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Originally posted by: Kairon
Horribly cliche voice acting + horribly cliche story + gameplay that gave me no incentive to master it...
GIVE ME A GOOD RPG I SWEAR I WAS AN RPGAMER BEFORE I WAS A NINTENDO GAMER ARGGGGHHHHHHH!!!!!!! AND STOP TRYING TO BE INTERACTIVE ANIMES!!!!
Oh please, if the game's story bosses were replaced with the hidden bosses, the average player would need levels in the upper 80s to comfortably succeed without relying on cheey item tricks. People would probably complain if the bosses were that tough, that EARLY. Of course your non-learning, Lloyd-centric, non-exploring method of play is too boring to even hear of such secret battles. What kind of "RPG player" are you without bothering to seek out such simple secrets? "Hidden bosses" should've been enticing enough, which of course lead to hidden rewards/treasures, but more importantly, they help you realize how weak your Mithos-busting lvl. 62 Lloyd really is.
Edit: To clarify, SKILL potentially improves the game experience by saving you 5 to 15 levels worth of leveling up required to comfortably beat the next boss in line. That's a significant number of hours of level grinding saved, and increases your upfront challenge since you're battling with somewhat underpowered characters.
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ToS multiplayer is effective for only 2 melee players. The camera unfortunately only follows Player 1, and does not zoom out to show every player. Magick users who sit back and cast have slightly less issues. But the fun is in chaining melee combos on bosses with tons of HP.
If you're wondering, I HAVE been playing recently, setting up for the Team Colosseum Exhibition match.