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Mario wrote:
Anyway, Nintendo doesn't NEED third parties. The Wii will keep on selling out, and soon the userbase will be so big that third parties will need Nintendo
What the....
I think Nintendo's proved that they don't necessarily need 3rd parties in the console space to continue as a console maker. However, Nintendo does need them to continue expanding. They might lock up the new gamer crowd, but the existing gamer who either hates Nintendo games or abandoned them years ago won't be buying Wii for Mario or Zelda (though they might dig Wii Sports). And it goes both ways. 3rd parties need console makers too. That's how the relationship should work. It's mutual.
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Ian Sane wrote:
At best it's a clever way to have mouse functionality on a portable gaming system and at worst it's use in games is forced.
I agree with that to a certain degree. Many games tend to shoehorn touchscreen controls that make no sense. For example, New Super Mario Bros. used the touchscreen in the most assinine way especially when (I believe) X and Select did nothing (and A, maybe, was an alternate jump). On the other hand, it works great for Brain Age and kind of for Hunters (if that's your preference).
I think the real legacy of DS is that it forced everyone to think differently, even if you didn't have to. Nintendo made people look back at the core of gaming and showed them that games can go beyond holding a controller with both hands and memorizing various commands. I think they got their point across: Innovation is what is going to (or at least, should) drive the industry.