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Messages - stedaman

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TalkBack / RE: REVIEWS: Link's Crossbow Training
« on: November 20, 2007, 11:46:20 AM »
I'm amazed how all but lastability can get a  score above 7.0  and the final score ends up 6.0.
For what it is and a budget price...more than a 6 plz

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TalkBack / RE: REVIEWS: Rayman Raving Rabbids 2
« on: November 19, 2007, 12:58:30 PM »
I like it ...but it is disappointing. I really don't understand the chess game....
The shooting games are a poor do...trying to be clever with real life video in the background....but it doesn't work when the frames move like ****...really big eltdown. Rather have the same as the first one with good frame rate...

The music games are without a shadow of a doubt the best things...really good. Love the leaderboards as well !
I'm high ranked on some which is nice..beats entering codes on the orginal which I couldn't be arsed with.

I think your score for lasting appeal is very harsh.

Personally I'd give this game a 7. If you really liked the first one..like me then this will be a  good buy for you.
Most definatly rushed to get it out before christmas to sell...dirty ubisoft!

 

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TalkBack / RE: REVIEWS: Super Mario Galaxy
« on: November 13, 2007, 12:59:42 AM »
A good review....A definate 10...this is GOTY.

I reackon controls 9...just small issues with camera only on rare ocassions...the controls gamewise are perfect.

anyone with a wiii simply must buy this game.

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TalkBack / RE: REVIEWS: The Legend of Zelda: Phantom Hourglass
« on: November 12, 2007, 05:42:49 AM »
Bleh, needless to say I disagree again with this....quality game..controls are perfect..at least a 9

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TalkBack / RE: REVIEWS: Rayman Raving Rabbids
« on: October 09, 2007, 09:11:33 AM »
Strange review...the breakdown scores are all 7 and above but you give the total score 6.5.....that's strange...

For me at least at 8...definatly more of a multiplayer experience though.  

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TalkBack / RE: REVIEWS: Red Steel
« on: October 09, 2007, 09:08:45 AM »
Red Steel is disappointing..the controls are awkward. A 6 to 6.5 is the right score from my pov.

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TalkBack / RE: REVIEWS: Super Swing Golf PANGYA
« on: October 09, 2007, 09:08:02 AM »
Too low a score imo. Over 5 for sure... 3.5 takes the biscuit.....

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TalkBack / RE: REVIEWS: The Legend of Zelda: Phantom Hourglass
« on: October 09, 2007, 08:52:40 AM »
@ Ian Sane

stedaman : "Why is using the touchscreen for a game a stupid idea?"

Ian Sane : "Because it makes moving awkward. It's floaty and inaccurate and you don't even feel like you're controlling the character. And it's only stupid to use JUST the touchscreen. There's no problem with using it period."

Again..I disagree controls for me feel like you can move fine and moving him yourself fine...feels fine.

I'm trying to get over the just use touchscreen debate. The game is based on it...that's just how it is..this certain game had the idea to use touchscreen onyl..and it was in my opinion very succesful. All games should have d-pad fucntions, is that it? ...very strange. Mario 64 Ds is complety different!... The game wasn't made like Zelda has been made. Enjoy this stylus only game! let another zelda come out later that uses the d-pad to satisfy your needs! , just enjoy this


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TalkBack / RE:REVIEWS: The Legend of Zelda: Phantom Hourglass
« on: October 09, 2007, 08:45:07 AM »
@ smash_brother

People are very opinionated..myself extremely..but it's not bitching.. more so debating/discussion.

that's what the point about reading a review and talking aobut it is all about. If you do'nt agree with it...you say why not.

 

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TalkBack / RE:REVIEWS: The Legend of Zelda: Phantom Hourglass
« on: October 09, 2007, 08:41:57 AM »
Quote

Originally posted by: Halbred
There's no point in defending my review at this point. I've seen almost nothing but seven pages of rampant fanboyism thus far. Just because I don't like this game AS MUCH AS other Zelda games does not mean that NWR's reviews are going down in quality. What does that even mean? You people don't agree with my review and all of a sudden the entire site is in question? Give me a break. You're all acting like I insulted a PERSON by finding fault with this game, and frankly, it makes me sick.

One of the most important aspects of reviewing a game, for me, is to compare that game to its peers. Phantom Hourglass fails to meet the high standards set by Wind Waker, Link to the Past, Link's Awakening, and, at times, Twilight Princess. And don't blame the technology. Link's Awakening, in my humble opinion, is one of the best Zelda games ever made, and it's an original Game Boy cart. Thusly, I cannot give PH a score as high or higher than any of those games. And I honestly did not like the Temple of the Ocean King. And you know, as I read other online reviews, I noticed that a lot of other gaming outlets didn't like it either, so it's not just me. And a lot of other people questioned the lack of D-pad control.

So I'm going to defend my review anymore. Nothing will be gained, and I'm not going to make anybody see the light. I did not like this game. That doesn't mean YOU don't have to. And other NWR staffers will be reviewing it soon, so maybe they'll like it, and you can just go ahead and read the review you want to read instead of mine. You know, the review that validates your point of view.


It's your review, everyone has different opinions and that's fine.
For me your review is totally different to what mine would be..but thats why we are different.
You didn't like the game? ...well i'm surprised to say the least...but thx for the review....alot of debate/discussion which is a good thing.





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TalkBack / RE: REVIEWS: The Legend of Zelda: Phantom Hourglass
« on: October 09, 2007, 04:12:18 AM »
"Uh no you draw a straight line between you are your target to swing a sword which you CAN mistakenly do while trying to drag your "cursor" to make yourself move."

Well for movement you hold down the stylus to make you move....to swing the sword you are actually draggin the stylus in a motion that makes it swing...but not a design fault...works perfectly..but if you do the mistake yourself that will happen (Dunno how you could do this mistake, but oh well ).
For movement point further away and run with him for the most part... and you will not swing accidently at all.

Why is using the touchscreen for a game a stupid idea?
Thats why the DS has the touchscreen...to use it for some games...its different and unique.
I find it alot more pleasing using the stylus..its fresh and very enjoyable.
In mario 64 ds....thats different...the d-pad use is obviously the better option..but that wasnt made for just stylus play was it?

But with this Zelda, Nintendo have done an extremely good job to make a fantastic game.

"but it's so blatantly obvious that the initial idea was "let's make a Zelda game that only uses the touchscreen"

ofcourse it was..lol..so what's your point?

Why doesn't it "logically" make sense?  You say the "slightest bit or sense or not"..but I feel you you think using the touchscreen the whole time isn't logical. Evne though the whole game is based on just using the stylus and that's why it works well..so I'm unsure of what isn't logical.

"Does anyone HONESTLY think that moving with the stylus is such a great idea?"

Yes its a brilliant idea..the whole game is based on it and so  it works really well. Yes it is better than using the d-pad...that's the whole point. It's more than fine..it's brilliant!
Maybe the option to use D-pad should have been implemented just for you!
But that would defeat the object of the game and use stylus play in such a great way. It's easier to control with the
stylus for movement to go slow or fast for movement...so that's one better thing than the D-pad.






 

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TalkBack / RE:REVIEWS: Tiger Woods PGA Tour '08
« on: October 08, 2007, 05:02:32 PM »
Quote

Originally posted by: decoyman
Confirmed: Tiger Woods PGA Tour '08 = BETTER than Zelda.


LOL!

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TalkBack / RE:REVIEWS: The Legend of Zelda: Phantom Hourglass
« on: October 08, 2007, 04:54:02 PM »
Quote

Originally posted by: Ian Sane
Being the Thanksgiving holiday in Canada I was bored and decided to get this game.  It's really good and like five hours have gone by like nothing.  There's just one problem.  The controls SUCK.  I don't mind using the stylus for the boomerang and marking on the map. Stuff like that is fun.  But MOVING?  Why the hell did they think that moving with the stylus was a good idea?

Easy stuff like dodging rows of fire is a big pain in the butt now.  Swinging your sword is guess work.  Want to walk past the bomb flower?  Sorry you'll swing your sword into it causing it to explode in your face.  Want to swing your sword?  Well maybe you'll walk instead.  Who knows?

The d-pad or buttons are right there and SHOULD have been used as movement.  Then if they assigned R and L to your sword the game would control much better and allow for both righties and lefties.  But instead what I would consider an A game is only a B because the controls suck.  Hidden in here is a good Zelda game with clever use of the touchscreen but because Nintendo has to base their control setups on forcing their new ideas on us, instead of using what's best for each scenario, they blew it.  Figures.  Tinker with the controls a bit and this does for the touchscreen what Metroid Prime 3 does for the remote.  But the execution they chose comes across as g!mmicky which is a shame because there are some really cool ideas in here.

Imagine if Nintendo forced Retro is only use the remote and not the nunchuk and you'll get an idea of what Phantom Hourglass plays like.  If you like Zelda you'll probably like it but you have to be willing to deal with the controls.  It's a bizarre combination of clever touchscreen usage and forced touchscreen usage.  Best and worst use of the touchscreen ever.



I have no problem with the controls.....the whole use of the stylus is great...and creates a great experience. It's not really that difficult to dodge rows of fire is it?
You hit bombs by swinging your sword? That's strange because you need to circle the stylus to swing your sword which you cannot mistakenly do...

If your accidently hitting the bombs by pointing on them..then that's carelessness.

"Swinging your sword is guess work. Want to walk past the bomb flower? Sorry you'll swing your sword into it causing it to explode in your face." ........what??????????? , maybe its because you try to swing your sword in the bomb field to hit those mice things..not a good idea

"Want to swing your sword?  Well maybe you'll walk instead.  Who knows?"
Sounds like your trying to hit stuff from too far away and also missing the target with the stylus.
I can safely say the controls do not suck..and they have obviously speant alot of time making sure they are perfect..and they are.


Only slight issue is rolling, it takes getting used to. Someone mentioned tapping twice the edge of the screen before...but that doesn't work..... still only receptive to small circles for me.  

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TalkBack / RE: Manhunt 2 Revision Denied UK Release
« on: October 08, 2007, 04:30:12 AM »
This has the smell of political influence all over it....
Strange because I thought America was big on censorship over the U.K

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TalkBack / RE: REVIEWS: The Legend of Zelda: Phantom Hourglass
« on: October 08, 2007, 02:58:55 AM »
Ok having played this game now for a worthy lengthy time...I enforce my opinion that this game is one of the best on the ds.

Yes, its open to players who have never experienced Zelda before, but its still fantastic for the hardcore Zelda players. The whole use of the stylus
in which you use in in numerous ways is fantastic. The movement has been nailed while using the stylus, it works really well.

The game may be a tad easy, but its still pleasuable to me. I love the game not being too difficult as you can actually enjoy the game for its fantastic gameplay without getting frustrated enough to quit.

The sound is fantastic...the use of the mic and the whole music of the game fits perfectly, its brillant...sorry a 6 you say for sound? absolute tosh!
At least a 9. The gameplay is also fantastic with an arrange of intelllectual uses for the stylus which I wont disclose for spoliers. Again how can teh gameplay warrent a 6.5....i'm stunned...10 for me.

It also lasts about as long as most game do....and if you take your time and actually not power through the game and enjoy it for its creativeness and greatness..then it will last along time. On top of that, it has wifi with a simplistic game which is actually extremely good. You can have alot of fun with the game online through wifi...which carries the lastability further.

Again the score for lastability was far too low..and so I give it a 9.

Seriously I hope this review didnt put anyone off buying the game..it's definatly worth the purchase. I would say it's one of the best DS games out there.Most reviews give this a  9+...including gonintendo which gave a 9.8!

I would say a  9.6. So anyone in doubt..don't be!





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TalkBack / RE: REVIEWS: Tiger Woods PGA Tour '08
« on: October 08, 2007, 02:43:32 AM »
The question is....Is this worth a purchase if you've already got PGA 07 ?


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TalkBack / RE: REVIEWS: Mario Party 8
« on: October 05, 2007, 09:05:03 AM »
Really nice game. Its fun when with others. The sweets added to the board is a nice touch and allows for some exiting gameplay. Just like a board game alot is to do with the luck. But then most of the mini-games are about who's more skilled which is coool and I like playing them. I don't like the sheer luck minigames though...like the card battle and  snipt eh wire to the bomb thing etc.

On the whole its a good game and pretty fun. I can see why your score is low...but a bit too low imo. I would give an 8.

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TalkBack / RE: REVIEWS: The Legend of Zelda: Phantom Hourglass
« on: October 05, 2007, 08:56:26 AM »
Pretty bad review imo,  I disagree with alot of it.

Pretty strange to me, you felt the controls were hard, but gave a  9 and other aspects like sound and gameplay recieve 6 and 6.5.

Yes the game does have appeal to some lesser Zelda fans who havent really played the game much. But It also appeals to the Hardcore gamers who have played every Zelda ever.

Its a really good game, and deserves at least a 9 overall.


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