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Messages - NWR_Neal

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5501
TalkBack / Re: New Final Fantasy Tactics Game to Come Out in Europe
« on: March 27, 2008, 04:36:30 PM »
The first one is pretty damn good so I can imagine this game being a solid handheld title.

5502
TalkBack / New Final Fantasy Tactics Game to Come Out in Europe
« on: March 27, 2008, 09:33:20 AM »
The sequel to the popular title will hit stores over the summer.
 http://nintendoworldreport.com/newsArt.cfm?artid=15629

 Turn Your DS into a Tactical Battlefield    


London (27th March 2008) – Square Enix Ltd., the publisher of Square Enix® interactive entertainment products in Europe and other PAL territories, today announces that FINAL FANTASY TACTICS® A2: Grimoire of the Rift™ will be released across PAL territories in Summer 2008 exclusively on the Nintendo DS™ handheld system.    


Lead your party to victory across the famous world of Ivalice! FINAL FANTASY TACTICS A2: Grimoire of the Rift turns your Nintendo DS into a tactical battlefield where you can take control of a clan of fighters, mages and more. Summon mighty Scions and Espers to overcome the challenges that await, fulfill your destiny and return home victorious!    


And with victory comes fame. Earn a reputation for your clan as you win battles and a whole new level of party customisation will open for you to enjoy. The stunning visuals, special effects, and orchestral soundtrack in FINAL FANTASY TACTICS A2: Grimoire of the Rift immerse you in the world, while the soundtrack narrates the famous adventures and triumphs of your clan.    


John Yamamoto, president and chief executive officer of Square Enix Ltd. comments, "To our fans’ delight, fun strategy gameplay and an engaging story come together in FINAL FANTASY TACTICS A2: Grimoire of the Rift. Nintendo DS users will be able to enjoy a tactical and epic adventure while exploring the world of Ivalice."    


About FINAL FANTASY TACTICS A2: Grimoire of the Rift    


Story  Our tale begins as Luso, an energetic young boy, discovers a mysterious book whilst tidying the library as a punishment for his latest episode of light-hearted mischief. He opens the book and is transported to another world called Ivalice. Before he can catch his breath, he finds himself joining a clan led by a friendly, if gruff, man named Cid. With his new clan at his side, he sets out to find a way home…    


Features    


-Enjoy turn-based, tactical battles on isometric 2D maps set in the hugely popular FINAL FANTASY universe  
-Lead a clan of fighters, mages and more as you explore the world of Ivalice, the setting of FINAL FANTASY® XII  
-Battle enemies with steel, magick and summoned monsters  
-Amazing graphics with special effects that push the limits of the Nintendo DS  
-Immersive soundtrack from the composer of FINAL FANTASY XII  
-Endless variety and customization with over 50 available jobs – more than any other FINAL FANTASY game  
-More than 300 quests provide hours upon hours of gameplay  
-Enhanced Law System that rewards players for upholding the law with bonuses during and after battle  
-Compete with rival clans to claim territory in the unique Auction mini-game  
-Includes touch screen functionality, a feature not included in the original Japanese version


5503
TalkBack / Bella Sara to Prance onto DS
« on: March 27, 2008, 07:55:09 AM »
The popular girls trading card series game is expected in Quarter 4.
 http://nintendoworldreport.com/newsArt.cfm?artid=15626

 Codemasters®, Granada Ventures and Hidden City Games to bring Bella Sara, the leading girls trading card series and online world, to Nintendo DS™ and PC.    


Bella Sara’s world of inspirational fantasy horses and positive messaging to come to game screens in Q4.
   


Strengthening its casual entertainment portfolio Codemasters®, a leading creator and publisher of video games, today announced that it has secured the rights to introduce Bella Sara™, the award-winning trading cards and online world for girls, to the video game market.    


In a worldwide licensing agreement with Granada Ventures, the merchandise, licensing and publishing division of the UK’s largest commercial broadcaster ITVplc, and Hidden City Games, Inc., the Seattle-based game and entertainment company, Codemasters will publish Bella Sara video games for Nintendo DS™ and PC in Q4, 2008.    


Bella Sara is a phenomenon amongst 5-12-year old girls and has sold over 40 million trading cards worldwide since the series debuted in 2007. Each Bella Sara card features a fairytale-like illustration of a horse along with a positive and inspirational message for young girls, such as "Beauty comes from within" or "Be the hero in your own story". A unique code on every card activates a virtual horse that can be cared for in the Bella Sara online world at www.bellasara.com. The site, which features hundreds of virtual horses, a variety of age-appropriate casual games, customizable cottages, puzzles, colouring books, interactive stories and more has amassed more than 2 million registered users from 240 countries.    


"As the leading card and online property for young girls, Bella Sara is a proven success and the perfect addition to Codemasters’ casual entertainment category," said Leon Sanders, Brand Manager, Casual Entertainment, Codemasters. "Signing Bella Sara extends our portfolio to the young female gaming market and, with the immensely popular online world of Bella Sara, the property brings an established computer-friendly audience that already understands its unique, creative playing experience."  "We’re delighted to be working with Codemasters on this exceptional brand", commented Melanie Beer, Head of Licensing, Granada Ventures. "We look forward to seeing the world of Bella Sara come alive as console and PC games."    


As Nintendo DS and PC titles, the Bella Sara games will immerse players in an interactive world of fantasy horses. Players will be able to ride, care for, accessorise and trade the horses with friends whilst discovering secret items and exclusive cards to activate on the official website. For more information on Bella Sara, please visit www.bellasara.com.


5504
TalkBack / Re: The Game Factory Confirms Code Lyoko: Fall of X.A.N.A.
« on: March 27, 2008, 02:37:35 PM »
Umm...I've never seen this show before and have only heard of it in passing.
Is it any good?

5505
TalkBack / The Game Factory Confirms Code Lyoko: Fall of X.A.N.A.
« on: March 27, 2008, 07:34:37 AM »
The company's second foray into the TV based series has a June release.
 http://nintendoworldreport.com/newsArt.cfm?artid=15624

 Game Factory’s High Tech Heroes Return to the Nintendo DS™ in Code Lyoko: Fall of X.A.N.A    


Previously entitled Code Lyoko 2; Code Lyoko: Fall of X.A.N.A scheduled for June Release
   


SANTA MONICA, Calif., (March 27, 2008) - The battle continues as family-friendly video games publisher The Game Factory announced today its popular Teen action-oriented franchise will return to the Nintendo DS™ system in "Code Lyoko: Fall of X.A.N.A." Boasting an exciting new storyline, multi-player modes and a unique real-time turned base-battle system, "Code Lyoko: Fall of X.A.N.A" offers a new role playing game experience and newly-designed characters. Based on the hit animated TV series CODE LYOKO, from Taffy Entertainment, players can expect fierce cyber action with challenging missions set in the CGI 3D world of Lyoko. "Code Lyoko: Fall of X.A.N.A" is set to be released in June 2008.    


"Once again, we feel very proud to be partnering with Taffy to deliver a new sequel to the Code Lyoko video game universe. Responding to the success of the first installment, we felt compelled to give fans a new take on interacting with their favorite characters," said Leah Kalboussi Vice President North America at The Game Factory. "With Code Lyoko: Fall of X.A.N.A, the role-playing experience is a natural evolution to developing the franchise, offering a deeper immersion into the Code Lyoko lifestyle"    


A brand-new tale, based on the fourth season of the show, unfolds as William is being held captive somewhere on Lyoko by the evil virus X.A.N.A. Gamers will follow our heroes on a quest to destroy X.A.N.A. Their final challenge is to defeat the mysterious and dangerous Volcano Replika containing the very core of X.A.N.A.: a crater containing a number of towers one of which holds William…    


Code Lyoko: Fall of X.A.N.A features include:    


-Control with your stylus fully-customizable characters with upgradeable attacks, Powers, Functions and virtual Items (Firewalls, Viruses, Bugs, programs...)  
-Fight your way through the Digital Sea and battle more enemies using subterranean vehicles ( Navskids)  
-Battle against your friends in 4 different multiplayer modes : normal, handicap, bet & challenge  
-Play with the four Lyoko warriors and experience a Unique Real Time turn base Interactive battle system  
-Defeat X.A.N.A’s  minions in 100 different Battle Arenas  
-Enjoy Newly-designed heroes in Super-Deformed style  


5506
Nintendo Gaming / Re: Super Dodge Ball DS
« on: March 27, 2008, 10:32:15 AM »
As a big fan of the prior two (the NES and the GBA one), I can't wait for more dodgeball action.
I read a while back free-for-all was making a come back, so that's awesome.
Is there any online with this thing?

5507
TalkBack / Re: Famitsu Reveals New Square-Enix IP, Sigma Harmonics
« on: March 27, 2008, 10:24:59 AM »
I'm glad to see that Square is actually giving a crap about Nintendo systems for other means than "re-release every game with Final, Fantasy, Dragon or Quest in the title".
The combination of this and the World Ends With You seem to show that at least Sqeenix is trying to innovate the genre. Now if only they would make some kind of real Wii game...
Or at least talk up Crystal Bearers more

5508
TalkBack / Re: Master System Games to Appear on US Virtual Console
« on: March 26, 2008, 03:11:11 PM »
Yea, I've been coming here for news and such since it turned to Planet Gamecube. I've just never been an active forum member. But there's always time for a change...

5509
TalkBack / Re: Wii RPG Opoona Available in Stores
« on: March 26, 2008, 03:10:09 PM »
As I still live in Brawl aftermath and recently got Harvey Birdman for cheap, I'll probably pass in the interim. However, I am intrigued. Anyone who gets this, lemme know. My interest is piqued.

5510
TalkBack / Re: Wii RPG Opoona Available in Stores
« on: March 26, 2008, 02:47:36 PM »
This game seems to echo Pikmin a little bit at first glance.
Besides that, I haven't heard much about this game. Is it supposed to be good?

5511
TalkBack / Wii RPG Opoona Available in Stores
« on: March 26, 2008, 07:41:31 AM »
Innovative controls lead in the Koei game.
 http://nintendoworldreport.com/newsArt.cfm?artid=15618

 OPOONA™, KOEI’S ROLE-PLAYING GAME FOR Wii™ IN STORES NOW    


Opoona™ is Ready to Take You on an Out-of-this-World Role-Playing Adventure
   


Burlingame, CA – March 26, 2008 -- KOEI, recognized worldwide as the premier brand of strategy and action games, today announced that Opoona™, a new Role-Playing Game (RPG) exclusively for Wii™ is available now in store and online through retailers across North America including: Amazon.com, Game Crazy, Gamefly, and GameStop.    


About Opoona    


While on an interplanetary family vacation, the young boy Opoona crash lands on Planet Landroll after his family’s spaceship is involved in a mysterious accident. Separated from his family, Opoona is forced to live alone. On the planet, Opoona must find a job, search for his siblings, and defend himself and the people of Landroll against creatures known as the Dark Rogues. Luckily for Opoona, he is the descendant of a long line of warriors known as the Cosmo Guards. Thus, Opoona’s adventure begins as he struggles to establish a new life and reunite his family.    


The game’s action-oriented battle system lets players use powerful "Energy Bonbons" against their enemies. Using just the Nunchuk™, players can manipulate an Energy Bonbon’s trajectory in a number of different ways. All of Opoona’s commands are also controlled by the Nunchuk, to allow a complete "single-hand control" of the game.    


The gameplay in Opoona is not just about battling; it is a "Lifestyle RPG." As Opoona, players must adapt to a new environment, meet new people, and contribute to society through work, all while becoming aware of the precious world and people around him. As the game progresses, Opoona will develop relationships and uncover a broader range of activities including new jobs and clues to new adventures.    


The unique characters and a modern fantasy world created by Art Director, Shintaro Majima, are sure to fascinate gamers. From futuristic buildings to ancient ruins and strange rock formations in the wild, the world of Opoona is a remarkable fusion of both contemporary design and whimsical fantasy.    


Developed by ArtePiazza, the team behind four installments of the best-selling DRAGON QUEST® series of RPGs, Opoona showcases the talent of some of today’s most creative game designers including: Art Director Shintaro Majima, Planning Director Sachiko Sugimura, and Composer Hitoshi Sakimoto, acclaimed for his contribution to the FINAL FANTASY® XII soundtrack.    


Opoona is rated "E10+" (Everyone 10+ - Mild Fantasy Violence, Mild Language, Suggestive Themes) by the Entertainment Software Ratings Board. Opoona is a single player game. For updates on Opoona, please visit www.koei.com/opoona.


5512
TalkBack / Re: PREVIEWS: Dr. Mario's Virus Buster
« on: March 25, 2008, 04:43:28 PM »
Why do women seem to be spectacular at this game?
My girlfriend has mopped the floor with me most every time we play.

5513
TalkBack / Re: Professor Layton Weekly Puzzles Already on Cartridge
« on: March 25, 2008, 04:38:45 PM »
Honestly, I could care less about the finite "DLC". I mean, as long as we get the two sequels, I'll be fine.

5514
TalkBack / Re: Master System Games to Appear on US Virtual Console
« on: March 25, 2008, 04:36:32 PM »
Yes, I was formerly the phantom guest who somehow managed to join the site and post news.
But anyway, I think its awesome that Virtual Console's getting more systems, but I'm a little bit perturbed that we see the same two genres over and over again. Those two genres being schmups and Wonder Boy, of course

5515
TalkBack / Master System Games to Appear on US Virtual Console
« on: March 25, 2008, 09:02:06 AM »
Wonder Boy and Fantasy Zone to be first released at $4 a piece.
 http://nintendoworldreport.com/newsArt.cfm?artid=15606

 Sega of America announced today that they will release Virtual Console games from their first major video game system, the Sega Master System. The standard price for Master System games will be 400 Wii Points or $4. Wonder Boy and Fantasy Zone are the only two games mentioned and currently do not have any release dates.    


     Two Master System games have been released for the  Japanese Virtual Console in the past two months: Fist of the North Star and Fantasy Zone. However, the two games were priced at 600 Wii Points ($6) and 500 Wii Points ($5) respectively.    


      At last count, this is the sixth iteration of Wonder Boy to hit Virtual Console and this specific one is the original and the basis for the NES carbon copy, Adventure Island. Fantasy Zone is yet another side-scrolling shoot-‘em-up.


5516
TalkBack / RE: Radio Free Nintendo: Episode 54
« on: June 02, 2007, 06:08:06 AM »
I'd just like to point out that Brian Lynch, the writer tapped for the Sims Movie, is not responsible for Norbit and Eragon. He's actually responsible for great comedy such as Big Helium Dog, Angry Naked Pat and Monkey Man.
The person that should be chastised and looked down upon for being part of Norbit and Eragon is the producer, John Davis.
That is all.

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