40
« on: December 27, 2010, 05:16:17 PM »
Yeah, it really seemed like Anfossi just messed up some english words (being a French canadian) in that first article. 200,000 is pretty much completely unbelievable, given that Mass Effect had 20,000 lines, and Mass Effect 2 had 31,000 lines. I don't think any game has really come close to 200,000 lines, and to be honest, the closest would probably be Planescape: Torment, which had 800k words but not sure how many lines.
Still twice as many words and lines as the original Deus Ex is plenty for me. There was a lot of stuff in that game.
BUT ABOUT THAT LAST STORY!
Looks pretty awesome. I'm genuinely interested in it, which is odd for me since I really don't care for JRPGs at all, but this game really looks to be breaking the mold as far as battle systems go, and honestly I'm left wondering why A. It's taken this long for something to come along and fix the problems that only exist in JRPGs because at the time they were created, the consoles they were being designed for weren't powerful enough to keep up with the RPGs that existed on PCs at the time, and computers and general weren't powerful enough to keep up with the rules for the tabletop games on which they were based, and B. Why is it on the Wii? Low development costs?
Either way, I'm incredibly interested. The game LOOKS gorgeous also. I get the feeling the graphics are going to put most of the stuff on the Wii to shame. I showed some videos to my friend who is a hardcore PS3 fanboy (he is 100% convinced that every multiplatform game looks better on PS3), and he was genuinely surprised when I told him the game was on the Wii.