

Also, I'd like to nominate the following:
Donkey Kong Land (GB)
The Legend of Zelda: Link's Awakening (GB/C)
Super Star Wars (SNES)
Aladdin (SNES)
Star Fox (SNES)
Star Fox Command (DS)
Turok: Dinosaur Hunter (N64)
Super Turrican (SNES)
Kirby 64 (N64)
Comix Zone (MD)

And I was just thinking. Would it be possible to -only once in a while- choose a new game coming out soon to go through together that we all agree to pick up at launch? That might be interesting.
Title: Re: RFN RetroActive Game Nominations
Post by: BwrJim! on February 16, 2009, 03:43:33 AM
Not available on VC
EA has a little game that was always a blast to play, even on the NES and thats 'The Immortal'

Available on VC
Magician Lord needs a highlight
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on February 16, 2009, 10:26:39 AM
Ahahaha, I have Magician Lord on VC.  What a pile.
Title: Re: RFN RetroActive Game Nominations
Post by: Dasmos on February 16, 2009, 11:14:04 AM
Okay if this feature is going to have both new and old games, then Donkey Kong Jungle Beat needs to be nominated. Not that I need an excuse to play it, I just think everyone should play it  and play it as much as I do.

Also Rock n Roll Racing (the only good game Blizzard ever made), which has been on Genesis/MegaDrive, SNES and GBA.
Title: Re: RFN RetroActive Game Nominations
Post by: NWR_Neal on February 16, 2009, 12:31:18 PM
And I was just thinking. Would it be possible to -only once in a while- choose a new game coming out soon to go through together that we all agree to pick up at launch? That might be interesting.

That's a damn good idea.
Title: Re: RFN RetroActive Game Nominations
Post by: Yoshidious on February 16, 2009, 12:56:05 PM
Ahahaha, I have Magician Lord on VC.  What a pile.

[terrible voice acting]...of secrets[/terrible voice acting]
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on February 17, 2009, 12:38:11 AM
And I was just thinking. Would it be possible to -only once in a while- choose a new game coming out soon to go through together that we all agree to pick up at launch? That might be interesting.

That's a damn good idea.

Thanks!  ;D
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on February 17, 2009, 02:06:23 AM
Maybe we should do The Conduit.  ;-)
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on February 17, 2009, 02:13:49 AM
Maybe we should do The Conduit.  ;-)

Good excuse for us all to play online together, right? Experience the full game as it was intended?  ;)
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on February 17, 2009, 11:04:29 AM
I know it's been played by just about everyone who calls themselves a Nintendo gamer, it's on the VC, and IMO it is the best Mario game (even better than SMB3): Super Mario World.
Title: Re: RFN RetroActive Game Nominations
Post by: The Traveller on February 18, 2009, 08:42:51 PM
DoReMi Fantasy: Milon's DokiDoki Adventure   Likely not a great deal of people would have played this one.
Title: Re: RFN RetroActive Game Nominations
Post by: AV on February 18, 2009, 09:31:08 PM
Bonk's Adventure TG16
Hulk Ultimate Destruction GC
Neutopia  TG16
Zelda 00T: Master Quest GC
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on February 19, 2009, 12:16:47 AM
I like the suggestions of DoReMi and Hulk: Ultimate Destruction.  ;-)  I think I still have the latter on an NR Reader disc for my teal GameCube.
Title: Re: RFN RetroActive Game Nominations
Post by: NWR_Neal on February 19, 2009, 12:19:39 AM
Hulk: Ultimate Destruction was probably the greatest rental I ever had. Please let it win so I have an excuse to buy it.
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on February 19, 2009, 04:29:33 PM
This is quickly going to turn into a huge list of random old games.

If you're truly passionate about your selection write a brief summary explaining why it would make a good choice!
Title: Re: RFN RetroActive Game Nominations
Post by: GoldenPhoenix on February 21, 2009, 03:30:32 AM
OK here is one.

Superman 64

I'd love to hear you guys talk about that game!
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on February 21, 2009, 08:17:48 AM
OK here is one.

Superman 64

I'd love to hear you guys talk about that game!

...aww man!
I told myself that barring any unforeseen event that prevents it I would acquire and play every game we picked for the RetroActive even if I have to grab it later to 'retroactively' play along. But I will stick to my guns and play Superman 64 if I can get a copy at a good price. But that doesn't mean I have to vote for it... :P
Title: Re: RFN RetroActive Game Nominations
Post by: NovaQ on February 21, 2009, 10:42:52 AM
Superman 64. All I see reading that title is "pain."
Title: Re: RFN RetroActive Game Nominations
Post by: AV on February 21, 2009, 11:30:29 AM
Hulk: Ultimate Destruction was probably the greatest rental I ever had. Please let it win so I have an excuse to buy it.

i own the game and its a blast to occasionally pick it up and destroy crap. You got to use a controller with rumble, this game really feels empty without it.

Superman 64. All I see reading that title is "pain."

Come on . We shouldn't torture the RFN staff. A bad game is one thing but a universally hated game is just not the job of them. Let Angry Video Game Nerd do that.

 http://www.gametrailers.com/player/35929.html  (http://www.gametrailers.com/player/35929.html)
Title: Re: RFN RetroActive Game Nominations
Post by: NWR_Lindy on February 21, 2009, 04:24:01 PM
Superman 64 LOL

I'd be willing to play that, since I've never experienced it.  It's so legendary that I'm actually interested in seeing if it's as bad as advertised.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on February 22, 2009, 07:39:11 PM
Say, is the main list on the first post going to be updated at some point with the new games nominated that you guys deem acceptable?
Title: Re: RFN RetroActive Game Nominations
Post by: Flames_of_chaos on February 22, 2009, 07:53:57 PM
Here are some suggestions:   Lifeforce, Super Mario Bros. The Lost Levels, Ikaruga(referring to the Cube version but I suppose the DC or XBLA version can suffice), MUSHA, Act Raiser, Breath of Fire II, Contra III, Fzero X,  Gunstar Heroes, Lords of Thunder, Ninja Spirit, Secret of Mana, Super Mario RPG, Star Tropics, Ninja Gaiden II (the NES one not the 360 one), Mach Rider
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on February 22, 2009, 08:04:46 PM
Mario RPG is already listed.
I also noticed that Mario Sunshine is listed twice. Does that mean it gets two chances in the poles?  :D

I too am getting concerned about the list getting too long. If we keep at it, we'll have 100 plus games. Maybe we should create a nomination limit per user?
What if every user was allowed one or two nominations at a time and staffers could have three. Once one of your games got picked you could submit another one. That way there is a better chance that everyone's suggestion will be chosen instead of one person getting all of their nominations picked.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on February 22, 2009, 08:10:53 PM
Regarding Superman 64, as one of the few masochistic souls to actually see the game through to completion (yes really), I would have to say that it actually is not as bad as its reputation would have you believe. I wouldn't even consider it the worst game on the Nintendo 64 -- Carmageddon gets that honour -- and it is nowhere near the level of abysmality of Big Rigs: Over The Road Racing.

That said, it is still one of those games so cringe-worthy, it is the perfect topic of discussion for any retroactive round table. Any enjoyment you will receive from the game will come from the moments when you think it can't get any worse, and of course it does. You will laugh. If not at the game, then at yourself for your strange desire to continue and discover what is next.

If you do play it, be sure you try out the multiplayer mode with somebody. It's good for a laugh. Once. And then it becomes an insult to your intelligence.
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on February 23, 2009, 12:39:53 AM
I haven't yet decided how to organize the suggestions.  What I can say is that I'm more likely to ignore a long list of game titles with no explanation of why each one would be good for RetroActive.  The most convincing suggestions are those made one or two at a time, with a well reasoned argument for why each should be considered.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on February 23, 2009, 01:41:09 AM
I only really wanted to nominate Banjo-Kazooie in response to the release of 'Nuts and Bolts' along with you guys' conversations on the podcast about the 360 version. Perhaps get a 'Rare and Banjo: Then and Now' line of conversation going.

Listening to the Radio Trivia podcast made me want to see Turok 2: Seeds of Evil get the RetroActive treatment. TYP and Greg had a neat conversation about it and it was even compared to The Conduit in some respects. The way it pushed the N64 was really beyond it's time. Plus it has Raptors. Raptors give it an instant win in my book.

One last game that I seriously would like to recommend would be Rayman 2: The Great Escape. I only played this game once or twice at a friends house and hear it was an excellent platformer that was overlooked by most in its day. You can get it for less than $20 brand new and unopened on Amazon and even cheaper used ($5).
Title: Re: RFN RetroActive Game Nominations
Post by: Snipper64 on February 24, 2009, 06:35:54 PM
I totally agree with the guy above me, Banjo Kazooie is a leganary game, the only game that can compare to the great mario 64. It's so intervated, detailed, and very funny, but over looked. Acording to the old nintendo power "top sellers" the 2 games always fighting for number one FOR MONTHS was Banjo-Kazooie and Golden Eye. I hear alot of good about golden eye, but never hear anything about Banjo...
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on February 24, 2009, 10:11:22 PM
Banjo-Kazooie is a pretty good game, but the sheer amount of garbage you need to collect prevented me from really getting into it. It took me months to play through it because there was only so much of it I could take at one time, and I didn't bother with 100% completion and just quit after the credits rolled.

Banjo-Tooie, however, was an incomprehensibly awesome sequel. Not only did it fix every problem I had with the first game, it also contains worlds so vastly huge and detailed as to boggle the mind. It was the Nintendo 64's last hurrah.
Title: Re: RFN RetroActive Game Nominations
Post by: NovaQ on March 03, 2009, 10:24:45 PM
I'm going to retry a nomination for Secret of Mana. It's a great game, especially if you can get at least one other competent player to accompany you. It could also bring up several topics for discussion:

1. What happened (has happened) to the Mana series? SoM seems to be the most celebrated entry of them all. Why haven't any of the newer games garnered as much praise? Are there any great post-SoM game that simply haven't received enough recognition?

2. Could a more straight-forward sequel to SoM be successful now? Would it be a good fit for Wii? If so, how (3D or 2D, online or offline, split-screen or single-screen, etc.)?

3. Are there any games as of late that have carried SoM's torch, so to speak (similar gameplay qualities but in 3D)?

4. SoM does a fine / functional job of handling multiplayer for an ARPG and, aside from extra controllers, doesn't require any additional hardware or peripheral purchases (anymore). SquareEnix's more recent foray into multiplayer ARPGs, Final Fantasy Crystal Chronicles, mostly does - or at least is compromised by such needs. (Except for My Life as a King and the upcoming Crystal Bearers, all of the titles require additional hardware, like multiple DS', to be fully enjoyed. Echoes of Time for Wii has oddly cramped screens and DS graphics so... blah.) Anyway, should SquareEnix favor the SoM model of handling multiplayer ARPGs in the FFCC titles?

(5. Why did SoM's direct sequel, Seiken Densetsu 3, never come out for non-Japanese SNES'?)
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on March 03, 2009, 11:22:01 PM
I'm going to retry a nomination for Secret of Mana. It's a great game, especially if you can get at least one other competent player to accompany you. It could also bring up several topics for discussion:

1. What happened (has happened) to the Mana series? SoM seems to be the most celebrated entry of them all. Why haven't any of the newer games garnered as much praise? Are there any great post-SoM game that simply haven't received enough recognition?

2. Could a more straight-forward sequel to SoM be successful now? Would it be a good fit for Wii? If so, how (3D or 2D, online or offline, split-screen or single-screen, etc.)?

3. Are there any games as of late that have carried SoM's torch, so to speak (similar gameplay qualities but in 3D)?

4. SoM does a fine / functional job of handling multiplayer for an ARPG and, aside from extra controllers, doesn't require any additional hardware or peripheral purchases (anymore). SquareEnix's more recent foray into multiplayer ARPGs, Final Fantasy Crystal Chronicles, mostly does - or at least is compromised by such needs. (Except for My Life as a King and the upcoming Crystal Bearers, all of the titles require additional hardware, like multiple DS', to be fully enjoyed. Echoes of Time for Wii has oddly cramped screens and DS graphics so... blah.) Anyway, should SquareEnix favor the SoM model of handling multiplayer ARPGs in the FFCC titles?

(5. Why did SoM's direct sequel, Seiken Densetsu 3, never come out for non-Japanese SNES'?)

I think that FFCC is the spiritual successor to SoM at least in initial concept. I liked the original and would love to see another one that doesn't look like it should be on the DS.

I second your nomination!
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on March 04, 2009, 01:32:36 PM
I un-second your nomination because I just played Secret of Mana a couple months ago!  But it is a great game.  ;)
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on March 04, 2009, 04:31:02 PM
I un-second your nomination because I just played Secret of Mana a couple months ago!  But it is a great game.  ;)

Fine!  :P
I just got frustrated with the AI a little bit ago so I don't want to play it until I convince a friend to join me.
 ;)
Title: Re: RFN RetroActive Game Nominations
Post by: NovaQ on March 04, 2009, 04:40:58 PM
Yeah, it has to be played co-op to really enjoy it. Have you played around with the AI settings, though?
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on March 04, 2009, 06:08:15 PM
Yeah, it has to be played co-op to really enjoy it. Have you played around with the AI settings, though?

You can do that? I guess it would help if I read the manual instead of just fumbling my way through it.
Title: Re: RFN RetroActive Game Nominations
Post by: NovaQ on March 04, 2009, 08:31:51 PM
I've never read the manual, and it's been a while since I played it, but I think if you hit Y and go into the right setting on the right level of the menu, you can adjust the defensive / offensive properties of any computer players. It can help a lot.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on March 05, 2009, 12:10:47 AM
I've never read the manual, and it's been a while since I played it, but I think if you hit Y and go into the right setting on the right level of the menu, you can adjust the defensive / offensive properties of any computer players. It can help a lot.

I'll check that out. Thanks for mentioning it.
Title: Re: RFN RetroActive Game Nominations
Post by: NovaQ on March 05, 2009, 07:45:35 AM
I'm glad I could help. Ideally, though, getting another (or even two more) human players is the way to go. The cpu-player adjusting is just kind of a stopgap.
Title: Re: RFN RetroActive Game Nominations
Post by: GoldenPhoenix on March 08, 2009, 08:53:17 PM
I'm going to nominate StarTropics. Mainly because I loved the game for NES and it is one of those games people don't know much about that I believe is a classic.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on March 08, 2009, 11:42:56 PM
I'll second the nom for StarTropics, even although I'm not fond of the first game but love the sequel.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on March 09, 2009, 12:17:12 AM
I'd nominate Cho Aniki since it is a notorious one for the podcast, except that it has already been talked about for a good deal on multiple podcasts.

*EDIT* Never mind. It's in the next RetroActive poll. I must have missed it when I looked over this thread. Word search failed me.
Title: Re: RFN RetroActive Game Nominations
Post by: DAaaMan64 on March 09, 2009, 11:36:04 AM
Nominating Jet Force Gemini
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on March 09, 2009, 02:39:38 PM
Nominating Jet Force Gemini

I Super Second it!
W00t for JFG
A sequel would be nice on Wii. Too bad it won't happen.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on March 19, 2009, 08:00:12 PM
I want to nominate Star Fox Adventures.
That game is not considered very good in a lot of peoples eyes and I only didn't like the ending. The rest of the game was pretty good as far as I remember. It would be interesting to go back and see if it was just underrated due to it being a mish-mash of the Star Fox license and Rare's Dinosaur Planet concept or if the game really was poor as people say. Plus it was Rare's last major project for Nintendo, would be nice to reflect on Rares impact on Nintendo and how the company has been since the departure and their impact on the XBox systems.

Also, are you going to update the first post list with new nominees or will we only find out if our suggestions are added if we see it in the polls?
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on March 19, 2009, 08:25:33 PM
While it is far from being under-talked about, I would love to see Super Mario World talked about for an extended time and nominate that. I played that game to death, beating it many times on the SNES, many times on the GBA, and a few times on the VC (after trying to play it with a GameCube controller, it convinced me to buy a Classic Controller). It is arguably the best 2D Mario games (fans seem to be split between Super Mario World and Super Mario Bros. 3), I think just about everyone here has probably played it, and it would easy for everyone to get and play again if they haven't played it in awhile.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on March 28, 2009, 03:17:54 AM
Another nomination sparked by forum conversation. Wario World for the Gamecube. I don't think a lot of people played it to my understanding and it was overlooked by the Nintendo community. I never played it because I wanted it to be a co-op game with both Wario & Waluigi as playable characters.

It is another Treasure game and it would be interesting to go back and try it out now.
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on March 28, 2009, 09:54:54 AM
I already mentioned this in the Super Punch-Out!! talkback thread (http://www.nintendoworldreport.com/forums/index.php?topic=27720.msg498792#msg498792) but it was at the end and I'm not sure if anyone saw it.

Assuming Super Punch-Out!! really launches this Monday I think we should push back the planned Secret of Mana RetroActive and hold an emergency Super Punch-Out!! RetroActive immediately.  The game will definitely have the support to win in a regular vote, but if we wait until the next round of voting chances are quite a few of us will have already downloaded and played it, which kind of defeats the purpose.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on March 29, 2009, 03:28:38 AM
The problem is that this weeks podcast will not have the RetroActive segment. This is a break week.
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on April 26, 2009, 01:16:53 PM
It's been a while since we had much action in this thread.  While I will continue to mine the recommendations that have already been posted, more ideas are always welcome.

For the next few polls, I plan to focus on one console at a time so that there is no perceived or actual bias towards more popular and/or more recent systems.  I will probably start with NES, since it's the oldest system with a good library on VC (C64 and Master System selection is pretty thin so far).  We'll skip SNES for a while since we had back to back games for that one.  I'm interested in getting into some pretty obscure but good and interesting games from these old systems.

As always, recommending a small number of games and explaining why each one is appropriate would be preferable to giving a long list of game titles only.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on April 26, 2009, 01:41:52 PM
River City Ranssom. Excellent beat em' up that is best enjoyed with a friend. Who didn't enjoying beating up the gangs, buying a smile, and seeing "BARF!" when punching someone?

Super Mario Bros. 2- The blacksheep of the Mario family. One of the best NES games in my opinion. I never beat the NES original, but I did beat the GBA re-make.
Title: Re: RFN RetroActive Game Nominations
Post by: adadad on April 26, 2009, 08:13:14 PM
I'd like to nominate Kid Icarus, but at the same time a little bit wary that you guys will **** all over it. I never played it back on the day and only picked it up on the VC when it came out, and it instantly became one of my favourite games ever. Great atmosphere, the first level is some of my favourite game music ever, and although some elements of it feels archaic at times, and the Eggplant Wizards had me cursing like Gordon Ramsey, I think it's great. Both the platforming and the RPG elements are balanced just right so that after the extremely difficult first few levels (was it on purpose to make the most of that great song?) there is a tangible sense of satisfaction as your abilities increase and the game becomes easier.

Another good NES game that isn't exactly obscure is Zelda 2. Mixed opinions on this one, I like it but have never finished it. Difficult game, can get frustrating, but when it's good it's definitely good. Plus prostitutes giving you health? The precursor of a hallmark of the 3D Zeldas - scantily clad great fairy jagged behemoth babes are waiting for you on your N64!

Finally, StarTropics. I'm still playing this one as with Zelda 2. Quite tough! Uh anyway I understand a lot of people have affection for this game, in fact was it one that has been talked about already on RFN? Hmm. Anyway I think it's OK so far and would be happy to try and get back into it with an excuse.
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on April 27, 2009, 05:00:58 PM
For the next few polls, I plan to focus on one console at a time so that there is no perceived or actual bias towards more popular and/or more recent systems.

The N64 poll is going to be pretty barren considering there are only 15 games on the VC.  :)  Then again, maybe it will give me the push necessary to play Sin & Punishment (I downloaded it the day it came out and haven't played it for more than 15 minutes).

My nominees for NES games are as follows.

The Legend of Zelda - Everyone has played the more recent LoZ games, but lots of people haven't played the original.  I haven't played it in years and I was never able to beat it when I was a kid.  It could yield a lot of good discussion about the evolution of the series (not that it hasn't been discussed to death on the Internet already).  It's one of the more meaty NES games and certainly playable today even if you don't have any prior history with it.  I think it would fantastic if we got a bunch of people to play through this together and we all agreed to avoid GameFAQS and instead swap strategies/information with each other on here.  It would be like the elementary school playground all over again!  ;D

Castlevania III - The game is fan-freaking-tastistic, although having just played Super Ghouls 'n Ghosts this might not be the best choice.  ;)

Bio Miracle Bokutte Upa - I know Jonny's already played this game, but something about as weird/unique at this deserves a wider audience.  Most people haven't played it so we could experience a new game together.  <3

Ghosts 'n Goblins - Just kidding.

Any of the Mega Man games are fine choices, too.

I honestly didn't like River City Ransom.  I never played it as a kid, and when I played it on VC a couple years ago it just didn't grab me.  The combat was repetitive, the power-ups you could buy didn't tell you what they did and I quickly got bored.  Then again, I was playing solo, which is definitely NOT the way to play the game.  I'd be willing to give it another shot if it wins.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on April 27, 2009, 05:14:12 PM
I never played RCR back in the day but when it came out on VC a friend got it and I played through most of it with him. I had a blast, I do think having a buddy to play along makes or breaks this game.

I second River City Ransom!
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on April 27, 2009, 05:29:36 PM
I have a few NES games in mind which I would nominate, but if we're going by only what's available on the Virtual Console then can somebody give me a list of what's currently on the VC?

Of the ones already mentioned, I'd get behind:

Super Mario Brothers 2
I think it is kind of funny how people say this isn't a "real" Mario game, especially since both games were designed by the same person. How much more real can you get?

The Legend of Zelda
One of my proudest moments in gaming was completing the second quest before the age of the Internet. I doubt I could handle this game today though... but there's only one way to find out!

Zelda II: The Adventure of Link
People hate on this game only because it is different, but this at least proves that Nintendo fanbois/fangurls have always complained whenever Nintendo tries something different with an established series.   :D
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on April 27, 2009, 05:37:48 PM
The N64 poll is going to be pretty barren considering there are only 15 games on the VC.  :) 

I am more willing to include non-VC games for more recent platforms, as people are more likely to have access to those systems and games.  For instance, I really want to have a GBA poll, whereas an original GB poll would be more difficult to coordinate.  N64 is really straddling the line; I myself would have to dig out my system from back home or else buy a used system and whatever game won the vote.  It gets to be an expensive or at least highly inconvenient proposition, especially for the four of us who are sort of required to play every RetroActive game.  Virtual Console smooths over these problems very well, so maybe we'll save N64 until the selection improves.  ;-)  Plus, there are some great third-party choices that I would love to include in that poll.
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on April 27, 2009, 05:37:54 PM
I have a few NES games in mind which I would nominate, but if we're going by only what's available on the Virtual Console then can somebody give me a list of what's currently on the VC?

http://en.wikipedia.org/wiki/List_of_Virtual_Console_games_(North_America)#Nintendo_Entertainment_System

There's no rule that it has to be available on VC, but for practicality's sake, it's easier for most of us.  :)

N64 is really straddling the line; I myself would have to dig out my system from back home or else buy a used system and whatever game won the vote.  It gets to be an expensive or at least highly inconvenient proposition, especially for the four of us who are sort of required to play every RetroActive game.  Virtual Console smooths over these problems very well, so maybe we'll save N64 until the selection improves.

Paper Mario vs. Sin & Punishment.  What else do you need?
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on April 27, 2009, 05:51:35 PM
Thanks Vudu. :)

Looking over that list, it leaves many games I'd want to nominate, but I'm going to limit my suggestion to one two games.

Kirby's Adventure
As a late release in the NES system's market life, this little gem of a platformer saw little sales and little recognition. Also as a late release, it has incredible graphics and sound for the 8-bit wonder, and as a result the game is just bursting with personality. Though on the easy side - which is perfectly fine for me but may induce boredom in some - it has some creative level designs and lots of variety due to the various abilities which can be copied from enemies. It's the perfect sendoff for the NES and the first Kirby game to appear in colour, and it should not be missed.

Wario's Woods
Secondary characters collide in Wario's Woods. Though it could be passed off as just another Tetris clone by the cynical amongst us, I'd argue that it's more of an evolution of the block-busting puzzler. Playing the role of Toad, the lovable little mushroom man, your job is to clear the screen of the coloured monsters by lining up two or more with a bomb of the same colour. Since you're in control of a character instead of a falling object, the game feels more involving than other puzzle games. As the last licensed release on the NES and the only one to receive a rating by the ESRB, few have played this excellent puzzle game. Plus it stars Toad, so you know it's awesome.
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on April 27, 2009, 05:53:03 PM
Kirby's Adventure is really good.  I played it when it first came out on VC and was blown away that it was running on (emulated) NES hardware.

I'm still waiting for the superior SNES version of Wario's Woods.  ;)
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on April 27, 2009, 05:54:34 PM
I'm still waiting for the superior SNES version of Wario's Woods.  ;)
Yeah I'm kind of surprised they released the NES version on the VC, though I think it is arguable which one is superior. The NES version has the boss battles mode that the SNES version lacks, so if you prefer that mode over the vs. computer matches then the NES version would be better for you. They also have different music.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on April 27, 2009, 07:09:10 PM
Paper Mario vs. Sin & Punishment.  What else do you need?

I know when we get to the N64 I will be nominating Paper Mario. One of my favorite N64 games and I loved playing through it again on the VC.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on April 27, 2009, 07:19:07 PM
I would want to nominate Kirby 64 for the N64 one.

Jonny, for the more obscure systems/systems with few games are you going to combine them for those polls, like C64 and SMS or Neo Geo and VC Arcade?

We should do an all VC Arcade poll once a few more games come out on the service.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on April 27, 2009, 08:01:30 PM
Will games that have been in previous polls but lost be eligible for nomination? For example, when we get to TurboGrafx-16 games can Cho Aniki be nominated again even though it lost 2 polls?
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on April 28, 2009, 01:15:57 AM
I'll certainly consider it, TJ.  Nothing is off-limits.
Title: Re: RFN RetroActive Game Nominations
Post by: gojira on May 04, 2009, 11:35:30 PM
I'll nominate Wrecking Crew for NES.  It looks like a very interesting puzzle/platformer where you play as Mario.
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on May 05, 2009, 11:15:38 PM
The NES poll is now up, although you may always continue suggesting more NES games for future polls.

The next console-specific poll will be for TurboGrafx-16 (including CD-ROM games), so send in those suggestions!  Ninja Spirit and Cho Aniki have already had two chances, so I'm not sure whether I'll include them or not.
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on May 05, 2009, 11:52:02 PM
The next console-specific poll will be for TurboGrafx-16 (including CD-ROM games), so send in those suggestions!

Any of the Bonk games would be good.  It would be fun to compare them to Mario and Sonic.  I'm not sure which one is considered "the best" but I'd go with that one.

Chew Man Fu is supposed to be a pretty interesting puzzle game.  Although I guarantee it won't win because it has a stupid name.

Ys Books I & II are probably the best known TG-16 games.  Although having just played Secret of Mana it may be too soon for another RPG.

Any shump that's not Lords of Thunder would be a fine choice.  (You guys have already discussed Lords of Thunder at great length.)  R-Type would be interesting. 

Ninja Spirit and Cho Aniki have already had two chances, so I'm not sure whether I'll include them or not.

But since they're arguable some of the best games available for the system (supposedly, I haven't played either myself) I don't see any harm in adding them again!
Title: Re: RFN RetroActive Game Nominations
Post by: gojira on May 12, 2009, 08:39:15 PM
I was going to nominate Ninja Spirit since I plan on getting that game anyway.  But if you want something different I'm going to go with Military Madness.  I've already been burned twice with randomly buying TG-16 games (Bonk's Adventure and Neutopia), but the Advance Wars comparisons keep me interested.  There are a lot of great schmups on the TG-16 that I want to get, but I already have a bit of a backlog of those types of games. 
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on May 13, 2009, 02:27:36 PM
I think a WiiWare sequel to Military Madness is in the works.

Ninja Spirit was already in a previous poll and lost :( hopefully you'll help our cause next time it appears in the poll.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on May 14, 2009, 10:39:53 PM
Super Star Solider and Bomberman '93 are my nominations for TG16. Yes they are launch games for the VC, but they were great ones. SSS is one of the best scrolling shooters I have played (although it's not a genre that needs more games on the VC as there are a few dozen). I admit I am picking the first Bonk because I own it. It's a decent platformer and a IP I would love to see revived.

I also pick Cho Aniki. It only barely lost the last poll and only did so because the winner got a last minute surge. If I had to though, I would go with SSS.
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on May 15, 2009, 03:58:20 PM
I'd like to include a Bonk game in the TG-16 poll, but there are a few on VC.  Those who have played more than one, which do you think is best?  I've only played the GameCube remake of the first Bonk.
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on May 15, 2009, 04:57:14 PM
I think the general consensus is Bonk's Revenge is the best one.  Bonk's Adventure is also supposed to be good, too.  Bonk III is the weakest of the series, but still not bad.
Title: Re: RFN RetroActive Game Nominations
Post by: gojira on May 15, 2009, 05:50:06 PM
I think the general consensus is Bonk's Revenge is the best one.  Bonk's Adventure is also supposed to be good, too.  Bonk III is the weakest of the series, but still not bad.

From what I've read, I definitely wish I got Bonk's Revenge instead of Adventure.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on May 15, 2009, 06:48:50 PM
I think the general consensus is Bonk's Revenge is the best one.  Bonk's Adventure is also supposed to be good, too.  Bonk III is the weakest of the series, but still not bad.

You forgot Air Zonk and Super Air Zonk: Rockabilly Paradise (which are supposed to take place in the future of the Bonk timeline and Zonk being a descendant of Bonk).
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on May 15, 2009, 06:53:24 PM
I didn't forget them.  Both of them are side-scrolling shooters.  When people think "Bonk" they think 2D platformers.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on May 15, 2009, 06:56:08 PM
I think the general consensus is Bonk's Revenge is the best one.  Bonk's Adventure is also supposed to be good, too.  Bonk III is the weakest of the series, but still not bad.

You forgot Air Zonk and Super Air Zonk: Rockabilly Paradise (which are supposed to take place in the future of the Bonk timeline and Zonk being a descendant of Bonk).

So Bonk's descendants would be named Conk and Donk all the way to Zonk? I didn't know they were connected by story. I had always though it was just an excuse to put Bonk in a future setting.

If a Bonk were in the poll I would want Bonk's Revenge since I have hear as well it's one of the better games in the series. Though Bonk's Adventure was Nominated back on both page one and two of this thread so if were going by demand that may be the most requested, though a lot of the Bonk requests didn't specify which they preferred.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on May 15, 2009, 07:27:27 PM
I don't know much about the Bonk storyline, just that Air Zonk is supposed to be set in the future of the Bonk universe. I think you are right in that it was basically just an excuse to get Bonk in the future.

vudu, I am aware of that. I am just saying that technically they are part of the Bonk franchise. It's the same way Paper Mario and Mario Kart of part of the Mario franchise.
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on July 04, 2009, 02:10:33 PM
The next poll will probably be Super NES games. There's not a huge selection, but nominations are nevertheless welcome, as always. Please include a few words about why you think it would be good for RetroActive.
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on July 04, 2009, 02:19:12 PM
Any of the Donkey Kong Country games would probably yield some good discussions about how well they've held up over the years.  Personally, I'd like to try the second one, as I've never played it (and I hear it's the best of the trilogy) but I'd be willing to be the first one would be more popular.

Mystical Ninja has some true believers, although I think the N64 one is generally considered far superior to the SNES one.  I don't know much about the series but I'd be willing to give it a shot.

ActRaiser would be a great choice, since it's such a unique game.  However, considering the RFN crew has already discussed the game before (or was that Retronauts?  I forget) it might be out of the running.

I'm sure someone's going to mention Mario RPG, so it might as well be me.  I played it for the first time when it came out on VC last year.  It wasn't a bad game, but compared to the Paper Mario and Mario & Luigi games it pales in comparison.  Plus, I'm hoping that the original Paper Mario game will win the upcoming N64 poll, and I wouldn't want to see both games win the polls so close together.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on July 04, 2009, 03:47:27 PM
It's a classic that most people have probably played before, but I want to nominate Super Mario World. It is easily the best 2D Mario game IMO and one of the best games period. The levels were awesome, the enemies varied and entertaining, and discovering all the hidden paths was fun. The game also had some of the hardest levels I have ever played in a platformer (certain secret levels in Star World).
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on July 04, 2009, 04:16:13 PM
I have never played Donkey Kong Country so it being chosen for the RetroActive would be a good excuse to get it. Plus it is always interesting when one of the people of the RetroActive discussion has the perspective of playing the game for the first time.

Super Mario RPG would be another good one. I think it is still the best Mario RPG so when you contrast that with Vudu's comments there's either an interesting discussion there or a throwdown of pithy insults. Hopefully it'd be the former.

I haven't played Super Mario World in some time but that might be one of those games which has exhausted all interesting conversation.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on July 04, 2009, 05:40:40 PM
I'd throw in a nomination for Earthbound, but for whatever reason it's not readily available at the moment.  Instead, how about Donkey Kong Country, Super Mario RPG: Legend of the Seven Stars, and Legend of Zelda: Link to the Past?  Damn Nintendo for not putting some more interesting games from the SNES on the VC (Illusion of Gaia, Terranigma, Lufia 2, Earthbound, etc.)...
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on July 04, 2009, 05:54:22 PM
Personally, I'd like to stay away from the games that EVERYONE has already played.  This would include Super Mario World, Link to the Past, etc.  (It would probably also include Donkey Kong County, but whatever--the sequel is still fair game.  ;))

I also think it goes without saying that Super Metroid shouldn't be included for the sole reason that RFN has already done an excellent episode dedicated to the game.

Super Mario RPG would be another good one. I think it is still the best Mario RPG so when you contrast that with Vudu's comments there's either an interesting discussion there or a throwdown of pithy insults. Hopefully it'd be the former.

Between Secret of Mana and Zelda II we've we've already done a good deal of RPG-like games.  Also, anyone who thinks Mario RPG is better than Mario & Luigi, is stupid.  ;D
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 04, 2009, 07:46:09 PM
I think DKC 3 would be the best to nominate of the three because a lot of people probably missed it when it first came out.
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on July 04, 2009, 07:59:36 PM
But DKC3 sucks.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 05, 2009, 12:42:08 AM
But DKC3 sucks.

All the more stuff to talk about. And it doesn't suck at all. It may not be as good as the second or first, but it is still a quality title.

Remember controversial titles that have people split on how good it is seem to be more interesting since the Zelda 2 one was one of our most commented on games yet.
Title: Re: RFN RetroActive Game Nominations
Post by: Patchkid15 on July 05, 2009, 09:45:31 AM
I vote for the original Donkey Kong Country... i have many more memories with it than any other SNES game,

If Illusion of Gaia was out that would be my number one vote... seeing how that was one of my favorite games as a kid.
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on July 05, 2009, 12:31:21 PM
I echo all your comments about Illusion of Gaia -- it's a brilliant, fascinating game that should have been put on VC long ago, especially since Enix published it.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on July 05, 2009, 02:42:50 PM
Between Secret of Mana and Zelda II we've we've already done a good deal of RPG-like games.  Also, anyone who thinks Mario RPG is better than Mario & Luigi, is stupid.  ;D

Hey, we can't help that RPGs are what the SNES did best and is best remembered for.  ;)

Besides, this might actually encourage me to play that VC copy of Mario RPG I've had sitting on my Wii ever since I bought it.  I haven't played that game since the SNES days.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on July 05, 2009, 02:52:20 PM
I'd throw in a nomination for Earthbound, but for whatever reason it's not readily available at the moment. 
I'd love a RetroActive on that game but it just isn't feasible with how mopping expensive it is.

Personally, I'd like to stay away from the games that EVERYONE has already played.
That's kind of difficult though because most of the obscure SNES games aren't on the Vrtual Console.

Also, it makes sense how a lot of RPGs are picked for this. They are complex games so there is a lot to discuss.

If Illusion of Gaia was out that would be my number one vote... seeing how that was one of my favorite games as a kid.
I never could figure out where to go in that game.
Title: Re: RFN RetroActive Game Nominations
Post by: gojira on July 05, 2009, 04:59:39 PM
I'll nominate Actraiser.  It's one of those fairly well known games I've just never played.  Maybe it's a game many people have played to death, but I've always been interested in it.
Title: Re: RFN RetroActive Game Nominations
Post by: NWR_DrewMG on July 06, 2009, 10:52:42 AM
Here are some under the radar suggestions.   I'm with vudu on avoiding the universally loved titles like Zelda & Mario.

Breath of Fire II: I always wanted to play this game.

Ogre Battle: Same reason.

Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on July 06, 2009, 01:30:08 PM
Here are some under the radar suggestions.   I'm with vudu on avoiding the universally loved titles like Zelda & Mario.

Breath of Fire II: I always wanted to play this game.

Ogre Battle: Same reason.

I would have nominated Ogre Battle as well, but that game will never win a voting poll.  It's way too niche.  As for Breath of Fire, well...it's just not very good.   :P
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on July 06, 2009, 06:51:24 PM
I love the Breath of Fire series, but they aren't very interesting compared to something like Super Mario RPG.

Ogre Battle is like Super Ghouls 'n Ghosts for me. I sort of understand why people like it, but I have never been able to play it for more than a few minutes.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 06, 2009, 09:06:24 PM
I love the Breath of Fire series, but they aren't very interesting compared to something like Super Mario RPG.

Ogre Battle is like Super Ghouls 'n Ghosts for me. I sort of understand why people like it, but I have never been able to play it for more than a few minutes.

Did you ever play the N64 Oger Battle, Jonny? I find that one a lot more intuitive and enjoyable than the SNES one. If it ever makes it to the VC, consider it automatically nominated by me. Unlike Black Queen, Persons of Lordly Caliber actually has a story between missions that is rather interesting.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on July 07, 2009, 01:00:14 AM
I love the Breath of Fire series, but they aren't very interesting compared to something like Super Mario RPG.

Ogre Battle is like Super Ghouls 'n Ghosts for me. I sort of understand why people like it, but I have never been able to play it for more than a few minutes.

Did you ever play the N64 Oger Battle, Jonny? I find that one a lot more intuitive and enjoyable than the SNES one. If it ever makes it to the VC, consider it automatically nominated by me. Unlike Black Queen, Persons of Lordly Caliber actually has a story between missions that is rather interesting.

Indeed, Ogre Battle 64 takes the Ogre Battle formula (the real Ogre Battle formula, not that bland [and now generic] Tactics crap) and actually makes it fun.  Sure, the game isn't hard at all after the first group of missions or whatnot once you have a decent set of characters and you just start annihilating enemy unit leaders, but it's a lot more fun and I remember the sprite work being excellent (and ,outside the map screens, what little 3D there is is well-implemented).  And yeah, the story's especially well-done with plenty of sidequests and optional characters as well.

But if I remember right, Jonny said when answering one of my Emails on RFN that he'd tried OB64 and didn't really get into that one, either.
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on July 08, 2009, 10:35:08 PM
Correct. I've played the first SNES one (which is on VC) and the N64 one, and couldn't get into either one.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on July 08, 2009, 11:24:23 PM
I tried Ogre Battle 64 once but I didn't get past the tutorial. It was pretty boring.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on July 08, 2009, 11:30:38 PM
I tried Ogre Battle 64 once but I didn't get past the tutorial. It was pretty boring.

If you had kept at it, you'd have found that the game pretty dramatically improves after a few misisons when you start getting to customize your characters' classes and recruit new ones.  Seriously, Ogre Battle on the SNES is a tragic mess but Ogre Battle 64 is nearly perfect outside some ugly mission maps and really slow unit movement on those maps (which can be improved with an in-game speed meter but not entirely mitigated).  The story is also very well-done.  Heh, I was just listening to an old RPGamer podcast about the Ogre Battle franchise, and it's really gotten me in the mood to dig out my N64 and OB64 for the first time since I got my GameCube all those years ago.  Don't see that happening, though...I really don't want to see what an N64 on composite video looks like on my HD TV.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on July 08, 2009, 11:35:15 PM
I've never really been into RPGs, only a few have managed to captivate me and these are usually ones which have something special. I'll probably give Ogre Battle 64 another shot just because it's a Nintendo 64 game, but menu-based battle systems have always bored me. I just dredge through them to get to the good parts of the game.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on July 08, 2009, 11:37:20 PM
I've never really been into RPGs, only a few have managed to captivate me and these are usually ones which have something special. I'll probably give Ogre Battle 64 another shot just because it's a Nintendo 64 game, but menu-based battle systems have always bored me. I just dredge through them to get to the good parts of the game.

Most of Ogre Battle 64 is setting your units up and telling them where to go.  You rarely ever use a menu inside the battles unless you want your characters to change targets or use an Elem Pedra.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on July 08, 2009, 11:39:55 PM
Commands, menus, what's the difference? You still don't directly control them, you just watch the battle play out and that's boring.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on July 08, 2009, 11:45:11 PM
Commands, menus, what's the difference? You still don't directly control them, you just watch the battle play out and that's boring.

I guess that just depends on the person.  I rather enjoy setting my units up and watching them kick ass knowing that they do so because I made the right decisions when I structured the unit; equipped the characters; and positioned them on the battlefield.  It's definitely not for everyone, but I find it very rewarding.
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on July 09, 2009, 07:11:46 PM
Ogre Battle has too much micro-management for me. Combat success is all about your preparation; tactics matter little, if at all. It's just not for me.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 09, 2009, 09:34:34 PM
Ogre Battle has too much micro-management for me. Combat success is all about your preparation; tactics matter little, if at all. It's just not for me.

Tactics do matter though. Some units are better suited for fighting other ones. Also, oftentimes you have to tell them to attack a special unit in a company to get anywhere. Like if the leader is the healer and keeps undoing your damage. Also, attacking and swiftly killing a leader causes the enemy company to flee and frees you to deal with other units.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on July 09, 2009, 11:15:34 PM
Ogre Battle has too much micro-management for me. Combat success is all about your preparation; tactics matter little, if at all. It's just not for me.

Tactics do matter though. Some units are better suited for fighting other ones. Also, oftentimes you have to tell them to attack a special unit in a company to get anywhere. Like if the leader is the healer and keeps undoing your damage. Also, attacking and swiftly killing a leader causes the enemy company to flee and frees you to deal with other units.
Indeed, but just to add to that there's also the battlefield tactics.  It's just as important how you engage an enemy as what you do in them, because if you attack from angles other than the front you also mess with the enemy unit formations to make them dramatically less effective in combat.  Likewise, it's very important to know when to press your units forward; when to hold their position; and when to fall back to an occupied city for healing/resurrecting/shopping.  It's not for everyone, but just because you can't control your units directly in combat that does not mean that tactics are unimportant and can be ignored.

Personally, I find the direct-unit control tactics games to be utterly boring unless they really do something special, especially since the Tactics Ogre design is used in practically every tactical game since.  Doesn't mean there aren't merits to them, though.
Title: Re: RFN RetroActive Game Nominations
Post by: TheYoungerPlumber on July 15, 2009, 12:03:54 AM
I'd like to see an iconic SNES platformer in the mix this time. I'd say the first DKC is very bland compared to DKC2, so I'd be up for the latter. I definitely would enjoy discussion about how the level design has held up over the years. As hokey as it might sound, Super Mario World (SNES, GBA, VC) or Yoshi's Island (SNES, GBA) would be a good choice for talking about its legacy/influence.

More offbeat games....Kirby's Dream Course (SNES, VC) is very different from what we've played for RetroActive so far. It has a more laid-back, puzzle single-player mode and a really fun two-player Vs. mode.

As far as cartridges go, I'd be for Illusion of Gaia (~$10). I'd love to play Sparkster, but it's just too darn expensive. Konami needs to release that one on VC. :(
Title: Re: RFN RetroActive Game Nominations
Post by: GoldenPhoenix on July 15, 2009, 04:34:29 AM
Ok I'm going to throw it out there, I think Ninja Turtles: Turtles in Time should be put into consideration. It will be an interesting contrast to Ninja Spirit, and really the game is considered one of the best brawlers ever with fun visuals, interesting boss battles and diverse locations. It should be pretty easy to get.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 15, 2009, 04:36:57 AM
Is that the one on VC? I remember playing one of the Turtle games back in the day and having a blast with it but it was hard. My friend had it and we couldn't beat it together.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on July 15, 2009, 02:01:31 PM
Is that the one on VC? I remember playing one of the Turtle games back in the day and having a blast with it but it was hard. My friend had it and we couldn't beat it together.

No, as the unquestionably best Ninja Turtles game it certainly should be on the VC, but instead we have the crappy first game.  The only way right now that the RFN crew is going to be able to cover the game is to cover the upcoming Xbox 360/PS3 quasi-3D remake of it.
Title: Re: RFN RetroActive Game Nominations
Post by: Nick DiMola on July 15, 2009, 02:21:12 PM
Kirby's Dream Course would be an amazing choice TYP. I love that game so much. I think Chessa may love it even more than myself.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 15, 2009, 04:00:42 PM
Is that the one on VC? I remember playing one of the Turtle games back in the day and having a blast with it but it was hard. My friend had it and we couldn't beat it together.

No, as the unquestionably best Ninja Turtles game it certainly should be on the VC, but instead we have the crappy first game.  The only way right now that the RFN crew is going to be able to cover the game is to cover the upcoming Xbox 360/PS3 quasi-3D remake of it.

I thought they also said it was coming to Wii? Or was that changed recently?
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on July 15, 2009, 06:50:26 PM
Is that the one on VC? I remember playing one of the Turtle games back in the day and having a blast with it but it was hard. My friend had it and we couldn't beat it together.

No, as the unquestionably best Ninja Turtles game it certainly should be on the VC, but instead we have the crappy first game.  The only way right now that the RFN crew is going to be able to cover the game is to cover the upcoming Xbox 360/PS3 quasi-3D remake of it.

I thought they also said it was coming to Wii? Or was that changed recently?

Ubisoft is welcome to take my Wii points whenever they deign to put Turtles in Time (SNES) on the VC, but I've yet to hear any official confirmation of this.  And there's been no word of the remake coming to WiiWare that I'm aware of, either.  They've probably have to mess with the Wii port a little, though, because we all know "the Wii can't handle true online multiplayer support" (TM).
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 15, 2009, 07:08:48 PM
Even Miyamoto can be quoted on that one now. I still can't believe he said that.
Title: Re: RFN RetroActive Game Nominations
Post by: Crimm on July 16, 2009, 11:25:01 PM
Ogre Battle: The March of the Black Queen...please
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 17, 2009, 03:16:19 AM
Ogre Battle: The March of the Black Queen...please

Pretty please? I already own it so money won't be an issue.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on July 17, 2009, 03:20:28 AM
Ogre Battle: The March of the Black Queen...please

Pretty please? I already own it so money won't be an issue.

I get the feeling that listening to an RFN RetroActive on that game would be like the one for Super Ghouls & Ghosts: you'd get a couple people who said they kind of liked it, and then one guy comes in and just blasts the hell out of it (in this game probably being Johnny).  Besides, if we're going to cover an Ogre here, it's a disservice to do the lousy original game (which I only bought to encourage Square to make the effort to bring OB64 over here...strike a deal with Atlus or something!).  I'd rather save the Ogre Battle goodwill (or what's left of it) for covering the immensely-superior Ogre Battle 64 if it ever made its way over here.  Hell, with all the grid-based tactical strategy game nuts on this podcast (Johnny, James, Greg), I'd even settle for them taking on Tactics Ogre if it made it over, despite me personally not like the game all that much.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 17, 2009, 03:22:24 AM
I bought it to encourage the N64 one as well. And I had also hoped for more of the same on an SNES scale. Guess I got the SNES scale like I wanted...
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on July 17, 2009, 03:22:34 AM
Don't pick a game that's boring and expensive!
Title: Re: RFN RetroActive Game Nominations
Post by: GoldenPhoenix on July 17, 2009, 04:25:09 AM
Jim Power: Lost Dimension in 3D. Everyone should play this game at least once. And it is like $3 on eBay. It is so horrifically corny and bad it is fun. I guarantee it is a more compelling experience then ninja spirit.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on July 17, 2009, 04:35:30 AM
I don't know about anyone else but I'm intrigued by any game which attempts 3D on the Super NES.
Title: Re: RFN RetroActive Game Nominations
Post by: GoldenPhoenix on July 17, 2009, 04:44:27 AM
I don't know about anyone else but I'm intrigued by any game which attempts 3D on the Super NES.

Wearing 3D glasses while playing a game is SOOOO cool. If you get the right deal on ebay you may get its amazing paper 3D glasses!
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on July 17, 2009, 04:46:47 AM
It's THAT kind of 3D? That's just stupid. I thought it was more like Starfox and Stunt Race and stuff.
I also checked some reviews of it on GameFAQs and they all say it is really difficult, so I think I'll pass.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 18, 2009, 11:23:14 PM
Say, Jonny, how do you plan to do the GameBoy? Will there be three polls? One for Classic Brick, one for Color and one for Advance?

I'd also like to nominate Legend of Zelda Oracle of Ages/Seasons. I don't care which we do, personally. I just feel they were a bit overlooked and forgotten in transition from GBC to GBA and it would be fun to talk about the code connection between them and the mythical 3rd game that turned into the GBA remake of Link to the Past. It would also be a good forum to discuss handheld Zeldas in general and the evolution of them. Also their infuence from and on their console bretheren.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on July 18, 2009, 11:26:03 PM
The game for the original Game Boy RetroActive should be FaceBall 2000. A 3D game on the Game Boy? Now that was something.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 18, 2009, 11:27:58 PM
Though, honestly, I'm probably going to push for Metroid 2 since I got that specifically for this feature a while ago and have been saving it.

That;s one of the reasons I'm hoping Brick and Color are separate polls. I'll push Metroid for Brick and Ages/Seasons for Color.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on July 18, 2009, 11:31:16 PM
I don't think I can back you up on Metroid 2 since I don't support games which are boring.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 18, 2009, 11:49:56 PM
I don't think I can back you up on Metroid 2 since I don't support games which are boring.

:P
Title: Re: RFN RetroActive Game Nominations
Post by: BeautifulShy on July 19, 2009, 12:26:50 AM
I'll second the Oracle of Ages/Seasons.
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on July 19, 2009, 10:35:17 AM
I'd like to nominate Prince of Persia:  Two Thrones / Rival Swords.

I think most of us have played the excellent Sands of Time, but after the horrible sequel, a lot of us skipped out on the third game.  It's *almost* as good as the original (from what I hear) so I'd be interested in checking it out.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 19, 2009, 12:16:41 PM
I'd like to nominate Prince of Persia:  Two Thrones / Rival Swords.

I think most of us have played the excellent Sands of Time, but after the horrible sequel, a lot of us skipped out on the third game.  It's *almost* as good as the original (from what I hear) so I'd be interested in checking it out.

I'll second that. I loved it. Not as much as the first, but I feel it righted all the wrongs the second one made. And the insta-kills are sweet. I don't think I even scratched the surface of those. Supposedly every standard enemy can be insta-killed if you do it right.

Would that one be on the GC poll, do you think?
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on July 19, 2009, 12:24:21 PM
I'd like to nominate Prince of Persia:  Two Thrones / Rival Swords.

I think most of us have played the excellent Sands of Time, but after the horrible sequel, a lot of us skipped out on the third game.  It's *almost* as good as the original (from what I hear) so I'd be interested in checking it out.

I'll second that. I loved it. Not as much as the first, but I feel it righted all the wrongs the second one made. And the insta-kills are sweet. I don't think I even scratched the surface of those. Supposedly every standard enemy can be insta-killed if you do it right.

Would that one be on the GC poll, do you think?

Considering that the GC version is definitely the superior game between the two versions and is cheaper, I can't imagine the RFN crew covering Two Thrones as a Wii game.  If we're going to do another GC RetroActive, I could definitely go for Two Thrones, as it's my favorite of the Sands of Time games (though I actually like them all, even the second one when it isn't glitching and playing Godsmack).  What can I say?  I love the Speed Kill system, as it finally incorporated the Prince's platforming and combat halves (which until 2 Thrones were game designs on opposing sides of a grid-iron fence) in satisfying harmony.  While I liked the idea of the Dark Prince, though, I never did like playing as him despite some very interesting platforming sections with him.

And yes, if we're doing a GBC poll in the future, definitely a vote for the Oracle games (primarily Ages).
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 19, 2009, 12:26:53 PM
Were there cut scenes removed from the GC version? I remember seeing some videos I never saw on the game.

What about the Wii version made it worse (not counting the motion controls)?
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on July 19, 2009, 12:35:07 PM
Were there cut scenes removed from the GC version? I remember seeing some videos I never saw on the game.

What about the Wii version made it worse (not counting the motion controls)?

If I remember correctly, they removed blood from the human enemies when you killed them at the beginning of the game, replacing it with "sand" ala the later enemies in the game...which makes no sense since the Sands of Time hadn't been released yet.  This was so they could get a lower rating from the ESRB.  And yeah, I consider not having to use motion controls (especially from the early days of Wii) to be a serious point in the GC version's favor.  As for cutscenes being removed for the GC version, I think they removed some Behind the Scenes videos or something extra like that from the GC version because they couldn't get them to fit on one disc.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 19, 2009, 01:16:36 PM
I wasn't saying the motion controls were good. I just already knew those were bad and wanted to know what else was bad about it.

I was specifically wondering about the CG scenes because I remember a trailer that showed the Prince finding Farrah unconcious for the first time and asking "Do you remember me?" as he turned into the Dark Prince. Farrah awoke and sprung back drawing he bow and releasing. Then the video cuts back. I never saw that scene in the Wii game.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on July 19, 2009, 01:25:47 PM
I wasn't saying the motion controls were good. I just already knew those were bad and wanted to know what else was bad about it.

I was specifically wondering about the CG scenes because I remember a trailer that showed the Prince finding Farrah unconcious for the first time and asking "Do you remember me?" as he turned into the Dark Prince. Farrah awoke and sprung back drawing he bow and releasing. Then the video cuts back. I never saw that scene in the Wii game.

Yeah, I don't remember that cutscene from the GC version.  It's probably just a pre-release teaser, just as Warrior Within had a pre-release trailer that showed Farah dead and the Prince ripping her medallion from her neck and facing down a room-full of enemy soldiers.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on July 19, 2009, 01:31:20 PM
I'm never going to get to play the RetroActive with suggestions like these. Either I need to open my mind or you all need to get better taste in games. I'm pushing for the latter.

If I remember correctly, they removed blood from the human enemies when you killed them at the beginning of the game, replacing it with "sand" ala the later enemies in the game...
Sounds to me like a reason to get the Wii version.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 19, 2009, 01:32:40 PM
I wasn't saying the motion controls were good. I just already knew those were bad and wanted to know what else was bad about it.

I was specifically wondering about the CG scenes because I remember a trailer that showed the Prince finding Farrah unconcious for the first time and asking "Do you remember me?" as he turned into the Dark Prince. Farrah awoke and sprung back drawing he bow and releasing. Then the video cuts back. I never saw that scene in the Wii game.

Yeah, I don't remember that cutscene from the GC version.  It's probably just a pre-release teaser, just as Warrior Within had a pre-release trailer that showed Farah dead and the Prince ripping her medallion from her neck and facing down a room-full of enemy soldiers.

I remember that one too. I never finished Warrior Within though so I never thought much of it assuming it was a flashback or something.

I've been meaning to try and go through the whole trilogy at some point. Partly to finish WW and also because I like the first and third a lot. But every time I go back to WW I get frustrated and stop. I never could grasp the fight mechanics and would randomly launch myself off of objects and enemies into pits. :P

Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on July 19, 2009, 01:49:28 PM
I wasn't saying the motion controls were good. I just already knew those were bad and wanted to know what else was bad about it.

I was specifically wondering about the CG scenes because I remember a trailer that showed the Prince finding Farrah unconcious for the first time and asking "Do you remember me?" as he turned into the Dark Prince. Farrah awoke and sprung back drawing he bow and releasing. Then the video cuts back. I never saw that scene in the Wii game.

Yeah, I don't remember that cutscene from the GC version.  It's probably just a pre-release teaser, just as Warrior Within had a pre-release trailer that showed Farah dead and the Prince ripping her medallion from her neck and facing down a room-full of enemy soldiers.

I remember that one too. I never finished Warrior Within though so I never thought much of it assuming it was a flashback or something.

I've been meaning to try and go through the whole trilogy at some point. Partly to finish WW and also because I like the first and third a lot. But every time I go back to WW I get frustrated and stop. I never could grasp the fight mechanics and would randomly launch myself off of objects and enemies into pits. :P

Let's just say that Warrior Within gets tremendously better after you dispose of the lady in the metal dominatrix outfit and the actual story starts to seep in.  I could do without the insanely hard boss fight(s) against the Empress of Time that followed her, though.  I had to laugh in Two Thrones when they come right out and make fun of the boss fight difficulty in Warrior Within with the brothals boss, which starts out as a Warrior Within-type boss and then suddenly morphs into something pathetically easier.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 19, 2009, 02:20:55 PM
Yeah, I got to the point where she gives you the crooked sword my first time through. But I fell off the game and when I went back many times much later I've never been able to get to that fight with her (I'm assuming you mean the frirst fight with her where you save the other gal).

I know all of the story there, though, as I watched a friend beat most of the later game.
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on July 19, 2009, 02:30:14 PM
I'm never going to get to play the RetroActive with suggestions like these. Either I need to open my mind or you all need to get better taste in games. I'm pushing for the latter.

The whole point of RetroActive is to play games you missed the first time around.  This is the perfect opportunity for you to try something you wouldn't otherwise play.  Although, if you haven't even played Sands of Time, I'd highly recommend trying that one out ASAP.

Sounds to me like a reason to get the Wii version.

From what I understand, the games are pretty close so you can play either one.  I don't think the platform matters so much.  You could even play PS2 or Xbox version if you wanted to.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 19, 2009, 02:36:54 PM
The whole point of RetroActive is to play games you missed the first time around.  This is the perfect opportunity for you to try something you wouldn't otherwise play.  Although, if you haven't even played Sands of Time, I'd highly recommend trying that one out ASAP.

I agree. Dynamite Headdy was fun and it's been nice to hear about and play games you have missed or otherwise would not have played. In fact, I'm glad we switched to this system polling structure for now because then we are more likely to play a game some people have missed; especially on the non-Nintendo platforms. How likely do you think any of the three big TurboGraphics titles this last poll would have stood chance of winning against some of the NES/SNES or other classics?

@Mop it up
Sands of Time was truly a great game. I really do recommend trying it. Quite beautiful, really.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on July 19, 2009, 02:40:39 PM
@Mop it up
Sands of Time was truly a great game. I really do recommend trying it. Quite beautiful, really.

Indeed, I recommend Sands as well if you haven't gotten into the Sands of Time trilogy before, though I think Sands of Time is more than a little overrated (the combat system is pretty terrible and badly integrated with the platforming).  Oddly enough, though, is it just me or did the Sands of Time games get uglier from each game to the next?  I don't know if it's because they went nuts with the bloom lighting for Sands and didn't use it at all for the other two games, but Warrior Within and Two Thrones always look ugly and dark on my TV (and nothing at all like the screenshots you can find online).
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 19, 2009, 02:47:21 PM
I think it had to do with the slight shift in their art design. Remember they were trying to be all cool and hip with WW so they made it darker, grittier and more realistic. The first was brighter and looked a bit more fantastical. Take Farrah for example: She was smoother and softer in Sands, while in Thrones she was darker and edgier.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on July 19, 2009, 02:49:16 PM
The whole point of RetroActive is to play games you missed the first time around. 
I thought the point of the RetroActive was to discuss how classic games impacted the evolution of gaming?

I don't think the Prince of Persia games would be my thing with how violent, dark, and difficult they sound.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 19, 2009, 02:55:56 PM
Trust us when we say the first is different from the others. It is rated Teen. There is no blood (maybe some cuts and scars on the Prince) and the enemies spurt out sand instead.

The series took a much darker turn with Warrior Within.

Try it. It is different and it is superior for being different.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on July 19, 2009, 03:06:25 PM
The whole point of RetroActive is to play games you missed the first time around.
I thought the point of the RetroActive was to discuss how classic games impacted the evolution of gaming?

I don't think the Prince of Persia games would be my thing with how violent, dark, and difficult they sound.

That's 3 things the first game in the trilogy, Sands of Time, most definitely isn't.  You spend the whole game killing sand demons that spurt sand when absorbed into your dagger; the game's tone is dark but portrayed in a rather fanciful "1,001 Arabian Nights" -style with vivid colors and lots of lighting; and the game's difficulty basically boils down to how well you can dodge wall-based sawblades and continually massacre the same enemy over and over again by abusing the wall run + leap slash attack.  Most of Sands of Time is performing fantastical platforming with some switch puzzles here and there.  It's very different from the decidedly-dark and violent turn the series took with Warrior Within and then largely recovered from for Two Thrones.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 19, 2009, 04:15:03 PM
Even though it largely recoverd in Two Thrones, it didn't fully. It's got a shadow of that past in it. They needed another step up to truly advance from Sands. The 360/PS3 game might have done that, but I haven't played it so I can't comment on it.

I am sad that one didn't come to Wii at all, especially considering the games supposedly sold best on the Cube.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on July 19, 2009, 04:28:17 PM
Even though it largely recoverd in Two Thrones, it didn't fully. It's got a shadow of that past in it. They needed another step up to truly advance from Sands. The 360/PS3 game might have done that, but I haven't played it so I can't comment on it.

I am sad that one didn't come to Wii at all, especially considering the games supposedly sold best on the Cube.

I don't think control would have been an issue on Wii, but having played and beaten the newest Prince of Persia (including the Epilogue DLC) I don't think the Wii could have handled that game's graphical style; lighting; and particularly the huge environments without some pretty hefty downgrading.  Still, if you liked Sands of Time you should really like the newest Prince of Persia if you can get over the fact that Elika is a walking, talking checkpoint and that you are supposed to be immersed in the experience rather than the challenge like in previous PoP games.  I highly recommend it myself, as it definitely goes back to the fanciful/"magical" tone of Sands of Time.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 19, 2009, 04:33:49 PM
Did it come to PC? I'll probably get it on PC eventually as I do want to try it. Or on one of the HD consoles once I decide and save enough to get one.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on July 19, 2009, 04:40:59 PM
Did it come to PC? I'll probably get it on PC eventually as I do want to try it. Or on one of the HD consoles once I decide and save enough to get one.

Yes, it did come to PC last year alongside the console versions.  I skimmed a few reviews and haven't found any note of major issues with the PC version specifically so if you have a PC that can run it go for it.
Title: Re: RFN RetroActive Game Nominations
Post by: GoldenPhoenix on July 19, 2009, 04:50:28 PM
Retroactive isn't just for games you missed but revisiting games you may have memories about and seeing if it holds up.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 19, 2009, 05:14:22 PM
Retroactive isn't just for games you missed but revisiting games you may have memories about and seeing if it holds up.

True, but we were trying to convince Mop it up to try a new game she hadn't played yet and that is one of the many purposes/uses of RA.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on July 19, 2009, 07:08:59 PM
If you think Super Ghouls 'n Ghosts is difficult then you're never tried to convince me to try a new game.
Remember when New Play Control! Pikmin was released a few months back? I still haven't bought it so Pap64 still hates me.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 19, 2009, 07:39:41 PM
Hate

Shame

Grief
Title: Re: RFN RetroActive Game Nominations
Post by: AV on July 19, 2009, 08:29:19 PM
Hulk Ultimate Destruction: GC
Neutopia : TG16
StarTropics : NES
The Legend of the Mystical Ninja: SNES
ActRaiser : SNES
Comix Zone: Sega Genesis
King of the Monsters : Neo Geo


That should be the next poll. Varied and fun stuff
Title: Re: RFN RetroActive Game Nominations
Post by: kraken613 on July 19, 2009, 08:56:41 PM
We need Super Mario Bros 3 so Lindy can play the whole thing!

Also maybe Links Crossbow Training, and there is no excuse not to have it or to pick it up. It is $3 used at Gamestop.
Title: Re: RFN RetroActive Game Nominations
Post by: ejamer on July 20, 2009, 04:33:39 PM
There are some good suggestions, but I'll throw a few different options down as well for the upcoming SNES retroactive:

Metal Marines - Interesting strategy game where you build base defenses, and then command airstrikes against an opponent on a nearby island. Not a true classic but maybe an interesting game to discuss. General strategies, what you do/don't like, what impact it has had on other games or genres that we still play (the popular tower defense genre comes to mind)...  Nice that it's password based, so people can skip around levels if they need to.

Ogre Battle: March of the Black Queen - In honor of Ogre Battle 64 getting mentioned as a "top 3" game in the podcast, why not explore this deep strategy game to see how it holds up today?

Super Mario RPG - A popular and well-received game... so how come Nintendo's flagship RPG switched to Paper Mario and never went back?  What characters did you like/despise?

DoReMi Fantasy - Milon reappears, but the gameplay is (thankfully) much better than in Secret Castle in this old-school platformer. What better way to give newer gamers that "import" feeling, especially during cut scenes?

Legend of the Mystical Ninja - Goemon to the rescue!  An oddball adventure that includes solid (if silly) multiplayer and unusual minigames to break up the action.  A cult favorite that more people should try playing, this game always reminded me of the much lauded River City Ransom somehow.
Title: Re: RFN RetroActive Game Nominations
Post by: GoldenPhoenix on July 20, 2009, 04:51:16 PM
I fully endorse Super Mario RPG being considered.
Title: Re: RFN RetroActive Game Nominations
Post by: ShyGuy on July 20, 2009, 09:19:22 PM
I would like to add a third vote for Actraiser.
Title: Re: RFN RetroActive Game Nominations
Post by: TheYoungerPlumber on July 20, 2009, 11:34:43 PM
Super Mario RPG - A popular and well-received game... so how come Nintendo's flagship RPG switched to Paper Mario and never went back?  What characters did you like/despise?
It did. It's called Mario & Luigi.

I like Super Mario RPG, but I don't know if it's a good pick for RetroActive, if only because I can't think of what to say about it right now.
Title: Re: RFN RetroActive Game Nominations
Post by: GoldenPhoenix on July 20, 2009, 11:52:43 PM
Super Mario RPG - A popular and well-received game... so how come Nintendo's flagship RPG switched to Paper Mario and never went back?  What characters did you like/despise?
It did. It's called Mario & Luigi.

I like Super Mario RPG, but I don't know if it's a good pick for RetroActive, if only because I can't think of what to say about it right now.

Yeah it does pale in comparison to Ninja Spirit and SGNG when it comes to what you can talk about. ;)
Title: Re: RFN RetroActive Game Nominations
Post by: TheYoungerPlumber on July 21, 2009, 01:04:21 AM
Super Mario RPG - A popular and well-received game... so how come Nintendo's flagship RPG switched to Paper Mario and never went back?  What characters did you like/despise?
It did. It's called Mario & Luigi.

I like Super Mario RPG, but I don't know if it's a good pick for RetroActive, if only because I can't think of what to say about it right now.

Yeah it does pale in comparison to Ninja Spirit and SGNG when it comes to what you can talk about. ;)
Last time I checked I didn't vote for either of those games, either.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 21, 2009, 03:27:05 AM
Super Mario RPG - A popular and well-received game... so how come Nintendo's flagship RPG switched to Paper Mario and never went back?  What characters did you like/despise?
It did. It's called Mario & Luigi.

I like Super Mario RPG, but I don't know if it's a good pick for RetroActive, if only because I can't think of what to say about it right now.

I don't really want to do SM RPG for RetroActive. I already played about 3/4ths of the way through the VC version and beat it multiple times on the SNES. And for some reason I just can't think of it as a very interesting RA game.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on July 21, 2009, 04:55:15 AM
I'm all for Mario RPG being in the SNES poll, though I have no intention of playing it again because...I just finished a playthrough of it a few days ago.   ;)
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 21, 2009, 04:57:25 AM
I'm all for Mario RPG being in the SNES poll, though I have no intention of playing it again because...I just finished a playthrough of it a few days ago.   ;)

I would probably just go back to my VC save and finish the game. I played it recently enough that I could still engage in some relevant and good conversation.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on July 21, 2009, 07:37:28 PM
I'm sure Super Mario RPG would provide many areas of discussion. It's an RPG from the 90's, it's a Nintendo/Square collaboration, and the succeeding Mario RPGs are all different. It's currently the number 1 Super NES board on GameFAQs so there must be a lot to talk about. It's still my favourite Mario RPG because it isn't as simple as Paper Mario and the story isn't as cheesy as Mario and Luigi.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 21, 2009, 07:39:59 PM
I would argue it is not as simple as Paper Mario. Paper Mario used those badge things. There was a lot more you could do in SM RPG.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on July 21, 2009, 07:43:04 PM
The badge system was interesting but it mostly just replaced a lot of the RPG conventions like learning moves through leveling up. Plus, the battle system was more simple. Less characters, less commands, really low HP numbers, etc.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 21, 2009, 07:44:34 PM
Oh, I misread you. I thought you said is was as simple as Paper Mario. Oops.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on July 21, 2009, 07:47:11 PM
Ha ha, and I misread what you said. I thought you were arguing that Paper Mario was NOT more simple.

That was an interesting little moment...
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 21, 2009, 07:48:14 PM
LOL, what a moment.
Title: Re: RFN RetroActive Game Nominations
Post by: gojira on July 22, 2009, 11:47:53 PM
For the Genesis nominations I'm actually going to nominate two games.  Shining Force II because it's one of my favorite games ever and I can't not mention it.  And Pulseman because it's really interesting.  A. It wasn't really available in the States.  B.  It's made by the company that went on to do the Pokemon games.  C.  It's made by the company that went on to do the amazing Drill Dozer.  D.  Because the game is great. 
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on July 23, 2009, 02:31:13 AM
You know, the next time we do an N64 poll we really ought to nominate Perfect Dark.  Yeah, it's not on the VC and never will be, but I expect many gamers still own their N64s (or a means to play those games through...alternative...methods) and that game.  I mention this because due to my current PS3 exile, I actually decided to do something I haven't done since I bought my GameCube way back when: actually hook up my N64 and play a game on it.  I'd actually forgotten I even still owned Perfect Dark; Goldeneye; Jet Force Gemini; and Conker's Bad Fur day, and they're probably all going to get some playing time over the next 2 weeks.  I'm playing Perfect Dark right now, and not only does it still blow crap like the Conduit out of the water, but looking at the game Rare was remarkably forward-thinking.  The game has an option for 16:9 TVs with a High-Def textures option (which probably shoots the framerate further into hell, but whatever), with the ability to use 2 N64 controllers at once for a dual-analog system!  Wow.

I just think it would be an interesting discussion looking at Perfect Dark (or Goldeneye, for that matter) and how the FPS genre has advanced since then.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 23, 2009, 02:35:01 AM
I didn't know they had an HD option. Imagine playing that on an overclocked system where the framerate could keep up.

I also didn't know there was a dual analogue option. That is also cool. I loved using the dual analog option in Podracer.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on July 23, 2009, 03:08:36 AM
For the Genesis poll I'm nominating any of the four Sonic games since I have them on the Sonic Mega Collection.

The game has an option for 16:9 TVs with a High-Def textures option (which probably shoots the framerate further into hell, but whatever), with the ability to use 2 N64 controllers at once for a dual-analog system!  Wow.
Goldeneye has a widescreen option too, as well as a two-controller option. So dual-analogue control for shooters actually began life on the Nintendo 64.

The option isn't "high-def", it is "hi-res". What it does is bump the resolution up from 320x240 to 640x480. Of course, low-res textures displayed at hi-res don't look much better. And you're right, the framerate is atrocious when using the hi-res mode. I wouldn't recommend it.

Quote
I just think it would be an interesting discussion looking at Perfect Dark (or Goldeneye, for that matter) and how the FPS genre has advanced since then.
They haven't really progressed since then. Even the melee attack exists in a form.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 23, 2009, 03:13:52 AM
Slappers only with One Hit Kills was awesome fun.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on July 23, 2009, 03:15:45 AM
Perfect Dark can top that. Turbo Mode + One-Hit Kill + Hurricane Fists cheat + 8 Sims. What a massacre.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 23, 2009, 03:18:28 AM
The AI was what really impressed me in Perfect Dark. I would set up a game with just me versus the maximum number of meat-sims for infinite time in a team match. At first they were clumsy and disorganized, but they learned. Soon they were roving in coordinated packs and were killing me more frequently. Made me wonder what would happen if I left it on for days like that.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on July 23, 2009, 03:25:05 AM
Made me wonder what would happen if I left it on for days like that.
Nothing. There's a limit to each one of the A.I. level's ability so you'd never see a MeatSim grow to the skill of a DarkSim.

Yes, I HAVE inadvertently tested this one time when I left the system on 24/7 to see how long it could last before it would freeze up. It went for 4 days but then there was a power outage... makes me wonder how long it could really last.

http://i78.photobucket.com/albums/j82/Mop_it_up/Bucket%20of%20Randomism/Random008.jpg
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 23, 2009, 03:39:46 AM
What else does your Bucket of Randomism hold, I wonder.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on July 23, 2009, 03:41:52 AM
You don't want to know.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 23, 2009, 03:50:26 AM
I need a password to see it...  :P
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on July 23, 2009, 04:01:18 AM
They haven't really progressed since then. Even the melee attack exists in a form.

Maybe you're right, considering that High Voltage's Conduit sets FPS action back to the age of Doom.   :rolleyes:  Seriously, games like Goldeneye and Perfect Dark proved that FPS games could work on a console, and it's because of them that we have games like Bioshock and whatnot now.  You also had mission objectives, guns with multiple firing modes, campaign modes with increasing levels of complexity as you increased the difficulty, programmable AI bots, etc.  I think there's a fair amount to talk about there.

And yeah, on second-look it was an option for "High Res" textures.  I guess I was distracted by the unexpected sight of a 16:9 option that I misread the textures option right below it.  I've gotten so used to the term "Def" following "High" these days.
Title: Re: RFN RetroActive Game Nominations
Post by: GoldenPhoenix on July 23, 2009, 04:29:37 AM
Pretty sad when Rare had widescreen games back on N64 and companies have trouble doing that still on Wii.
Title: Re: RFN RetroActive Game Nominations
Post by: BeautifulShy on July 23, 2009, 10:32:20 AM
I would like to nominate Sonic 2, Streets of Rage 2 and Phantasy Star 4.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 23, 2009, 05:24:18 PM
Will we have a WiiWare poll? I'd like to have one eventually. There are some good games on there and I'm sure a couple of the diamonds were missed by a lot of us here.
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on August 03, 2009, 09:22:26 PM
Yeah Stratos, I want to do WiiWare when the time comes.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on August 03, 2009, 09:26:47 PM
Yeah Stratos, I want to do WiiWare when the time comes.

Are there really WiiWare games that people might have overlooked, though?  The great and even just-above-mediocre ones (ex: Lost Winds) get plenty of hype when they come out, just because they're such a contrast to the usual trash on the service.
Title: Re: RFN RetroActive Game Nominations
Post by: noname2200 on August 03, 2009, 10:29:47 PM
Yeah Stratos, I want to do WiiWare when the time comes.

Are there really WiiWare games that people might have overlooked, though?  The great and even just-above-mediocre ones (ex: Lost Winds) get plenty of hype when they come out, just because they're such a contrast to the usual trash on the service.
Oh sure there are. Everyone knows about the big ones, but great titles like Toki Tori, Target Toss Pro and both of Hudson's FPS games rarely get any love, let alone the amount they deserve. I'd argue that even Swords and Soldiers gets less attention than it should have, since apart from a few "this looks like Castle Crashers!" comments it got at its announcement and release, no one's really paid it much attention. It's a pity too, because it's one of the service's best (in my opinion, of course).
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on August 03, 2009, 11:02:35 PM
I'm sure GP would agree with me that Jungle Speed should be on the WiiWare poll.

Consider that a nomination for it. I recommended it to a friend of mine and his wife and they simply adore it. A surprisingly quality title.
Title: Re: RFN RetroActive Game Nominations
Post by: GoldenPhoenix on August 04, 2009, 07:52:44 PM
I'm sure GP would agree with me that Jungle Speed should be on the WiiWare poll.

Consider that a nomination for it. I recommended it to a friend of mine and his wife and they simply adore it. A surprisingly quality title.

I second that nomination. It appears to be a title that didn't do all that well since you never hear about it even though it deserves more praise then some more popular games on the service.
Title: Re: RFN RetroActive Game Nominations
Post by: Killer_Man_Jaro on August 05, 2009, 04:31:37 PM
On the subject of WiiWare games, I also have to suggest Swords & Soldiers, because the hidden depth and tactical possibilities would make for good conversation, I reckon. It's just so fun to play, plus it has monkeys that are ninjas!
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on August 05, 2009, 04:53:09 PM
For the Genesis poll I'm nominating any of the four Sonic games since I have them on the Sonic Mega Collection.

I thought you hated emulation? You have Sonic Mega Collection but won't touch Virtual Console? They're exactly the same thing... in principle, at least.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on August 06, 2009, 01:38:00 AM
I think it's more the fact that VC games do not have a physical copy you can place on a shelf. Mega Collection is on a physical disc.

Though she does prefer to play games on their original systems.
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on August 06, 2009, 02:32:17 PM
For the Genesis poll I'd like to nominate Ghouls 'n' Ghosts.  ;D
Title: Re: RFN RetroActive Game Nominations
Post by: Snipper64 on August 07, 2009, 01:18:14 PM
For the Genesis poll I'd like to nominate "Moonwalker". (Well I THINK it is for genesis).

It's not because (well not just because) MJ died, but from what I heard it is a pretty... original game. From the reviews I read and seen on youtube (Mostaly the angry video game nerd) it seems to be a pretty cool game, just with some gameplay problems.

I just wanted to throw it out there, may not even be a genesis game, but I think it is.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on August 07, 2009, 01:24:00 PM
For the Genesis poll I'd like to nominate "Moonwalker". (Well I THINK it is for genesis).
A simple GameFAQs search will tell you what you want to know:

http://www.gamefaqs.com/search/index.html?game=moonwalker&platform=0&s=s
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on August 07, 2009, 06:51:34 PM
I'd be willing to try it. But the problem is when MJ passed away the price of those games on eBay skyrocketed. Gonna be pretty hard to find for a good while and that will be a sever entry barrier.
Title: Re: RFN RetroActive Game Nominations
Post by: Snipper64 on August 07, 2009, 09:28:38 PM
good point, completely forgot about that it's not easy to get -_-
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on August 08, 2009, 03:04:16 PM
People on eBay are TRYING to sell Moonwalker for more than it's worth with high-priced Buy-It-Now auctions but most people aren't falling for that. Most of the regular auctions are still ending at reasonable prices, and this is a rare, obscure game to begin with so it was never worthless. It's sad when people use something like this to try and sell something for more than it's worth but the prices will return to normal once the next big craze comes along.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on August 08, 2009, 04:46:16 PM
It always happens when someone famous dies.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on August 08, 2009, 10:01:28 PM
I know, and it's ridiculous and despicable.
Title: Re: RFN RetroActive Game Nominations
Post by: boylovesfire on August 09, 2009, 11:10:57 PM
I would really like to here what you guys think about Shadow Run for genesis.  I just picked it up and i am really into it.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on August 09, 2009, 11:12:40 PM
I know, and it's ridiculous and despicable.

So was Michael Jackson, so I don't mind it.
Title: Re: RFN RetroActive Game Nominations
Post by: Pandareus on August 10, 2009, 10:13:32 AM
For the Genesis I'd nominate Vectorman. It's on the VC, on the old Genesis Collection for PS2 and Xbox, and on Sonic's Ultimate Genesis Collection for PS3 and 360, so it's really easy to get a hold of.

I actually never played this game back in the day, though I thought it looked cool. I got the chance when the Genesis collection released on the PS2, and while at first I thought it was underwhelming, the more I played, the more I liked it.

It's very score-oriented and the stages have a time limit, which might put some people off, but the action is fast, and there's some depth to it. The thing you have to understand if you want to have a hope to complete the game is that the multiplier doesn't just multiply your score, it also multiplies the lives you pick up. So there's some strategy to it: someone who's memorized where the multipliers and the lives are can rack up tons of lives, which will make the game a lot less frustrating.

The platforming levels are varied, and non-platforming stages offer even more varied gameplay.

I loved it and only played it 2 years ago, so I think it's a title that holds up.
Title: Re: RFN RetroActive Game Nominations
Post by: noname2200 on August 10, 2009, 01:00:25 PM
For Genesis, I'd like to nominate Landstalker. It's easily available thanks to the VC. It's a mish-mash of genres, featuring isometric platforming, hack and slash action, and some Zelda-esque puzzles+exploration. It's also fairly challenging, from what I remember. It's an odd game that a lot of people probably overlooked, and I don't think it's for everyone, but I found it an enjoyable adventure, and I think more people will like it than not.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on August 10, 2009, 05:07:48 PM
In commemoration of Super Starwars coming to the VC I nominate it for RetroActive. I enjoyed that game. The sequels are confirmed to be on their way as well so if someone would rather see them in a poll I'm fine backing one of the others.

I think that talking about Star Wars could open dialogue regarding how those games used to rock bot now Star Wars games tend to be hit-or miss. I'd like to touch on that and the reasons why the old ones are generally considered better than new games. Was there something special about how these ones were made or something?
Title: Re: RFN RetroActive Game Nominations
Post by: gojira on August 10, 2009, 05:38:41 PM
I actually don't like the Super Star Wars games at all.  They control terribly and just aren't fun at all. 
Title: Re: RFN RetroActive Game Nominations
Post by: anand on August 10, 2009, 08:17:06 PM
I would like to nominate Detana!! Twinbee, the Japan-only sequel to my favorite (co-op) shmup of all time, Twinbee (Stinger or RainbowBell in America), which was recently released on the Virtual Console. It'll be whimsically delicious. The first boss in Stinger was an anthropomorphic slice of watermelon that spat seeds at you.

Plus, you can fuse your ships in co-op!
Title: Re: RFN RetroActive Game Nominations
Post by: TheYoungerPlumber on August 11, 2009, 03:31:35 AM
Uh....I recommend stuff in Sonic's Ultimate Genesis Collection, because I just bought that and am not interested in buying ANOTHER Genesis game right now. Maybe Shining Force II? I haven't tried it yet.

EDIT: Vectorman games suck....Well, the first one kept my attention for a little while in Sonic Mega Collection, but I was thoroughly bored by the second one.
Title: Re: RFN RetroActive Game Nominations
Post by: Pandareus on August 11, 2009, 08:39:52 AM
Bah, you must have been playing it wrong.
Title: Re: RFN RetroActive Game Nominations
Post by: noname2200 on August 11, 2009, 11:22:57 AM
If by "playing it wrong" you mean "playing it in the first place," then yes, I imagine he did.  :P
Title: Re: RFN RetroActive Game Nominations
Post by: Pandareus on August 11, 2009, 12:54:16 PM
Hey, what's with all the Vectorman hate? Were Genesis owners confused when faced with a platformer that used more than one button or something?

It has balls to the wall action (ugh, unintentional pun) and a very versatile character that could shoot in 8 directions, transform, double jump (his foot thrusters could be used as an attack if timed correctly, how cool is that?), and more.

It's a heck of a lot better than similar titles like Earthworm Jim, I can tell you that.

Or a game like Super Star Wars, for that matter...

Anyway, if there's truly no interest for Vectorman, I second the Pulseman nomination.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on August 11, 2009, 04:33:01 PM
I enjoyed Vectorman. It was one of the 'cool games that Genesis did that Nintendidn't' to me back in the day when I had an SNES and wanted a Genesis too. I got it on VC a while ago and find it quite enjoyable. Wouldn't mind the sequel coming Stateside as well.

I second any Vectorman nomination.

Also, I don't know if I've already said this, but welcome to the forums, Pandareus. Feel free to introduce yourself in our introductions thread (http://www.nintendoworldreport.com/forums/index.php?topic=1830.2025) so we can tease you get to know you better. ;)
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on August 12, 2009, 02:34:46 AM
I played Moonwalker, many years ago. I remember it as a decent, not great game, memorable for the music and MJ's magical dancing special moves.
Title: Re: RFN RetroActive Game Nominations
Post by: anand on August 12, 2009, 11:35:55 AM
Oh, Genesis. I'm down with Pulseman, Vectorman, or Shinobi III.

Or Beyond Oasis, so everyone can finally realize how terrible it is.
Title: Re: RFN RetroActive Game Nominations
Post by: boylovesfire on August 13, 2009, 10:43:36 AM
i know i posted this all ready but i would like to nominate Shadow Run its a cyber punk RPG reminds me of Fallout a bit. if nothing else people should check it out.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on August 15, 2009, 06:16:30 PM
Isn't Shadow Run a PC game? Or was there an older one on consoles back in the day?

I know it's supposed to be a futuristic D&D. I played the real pen & paper game once upon a time. The DM was a great story teller. One of the few I actually enjoyed playing with. Most just let themselves and their game get bogged down with rules and stuff.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on August 15, 2009, 08:59:45 PM
Isn't Shadow Run a PC game? Or was there an older one on consoles back in the day?

I know it's supposed to be a futuristic D&D. I played the real pen & paper game once upon a time. The DM was a great story teller. One of the few I actually enjoyed playing with. Most just let themselves and their game get bogged down with rules and stuff.

It was a Genesis and SNES game, and apparently the two versions are dramatically different.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on August 15, 2009, 09:07:03 PM
I remember when the Xbox 360 version of Shadowrun was announced, both critics and a lot of gamers were upset that it was not the same type of game as the original was a action-RPG while the 2007 one was a FPS.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on August 16, 2009, 05:39:27 AM
I remember when the Xbox 360 version of Shadowrun was announced, both critics and a lot of gamers were upset that it was not the same type of game as the original was a action-RPG while the 2007 one was a FPS.

Yeah. Plus Shadow Run is an RP-freakin-G. How in the world do they come to the conclusion that it should have been an FPS? A Gauntlet or Diablo style action game or a full on RPG/MMO would have been a better fit for the IP. Strange.
Title: Re: RFN RetroActive Game Nominations
Post by: kraken613 on August 17, 2009, 06:36:41 PM
I can't believe Sin and Punishment is not on that nomination list! It needs to be on there!
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on August 17, 2009, 07:28:42 PM
Shadowrun for SNES is freaking awesome. It's not the easiest game to find now, though.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on August 18, 2009, 05:45:09 AM
I can't believe Sin and Punishment is not on that nomination list! It needs to be on there!

Agreed, that one should be there. Consider it seconded.
Title: Re: RFN RetroActive Game Nominations
Post by: NWR_DrewMG on August 18, 2009, 12:17:08 PM
I would like to throw out there that Shining Force II is a moderately better game than Shining Force I, so if there's a Genesis poll coming up, I'd like to suggest that if you're going to put one of those two games in there, you go with the second one.  They're both on VC, and on SUGC for the HD consoles.
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on August 31, 2009, 08:37:38 PM
Aren't we supposed to have a Genesis poll going up any day now?
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on October 17, 2009, 03:33:34 PM
I nominate Killer7 for an upcoming GCN RetroActive.  3 of the 4 of you haven't played it (much) so it's perfect!  ;)
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on October 18, 2009, 06:16:52 PM
I nominate Killer7 for an upcoming GCN RetroActive.  3 of the 4 of you haven't played it (much) so it's perfect!  ;)

I think we've sufficiently covered that Jonny hates the game and I'd rather not sit through two more weeks of how much he hates it, thanks.  Let's see some real lost gems like one of the two Baten Kaitos games; Prince of Persia: Sands of Time (or Two Thrones, my personal favorite of the trilogy); or Skies of Arcadia Legends.
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on October 18, 2009, 09:07:15 PM
I think we've sufficiently covered that Jonny hates the game and I'd rather not sit through two more weeks of how much he hates it, thanks.

Jonny hasn't played the game for more than an hour.  Greg's never played it and from the lack of any Lindy input I'm willing to guess he hasn't played it either.  Only the great Mr. Jones has prior experience with the game.  Besides, it would be a good excuse to have Karl on as a guest so he can gush about the game for an hour.

Let's see some real lost gems like one of the two Baten Kaitos games

No one wants to play your shitty games.  They didn't want to play them when they came out and they don't want to play them now.

Prince of Persia: Sands of Time (or Two Thrones, my personal favorite of the trilogy)

Everybody and his mother already played these games.

or Skies of Arcadia Legends.

Can't play it if you can't buy it.  Good luck trying to find a reasonably priced copy of this game.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on October 18, 2009, 09:31:40 PM
I think we've sufficiently covered that Jonny hates the game and I'd rather not sit through two more weeks of how much he hates it, thanks.

Jonny hasn't played the game for more than an hour.  Greg's never played it and from the lack of any Lindy input I'm willing to guess he hasn't played it either.  Only the great Mr. Jones has prior experience with the game.  Besides, it would be a good excuse to have Karl on as a guest so he can gush about the game for an hour.

Let's see some real lost gems like one of the two Baten Kaitos games

No one wants to play your ****ty games.  They didn't want to play them when they came out and they don't want to play them now.

No one wants to play my "****ty games", but they want to play your "****ty game"?  LOL...At least mine got good review scores and could be legitimately called "good games".  And by the way, no one played your game either.
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on October 19, 2009, 02:02:32 PM
LOL...At least mine got good review scores and could be legitimately called "good games".

Killer7 - 77.10% (http://www.gamerankings.com/gamecube/562551-killer7/index.html)
Baten Kaitos - 81.64% (http://www.gamerankings.com/gamecube/917921-baten-kaitos-eternal-wings-and-the-lost-ocean/index.html)
Baten Kaitos Origins - 77.29% (http://www.gamerankings.com/gamecube/929928-baten-kaitos-origins/index.html)

Looks like we both have a shitty taste in games.
Title: Re: RFN RetroActive Game Nominations
Post by: KDR_11k on October 19, 2009, 02:32:58 PM
I nominate Killer7 for an upcoming GCN RetroActive.  3 of the 4 of you haven't played it (much) so it's perfect!  ;)

If we're going to have a GC retroactive I'll nominate Gotcha Force.
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on October 19, 2009, 05:03:51 PM
If we're going to have a GC retroactive I'll nominate Gotcha Force.

LOL, I never expected to see that game's title again. I reviewed it for PGC and should still have the disc around here somewhere. It's completely insane but actually quite good. It's a bit like Powerstone and Custom Robo, combined.
Title: Re: RFN RetroActive Game Nominations
Post by: Snipper64 on October 19, 2009, 06:39:30 PM
I vote for GEIST! One of the most overlooked games on gamecube. It involved strategy, problem solving and a original first person shooter engine.

For those of you who do not know, you control a ghost who can control objects and people to carry out his tasks. for fighting for example, if you have a room ahead of you filled with heavy machine gunners and you only are in control of a weaponless engineer, you can leave the body, go past them as ghost, find a machine gun turrent to take over to riddle the guards from behind, or take over a explosive crate to self destruct it. There are so many possibilitys and also rough but decent graphics, voiced, and I thought the story was awesome.
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on October 19, 2009, 07:30:13 PM
Please tell me you're kidding. (http://www.nintendoworldreport.com/forums/index.php?topic=29371.0)
Title: Re: RFN RetroActive Game Nominations
Post by: Snipper64 on October 19, 2009, 09:28:11 PM
Please tell me you're kidding. (http://www.nintendoworldreport.com/forums/index.php?topic=29371.0)

LMAO.... Wow... I am like 5 episodes behind, trying to catch up XD To bad I missed it live.
Title: Re: RFN RetroActive Game Nominations
Post by: TheYoungerPlumber on October 20, 2009, 02:18:51 AM
Wah wah waaaah.

I think either Baten Kaitos would be a good pick for RetroActive, BTW. Both have interesting plot-lines. The second is a bit more balanced and less frustrating overall (although I recall giving up at the final stretch), but the original's battle mechanics are more intricate and novel (and insane), and would make for better discussion.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on October 20, 2009, 03:24:13 AM
What about the two Lost Kingdom games on Gamecube, since we are talking about the GC poll (not sure why, isn't N64 next in line?). I recall those got a fair amount of praise but both ended up being overlooked sleepers.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on October 20, 2009, 03:30:46 AM
What about the two Lost Kingdom games on Gamecube, since we are talking about the GC poll (not sure why, isn't N64 next in line?). I recall those got a fair amount of praise but both ended up being overlooked sleepers.

Definitely Lost Kingdoms 2.  Don't know about nominating the first game.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on October 20, 2009, 03:32:11 AM
Either one if fine by me as I never played either of them. They both slipped off of my radar for other games and I would like an opportunity to try one of them.
Title: Re: RFN RetroActive Game Nominations
Post by: Snipper64 on October 20, 2009, 06:31:05 AM
I like that idea stratos, never heard of it, but sounds like a good game.

Also, I would nominate Future Tactics, while I think the game is good, I do not think it would be a good pick for a retroactive... so I am not nominating it, but just giving it a shout out.
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on October 20, 2009, 01:54:11 PM
I'll take any and all nominations, but keep in mind it will be a long time before we get back to GameCube, as we've already done three GC titles on RetroActive. After Genesis will be the Second Chance round, and beyond that, I'm not sure. I'd like to do N64, but it's in the nether zone between being readily available in physical terms and having a critical mass on Virtual Console. So, we may do a portable system or check out one of the more obscure systems on VC, like Master System or Neo Geo.

Once I feel that we've exhausted the good opportunities on system-specific polls, we may switch to genres. Eventually, I'd like to revisit a couple of these systems with a large, good selection (like NES).
Title: Re: RFN RetroActive Game Nominations
Post by: NWR_DrewMG on October 20, 2009, 01:58:23 PM
Someday, after Faxanadu is on VC, I will recommend that.
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on October 20, 2009, 02:04:14 PM
I'd like to do N64, but it's in the nether zone between being readily available in physical terms and having a critical mass on Virtual Console.

Just force everyone to play Paper Mario.  ;D
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on October 20, 2009, 02:54:10 PM
I'd like to do N64, but it's in the nether zone between being readily available in physical terms and having a critical mass on Virtual Console.

Just force everyone to play Paper Mario.  ;D

Bleh.  Given it's "Black Sheep" status within the Zelda-verse, I'd rather see Majora's Mask on there if we're talking N64.  I saw an awful lot of people saying they skipped over MM when it came out on VC a while back.

Pity the pickings on the N64 is so slim, because there are probably lots of N64 games deserving of RetroActives that simply aren't on the service.
Title: Re: RFN RetroActive Game Nominations
Post by: Crimm on October 22, 2009, 04:33:05 PM
Majora's Mask is good.

If we could do gameboy I'd love to do Link's Awakening. It is a gem of a game.
Title: Re: RFN RetroActive Game Nominations
Post by: TheYoungerPlumber on October 23, 2009, 01:51:41 AM
Yeah, I'd love to see an Game Boy / Game Boy Color retroactive....
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on October 23, 2009, 03:18:02 AM
Yeah, I'd love to see an Game Boy / Game Boy Color retroactive....

Yeah, aren't we due to have a handheld RA soon? I still have a copy of Metroid 2 on GB I got when it was nominated that I want to play through.
Title: Re: RFN RetroActive Game Nominations
Post by: Crimm on October 23, 2009, 08:42:06 AM
Stratos,

You can just play it on your own.  If we get to it you can still participate even if you played it months earlier.
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on October 23, 2009, 01:39:36 PM
I've decided to do a handheld round after the second-chance voting. Keep in mind that we may not get to the handheld winner until early next year. I would like some feedback from you all regarding how to scope this one. Should it be just original Game Boy? What about including GB Color games? Should GBA be lumped in with earlier systems, or is the library large and distinct enough to get a GBA-only poll? My decision on this may come down to which games are nominated, so please put up your best suggestions for handheld games.
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on October 23, 2009, 01:40:56 PM
My vote would be to lump GB and GBC together and give GBA a separate poll.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on October 23, 2009, 01:46:25 PM
My vote would be to lump GB and GBC together and give GBA a separate poll.

Same here, especially if you guys end up doing a game like Link's Awakening which was on both GB and GBC.  The GBA was too significant a step-up from its predecessors to be lumped together with them.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on October 23, 2009, 05:27:18 PM
GB/C poll and a GBA poll makes the most sense I would say.

I want to reiterate Metroid 2 for the poll.

Mario & Luigi Superstar Saga would be a nice one to play as well.
Title: Re: RFN RetroActive Game Nominations
Post by: Halbred on October 23, 2009, 05:33:53 PM
Yes, Metroid 2. And I want to be on the podcast discussing it.

For a non-handheld series, I nominate the Primal Rage game(s). It would be interesting to compare the three existing home console versions: SNES, Genesis, and PSOne. It also appeared on the Game Boy.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on October 23, 2009, 09:03:14 PM
I would hate MM to win. To me that is easily the worst 3D Zelda and maybe the worst non-CDi Zelda. Paper Mario is a great game though and I would love to have a discussion on that for RFN.
Title: Re: RFN RetroActive Game Nominations
Post by: NWR_DrewMG on October 23, 2009, 10:35:01 PM
I simply can't understand why there hasn't been a 32X RetroActive yet. 
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on October 24, 2009, 10:10:21 AM
I would hate MM to win. To me that is easily the worst 3D Zelda and maybe the worst non-CDi Zelda.

(http://img.photobucket.com/albums/v144/kingvudu/hate.png)
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on October 24, 2009, 10:48:18 AM
No problem if you disagree with me. I know the general consensus is that it is the worst of the 4 3D Zeldas, the other part of my comment is debatable though.
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on October 24, 2009, 11:15:23 AM
There are quite a few who rank it among the best 3D Zelda games--if not the best Zelda game period.

It's the black sheep of the series--most people either think it's one of the best or one of the worst.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on October 24, 2009, 11:52:28 AM
It's the black sheep of the series--most people either think it's one of the best or one of the worst.

I consider myself among the former, as it's the only Zelda game to really try to incorporate emotion into the storytelling.  They took stabs at it in Wind Waker and Twilight Princess, but nowhere near to the extent they did in Majora's Mask.  Frankly, I don't understand why so many people hate it so much.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on October 24, 2009, 01:30:55 PM
Well, the first (and major reason) is that the time-traveling mechanic sucks. I don't understand how anyone could consider it one of the better Zelda games. A weak story hurts the game even more.
Title: Re: RFN RetroActive Game Nominations
Post by: NWR_DrewMG on October 24, 2009, 01:56:02 PM
The dungeon design in MM is among the best in the franchise.  They only have four, but those four are mammoth and very impressive.
Title: Re: RFN RetroActive Game Nominations
Post by: TheYoungerPlumber on October 24, 2009, 02:57:24 PM
Well, the first (and major reason) is that the time-traveling mechanic sucks. I don't understand how anyone could consider it one of the better Zelda games. A weak story hurts the game even more.
What? The intricate scripting and backstories give MM an excellent and unique storytelling style the leverages the time travel mechanic very well.

EDIT: I also strongly support dividing the handheld space into GB/GBC and GBA/DS (or maybe even GBA and DS separately). GB + GBC is already an eleven-year timespan for game selections, which dwarfs all the other platforms we've using for RetroActive, except maybe NES.

For the GB/GBC, it feel like we should be selecting heavy hitters. My recommendations:
- The Legend of Zelda: Link's Awakening [DX], or perhaps one of the Oracle games
- Wario Land 3
- Metroid 2
- Mario Golf <<<< Sue me, I still think it was the best-executed Camelot Mario sports game
- Bionic Commando
- Pokemon Red/Green or Pokemon Gold/Silver <<< Then again, these were remade recently

For the GBA I recommend:
- Sonic Advance or Sonic Advance 3
- Castlevania: Circle of the Moon <<<< Worth revisiting with better screen technology and after so many follow-ons!
- Mario & Luigi: Superstar Saga
- Golden Sun 2 <<<< Whcih I know Jonny will veto
- Drill Dozer (again)
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on October 24, 2009, 03:36:59 PM
Jonny will veto Golden Sun 2? He is my hero. I hate the Golden Sun games.

I almost mentioned Circle of the Moon myself earlier. That one was good fun and, yes, I beat the whole game with the original GBA's dark screen.

I never played the Mario Golf games. I always got the tennis ones instead.

Also, Majora's Mask is amazing and far better than Ocarina of Time, which is basically a glorified remake of Link's Awakening in my mind.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on October 24, 2009, 06:35:26 PM
I don't get the love MM gets. Then again, even crappy movies like Plan 9 From Outer Space has fans. If MM ever gets nominated (which I hope it doesn't), I will not vote for it. There is a good reason it is not loved by most Zelda fans.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on October 24, 2009, 06:45:55 PM
I would beg to differ on the 'not loved by most Zelda fans'.

In your opinion, maybe, but it was ranked the 7th greatest game of all time by EGM and 42nd best on IGN's Reader's Choice Top 100.

Maybe it was not your cup of tea, but don't mistake that for the dominant opinion.

My source. (http://www.zeldawiki.org/The_Legend_of_Zelda:_Majora%27s_Mask)
Title: Re: RFN RetroActive Game Nominations
Post by: Halbred on October 27, 2009, 04:42:33 PM
Link's Awakening DS and Metroid II get my vote for older GB games. Circle of the Moon for GBA.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on October 27, 2009, 07:20:16 PM
Well, the first (and major reason) is that the time-traveling mechanic sucks.
Agreed. I simply hated that the game couldn't be saved at any point, that there was a time limit, and that you lost a lot of stuff when saving. That pretty much ruined the game for me.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on October 27, 2009, 09:31:10 PM
Well, the first (and major reason) is that the time-traveling mechanic sucks.
Agreed. I simply hated that the game couldn't be saved at any point, that there was a time limit, and that you lost a lot of stuff when saving. That pretty much ruined the game for me.

You could save at any place you could warp to, the time limit was negligible once you learned the song that slows down time, and the items you lose when saving (rupees, bombs, arrows) are meaningless in every modern Zelda game because all you have to do is slice some grass and you get them all back again.  You could save the rupees at least by storing them in the bank before resetting to Day 1.
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on October 27, 2009, 09:45:19 PM
I agree with broodwars.  Your quibbles are dumb.  You're dumb.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on October 28, 2009, 12:55:10 AM
It made it so you had to complete a dungeon all in one run, which was pretty annoying. I never bothered with collecting all of the fairies because of that. The game got pretty repetitive with all of the mundane tasks you had to do each time you started the three-day cycle.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on December 15, 2009, 03:14:29 AM
I was just wondering when the next RA Poll was going up. Are we waiting until the new year for that?
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on December 16, 2009, 12:06:43 PM
Yes, the "Second Chance" poll will start around the end of the year and beginning of the next one, with the discussion to take place in January. However, there may be a nod to RetroActive on the show before then.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on December 17, 2009, 03:40:11 AM
Something like a 'best of RA' segment on your year-end episode?
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on January 15, 2010, 03:30:02 AM
Anyword on what we will launch our first RA of the new year, Jonny?
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on January 15, 2010, 03:40:42 AM
I announced the poll lineup on the upcoming episode, so I better get that set up in the forums before Sunday. ;-)
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on February 20, 2010, 04:17:06 PM
In light of the fact that Jon and Greg have never played Sands of Time I must insist that the game is given a shot in the next GCN Retroactive poll.
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on February 21, 2010, 12:51:38 AM
Not a bad idea, vudu. I don't know if we'll have any GameCube games in the near future -- we've already done three of them, and then tend to be a little more expensive and less convenient than some other options. Still, I'm sure we'll get back to the system eventually, and Sands of Time would be a perfect candidate.

Actually, this would be a good time to ask everyone for ideas on how to proceed with RetroActive. We've done a series of platform-specific polls now. We may eventually do that again with N64, Master System, etc. if and when it makes sense, but I want to take a different direction for now. My first thought is having genre-based polls (RPGs excluded for the time being). So we could put together 2D platformers, shoot-em-ups, maybe racing games... what do you think makes sense? Where should we start, and what games would you nominate in a particular genre?
Title: Re: RFN RetroActive Game Nominations
Post by: Killer_Man_Jaro on February 21, 2010, 03:52:04 AM
Actually, this would be a good time to ask everyone for ideas on how to proceed with RetroActive. We've done a series of platform-specific polls now. We may eventually do that again with N64, Master System, etc. if and when it makes sense, but I want to take a different direction for now. My first thought is having genre-based polls (RPGs excluded for the time being). So we could put together 2D platformers, shoot-em-ups, maybe racing games... what do you think makes sense? Where should we start, and what games would you nominate in a particular genre.

Genre-themed polls could work. Of course, it depends on if we can only nominate games available on the Virtual Console or if we can nominate anything.

I hope Mega Man 5 comes out soon on the VC - maybe in the wake of Mega Man 10's release on WiiWare. MM5 is my favourite of the original six NES titles, so I will put that forward for a 2D platformer poll. With any luck, most people already own it in some form.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on February 21, 2010, 03:54:14 AM
Personally I was hoping for more system polls before starting genre/theme polls. I want to see an N64 poll.
Title: Re: RFN RetroActive Game Nominations
Post by: BeautifulShy on February 21, 2010, 04:08:34 AM
I'm with Stratos. I would like to see a N64 retroactive. Hey who knows maybe Majora's Mask wins the Game of the Decade and we could play through it.

As far as Vudu's suggestion I think that is a good idea. Prince of Persia:The Forgoten Sands is coming out in May for the Wii. It takes place after the sands of time but before Warrior within. So this could be a good opportunity to play Sands of Time. I don't have any of the Gamecube POP games so I could try to search for them.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on February 21, 2010, 05:32:51 AM
Sands of Time is so worth owning, Maxi. Amazing title.
Title: Re: RFN RetroActive Game Nominations
Post by: TheYoungerPlumber on February 21, 2010, 12:57:34 PM
True, a GB/GBC or GBA/DS poll is still needed, imo.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on February 21, 2010, 02:59:26 PM
The only problem with a Nintendo 64 poll is that there are few games available on the Virtual Console, and the ones which are, they are ones which almost everyone has already played and discussed countless times. The game I would want to nominate (Superman 64) isn't on the Virtual Console so I doubt it would have a chance.
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on February 21, 2010, 03:52:30 PM
As I've said before, VC availability isn't required, but it helps a lot. That is even more the case for systems that are not easily available or backwards compatible. GameCube is easy, since we can all play those games on Wii. GBA and even GBC are fairly easy as well (provided the games aren't super-rare). N64 has exactly the problem that Mop described: the few games that are conveniently available have been talked to death already.
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on March 01, 2010, 03:35:05 PM
My thinking is that our next poll should be for handheld games. We may lump them all together, or do a GB/GBC poll and later a GBA poll. DS could be in the mix too. With physical media, availability and cost are key factors to selecting the nominees. Therefore, it would be helpful to include links with pricing/ordering info with your suggestions. For instance, if the game can be had at most Gamestops for $5-10, include a link to the Gamestop web page for it. Or if there are tons of cheap copies on eBay, that could work too.

Schedule-wise, I'd like to have the next poll running during PAX so we can mention it to the live audience. We'll have to allow extra time between the poll and discussion so that everyone can find copies of the game. There's no way to do another RetroActive before PAX, as we'll be too busy planning for the big show.
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on March 01, 2010, 06:22:02 PM
In light of the fact that Jon and Greg have never played Sands of Time I must insist that the game is given a shot in the next GCN Retroactive poll.
I can't remember who it was offhand, but at least one member of the Newscast crew hasn't played Sands of Time either.  The game is no longer eligible for a poll--it's now an official Retroactive game.  You just need to pick a time.  You need to force these people to play the game.  No ifs, ands or buts.  ;D
Title: Re: RFN RetroActive Game Nominations
Post by: Halbred on March 01, 2010, 06:35:31 PM
*sheepishly raises hand*
Title: Re: RFN RetroActive Game Nominations
Post by: Sundoulos on March 05, 2010, 12:33:09 PM
Not a bad idea, vudu. I don't know if we'll have any GameCube games in the near future -- we've already done three of them, and then tend to be a little more expensive and less convenient than some other options. Still, I'm sure we'll get back to the system eventually, and Sands of Time would be a perfect candidate.

It's a shame.  I have noticed that a lot of Gamecube 3rd party titles, such as Sands of Time or Beyond Good & Evil, are more expensive than their counterparts on the PS2 and Xbox. 

Edit:  Assuming that RFN is going with a handheld system poll, all this Metroid talk lately kind of makes me want to nominate Metroid Fusion, since I've never played it.  Zero Mission is still my favorite GBA game.  Used to have a copy of Metroid 2, but I either lost it or sold it off long ago when my original-recipe Gameboy bit the dust.  I kind of regret it now.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on March 05, 2010, 06:23:33 PM
I just had a thought, maybe we should have a 'Game of Decade' RetroActive and vote for one of the final nominees to play through.
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on March 06, 2010, 02:14:18 AM
I've had enough of playing games that everyone has already played before. Fusion is borderline in that regard.
Title: Re: RFN RetroActive Game Nominations
Post by: Sundoulos on March 06, 2010, 10:00:33 AM
I've had enough of playing games that everyone has already played before. Fusion is borderline in that regard.
Fair enough.  I skipped the GBA years almost entirely, until I bought a DS Fat.  So most of it is new to me, with some notable exceptions.  I had avoided playing Fusion because I had been under the impression that it wasn't that popular.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on March 06, 2010, 05:08:20 PM
I played it for a bit and it felt like Metroid to me. I never finished it.

I'd rather play Metroid 2 since I have that sitting here waiting for when it is finally voted for RetroActive.
Title: Re: RFN RetroActive Game Nominations
Post by: yoshi1001 on March 07, 2010, 08:52:33 PM
I'd like to see a cross-platform retroactive on Street Fighter II. Each person could play one or two versions of the game, then compare and contrast the various versions of the game. If I recall correctly, the versions available on VC are:

1. SFII (SNES)
2. Special Championship Edition (Genesis)
3. Championship Edititon (TG-16)
4. Turbo (SNES)
5. Super (SNES)
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on March 29, 2010, 10:15:22 AM
With Ogre Battle 64 hitting the VC today (supposedly), let me be the first to officially nominate it for RetroActive.   (http://www.nintendoworldreport.com/forums/Smileys/default/grin.gif)
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on March 29, 2010, 11:15:26 AM
With Ogre Battle 64 hitting the VC today (supposedly), let me be the first to officially nominate it for RetroActive.   (http://www.nintendoworldreport.com/forums/Smileys/default/grin.gif)

Beat me to it. I second it.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on March 29, 2010, 08:53:35 PM
Allow me to be the first to vote against it.  :D
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on March 29, 2010, 09:28:16 PM
I have a feeling that some of the staffers would hate it, so I am in favor of it for that reason alone. LOL

How about a little VC Roulette? Randomly pick 1 game from each system on Virtual Console (obviously not counting games already used for RetroActive) and putting those in the poll? So you would have 8 games (NES, SNES, N64, MS, GEN, TG16, NG, VCA).
Title: Re: RFN RetroActive Game Nominations
Post by: Halbred on March 30, 2010, 02:45:32 AM
Allow me to be the first to vote against it.  :D

I'll be the second.
Title: Re: RFN RetroActive Game Nominations
Post by: GoldenPhoenix on March 30, 2010, 04:32:25 AM
Allow me to be the first to vote against it.  :D

I'll be the second.

Me three.
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on March 30, 2010, 11:44:54 AM
The handheld RA poll is coming up very soon -- PAX was a hell of a distraction, but it gave me an idea for a very cool addition to this poll.
Title: Re: RFN RetroActive Game Nominations
Post by: Crimm on March 30, 2010, 04:11:13 PM
Pinball of the Dead.

I do hope we can do OB64. It would give me an excuse for replaying that game yet again. Not that I'm going to need one, but it would be a nice to have so I can deflect Jon's inevitable criticisms of my recent RPG habits.
Title: Re: RFN RetroActive Game Nominations
Post by: Halbred on March 30, 2010, 04:33:03 PM
I think new criticisms would be aimed at OB64, sir. Worse, more imaginative criticisms.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on March 30, 2010, 05:00:11 PM
I doubt the staff would want to do a handheld RPG like the Pokemon games due to their length. For the handheld on, maybe Pokemon Pinball.
Title: Re: RFN RetroActive Game Nominations
Post by: Shaymin on March 30, 2010, 09:05:24 PM
Or Pokemon Trading Card Game.

... what?
Title: Re: RFN RetroActive Game Nominations
Post by: Kytim89 on March 30, 2010, 10:16:43 PM
The handheld RA poll is coming up very soon -- PAX was a hell of a distraction, but it gave me an idea for a very cool addition to this poll.

How about one of the Golden Sun games for the GBA? With the DS game coming out soon this would be a good way to inform new fans of who never played the game to actually play it so that they familiarize themselves for the next game.

Or you could do Final Fantasy Tactices Advance.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on March 30, 2010, 10:46:45 PM
The handheld RA poll is coming up very soon -- PAX was a hell of a distraction, but it gave me an idea for a very cool addition to this poll.

How about one of the Golden Sun games for the GBA? With the DS game coming out soon this would be a good way to inform new fans of who never played the game to actually play it so that they familiarize themselves for the next game.

Or you could do Final Fantasy Tactices Advance.

I wouldn't wish Tactics Advance on my worst enemy and I'm not terribly fond of the Golden Sun games, but I'd be ok with a Golden Sun RetroActive to hopefully get people ready for the hopefully leagues-better DS game.

I'd suggest some other DS or GBA games as well, but the vast majority of games I owned on those platforms were RPGs and the staff's already said they're tired of RPGs (though I still stick by my recommendation for OB64).  I'd suggest Metroid Zero Mission, but that's gotten a lot of talk already.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on March 31, 2010, 01:26:19 AM
Or Pokémon Puzzle Challenge.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on March 31, 2010, 02:35:22 AM
I have no love for the Golden Sun series and am thoroughly not interested in the new DS game either. I feel it is overrated and filled with too many cliches. Though I almost hope it wins and everyone realizes how not-good the game is. I'll even replay the first one with you since I still have it. Maybe I'll change other people's opinions against it, or maybe my opinion will change in favor of it. Who knows?
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on March 31, 2010, 01:33:16 PM
And I was just thinking. Would it be possible to -only once in a while- choose a new game coming out soon to go through together that we all agree to pick up at launch? That might be interesting.

That's a damn good idea.

Nothing new here, just wanted to expose the origins of the Newscast Game Club while I search this thread for handheld nominations.
Title: Re: RFN RetroActive Game Nominations
Post by: Halbred on March 31, 2010, 01:44:01 PM
Our dark secret revealed. I look forward to discussing Cave Story next week with Andy and Neal...and all of you forum commentators.
Title: Re: RFN RetroActive Game Nominations
Post by: Armak88 on April 21, 2010, 06:22:04 PM
I would like to nominate Goof Troop for the SNES. I was going through some old SNES games with my brother and we saw this one and had a good time talking about how we used to play it. It is a top down action adventure staring the Disney characters Goofy and Max. The game is mostly focused on puzzle solving with moving blocks and using items to unlock doors and get treasures. The combat usually involves throwing items at enemies. The real star of this game, however, is the co-op. Two players can play simultaneously and work together to solve puzzles and defeat enemies. This game was really fun and I have many good memories of it. Unfortunately the game isn't available for VC but I'll nominate it anyways because it is sweet.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on April 21, 2010, 08:00:04 PM
I loved that game when I rented it as a kid. Unfortunately I don't think it would win eve if it was nominated. Not only is it unlikely to get on the VC (unless Capcom and Disney can reach some sort of deal), and it might be hard to find a used copy.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on April 22, 2010, 04:55:47 AM
I loved Goof Troop! It was one of the games my sis, dad and I played to death. My dad and I were so stumped on a final puzzle that we actually called the tip hotline because back then you couldn't look up the answer on GameFAQs.
Title: Re: RFN RetroActive Game Nominations
Post by: Armak88 on April 22, 2010, 02:27:16 PM
I can't decide if I want to play it with my fiance or not. It could be fun, but it could also be frustrating haha.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on April 23, 2010, 04:11:29 AM
It was never overly frustrating for me to play with others. I'd give it a try.
Title: Re: RFN RetroActive Game Nominations
Post by: BeautifulShy on June 10, 2010, 01:14:22 PM
I'd like to nominate Viewtiful Joe if it hasn't already been nominated.

Also what type of Retroactive are we having this month or in July Jonny?
Title: Re: RFN RetroActive Game Nominations
Post by: KDR_11k on June 10, 2010, 03:37:04 PM
I'll nominate Donkey Kong '94. No idea what system you want nominations for but I'll nominate it anyway.
Title: Re: RFN RetroActive Game Nominations
Post by: Crimm on June 13, 2010, 04:54:51 PM
Due to e3 and other schedule issues we aren't doing Retroactive for a bit.
Title: Re: RFN RetroActive Game Nominations
Post by: Killer_Man_Jaro on July 30, 2010, 04:24:43 AM
Now that you've told us the next RetroActive will be on DS games, I thought I'd give some suggestions. The World Ends With You was already confirmed for the shortlist, to my chagrin, but as for the others, how about...

That's my tuppence.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on July 30, 2010, 03:36:59 PM
Now that you've told us the next RetroActive will be on DS games,

Did they say that during a RFN podcast? I haven't listened in a few weeks and they did not mention that on the forums.

Also, what is that last game you want to nominate? No such game exists. The two DS Advance Wars games are Advance Wars: Dual Strike and Advance Wars: Days of Ruin. Actually, I just checked ad apparently DOR was called this in PAL regions (who knows why).
Title: Re: RFN RetroActive Game Nominations
Post by: Halbred on July 30, 2010, 03:55:06 PM
If the DS game thing is real, I'm nominating Kirby's Canvas Curse.
Title: Re: RFN RetroActive Game Nominations
Post by: Killer_Man_Jaro on July 30, 2010, 03:59:34 PM
Did they say that during a RFN podcast? I haven't listened in a few weeks and they did not mention that on the forums.

Also, what is that last game you want to nominate? No such game exists. The two DS Advance Wars games are Advance Wars: Dual Strike and Advance Wars: Days of Ruin. Actually, I just checked ad apparently DOR was called this in PAL regions (who knows why).

Episode 201. Someone gave a shout-out to The World Ends With You, and Jonny mentioned it would appear in an upcoming DS poll.

And yes, Dark Conflict is the European subtitle for Days of Ruin. If I say a game title that's slightly different to one you know, it's safe to assume it is the PAL difference, which I agree often makes no sense.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on July 30, 2010, 04:31:47 PM
I didn't know you were European until I just checked your profile, I apologize (for not knowing you are European, not that you are European LOL). I haven't played the second AW DS game, but I did like the first (including the dual screen battles, which seem to not be that popular on message boards).
Title: Re: RFN RetroActive Game Nominations
Post by: Shaymin on July 30, 2010, 07:24:51 PM
Pretty sure the only systems that haven't been covered on RetroActive would be the DS and the Wii. So unless there's another Second Chance poll or another theme poll coming, the DS and Wii would be up.
Title: Re: RFN RetroActive Game Nominations
Post by: UncleBob on July 30, 2010, 07:45:01 PM
If the DS game thing is real, I'm nominating Kirby's Canvas Curse.

You know, I didn't care much for Canvas Curse, but I recently (finally) picked up Squeak Squad... good game, so far.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on July 30, 2010, 09:31:07 PM
I'm nominating New Super Mario Brothers. What impact did it have? How does it compare to other Mario platformers? How much better is the Wii version?
Title: Re: RFN RetroActive Game Nominations
Post by: TheYoungerPlumber on July 30, 2010, 11:38:56 PM
If the DS game thing is real, I'm nominating Kirby's Canvas Curse.

You know, I didn't care much for Canvas Curse, but I recently (finally) picked up Squeak Squad... good game, so far.
UB, I respect your opinion, but I hope this is some sort of perverse joke. Squeak Squad has horrible level design, crummy music, and lazy visuals. Canvas Curse isn't a "normal" Kirby game, so I can understand your distaste, but it's a far better game....
Title: Re: RFN RetroActive Game Nominations
Post by: UncleBob on July 31, 2010, 12:47:03 AM
Sorry - So far, I'm liking Squeak Squad.  I've only just beaten level 3, so, perhaps something later in the game will sink it.

I'm not sure where your dislike of the music comes from.  Unoriginal, perhaps, but it's all pretty much classic Kirby tunes.  I will say, some of the power ups could have used some work, but the system for unlocking new abilities is nice.

As for level design, Kirby games (at least, the ones I've played) are generally pretty straight forward.  There are some secrets (a lot in Great Cave Offensive), but, mostly, it's about getting from Point A to Point B.

I'm nominating New Super Mario Brothers. What impact did it have? How does it compare to other Mario platformers? How much better is the Wii version?
Considering I play NSMB virtually every day (at least three times a week, unless a certain co-worker is on vacation). I'd have trouble putting this game in RetroActive.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on July 31, 2010, 12:56:28 AM
I don't see how any DS games could be part of RetroActive, NSMB came out about 4 years ago.
Title: Re: RFN RetroActive Game Nominations
Post by: NWR_insanolord on July 31, 2010, 01:09:23 AM
Jonny said on RFN recently that there's going to be a DS RetroActive poll coming up. It was an offhand mention; I don't remember the exact context.
Title: Re: RFN RetroActive Game Nominations
Post by: KDR_11k on July 31, 2010, 10:31:08 AM
RetroActive can be about whatever they damn well want.

I'll nominate:
Glory Days 2 (nobody played it but it can be found cheaply in many places, I often see new copies for 7€ at GameStop)
Giana Sisters DS (again not played by many and around 15€ in many places now, would offer a comparison to the NSMB games)
Eledees: The Adventures of Kai & Zero (not sure about availability)
Anno: Create A New World (bargain bins are now filled with it, guess not many played it)
Barnyard Blast: Swine of the Night ( :P: )

I think all of these aren't commonly played so many people would have a new experience.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on July 31, 2010, 01:01:04 PM
How is it "retro" to talk about a game that is only 2 or 3 years old? Would a movie like I Am Legend be considered retro since it came out in 2007 (considering you want to nominate Elebits: The Adventures of Kai & Tai, which came out in June 2008)?

The only way I could really see DS being even new retro would be if the games were limited to those that came out between November 2004 (the systems launch) and June 2005, MAYBE the rest of 2005 too. The staff are free to do what they want, but I don't think that a game which is only 2 years old fits the spirit of what RetroActive is supposed to be. Anno: Create A New World is even worse since it is only slightly more than a year old since it came out in mid-2009.
Title: Re: RFN RetroActive Game Nominations
Post by: KDR_11k on July 31, 2010, 02:48:26 PM
Considering how short lived games are I think any game that's "dead" is fine. I don't think retro is realy the point of it, just going back to things that haven't been popular and checking them out together.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on July 31, 2010, 06:51:55 PM
But it is RetroActive, keyword. Besides, if a game bombs and is no longer being published after 2 months you think it should be eligible? I'm sorry, but I don't think recent games should not even be considered for the feature.

Assuming they do intend to go through with DS, I will stick with the spirit of RetroActive and nominate only early DS games:

Advance Wars: Dual Strike - Great strategy game, I really loved the matches that took place on both screens. If you have one of the GBA games, you can buy additional maps in the Shop.
Kirby Canvas Curse - First game to really take advantage of the touchscreen and a real departure for the series.
Mario Kart DS - Many people consider this the best Mario Kart ever, and for good reason. The only complaint I have is that online play became crap due to the screw-up Nintendo made called snaking, if you weren't snaking too you had zero chance of winning.
Nintendogs (any version) - I think it's safe to say that this is the game that finally helped the DS pull ahead of the PSP and stay there, this game was the system seller for awhile because people love having a pretty realistic looking dog to take care of and play with.
Super Mario 64 DS - Yes the base game is no stranger, but the DS one had a lot of changes (like three new playable characters, the different powers, levels having different star objectives, etc.). The main issue many people have is that the game does not control as well as the original due to the lack of a analog stick.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on July 31, 2010, 07:19:20 PM
Stop reading into the name of the feature. They have said multiple times that any Nintendo system is good for nominations. In fact, one of the first polls for the feature had Link's Crossbow Training as an option. There is no restriction like that.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on July 31, 2010, 08:23:48 PM
Considering I play NSMB virtually every day (at least three times a week, unless a certain co-worker is on vacation). I'd have trouble putting this game in RetroActive.
I know, I imagine a lot of people have played it recently. Since I don't own a DS, I have to stick with the three games I've played, and New Super Mario Brothers likely has a better shot than Super Mario 64 DS and Mario Hoops 3-On-3.

As far as what games are eligible for RetroActive? Wiktionary describes "retroactive" as "Extending in scope, effect, application or influence to a prior time or to prior conditions." Technically, any game released qualifies for that. But I think the RFN crew are looking for games that they feel will breed interesting discussions, both from users of the forum and on the podcast. And so age and popularity don't really matter when it comes to this feature.
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on August 01, 2010, 06:47:30 PM
Assuming they do intend to go through with DS, I will stick with the spirit of RetroActive and nominate only early DS games:

Advance Wars: Dual Strike, Kirby Canvas Curse, Mario Kart DS, Nintendogs, Super Mario 64 DS

How about we nominate some games that everyone hasn't already played?  Most of us have played most--if not all--of these games.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on August 01, 2010, 07:23:31 PM
I didn't want to nominate crap, or games that are still pretty new. We have also played for RetroActive other games most of us have played before (like Super Mario World). Besides, these are all better than a game that requires people to illegally mod their game to play in English.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on August 04, 2010, 10:33:00 PM
I'd like to nominate Diddy Kong Racing DS for the potential DS game poll. It always felt like it slipped under the radar for me and a lot of other people. I don't even know of anybody that bought it. We could discuss the changes that were made for it to allow it on the DS. Plus we could all play the multiplayer together during the event. Make it a sort of NWR Wifi Night since those appear to have died off...
Title: Re: RFN RetroActive Game Nominations
Post by: Sundoulos on August 05, 2010, 12:46:02 AM
I never played the DS version, but I did rather like the N64 version of DK racing.  It had a lot of variety, and I liked the hidden paths in the track design.
Title: Re: RFN RetroActive Game Nominations
Post by: Killer_Man_Jaro on August 07, 2010, 05:02:14 PM
I don't think it's worth reading too much into the feature's title. Any game that we play a while after the release, we are technically playing retroactively.


I do think it's more interesting if we haven't played the winning game. For one, it is a new experience, though it also paves way for a fresh discussion on the podcast.


As long as it's not another RPG, I'm not terribly concerned what wins the poll next time. Mother 3 is the fourth role-playing game on RetroActive, so I'd rather there were no more, at least for a little while.
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on August 07, 2010, 05:36:41 PM
As long as it's not another RPG, I'm not terribly concerned what wins the poll next time. Mother 3 is the fourth role-playing game on RetroActive, so I'd rather there were no more, at least for a little while.

I agree with this, which is unfortunately a huge strike against TWEWY.  :(
Title: Re: RFN RetroActive Game Nominations
Post by: UncleBob on August 07, 2010, 08:54:37 PM
How about Trace Memory?
It's a game anyone can pick up and play, is pretty easy to find (and can be had for about $5) and is awesome.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on August 07, 2010, 09:07:25 PM
I don't understand what is the problem with a similar type of game winning each time. The nominations are decided by everyone, and are voted on by everyone. Clearly people want to talk about RPGs; it just so happens to be a type of game that has a lot to discuss. If you look on GameFAQs at the top ten message boards for any given system (most notably systems like the SNES and PlayStation), you'll notice a lot of them are RPGs, sometimes even all of them. I don't see why we should be concerned with something people want to discuss.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on August 08, 2010, 06:06:30 AM
GameFaqs isn't an accurate gauge though. RPGs are what most people primarily need FAQs for over most other genres of games. Plus it's not always the fact that it is an RPG that gets something to win I think. Sometimes the notoriety of a game or series sells a game.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on August 08, 2010, 01:15:17 PM
It's partly because it slows down the whole process. You have to give people more time to play a RPG before having the discussion than you would for other types of games.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on August 08, 2010, 05:05:31 PM
If you don't want RPGs then don't nominate/vote for any. There's no reason to arbitrarily exclude them. Let the people decide.
Title: Re: RFN RetroActive Game Nominations
Post by: UncleBob on August 08, 2010, 05:10:03 PM
The last poll shows that the people don't know what's good for them. :)
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on August 08, 2010, 05:22:49 PM
The last poll was manipulated by NWR staff.

Conspiracy!  :o
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on August 08, 2010, 06:59:59 PM
The last poll shows that the people don't know what's good for them. :)

Actually, Mother 3 is pretty fanfuckingtastic.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on August 08, 2010, 07:15:26 PM
Except that there is no legal way to play it in English, that was the problem.
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on August 08, 2010, 07:35:57 PM
One man's problem is another man's don't let that stop you from playing a great game.
Title: Re: RFN RetroActive Game Nominations
Post by: NWR_insanolord on August 08, 2010, 07:56:23 PM
There are legal ways to do it; I'm pretty confident no one playing the game for this used them, but they're there.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on August 08, 2010, 08:07:42 PM
Please explain how you can legally play this in English considering it would require you to alter the game (either on the cartridge or the ROM, both of which are illegal as you are altering copyrighted content without permission). The most you could do is have translated text in a word document and looking at that as you play.
Title: Re: RFN RetroActive Game Nominations
Post by: NWR_insanolord on August 08, 2010, 08:13:15 PM
Nintendo lost a legal battle with Galoob when they claimed it was illegal to modify game code without their permission. If you import a cartridge of the game and rip that cartridge to your hard drive yourself, and then apply the patch, that's legal. Like I said, I'm pretty sure no one did that for this feature, but the option is there.
Title: Re: RFN RetroActive Game Nominations
Post by: UncleBob on August 08, 2010, 09:56:16 PM
insanolord - I'm pretty sure the FanTran Team admitted in an interview that what they was doing was technically illegal (but planned to continue unless they were contacted by NoA).
Title: Re: RFN RetroActive Game Nominations
Post by: NWR_insanolord on August 08, 2010, 10:05:53 PM
The only way it could be illegal would be if translating the game without Nintendo's permission were illegal; all the technical aspects of it are legal. Even if translating the game were illegal, it would be illegal for the translation team, but I don't know how that would affect anyone simply downloading and installing the patch.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on August 08, 2010, 10:23:10 PM
Eh, it doesn't really matter. Mother 3 is no longer available at retail, it makes no difference if one buys a used copy or downloads a ROM or whatever method they use, as either way, the publisher doesn't get any money for it.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on August 08, 2010, 10:36:42 PM
Nintendo lost a legal battle with Galoob when they claimed it was illegal to modify game code without their permission. If you import a cartridge of the game and rip that cartridge to your hard drive yourself, and then apply the patch, that's legal. Like I said, I'm pretty sure no one did that for this feature, but the option is there.

No, Nintendo lost because the judge said that Galoob wasn't technically doing anything wrong, it was consumers who were actually violating copyright laws. The judge said that the device (Game Genie) was legal, but acknowledged that consumers would be the ones violating copyrights if they chose to modify games with it. I guess it's similar to how DVD burners are legal even though they can be used for illegal means.

If you open the cartridge and tamper with the code, you are breaking the law. You more than likely won't get in trouble unless you try and sell it, but you are still breaking the law. I know some people don't feel guilty about breaking the law so they can play it in English, but I wouldn't do it.
Title: Re: RFN RetroActive Game Nominations
Post by: NWR_insanolord on August 08, 2010, 10:45:46 PM
http://www.patentarcade.com/2005/08/case-lewis-galoob-v-nintendo-9th-cir.html

The court ruled that what the Game Genie did was considered fair use.

Quote
a party who distributes a copyrighted work cannot dictate how that work is to be enjoyed

It's not illegal unless Nintendo can prove that it hurts their business, and in this case, since they aren't releasing the game here, I don't think they can do that. If anything, it improves their business by getting people to buy it who couldn't play it without the translation.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on August 08, 2010, 10:56:44 PM
This is nothing like Game Genie anyways. That lawsuit brings up another lawsuit which is more like this situation (Midway Manufacturing Co. v. Artic International, Inc.), where it was ruled illegal to basically copy a games code and replace it since it is considered a derivative work. That is what applies here, people modding the game are taking the code and replacing it with a English translation, which is derivative and not allowed. I guess you could try and argue that it falls under the "fair use" clause as you are not profiting from it, but that would be shaky legal grounds since you are replacing game code rather than just enhancing it (which is the main reason the judge ruled in favor of Galoob). It has nothing to do with hurting business or not (although hurting business would increase the copyright owners chance of winning). If somebody decided to sell unlicensed copies of the arcade game Sheriff, would it be hurting Nintendo's business even though they haven't actually used the IP in 30 years? No, but the company doing it would still be considered guilty.
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on August 09, 2010, 02:03:24 AM
So uh... got any nominations? I think we're set for the eventual N64 round, but DS is still wide open. I'm hoping for some esoteric variety and yes, depending on the schedule, I may avoid RPGs or other very long, story-based games. They have proven difficult to work with in this format.
Title: Re: RFN RetroActive Game Nominations
Post by: NWR_insanolord on August 09, 2010, 02:08:26 AM
This may count as a long, story-based game, but I nominate Advance Wars: Days of Ruin. It was a real departure for a series that had remained pretty much the same up until that point, and did some things that I remember not everyone liking. Also, I recently bought it and have been meaning to play it.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on August 09, 2010, 02:15:34 AM
So uh... got any nominations? I think we're set for the eventual N64 round,
May I ask which nominations are going to appear in the N64 poll?
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on August 09, 2010, 03:31:07 AM
I want Rayman 2 on the poll. I still have a brand new copy of the game I will open up for play. It was reportedly a vary good 3rd party platforming effort and comparing it to other platformers of it's time that are better known (Banjo Kazooie, Mario 64, DK 64) would be fun.
Title: Re: RFN RetroActive Game Nominations
Post by: UncleBob on August 09, 2010, 08:21:43 AM
http://www.gamasutra.com/view/feature/3891/you_say_tomato_a_pro_on_.php
Quote
[In this in-depth interview, Gamasutra talks to Mother 3 fan-translator Clyde 'Tomato' Mandelin on working on the unofficial translation of the Nintendo classic, his day job in translation, and his localization heroes.]

"We know what we're doing isn't 100% legal. But even so, we try our best not to step on companies' toes. In fact, I've received a number of e-mails in the past from professionals inside major game companies giving their thanks, offering to buy me drinks sometime, stuff like that. What we do is appreciated, but in a hidden way, I think."
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on August 09, 2010, 09:58:10 AM
So uh... got any nominations? I think we're set for the eventual N64 round, but DS is still wide open. I'm hoping for some esoteric variety and yes, depending on the schedule, I may avoid RPGs or other very long, story-based games. They have proven difficult to work with in this format.

Check the previous page where I and others nominated several already, I assume you want more though (regarding Advance Wars, I tried to stick to retro and picked the first one. The first one also has something the second didn't: the dual screen battles that had you battling on both screens).
Title: Re: RFN RetroActive Game Nominations
Post by: Killer_Man_Jaro on August 09, 2010, 12:11:19 PM
  • Soul Bubbles (a brief but really unique and well constructed puzzle game, though I don't know if it will be easy to find)
  • Donkey Kong Jungle Climber (a more enjoyable take on the King of Swing formula)
  • Dementium: The Ward (haven't played it, but I wouldn't mind seeing how a first-person survival horror works on DS)
  • Advance Wars: Dark Conflict (not played this either, though I've heard this could be the best in the Wars franchise)
That's my tuppence.

Quoted my own post, in case you didn't see the nominations I made earlier. And if an N64 poll is coming soon too, I would second the nomination of Rayman 2, which a friend of mine says is the best in the series.
Title: Re: RFN RetroActive Game Nominations
Post by: gojira on August 09, 2010, 12:26:19 PM
Ninja Gaiden: Dragon Sword - Team Ninja, great use of the touch screen, non-RPG length, really cheap on Amazon.com.

I also think Bangai-O Spirits and Advance Wars: Dual Strike would be good games to play.  Bangai-O is also pretty cheap on amazon, Advance Wars less so.
Title: Re: RFN RetroActive Game Nominations
Post by: Halbred on August 09, 2010, 01:34:46 PM
Game nominations:

Mega Man & Bass (GBA)
Castlevania: Dawn of Sorrow (DS)
Mischief Makers or Diddy Kong Racing (N64)
Title: Re: RFN RetroActive Game Nominations
Post by: Kytim89 on August 09, 2010, 01:38:14 PM
Conker's Bad Fur Day.
Title: Re: RFN RetroActive Game Nominations
Post by: Sarail on August 09, 2010, 02:38:23 PM
Ooooh... I'd love to hear some discussion on Mischief Makers. That game was great!
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on August 09, 2010, 02:40:50 PM
I've already suggested Ogre Battle 64, and that recommendation hasn't changed.  I'd also find discussion on Conker's Bad Fur Day; Jet Force Gemini and Donkey Kong 64 interesting, but those aren't up on the VC.
Title: Re: RFN RetroActive Game Nominations
Post by: Kytim89 on August 09, 2010, 03:34:13 PM
I've already suggested Ogre Battle 64, and that recommendation hasn't changed.  I'd also find discussion on Conker's Bad Fur Day; Jet Force Gemini and Donkey Kong 64 interesting, but those aren't up on the VC.

Go get an N64 and these games and play them, Broodwars. For a minute there I was thinking that my dream of wanting these games on VC had wore off on you. ;D
 
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on August 09, 2010, 03:48:57 PM
I've already suggested Ogre Battle 64, and that recommendation hasn't changed.  I'd also find discussion on Conker's Bad Fur Day; Jet Force Gemini and Donkey Kong 64 interesting, but those aren't up on the VC.

Go get an N64 and these games and play them, Broodwars.

I already have most of those games.  I think I got rid of a few when I donated most of my N64 collection.
Title: Re: RFN RetroActive Game Nominations
Post by: BeautifulShy on September 08, 2010, 03:27:31 AM
So what system are we doing next?
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on September 09, 2010, 02:10:12 PM
So what system are we doing next?

The Wii.  It is a last gen system after all.
Title: Re: RFN RetroActive Game Nominations
Post by: BeautifulShy on September 09, 2010, 02:23:12 PM
Oh vudu you aren't running this.You aren't staff so keep your comments to yourself.
Title: Re: RFN RetroActive Game Nominations
Post by: Kytim89 on September 09, 2010, 03:26:17 PM
I would like to nominate Conker's Bad Fur Day or TMNT: Turtles in Time for the SNES.
Title: Re: RFN RetroActive Game Nominations
Post by: Halbred on September 09, 2010, 03:46:32 PM
I'm also nominating Goldeneye 007. I think it would be a good game to revisit, what with the remake coming out before too long.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on September 09, 2010, 06:34:18 PM
Goldeneye on Wii is not a remake, Activision have specifically stated this.

Even so, it might be interesting to review what is the first great shooter on a gaming system. Personally, although I think it's still playable, it definitely doesn't hold up compared to modern shooters.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on September 09, 2010, 07:02:27 PM
The Wii game is based on the GoldenEye story, not the first GoldenEye game. I hate the term re-imagining as movie makers use it when they don't want to admit they are just doing a remake, but it seems to fit here.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on September 26, 2010, 06:08:56 AM
Idea: RetroActive poll including hard-to-get/rare titles. I know there are a number of them that people are always asking for and this could help satisfy those requests.
Title: Re: RFN RetroActive Game Nominations
Post by: NWR_insanolord on September 26, 2010, 06:15:10 AM
The whole idea of the feature is to get as many people to play along as possible, so it makes sense to only choose games that are at least somewhat easily available.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on September 26, 2010, 06:20:57 AM
Which is why a poll of several hard-to-get titles makes sense instead of letting one on every poll. We could do one poll like this on occasion and let the community decide which they would be willing to acquire for the feature.
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on September 26, 2010, 10:00:10 AM
That's the opposite of logical.  If anything, put one hard-to-acquire game in ever poll.  If the community wants it bad enough they'll make it win even if it's not easy to get (see:  Mother 3).  If you have a poll of nothing but expensive, out-of-print games then we're forced to vote for one even if we have no reasonable means of playing any of the games.
Title: Re: RFN RetroActive Game Nominations
Post by: TheYoungerPlumber on September 26, 2010, 01:19:23 PM
Billy Hatcher and the Giant Egg.

Not sure this was ever nominated, and I think it would be a good off-beat title.
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on September 28, 2010, 06:37:05 PM
I don't think availability has anything to do with the ideals of RetroActive. The discussions are supposed to be about the games themselves, not how difficult they are to obtain.
Title: Re: RFN RetroActive Game Nominations
Post by: vudu on September 28, 2010, 07:49:42 PM
I don't think availability has anything to do with the ideals of RetroActive. The discussions are supposed to be about the games themselves, not how difficult they are to obtain.

Games that are difficult to obtain are difficult to discuss.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on September 28, 2010, 07:53:31 PM
I have to agree with vudu here, if a game is difficult to get then not many people will even be able to discuss it. To pick a game that is difficult to obtain goes against the ideals of RetroActive.
Title: Re: RFN RetroActive Game Nominations
Post by: Gameboy Freak on September 28, 2010, 09:56:48 PM
I am pretty sure that these are common, so here is my picks.

Castlevania The Adventure (GB)
Castlevania II Belmont's Revenge (GB)
Castlevania Aria of Sorrow (GBA)
Sword of Mana (GBA)
X-Men Mutant Apocalypse (SNES)
Mortal Kombat Trilogy (Saturn,PSX,N64)
Title: Re: RFN RetroActive Game Nominations
Post by: Mop it up on September 30, 2010, 01:54:10 AM
I have to agree with vudu here, if a game is difficult to get then not many people will even be able to discuss it.
I'm the one who said that.
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on September 30, 2010, 12:49:29 PM
I need to check the last time we did a second-chance poll, but I think that may be coming up next. After that, I'm pretty sure we'll do DS. It'll be a nice way to say "goodbye" to that system before 3DS takes over the world. Eventually, I would like to do WiiWare.
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on September 22, 2011, 02:19:12 AM
Hey everyone, it has been over a year since this thread was last active, and we've done a few RetroActive features since that time. I can always dip back into the archive of suggestions, but this seems like a good time to solicit new ones since we're not quite sure what to do with the next RetroActive. It's too soon for another Second Chance, and the NES Ambassador games don't seem like fertile ground since we have previously tackled Zelda II. Please consider length and availability when thinking about games you want to recommend for the feature.
Title: Re: RFN RetroActive Game Nominations
Post by: TrueNerd on September 22, 2011, 02:32:33 AM
Is there a list of games you guys have already done somewhere? Has Super Metroid already been done?
Title: Re: RFN RetroActive Game Nominations
Post by: Kytim89 on September 22, 2011, 02:33:02 AM
Conker's Bad Fur Day or Turtles in Time.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on September 22, 2011, 03:07:13 AM
Conker's Bad Fur Day or Turtles in Time.

Unfortunately, Conker's a game that's pretty hard to get ahold of for most people.  I'm not sure the Xbox version is even compatible with the 360, and I've heard very few good things about that port.  People would have to track down the original N64 cart, so I don't see more than a few people doing that.  It would make for good discussion, though.

As for Turtles in Time, I loved the SNES version of that game but that game's just too hard to come by legally these days.  The less said about the PSN/XBLA version, the better, and you haven't already purchased that version you can't now because it was pulled from the download services.  That leaves purchasing an original SNES cart, which once again few people will do.  Besides, there's not a lot of great discussion to be had for a 90s beat 'em up you can finish in an hour.
Title: Re: RFN RetroActive Game Nominations
Post by: Shaymin on September 22, 2011, 08:25:20 AM
Is there a list of games you guys have already done somewhere? Has Super Metroid already been done?

1. Dynamite Heddy (GEN)
2. Luigi's Mansion (GCN)
3. Eternal Darkness (GCN)
4. Secret of Mana (SNES)
5. Super Ghouls 'n Ghosts (SNES)
6. Zelda II (NES)
7. Ninja Spirit (TG16)
8. Super Mario World (SNES)
9. Geist (GCN)
10. Shining Force II (GEN)
11. Super Mario RPG (SNES)
12. Metroid II (Game Boy)
13. Mother 3 (GBA)
14. Yoshi's Story (N64)
15. The World Ends With You (DS)
16. Ogre Battle 64 (N64)
17. The Legend of the Mystical Ninja (SNES)
18. Perfect Dark (N64)
19. Killer 7 (GCN)

There was a Super Metroid retrospective episode as well, but it's not officially a RetroActive game.
Title: Re: RFN RetroActive Game Nominations
Post by: TheYoungerPlumber on September 22, 2011, 05:08:58 PM
How about a second-tier platformer theme? Non-mario, dk or sonic. (rayman game, spyro/crash, billy hatcher, billy hatcher,...)
Title: Re: RFN RetroActive Game Nominations
Post by: adadad on September 22, 2011, 07:20:16 PM
How about a second-tier platformer theme? Non-mario, dk or sonic. (rayman game, spyro/crash, billy hatcher, billy hatcher,...)
I like this idea. Rayman 2 is a fantastic game, and all I can ever remember hearing about it on the podcast is pure vitriol from James at the lazy ports. They may be lazy, but it's a damn good game and with all the ports it's relatively easy to get hold of, despite not being on the VC.
Title: Re: RFN RetroActive Game Nominations
Post by: Crimm on September 22, 2011, 08:25:30 PM
How about a second-tier platformer theme? Non-mario, dk or sonic. (rayman game, spyro/crash, billy hatcher, billy hatcher,...)
I like this idea. Rayman 2 is a fantastic game, and all I can ever remember hearing about it on the podcast is pure vitriol from James at the lazy ports. They may be lazy, but it's a damn good game and with all the ports it's relatively easy to get hold of, despite not being on the VC.


Rayman 2? No. Get out.
Title: Re: RFN RetroActive Game Nominations
Post by: noname2200 on September 22, 2011, 09:54:44 PM
I like the Rayman 2 idea, only the poll should be populated exclusively by the different ports of the game.
Title: Re: RFN RetroActive Game Nominations
Post by: Halbred on September 22, 2011, 10:46:51 PM
Turok 1 or 2. Flawed, yes, but effing awesome all the same.
Title: Re: RFN RetroActive Game Nominations
Post by: gojira on September 22, 2011, 10:52:32 PM
 
Some games I'm interested in playing that could make for interesting conversation.  Castlevania: Rondo of Blood -  It's on the VC, PSP and maybe someone out there could talk about Dracula X.  Mega Man X - Maybe there's been enough conversation about this game on recent podcasts already?  Another idea would be one of those Mario Tennis games mentioned on a recent podcast.  I haven't played any of them, but they sound interesting.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on September 22, 2011, 10:56:51 PM
I have to agree with Rondo of Blood getting a nomination at some point, as it's a game with a surprising amount of depths and secrets considering how basic it appears.  There could be some interesting discussion comparing the 3 versions of the game: the TurboGraffix/Virtual Console version, the SNES "Dracula X" version, and the PSP version (which I have played, and it's pretty decent if extremely odd to look at with the polygonal graphics).
Title: Re: RFN RetroActive Game Nominations
Post by: Sundoulos on September 22, 2011, 11:22:58 PM
On the second-tier front, I'd like to nominate the Hobbit.  It's a decentish Gamecube platformer (of the Zelda-clone persuasion) that has good music, and it still can be obtained fairly cheaply.  Also, Viewtiful Joe...

Two more recent Wii third-party games I'd be interested in nominating: A Boy and His Blob, and Little King's Story.  I didn't complete the former and haven't played the latter.

Also, I'd still like to nominate Majora's Mask for some point in the future, but I could understand that there will probably be a good deal of Zelda fatigue at this point, anyway...or at least by the time everyone has played through Skyward Sword.

Title: Re: RFN RetroActive Game Nominations
Post by: TheYoungerPlumber on September 23, 2011, 03:16:58 AM
A sports theme might work too, actually. We haven't really had a sport or puzzle game retroactive. Might not be lots to mine for discussion for these genres though, especially if folks can't do multiplayer.
Title: Re: RFN RetroActive Game Nominations
Post by: Ceric on September 23, 2011, 09:54:14 AM
Meteos :D

Excitebot :P
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on September 23, 2011, 08:38:38 PM
Thanks everyone, there are some great new suggestions already. This is a permanent thread so posts are always welcome, but FYI, we'll probably decide on the nominees by Thursday 9/29.
Title: Re: RFN RetroActive Game Nominations
Post by: Kytim89 on September 23, 2011, 08:47:13 PM
Resident Evil 4.
Title: Re: RFN RetroActive Game Nominations
Post by: Ceric on September 23, 2011, 10:15:59 PM
Shame Whomp'em isn't on the VC.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on September 23, 2011, 10:50:11 PM
Resident Evil 4.

RE4's had more than enough love over the years.  Leave RetroActive to games that have actually been overlooked and need some extra exposure.
Title: Re: RFN RetroActive Game Nominations
Post by: KDR_11k on September 24, 2011, 04:31:18 AM
Donkey Kong '94? Yeah, it's Mario but it's not that well known as shown by all the "oh, THAT's what it is?" posts when the game got released on the VC.

Giana Sisters DS!

Brothers in Arms DS is a nice third person shooter that few people really know about.

Or Mega Man: Dr. Wily's Revenge on the GB. I want to hear the cursing!
Title: Re: RFN RetroActive Game Nominations
Post by: twiggy426 on September 24, 2011, 09:18:43 AM
Pokemon Gold and Silver for Gameboy Colour!
Title: Re: RFN RetroActive Game Nominations
Post by: LittleIrves on September 24, 2011, 12:04:38 PM
I like the idea of second-tier platformer/mascot games. There's a copy of Billy Hatcher sitting at my local GameStop and I keep eyeing it....  would love a reason to pick it up (other than, you know, maybe I should anyway and just play it).
Title: Re: RFN RetroActive Game Nominations
Post by: KDR_11k on September 24, 2011, 12:44:13 PM
I'm terrible at thinking of retroactive games. I'm also guessing Ninja Five-O is a complete no-go due to its rarity.

Second tier platformers... Death Jr and Sonic Secret Rings are on my shelf. Second tier Gamecube games I liked are Gotcha Force and the Lost Kingdoms games. But I'm probably repeating myself on those.


NES Metroid?
Title: Re: RFN RetroActive Game Nominations
Post by: Shaymin on September 24, 2011, 04:03:23 PM
Pokemon Gold and Silver for Gameboy Colour!

It's going to have rarity issues because 90% of the copies now have dead save batteries. Plus, Jonny will no doubt point out that you can play Black/White and get the same effect.
Title: Re: RFN RetroActive Game Nominations
Post by: Kikori on September 25, 2011, 12:40:56 PM
Is there anyone who have played Mendel Palace?
This is the first game by Game Freak, and the only indie NES game published officially.
Title: Re: RFN RetroActive Game Nominations
Post by: Dropkik on September 26, 2011, 03:03:26 PM
It's Zelda's 25th anniversary, and I'd love a 3 hour retroactive on Majora's Mask or Wind Waker (aka the best Zelda games), but for the sake of variety, Starfox Adventures would be...Interesting.
Title: Re: RFN RetroActive Game Nominations
Post by: shinyray01 on September 26, 2011, 08:50:08 PM
Nominating CUSTOM ROBO. i really think this is an extremely underrating/overseen game.
Title: Re: RFN RetroActive Game Nominations
Post by: guitardeth3 on September 26, 2011, 09:10:47 PM
I nominate Resident Evil Zero.
Title: Re: RFN RetroActive Game Nominations
Post by: Lithium on September 27, 2011, 06:27:37 AM
i would nominate Conker's bad fur day but its pretty rare, copies net around $40-120 depending on the condition you want it in.

how about earthworm jim? the genesis version is on the Virtual console with HD remakes on XBLA and PSN, should be easy to get ahold of.

Pulseman (http://www.youtube.com/watch?v=6HXp3AYU77M#t=1m36s) (genesis) would be good too, made by gamefreak and also on the VC.
Title: Re: RFN RetroActive Game Nominations
Post by: Crimm on September 27, 2011, 12:38:51 PM
Starfox Adventures would be...Interesting.


 :-\
Title: Re: RFN RetroActive Game Nominations
Post by: oohhboy on September 27, 2011, 01:00:14 PM
I would be happy to second Custom Robo(DS). The DS version is very easy to find worldwide, the Gamecube version on the other hand is not and the DS version is better.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on September 27, 2011, 11:03:46 PM
The Gamecube version is hard to find? Glad I got it for $20

Never got the DS one.
Title: Re: RFN RetroActive Game Nominations
Post by: Dropkik on September 28, 2011, 01:24:47 AM
Starfox Adventures would be...Interesting.


 :-\

Yes, I am the one person on earth who likes that damn game.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on September 28, 2011, 02:19:28 AM
Starfox Adventures would be...Interesting.


 :-\

Yes, I am the one person on earth who likes that damn game.

Actually, all jokes about the ridiculous amount of collecting aside, I liked that game in general as well.  It's a decent Zelda knock-off, and there's some pretty funny 4th Wall-breaking dialogue towards the end.  I just wish Nintendo had allowed it to be its own game rather than try to shoehorn the Star Fox license in at the last minute.
Title: Re: RFN RetroActive Game Nominations
Post by: leahsdad on September 28, 2011, 06:05:28 AM
Quote
I nominate Resident Evil Zero.

I nominate that we never, ever choose Resident Evil 0.

I played this game, okay.  There are no inventory chests!  Seriously, think about that for a second, think about your experiences with this series, and what it means when there are no inventory chests whatsoever.

Yes, exactly that messed up.
Title: Re: RFN RetroActive Game Nominations
Post by: Da Jarvis on September 29, 2011, 12:01:24 AM
Yo guys, there is a lot great stuff here, but I am kind of dissapointed with the lack of portable games on list :(. Since Most of you guys haven't played the first Fire Emblem, I think that might a good one to consider for a Retro Active Discussion. Perhaps you guys should theme this one around solid portable titles, or possibly some missed DS games that not a lot people picked up like Radient Historia or something along the lines of that. I would love to join this Retro Active (would be my first one), but between work and school, unless it's going to be one a Portable, I don't think I will have time to join, especially if it's something like Wind Waker or one of the longer RPGs. I know it's a personal mater and it really doesn't play a facter in your choices, but I would like to hear your thoughs on a exclusive and unique portable game other then Mother 3.
Title: Re: RFN RetroActive Game Nominations
Post by: guitardeth3 on September 29, 2011, 12:06:05 AM
Quote
I nominate Resident Evil Zero.

I nominate that we never, ever choose Resident Evil 0.

I played this game, okay.  There are no inventory chests!  Seriously, think about that for a second, think about your experiences with this series, and what it means when there are no inventory chests whatsoever.

Yes, exactly that messed up.
Think back to my experience with this series? To tell you the truth I just started this series recently( I know that sounds ridiculous with how popular the franchise is) and I've started with zero(No,I didn't nominate it because I'm playing it)
Title: Re: RFN RetroActive Game Nominations
Post by: Ceric on September 29, 2011, 10:02:44 AM
Ping Pals lol.
Title: Re: RFN RetroActive Game Nominations
Post by: Crimm on September 29, 2011, 12:14:52 PM
The only way I'd do a RetroActive on Resident Evil 0 is if the objective is to shoot it.


I've had a recent conversation about Star Fox Adventures that lasted about an hour. It continued to return to one moment that turns the entire game into a joke. Not a good joke either. A joke that ends with some kind of mangled punchline.
Title: Re: RFN RetroActive Game Nominations
Post by: KDR_11k on September 29, 2011, 01:14:40 PM
The DS version is the only version of Custom Robo that was released in Europe. Still inferior to Gotcha Force though.
Title: Re: RFN RetroActive Game Nominations
Post by: Sundoulos on September 29, 2011, 11:14:56 PM
This is kind of a vanilla suggestion, but has Pikmin ever been nominated?  I'd prefer Pikmin 2, but, sadly, it's fairly expensive to obtain.  I'm glad I still have my copy.
Title: Re: RFN RetroActive Game Nominations
Post by: leahsdad on September 30, 2011, 03:04:05 AM
Quote
I nominate Resident Evil Zero.

I nominate that we never, ever choose Resident Evil 0.

I played this game, okay.  There are no inventory chests!  Seriously, think about that for a second, think about your experiences with this series, and what it means when there are no inventory chests whatsoever.

Yes, exactly that messed up.
Think back to my experience with this series? To tell you the truth I just started this series recently( I know that sounds ridiculous with how popular the franchise is) and I've started with zero(No,I didn't nominate it because I'm playing it)

Okay...in your best interests, I would tell you to stop playing this game, sell it back to gamestop or whatever.  If you've never played a Resident Evil game ever, it won't seem that bad.  If you have, you will want to kill someone.  Someone not a zombie. Someone responsible for designing that game. 

A lot of people tend to crap on the pre-RE4 games, and a lot of that criticism is deserved, but they're not horrible games.  They're okay games, with eye-candy cutscenes and horrible controls. 

Title: Re: RFN RetroActive Game Nominations
Post by: guitardeth3 on September 30, 2011, 02:02:58 PM
Quote
I nominate Resident Evil Zero.

I nominate that we never, ever choose Resident Evil 0.

I played this game, okay.  There are no inventory chests!  Seriously, think about that for a second, think about your experiences with this series, and what it means when there are no inventory chests whatsoever.

Yes, exactly that messed up.
Think back to my experience with this series? To tell you the truth I just started this series recently( I know that sounds ridiculous with how popular the franchise is) and I've started with zero(No,I didn't nominate it because I'm playing it)

Okay...in your best interests, I would tell you to stop playing this game, sell it back to gamestop or whatever.  If you've never played a Resident Evil game ever, it won't seem that bad.  If you have, you will want to kill someone.  Someone not a zombie. Someone responsible for designing that game. 

A lot of people tend to crap on the pre-RE4 games, and a lot of that criticism is deserved, but they're not horrible games.  They're okay games, with eye-candy cutscenes and horrible controls.
I can't sell it because it's my older brothers property(he got the good and evil pack a long time ago).It's too late to stop playing because I beat it yesterday.I'm about to move on to the first resident evil  so I should see all the design flaws you've pointed out in zero.though I confess the controls are crappy in the old games they really don't bother me too much.I mean pulling out your gun points you at enemies automatically.The worst experience I have is  running into a wall from time to time.
Title: Re: RFN RetroActive Game Nominations
Post by: adadad on September 30, 2011, 10:10:35 PM
The problem with RE0 in my experience was that it wasn't scary at all. The design and mechanics are almost identical to the other games in the series, it just lacks any tension whatsoever. The remake of the first game, on the other hand, is TOO scary, so bad that I couldn't get through it. Playing RE2 on the PS1 currently is a good compromise.
Title: Re: RFN RetroActive Game Nominations
Post by: Nbz on October 01, 2011, 09:50:15 PM
Yo guys, there is a lot great stuff here, but I am kind of dissapointed with the lack of portable games on list :( . Since Most of you guys haven't played the first Fire Emblem, I think that might a good one to consider for a Retro Active Discussion. Perhaps you guys should theme this one around solid portable titles, or possibly some missed DS games that not a lot people picked up like Radient Historia or something along the lines of that. I would love to join this Retro Active (would be my first one), but between work and school, unless it's going to be one a Portable, I don't think I will have time to join, especially if it's something like Wind Waker or one of the longer RPGs. I know it's a personal mater and it really doesn't play a facter in your choices, but I would like to hear your thoughs on a exclusive and unique portable game other then Mother 3.


I would definitely agree with the suggestion of the first GBA Fire Emblem, though finding a copy may be difficult/expensive. But yeah, I think it would be a great game for retroactive and a discussion that I would find really interesting considering my love of the series and that game in particular.
Title: Re: RFN RetroActive Game Nominations
Post by: Lithium on October 02, 2011, 10:54:22 AM
The problem with RE0 in my experience was that it wasn't scary at all. The design and mechanics are almost identical to the other games in the series, it just lacks any tension whatsoever. The remake of the first game, on the other hand, is TOO scary, so bad that I couldn't get through it. Playing RE2 on the PS1 currently is a good compromise.

I agree, the crimson heads would always scare the crap out of me, I always made sure to have my lighter and fuel on me to burn the corpses before that could happen. Lisa Trevor was pretty creepy too.
anyways people give pre-re4 games crap but I actually enjoyed REmake when i played it. I don't remember hating RE0 but i do remember never finishing it, so i guess i didn't like it as much as REmake
Title: Re: RFN RetroActive Game Nominations
Post by: keep on March 24, 2012, 04:56:59 AM
Hello, I'm the annoying Facebook person who keeps on banging about Kirby. I heard Greg talk about Goemon's Great Adventure last week and I think you OUGHT to play Kirby Super Star for the SNES if you liked that. It's a great Kirby game and probably the biggest one in terms of scope and gameplay... all the different games in it, but in particular Milky Way Wishes, Great Cave Offensive and Revenge of the MetaKnight!! The 2P option in this game is the genesis of New Super Mario Bros Wii as mentioned by Iwata in some Iwata Asks, which makes it even more interesting!


I'm not sure if this is available on Wii Virtual Console, but if not there was a DS remake released a few years ago, which does not capture 100% the essence of the original but it does have some other improvements. I would love to hear what you guys think about this game as I think it's, by a mile, the pinnacle of the Kirby series.
Title: Re: RFN RetroActive Game Nominations
Post by: Kytim89 on March 25, 2012, 05:07:38 PM
Since 2012 will be the year of Resident Evil, I nominate Resident Evil 4.
Title: Re: RFN RetroActive Game Nominations
Post by: Ceric on March 26, 2012, 10:55:17 PM
Since 2012 will be the year of Resident Evil, I nominate Resident Evil 4.
I nominate Zombies Ate My Neighbors in the same spirit.  I think its on VC and I've only heard about it.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on March 26, 2012, 10:59:39 PM
Since 2012 will be the year of Resident Evil, I nominate Resident Evil 4.
I nominate Zombies Ate My Neighbors in the same spirit.  I think its on VC and I've only heard about it.

It's a good game, I own it on SNES and have it on VC. I could never beat the game without a Game Genie though, LOL. It was pretty hard as a kid and I don't know how I would have beat the later levels without unlimited ammo and invincibility. Blasting through everything with unlimited bazookas is a blast.
Title: Re: RFN RetroActive Game Nominations
Post by: Lithium on March 27, 2012, 04:45:26 AM
Cho Aniki.


Make it happen.
Title: Re: RFN RetroActive Game Nominations
Post by: oohhboy on March 29, 2012, 12:42:27 AM
I second Resident Evil 4. But I would like to nominate Infinite Space (http://www.nintendoworldreport.com/review/22926). It's a game that really flew under a lot of radars. It might be a bit recent, still last gen, but availability should still be pretty high.

Not body is going to play Cho Aniki (http://en.wikipedia.org/wiki/Cho_Aniki). Cho Aniki (http://www.youtube.com/watch?v=wlB_Fukrx0A) plays you. You should be temp-banned for trolling.  :cool;
Title: Re: RFN RetroActive Game Nominations
Post by: Sarail on March 29, 2012, 12:46:41 AM
Nominating CUSTOM ROBO. i really think this is an extremely underrating/overseen game.
I agree with this fella. Custom Robo or bust. Really fun multiplayer -- especially with four players. Can get very intense.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on March 29, 2012, 12:52:05 AM
Eh, I really wouldn't enjoy a Retroactive devoted to RE4.  I've said it before, but to me RetroActive is a feature that should be used to highlight the overlooked gems of the past and RE4 is certainly NOT that in any way, shape, or form.  I just don't see what new discussion could come of a RetroActive on it that hasn't already been covered by countless sources over the better part of the last decade.

Now, I haven't played Infinite Space and I'm not going to since I don't own a DS, but that is the kind of game that belongs here (though I don't know if it would win given the growing vocal outcry against Strategy games constantly winning the polls).

I don't know if many people still own these games, but I'd like to nominate the second Lost Kingdoms GameCube game.  It's a curious little action-RPG from back when the GameCube didn't have some of its better entries in the genre, and I don't know how many folks actually played it.  Plus, with GameStop ceasing trade-ins on GameCube games, it feels fitting to highlight such a unique GC title in the near future.

That is, of course, unless it would be put in the same poll as Baiten Kaitos Origin's 2nd chance, because I really want that game to win one of those polls and it would split the vote.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on March 29, 2012, 01:00:11 AM
Cho Aniki was nominated before and lost, then lost again in a second chance poll (featuring previous games that had lost). Not sure it would get nominated again.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on March 29, 2012, 01:11:09 AM
Cho Aniki was nominated before and lost, then lost again in a second chance poll (featuring previous games that had lost). Not sure it would get nominated again.

Yeah, I'm pretty sure that Cho Aniki can no longer be nominated, as I believe it lost its Last Chance poll.
Title: Re: RFN RetroActive Game Nominations
Post by: oohhboy on March 29, 2012, 01:21:41 AM
Infinite Space isn't a strategy game, not really. It's mostly a JRPG. Instead of team members, you have Spaceships. No job system, but an officer/duty station. Ship components instead of inventory.

I have Lost Kingdoms 2 and if LK 1 is anything like it, I can't recommend it. The concept is cool, but the execution has much to be desired. The randomness of the cards and having to rely on an inadequate AI to fight for you was just a disaster.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on March 29, 2012, 01:35:25 AM
I have Lost Kingdoms 2 and if LK 1 is anything like it, I can't recommend it. The concept is cool, but the execution has much to be desired. The randomness of the cards and having to rely on an inadequate AI to fight for you was just a disaster.

Which is what makes a discussion of the game (Lost Kingdoms 2) interesting.  I personally enjoyed the title (at the time, there really weren't better options for a Role-Playing Gamer on the GameCube), but it's interesting both from the perspective of its flaws and as a look at a moment in the gaming industry when everything was moving to revolving around cards in some form or fashion.

Plus, it was one of those rare games where you could actually import your Lost Kingdoms 1 save if you had one and fight for the right to all your old cards.  It could be interesting discussion with some fun moments of James just randomly screaming about minutia that irks him.  Plus, unlike most of the RPGs that end up on the feature, it's a pretty short game at around 20 hours or so so completion's actually a pretty attainable goal.  It's also a fitting companion game as a lead-in to a Baten Kaitos Origins discussion, as both revolve around cards being a critical part of gameplay.

It's a flawed game to be sure, but hey you guys once chose frickin' Ninja Spirit as a RetroActive game once, and that was a far worse game.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on March 29, 2012, 01:51:36 AM
That one was funny, I think people picked it just to hear the discussion on it. IIRC, they said it wasn't a bad game, just that there wasn't really enough to talk about on a RetroActive discussion.
Title: Re: RFN RetroActive Game Nominations
Post by: oohhboy on March 29, 2012, 03:56:30 AM
When I said the concept was cool, it pretty much boiled down to "Land Sharks". Flawed is not the word I would use to describe LK2, "Regret" is the word I would use. It's the only GC game I regret buying. It's just a collection of gameplay ideas bolted together with little to no thought. I just can't recommend a bad game.

If you want an example of a flawed game, I would suggest Star Wars Rogue Squadron 3, Rebel Strike. What should have been a really solid game kneecapped by one gameplay idea. But it isn't really good for a retroactive since there just isn't that much to discuss about it.
Title: Re: RFN RetroActive Game Nominations
Post by: Fatty The Hutt on March 29, 2012, 07:12:04 PM
Zack and Wiki? It was largely overlooked. Not exactly "retro" tho, I suppose
Title: Re: RFN RetroActive Game Nominations
Post by: Lithium on March 29, 2012, 08:02:21 PM
ok since Cho aniki (wasn't even trolling XD) is out of the question how about Pulseman (http://www.youtube.com/watch?v=6HXp3AYU77M#t=1m36s)? made by gamefreak and is available on the Wii VC
Title: Re: RFN RetroActive Game Nominations
Post by: Gato on April 12, 2012, 09:17:38 PM
Not sure if this has already been covered but if it hasn't...

I nominate Akumajō Densetsu (Castlevania 3).
Title: Re: RFN RetroActive Game Nominations
Post by: Rodrigue on April 16, 2012, 12:23:21 AM
Takeshi no Chōsenjō is a must play. It's even on Virtual Console (in Japan of course). Or any frustratingly hard game.

If it's not restricted to Nintendo platforms then Leisure Suit Larry in the Land of the Lounge Lizards and Prince of Persia are neat too. I'd really love to hear you talk about Leisure Suit Larry especially.
I don't know if it's feasible to find a "legit" copy outside of eBay, but Jordan Mechner (the man behind PoP) has a link to download the game on his personal website. There's an SNES version of it too but it's not the same and it's quite a lot longer.

All these games are really short too.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on April 16, 2012, 12:43:50 AM
If it's not restricted to Nintendo platforms then Leisure Suit Larry in the Land of the Lounge Lizards and Prince of Persia are neat too.

Not sure if it's official or not, but I think a game has to be playable on a Nintendo system to be eligible.
Title: Re: RFN RetroActive Game Nominations
Post by: Rodrigue on April 17, 2012, 07:02:59 AM
Oh right, forgot that VC had games from other platforms than NES/SNES/N64.

Takeshi no Chōsenjō is the best anyway.
Title: Re: RFN RetroActive Game Nominations
Post by: Pixelated Pixies on May 06, 2012, 05:41:55 PM
There's two fantastic NES games, that I only played for the first time on Wii VC, which I would be interested to hear discussed in more detail by the RFN crew. Those games are 'Ufouria: The Saga' and 'Faxanadu'. I believe both have been discussed on the podcast before, so I'm not sure if that makes them less eligible for Retroactive nomination given it's stated purpose of focusing on games which have not recieved much attention or which might not otherwise be discussed. Still, I'd really like to hear an extended discussion on both games as they are really quite interesting in their own ways and each would now rank among my favourite NES games.
In case you haven't played these games, I really would recommend downloading them on VC. Weirdly, I would argue that both games are inspired by Nintendo titles, but both in my opinion also surpass the games they're inspired by. Ufouria for instances is very much patterned off Metroid, but it's much tighter and more focused, and in my opinion more fun than the original Metroid. Faxanadu on the other hand is in some respects quite similar to Zelda II, but again I found it much easier to get in to.
Title: Re: RFN RetroActive Game Nominations
Post by: Crimm on May 28, 2012, 04:13:33 PM
DS game: Infinite Space.

FEEL MY PAIN
Title: Re: RFN RetroActive Game Nominations
Post by: Shaymin on May 28, 2012, 06:10:11 PM
Doesn't the game have to be readily available?
Title: Re: RFN RetroActive Game Nominations
Post by: ejamer on May 28, 2012, 11:02:02 PM
Doesn't the game have to be readily available?


Which games aren't available at minimal effort/expense?  Some of the GameCube titles I'd guess?


Nice thing about Infinite Space is that the game is cheap to import, and both DS/3DS units can play imported DS games with no problem.  I tried finding a copy in North America for anything bordering on a reasonable price for ages without luck before realizing that there is literally no barrier of entry for DS imports if you already shop online.


Personally, I'd nominate one of the Wonder Boy games that were just released - either the Wonder Boy in Monster Land arcade original or the newly-translated Monster World IV.  Both games are now available for minimal investment on multiple systems, aren't they?
Title: Re: RFN RetroActive Game Nominations
Post by: Crimm on June 08, 2012, 01:56:41 PM
Where did you import it from, Europe?


I can't IMAGINE trying to play that game without understanding what its saying.


Edit: WAIT!? THAT GAME GOES FOR $75!? HOLY HELL!
Title: Re: RFN RetroActive Game Nominations
Post by: oohhboy on June 08, 2012, 03:39:48 PM
Wow had a quick look first page on google (http://www.google.com/products/catalog?q=infinite+space&oe=utf-8&um=1&ie=UTF-8&tbm=shop&cid=4206886005026138637&os=sellers&sa=X&ei=uVLST7m4MuO4iQetl924Aw&ved=0CGwQ_QgwBQ). Up to $100us new. Averaging $45us Used. I am glad I got mine for 24.95GBP ~$34us. Imported from the UK to NZ since they were asking for $80NZ(70us) retail and it was late.
Title: Re: RFN RetroActive Game Nominations
Post by: Lithium on June 08, 2012, 06:41:53 PM
how about Pikmin 2? it would be both timely and now easily available in all regions now that the NPC version will be coming out in north america on june 10th
Title: Re: RFN RetroActive Game Nominations
Post by: oohhboy on June 08, 2012, 06:58:20 PM
It will go to the vote anyway so it won't hurt. A bit more digging on and off line is sure to find a much cheaper copy of Infinite Space than 5 seconds of google.
Title: Re: RFN RetroActive Game Nominations
Post by: Zup on June 08, 2012, 08:03:11 PM
Pokemon Snap, anybody? Quick, easy to get now thanks to Virtual Console, and fairly unique as far as gameplay goes. Also rife for a sequel on WiiU.
Title: Re: RFN RetroActive Game Nominations
Post by: oohhboy on June 08, 2012, 09:14:17 PM
I can't recommend it. There isn't much to it at all unless you're a serious pokefan. It's essentially my first rail shooter crossed with a pop up book. Poke it, take picture, move on. Repeat until you have a "Perfect" picture. It's far too shallow to have any real discussion other than telling each other where all the secret spots are.
Title: Re: RFN RetroActive Game Nominations
Post by: Kytim89 on June 09, 2012, 12:50:10 AM
Something visceral such as these games:
  
Title: Re: RFN RetroActive Game Nominations
Post by: ejamer on June 12, 2012, 08:27:07 PM
Where did you import it from, Europe?


I can't IMAGINE trying to play that game without understanding what its saying.


Edit: WAIT!? THAT GAME GOES FOR $75!? HOLY HELL!


Yes, imported from Europe. Totally agree about language considerations.


Yes, the going rate for Infinite Space in North America is RIDICULOUS.  It was almost enough for me to try importing multiple copies with hopes of selling for a profit... but I doubt demand is high enough, and anyone willing to buy a European copy could probably find an online importer just as easily as I did.
Title: Re: RFN RetroActive Game Nominations
Post by: guitardeth3 on June 20, 2012, 04:11:22 AM
metroid II

jet force gemini

pikmin 1 or 2

castlevania dracula x

megaman x 3

Yoshi's story

and for a fun/unrealistic nomination, demons crest
Title: Re: RFN RetroActive Game Nominations
Post by: Sundoulos on June 20, 2012, 08:52:13 AM
Where did you import it from, Europe?


I can't IMAGINE trying to play that game without understanding what its saying.


Edit: WAIT!? THAT GAME GOES FOR $75!? HOLY HELL!


Yes, imported from Europe. Totally agree about language considerations.


Yes, the going rate for Infinite Space in North America is RIDICULOUS.  It was almost enough for me to try importing multiple copies with hopes of selling for a profit... but I doubt demand is high enough, and anyone willing to buy a European copy could probably find an online importer just as easily as I did.
A week ago, someone was selling a copy (cartridge only) on Amazon for $24 or so.  I wish I had jumped on the deal.  That's the cheapest price I've found so far.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on June 21, 2012, 12:55:06 AM
Just got it from Gamestop for $20 used. They got several more copies in other shops in the area.
Title: Re: RFN RetroActive Game Nominations
Post by: Pixelated Pixies on June 21, 2012, 12:52:40 PM
@guitardeth3 (http://www.nintendoworldreport.com/forums/index.php?action=profile;u=25166)
 
Metroid II has already recieved a retroactive segment. I can't remember the exact episode but it would have been in 2010 I believe.
Title: Re: RFN RetroActive Game Nominations
Post by: NWR_insanolord on June 21, 2012, 01:09:52 PM
Didn't we also already do Yoshi's Story? It was in a poll, at least. Pikmin 2 is also our Game Club game this month, but because of E3 we haven't done much with it yet. There's stuff in the pipeline for the next couple weeks.
Title: Re: RFN RetroActive Game Nominations
Post by: Pixelated Pixies on June 21, 2012, 03:54:11 PM
I'm telling you guys. We need to get a retroactive on both Faxanadu and Ufouria. In fact, it's been about 3 years since I played Ufouria, I think I'll play that tomorrow (you know when I'm not playing Mutant Mudds).
Title: Re: RFN RetroActive Game Nominations
Post by: Hey Einstein! on June 22, 2012, 10:38:46 AM
Re: Infinite Space - I too would like an excuse to play it and chops about it online. No idea it was hard to get in the US, I've seen it for £5 a few times in the UK.


Whilst on the theme, I'd dearly like to play some DS for the next RetroActive and preferably a platformer.
So my suggestions are:


Wario Master of Disguise
Kirby's Magic Paint Brush/Canvas Curse

The Legendary StarFy
Henry Hatsworth (as it gets mentioned on the show a fair bit)
Yoshi's Island DS
Title: Re: RFN RetroActive Game Nominations
Post by: ejamer on August 07, 2012, 10:45:17 PM
Fluidity is available through Club Nintendo again until Aug 19th.  Seems like a great time to do a Retroactive on the game, since some people could get it without any actual cash outlay.
Title: Re: RFN RetroActive Game Nominations
Post by: Pixelated Pixies on August 08, 2012, 01:01:51 PM
Fluidity is available through Club Nintendo again until Aug 19th.  Seems like a great time to do a Retroactive on the game, since some people could get it without any actual cash outlay.

Plus, it's a f***ing masterpiece.
 
There would, however, be two downsides to this being a Retroactive nominee.
 
The first downside, at least for me, would be that I find puzzle focused games such as Hydroadventure (Fluidity) to have low replayability (I know it's not a word). I collected absolutely everything in that game and feel like I would be gaining very little out of replaying it. I guess I could still contribute to the discussions though.
 
Secondly, wouldn't the conversation basically amount to 'that game is great'? You could talk about how the physics are great, how great the level designs are, how great the powers are etc. I defy anyone to argue that Hydroadventure was not a great game. The best retroactive episodes for me, however, tend to be about more divisive games.
 
I've said it before, and I'll say it again. Faxanadu or Ufouria would make for a great episode.

Title: Re: RFN RetroActive Game Nominations
Post by: noname2200 on August 10, 2012, 11:29:32 PM

 
Secondly, wouldn't the conversation basically amount to 'that game is great'? You could talk about how the physics are great, how great the level designs are, how great the powers are etc. I defy anyone to argue that Hydroadventure was not a great game. The best retroactive episodes for me, however, tend to be about more divisive games.

I actually didn't like it that much, even though I didn't hate it either. This probably has to do with the controls, and my general inability to have any coordination.  :(
Title: Re: RFN RetroActive Game Nominations
Post by: Pixelated Pixies on August 11, 2012, 05:57:49 AM

 
Secondly, wouldn't the conversation basically amount to 'that game is great'? You could talk about how the physics are great, how great the level designs are, how great the powers are etc. I defy anyone to argue that Hydroadventure was not a great game. The best retroactive episodes for me, however, tend to be about more divisive games.

I actually didn't like it that much


*Record screeches to a stop*
...
 
*Everyone in the room looks at you*

Title: Re: RFN RetroActive Game Nominations
Post by: noname2200 on August 11, 2012, 11:42:41 AM

 
Secondly, wouldn't the conversation basically amount to 'that game is great'? You could talk about how the physics are great, how great the level designs are, how great the powers are etc. I defy anyone to argue that Hydroadventure was not a great game. The best retroactive episodes for me, however, tend to be about more divisive games.

I actually didn't like it that much


*Record screeches to a stop*
...
 
*Everyone in the room looks at you*
.......awwwwkward....>_>
Title: Re: RFN RetroActive Game Nominations
Post by: Hey Einstein! on September 06, 2012, 10:25:35 AM
Everybody loves diversity, right? How about a Gameboy puzzle retroactive? What could be more different to the recent crop of RetroActive's than that?
It could be a challenge to discuss this type of game as they tend not to have a plot/dialogue. But why not go all the way, do a totally different retrospective where we play as many of the games as we can and discuss which is the best & why.  And there could be room to talk about when and where you remember playing some of them back in the day. If we stick to what's out on the virtual console it'll be easy to get hold of the games, relatively cheap (3 wouldn't break the bank) and there are already a diverse selection of puzzles on the eshop.
Check out the list:


Tetris (is it really the best puzzle game on the GB/all time?), Kirby Star Stacker, Quix, Catrap, Dr Mario (room for more misty eyed reminiscence), Lock N Chase and Mario's Picross.



Title: Re: RFN RetroActive Game Nominations
Post by: Tamazoid on September 15, 2012, 12:52:01 PM
I nominate 007 Nightfire, probably the best Bond game since Goldeneye (Goldeneye Wii is probably at the same level, Eurocom are really the best Bond developers). It has a great single player campaign and is a solid multiplayer experience.
Title: Re: RFN RetroActive Game Nominations
Post by: TheXenocide on September 24, 2012, 09:26:03 AM
I just had a good idea for a future retroactive. How about one centered on hidden jems that, though very good games, most people likely missed out on, games like Zack and Wiki, The World Ends with You, A Boy and his Blob, etc?
Title: Re: RFN RetroActive Game Nominations
Post by: Glad0s on September 24, 2012, 10:36:06 AM
Well, sorta tying into Xenocide's post up there, why not do a Wii RetroActive where you pick out hidden Wii gems? There aren't many that you guys haven't talked about, but I'm sure there are some. Plus, it'd be a good way to send the Wii out in style.
Title: Re: RFN RetroActive Game Nominations
Post by: Glad0s on September 24, 2012, 10:36:57 AM
Also, Xenocide, they already did World Ends with You two years ago.
Title: Re: RFN RetroActive Game Nominations
Post by: TheXenocide on September 24, 2012, 06:21:39 PM
I figured they might have done one of those. I've only been listening for a couple of months and haven't made it that far into the back log.
Title: Re: RFN RetroActive Game Nominations
Post by: Glad0s on September 25, 2012, 10:02:30 PM
If you like the podcast, I'd suggest dipping into the backlog. Any RFN fan without a heaping helping of Leahy is a sad RFN fan indeed.
Title: Re: RFN RetroActive Game Nominations
Post by: Kytim89 on September 25, 2012, 11:48:55 PM
Resident Evil 4.
Title: Re: RFN RetroActive Game Nominations
Post by: Glad0s on September 26, 2012, 08:47:10 AM
Resident Evil 4.




No








Title: Re: RFN RetroActive Game Nominations
Post by: regin on November 25, 2012, 05:39:32 PM
If they ever bring Dreamcast games to the WiiU we have to do Shenmue. I can't think of a more perfect game for something like this.
Title: Re: RFN RetroActive Game Nominations
Post by: shinyray01 on December 04, 2012, 11:55:33 PM
I would like nominate 1080o Avalanche for the Gamecube.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on December 04, 2012, 11:57:49 PM
I would like to nominate Disaster: Day of Crisis for the Wii. Yes, seriously.
Title: Re: RFN RetroActive Game Nominations
Post by: Fatty The Hutt on December 05, 2012, 12:01:44 AM
I would like to nominate Disaster: Day of Crisis for the Wii. Yes, seriously.
Yes! Seconded. Now that my transfer to Wii U has been successful, I am meaning to mod the Wii for import play.
Title: Re: RFN RetroActive Game Nominations
Post by: shinyray01 on December 05, 2012, 12:12:16 AM
I would like to nominate Disaster: Day of Crisis for the Wii. Yes, seriously.

I think James talked enough about this game...I seconded this nomination.
Title: Re: RFN RetroActive Game Nominations
Post by: Pixelated Pixies on December 08, 2012, 02:32:22 PM
I would like to nominate Disaster: Day of Crisis for the Wii. Yes, seriously.

I think James talked enough about this game...I seconded this nomination.

That would at least give me a justification for finally purchasing that game. I've always been morbidly interested in playing that supposed train wreck, but have never found it in myself to actually pay money for it. If it was for retroactive though I'd probably do it.
 
Not that this game is in anyway like Disaster, but what about Cursed Mountain for Retroactive? I actually own that game, but have only played about 2 hours of it. That might be interesting.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on December 08, 2012, 04:18:09 PM
I said this when Mother 3 was nominated and will say it again, I don't think games should be picked if they can't be legally played without jumping through hoops (i.e. having to import the game and mod your system).
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on December 08, 2012, 07:21:09 PM
I said this when Mother 3 was nominated and will say it again, I don't think games should be picked if they can't be legally played without jumping through hoops (i.e. having to import the game and mod your system).

The way I see it, I bought my import Wii games legally, I bought my Wii itself legally, and the only thing stopping that software from working on that hardware is a region key.  Whatever Nintendo forces me to do to play my legally-purchased games is irrelevant and completely on them.

I understand your point, though: there is a barrier to entry on that one, however minor.  HOWEVER, we've had ****ing Ambassador games on Retroactive before, games I couldn't have played if I wanted to because I didn't buy a 3DS at launch.  So if those are fair game, so are import games in my opinion.

Disaster is a good game, and I don't say that often about Wii games.  It's also a game that a lot of people haven't played because of the region-locking and this myth that's grown up around it that it's a bad game.  It deserves a spot in RetroActive.
Title: Re: RFN RetroActive Game Nominations
Post by: Pixelated Pixies on December 08, 2012, 07:26:55 PM
HOWEVER, we've had ****ing Ambassador games on Retroactive before, games I couldn't have played if I wanted to because I didn't buy a 3DS at launch.  So if those are fair game, so are import games in my opinion.

My understanding was that ambassador games were fair game because they're relatively cheap and easy to obtain on GBA.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on December 08, 2012, 07:35:40 PM
HOWEVER, we've had ****ing Ambassador games on Retroactive before, games I couldn't have played if I wanted to because I didn't buy a 3DS at launch.  So if those are fair game, so are import games in my opinion.

My understanding was that ambassador games were fair game because they're relatively cheap and easy to obtain on GBA.

Yep, every single one of the Ambassador games is available in the US on the NES and SNES, and many are also on the Wii's Virtual Console (and a few on the 3DS's VC).
Title: Re: RFN RetroActive Game Nominations
Post by: Pixelated Pixies on December 12, 2012, 10:17:32 PM
Does an episode guide for retroactive exist anywhere?
Title: Re: RFN RetroActive Game Nominations
Post by: Shaymin on December 12, 2012, 10:38:40 PM
Borrowed this from the GAF thread:
Quote
Dynamite Headdy (episode 131)
 Luigi's Mansion (133/134)
 Eternal Darkness (137)
 Secret of Mana (140/141)
 Super Ghouls and Ghosts (144/145)
 Zelda II: The Adventure of Link (148/149)
 Ninja Spirit (153)
 Super Mario World (158/159)
 Geist (163/165)
 Shining Force (169)
 Super Mario RPG (184)
 Metroid II: Return of Samus (193)
 Mother 3 (203/205)
 Yoshi's Story (215)
 The World Ends With You (221/224)
 Ogre Battle 64 (230/232)
 Legend of the Mystical Ninja (239)
 Perfect Dark (245/248)
 Killer 7 (256)
 River City Ransom (266)
 Fire Emblem: The Sacred Stones (278)
 MotoHeroz (289)
 Wario Land 4 (303)
 Kirby and the Amazing Mirror (309)

There's also an Ocarina of Time special (not numbered) and a 15th Anniversary of Super Metroid (142) but those aren't Retroactive episodes per se.
Title: Re: RFN RetroActive Game Nominations
Post by: Pixelated Pixies on December 13, 2012, 07:16:41 AM
Awesome. Thank you.
Title: Re: RFN RetroActive Game Nominations
Post by: noname2200 on December 14, 2012, 01:43:53 PM
A Disaster retroactive could be pretty damn fun.
Title: Re: RFN RetroActive Game Nominations
Post by: Pixelated Pixies on February 11, 2013, 05:25:59 PM
I know the next retroactive nominations have already been picked, but I'm going to go ahead and continue throwing them out there.
 
I'll once again nominate Faxanadu and Ufouria (I can keep this up for as long as it takes) as those are games that I think could make for some interesting discussion and they're also games that I think everyone should play.
 
I would also nominate Alien Soldier, which is the only Treasure game that I've played that I did not enjoy. An Alien Soldier Retroactive would be a useful opportunity to re-visit that game to determine exactly what it was about it that I didn't appreciate.
 
Bonus nominations
 
Yoshi's Island (this is topical given the new Yarn announcement, but there's also the fact that the debate about whether or not this game is a SNES classic or a case of style over substance cropt up on the boards recently. I'd be interested to hear everyone's opinion).
 
Lords of Thunder (for the music alone)

Alien Crush (Again, mostly for the music, but it's also a great pinball game and is a precursor to what Zen is now doing, albiet with licensed tables)
 
Title: Re: RFN RetroActive Game Nominations
Post by: pokepal148 on February 11, 2013, 07:10:39 PM
disaster needs something though... connectivity with guest star James Jones
Title: Re: RFN RetroActive Game Nominations
Post by: lolmonade on April 17, 2013, 11:51:46 AM
I guess now would be an appropriate time to suggest Earthbound as a retoractive nomination.
Title: Re: RFN RetroActive Game Nominations
Post by: Fatty The Hutt on April 17, 2013, 11:53:16 AM
Zelda Oracle games!
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on April 17, 2013, 02:32:42 PM
I guess now would be an appropriate time to suggest Earthbound as a retoractive nomination.

I'd definitely champion that when the game actually releases on the Wii U VC, but until it does it's not worth nominating.

Zelda Oracle games!

And the same goes for those two.
Title: Re: RFN RetroActive Game Nominations
Post by: TJ Spyke on April 17, 2013, 02:44:06 PM
I guess now would be an appropriate time to suggest Earthbound as a retoractive nomination.

I'd definitely champion that when the game actually releases on the Wii U VC, but until it does it's not worth nominating.


Mother 3 got nominated even though the only way to play that game was to either illegally playing a translated ROM (which is how I think every one in the discussion did), or locate the Japanese GBA cartridge and reading a translation script online. So that game was not even legally available in English and was allowed. But I do think EB should be nominated for the first retroactive after it comes out
Title: Re: RFN RetroActive Game Nominations
Post by: Miz1k3 on May 16, 2013, 09:11:32 AM
How bout aquaman for gamecube. I never played it but ive heard its as bad as superman 64. Lol
Title: Re: RFN RetroActive Game Nominations
Post by: Fatty The Hutt on May 16, 2013, 12:38:23 PM
Hulk: Ultimate Destruction for Gamecube. Lindemann said recently he never played it.
Title: Re: RFN RetroActive Game Nominations
Post by: Damaba on May 27, 2013, 09:05:49 PM
Zelda Oracle games!!!!
Title: Re: RFN RetroActive Game Nominations
Post by: Pixelated Pixies on May 28, 2013, 01:53:46 AM
When they are released later this week, it will be my first time playing either Oracle game. For that reason, if these games were to come up for Retroactive I would have to bow out, because I'd really rather play through them at my own pace ('my own pace' meaning very slowly).
Title: Re: RFN RetroActive Game Nominations
Post by: Traveller on May 28, 2013, 06:51:47 AM
I'd like to see Do Re Mi Fantasy. The SNES Milon game.
Title: Re: RFN RetroActive Game Nominations
Post by: Golden_Vixy on July 15, 2013, 11:05:49 PM

how about Muramasa: The Demon Blade?
Title: Re: RFN RetroActive Game Nominations
Post by: Leo13 on July 20, 2013, 01:49:19 PM
Now that EarthBound is officially out and MANY of us just bought it (I've never played it before but with all the buzz I decided I'd better give it a try) we really SHOULD do EARTHBOUND!!!
Title: Re: RFN RetroActive Game Nominations
Post by: Evan_B on October 03, 2013, 07:03:02 PM
I nominate Spectrobes: Origins for the Wii.

I think you guys would hate it up until the third planet and then really enjoy it.
Title: Re: RFN RetroActive Game Nominations
Post by: Rodrigue on February 03, 2014, 07:33:17 PM
Not sure if this is even relevant anymore.

But with Bravely Default coming out in NA I thought it would be a good time to do a RetroActive on Final Fantasy: 4 Heroes of Light, maybe after everyone has played Bravely Default since there are some comparisons to be drawn between the two games, although 4 Heroes is pretty crazy in its own right. As far as I'm aware only James has played it. At least I can only find one episode of him talking about it from 2010 (before my time).

It's pretty easy to find, I got it for like 20 bucks on eBay new, I'm sure you can find cheap used copies too.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on February 03, 2014, 07:38:56 PM
Not sure if this is even relevant anymore.

But with Bravely Default coming out in NA I thought it would be a good time to do a RetroActive on Final Fantasy: 4 Heroes of Light, maybe after everyone has played Bravely Default since there are some comparisons to be drawn between the two games, although 4 Heroes is pretty crazy in its own right. As far as I'm aware only James has played it. At least I can only find one episode of him talking about it from 2010 (before my time).

It's pretty easy to find, I got it for like 20 bucks on eBay new, I'm sure you can find cheap used copies too.

If Disaster: Day of Crisis isn't eligible, then 4 Heroes of Light sure as hell isn't (and for the same reason: you have to mod your console/handheld to run it if you live in NA). Honestly, I'd be all for both games being up for the vote (which, sadly, 4HoL would win because it's a JRPG), but folks haven't been receptive to allow those games in since Mother 3 won.
Title: Re: RFN RetroActive Game Nominations
Post by: Rodrigue on February 03, 2014, 07:48:59 PM
and for the same reason: you have to mod your console/handheld to run it if you live in NA
um, no...?
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on February 03, 2014, 08:04:36 PM
and for the same reason: you have to mod your console/handheld to run it if you live in NA
um, no...?

*looks up 4 Heroes of Light*

Huh. There were some folks on my Twitter feed who were claiming that game was Japan-only. Interesting. Alright, then.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on February 03, 2014, 08:07:17 PM
Ah...OK, I see where the confusion came in: I was confusing 4 Heroes of Light with Type-0 on the PSP.
Title: Re: RFN RetroActive Game Nominations
Post by: Rodrigue on February 05, 2014, 11:23:16 PM
DS is region-free anyway, so you could do something like Jump Ultimate Stars for a RetroActive. But it would be hard to recommend something that is only available in Japanese for an English language podcast.
Title: Re: RFN RetroActive Game Nominations
Post by: pokepal148 on February 06, 2014, 12:02:38 AM
Has Twilight Princess been nominated at all? I feel like there is some good discussion to be had there.
Title: Re: RFN RetroActive Game Nominations
Post by: Apollo5 on March 16, 2014, 05:23:04 PM
Zelda II: Adventure of Link
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on March 16, 2014, 05:52:54 PM
Pretty sure that one was already done back when they first started the feature. Check the older podcasts.
Title: Re: RFN RetroActive Game Nominations
Post by: Stratos on March 16, 2014, 05:55:14 PM
Found the thread for you!


http://www.nintendoworldreport.com/forums/index.php?topic=28233.0
Title: Re: RFN RetroActive Game Nominations
Post by: BushinCat on March 17, 2014, 02:43:18 PM
No More Heroes 1 or 2.
Title: Re: RFN RetroActive Game Nominations
Post by: Yimmyd on March 19, 2014, 02:24:57 PM
Excitebots! Fire up the Wi-Fi connection (before it's gone.)
Title: Re: RFN RetroActive Game Nominations
Post by: Leo13 on July 09, 2014, 07:14:10 PM
Zelda Oracle games!!!!

Are you guys going to start exploring the next RetroActive soon? After hearing James talk Ogre Battle 64 1 time too many I just finished listening to that episode and now I want to play it, but it's also making me want to actually participate in your next RetroActive.
I like the above suggestion. I loved Seasons as a kid, but I never played Ages.
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on January 11, 2015, 01:59:56 PM
I'm going to throw in a few ideas rumbling in my head lately:

Mega Man 10
Zombi U
Legend of Zelda: Minish Cap
Metroid Fusion
Pilotwings Resort
Resident Evil (GC or HD remake)
Title: Re: RFN RetroActive Game Nominations
Post by: Leo13 on January 11, 2015, 04:54:30 PM
I'm going to throw in a few ideas rumbling in my head lately:

Mega Man 10
Zombi U
Legend of Zelda: Minish Cap
Metroid Fusion
Pilotwings Resort
Resident Evil (GC or HD remake)

I missed Metroid Fusion and Minish Cap I'd love to participate in either (although I'm guessing I'd like Minish Cap more)
Title: Re: RFN RetroActive Game Nominations
Post by: Shaymin on January 12, 2015, 12:03:10 AM
The "Holy crap, these are on VC!" edition:

- Summer Carnival '92 Recca
- Mighty Final Fight
- Mysterious Murasame Castle
- Pokemon Trading Card Game
- Street Fighter Alpha 2 (filler game until Breath of Fire 1 releases, whenever that might be)
Title: Re: RFN RetroActive Game Nominations
Post by: ejamer on January 12, 2015, 03:03:06 PM

From the games mentioned above, I'd love to see RetroActive for:
* Mighty Final Fight
* Breath of Fire (haha! planing on GBA Micro now, and it's old-school awesome)
* Mega Man 10
* Metroid Fusion (still don't like this game much... maybe my appreciation would grow?)
* Resident Evil GC


Zombi U sounds interesting, but hardly deserving of the retro moniker.


Would suggesting a Non-tendo game (and a lengthy RPG at that) get me into trouble?  I'd love to do a group replay/discussion of Suikoden 2, recently released on PSN.  This game was infamously hard/expensive to get until recently and is very high on my personal interest list.
Title: Re: RFN RetroActive Game Nominations
Post by: ejamer on January 12, 2015, 03:04:44 PM
...
* Breath of Fire (haha! planing on GBA Micro now, and it's old-school awesome)
...


Planning, playing... potatoe, potato.
That's why proofreading is overrated.
Title: Re: RFN RetroActive Game Nominations
Post by: Crimm on January 12, 2015, 03:13:30 PM
Breath of Fire it is. Glad we all agreed so quickly and dispensed with the need for a vote.
Title: Re: RFN RetroActive Game Nominations
Post by: Jonnyboy117 on January 12, 2015, 04:51:30 PM
We've done non-Nintendo games before, but only those that were ported over or released on Virtual Console. I'm playing Suikoden now (first time) but wouldn't consider anything like that for RetroActive.
Title: Re: RFN RetroActive Game Nominations
Post by: ejamer on January 12, 2015, 06:30:53 PM
We've done non-Nintendo games before, but only those that were ported over or released on Virtual Console. I'm playing Suikoden now (first time) but wouldn't consider anything like that for RetroActive.


Fair enough. Seemed like a stretch to suggest Suikoden 2 for this purpose, but never hurts to try.   ;D


Hope to hear/read any thoughts you have about the game sometime.  Diving into the Suikoden series (1 and 2 on PSN) is my next big gaming goal, once I finish off Breath of Fire.
Title: Re: RFN RetroActive Game Nominations
Post by: TheYoungerPlumber on January 12, 2015, 11:29:35 PM
I think a GBA theme would be good but wish there were more second-tier / third party options on the Wii U VC. I'd suggest Sonic Advance 3 again but it isn't on VC. Still cheap used on Amazon though. Maybe one of the GBA Castlevanias?

BoF is a series I have never tried, but RPGs always win when nominated....
Title: Re: RFN RetroActive Game Nominations
Post by: ClexYoshi on January 12, 2015, 11:33:56 PM
the myriad of JRPGs I could suggest aside... (There's a little guy out there that only came out for the Super Famicom developed by Square that I want to suggest called Treasures of the Rudras that has ZERO chance of ever seeing the light of day outside of japan in the history of ever thanks to the fact that the fan translation basically had to rebuild the game from the ground up due to the game's very innovative spell system.)


actually... I kinda would like to Nominate Treasures of the Rudras if you folks are willing to herd the forum into rounding up emulators like you did for Mother 3.

But, if that's not on the table, I nominate Startropics or it's very estranged sequel, Zoda's Revenge: Startropics II.

or, if we're going to rock the GBA theme that TYP is suggesting, I suppose I wouldn't mind going with Advance Wars: Black Hole Rising or Castlevania: Aria of Sorrow.
Title: Re: RFN RetroActive Game Nominations
Post by: Leo13 on January 13, 2015, 12:28:22 AM
I'd be happy to second Advance Wars Black Hole Rising if it was on VC. I bought the original when it came to Wii U. I love the idea of a GBA VC game. As stated earlier I'm going for Metroid fusion or Minish Cap because I didn't play either, but some of the others suggested would be good too.
Title: Re: RFN RetroActive Game Nominations
Post by: pPatko on January 13, 2015, 03:28:56 AM

My suggestions:
[/size]
[/size] * Sonic 3D Blast (GEN/VC)
[/size] * Fluidity (Wii)
[/size] * Castlevania III: Dracula's Curse (NES)
[/size] * Aliens: Infestation (DS)
[/size] * Freshly-Picked Tingle’s Rosy Rupeeland (DS)
[/size]
[/size]I'd gladly second:
[/size]
[/size] *  Mega Man 10
[/size] * Legend of Zelda: Minish Cap
[/size] * Resident Evil (GC or HD remake)
[/size] * Pokemon Trading Card Game
[/size] * Startropics


[/size]Yay! Retroactive!
Title: Re: RFN RetroActive Game Nominations
Post by: ejamer on January 13, 2015, 08:04:07 AM
...
* Fluidity (Wii)
...


If this hasn't been done already then I love the suggestion.
Fluidity is a fantastic game, and quite a bit better than the 3DS sequel in my opinion.


The other suggestions are all good too, but Tingle is quite difficult to find in North America since it was never released here. I had intended to import but never got around to it.
Title: Re: RFN RetroActive Game Nominations
Post by: Leo13 on January 13, 2015, 08:25:08 AM
Since RPGs always win if they're on there, I'd suggest we first decide RPG yes or no then select the actual games
Title: Re: RFN RetroActive Game Nominations
Post by: Khushrenada on January 13, 2015, 05:29:02 PM
Breath of Fire it is. Glad we all agreed so quickly and dispensed with the need for a vote.

Yeah! Screw democracy. It didn't work for the Greeks and it doesn't work now. Absolutism all day and every day, I say!
Title: Re: RFN RetroActive Game Nominations
Post by: Ceric on January 13, 2015, 05:36:50 PM
Trying to remember if you did BWii or the original Battalion Wars.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on January 13, 2015, 07:01:59 PM
Trying to remember if you did BWii or the original Battalion Wars.

I don't think they ever did either Battalion Wars games, and honestly I'd be in favor of these as well. It's a pity there's no easy way to get ahold of copies of either game these days.
Title: Re: RFN RetroActive Game Nominations
Post by: ejamer on January 19, 2015, 08:00:07 AM
Trying to remember if you did BWii or the original Battalion Wars.

I don't think they ever did either Battalion Wars games, and honestly I'd be in favor of these as well. It's a pity there's no easy way to get ahold of copies of either game these days.


All I remember about BWii was how incredibly disappointing the online multiplayer mode was due to no voice chat. Seemed like a great idea... but the whole "team coordination" thing makes a lot more sense when you can communicate with each other.
 :-\


At this point, that wouldn't enter into the equation anyway though.
Title: Re: RFN RetroActive Game Nominations
Post by: Leo13 on January 19, 2015, 10:27:18 AM
If you could make a decision in the next week and a half Punch Out Wii would be fun. Right now you can get it on eBay for about $20, but starting Thursday it'll be $10 to download for the first week.
Title: Re: RFN RetroActive Game Nominations
Post by: Evan_B on January 19, 2015, 11:13:56 AM
I'm going to go out on a limb here and recommend PHANTASY STAR II or IV.

Because they're both very influential RPGs and different from what you guys have played before. Also, the original is hard as **** to play.
Title: Re: RFN RetroActive Game Nominations
Post by: pPatko on January 20, 2015, 09:10:30 PM
Never played a Phantasy Star game.  I'd be down for PSII.
Title: Re: RFN RetroActive Game Nominations
Post by: fred13 on January 29, 2015, 11:59:24 AM
My votes are
1-Metroid Fusion
2-Minish Cap
3-Metroid Prime


Please don't judge too harshly when I say I haven't yet played any of these games. I do want to play all 3 and a Retro Active would put it on the top of my play list. (Also I vote against the Prime trilogy because trying to fit that entire trilogy in between the announcement and the actual episode would be impossible for me as I don't have enough free time to dedicate to it)
Title: Re: RFN RetroActive Game Nominations
Post by: Leo13 on January 29, 2015, 12:03:11 PM
I'm with Fred, all three of those would be great fun (although I actually have played Prime I'm embarrassed to admit I never conquered it so I also need to play it luckily the trilogy will be available today)
Title: Re: RFN RetroActive Game Nominations
Post by: pokepal148 on February 01, 2015, 07:51:35 PM
Apparently they put the Retroactive Poll up outside of the forums. Find it here (https://www.surveymonkey.com/s/TLR3D22)
Title: Re: RFN RetroActive Game Nominations
Post by: Leo13 on February 02, 2015, 12:21:10 AM
Apparently they put the Retroactive Poll up outside of the forums. Find it here (https://www.surveymonkey.com/s/TLR3D22)
Thanks for the tip
Title: Re: RFN RetroActive Game Nominations
Post by: pokepal148 on May 19, 2015, 10:50:26 PM
let's just get Pokemon Black and White on here and be done with it.

Within the confines of that series those games are bizzare.
Title: Re: RFN RetroActive Game Nominations
Post by: Evan_B on August 04, 2015, 12:38:33 PM
let's just get Pokemon Black and White on here and be done with it.

Within the confines of that series those games are bizzare.
I second this. Those games are very distinct from others in the series, in my opinion, and they're worse for it. But I can appreciate what they tried to do differently.
Title: Re: RFN RetroActive Game Nominations
Post by: broodwars on August 06, 2015, 03:33:03 PM
I would like to put in a nomination for Jet Force Gemini, now that the game is much more available and accessible these days via Rare Replay. Granted, you have to have a non-Nintendo system, but you could still play the game on the N64 if you have it. Hell, we could nominate all the N64-era Rare games at this point.
Title: Re: RFN RetroActive Game Nominations
Post by: pokepal148 on November 15, 2016, 03:33:54 PM
Has Kid Icarus Uprising been nominated? Because it should be.
Title: Re: RFN RetroActive Game Nominations
Post by: Leo13 on November 15, 2016, 04:17:01 PM
Has Kid Icarus Uprising been nominated? Because it should be.
Please no! The flying parts of that game rock, but the on ground chunks are completely intolerable
Title: Re: RFN RetroActive Game Nominations
Post by: Leo13 on November 15, 2016, 04:53:23 PM
Donkey Kong Country 2. It's the only one of the 3 Donkey Kong Country games that I've never played. I want to go download it on my 3DS (I own the other 2 on Wii U and I'd like to have 1 of them in portable form
Title: Re: RFN RetroActive Game Nominations
Post by: oohhboy on November 15, 2016, 10:24:44 PM
Is this even still happening?