Author Topic: Bill's and Mine Dreams coming true? ToS sequel for Wii!?!?...  (Read 15961 times)

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Offline Mashiro

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RE: Bill's and Mine Dreams coming true? ToS sequel for Wii!?!?...
« Reply #25 on: July 08, 2007, 08:09:42 AM »
I dunno . . . I never had an RPG where I fought other pirates . . . in the air . . . on flying ships. =P

Offline Kairon

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RE: Bill's and Mine Dreams coming true? ToS sequel for Wii!?!?...
« Reply #26 on: July 08, 2007, 10:03:00 AM »
Except that's the problem. You weren't. It was all a facade.
Carmine Red, Associate Editor

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For never was a story of more woe
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Offline Mashiro

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RE: Bill's and Mine Dreams coming true? ToS sequel for Wii!?!?...
« Reply #27 on: July 08, 2007, 10:05:43 AM »
My whole life has been a lie!

Offline Artisto16

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RE:Bill's and Mine Dreams coming true? ToS sequel for Wii!?!?...
« Reply #28 on: July 08, 2007, 01:22:01 PM »
I can't wait for another sequal to ToS. I hope that they improve the graphics (overhaul of the overworld's graphics), add new attacks (and maybe some characters), and include EVERY possible RPG cliche' imaginable (although well blended together) in tribute to the 1st game.
No me digas!

Offline Kairon

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RE:Bill's and Mine Dreams coming true? ToS sequel for Wii!?!?...
« Reply #29 on: July 08, 2007, 01:57:10 PM »
Quote

Originally posted by: Artisto16
I can't wait for another sequal to ToS. I hope that they improve the graphics (overhaul of the overworld's graphics), add new attacks (and maybe some characters), and include EVERY possible RPG cliche' imaginable (although well blended together) in tribute to the 1st game.


You're like me. Except evil.
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline Bill Aurion

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RE: Bill's and Mine Dreams coming true? ToS sequel for Wii!?!?...
« Reply #30 on: July 08, 2007, 04:47:27 PM »
Mmmmmmmm, yes please...And throw in an updated port of Tales of the Abyss, too, Namco!
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline KDR_11k

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RE: Bill's and Mine Dreams coming true? ToS sequel for Wii!?!?...
« Reply #31 on: July 08, 2007, 09:46:00 PM »
I think the sequel won't use the same characters.

Offline MysticGohan

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RE: Bill's and Mine Dreams coming true? ToS sequel for Wii!?!?...
« Reply #32 on: July 09, 2007, 05:18:27 AM »
Ya never know
Everytime you open your mouth you prove you're an idiot. ~Vegeta

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Offline NinGurl69 *huggles

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RE:Bill's and Mine Dreams coming true? ToS sequel for Wii!?!?...
« Reply #33 on: July 09, 2007, 10:27:11 AM »
Quote

Originally posted by: Kairon
Horribly cliche voice acting + horribly cliche story + gameplay that gave me no incentive to master it...

GIVE ME A GOOD RPG I SWEAR I WAS AN RPGAMER BEFORE I WAS A NINTENDO GAMER ARGGGGHHHHHHH!!!!!!! AND STOP TRYING TO BE INTERACTIVE ANIMES!!!!


Oh please, if the game's story bosses were replaced with the hidden bosses, the average player would need levels in the upper 80s to comfortably succeed without relying on cheey item tricks.  People would probably complain if the bosses were that tough, that EARLY.  Of course your non-learning, Lloyd-centric, non-exploring method of play is too boring to even hear of such secret battles.  What kind of "RPG player" are you without bothering to seek out such simple secrets?  "Hidden bosses" should've been enticing enough, which of course lead to hidden rewards/treasures, but more importantly, they help you realize how weak your Mithos-busting lvl. 62 Lloyd really is.

Edit: To clarify, SKILL potentially improves the game experience by saving you 5 to 15 levels worth of leveling up required to comfortably beat the next boss in line.  That's a significant number of hours of level grinding saved, and increases your upfront challenge since you're battling with somewhat underpowered characters.

~~~~~

ToS multiplayer is effective for only 2 melee players.  The camera unfortunately only follows Player 1, and does not zoom out to show every player.  Magick users who sit back and cast have slightly less issues.  But the fun is in chaining melee combos on bosses with tons of HP.

If you're wondering, I HAVE been playing recently, setting up for the Team Colosseum Exhibition match.  
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Offline that Baby guy

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RE: Bill's and Mine Dreams coming true? ToS sequel for Wii!?!?...
« Reply #34 on: July 09, 2007, 10:34:35 AM »
Actually, the multiplayer is great if player one offers to be a mage player.  If his goal is to get as far away from the enemies as possible, then he can effectively show everyone else what's going on.  Of course, this role is a little boring, though.

Offline Kairon

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RE:Bill's and Mine Dreams coming true? ToS sequel for Wii!?!?...
« Reply #35 on: July 09, 2007, 10:41:31 AM »
Quote

Originally posted by: Professional 666
Oh please, if the game's story bosses were replaced with the hidden bosses, the average player would need levels in the upper 80s to comfortably succeed without relying on cheey item tricks.  People would probably complain if the bosses were that tough, that EARLY.  Of course your non-learning, Lloyd-centric, non-exploring method of play is too boring to even hear of such secret battles.  What kind of "RPG player" are you without bothering to seek out such simple secrets?  "Hidden bosses" should've been enticing enough, which of course lead to hidden rewards/treasures, but more importantly, they help you realize how weak your Mithos-busting lvl. 62 Lloyd really is.

Edit: To clarify, SKILL potentially improves the game experience by saving you 5 to 15 levels worth of leveling up required to comfortably beat the next boss in line.  That's a significant number of hours of level grinding saved, and increases your upfront challenge since you're battling with somewhat underpowered characters.


The game did NOTHING to breadcrumb those experiences for me. It's like the difference between Everquest and WoW. I didn't even know those experiences existed. The only one I became aware of, ever, was some big 4-armed skeleton I couldn't beat... and that I had NO INCENTIVE to beat.

You may like it, but you've just described a niche, extremely hardcore way of assessing the game. That's okay... some people like Rogue-likes. Not me.
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline KDR_11k

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RE: Bill's and Mine Dreams coming true? ToS sequel for Wii!?!?...
« Reply #36 on: July 09, 2007, 09:12:19 PM »
I have this talent to miss every secret there is in an RPG. Never met any hidden bosses, didn't find anything that could cause a different ending, didn't even know other costumes existed until reading it on the forums, etc.

I did try controlling other characters but found their combo potential to be less than Lloyd's so I found myself going back to Lloyd most of the time because the other characters suffered less from being under AI control.

Offline Artisto16

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RE:Bill's and Mine Dreams coming true? ToS sequel for Wii!?!?...
« Reply #37 on: July 10, 2007, 08:31:43 AM »
Quote

Originally posted by: KDR_11k
I think the sequel won't use the same characters.



Then it wouldn't be a Tales of Symphonia 2. They would have to name it something else, like Tales of Demonica, Tales of Hysteria, Tales of Tales, or Tales of Something Relevant. A sequal would have to keep it in the same realm or at least use the same characters.

Use Final Fantasy X2 as the example (although many hated that game compared to X).
No me digas!

Offline Athrun Zala

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RE:Bill's and Mine Dreams coming true? ToS sequel for Wii!?!?...
« Reply #38 on: July 10, 2007, 06:14:27 PM »
Quote

Originally posted by: KDR_11k
Quote

Originally posted by: Mashiro
You know what RPG really deserves a sequel? Skies of Arcadia.


Naw, SoA was generic and only interesting because the GC had nothing else. Now, a proper sequel to GRANDIA, that'd be something worth talking about.
SoA was all kinds of AWESOME and NEEDS a sequel NOW...

If you mean a sequel to Grandia 1, then yes. If you are refering to II, Xtreme, or III, then Oh God, please no...
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Offline KDR_11k

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RE: Bill's and Mine Dreams coming true? ToS sequel for Wii!?!?...
« Reply #39 on: July 11, 2007, 07:14:15 AM »
Aristo: What if the main character was the daughter of, say, Lloyd and Collette?

Athrun: Never played 1, only 2 and I want a proper sequel for 2. With more difficulty please because I beat 2 without seeing the Game Over screen ONCE.

Offline Mashiro

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RE: Bill's and Mine Dreams coming true? ToS sequel for Wii!?!?...
« Reply #40 on: July 11, 2007, 07:51:36 AM »
Grandia II...ah good old DC games.

I liked Grandia II but the story plot changed on a dime and was kinda...weird. But I liked it.

Offline KDR_11k

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RE: Bill's and Mine Dreams coming true? ToS sequel for Wii!?!?...
« Reply #41 on: July 11, 2007, 08:25:10 AM »
It was too predictable story wise but the way the gameplay worked made it a fun game overall.

Offline Artisto16

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RE:Bill's and Mine Dreams coming true? ToS sequel for Wii!?!?...
« Reply #42 on: July 11, 2007, 08:29:36 AM »
Quote

Originally posted by: KDR_11k
Aristo: What if the main character was the daughter of, say, Lloyd and Collette?


That's fine. She would be in the same world, so that consistency would still be there.
No me digas!

Offline WuTangTurtle

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RE: Bill's and Mine Dreams coming true? ToS sequel for Wii!?!?...
« Reply #43 on: July 12, 2007, 04:49:50 PM »
As long as Presea is in this sequel I'm sold

Offline capamerica

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RE: Bill's and Mine Dreams coming true? ToS sequel for Wii!?!?...
« Reply #44 on: July 19, 2007, 09:06:22 PM »


hehe, I actually made this back in early 2004. =P
Originally for the GameCube, But I updated it for the Wii.
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Offline Kairon

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RE: Bill's and Mine Dreams coming true? ToS sequel for Wii!?!?...
« Reply #45 on: July 19, 2007, 09:08:29 PM »
There's a scan out there that confrims this...
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline Bill Aurion

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RE: Bill's and Mine Dreams coming true? ToS sequel for Wii!?!?...
« Reply #46 on: July 19, 2007, 11:01:57 PM »


Tales of Symphonia: Ratatosuku no Kishi

Or for those who don't read Moon language, Knights of Ratatosk...  
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline KDR_11k

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RE: Bill's and Mine Dreams coming true? ToS sequel for Wii!?!?...
« Reply #47 on: July 19, 2007, 11:55:30 PM »
That dude looks like the main character from FF9-12. Could be Mithos, maybe we'll get to play his story this time...

Offline Bill Aurion

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RE: Bill's and Mine Dreams coming true? ToS sequel for Wii!?!?...
« Reply #48 on: July 20, 2007, 12:14:32 AM »
The pink text basically says "What happens after TOS," so I was thinking more along the lines of Lloyd's and Colette's kid... =)

(Edit: IGN says the game takes place 2 years after, so I guess not!)
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline Artimus

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RE: Bill's and Mine Dreams coming true? ToS sequel for Wii!?!?...
« Reply #49 on: July 20, 2007, 02:19:21 AM »
Wii continues to rule.