Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Caustic Saint

Pages: [1] 2 3
1
General Gaming / RE:Price of next-gen gaming? $1,710
« on: June 06, 2005, 03:33:46 AM »
Quote

Originally posted by: Mr. Segali
I thought I heard somewhere that there's a law that makes it illegal to resell used videogames in Japan. Am I totally wrong?

You're wrong.

That may have been the case at one point, but these days most every shop here that sells new games sells used ones as well. Good thing too, what with the prices here. (New DS games go for about $42.)

2
General Gaming / RE: Too Human Trilogy: Exclusive for 360
« on: May 20, 2005, 12:43:46 AM »
Wow...

I don't remember it having been slated for the PS1 at one time, though. I thought it was going to be an N64 title, then bumped to the Cube.

At this point, I'll be happy to see it come out on any platform - and I don't much mind which one since I plan on getting all three (again).

3
Nintendo Gaming / RE:Thursday-aton!
« on: May 19, 2005, 04:44:21 PM »
Quote

Originally posted by: Ian Sane
Name one Playstation game that used the analog stick to the same level that Nintendo's N64 games did.

Ape Escape

4
Nintendo Gaming / RE: A Revolutionary Launch
« on: May 19, 2005, 01:00:29 PM »
GT4 was the "Gran Turismo killer." It has the worst AI I've seen in a modern racing game. If they can't fix that, it won't matter how much work they put into the graphics or sound. A little work on physics wouldn't hurt either. Is it too much to ask for a non-bumper-cars collision model?

5
General Gaming / RE:Sony to show PS3 @ E3
« on: May 18, 2005, 06:30:26 PM »
It says:

Quote

According a an article published in the May 17th edition of Japan's Mainichi Shimbun, the PlayStation 3 could be one of the most expensive mass-market videogame consoles ever created. Officials from Sony apparently told the newspaper that PlayStation 3s would sell in Japan for "less than 50,000 yen each." That translates to about $465 US dollars.


Honestly, if it can do everything they're claiming (and I'm a tad skeptical), it'll be worth it.

Plus, the PS2 launched at a price of 39,800 yen, and at that time, prices did not include tax. (As of April 1st, 2004, all listed prices must include the 5% sales tax.) So the PS2 launch price was really 41,790 yen. If the PS3 can do what they claim (there's that phrase again...), a launch price increase of around 8,000 yen (just over $75) is no big deal.

6
General Gaming / RE:PSP GBC Emulatorium
« on: May 18, 2005, 04:30:54 AM »
As of right now all these emulators only work with a Japanese PSP that's on the original (version 1.0) firmware. I doubt you'll have too easy of a time picking one of those up.

7
TalkBack / RE:Nintendo Breeding Electroplankton for DS
« on: March 06, 2005, 02:52:47 AM »
Quote

Originally posted by: kingvudu
Correct me if I'm wrong, but aren't games more expensive in Japan than they are in the US?  What's the average price for a new DS game in Japan?  I'm wondering if this is retailing for more than a "normal" game.

That's the MSRP of most DS games here. Few shops sell them for that much, though. The shop I buy a lot of stuff from (Bic Camera) has most new DS titles at about 4,300, and if you have a loyalty card you can get 10% of the purchase price in store credit, which makes the price (effectively) 3,870 - which isn't so bad.

8
General Gaming / RE:I have played the PSP
« on: December 28, 2004, 01:53:41 AM »
Quote

Originally posted by: Mario
http://dictionary.reference.com/search?q=paragraph

Fix your avatar, then talk to him about his spacing.

If you take a closer look, his post does have paragraphs, they're just not double-spaced.

9
General Gaming / RE:I have played the PSP
« on: December 26, 2004, 12:41:34 PM »
Nice impressions, but I have a few minor corrections to your post.

1. The 32MB MS Duo that comes in the value pack is great - if all you're going to do is save games. I used mine for my initial game saves and testing out the MP3 playback, then got a 512MB. 32MB is too small for movies or music, but more than enough for a ton of game saves. (Heck, it's 4 times bigger than a standard PS2 memory card, and the PSP game saves - on average - are smaller than the save files for PS2 games.)

2. The game you liked was Lumines (only one "e"), and it's a work of genius. It's from the same guy who did Rez on the DC and PS2. He's got one called Meteos coming out for the DS and that one looks great too.

3. You can't just get online and game right out of the box. No games support direct connections over the internet yet, so the guy must've been using Xlink Kai or some other tunneling program.

Despite what some people might think, the market is plenty big enough for both the DS and the PSP. I'm looking forward to the "battle" anyways, as I hope it'll motivate developers to push both systems as far as they can.  

10
Nintendo Gaming / RE: Naughty kids! No DS for you!
« on: December 24, 2004, 11:05:19 PM »
"This listing (8156992690) has been removed by eBay"

Guess it doesn't matter anymore...

11
Nintendo Gaming / RE: Naughty kids! No DS for you!
« on: December 24, 2004, 08:07:44 PM »
Nah, the top bidder has zero feedback. It's somebody just trying to spoil the auction. I guarantee that whoever that bidder is, they won't pay.

12
Nintendo Gaming / RE:Naughty kids! No DS for you!
« on: December 24, 2004, 01:54:25 PM »
Here's the original story as it appeared in the Houston Chronicle. A friend sent me a copy of the story, and I tracked down the Ebay auction. I just found the link to the original article.

Serves the little buggers right. And good on the dad for sticking to his word, especially after his 15 year-old basically dared him to do it after he threatened to sell the DSes on Ebay.

13
Nintendo Gaming / Naughty kids! No DS for you!
« on: December 24, 2004, 12:44:44 PM »
Nothing like a dad showing his kids that Santa really does care if you're naughty or nice:

Go, Dad, go!

14
Nintendo Gaming / RE:DS vs PSP - Sales Figures
« on: December 22, 2004, 09:38:20 PM »
"d00med"? "schooled"?

You know, I had been thinking the PGC was the last place on the net to have intelligent discussions about games and gaming.

You have shown me there are no such places.

15
General Gaming / RE:Sony is TeH Chaep!L!!!!1
« on: December 22, 2004, 12:15:24 PM »
Quote

Originally posted by: PaleZer0
Now to defend the fanatical people.  There are some out there that are intelligently fanatical and thats who i'm speaking for.  Sony entering the handheld market is a touchy subject for Nintendo fans.  We don't want to see our favorite company run into financial difficulty.  One of the main reason why, no matter how poor the gamecube did or would do we could always say that Nintendo was still making enough money in the handheld market to overcome any hiccups and keep us, the loyal fanbase, happy.  We all know that the PSP has potential to be a good unit and it makes us happy when we see mistakes from Sony's end.  Yes, it is still just about the games... whether or not we're gonna keep getting our games in the future or are we going to be forcefed overly hyped pop culture trash?

I wouldn't worry about Nintendo going away anytime soon - if ever. Their fanbase is large enough - and fanatical enough - to keep the company going for a long time. (I'd say the fanaticism of hardcore N-fans is second only to that of the hardcore Apple fans.)

Nobody's ever knocked Nintendo from the top stop in the portable market, and I don't think Sony's going to do it either. But I do believe there is room for two handhelds to succeed. If there can be three home consoles doing well at the same time, why not two portables? Both systems are great, and they're different enough to appeal to different segments of the gaming market.

They both play games, but they do them in fairly different fashions. The DS, with its touchscreen and dual screens is giving developers a place to do stuff they'd never been able to do before. The PSP is offering never-before-seen (in a portable system) levels of horsepower. But to try and reduce the whole debate about the two systems to "innovation vs. graphics" ignores the games, which are what really matters.

For instance, one of the best launch titles on the PSP is also the simplest in terms of graphics. Lumines is an exceptional music/puzzle game - and it should be, given that it's from Tetsuya Mizuguchi, the guy who did Rez. He's also behind Meteos on the DS, which looks to be great as well. Bandai's taking the right approach (at least, with their "qb" studio) in finding what works well on each system and tailoring games to the hardware.

From 1up.com:

The purpose of the new label, according to Bandai's announcement today, is to reach an untapped fanbase through new hardware like Sony and Nintendo's next-generation handhelds. Games like Lumines and Meteos are meant to be easy to play "even if you don't read the instructions."

I only hope more developers can be this smart.

16
Nintendo Gaming / RE:DS vs PSP - Sales Figures
« on: December 22, 2004, 11:32:15 AM »
Chongman, take a closer look at the figures I posted. Those are the sales figures for one week only, and only in Japan.

As for worldwide since both launches, of course Sony is selling fewer units. Why? They've put fewer units into the marketplace and have only launched in one country.

Now...can Sony catch up? I kinda doubt it.

Worldwide, the DS has outsold the PSP nearly 10 to 1. Nintendo has two plants making DSes and is having no trouble meeting demand (in Japan anyways, I know they're still hard to get in the US). Sony, on the other hand, said they can only make 300,000 PSPs a month - which is a lot fewer than they could sell.

Nobody's ever knocked Nintendo from the top stop in the portable market, and I don't think Sony's going to do it either. But I do believe there is room for two handhelds to succeed. If there can be three home consoles doing well at the same time, why not two portables?

17
Nintendo Gaming / RE:DS vs PSP - Sales Figures
« on: December 22, 2004, 03:51:13 AM »
Quote

Originally posted by: kirby_killer_dedede
d00med.

Oh, come on. If you're going to link to those sales figures, at least post a link to the ones with the actual dates, like at The Magic Box.

DS sales in 7 days (06 - 12 Dec) - 198,892
PSP sales in 1 day (12 Dec) - 160,019

Are you surprised that the DS sold more in a week than the PSP did in one day? And there's also the fact that the PSP sales are just the direct, over the counter number, and don't include pre-sales.

18
General Gaming / RE: Sony is TeH Chaep!L!!!!1
« on: December 22, 2004, 03:44:26 AM »
The game doesn't quit if you open the UMD drive during gameplay (whether by twisting the unit or hitting the eject button). The game pauses and a message comes up on the screen asking if you want to quit to the main menu. If you don't, you can just put the disc back in, close the drive and select "no." Your game will continue just fine.

You really do have to put some force into it to get the drive to pop open. When I first saw the videos, I wondered how much effort it would take to make it happen. A fair bit. you're actually twisting the main frame of the unit, which is why the drive door can pop open. (It's hinged on the bottom side and the latch is on the top side.) I've never twisted mine far enough to pop the drive open, because even a slight twist starts to flex the screen. I'm not stupid enough to risk damaging the system, so I stopped as soon as I saw what it was doing.

How'd it happen the first time? I don't know. Only the guys who first discovered it know that. Why they kept doing it is beyond me.

And this isn't a "Nintendo vs. Sony" issue as far as I'm concerned. Every system has glitches when they launch. Anything with an LCD is going to have some units with dead pixels. Anything with moving parts is going to have some defective units. Those are just simple facts associated with manufacturing high tech devices.

The biggest issue isn't whether or not a unit has some problems, it's the rabid fans on either side that feel it's more important to try and bring down another system rather than try and elevate theirs. Nobody wants to take the high road in a gaming discussion and if they try, they get called "fanboy" or worse by the nutjobs on the "opposing side." Whatever happend to games being about fun? When did it become more important to some people to be fanatically loyal to a game system than to enjoy the games themselves?

Right now I've got 7 systems in my home - 3 from Nintendo, 2 from Sony, one Sega and one MS. I don't have a preference as to which system is "better" than the others. They're all good in their own ways. Anybody who can't see the value of a fun game just because of the system it's on could stand to open their mind a little more.

19
General Gaming / RE: Sony is TeH Chaep!L!!!!1
« on: December 21, 2004, 08:42:09 PM »
The PSP works fine. The whole "flying UMD" thing got started as a joke on some Japanese gaming forums when they found out that if you twist the system and put enough torque on it, you can cause the drive door to pop open. Ruby is correct in that the unit has to be aimed downwards for the disc to "fly" out. It's really falling out. And it doesn't happen unless you abuse the system and twist it. The amount of force required isn't something you could ever do accidentally while playing a game.

Would anybody here be complaining about the quality of Nintendo's systems if somebody made a video showing a DS breaking from having the top screen pushed too far back? No, you'd say, "Man, what an idiot! Who treats their systems like that?!?"

20
Nintendo Gaming / RE:Spank that monkey! (Donkey Kong Jungle Beat ships!)
« on: December 21, 2004, 04:11:48 PM »
I've gotten 11 (of the 16, as far as I can tell) levels opened. Some are traditional DK jungle style levels, and others are far, far different. They're fun, but not what you'd expect in a DK game.

I've made a video of the end of the first level. It shows the last "banana grab," the (spoiler, but not really, since it's only the first level) boss fight and the "after party" where your banana total is counted and medals are awarded. (No medals are awarded in this video since I'd previously beaten the level and didn't get enough bananas for the gold medal.)

MP4 video - right-click to save

21
General Gaming / RE: Camping out for the PSP
« on: December 20, 2004, 01:54:06 PM »
Yes, I tested both systems. I used the AC adapter that came with my PSP and my copy of Ridge Racers. The only thing I had to take out of the package on the ones I was selling were the systems themselves. I even went to the extreme of handling them with gloves on to avoid getting any fingerprints on them. They were both in perfect shape - no dust, dead pixels or air bubbles.

For the prices the buyers paid, I felt it was my responsibility to ensure they were getting perfect systems.

22
General Gaming / RE: ITT: PSP Discussion
« on: December 19, 2004, 10:15:45 AM »
I can't say how long the battery lasts in multiplayer games using the WiFi. Although I've seen lots of other people buying PSPs, I don't personally know anybody who has one.

23
General Gaming / RE: Camping out for the PSP
« on: December 19, 2004, 12:50:08 AM »
One went for $560 and the other topped out at $611. My profit was about $550, which covered the cost of all the PSP stuff I kept, plus put $250 in my pocket.

Any other systems I pick up now are going to friends for cost plus shipping charges. It was cool to make the money off the Ebay sales, but I think the days of mad profits on PSPs are going to start waning soon, so I don't see a need to keep doing it if the returns aren't going to be as high.

24
Nintendo Gaming / RE: Ridge Racer DS
« on: December 18, 2004, 01:56:17 PM »
Ridge Racer is hardly a realistic racer. Yeah, the cars and tracks are more reality-based than in some kart racers, but the gameplay is strictly arcade. When I think of "realistic" racers, I think of stuff like Gran Tourismo.

25
Nintendo Gaming / RE:Spank that monkey! (Donkey Kong Jungle Beat ships!)
« on: December 17, 2004, 10:53:12 AM »
Quote

Originally posted by: Ian Sane
Well of course.  Look at that control scheme.  That's TERRIBLE.  Any idiot who has played games for any length of time could design a better system (like maybe, I don't know, a BUTTON to clap).  In fact the controller layout is so bad it almost looks like they made it suck on purpose to justify the bongo setup.

Agreed. It would've made a lot more sense to use the L and R butons for the drums, A for both together and B for clap.

Even so, I still don't think it'd be as much fun, even with a good button layout. Using the drums just seems more satisfying - especially in the boss battles.

Pages: [1] 2 3