Title: RE:New North American (NPD) Sales Thread
Post by: ruby_onix on March 06, 2004, 11:38:24 PM
I also dug up a whole bunch of hardware-sales-related PGC links.
February 03: Nintendo (sort of) follows Microsoft's lead by giving away a free game with their $149 GameCube. Linkie
If you preorded Wind Waker, you'd get Ocarina of Time and the unreleased Master Quest as a preorder goodie. Linkie Linkie Some stores were taking to selling the disks, and not even asking for a Wind Waker preorder...
E3 2003! Linkie Basically, Sony gave you the option of having a mere $20 price cut, or a free Network Adaptor when you buy a PS2. Microsoft followed with a $20 cut of their own. Nintendo responded by letting you choose to get the $50 GameBoy Player free instead of a game.
Nintendo missed their fiscal-year (ending March 31) targets. Linkie They only earned 67 billion yen...
August 03: A quarterly report? Linkie Nintendo earned 11.5 billion yen, but only shipped 80,000 GameCubes in that entire quarter. Stores had more stock than they wanted. Nintendo's warehouses were full. So Nintendo shut down their GameCube factories. Until November.
September 03: After their ineffective GB Player offer, Nintendo falls back to their "plan A" from E3. $99 GameCube. No extras. Takes effect Sept 25. Linkie
Nintendo's first ever loss. Three billion yen in the red (for the fiscal half-year ending in September). Because of a 40 billion yen drop in the value of their sizable American investments, thanks to the yen/dollar currency exchange, and lower than expected GameCube sales (before the price cut). Linkie
January 04: GameCube still going to meet target sales? Linkie
Nintendo points out that great end-of-year sales helped them beat the XBox for "all of 2003". Linkie It appears that Nintendo nearly sold out of units halfway through the month, allowing Microsoft to nearly match them in December, and Sony to ever-widen their unstoppable lead.
Nintendo not going to meet target sales after all? Linkie
March 04: Mainstream media finally notices, because Nintendo addresses, the GameCube shortage issue. Hopefully it's already resolved by now. Linkie
Title: RE:New North American (NPD) Sales Thread
Post by: Mario on March 15, 2004, 01:49:18 PM
February 2004 NPD numbers have arrived.
Nintendo GameCube
1 GCN FINAL FANTASY CRYSTAL 243,380 2 GCN MARIO KART: DOUBLE 81,233 3 GCN SONIC HEROES 76,506 4 GCN BOND 007: EVERYTHING 42,264 5 GCN SUPER SMASH BRO MELEE 40,174 6 GCN MARIO PARTY 5 35,399 7 GCN NFL STREET 32,618 8 GCN LUIGI'S MANSION 31,057 9 GCN SUPER MONKEY BALL 30,954 10 GCN SUPER MARIO SUNSHINE 27,317 11 GCN PAC-MAN PLAYER'S BND 20,612 12 GCN NEED SPEED: UNDERGRND 19,760 13 GCN YU-GI-OH! FALSEBOUND 18,310 14 GCN DRAGONBALL Z: BUDOKAI 17,480 15 GCN NAMCO MUSEUM 15,992 16 GCN SW:ROGUE SQUADRON III 15,266
Gameboy Advance
1 GBA METROID ZERO MISSION 151,807 2 GBA MARIO BROS 3: MARIO 4 71,991 3 GBA YU-GI-OH! TRNMNT 2004 61,061 4 GBA POKEMON RUBY 54,016 5 GBA POKEMON SAPPHIRE 50,472 6 GBA TEENAGE MUTANT TURTLE 40,489 7 GBA SONIC BATTLE 38,275 8 GBA DONKEY KONG COUNTRY 33,866 9 GBA YU-GI-OH! SACRED CARD 30,665 10 GBA SUPER MARIO ADVANCE 2 29,658 11 GBA SONIC ADVANCE 2 28,183 12 GBA CRASH BAND2:N-TRANCED 28,045 13 GBA NAMCO MUSEUM 27,592 14 GBA QUAD DESERT FURY 27,473 15 GBA SPONGEBOB: BATTLE 27,366 16 GBA CRASH BANDICOOT: HUGE 27,304
Overall
1 GCN FINAL FANTASY CRYSTAL 243,380 2 PS2 NFL STREET 167,935 3 GBA METROID ZERO MISSION 151,807 4 PS2 NEED SPEED: UNDERGRND 120,155 5 PS2 BOND 007: EVERYTHING 115,944 6 PS2 JET LI: RISE TO HONOR 104,084 7 PS2 CHAMPS NORRATH:REALMS 101,684 8 XBX HALO 88,979 9 PS2 MAFIA 88,473 10 XBX BOND 007: EVERYTHING 88,038 11 PS2 SONIC HEROES 84,098 12 GCN MARIO KART: DOUBLE 81,233 13 PS2 ONLINE PACK 80,512 14 GCN SONIC HEROES 76,506 15 GBA MARIO BROS 3: MARIO 4 71,991 16 PS2 MADDEN NFL 2004 69,684 17 PS2 MX UNLEASHED 65,683 18 PS2 TRUE CRIME STREETS LA 65,472 19 XBX NFL STREET 61,618 20 GBA YU-GI-OH! TRNMNT 2004 61,061
Title: RE:New North American (NPD) Sales Thread
Post by: Berto2K on March 15, 2004, 01:53:59 PM
That is quite a showing by FFCC. Amazing what a little advertising will do (and a name). Impressive numbers all around for Cube and GBA.
(Funny that Halo is still #1 seller on xbox.)
Title: RE:New North American (NPD) Sales Thread
Post by: Rob91883 on March 15, 2004, 02:18:43 PM
I wish I had friends to play FF:CC, but a lot of my friends aren't hardcore gamers. But I still hope it sells well, because I want a better game from Akitoshi Kawazu's Game Designers Studio.
Title: RE:New North American (NPD) Sales Thread
Post by: AMac2002 on March 15, 2004, 03:28:00 PM
"Funny that Halo is still #1 seller on xbox."
Not really. With no games coming out for Xbox in February, the people who buy Xbox's just tend to buy Halo with it as well. And with it now being $30, it's a pretty good deal.
I don't know how good baseball games sell, but next month it will probably be MVP Baseball leading the pack, since it's an EA game, and they tend to sell very well (and the game is supposed to be good).
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on March 15, 2004, 03:31:24 PM
Next month Pokemon Colloseum will easily be on top, i think.
Title: RE:New North American (NPD) Sales Thread
Post by: akdaman1 on March 15, 2004, 04:20:43 PM
You people are forgetting Ninja Gaiden and MGS.TS
Title: RE:New North American (NPD) Sales Thread
Post by: Mario on March 15, 2004, 04:34:01 PM
Pokemon Colloseum will outsell both of them.
Title: RE: New North American (NPD) Sales Thread
Post by: Pale on March 15, 2004, 05:21:18 PM
Its only got a week in March though, so it may be tight. It will probably own april though.
Title: RE:New North American (NPD) Sales Thread
Post by: AMac2002 on March 16, 2004, 10:08:11 AM
"You people are forgetting Ninja Gaiden and MGS.TS"
And Splinter Cell: Pandora Tommorow.
Oh and here's the Hardware sales for Feb. 04.
February Hardware Sales
PS2: 363,000 [+7% over January sales] Xbox: 204,000 [+6%] GCN: 137,000 [+5%] GBA: 353,000 [+18%]
Title: RE: New North American (NPD) Sales Thread
Post by: ruby_onix on March 16, 2004, 11:38:42 AM
Feb 2004 hardware numbers added to the first post.
Title: RE: New North American (NPD) Sales Thread
Post by: Nemo on March 16, 2004, 07:26:16 PM
What is a 'tie ratio'? Is that the games sold divided by systems sold for the month (or overall)?
Title: RE: New North American (NPD) Sales Thread
Post by: ruby_onix on March 17, 2004, 01:03:46 AM
Yep. It's the average number of games sold per-system. Also known as the "attach rate". I'm pretty sure it's measured "overall", not "monthly".
It can tell you all sorts of things, like if a console only recently started outselling another one, it can highlight that, because people tend to buy games over a span of time, not all at once, so newer console owners usually have fewer games than the early-adopters.
Plus it can tell you a lot about profit. Like, lets assume that console makers get $5 per-game in royalties (I think it's more, but there are material costs to consider). And that the GameCube usually sells at a $10 loss (which it doesn't, but whatever). Then Nintendo needs an attach rate of "2" in order to break even. The rest is pure profit. But the XBox usually sells at a $50 loss (again, this is just made-up) on average. Then Microsoft would need to hit an attach rate of "10" just to stop losing money. Of course, this info would be much more useful if we knew some real profit/loss numbers to go with them (over the entire lifespan of the console), instead of just making them up.
Title: RE:New North American (NPD) Sales Thread
Post by: mjbd on March 17, 2004, 03:13:57 PM
Anyone have any numbers on 1080 Avalanche? It had some pretty stiff competition from SSX3, but hopefully it still manged to sell fairly well. Its an awsome game to play over warppipe.
Title: RE:Edit orial: Don't Leave Me Now!
Post by: ruby_onix on April 01, 2004, 01:48:52 PM
Some new end-of-fiscal-year numbers from Nintendo out today.
Nothing about hardware or sales, just profits, but it seemed worth mentioning.
Apparently they ended the year (which was filled with doom-and-gloom "first loss in history" hysteria for the first half) with 33 billion yen (US$317 million) profit on the year.
Last year they earned 68 billion yen (US$654 million).
Of course, last year PGC said they earned "¥67.3 billion ($572 million)", which should tell you something about exchange rates, and how it is that they're hurting Nintendo, by impacting the "giant money pile" they've been building up since the NES days.
I'll probably add a link about it to that second post in the thread, after PGC makes their story on it, for better consistency.
Title: RE:Edit orial: Don't Leave Me Now!
Post by: NinGurl69 *huggles on April 01, 2004, 04:28:56 PM
I'm sort of surprised that MGS:TTS didn't do better than that.
And seeing as how the Xbox has their own price cut in effect now, any post-Christmas advantage the GameCube had over the Xbox in America becasue of the pre-Christmas price drop has been completely negated by that stupid hardware shortage, if any post-Christmas advantage ever existed at all.
Edit: I should read what I write about staying on-topic...
Title: RE:New North American (NPD) Sales Thread
Post by: mouse_clicker on April 20, 2004, 01:16:51 PM
Quote The Yen is strong and throbbing
And the Dollar is (or at least was) getting weaker- this leads to drops in profit forcasts despite sales forcasts remaining the same. People often incorrectly assume the two go up and down together regardless of any other factors.
Title: RE: New North American (NPD) Sales Thread
Post by: manunited4eva22 on April 20, 2004, 02:33:30 PM
I think that was directed at ruby, as he seemed to infer that the dollar was stronger in the past, so the numbers may seem lower than in other years. However, you are right in what you say mr. baker.
Title: RE: New North American (NPD) Sales Thread
Post by: ruby_onix on April 20, 2004, 02:49:42 PM
Actually, I'm pretty sure it was an April Fools Day joke.
Partly my fault, because I made this thread into a joke on April 1 myself. And Nintendorks' joke did match this thread's theme quite nicely.
Or at least, I hope it was a joke. It was pretty creepy...
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on May 17, 2004, 11:30:37 PM
April NPD
Hardware: GBA $28,203,318 292,570 NGC $9,465,022 96,050 PS2 $34,597,063 188,669 XBX $45,719,021 297,351
Software:
GBA 1 NAMCO MUSEUM $735,275 62,757 2 POKEMON RUBY $1,812,233 54,402 3 MARIO BROS 3: MARIO 4 $1,596,560 53,235 4 POKEMON SAPPHIRE $1,721,624 51,576 5 PAC-MAN COLLECTION $593,834 50,448 6 SCOOBY-DOO 2:MONSTERS $1,224,280 42,549 7 METROID ZERO MISSION $1,238,107 41,483 8 QUAD DESERT FURY $442,096 38,391 9 YU-GI-OH! TRNMNT 2004 $1,312,668 37,605 10 MARIO & LUIGI SAGA $1,139,085 37,546 11 DONKEY KONG COUNTRY $772,550 37,105 12 FROGGER'S ADV: TEMPLE $426,645 35,428 13 TEENAGE MUTANT TURTLE $680,794 35,421 14 SPONGEBOB: BATTLE $919,676 32,258 15 PIRATES OF CARIBBEAN $541,539 31,758
GCN 1 POKEMON COLOSSEUM $7,644,942 155,639 2 HARVEST MOON:WONDRFUL $1,455,965 36,508 3 SUPER SMASH BRO MELEE $1,066,077 35,924 4 MARIO KART: DOUBLE $1,767,554 35,587 5 WARIOWARE INC: PARTY $1,036,336 35,063 6 SONIC HEROES $1,495,158 30,032 7 LUIGI'S MANSION $519,818 26,928 8 DISNEY'S FINDING NEMO $484,800 25,529 9 METAL GEAR:TWIN SNAKE $964,817 24,299 10 MVP BASEBALL 2004 $1,100,355 22,125 11 SONIC MEGA COLLECTION $446,451 21,825 12 FINAL FANTASY CRYSTAL $1,062,730 21,531 13 SUPER MARIO SUNSHINE $583,275 19,740 14 MARIO PARTY 5 $947,764 19,239 15 BOND 007: EVERYTHING $914,925 18,794
PS2 1 FIGHT NIGHT 2004 $19,331,310 389,372 2 NBA BALLERS $9,425,634 236,080 3 MVP BASEBALL 2004 $7,927,068 159,098 4 RESIDENT EVIL: OUTBRK $7,461,225 149,837 5 HITMAN: CONTRACTS $4,085,442 81,920 6 MLB 2005 $2,261,671 57,068 7 MX UNLEASHED $2,190,389 55,193 8 NEED SPEED: UNDERGRND $2,314,180 46,900 9 ONIMUSHA 3: DEMON $2,286,179 45,903 10 BOND 007: EVERYTHING $2,038,644 41,699 11 BACKYARD BASEBALL $1,144,530 39,667 12 CORVETTE $371,743 36,971 13 ALL STAR BASEBALL2005 $1,414,606 35,416 14 FINAL FANTASY XI W/HD $3,358,311 34,180 15 NBA STREET VOL 2 $677,569 33,565
Top 15 Across All Platforms: 1 PS2 FIGHT NIGHT 2004 $19,331,310 389,372 2 PS2 NBA BALLERS $9,425,634 236,080 3 XBX FIGHT NIGHT 2004 $8,758,186 176,313 4 PS2 MVP BASEBALL 2004 $7,927,068 159,098 5 GCN POKEMON COLOSSEUM $7,644,942 155,639 6 PS2 RESIDENT EVIL: OUTBRK $7,461,225 149,837 7 XBX T. CLANCYS PANDORA $6,559,942 133,608 8 XBX NBA BALLERS $3,897,392 97,685 9 XBX HALO $2,313,000 86,259 10 PS2 HITMAN: CONTRACTS $4,085,442 81,920 11 XBX HITMAN: CONTRACTS $3,306,254 66,431 12 GBA NAMCO MUSEUM $735,275 62,757 13 PS2 MLB 2005 $2,261,671 57,068 14 XBX MVP BASEBALL 2004 $2,819,908 56,669 15 PS2 MX UNLEASHED $2,190,389 55,193
OUCH.
Twin Snakes = bomb. Wario Ware = massive bomb. Xbox pricedrop = huge success.
Where's the momentum now Reggie? HUH?
Title: RE:New North American (NPD) Sales Thread
Post by: nolimit19 on May 18, 2004, 05:05:58 AM
metal gear is so awesome too. too bad it did so poorly. thats pretty rediculous. its reasons like that, that cause developers to not even release games on the cube. halo = most over rated game of all time
Title: RE:New North American (NPD) Sales Thread
Post by: The Omen on May 18, 2004, 05:27:38 AM
I think its time to spice up the GC with 2 free games. RE1, Prime and/or Zelda.
Title: RE:New North American (NPD) Sales Thread
Post by: bubba23 on May 18, 2004, 05:44:27 AM
Game sales are not good for the Gamecube right now. Heck, even the Gameboy sales aren't that great with the top game with a 3 year old budget title containing 20 year old games leading the way (although its hardware sales are superb). Only one game for a Nintendo machine had sales of more than $2 million in April while Sony and Microsoft have several. All I can say is thank goodness Nintendo had a great E3 because I think it gave them a shot in the arm they desparately need.
Title: RE: New North American (NPD) Sales Thread
Post by: Ian Sane on May 18, 2004, 07:14:13 AM
Combining March and April's sales MGS has sold 146,734 copies. Low sales don't surprise me though since I've never EVER seen an ad for it. People only buy games they know exist. Without advertising I expect a game to sell about as well as an album that doesn't get any radio play. You got to feel sorry for Silicon Knights as both of their Cube games have sold poorly due to the sheer idiocy of their publishers.
Warioware deserved to sell like sh!t since it was a glorified port of the GBA game. If they can't be bothered to make a new single player mode I can't be bothered to buy it.
And how the hell did Namco Museum top the GBA sales charts? Wasn't that a LAUNCH title?! Looking at those sales I've determined that the GBA userbase is made up of two types of people: Nintendo fans and f*cking morons. All the non-Nintendo GBA games in that list are the absolute sh!ts.
Title: RE: New North American (NPD) Sales Thread
Post by: Perfect Cell on May 18, 2004, 08:51:02 AM
I still dont understand why Nintendo did not give a single add for MGS... ITs like they wanted it to disapear or something
Title: RE: New North American (NPD) Sales Thread
Post by: NinGurl69 *huggles on May 18, 2004, 10:22:23 AM
I saw the Metal Gear commercial... once.
ONCE.
--UPON A TIME NINTENDO GIVES ANOTHER GOOD GAME/DEVELOPER THE SHAFT.
Title: RE:New North American (NPD) Sales Thread
Post by: joeamis on May 18, 2004, 10:49:52 AM
Quote Originally posted by: Perfect Cell I still dont understand why Nintendo did not give a single add for MGS... ITs like they wanted it to disapear or something
Yea like they were upset with SK for becoming a 3rd party...
Title: RE: New North American (NPD) Sales Thread
Post by: Perfect Cell on May 18, 2004, 10:50:06 AM
Yeah i blamed Nintendo for that... They give EA Sports Nintendo funded Advertisment, but not Konami and SK... IT could have sold so much more... I dont understand it... Games like Custom Robo and Pokemon Colleseum are featured prominently but not MGS disapointing really
Anyways X-box beat Sony this month thats odd
Title: RE: New North American (NPD) Sales Thread
Post by: Ian Sane on May 18, 2004, 11:30:27 AM
I've noticed a scary trend. Any Nintendo game rated 'M' sells poorly and often is poorly advertised. Conker's Bad Day Fur, Eternal Darkness, and now MGS (although it was a Konami game Nintendo was directly involved and obviously would have benefited from good sales) all fall into that category. Perfect Dark also was rated 'M' and sold poorly though I thought it was promoted very well.
So that's the reasoning for this? Well I can think of two obvious posibilities: 1. Nintendo's userbase doesn't buy 'M' rated games. Though Resident Evil sold well and it's rated 'M'. Even if the userbase is mostly kids, kids LOVE 'M' rated games. They think they're cool. These games seem to have been missed by adult gamers as well. I've encountered tons of older Cube owners that don't own ED merely because they didn't know anything about it.
2. Nintendo sucks at marketing mature titles. This one seems pretty likely and it's triggered a conspiracy theory of sorts in my mind.
What if Nintendo, consciencely or unconsciencely, deliberately tries to make their mature games fail to prove a point? Sounds ridiculous I know but Nintendo has been very resistant to the changes made in the industry that have made adults the more lucrative market. They don't really seem to like the idea of making mature games but there's a lot of pressure on them to do so. They may want their mature efforts to fail so they have an excuse not to make them anymore. When fans ask for more mature games Nintendo can say "Sorry. We made those types of games and you didn't buy them." and then they never have to make any again.
I know the idea is really out there and only a group of complete morons would intentionally sabotage their own product and as a result lose money because of a stubborn refusal to change. I don't really believe it myself but Nintendo's infamous stubborn nature makes it a good conspiracy theory. It's like I don't think it's real but if it was it wouldn't be that surprising.
Title: RE: New North American (NPD) Sales Thread
Post by: NinGurl69 *huggles on May 18, 2004, 11:42:07 AM
Let's have a BUY MGS/ED CAMPAIGN.
Title: RE: New North American (NPD) Sales Thread
Post by: mouse_clicker on May 18, 2004, 11:49:17 AM
Quote 2. Nintendo sucks at marketing mature titles.
Yes. I don't know what led you to believe your first reason was anywhere near the truth, but your second one is the real culprit- Nintendo often refuses to acknowledge M rated games exist- Eternal Darkness could have sold extraordinarily if people had just known about it. I think Nintendo's gotten too used to their franchises selling on name alone since names like Mario and Zelda are huge. Hopefully their new VP of sales and marketing will change Nintendo in this way.
Also, Perfect Dark sold at least a million copies, I believe, which is not bad by any standards. In addition, both Resident Evil Remake and Resident Evil: 0 sold over a million copies worldwide. That means, and I could be wrong, the Gamecube has twice as many M rated games go platinum as the XBox.
Title: RE:New North American (NPD) Sales Thread
Post by: ShyGuy on May 18, 2004, 12:05:44 PM
Yeah, I only saw the TV ad once as well, and it barely shows the game (less than a second?) just that deranged kid sneaking around his therapists office...
BTW, does anyone know the sales figures on the Xbox port of Metal Gear Solid 2: Substance sold? Just to give some numbers to compare with.
Title: RE:New North American (NPD) Sales Thread
Post by: Avinash_Tyagi on May 18, 2004, 01:10:45 PM
Actually the truth is nintendo sucks at non-game boy advertising, truthfully I've seen maybe two good GC commercials ever.
Title: RE:New North American (NPD) Sales Thread
Post by: CHEN on May 18, 2004, 02:04:15 PM
Quote Originally posted by: Ian Sane I've noticed a scary trend. Any Nintendo game rated 'M' sells poorly and often is poorly advertised. Conker's Bad Day Fur, Eternal Darkness, and now MGS (although it was a Konami game Nintendo was directly involved and obviously would have benefited from good sales) all fall into that category. Perfect Dark also was rated 'M' and sold poorly though I thought it was promoted very well.
So that's the reasoning for this? Well I can think of two obvious posibilities: 1. Nintendo's userbase doesn't buy 'M' rated games. Though Resident Evil sold well and it's rated 'M'. Even if the userbase is mostly kids, kids LOVE 'M' rated games. They think they're cool. These games seem to have been missed by adult gamers as well. I've encountered tons of older Cube owners that don't own ED merely because they didn't know anything about it.
Way to stereotype, buddy.
Quote Originally posted by: Ian Sane What if Nintendo, consciencely or unconsciencely, deliberately tries to make their mature games fail to prove a point? Sounds ridiculous I know but Nintendo has been very resistant to the changes made in the industry that have made adults the more lucrative market. They don't really seem to like the idea of making mature games but there's a lot of pressure on them to do so. They may want their mature efforts to fail so they have an excuse not to make them anymore. When fans ask for more mature games Nintendo can say "Sorry. We made those types of games and you didn't buy them." and then they never have to make any again.
Yeah, that's why they're developing the new Legend of Zelda to fail, right?
Quote Originally posted by: Ian Sane I know the idea is really out there and only a group of complete morons would intentionally sabotage their own product and as a result lose money because of a stubborn refusal to change. I don't really believe it myself but Nintendo's infamous stubborn nature makes it a good conspiracy theory. It's like I don't think it's real but if it was it wouldn't be that surprising.
I never did understand that 'Nintendo is stubborn and needs to wake up' argument. I actually wanted to write more about this matter, but I'm tired and seriously need some sleep. Anyhoo, good night.
Title: RE: New North American (NPD) Sales Thread
Post by: Ian Sane on May 18, 2004, 02:25:53 PM
"Yeah, that's why they're developing the new Legend of Zelda to fail, right?"
Of course not. My theory was just a scary "what if" scenario I thought of by letting my paranoia run wild. It's obviously not to be taken seriously. Though technically this new Zelda doesn't apply as it's very likely not going to be rated 'M'.
Title: RE:New North American (NPD) Sales Thread
Post by: The Omen on May 18, 2004, 05:58:40 PM
Quote In addition, both Resident Evil Remake and Resident Evil: 0 sold over a million copies worldwide. That means, and I could be wrong, the Gamecube has twice as many M rated games go platinum as the XBox.
That could very well be, Mouse. But its almost like "If a tree falls in the woods, does it make a sound?" Nobody will notice any subpar sales for the Xbox, even the M rated games which are supposedly the systems strong point. Nintendo is under such a microscope that every little failing, or lack of sales record success, gets blown way up. But RE4 will sell millions...thats an Omen assurance.
Title: RE:New North American (NPD) Sales Thread
Post by: Darc Requiem on May 18, 2004, 06:29:28 PM
Yeah Omen you are absolutely correct. Any good news relating to Nintendo gets little mention if not ignored completely. I am one the many to bemoan Nintendo's ridiculous stance in reference to on-line gaming. Yet the DS includes Wi-Fi and it barely gets any mention. I figured one of the bigger stories coming out of E3 would be that there is a Nintendo system that truly supports on-line play. But of course any positive Nintendo news gets the brush off. The weakest Nintendo e3 coverage has to go to Gameinformer....sad sad sad. Thats all I'm gonna say in reference to that. Anyway, as far as Twin Snakes sales go. I lay the blame squarely on Konami's shoulder's. True Nintendo is lacking when it comes to the marketing of "mature" games, but the fact of the matter is this: Nintendo provided the development team for Twin Snakes, funded the games development. All Konmai did was supervise the frickin cut scenes. Adverstising the game is on them. I mean its ludicrous to expect Nintendo to development and market 3rd party titles. I mean I can expect one or the other but not both. Thats just unreasonable.
Darc Requiem
Title: RE:New North American (NPD) Sales Thread
Post by: mouse_clicker on May 18, 2004, 06:35:00 PM
Quote That could very well be, Mouse. But its almost like "If a tree falls in the woods, does it make a sound?" Nobody will notice any subpar sales for the Xbox, even the M rated games which are supposedly the systems strong point. Nintendo is under such a microscope that every little failing, or lack of sales record success, gets blown way up. But RE4 will sell millions...thats an Omen assurance.
Unfortunately you're right- Nintendo is the company with the most history in the industry right now, so every mistake they make is magnified a thousand times, while other companies' mistakes go relatively unnoticed.
Title: RE:New North American (NPD) Sales Thread
Post by: Perfect Cell on May 18, 2004, 06:38:23 PM
I lay the blame squarely on Konami's shoulder's. True Nintendo is lacking when it comes to the marketing of "mature" games, but the fact of the matter is this: Nintendo provided the development team for Twin Snakes, funded the games development. All Konmai did was supervise the frickin cut scenes. Adverstising the game is on them.
Nintendo provides advertisement to third parties... FF Chrystal Chronicles. MVP Baseball, Prince of Persia... Nintendo should have provided adverstisment to this game, because it could have benefited Nintendo..... Its no big loss for Konami... Btw. Konami doesnt advertisme much... not even on the PS2...
Title: RE: New North American (NPD) Sales Thread
Post by: NinGurl69 *huggles on May 18, 2004, 06:41:47 PM
Omen... The Omen... I GET IT!! HAHA
~~~~~
Nintendo needs to "wake up" in order to be in that OVERWHELMINGLY SUCCESSFUL #1 console position. Sure, GameCube is successful, but not OVERWHELMINGLY SUCCESSFUL.
It still seems to be the odd-man-out, judging by those sales stats. The fact that its only presence on the multiplatform chart is via Pokemon bothers me.
I ate ASPARAGUS.
Title: RE: New North American (NPD) Sales Thread
Post by: Ocarina Blue on May 18, 2004, 07:17:45 PM
Quote Even if the userbase is mostly kids, kids LOVE 'M' rated games.
The problem is, that as far as I can tell, Nintendo´s fans (in relation to Sony and MS) tend to be a bit older, usually late-teens or adults, and I think the biggest markets for specifically ´M´ games are early and mid teenagers.
I remember an uncle of mine telling me about how he got nightmares after shooting people in Goldereye - older people tend to have a greater sense empathy, and pretending to kill people just doesn´t do it for them. Some ´M´ rated games like Resident Evil sell well because they are not necessarily focused on combat, but rather on a scary atmosphere instead.
Title: RE: New North American (NPD) Sales Thread
Post by: KDR_11k on May 18, 2004, 08:56:46 PM
According to some sales supervisors or gamedev association or something, only a tiny percentage of the million-sellers each year are M-rated. So it's not just Nintendo fans. Hell, why do you think did EA tone down Battlefield: Vietnam to not get an M-rating?
Oh, and Pokemon Colosseum DID outsell both Ninja Gaiden and MGSTTS. I don't know if NG and PC were out before those charts above, but in the EU/UK charts it clearly did.
Title: RE:New North American (NPD) Sales Thread
Post by: Darc Requiem on May 19, 2004, 10:32:10 AM
Quote Originally posted by: Perfect Cell I lay the blame squarely on Konami's shoulder's. True Nintendo is lacking when it comes to the marketing of "mature" games, but the fact of the matter is this: Nintendo provided the development team for Twin Snakes, funded the games development. All Konmai did was supervise the frickin cut scenes. Adverstising the game is on them.
Nintendo provides advertisement to third parties... FF Chrystal Chronicles. MVP Baseball, Prince of Persia... Nintendo should have provided adverstisment to this game, because it could have benefited Nintendo..... Its no big loss for Konami... Btw. Konami doesnt advertisme much... not even on the PS2...
Okay, did you not read my post? Nintendo didn't not develop any of those titles. FF:CC was actually published by Nintendo so they advertised it so they could recoupe some on their investment. Plus they were really trying to push connectivity...but thats another post. Outside of FF:CC Nintendo didn't fund the dev. cost of any of the other titles. Nintendo paid for MGS:TT they provided the dev. team and funded its development. This means Nintendo saw too it that there was no way Konami could lose money on MGS:TT. Its KONAMI's job to capitalize on the situation and to advertise the game. If Konami would have developed the game I'd agree with you but think about what you are saying. I have to give Konami of Japan credit...at least they advertised the game and tried to ensure its success. Konami of America just didn't care.
Are you saying that Nintendo should pay a 3rd parties development cost, and pay the advertising. While the 3rd party pulls in all the cash from publishing duties? Is that what you saying. Thats nonsense. If thats the case they a better off just developing their own games and resigning themselves to a niche market. Its one thing to cut deals with 3rd parties, its another thing to foot the complete bill for their titles. I mean if Nintendo is going to have to do that. The should just open their war chest up, by a half dozen of the top third party developers and make them 2nd party developers. I mean at least with 2nd party developers you are supposed to fund development, publish, and advertise their titles.
Darc Requiem
Title: RE: New North American (NPD) Sales Thread
Post by: Perfect Cell on May 19, 2004, 05:40:01 PM
Im saying for certain cases, Nintendo should actually suck up the bill and pay for advertisment. Sony does it. They funded their own Prince of Persia commericals. MGS was a game that could push Gamecube consoles, it only benefits them. Not Konami
Plus really, How many Konami commercials have you seen for any game?
Title: RE:New North American (NPD) Sales Thread
Post by: Mario on May 19, 2004, 05:40:48 PM
Quote I have to give Konami of Japan credit...at least they advertised the game and tried to ensure its success. Konami of America just didn't care.
Strange, since MGS:TTS bombed harder in Japan than it did in the US.
Title: RE:New North American (NPD) Sales Thread
Post by: mouse_clicker on May 19, 2004, 05:50:11 PM
Quote Im saying for certain cases, Nintendo should actually suck up the bill and pay for advertisment. Sony does it. They funded their own Prince of Persia commericals. MGS was a game that could push Gamecube consoles, it only benefits them. Not Konami
Plus really, How many Konami commercials have you seen for any game?
You're skipping the point, though. It was Konami's responsibility to advertise the game. They didn't. End of discussion.
Title: RE: New North American (NPD) Sales Thread
Post by: WesDawg on May 19, 2004, 08:02:50 PM
I like WarioWare NGC a lot. I didn't own the GBA one though. Finally got to play the multiplayer some these past weeks though, and its a blast. I don't know why people are ripping on it's single player. It was my first time playing through it and I liked it a lot. It's too bad it didn't sell.
Anyways, I think the most interesting thing in those sales figures is looking at the top game sellers. Fight Night 2004 (which I've never heard of) and NBA Ballers (another Sports game I've never heard of) dominate up there. A couple of Baseball games. The ever present Halo (probably driven up a bit by the XBox price drop). It seems like if Nintendo really wants to peak out the sales charts they're best of to sell themselves as a Sports game company, something they weren't even back in the NES days I think.
Then theres a few franchises: Pokemon, RE, Hitman, and Splinter Cell. Seems like MGS could easily have been in that group. I don't really blame lack of advertising on that though. I don't know why they sold, but I ain't seen to many ads for those games. I'm guessing its word of mouth that sold 'em more than anything. I don't think advertising drives sales in this industry. Actually, I take that back, Ad's do work, but not TV Ads. Demo disks at stores, and big standup posters drive hype more than anything. At least that's how I've always felt. Cool posters at every EB across the country could have upped MGS:TT's sales I bet. A clever/slightly ambiguous magazine ad gets me way more excited than a fast paced TV commercial. Maybe I'm just weird though.
Title: RE: New North American (NPD) Sales Thread
Post by: jasonditz on May 19, 2004, 08:07:11 PM
Fight Night is the new name for EA's Knockout Kings franchise.
Title: RE: New North American (NPD) Sales Thread
Post by: Ian Sane on May 19, 2004, 09:28:40 PM
"I don't know why people are ripping on it's single player."
It's becauseit's the exact same single player as the GBA game. We all assumed Nintendo was making a brand new game and instead they gave us a port and to make it worse they never stated that it was a port.
Title: RE:New North American (NPD) Sales Thread
Post by: mouse_clicker on May 20, 2004, 03:24:44 AM
WarioWare GC, in my opinion, is at least as good a party game as SSBM. Put it's primarily a multiplayer game, so of course people are going to rag on its single player- it happened with SSBM, it happened with Crystal Chronicles, and it'll probably happen with 4 swords.
Quote It's becauseit's the exact same single player as the GBA game. We all assumed Nintendo was making a brand new game and instead they gave us a port and to make it worse they never stated that it was a port.
The single player was added because they pretty much had to- the multiplayer is the real meat of the game and it's completely different. You've played it, right Ian?
Title: RE: New North American (NPD) Sales Thread
Post by: Ian Sane on May 20, 2004, 07:06:20 AM
"The single player was added because they pretty much had to- the multiplayer is the real meat of the game and it's completely different."
Yeah I know. I just assumed they would have made new microgames for the single player mode. The Nintendo of ten years ago would never have done a lazy cut 'n' paste job with the single player.
Title: RE:New North American (NPD) Sales Thread
Post by: mouse_clicker on May 20, 2004, 11:27:22 AM
Have you played the multiplayer? It's chocked FULL of new microgames! Come on, Ian!
Title: RE: New North American (NPD) Sales Thread
Post by: Ian Sane on May 20, 2004, 11:42:58 AM
"Have you played the multiplayer? It's chocked FULL of new microgames! Come on, Ian!"
By that logic than A Link to the Past for the GBA is new game. All I'm saying is that it should be 100% new microgames for both single player and multiplayer. That's all.
If Metroid Prime 2 turned out to be the same as Metroid Prime 1 except for the multiplayer would you consider that acceptable?
Title: RE:New North American (NPD) Sales Thread
Post by: mouse_clicker on May 20, 2004, 12:02:04 PM
Bad analogies because in both LttP and MP2 the singleplayer is the main portion of the game with the multiplayer being the secondary feature. With WarioWare it's the exact opposite- the multiplayer is the main portion of the game with the singleplayer being the secondary feature. It would be like, for example, Metroid Prime 3's singleplayer being entirely different from Metroid Prime 2's, but having the same multiplayer. Would you really feel so cheated then?
Have you played WarioWare's multiplayer?
Title: RE: New North American (NPD) Sales Thread
Post by: Ian Sane on May 20, 2004, 12:16:05 PM
"It would be like, for example, Metroid Prime 3's singleplayer being entirely different from Metroid Prime 2's, but having the same multiplayer. Would you really feel so cheated then?"
Not cheated per say but disappointed. I would consider that lazy and it would irritate me in the same way Nintendo's constant rehashing of the same multiplayer in all of their GBA Mario games does.
To me though a unique single player is more important. Even if a game is designed more for multiplayer there's always going to be more time spend playing alone than playing with friends. So thus if multiplayer is all that's new I wouldn't consider the game worth purchasing. If you own the GBA game and don't constantly have friends over Warioware GC is a waste of money. And that right there explains why the Cube game didn't sell as well.
I actually haven't played the GC version because I don't own it and I just explained why I didn't buy it. Remember this topic is about why it didn't sell that well not whether or not it's any good.
Title: RE:New North American (NPD) Sales Thread
Post by: mouse_clicker on May 20, 2004, 12:23:13 PM
Well, WarioWare is the opposite of those games- it's primarily a multiplayer game and secondarily a singleplayer game. I'm not sure what's so difficult to understand about that.
And it didn't sell well because of several reasons- no advertising, various misconceptions (tied in to lack of advertising), and it's a niche game. Regardless of how well it sold, play the game- if you liked WarioWare on the GBA at all you'll love it. Besides, you're not really in a position to be downplaying a game you haven't played at all.
Title: RE: New North American (NPD) Sales Thread
Post by: Perfect Cell on May 20, 2004, 02:55:01 PM
It was Konami's responsibility to advertise the game. They didn't. End of discussion.
It wasnt Konamis responsibility. It was Nintendos. Does Konami care if it bombs? No. Should Nintendo. Yes.
Title: RE:New North American (NPD) Sales Thread
Post by: Darc Requiem on May 20, 2004, 03:17:43 PM
Quote Originally posted by: Perfect Cell It was Konami's responsibility to advertise the game. They didn't. End of discussion.
It wasnt Konamis responsibility. It was Nintendos. Does Konami care if it bombs? No. Should Nintendo. Yes.
You know what Cell, I give up. Yeah its Nintendo's fault. Nintendo should provide the development team, fund, adverstise all 3rd party products. I mean its dawned on me. It makes perfect sense. That way Nintendo can run themselves out of business hemorraghing millions while the 3rd parties make money for doing nothing. Yeah brilliant, I mean its working so well for Microsoft. I mean they are just as far behind Sony as Nintendo but its still the best way. Okay enough with the sarcasm, I'm sorry but your standpoint is ridiculous.
Darc Requiem
Title: RE:New North American (NPD) Sales Thread
Post by: mouse_clicker on May 20, 2004, 03:32:52 PM
Quote It wasnt Konamis responsibility. It was Nintendos. Does Konami care if it bombs? No. Should Nintendo. Yes.
What flawed logic! Nintendo is hurt by EVERY 3rd party game that bombs on the Gamecube- does that mean Nintendo should advertise ALL of them? It's the publisher's duty to advertise a game, and Konami published Twin Snakes, not Nintendo.
Title: RE: New North American (NPD) Sales Thread
Post by: odifiend on May 20, 2004, 04:58:28 PM
While I agree that it was Konami's responsibility, why could nintendo not have (barring Konami's refusal, of course) put the two seconds of gameplay in one of their "who are you" commercials that list several games? The way I understand it, is that Nintendo pushed to get this game on GCN. Why not ensure that the return was worth all their trouble? Miyamoto and former 2nd party Silicon Kngihts worked on the title for months. As far as I'm concerned the resources they invested would be worth at least one ad.
Title: RE: New North American (NPD) Sales Thread
Post by: Perfect Cell on May 20, 2004, 05:30:26 PM
What flawed logic! Nintendo is hurt by EVERY 3rd party game that bombs on the Gamecube- does that mean Nintendo should advertise ALL of them? It's the publisher's duty to advertise a game, and Konami published Twin Snakes, not Nintendo.
Its also a Gamecube, Exclusive, a reason for people to purchase Nintendos system. Nintendo had more to loose but hey, its a Mature Title, why advertise it? Nintendo gives EA Advertising, when EA is the biggest Third Party, and doesnt need the advertising.
Sometimes i do think Nintendo purposely hurts itself by forcing the kiddy image
Title: RE: New North American (NPD) Sales Thread
Post by: KDR_11k on May 20, 2004, 08:02:15 PM
But EA are threatening to leave the Gamecube and they practically own the market. I think you'll agree that losing EA would be a BIG loss.
Title: RE:New North American (NPD) Sales Thread
Post by: Darc Requiem on May 20, 2004, 11:23:28 PM
Quote Originally posted by: Perfect Cell What flawed logic! Nintendo is hurt by EVERY 3rd party game that bombs on the Gamecube- does that mean Nintendo should advertise ALL of them? It's the publisher's duty to advertise a game, and Konami published Twin Snakes, not Nintendo.
Its also a Gamecube, Exclusive, a reason for people to purchase Nintendos system. Nintendo had more to loose but hey, its a Mature Title, why advertise it? Nintendo gives EA Advertising, when EA is the biggest Third Party, and doesnt need the advertising.
Sometimes i do think Nintendo purposely hurts itself by forcing the kiddy image
What does EA has to do with Twin Snakes. EA actually devotes its own money and development houses to its GC titles. I could have sworn in a previous post I said and I'll quote myself "If Konami had developed the game themselves I'd agree with you." Since EA is the largest developer of sports games and gives the Gamecube its full support of course Nintendo is willing to chip in on the advertising. Konami has done nothing at all for GC. Nintendo bent over backwards to work around Konami and Kojima's schedule and all they had to do is advertise the damned game.
This Twin Snakes....I love the game but its PS1 game. I mean the graphics are improved, there a few MGS2 gameplay additions but its MGS1. I could sorta see your point of view if this was MGS3 exclusive to Gamecube but it isn't. This is an enjoyable rethread of a game most gamers have already played. This isn't a game like a Final Fantasy 12 or even an exclusive GTA game that will get PS2 owners and casual gamers everywhere to run out and pick up a Cube.
Darc Requiem
Title: RE:New North American (NPD) Sales Thread
Post by: Ymeegod on May 22, 2004, 03:57:12 AM
Why should they advertise for a game that still wouldn't sell? Look at Capcom's sales with VJ and it's multi-million dollar ad budget.
And someone said ads don't cost much? LOL, it only costs $18, 000 a pop for a 30-second ad during a primetime-tv show ;0 (that's a rough figure since it varies).
Secondly, why would Konami care? Like alot of people saying, but I make it clear.
Nintendo went out of it's way to get MG on the GC because of it's selling power just like it did with Final Fantasy, neither square-enix nor Konami give a rats ass about a game they didn't fund to begin with--to them it's free money so why waste it on ads.
Konami basically leased out it's name just like Nintendo did with the Zelda series back in the day.
--------------------
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on May 22, 2004, 04:03:27 AM
Quote Look at Capcom's sales with VJ and it's multi-million dollar ad budget.
Yeah, people actually bought the game, over 100,000 of them. You're insane if you think that VJ would have sold that well without advertising, and it was hardly a "multi-million dollar" ad budget, they had a few commercials for it, that's it, the end.
Title: RE:New North American (NPD) Sales Thread
Post by: Ymeegod on May 22, 2004, 04:52:09 AM
"Yeah, people actually bought the game, over 100,000 of them. You're insane if you think that VJ would have sold that well without advertising"
LOL-- 100K is a joke though, given the rating.
Two, Capcom stated the pricing for marketing in the US. Three weeks of ads isn't cheap. Hell Nintendo spent 100 Million for 8 weeks (Nov/DEC) push.
Title: RE:New North American (NPD) Sales Thread
Post by: mouse_clicker on May 22, 2004, 08:01:56 AM
Konami PUBLISHES, Konami ADVERTISES. Why is this discussion still going?
Title: RE:New North American (NPD) Sales Thread
Post by: nolimit19 on May 25, 2004, 04:49:17 AM
has konami advertised for past metal gear games??? all i know is that you can definitely see a difference in sales numbers when good advertising happens. FF:CC was the number one selling game for a month and i personally think the game kind of sucks....Twin snakes, on the other hand, is pretty awesome and has bombed like hiroshima. if konami doesnt care how their game sells, nintendo should because this will just perpetuate all the stereo types surronding the cube owners.... = less GOOD 3rd party support.
Title: RE: New North American (NPD) Sales Thread
Post by: couchmonkey on May 25, 2004, 07:18:00 AM
I think the responsibility lies with Nintendo in as far as Nintendo seems to be the company that tried to get the deal in place, and Nintendo stood to benefit the most, so the Nintendo should have had a plan in place for marketing the game. I agree that Nintendo shouldn't be required to advertise 3rd party products, but if it's making deals for exclusive game releases, Nintendo has a vested interest in marketing the game.
Of course Konami has an interest too, and I think some of the responsibility lies with Konami, because it probably could have made a lot more money from the deal if it had spent some cash on advertising. I think the game's sales could easily be near half a million units with proper marketing.
Anyway, I don't think placing blame now does any good. If Nintendo does deals like this in the future, I think it should consider putting a marketing plan in place from the start that requires the third party to show a certain amount of support for the game in terms of advertising dollars, and Nintendo could agree to match whatever the third party spends. I think it's the responsibility of both parties to make the game sell. Nintendo wants it to drive hardware sales and show people the kinds of games the system is capable of, and the third parties (should) want to make money from the game.
Title: RE: New North American (NPD) Sales Thread
Post by: Ian Sane on May 25, 2004, 08:51:59 AM
"has konami advertised for past metal gear games???"
They sure have. I saw quite a lot of commercials for MGS2 for the PS2 (all giving the impression that you play as Snake the whole time ) and when MGS2 came out for the Xbox I saw an ad for it practically every day. Maybe Sony and MS had something to do with those ads but the point is those games had ads everywhere and Twin Snakes had virtually none.
Title: RE:New North American (NPD) Sales Thread
Post by: BigHit30 on May 25, 2004, 11:21:10 AM
NPD numbers are independent and unbiased so what they say, not MS, Sony, or Nintendo, is true.
Title: RE:New North American (NPD) Sales Thread
Post by: joeamis on May 25, 2004, 11:31:27 AM
I agree with Couchmonkey. And why wouldn't Konami give the impression that you play with Snake the whole time? Playing as Raiden was supposed to be a secret... I actually saw alot of advertising for Wario Ware GC myself on tv, online, magazines, etc.
Title: RE:New North American (NPD) Sales Thread
Post by: Darc Requiem on May 25, 2004, 08:43:45 PM
Quote Originally posted by: Ian Sane "has konami advertised for past metal gear games???"
They sure have. I saw quite a lot of commercials for MGS2 for the PS2 (all giving the impression that you play as Snake the whole time ) and when MGS2 came out for the Xbox I saw an ad for it practically every day. Maybe Sony and MS had something to do with those ads but the point is those games had ads everywhere and Twin Snakes had virtually none.
Thank you Ian. Thats all that had to be said. I've harped on it before in this thread. Hell I'll do it again. Konami was basically handed a completed game free of charge. All they had to do with was publish and advertise it. I had completely forgotten about the Substance ads...they were quite funny. Anyway the point is if they can advertise Substance on X-box, they should have done the same for Twin Snakes. Those Substance ads were on constantly at least for a few weeks.
Darc Requiem
Title: RE: New North American (NPD) Sales Thread
Post by: ruby_onix on June 22, 2004, 07:56:25 PM
I almost thought there weren't going to be any NPD numbers available this month. But, better late than never.
From the Gaming-Age forums (which appear to have deleted my account for no apparent reason, after it took me a freaking month to sign up, but I can still read the forums somehow...).
No GBA numbers this month (due to that lame "but, it's not a console" garbage), but there's some Dreamcast stuff tossed in for scale.
Quote NPD #'s
May Console Sales
PS2 - 253,454 Xbox - 216,997 GC - 77,827
All Console Sales Since launch of Console
PS2 - 23,602,719 Xbox - 8,817,578 GC - 7,464,696 DC - 4,069,953
All Software Sales Since launch of Console
PS2 - 198,720,389 Xbox - 60,322,780 GC - 47,745,796 DC - 27,250,502
Attach Rate Since launch of Console
PS2 - 8.4 Xbox - 6.8 DC - 6.7 GC - 6.4
May Software Sales
PS2 - 3,453,522 Xbox - 1,648,102 GC - 1,106,517
And there were also these software numbers (which do include the GBA).
XBX RED DEAD REVOLVER $4,269,550 86,887 XBX FIGHT NIGHT 2004 $2,314,411 47,289 XBX T. CLANCYS PANDORA $2,077,493 42,700 XBX HALO $1,831,614 62,572 XBX RALLISPORT CHALLENGE2 $1,720,862 34,910 XBX HITMAN: CONTRACTS $1,682,831 33,770 XBX NBA BALLERS $1,651,458 42,848 XBX VAN HELSING $1,594,113 32,720 XBX MVP BASEBALL 2004 $1,590,718 32,723 XBX SHREK 2 $1,497,357 30,107
GCN POKEMON COLOSSEUM $2,699,522 56,692 GCN SHREK 2 $2,691,449 54,099 GCN CUSTOM ROBO $1,889,476 47,598 GCN MARIO KART: DOUBLE $1,315,605 26,582 GCN HARVEST MOON:WONDRFUL $1,107,039 27,812 GCN SONIC HEROES $895,927 17,968 GCN SUPER SMASH BRO MELEE $837,854 28,192 GCN SONIC MEGA COLLECTION $807,821 41,144 GCN MVP BASEBALL 2004 $797,860 16,465 GCN MARIO PARTY 5 $710,399 14,326
GBA SHREK 2 $2,107,945 71,163 GBA POKEMON RUBY $1,393,931 42,955 GBA MARIO BROS 3: MARIO 4 $1,341,584 45,090 GBA MARIO VS. DONKEY KONG $1,297,909 45,399 GBA POKEMON SAPPHIRE $1,244,601 37,422 GBA YU-GI-OH! TRNMNT 2004 $1,053,870 31,485 GBA METROID ZERO MISSION $938,681 31,619 GBA MARIO & LUIGI SAGA $875,600 28,586 GBA SONIC BATTLE $711,934 23,962 GBA DONKEY KONG COUNTRY $655,996 32,788
Edit: Worldwide numbers.
Quote GC: Japan: 3.7 million NA: 8.3 million Europe: 2.6 million Australia: 125,000 Total: 14.725 million (present)
Xbox: Japan: 450,000 NA: 9.61 million Europe: 3.6 million Korea: 80,000 Australia: 450,000 Total: 14.19 million (present)
And some more semi-random numbers.
Quote May Attach Rate
GC - 14.22 PS2 - 13.62 Xbox - 7.59
April Console Sales
Xbox - 297,351 PS2 - 188,669 GC - 96,050
April Software Sales
PS2 - 4,211,985 Xbox - 2,172,469 GC - 1,320,509
April Attach Rate
PS2 - 22.32 GC - 13.75 Xbox - 7.31
First 31 Months of Consoles Life - Console Sales
PS2 - 17,464,323 N64 - Not Yet Compiled Xbox - 8,817,578 PS - Not Yet Compiled GC - 7,464,696 DC - 4,069,417
First 31 Months of Consoles Life - Software Sales
PS2 - 116,502,582 Xbox - 60,322,780 N64 - Not Yet Compiled GC - 47,745,796 PS - Not Yet Compiled DC - 26,249,943
First 31 Months of Consoles Life - Attach Rate
Xbox - 6.8 PS2 - 6.7 DC - 6.5 GC - 6.4 PS - Not Yet Compiled N64 - Not Yet Compiled
First 30 Months of Consoles Life - Console Sales
PS2 - 17,199,692 N64 - 10,980,990 Xbox - 8,600,581 PS - 8,419,373 GC - 7,386,869 DC - 4,069,265
First 30 Months of Consoles Life - Software Sales
PS2 - 111,986,907 Xbox - 58,674,678 N64 - 50,660,895 GC - 46,639,279 PS - 44,150,943 DC - 25,904,009
First 30 Months of Consoles Life - Attach Rate
Xbox - 6.8 PS2 - 6.5 DC - 6.4 GC - 6.3 PS - 5.2 N64 - 4.6
Edit2: Specific Nintendo-published numbers.
Quote NINTENDO OF AMERICA
GBA ADVANCE WARS $2,036 154 GBA ADVANCE WARS 2: BLACK $219,477 10923 GBA DISNEYS MAGICAL QUEST $8,868 505 GBA DONKEY KONG COUNTRY $655,996 32788 GBA F-ZERO MAX VELOCITY $7,372 666 GBA FINAL FANTASY TACTICS $510,293 15192 GBA FIRE EMBLEM $498,861 15819 GBA GAME & WATCH GALLERY4 $11,899 424 GBA GOLDEN SUN $4,799 329 GBA GOLDEN SUN: LOST AGE $202,383 10112 GBA HAMTARO: HEARTBREAK $29,342 1049 GBA KIRBY: NIGHTMARE $463,289 14916 GBA MARIO & LUIGI SAGA $875,600 28586 GBA MARIO BROS 3: MARIO 4 $1,341,584 45090 GBA MARIO KART: CIRCUIT $470,446 16506 GBA MARIO VS. DONKEY KONG $1,297,909 45399 GBA METROID FUSION $149,107 4724 GBA METROID ZERO MISSION $938,681 31619 GBA POKEMON PINBALL: R&S $242,327 8329 GBA POKEMON RUBY $1,393,931 42955 GBA POKEMON SAPPHIRE $1,244,601 37422 GBA SUPER MARIO ADVANCE $189,732 6300 GBA SUPER MARIO ADVANCE 2 $591,799 18909 GBA SWORD OF MANA $247,828 8667 GBA WARIO LAND 4 $2,434 127 GBA WARIOWARE INC: MEGA $139,719 5451 GBA YOSHI'S ISLAND:MARIO3 $313,394 10039 GBA ZELDA: LINK TO PAST $568,198 18618
GCN 1080 AVALANCHE $77,117 1802 GCN ANIMAL CROSSING $355,259 11801 GCN CUSTOM ROBO $1,889,476 47598 GCN DISNEY MAGICAL MIRROR $24,508 885 GCN ETERNAL DARKNESS $25,915 1224 GCN F-ZERO GX $302,128 16014 GCN FINAL FANTASY CRYSTAL $605,853 12438 GCN KIRBY AIR RIDE $237,109 4963 GCN LUIGI'S MANSION $428,984 21571 GCN MARIO GOLF: TOADSTOOL $357,505 12091 GCN MARIO KART: DOUBLE $1,315,605 26582 GCN MARIO PARTY 4 $85,777 1973 GCN MARIO PARTY 5 $710,399 14326 GCN METROID PRIME $335,154 17074 GCN NBA COURTSIDE 2002 $14,278 935 GCN PIKMIN $64,921 3254 GCN POKEMON CHANNEL $86,900 3145 GCN POKEMON COLOSSEUM $2,699,522 56692 GCN PREVIEW DISC $6,990 731 GCN STAR FOX ADVENTURES $163,129 7954 GCN SUPER MARIO SUNSHINE $424,798 14364 GCN SUPER SMASH BRO MELEE $837,854 28192 GCN WARIO WORLD $137,019 4931 GCN WARIOWARE INC: PARTY $417,243 14003 GCN WAVE RACE: BLUE STORM $10,646 560 GCN ZELDA: THE WIND WAKER $375,619 7599
Title: RE:New North American (NPD) Sales Thread
Post by: Shift Key on June 23, 2004, 02:53:40 AM
Quote Australia: 125,000
Woo! I would have guessed about 10 consoles in Australia ^______^ Quite a sad number too
Title: RE:New North American (NPD) Sales Thread
Post by: nolimit19 on June 23, 2004, 05:49:21 AM
so basically nintendo is getting its ass kicked again. this really is rediculous.
Title: RE: New North American (NPD) Sales Thread
Post by: Berny on June 23, 2004, 06:33:34 AM
ridiculous*
Yeah, that's pretty sad. But Jesus, Ruby. That has to be the LONGEST post I've ever seen.
Title: RE: New North American (NPD) Sales Thread
Post by: Syl on June 23, 2004, 08:49:54 AM
How do you read this? GBA ADVANCE WARS $2,036 154
Advance wars, obviously. Made 2,036,000 sold 154,000 (I really doubt it made 2,000 and only sold 154 copies)
but, then.... GBA ADVANCE WARS 2: BLACK $219,477 10923 Theres no way that made 219 million and sold 10,923,000 (I don't think any games sold 10 million) I'm really confused by those numbers
Title: RE:New North American (NPD) Sales Thread
Post by: FFantasyFX on June 23, 2004, 09:44:34 AM
Syl:
The Nintendo-published numbers are only for the month of May. The exact number of units, the exact number of dollars generated for the month.
Title: RE: New North American (NPD) Sales Thread
Post by: NinGurl69 *huggles on June 23, 2004, 09:44:55 AM
Confine those numbers to a timeframe of one month. Then compare them to MKDD's numbers, and you'll see they make sense for a 1 month sales period.
We all know Double Dash hit over a million a while ago.
Title: RE: New North American (NPD) Sales Thread
Post by: Chode2234 on June 23, 2004, 10:07:52 AM
So where is the good news?
Title: RE: New North American (NPD) Sales Thread
Post by: ruby_onix on June 23, 2004, 11:50:33 AM
Quote So where is the good news?
May was E3, so it was the first half-month of the PS2's price drop, plus it was the second month of the XBox's pre-E3 price drop.
That's not a "good news" situation for the Cube to be in (the Cube kicked in their price cut early, but it's a shame that all they got out of it was "staying even" for a while). The good news is that the Cube didn't get COMPLETELY pounded.
Assorted smaller "good news" items are buried in the mass of numbers, depending on where you want to look. For example, I think it's great that Sword of Mana can still sell 8,600 copies in a single month. Even better is that Fire Emblem sold 15,000, barely edging out Final Fantasy Tactics Advance (which is good to see still selling too). It's rather amusing to see "Zelda: Link to the Past: Four Swords" beating them all with 18,000, just a few short weeks before the glorious GameCube version of Four Swords hits the shelves. I wouldn't have expected that.
Quote But Jesus, Ruby. That has to be the LONGEST post I've ever seen.
You should see the GameInformer boards. They seem to usually do a by-the-publisher list of any publisher you can think of.
Quote SEGA OF AMERICA
GBA CHU CHU ROCKET $676 53 GBA SEGA RALLY CHAMPNSHIP $839 54
GCN BEACH SPIKERS $3,048 139 GCN BILLY HATCHER $87,059 4000 GCN HOME RUN KING $7,374 453 GCN NBA 2K2 $5,335 324 GCN NBA 2K3 $3,237 230 GCN NCAA BASKETBALL 2K3 $303 8 GCN NCAA FOOTBALL 2K3 $3,673 263 GCN NFL 2K3 $3,809 347 GCN NHL 2K3 $2,979 164 GCN PHANTASY STAR I & II $25,652 519 GCN PHANTASY STAR: CARD $115,045 2312 GCN SAMURAI JACK: SHADOW $55,376 1386 GCN SKIES OF ARCADIA LGND $136,065 5353 GCN SOCCER SLAM $7,531 378 GCN SONIC ADVENTURE 2 $249,727 8367 GCN SONIC ADVT DX DIR CUT $161,042 4037 GCN SONIC HEROES $895,927 17968 GCN SONIC MEGA COLLECTION $807,821 41144 GCN SUPER MONKEY BALL $190,148 9569 GCN SUPER MONKEY BALL 2 $30,825 1068 GCN VIRTUA STRIKER 2002 $2,227 98
Quote CAPCOM USA
GBA BREATH OF FIRE $910 34 GBA BREATH OF FIRE II $4,387 229 GBA DISNEY MAGICAL QUEST2 $36,948 1846 GBA FINAL FIGHT ONE $10,134 497 GBA MEGA MAN & BASS $70,453 3517 GBA MEGA MAN BATTLE CHIP $408,588 13652 GBA MEGA MAN BATTLE NTWK2 $96,040 3815 GBA MEGA MAN BATTLE NTWRK $9,984 383 GBA MEGA MAN BATTLE3 BLUE $433,259 30393 GBA MEGA MAN BATTLE3 WHT $364,934 25296 GBA MEGA MAN ZERO $13,674 549 GBA MEGA MAN ZERO 2 $188,860 9395 GBA ONIMUSHA TACTICS $62,373 3104 GBA STREET FIGHTER ALPHA3 $40,114 2078 GBA SUPER GHOULS'N GHOST $17,553 883 GBA SUPER PUZZLE FGHTR II $25,167 849 GBA SUPER ST FIGHTER II $2,263 69
GCN AUTO MODELLISTA $13,160 328 GCN CAPCOM VS SNK 2: EO $2,276 141 GCN DISNEYS HIDE & SNEAK $21,140 530 GCN GOTCHA FORCE $9,598 241 GCN MEGA MAN NETWORK TRAN $72,320 2773 GCN P.N. 03 $26,590 1275 GCN RESIDENT EVIL $27,684 1366 GCN RESIDENT EVIL 2 $3,936 130 GCN RESIDENT EVIL 3:NEMES $6,471 217 GCN RESIDENT EVIL CODE: X $48,169 1738 GCN RESIDENT EVIL ZERO $104,324 5299 GCN VIEWTIFUL JOE $162,602 5424
Quote KOEI
GCN MYSTIC HEROES $1,635 50
Quote KONAMI OF AMERICA
GBA AIRFORCE DELTA STORM $1,414 59 GBA BOKTAI: SUN IN HAND $85,011 5712 GBA CASTLEVANIA: ARIA $39,397 1314 GBA CASTLEVANIA: CIRCLE $10,690 678 GBA CASTLEVANIA: HARMONY $2,126 88 GBA CONTRA ADVANCE: ALIEN $3,834 256 GBA DISNEY BASKETBALL $454 24 GBA DISNEY FOOTBALL $666 53 GBA DISNEY MOTORCROSS $153 5 GBA DISNEY SKATEBOARDING $2,866 276 GBA DISNEY SOCCER $337 27 GBA ESPN FINAL ROUND 2K2 $1,788 139 GBA ESPN GAMES: BASS 2002 $376 19 GBA ESPN WINTR SPORTS 2K2 $437 51 GBA ESPN X GAMES: SKATE $1,915 105 GBA ESPN X GAMES:SNOW 2K2 $2,183 215 GBA FROGGER 2: LOST WAND $2,153 122 GBA FROGGER ADVANCEUEST $331 19 GBA FROGGER'S ADV: TEMPLE $167,149 12197 GBA FROGGERS JOURNY:RELIC $72,331 4429 GBA GRADIUS GALAXIES $3,197 212 GBA JURASSIC PARK 3: DNA $785 37 GBA JURASSIC PARK3:ATTACK $2,370 76 GBA JURASSIC PARK3:BUILDR $334 15 GBA KONAMI ARCADE ADVNCED $69,819 5966 GBA KRAZY RACERS $1,193 58 GBA MOTOCROS MANIAC ADVNC $29,791 2231 GBA NINJA FIVE-O $615 20 GBA SILENT SCOPE $1,093 59 GBA TEENAGE MUTANT TURTLE $543,447 26905 GBA YU-GI-OH! DUNGEONDICE $25,159 848 GBA YU-GI-OH! ETERNAL $93,530 3131 GBA YU-GI-OH! SACRED CARD $623,489 21338 GBA YU-GI-OH! TRNMNT 2004 $1,053,870 31485 GBA YU-GI-OH! WORLDWIDE $110,390 2898 GBA ZONE OF ENDERS: FIST $1,470 88
GBA DEMI KIDS:LIGHT VERSN $10,656 537 GBA DEMI-KIDS: DARK VERSN $11,226 531 GBA DOUBLE DRAGON ADVANCE $15,608 690 GBA KING OF FIGHTERS EX 2 $23,818 917 GBA LUFIA: RUINS OF LORE $7,785 349 GBA RIVER CITY RANSOM EX $214,211 7205 GBA ROBOPON 2: CROSS $1,220 46 GBA ROBOPON 2: RING $1,239 58 GBA SHINING SOUL $17,972 637 GBA SHINING SOUL II $213,982 7155 GBA SUPER DODGE BALL $1,373 68 GBA TACTICS OGRE: LODIS $9,372 371
GCN BLOOD OMEN 2 $2,829 213 GCN HITMAN 2: ASSASSIN $116,381 6668 GCN SWINGERZ GOLF $6,893 681 GCN THE ITALIAN JOB $5,705 280 GCN TIMESPLITTERS 2 $72,672 4355
(BTW, the GameCube version of TS2 beat the PS2 and XBox versions... again.)
Quote SQUARE ENIX USA (CORP)
PS2 DRAKENGARD $355,108 8918 PS2 DRIVING EMOTION-S $112 7 PS2 FINAL FANTASY X $313,484 15763 PS2 FINAL FANTASY X-2 $521,174 13116 PS2 GRANDIA XTREME $1,675 52 PS2 KINGDOM HEARTS $419,962 19782 PS2 ROBOT ALCHEMIC DRIVE $3,769 132 PS2 THE BOUNCER $1,535 63 PS2 UNLIMITED SAGA $31,456 2359
Quote UBISOFT (CORP)
GBA AMERICAN BASS CHLNG $3,673 349 GBA BATMAN VENGEANCE $2,076 75 GBA BATMAN: RISE SIN TZU $32,403 1783 GBA BRATZ $1,341 59 GBA CHESSMASTER $3,144 197 GBA COLIN MCRAE RALLY 2.0 $437 24 GBA CROUCHING TIGER $12,390 676 GBA DAVIS CUP TENNIS $1,627 134 GBA DISNEY'S JUNGLE BOOK $8,365 564 GBA DONALD DUCK ADVANCE $697 37 GBA ICE AGE $1,805 122 GBA LUNAR LEGEND $38,461 1876 GBA MIKE TYSON BOXING $1,064 105 GBA MONSTER JAM: MAXIMUM $2,948 186 GBA MOTO RACER ADVANCE $634 22 GBA MUCHA LUCHA:MASCARITA $62,093 3097 GBA PLANET OF THE APES $834 64 GBA PRINCE PERSIA: SANDS $66,236 3282 GBA RAYMAN 3: HOODLUM $28,195 1444 GBA RAYMAN ADVANCE $1,746 56 GBA ROCKY $1,817 124 GBA SABRINA: POTION $6,602 390 GBA SALT LAKE 2002 $532 34 GBA SUM OF ALL FEARS $2,585 337 GBA SUPER BUST A MOVE $1,437 42 GBA T. CLANCYS PANDORA $96,052 3221 GBA T. CLANCYS SPLINTER $9,060 414 GBA T.CLANCYS ROGUE SPEAR $2,022 132 GBA THE MUMMY $483 39 GBA TOMB RAIDER: PROPHECY $7,670 363 GBA WORMS WORLD PARTY $6,224 408
GCN BATMAN VENGEANCE $3,951 283 GCN BATMAN: RISE SIN TZU $23,076 1357 GCN BEYOND GOOD & EVIL $33,723 1663 GCN BUST A MOVE 3000 $1,927 50 GCN CHARLIES ANGELS $3,978 195 GCN CITY RACER $1,688 42 GCN DONALD DUCK GOIN' $841 52 GCN EVOLUTION WORLDS $1,486 81 GCN MONSTER 4X4: MASTERS $24,320 1579 GCN MONSTER JAM: MAXIMUM $4,417 219 GCN PKUT OF THE SHADOWS $6,741 358 GCN PRINCE PERSIA: SANDS $111,855 3307 GCN PRO RALLY 2002 $320 20 GCN RAYMAN 3: HOODLUM $1,652 98 GCN RAYMAN ARENA $12,299 816 GCN ROCKY $8,954 488 GCN SUM OF ALL FEARS $882 42 GCN T. CLANCYS SPLINTER $79,976 3898 GCN T.CLANCYS GHOST RECON $39,308 1661 GCN TARZAN UNTAMED $7,445 353 GCN WORMS BLAST $9,645 516 GCN XIII $71,548 3482
Quote MAJESCO
GBA ALL GROWN UP VOL 1 $13,685 686 GBA BATTLEBOTS: BEYOND $1,136 64 GBA BATTLEBOTS: DESIGN $76,436 9199 GBA BOMBERMAN MAX 2: BLUE $4,960 507 GBA BOMBERMAN MAX 2: RED $3,893 370 GBA BOOKWORM $46,045 2307 GBA BOXING FEVER $3,756 237 GBA CAESARS PALACE $4,471 329 GBA CARTOON NETWORK SPEED $60,988 3054 GBA DARK ARENA $1,661 90 GBA DENKI BLOCKS $3,471 339 GBA DORA EXPLORER VOL 1 $142,556 7160 GBA EARTHWORM JIM $3,976 300 GBA EARTHWORM JIM 2 $680 36 GBA F-14 TOMCAT $41,529 2951 GBA FAIRLYODD VOL 1 $350,414 17686 GBA FAIRLYODD VOL 2 $279,156 14043 GBA FORTRESS $5,994 449 GBA IRIDION 3D $3,173 298 GBA IRIDION II $22,610 2195 GBA M&M'S PARTY $8 2 GBA MIGHTY BEANZ PUZZLES $3,736 186 GBA NICKTOONS COLL VOL 1 $50,270 2524 GBA OPERATION: ARMORED $27,393 1787 GBA PITFALL: MAYAN ADV $5,049 375 GBA QUAD DESERT FURY $167,876 11131 GBA SONIC X VOL 1 $50,862 2556 GBA SPONGEBOB VOL 1 $508,661 25705 GBA SPONGEBOB VOL 2 $401,171 20169 GBA STRAW SHORTCAKE VOL 1 $11,412 575 GBA SUPER COLLAPSE! II $43,734 2192 GBA TURBO TURTLE ADVENTR $2,434 232
Title: RE: New North American (NPD) Sales Thread
Post by: Syl on June 24, 2004, 03:34:24 PM
nifty. thanks.
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on June 26, 2004, 03:36:15 PM
Let's get some SEGA totals in this thread.
Nintendo Gamecube | Total ------------------------------------- SONIC ADVENTURE 2 BATTLE | 884,143 SUPER MONKEY BALL | 486,085 SONIC MEGA COLLECTION | 446,733 SONIC HEROES | 382,120 SUPER MONKEY BALL 2 | 341,105 SONIC ADVENTURE DX | 297,874 PHANTASY STAR ONLINE I & II | 187,673 NFL 2K3 | 135,195 BILLY HATCHER | 133,167 NBA 2K3 | 99,301 SKIES OF ARCADIA LEGENDS | 91,932 NBA 2K2 | 79,545 HOME RUN KING | 66,157 BEACH SPIKERS | 64,235 SOCCER SLAM | 42,130 NCAA FOOTBALL 2K3 | 27,091 PHANTASY STAR ONLINE III | 23,480 VIRTUA STRIKER 2002 | 9,478 NHL 2K3 | 8,635 NCAA BASKETBALL 2K3 | 5,884 SAMURAI JACK | 5,287 ------------------------------------- Microsoft Xbox | Total ------------------------------------- NFL 2K3 | 287,734 ESPN NFL FOOTBALL | 194,604 NBA 2K3 | 182,021 ESPN NBA BASKETBALL | 141,816 WORLD SERIES BASEBALL | 130,440 HOUSE OF THE DEAD III | 128,919 PANZER DRAGOON ORTA | 122,170 NBA 2K2 | 114,194 CRAZY TAXI 3 | 103,070 NFL 2K2 | 99,632 NCAA FOOTBALL 2K3 | 98,586 JET SET RADIO FUTURE | 97,360 SONIC HEROES | 94,603 GUNVALKYRIE | 92,827 WORLD SERIES BASEBALL 2K3 | 84,403 SEGA GT 2002 | 83,656 NCAA BASKETBALL 2K3 | 81,746 TOEJAM & EARL III | 65,079 NHL 2K3 | 63,286 ESPN NHL HOCKEY | 57,959 OTOGI: MYTH OF DEMONS | 53,343 ESPN COLLEGE HOOPS | 50,673 ESPN MLB BASEBALL | 48,305 SEGA GT ONLINE | 35,260 SOCCER SLAM | 29,875 ------------------------------------- Sony Playstation 2 | Total ------------------------------------- NFL 2K3 | 792,583 VIRTUA FIGHTER 4 | 620,299 NBA 2K2 | 465,817 NBA 2K3 | 401,932 NFL 2K2 | 358,675 SHINOBI | 274,127 SONIC HEROES | 215,334 ESPN NFL FOOTBALL | 205,120 ESPN NBA BASKETBALL | 193,394 VIRTUA FIGHTER 4 EVO | 187,524 NCAA FOOTBALL 2K3 | 168,519 WORLD SERIES BASEBALL2K3 | 91,991 NCAA BASKETBALL 2K3 | 91,501 TENNIS 2K2 | 88,185 ESPN NHL HOCKEY | 82,277 NHL 2K3 | 80,249 GUNGRAVE | 74,661 BASS FISHING DUEL | 53,179 ESPN COLLEGE HOOPS | 51,707 SOCCER SLAM | 44,917 AERO ELITE: COMBAT | 27,331 ESPN MLB BASEBALL | 24,337 REZ | 20,512 NIGHTSHADE | 20,434 KING OF ROUTE 66 | 20,404 FERRARI F355 CHALLENGE | 19,040 SAMURAI JACK | 10,602 VIRTUAL-ON MARZ | 10,305 --------------------------------------------- Top 10 [All-Formats] | Total | Format ----------------------------+---------+--------+ 10 SUPER MONKEY BALL 2 | 341,105 | NGC 9 NFL 2K2 | 358,675 | PS2 8 SONIC HEROES | 382,120 | NGC 7 NBA 2K3 | 401,932 | PS2 6 SONIC MEGA COLLECTION | 446,733 | NGC 5 NBA 2K2 | 465,817 | PS2 4 SUPER MONKEY BALL | 486,085 | NGC 3 VIRTUA FIGHTER 4 | 620,299 | PS2 2 NFL 2K3 | 792,583 | PS2 1 SONIC ADVENTURE 2 BATTLE | 884,143 | NGC
Title: RE: New North American (NPD) Sales Thread
Post by: couchmonkey on June 28, 2004, 09:32:52 AM
Nintendo's attach rate has been pretty high for the past two months, that seems like good news too. Of course, with the price of GameCube games these days, maybe it's not a big surprise!
Title: RE:New North American (NPD) Sales Thread
Post by: AMac2002 on June 28, 2004, 11:35:05 AM
Quote Originally posted by: Mario --------------------------------------------- Top 10 [All-Formats] | Total | Format ----------------------------+---------+--------+ 10 SUPER MONKEY BALL 2 | 341,105 | NGC 9 NFL 2K2 | 358,675 | PS2 8 SONIC HEROES | 382,120 | NGC 7 NBA 2K3 | 401,932 | PS2 6 SONIC MEGA COLLECTION | 446,733 | NGC 5 NBA 2K2 | 465,817 | PS2 4 SUPER MONKEY BALL | 486,085 | NGC 3 VIRTUA FIGHTER 4 | 620,299 | PS2 2 NFL 2K3 | 792,583 | PS2 1 SONIC ADVENTURE 2 BATTLE | 884,143 | NGC
ha, woah look at that. every single game in there is from a franchise. just kinda weird/interesting
Title: RE: New North American (NPD) Sales Thread
Post by: Renny on June 28, 2004, 12:29:37 PM
Doesn't the high attach rate mean low system sales, basically? I guess software is still moving though.
Title: RE: New North American (NPD) Sales Thread
Post by: Deguello on June 29, 2004, 05:31:20 AM
In an interesting note, looking at those Sega totals, Eternal Darkness, a game much maligned for having had no advertising (although I distinctly remember seeing them) sold more than Jet Set Radio Future and Panzer Dragoon Orta Combined, both of which I totally rememeber having estensive ad campaigns, and one of which was an Xbox launch title.
Last Numbers I saw for ED were 256,862.
JSRF 97,360 + Panzer Dragoon Orta 122,170 = 219530
"PS2 THE BOUNCER $1,535 63"
63 people will curse the name of Sqaure Enix this month.
Title: RE: New North American (NPD) Sales Thread
Post by: Syl on June 29, 2004, 06:21:36 AM
actually, the fact that sega hasn't managed a single million seller this entire generation is kinda depressing.
Title: RE:New North American (NPD) Sales Thread
Post by: Ymeegod on July 01, 2004, 07:22:58 AM
NM, I see it now :0.
Title: RE: New North American (NPD) Sales Thread
Post by: Syl on July 01, 2004, 08:29:18 AM
hm.. I'm not sure where your getting this info, but can you pull out a "Total Sales" on Ikaruga? I'm really curious. note: atari published it in america, somehow.
Title: RE: New North American (NPD) Sales Thread
Post by: couchmonkey on July 02, 2004, 06:58:11 AM
I thought the attach rate was based on total system sales, but you're probably right, based on the hardware sales for the month, it's not impressive.
Title: RE:New North American (NPD) Sales Thread
Post by: NintendoSoldier on July 02, 2004, 03:52:14 PM
So does anyone know which system is 1 , 2 and 3 in worldwide sales .
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on July 02, 2004, 05:25:10 PM
1. PS2 2. Xbox 3. GameCube
Title: RE:New North American (NPD) Sales Thread
Post by: NintendoSoldier on July 02, 2004, 06:15:32 PM
That sucks I thought the cube was #2 .
Title: RE:New North American (NPD) Sales Thread
Post by: akdaman1 on July 02, 2004, 07:04:56 PM
Who cares ...but yeah I thought so too. You sure Mairo.
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on July 02, 2004, 08:34:23 PM
I think Xbox just overtook it. GCs' very poor performance in the US lately is the reason for this.
Title: RE: New North American (NPD) Sales Thread
Post by: ruby_onix on July 03, 2004, 02:34:12 AM
Someone on the Gaming Age forums compiled this "worldwide" figure, which I mentioned among the mass of numbers on the last page.
Quote GC: Japan: 3.7 million NA: 8.3 million Europe: 2.6 million Australia: 125,000 Total: 14.725 million (present)
Xbox: Japan: 450,000 NA: 9.61 million Europe: 3.6 million Korea: 80,000 Australia: 450,000 Total: 14.19 million (present)
For a frame of reference, the XBox tends to beat the Cube in the US by about 33,000 units each month (figuring on a million unit lead in the time between their Nov/01 launches and March/04, two and a half years later).
In April and May (the two months that the XBox's latest price cut has been in effect), the XBox scored 200,000 and 140,000 unit victories against the Cube.
(It's really a shame Nintendo squandered away all of their earlier price cut victories and momentum with that stupid "hardware shortage" blunder.)
If Nintendo's worldwide lead was around half a million (which is what even conservative people always seemed to be saying), then 340,000 in two months (instead of their usually ineffective gain of 66,000) isn't enough to do the trick yet. However, Microsoft could still do it in the next couple of months, if their momentum holds up.
By the way, IGN is currently reporting an unconfirmed-by-Nintendo rumor that says Nintendo's looking to bundle Metroid Prime free with the GameCube, in anticipation of Metroid Prime 2.
(BTW, just looking at Japan's numbers, wasn't the XBox's launch shipment itself 400,000 units? That's just so bad.)
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on July 03, 2004, 05:10:46 AM
Yeah, I think Xbox is outselling GC all over Europe at the moment too though, but I can't be sure.
And that Metroid Prime bundle apparently contains a MP2 demo disk, which would be a great bundle for anyone interested in Metroid, and should sell very well if advertised properly. A Resident Evil bundle would be a good idea too... throw in a RE4 demo and it'll go flying off shelves.
Title: RE: New North American (NPD) Sales Thread
Post by: Syl on July 16, 2004, 11:58:42 PM
anyone get any numbers for june?
Title: RE:New North American (NPD) Sales Thread
Post by: Chongman on July 17, 2004, 09:30:04 AM
good question
personally, I'm wondering how many copies of tales has been sold so far...
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on July 17, 2004, 06:17:05 PM
Numbers for June should be out within the next week. I predict Driv3r will be on top, not sure how Four Swords would have done, but I don't expect much.
Title: RE: New North American (NPD) Sales Thread
Post by: Syl on July 17, 2004, 07:37:57 PM
well, FF:CC did damn well considering the requirements, and zelda has equal/better name recognition.
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on July 17, 2004, 08:44:30 PM
Well it does have the 2D disadvantage. As for system sales I expect the usual GBA > PS2 > Xbox >>> GCN.
Title: RE: New North American (NPD) Sales Thread
Post by: Deguello on July 17, 2004, 08:57:14 PM
2D didn't stop Sonic Mega Collection from going over 400,000. Without ads.
Title: RE:New North American (NPD) Sales Thread
Post by: mouse_clicker on July 17, 2004, 08:59:05 PM
Interestingly enough, the Gamecube has twice the number of million sellers as the XBox in America.
Title: RE:New North American (NPD) Sales Thread
Post by: Flames_of_chaos on July 17, 2004, 11:11:02 PM
Well MC no one really bought all the other Xbox games beside halo, tom clancy games , random shooters, KOTOR, Ninja Gaiden,and the random Xbox Live!(or !eviL by KDR's book) games you get my drift.... As I heard the Xbox software sell rate is pretty crappy comparing to software sales of GCN,PS2,GBA.
Title: RE: New North American (NPD) Sales Thread
Post by: ruby_onix on July 18, 2004, 11:53:40 AM
Quote As I heard the Xbox software sell rate is pretty crappy comparing to software sales of GCN,PS2,GBA.
The software sell rate is about...
PS2: 8.10 Xbox: 6.58 GCN: 6.09 GBA: 3.42
It says so in this very thread.
Title: RE:New North American (NPD) Sales Thread
Post by: AMac2002 on July 18, 2004, 04:39:36 PM
Quote Originally posted by: mouse_clicker Interestingly enough, the Gamecube has twice the number of million sellers as the XBox in America.
True dat. The reason Xbox sells more games though is that is has so many games in that middle ground. The ones that sell 100k+ but not a million. With gamecube, it's more like you sell great, or you completely flop.
Title: RE:New North American (NPD) Sales Thread
Post by: AMac2002 on July 18, 2004, 04:40:57 PM
Quote Originally posted by: Lord_die_seis Well MC no one really bought all the other Xbox games beside halo, tom clancy games , random shooters, KOTOR, Ninja Gaiden,and the random Xbox Live!(or !eviL by KDR's book) games you get my drift.... As I heard the Xbox software sell rate is pretty crappy comparing to software sales of GCN,PS2,GBA.
Ok.. you're either being sarcastic, or you're a very owned fanboy...
Title: RE:New North American (NPD) Sales Thread
Post by: Mumei on July 18, 2004, 07:15:01 PM
Quote Originally posted by: ruby_onix
Quote As I heard the Xbox software sell rate is pretty crappy comparing to software sales of GCN,PS2,GBA.
The software sell rate is about...
PS2: 8.10 Xbox: 6.58 GCN: 6.09 GBA: 3.42
It says so in this very thread.
Erm.. According to the most recent EGM in their Nintendo E3 section, the average number of games in a GC owner's library is 12.8 games. Or do you mean something different?
Title: RE:New North American (NPD) Sales Thread
Post by: joeamis on July 21, 2004, 09:50:19 AM
Quote Originally posted by: Mumei
Erm.. According to the most recent EGM in their Nintendo E3 section, the average number of games in a GC owner's library is 12.8 games. Or do you mean something different?
True. And Nintendo states they forecast sales of 20 million gamecubes (total) by the end of this fiscal year according to that same issue.
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on July 21, 2004, 12:29:19 PM
Top Selling Games By Platform For June 2004 (Retail Sales $)
PS2 Title Publisher Projected $'s Projected Units 1 SPIDER-MAN:THE MOVIE2 Activision 10,038,050 $ 205,575 2 DRIV3R Atari 7,041,583 $ 142,295 3 SHREK 2 Activision 5,432,124 $ 125,911 4 MVP BASEBALL 2004 Electronic Arts 4,701,471 $ 98,240 5 HARRY POTTER: AZKABAN Electronic Arts 4,691,477 $ 117,787
Xbox Title Publisher Projected $'s Projected Units 1 FULL SPECTRUM WARRIOR THQ 9,391,057 $ 190,004 2 SPIDER-MAN:THE MOVIE2 Activision 6,791,006 $ 138,042 3 CHRONICLES OF RIDDICK Vivendi Universal 6,432,399 $ 130,572 4 DRIV3R Atari 4,743,799 $ 95,853 5 HALO Microsoft 2,968,140 $ 100,016
GC Title Publisher Projected $'s Projected Units 1 ZELDA: FOUR SWORDS Nintendo 7,656,926 $ 155,067 2 HARRY POTTER: AZKABAN Electronic Arts 3,331,438 $ 83,821 3 SHREK 2 Activision 3,272,307 $ 71,924 4 SPIDER-MAN:THE MOVIE2 Activision 3,020,518 $ 61,415 5 POKEMON COLOSSEUM Nintendo 2,302,391 $ 46,997
GBA Title Publisher Projected $'s Projected Units 1 MARIO VS. DONKEY KONG Nintendo 3,131,446 $ 102,511 2 SHREK 2 Activision 2,677,619 $ 89,683 3 HARRY POTTER: AZKABAN Electronic Arts 2,202,763 $ 74,397 4 SONIC ADVANCE 3 THQ 2,144,672 $ 72,278 5 SUPER MARIO CLASSIC Nintendo 2,144,496 $ 110,627
Rank Title Publisher 1 PS2 SPIDER-MAN:THE MOVIE2 Activision 2 XBX FULL SPECTRUM WARRIOR THQ 3 GCN ZELDA: FOUR SWORDS Nintendo 4 PS2 DRIV3R Atari 5 XBX SPIDER-MAN:THE MOVIE2 Activision 6 XBX CHRONICLES OF RIDDICK Vivendi 7 PS2 SHREK 2 Activision 8 XBX DRIV3R Atari 9 PS2 MVP BASEBALL 2004 Electronic Arts 10 PS2 HARRY POTTER: AZKABAN Electronic Arts 11 PS2 RED DEAD REVOLVER Take 2 12 PS2 T. CLANCYS PANDORA Ubi Soft 13 PS2 FIGHT NIGHT 2004 Electronic Arts 14 PS2 NBA BALLERS Midway 15 GCN HARRY POTTER: AZKABAN Electronic Arts 16 GCN SHREK 2 Activision 17 GBA MARIO VS. DONKEY KONG Nintendo 18 GCN SPIDER-MAN:THE MOVIE2 Activision 19 XBX HALO Microsoft 20 GBA SHREK 2 Activision 21 GCN POKEMON COLOSSEUM Nintendo 22 GCN MEGA MAN ANNIVERSARY Capcom 23 GBA HARRY POTTER: AZKABAN Electronic Arts 24 XBX RED DEAD REVOLVER Take 2 25 GBA SONIC ADVANCE 3 THQ
others:
GCN MEGA MAN ANNIVERSARY $2,208,650 75,102 PS2 MEGA MAN ANNIVERSARY $1,955,654 66,113 GBA BOMBERMAN CLASSIC $117,926 6105 GBA DONKEY KONG CLASSIC $1,072,750 55957 GBA EXCITEBIKE CLASSIC $520,327 26673 GBA ICE CLIMBER CLASSIC $141,628 7349 GBA PAC-MAN CLASSIC $411,685 21243 GBA SUPER MARIO CLASSIC $2,144,496 110627 GBA XEVIOUS CLASSIC $75,903 3948 GBA ZELDA CLASSIC $2,000,679 102166
GCN BILLY HATCHER $105,707 5234 GCN PHANTASY STAR: CARD $142,695 3168 GCN SKIES OF ARCADIA LGND $242,333 9609 GCN SONIC ADVENTURE 2 $301,847 10076 GCN SONIC ADVT DX DIR CUT $405,239 18652 GCN SONIC HEROES $882,513 17936 GCN SONIC MEGA COLLECTION $1,083,913 56537 GCN SUPER MONKEY BALL $269,681 13613
I have to go now, might post more when i get back.
Title: RE: New North American (NPD) Sales Thread
Post by: ruby_onix on July 21, 2004, 01:42:02 PM
Quote GCN MEGA MAN ANNIVERSARY $2,208,650 75,102 PS2 MEGA MAN ANNIVERSARY $1,955,654 66,113
Man, I wonder how much better the GameCube version would've done if it wasn't the inferior "cheaply tossed together" version, with deliberately screwed-up controls.
Or if Capcom hadn't delayed the GameCube version along with the PS2 version, until they could get the PS2 version working properly.
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on July 21, 2004, 07:20:39 PM
Year On Year Changes
PS2: -3% Xbox: +55% GCN: -12% GBA: -21%
Where's the momentum now Reggie?
Here are totals for all of Nintendo's GameCube games
Super Smash Bros. Melee: 2,320,430 Mario Kart: Double Dash!!: 1,609,711 Super Mario Sunshine: 1,525,643 The Wind Waker: 1,476,718 Luigi's Mansion: 1,411,482 Metroid Prime: 1,152,510 Mario Party 4: 939,306 Star Fox Adventures: 758,419 Animal Crossing: 734,460 Mario Party 5: 704,591 Pikmin: 641,363 Pokemon Colosseum: 601,931 Final Fantasy Crystal Chronicles: 352,667 Mario Golf: Toadstool Tour: 346,120 Wave Race: 323,409 Kirby Air Ride: 275,717 Eternal Darkness: 268,681 F-Zero GX: 225,911 Wario World: 215,259 Preview Disk: 168,784 Four Swords Adventures: 155,067 NBA Courtside 2002: 153,316 Pokemon Channel: 143,026 Magical Mirror: 107,503 Custom Robo: 96,424 1080 Avalanche: 80,992 Wario Ware Inc: 63,271
Oh and might as well throw in some GBA total sales too:
SUPER MARIO ADVANCE 2 $65,757,301 2,202,435 POKEMON RUBY $64,533,322 2,048,505 SUPER MARIO ADVANCE $60,687,759 2,024,437 POKEMON SAPPHIRE $58,599,373 1,853,426 MARIO KART: CIRCUIT $55,551,588 1,852,340 ZELDA: LINK TO PAST $35,547,495 1,221,710 MARIO BROS 3: MARIO 4 $35,372,014 1,200,068 YOSHI'S ISLAND:MARIO3 $31,107,832 1,082,203 KIRBY: NIGHTMARE $25,950,776 865,438 METROID FUSION $25,876,134 888,443 MARIO & LUIGI SAGA $23,168,495 778,449 DONKEY KONG COUNTRY $22,989,089 808,862 GOLDEN SUN $21,324,038 742,618 WARIO LAND 4 $20,439,577 717,542 FINAL FANTASY TACTICS $18,896,872 558,707 POKEMON PINBALL: R&S $13,251,067 432,937 GOLDEN SUN: LOST AGE $12,417,720 418,665 ADVANCE WARS $11,588,948 400,624 METROID ZERO MISSION $10,046,090 343,752 GAME & WATCH GALLERY4 $9,991,228 343,876 FIRE EMBLEM $9,853,818 312,182 F-ZERO MAX VELOCITY $7,917,389 271,180 ADVANCE WARS 2: BLACK $7,712,016 267,481 WARIOWARE INC: MEGA $6,205,681 209,307 HAMTARO: HEARTBREAK $5,644,063 193,424 SWORD OF MANA $5,607,812 184,352 MARIO VS. DONKEY KONG $4,429,355 147,910 DISNEYS MAGICAL QUEST $3,272,703 121,091 SUPER MARIO CLASSIC $2,144,496 110,627 ZELDA CLASSIC $2,000,679 102,166 DONKEY KONG CLASSIC $1,072,750 55,957 MARIO GOLF ADVANCE $1,097,012 37,531 EXCITEBIKE CLASSIC $520,327 26,673 PAC-MAN CLASSIC $411,685 21,243 ICE CLIMBER CLASSIC $141,628 7,349 BOMBERMAN CLASSIC $117,926 6,105 XEVIOUS CLASSIC $75,903 3,948
Title: RE: New North American (NPD) Sales Thread
Post by: KDR_11k on July 21, 2004, 09:10:48 PM
ruby: Sony demands enghancements for late ports. If they released MMAC for the GC first Sony would demand additioal features in the PS2 MMAC. Okay, there ARE such features (though Sony might have decided they want them exclusive despite the port not being late...) but that difference wasn't deliberate (at least, that's the official story...)
Title: RE:New North American (NPD) Sales Thread
Post by: Ymeegod on July 22, 2004, 03:01:12 AM
Damn--hats off to mario who keeps us up-to-date every month.
Title: RE: New North American (NPD) Sales Thread
Post by: Berny on July 22, 2004, 04:01:58 AM
Quote Viewtiful Joe: 231,899
That makes me want to cry. Joe deserves so much more. ED didn't do much better.
Title: RE:New North American (NPD) Sales Thread
Post by: Chongman on July 22, 2004, 09:18:41 AM
nooooo no no no
that can't be right
is that the total sales of all GC games overall??? that just doesn't sound plausible. Viewtiful Joe sold much much much much much better than that...i mean...
good grief, if it didn't then Iwata is dead on correct...the industry is dead and all people want to do now is shoot and maime things...
*looks at sales again...contemplates suicide...*
no! must...hold on....for RE4... where shooting and maiming is the right thing to do...
Title: RE: New North American (NPD) Sales Thread
Post by: Ian Sane on July 22, 2004, 09:44:03 AM
"Man, I wonder how much better the GameCube version would've done if it wasn't the inferior 'cheaply tossed together' version, with deliberately screwed-up controls."
It probably wouldn't make much of a difference since most people who bought it probably didn't know the controls were goofed. Still I'm quite surprised the Cube version sold better considering it's not only the inferior version but the PS2 userbase is just so much bigger.
Title: RE: New North American (NPD) Sales Thread
Post by: Ian Sane on July 22, 2004, 09:57:40 AM
'good grief, if it didn't then Iwata is dead on correct...the industry is dead and all people want to do now is shoot and maime things..."
Yeah just look at the top ten for the month
1 PS2 SPIDER-MAN:THE MOVIE2 Activision 2 XBX FULL SPECTRUM WARRIOR THQ 3 GCN ZELDA: FOUR SWORDS Nintendo 4 PS2 DRIV3R Atari 5 XBX SPIDER-MAN:THE MOVIE2 Activision 6 XBX CHRONICLES OF RIDDICK Vivendi 7 PS2 SHREK 2 Activision 8 XBX DRIV3R Atari 9 PS2 MVP BASEBALL 2004 Electronic Arts 10 PS2 HARRY POTTER: AZKABAN Electronic Arts
We've got 5 movie games and one sports game so right there 60% of the top ten are generic licenced titles. Of the four non-licenced titles two of them are Driv3r which completely sucks. So we're left with two titles that are actually good and Full Spectrum Warrior is a generic war game that focuses on realism over creativity. So out of the top ten only ONE of those titles is one with any sort of originality or innovation and it's a Zelda game and thus probably sold more because of it's name than the innovation found within (and Four Swords is quite innovative). Yeah I'd say it's fair to think the industry is dying.
Though in Japan Zelda is the only one of these titles that would even have a shot at making the top ten so things aren't totally hopeless. If generic America product keeps dominating it might bring more Japanese third parties to Nintendo's side since that's really the only place where they don't have to compete with casual gamers in the North American market. As long as Nintendo can tough it out and survive for the next few years we may see a complete split where hardcore gamers play Nintendo almost exclusively while all the casuals play Sony and MS. There's enough creative developers out there that if they all teamed up to support one console they could survive.
Title: RE: New North American (NPD) Sales Thread
Post by: NinGurl69 *huggles on July 22, 2004, 01:24:33 PM
Mario's not only a plumber, he's a proficient financial database.
Title: RE: New North American (NPD) Sales Thread
Post by: thecubedcanuck on July 22, 2004, 03:15:32 PM
MVP baseball is a freaking awesome game. It is one the best games I have ever played.
Chronicles of riddick is great as well, just to damn short.
Title: RE:New North American (NPD) Sales Thread
Post by: Uncle Rich AiAi on July 22, 2004, 03:33:59 PM
Quote Originally posted by: Mario F-Zero GX: 225,911
Looking at that makes me sad. F-Zero GX deserved to sell so much more...
Title: RE: New North American (NPD) Sales Thread
Post by: NinGurl69 *huggles on July 22, 2004, 04:20:40 PM
Blame Soul Calibur II for being released a day apart from F-zero GX.
Title: RE:New North American (NPD) Sales Thread
Post by: mouse_clicker on July 22, 2004, 04:32:24 PM
200,000+ isn't bad, guys. You can't expect everything to sell a million copies, that just isn't how it works. A lot of great games don't even break 100,000.
Title: RE: New North American (NPD) Sales Thread
Post by: Uncle Rich AiAi on July 22, 2004, 04:48:31 PM
200k isn't bad..............but IMO, F-Zero GX is WAY better than MK: DD. That was why I said it deserved to sell so much more.
Title: RE:New North American (NPD) Sales Thread
Post by: Syl on July 22, 2004, 11:52:52 PM
Quote Originally posted by: Ian Sane 'good grief, if it didn't then Iwata is dead on correct...the industry is dead and all people want to do now is shoot and maime things..."
Yeah just look at the top ten for the month
1 PS2 SPIDER-MAN:THE MOVIE2 Activision 2 XBX FULL SPECTRUM WARRIOR THQ 3 GCN ZELDA: FOUR SWORDS Nintendo 4 PS2 DRIV3R Atari 5 XBX SPIDER-MAN:THE MOVIE2 Activision 6 XBX CHRONICLES OF RIDDICK Vivendi 7 PS2 SHREK 2 Activision 8 XBX DRIV3R Atari 9 PS2 MVP BASEBALL 2004 Electronic Arts 10 PS2 HARRY POTTER: AZKABAN Electronic Arts
We've got 5 movie games and one sports game so right there 60% of the top ten are generic licenced titles. Of the four non-licenced titles two of them are Driv3r which completely sucks. So we're left with two titles that are actually good and Full Spectrum Warrior is a generic war game that focuses on realism over creativity. So out of the top ten only ONE of those titles is one with any sort of originality or innovation and it's a Zelda game and thus probably sold more because of it's name than the innovation found within (and Four Swords is quite innovative). Yeah I'd say it's fair to think the industry is dying.
Though in Japan Zelda is the only one of these titles that would even have a shot at making the top ten so things aren't totally hopeless. If generic America product keeps dominating it might bring more Japanese third parties to Nintendo's side since that's really the only place where they don't have to compete with casual gamers in the North American market. As long as Nintendo can tough it out and survive for the next few years we may see a complete split where hardcore gamers play Nintendo almost exclusively while all the casuals play Sony and MS. There's enough creative developers out there that if they all teamed up to support one console they could survive.
You have to remember Ian, it was an incredibly slow month all around, not many games came out. Sales are down during the summer.
Title: RE: New North American (NPD) Sales Thread
Post by: KDR_11k on July 23, 2004, 02:35:23 AM
I don't think it's sales being down but releases being down.
Title: RE:New North American (NPD) Sales Thread
Post by: couchmonkey on July 23, 2004, 06:09:26 AM
My impressions: 200,000 is not bad for a brand-new game with no liscence and a small marketing push. Capcom obviously agress or we wouldn't be getting VJ 2. It will take time for the game to spread to the mainstream.
In my opinion, the industry isn't dying, it's expanding. I don't know for sure, but I bet 200,000 sales has always been a good start for a brand-new game series with no liscences. The thing is casual gamers are driving sales more and more, and they're buying games they recognize like Mario, Zelda, Spider-Man, Final Fantasy, James Bond, Grand Theft Auto, Halo, etc.
And why not? I do the exact same thing. I'll go out and buy a new U2 CD without worrying about how good it is, because I know and love the band. It probably ticks music fans right off that I'm not recognizing Modest Mouse or some other even more obscure band with my money, but I don't care! I'll buy music by super-indie bands when I've actually heard their music, and not before then. I'll read some music reviews once in a while or listen to the local college radio station and get turned on to something new, but until then I'll stick with names I recognize. I suppose it's bad, but on the other hand devoting every minute of my life to knowing what's "good" in every facet of pop-culture would arguably be worse.
It's still frustrating, though.
Edit: way too many carriage returns at the end of the post.
Title: RE: New North American (NPD) Sales Thread
Post by: Uncle Rich AiAi on July 24, 2004, 12:49:23 AM
F-Zero isn't a new franchise. We all know that.
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on July 24, 2004, 01:30:37 AM
....but Viewtiful Joe is.
Title: RE: New North American (NPD) Sales Thread
Post by: Plugabugz on July 24, 2004, 01:57:23 AM
F-Zero GX sold not so well in the UK because of when it was released. It fell out of the Top 10 in one week. It was released 2 weeks before MK: DD.
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on August 16, 2004, 12:29:56 PM
GBA 1 SPIDER-MAN:THE MOVIE2 $4,095,983 144,304 2 YU-GI-OH! RESHEF $2,972,662 97,610 3 MARIO VS. DONKEY KONG $1,985,148 64,467 4 SUPER MARIO CLASSIC $1,206,788 62,157 5 DRAGONBALL Z:SUPRSNIC $1,827,285 62,149 6 POKEMON RUBY $1,965,223 59,267 7 TEENAGE MUTANT TURTLE $683,378 50,679 8 SONIC ADVANCE 3 $1,504,842 50,319 9 POKEMON SAPPHIRE $1,644,748 50,075 10 MARIO BROS 3: MARIO 4 $1,500,329 49,213 11 SHREK 2 $1,447,113 48,460 12 ZELDA CLASSIC $932,765 48,013 13 MARIO GOLF ADVANCE $1,435,010 46,056 14 MEGA MAN BATTLE4 RED $1,304,644 43,675 15 MEGA MAN BATTLE4 BLUE $1,297,054 43,442
Gamecube 1 SPIDER-MAN:THE MOVIE2 $6,653,579 138,098 2 TALES OF SYMPHONIA $5,885,317 118,507 3 MEGA MAN ANNIVERSARY $1,550,894 52,089 4 ZELDA: FOUR SWORDS $2,378,094 47,995 5 SUPER SMASH BRO MELEE $1,267,165 43,549 6 SONIC MEGA COLLECTION $688,661 34,579 7 SOUL CALIBUR II $663,323 34,457 8 NCAA FOOTBALL 2005 $1,611,577 32,547 9 POKEMON COLOSSEUM $1,352,712 28,971 10 MARIO KART: DOUBLE $1,326,150 26,914 11 SHREK 2 $1,067,352 25,375 12 SONIC ADVT DX DIR CUT $464,350 24,352 13 HARRY POTTER: AZKABAN $925,975 24,145 14 LUIGI'S MANSION $391,147 22,653 15 HARVEST MOON:WONDRFUL $876,464 22,069
PS2 1 NCAA FOOTBALL 2005 $25,135,700 508,807 2 ESPN NFL 2K5 $7,810,233 406,083 3 SPIDER-MAN:THE MOVIE2 $19,786,940 405,626 4 DRIV3R $6,010,556 122,495 5 MVP BASEBALL 2004 $2,773,535 58,215 6 MEGA MAN ANNIVERSARY $1,557,921 52,317 7 RED DEAD REVOLVER $2,026,822 45,669 8 DRAGONBALL Z:BUDOKAI2 $925,285 45,234 9 T. CLANCYS PANDORA $2,046,242 42,694 10 SHREK 2 $1,721,436 40,456 11 GRAND THEFT AUTO:VICE $938,705 38,996 12 DDRMAX 2 $1,552,474 38,949 13 NBA STREET VOL 2 $774,867 38,789 14 FIGHT NIGHT 2004 $1,844,654 38,788 15 MLB 2005 $1,506,436 37,853
XBX 1 ESPN NFL 2K5 7495292 385660 2 NCAA FOOTBALL 2005 13072050 264455 3 SPIDER-MAN:THE MOVIE2 8741589 178669 4 HALO 2639015 92660 5 DRIV3R 2811226 57905 6 FULL SPECTRUM WARRIOR 1974401 43801 7 SUDEKI 2084791 41917 8 MECH ASSAULT 407453 25400 9 MVP BASEBALL 2004 1076842 22597 10 RED DEAD REVOLVER 964944 21434 11 SOUL CALIBUR II 404704 20361 12 CHRONICLES OF RIDDICK 955439 20317 13 GRAND THEFT AUTO PACK 880679 19822 14 T. CLANCYS PANDORA 957269 19796 15 MORROWIND:GAME YEAR 441237 19200
Title: RE: New North American (NPD) Sales Thread
Post by: Syl on August 16, 2004, 12:35:05 PM
tales only sold 120,000? ouch.
That really contradicts with the fact that its nearly impossible to find because its selling out everywhere.
Title: RE: New North American (NPD) Sales Thread
Post by: odifiend on August 16, 2004, 12:42:51 PM
I was thinking the same thing. Namco really needs to give tales some tv ads. The game kicks ass, but even some major word of mouth it is losing out to spidey 2 (but not by too much). Yare yare...apparently nobody buys games in July.
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on August 16, 2004, 04:19:09 PM
I thought 120,000 was rather impressive for ToS, with all things taken into consideration.
Title: RE:New North American (NPD) Sales Thread
Post by: Gremio on August 16, 2004, 06:59:03 PM
Quote Originally posted by: Syl tales only sold 120,000? ouch. That really contradicts with the fact that its nearly impossible to find because its selling out everywhere.
Didn't Xenosaga sell about that much on its first month of release? (114,896 units if I'm not mistaken) And I believe Xenosaga's close to a 500K seller now. Maybe Namco just didn't ship enough units of ToS to meet demand, or word of mouth advertisement hasn't spread yet. ToS managed to keep itself in the top ten when the rest of the top ten chart is dominated by sports and movie licenses (and hyped to kazoo Driv3r). A shame ToS didn't sell more, but... I guess we'll have to wait and see until next month to know if Tales' sales are going to keep up or if it's going to drop off the charts.
Title: RE: New North American (NPD) Sales Thread
Post by: NinGurl69 *huggles on August 16, 2004, 07:04:46 PM
A lot of places I've visited had ToS sold out until last week. Today, it's back in-stock at those same places. I'm inclined to say Namco didn't ship a lot in the first place.
Title: RE:New North American (NPD) Sales Thread
Post by: FFantasyFX on August 16, 2004, 08:22:44 PM
People have overly high expectations if they're not impressed with Symphonia's sales. To put things in perspective, Tales of Destiny for the original Playstation sold 60,000 total units. Tales of Destiny II sold 40,000 units total. In one month, ToS has outpaced Skies of Arcadia Legends's complete sales for an entire year and a half. If Namco continues to ship copies out to stores, word of mouth should further fuel sales. This is a very good start. Let's see if Namco follows up.
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on August 17, 2004, 04:08:29 AM
Oh yeah,
Hardware
PS2 - 290,000 XBOX - 245,000 GAMECUBE - 93,000 GBA - 400,000
Title: RE: New North American (NPD) Sales Thread
Post by: KDR_11k on August 17, 2004, 08:20:21 AM
Since I've lost the overview, how many months is the XB at that sales niveau now?
Title: RE:New North American (NPD) Sales Thread
Post by: couchmonkey on August 17, 2004, 08:57:46 AM
Tales' sales are sad in that they came second to Spider-Man, but otherwise, I'm happy with them. I definitely think this is a case of supply problems...we just got the second shipment of games last week (I know, because I've been searching everywhere for it). The first shipment seemed to sell out in a matter of hours at most stores in Calgary.
I'd like to go check out some stores to see how easy it is to find now. I predict it will sell another 100,000 copies this month.
Title: RE:New North American (NPD) Sales Thread
Post by: RCmodeler on August 17, 2004, 01:03:31 PM
Poor GameCube. (insert crying face here) Good news: Nintendo is the #3 software company!
GBA 1 GBA YU-GI-OH! RESHEF 63,489 $1,908,301 2 GBA SPIDER-MAN:THE MOVIE2 57,912 $1,661,151 3 GBA POKEMON RUBY 49,041 $1,633,618 4 GBA SUPER MARIO CLASSIC 40,182 $687,811 5 GBA POKEMON SAPPHIRE 39,613 $1,306,960 6 GBA MARIO VS. DONKEY KONG 37,842 $1,193,527 7 GBA MARIO BROS 3: MARIO 4 35,889 $1,092,249 8 GBA DONKEY KONG COUNTRY 34,367 $658,971 9 GBA SONIC ADVANCE 3 32,787 $967,057 10 GBA DRAGONBALL Z:SUPRSNIC 29,468 $858,687
GCN 1 GCN MADDEN NFL 2005 87,404 $4,307,765 2 GCN TALES OF SYMPHONIA 67,172 $3,339,223 3 GCN SPIDER-MAN:THE MOVIE2 45,769 $2,171,678 4 GCN SUPER SMASH BRO MELEE 38,328 $1,151,505 5 GCN ZELDA: FOUR SWORDS 31,955 $1,517,783 6 GCN SONIC MEGA COLLECTION 28,589 $574,998 7 GCN MARIO KART: DOUBLE 27,034 $1,297,581 8 GCN MEGA MAN ANNIVERSARY 26,214 $781,931 9 GCN SOUL CALIBUR II 25,382 $504,563 10 GCN POKEMON COLOSSEUM 21,263 $1,045,701
Title: RE:New North American (NPD) Sales Thread
Post by: Chongman on September 13, 2004, 02:54:12 PM
well...
we'll see...
the next few months determines much
Title: RE:New North American (NPD) Sales Thread
Post by: AMac2002 on September 13, 2004, 04:38:48 PM
well, as bad as those may be, atleast sales don't affect how fun a game is.
Title: RE:New North American (NPD) Sales Thread
Post by: Infernal Monkey on September 13, 2004, 05:45:32 PM
That top ten for all formats is beyond depressing. LOL MADDEN 2005, IT'S SO FRESH AND AMAZING.
Title: RE: New North American (NPD) Sales Thread
Post by: Ian Sane on September 13, 2004, 06:00:27 PM
"well, as bad as those may be, atleast sales don't affect how fun a game is."
True. But it does indicate how retarded the North American market is right now.
Title: RE: New North American (NPD) Sales Thread
Post by: NinGurl69 *huggles on September 13, 2004, 06:13:49 PM
I live among retards.
Title: RE: New North American (NPD) Sales Thread
Post by: MaleficentOgre on September 13, 2004, 06:38:37 PM
Sales are always depressing. Great games will always be great games, but if they're not trendy or cool at the time then there's not marketing force in the world that can sell it. Prime example is Beyond good and evil. I'm willing to say that BGE was the best multiplatform game to come out last year, and in most cases better than Kotor, VJ, TLOZ, and did sony have a blockbuster game last year.
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on September 13, 2004, 07:05:21 PM
7 out of the top 10 are football games. Gotta catch 'em all!
Title: RE: New North American (NPD) Sales Thread
Post by: Renny on September 13, 2004, 08:08:16 PM
While the other three are a movie license, a Tom Clancy game, and a soulless shooter. That's pretty much what the yearly charts look like.
Title: RE:New North American (NPD) Sales Thread
Post by: Ms.Pikmin on September 13, 2004, 08:13:09 PM
Quote Originally posted by: Mario 7 out of the top 10 are football games. Gotta catch 'em all!
We Americans love our football!
*puts on helmet and grabs ball*
*growls*
*charges through people football style*
Title: RE: New North American (NPD) Sales Thread
Post by: MaleficentOgre on September 14, 2004, 03:45:11 AM
I don'y buy football games so I don't know how it works. What's the reason in buying a new madden game every year. How much better can each game get. I have ncaa 2005 but that's the first football game I've bought since nfl quarterback club '96. Its a good game but I won't buy another football game for five or six years.
Title: RE: New North American (NPD) Sales Thread
Post by: KDR_11k on September 14, 2004, 05:52:01 AM
Better than the PC charts which consist of 50% Sims.
Title: RE:New North American (NPD) Sales Thread
Post by: AMac2002 on September 14, 2004, 07:57:58 PM
Quote Originally posted by: Renny While the other three are a movie license, a Tom Clancy game, and a soulless shooter.
:rollseyes: *sigh* whatever...
Title: RE:New North American (NPD) Sales Thread
Post by: Gremio on September 15, 2004, 05:41:29 AM
Gamecube hardware sales about 1/2 that of Xbox as usual.
2 GCN TALES OF SYMPHONIA 67,172 $3,339,223
Hmm. Maybe Tales of Symphonia isn't doing so badly after all.
PS2 XENOSAGA: EPISODE 1 Feb 2003: 114,896 March 2003: 122,969 ---------------->237,865 April 2003: 25,466 ---------------->263,331
GCN TALES OF SYMPHONIA July 2004: 118,507 August 2004: 67,172 --------------->185, 679
Title: RE:New North American (NPD) Sales Thread
Post by: Renny on September 15, 2004, 09:03:34 AM
:emoticon: *onomatopoeia* non-argument...
I'm glad we could have this discussion. ;¬]
Title: RE:New North American (NPD) Sales Thread
Post by: Mumei on September 15, 2004, 11:32:28 AM
Good god August looked horrible. The best-selling Gamecube game sold worse than Halo for god's sake. =/
I do hope the sales numbers start picking up soon, because that is just sad. =/
Title: RE: New North American (NPD) Sales Thread
Post by: MaleficentOgre on September 15, 2004, 01:49:46 PM
I just can't wait until we get novembers numbers. Halo 2= 9,923,923,234,234 GTA:SA= 9,923,923,234,233 MP2 = 500,000
Title: RE: New North American (NPD) Sales Thread
Post by: PaLaDiN on September 15, 2004, 01:55:47 PM
There aren't that many people in the world. As of the second I looked up the world's population, everybody in the world would have to run out and buy 1553 copies of Halo 2 and GTA:SA to get numbers like that. Each.
Title: RE: New North American (NPD) Sales Thread
Post by: MaleficentOgre on September 15, 2004, 03:46:20 PM
It was figurative. I was making a funny, and I see that I failed. How's this both Halo 2 and GTA:SA will sell above the millions, and metroid prime 2 won't. If it breaks 3 quarter of a million I'll sell my car.
Title: RE: New North American (NPD) Sales Thread
Post by: NinGurl69 *huggles on September 15, 2004, 04:02:07 PM
Then please put community service hours in by going to Media Blitz and start spreading the trailers i linked there.
"Only you can prevent consumer stupidity."
Title: RE:New North American (NPD) Sales Thread
Post by: AMac2002 on September 16, 2004, 09:53:29 AM
Quote Originally posted by: Renny :emoticon: *onomatopoeia* non-argument...
I'm glad we could have this discussion. ;¬]
Sorry, I'd rather not have another Halo "argument" with a Gamecube fanboy. They're futile...
Title: RE: New North American (NPD) Sales Thread
Post by: NinGurl69 *huggles on September 16, 2004, 12:30:34 PM
Have a Halo argument with a PC gamer, then.
Title: RE:New North American (NPD) Sales Thread
Post by: AMac2002 on September 16, 2004, 12:46:17 PM
Haha, ahhh I'd rather not. People are entitled to their own opinions, and these arguments really don't produce much.
Title: RE: New North American (NPD) Sales Thread
Post by: NinGurl69 *huggles on September 16, 2004, 01:08:51 PM
GREAT RESPONSE
Thank you
Title: RE:New North American (NPD) Sales Thread
Post by: joeamis on September 16, 2004, 04:35:58 PM
XBX $32,202,460????? TYPE O NEGATIVE... so what's the real #?
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on September 16, 2004, 09:57:58 PM
Are you stupid?
That's how much money it made, it sold 216,911....
Quote Originally posted by: AMac2002
Quote Originally posted by: Renny :emoticon: *onomatopoeia* non-argument...
I'm glad we could have this discussion. ;¬]
Sorry, I'd rather not have another Halo "argument" with a Gamecube fanboy. They're futile...
Yes because everyone who doesn't agree with you is a fanboy.
halo sucks
Title: RE: New North American (NPD) Sales Thread
Post by: DrZoidberg on September 16, 2004, 10:46:49 PM
So in this thread we have sales huh..
friendly mod warning to stay on topic
Halol sucks
Title: RE: New North American (NPD) Sales Thread
Post by: KDR_11k on September 17, 2004, 02:23:59 AM
joeamis: I think it's sales multiplied with MSRP, not real money paid or earned. If they were listing profits the XBox would probably have the same number with a minus in front of it.
Title: RE: New North American (NPD) Sales Thread
Post by: nolimit19 on September 20, 2004, 03:47:49 PM
it still baffles me that xbox out sells gamecube.
Title: RE:New North American (NPD) Sales Thread
Post by: Chongman on September 20, 2004, 05:17:47 PM
It's a general rule that people enjoy killing, maiming, beating, bloody fights, and shooting things in the face.
Where else can you find copious amounts of this but on the xbox? Character? What's that? I want more topless bikers!
Title: RE: New North American (NPD) Sales Thread
Post by: Uncle Rich AiAi on September 21, 2004, 01:23:34 AM
lol @ nolimit.
It's simple. Marketing and public perception.
Title: RE: New North American (NPD) Sales Thread
Post by: KDR_11k on September 21, 2004, 06:37:35 AM
Or, in case of the XBox, pubic perception.
Title: RE:New North American (NPD) Sales Thread
Post by: CHEN on September 21, 2004, 06:45:11 AM
Or patroitism.
Title: RE: New North American (NPD) Sales Thread
Post by: DrZoidberg on September 21, 2004, 06:48:10 AM
Or good games
Title: RE:New North American (NPD) Sales Thread
Post by: AMac2002 on September 21, 2004, 06:11:33 PM
Quote Originally posted by: DrZoidberg Or good games
woah woah woah, an open mind? here? i dont think thats allowed...
Title: RE:New North American (NPD) Sales Thread
Post by: joeamis on September 21, 2004, 06:50:42 PM
errr 3rd party support... dvd playback (considerable amount of consumers buy for that) online (same deal) and um... 3rd party support
Title: RE:New North American (NPD) Sales Thread
Post by: AMac2002 on September 22, 2004, 11:55:22 AM
yeah that's pretty true. they have a few first party games, obviously Halo is the most popular game sales-wise on the Xbox, and a few have met with slight success, like Mechassault, NFL Fever 2002, maybe a few others, doubt too much though...
Title: RE:New North American (NPD) Sales Thread
Post by: Chongman on September 23, 2004, 03:12:31 AM
the xbox is either the console for the beer drinking, football watching, nascar worshiping, everyday all american middle aged man or a teen who thinks maiming is the spiice of life and doing so in video games makes them more like their beer bellied counterparts.
At least that's my opinion...but we should probably get back on topic
Title: RE: New North American (NPD) Sales Thread
Post by: MaleficentOgre on September 23, 2004, 09:00:37 AM
seven of the top ten games in august are football games. Cubes best selling game after madden is ToS and that's in 11th. Halo beat out ToS, which doesn't surprise me with the new one coming out. The highest ranking nintendo published game is 16th. no editorial here, just facts.
Title: RE: New North American (NPD) Sales Thread
Post by: KDR_11k on September 23, 2004, 09:24:16 AM
It surprises me that Halo sells so much despite the seemingly superior sequel coming out soon.
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on September 23, 2004, 12:25:09 PM
Errr, i'd think Halo 2 would be the reason why Halo is selling as well as it is so far after it's launch.
Title: RE: New North American (NPD) Sales Thread
Post by: KDR_11k on September 23, 2004, 09:56:21 PM
Yes, but I don't see a reason to buy Halo 1 because of Halo 2. OTOH, perhaps everybody's buying the XBox bundled with Halo because they want the XBox for H2 and Halo was the best pack-in they could find?
Title: RE: New North American (NPD) Sales Thread
Post by: MaleficentOgre on September 24, 2004, 09:23:58 AM
People feel the need to go through the origional before they tackle the sequel. Like movies, people often go out and rent a prequel before watching the sequel when it comes out.
Title: RE:New North American (NPD) Sales Thread
Post by: Syl on September 24, 2004, 09:29:20 PM
Quote Originally posted by: MaleficentOgre People feel the need to go through the origional before they tackle the sequel. Like movies, people often go out and rent a prequel before watching the sequel when it comes out.
That, and Halo is what? like $12 new now? (or is it still $20?)
Title: RE: New North American (NPD) Sales Thread
Post by: MaleficentOgre on September 25, 2004, 04:44:28 AM
If you want it new its still in the $25-$30 range. Used you can find it at all sorts of random prices, but even then it cost a pretty penny (for a three year old game)
Title: RE:New North American (NPD) Sales Thread
Post by: Rancid Planet on September 26, 2004, 09:21:59 PM
Quote Originally posted by: Mario Errr, i'd think Halo 2 would be the reason why Halo is selling as well as it is so far after it's launch.
I understand your reasoning but I'm with KDR_11k. If I know a superior sequel is coming out to an already aged game (granted a high quality "aged" game) I'm gonna skip right over the original and just wait for the sequel. If it's all it's cracked up to be I'll grab the original at it's now super discounted price tag.
Title: RE:New North American (NPD) Sales Thread
Post by: nolimit19 on September 27, 2004, 02:41:06 PM
why was that dumb kid laughing at me....anyways i love football, i should probably buy an xbox. HAHAHHA. i just had an epiphany...nintendo commercial with mario training to the rocky theme song. hahahhahaha. xbox still sucks. i cant say that enough. my name is david, and im a fanboy/hater.
Title: RE:New North American (NPD) Sales Thread
Post by: Uncle Rich AiAi on September 27, 2004, 07:59:27 PM
Yep. Someone like me who does microtechnology R&D is dumb and a kid. Way to go fella. Here's your doggie biscuit.
Does it ever to occur to you people that maybe the xbox does have games that appeal to some people? I don't like xbox like many of you do, but that doesn't mean it outright sucks. I know someone who has one and is happy with the games. Good for him. Not everyone likes Nintendo games.
Title: RE: New North American (NPD) Sales Thread
Post by: DrZoidberg on September 27, 2004, 11:17:15 PM
Console elitism is a bannable offence, I have every system ever (almost) each has it's own ups and downs (except SNES, that thing is BEST CONSOLE)
So, I hear this thread is FOR DISCUSSION OF SALES ONLY grrr.
Title: RE: New North American (NPD) Sales Thread
Post by: mantidor on October 01, 2004, 03:56:31 PM
I was wondering.... is GC second in global sales? or its M$?
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on October 01, 2004, 06:02:26 PM
GC has been since it launched, but I think Xbox recently overtook it.
Title: RE: New North American (NPD) Sales Thread
Post by: KDR_11k on October 01, 2004, 09:45:00 PM
Yeah, at that sales rate I'd expect that if the XBox hasn't overtaken it yet, it soon will, but the margin isn't huge.
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on October 19, 2004, 06:19:03 PM
ALL PLATFORMS 1 GBA POKEMON FIRERED W/ADP $21,065,130 684,283 2 XBX FABLE $29,948,580 604,084 3 GBA POKEMON LEAFGRN W/ADP $17,103,620 556,065 4 PS2 MADDEN NFL 2005 $14,226,930 288,747 5 XBX SW: BATTLEFRONT $13,395,470 275,186 6 PS2 SW: BATTLEFRONT $12,949,310 267,465 7 PS2 STAR OCEAN: TILL END $11,053,760 222,986 8 PS2 NBA LIVE 2005 $8,106,411 203,322 9 PS2 ESPN NFL 2K5 $3,956,769 203,101 10 PS2 TIGER WOODS PGA 2005 $8,297,772 169,657 11 PS2 NASCAR 2005:CHASE CUP $7,129,704 143,611 12 GCN PIKMIN 2 $6,583,169 132,618 13 XBX ESPN NFL 2K5 $2,481,845 128,226 14 XBX BURNOUT 3: TAKEDOWN $6,164,830 124,327 15 GCN WWE DAY OF RECKONING $6,070,188 122,168
GBA 1 POKEMON FIRERED W/ADP $21,065,130 684,283 2 POKEMON LEAFGRN W/ADP $17,103,620 556,065 3 DRAGONBALL Z: BUU'S $1,752,800 59,085 4 YU-GI-OH! RESHEF $1,288,909 42,417 5 SPIDER-MAN:THE MOVIE2 $1,178,754 40,479 6 MARIO BROS 3: MARIO 4 $1,177,994 38,906 7 MARIO VS. DONKEY KONG $987,152 31,746 8 SUPER MARIO CLASSIC $627,966 31,599 9 TEENAGE MUTANT TURTLE $331,434 28,711 10 POKEMON RUBY $909,743 27,327 11 NAMCO MUSEUM $392,329 26,996 12 SONIC ADVANCE 3 $771,602 26,224 13 POKEMON SAPPHIRE $861,662 26,151 14 DISNEY'S FINDING NEMO $507,598 25,557 15 SHREK 2 $686,001 23,765
GCN 1 PIKMIN 2 $6,583,169 132,618 2 WWE DAY OF RECKONING $6,070,188 122,168 3 DONKEY KONGA W/BONGOS $2,053,434 41,932 4 SUPER SMASH BRO MELEE $1,091,327 36,422 5 TALES OF SYMPHONIA $1,680,868 33,852 6 MADDEN NFL 2005 $1,658,302 33,441 7 SONIC MEGA COLLECTION $631,538 32,454 8 X-MEN: LEGENDS $1,466,533 29,463 9 SPONGEBOB: BATTLE $468,156 23,403 10 MARIO KART: DOUBLE $1,108,446 22,374 11 SOUL CALIBUR II $444,007 22,200 12 SPIDER-MAN:THE MOVIE2 $983,515 20,671 13 SONIC ADVENTURE 2 $396,458 19,796 14 TONY HAWK UNDERGROUND $390,054 19,553 15 SUPER MONKEY BALL 2 $381,227 19,198
PS2 1 MADDEN NFL 2005 $14,226,930 288,747 2 SW: BATTLEFRONT $12,949,310 267,465 3 STAR OCEAN: TILL END $11,053,760 222,986 4 NBA LIVE 2005 $8,106,411 203,322 5 ESPN NFL 2K5 $3,956,769 203,101 6 TIGER WOODS PGA 2005 $8,297,772 169,657 7 NASCAR 2005:CHASE CUP $7,129,704 143,611 8 SLY 2:BAND OF THIEVES $4,742,280 119,539 9 DEF JAM: FIGHT FOR NY $5,720,625 115,861 10 STREET FIGHTER ANNIV $3,328,188 111,680 11 BURNOUT 3: TAKEDOWN $5,198,917 104,545 12 STREET RACING SYNDCTE $4,840,836 97,316 13 ESPN NHL 2K5 $1,897,349 96,566 14 SHELLSHOCK: NAM '67 $4,774,473 95,837 15 X-MEN: LEGENDS $4,126,100 82,905
XBX 1 FABLE $29,948,580 604,084 2 SW: BATTLEFRONT $13,395,470 275,186 3 ESPN NFL 2K5 $2,481,845 128,226 4 BURNOUT 3: TAKEDOWN $6,164,830 124,327 5 MADDEN NFL 2005 $5,091,888 102,886 6 ESPN NHL 2K5 $1,922,700 97,983 7 TIGER WOODS PGA 2005 $4,425,786 90,158 8 HALO $2,609,295 87,529 9 NBA LIVE 2005 $3,266,275 81,958 10 ESPN NBA 2K5 $1,599,382 80,437 11 X-MEN: LEGENDS $3,817,020 76,829 12 STREET RACING SYNDCTE $3,498,198 70,415 13 NASCAR 2005:CHASE CUP $3,467,849 69,852 14 DEF JAM: FIGHT FOR NY $3,314,719 67,136 15 SHELLSHOCK: NAM '67 $2,730,086 54,837
* GBA is doing very well, it's crazy, I find it strange how so many people bought Pokemon Fire Red over Leaf Green though, I thought Leaf Green would sell more because it's "new", I guess people are afraid of new things * Impressive sales by Xbox, outselling the PS2 for the third month in a row. * Amazing sales from Fable, I didn't really expect that. * Terrible GCN sales, it continues to fall way behind. * Pikmin 2 not doing as well as it should, considering the incredible quality of the game. * Donkey Konga came out at the end of the month, and word of mouth should help it sell better and better over the next few months, so I wouldn't call it a bomb just yet...
Geez, looking at the sales of those GCN games it almost looks like it's a dead system..
Title: RE:New North American (NPD) Sales Thread
Post by: Chongman on October 19, 2004, 06:51:58 PM
consumer whores...
c'mon nintendo!!!
fable was a let down personally...I mean, good game but way too short and linear...I bet the number if trade ins for it are astounding
Hopefully sales will start to pick up somewhere around thanksgiving
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on October 19, 2004, 08:45:24 PM
I'm very sad at Pikmin 2's sales, it should have been THE game of September. It got amazingly glowing reviews and had a fairly large ad campaign, and it's a Nintendo first party game. What more could you ask for?
Look at some other recently released "big" GC games
- Zelda: Four Swords = disappointing sales - Wario Ware GC = huge bomb - MGS: Twin Snakes = bomb - Pokemon Colloseum = sold pretty good, but its a crap game so it's going to leave a sour taste in peoples mouths and turn them off the GC
Has GC software simply stopped selling? At the GCs low price there is no excuse not to own one. What is going on? It doesn't make sense, i've come to the conclusion it's either
a) People are idiots blinded by hype (example - Fables sales)
or
b) Nintendo really SUCKS at marketing and letting people know the GC even exists. I can't comment on the situation in the US because I don't live there, but that's the main reason it isn't selling well in Australia and the UK.
"What company, right now, is driving category sales? If you said someone other than Nintendo, you're wrong. We have momentum, have had it since late last year; and if you don't feel it yet, you will -- I'll promise you that." -Reggie
Don't break your promise Reggie ;_;
Title: RE: New North American (NPD) Sales Thread
Post by: Deguello on October 19, 2004, 09:17:21 PM
"Amazing sales from Fable, I didn't really expect that."
That depresses me to no end.
Title: RE: New North American (NPD) Sales Thread
Post by: Ian Sane on October 19, 2004, 09:44:01 PM
"Has GC software simply stopped selling?"
Realistically I think yes it has. The Cube has reached the point of no return regarding public perception. It's a loser console like the N64. It's at a point where no one feels it's problems are going to improve and thus because of that opinion it's not. Think of how the N64 was five years ago in 1999. At that point it's major games just weren't getting same kind of coverage that earlier titles like Mario 64 and Goldeneye got. The hardcore were all that were paying attention anymore and thus game sales weren't as hot. Compare Perfect Dark's sales to Goldeneye's or Majora's Mask's to Ocarina of Time's.
Third party support is getting pretty thin and the gaming media isn't paying as much attention. The PS2 is number one and the Xbox is constantly growing (it's beating monthly PS2 sales now). For Nintendo this gen's console race is over so less people are paying attention. There's always the possibility of some new game causing a phenomenon Pokemon-style but that's a rare occurance.
Pikmin SHOULD in a perfect world be one the most celebrated games this gen due to it's uniqueness and thus the sequel should have been as highly anticipated as the big sequels coming out this November.
"Nintendo really SUCKS at marketing and letting people know the GC even exists."
I'll agree with that. Even if things improve now it's too late. Good marketing was needed in the first year. It wasn't there and the Cube was dug into a hole it can't get out of. Nintendo's best bet right now is to ensure that the last few years of the Cube's life see many classic games, even if most people don't notice them, to keep their fans interested in the Revolution (something Sega failed to do). Then for the Rev they have to completely overhaul their marketing ideas because they're out-of-date and out-of-touch. Good marketing on the Cube from here on in won't really do much but it can't hurt and would give them practice.
And they absolutely must not do what they did with the N64 where they stopped releasing titles for the old system months before the new system arrives. The gap just causes you to fall out of the spotlight. Plus if fans are going to wait for months there's more pressure to deliver at launch. I mean we waited six months or so for Luigi's Mansion? Come on. No wonder the Cube didn't go anywhere.
Title: RE: New North American (NPD) Sales Thread
Post by: Deguello on October 19, 2004, 10:18:04 PM
"It's a loser console like the N64."
That's something I don't get. The N64 being very successful (financially) at number 2, is considered a loser. The GC being very successful (financially) at number 2 (worldwide) or 3 or whatever, is considered a loser. Why is the Xbox not considered a loser, being not so successful (again, financially) at number 2 or 3? Do we go easy on rookies or something?
EDIT:
"And they absolutely must not do what they did with the N64 where they stopped releasing titles for the old system months before the new system arrives."
Oh Oh. I wouldn't worry about that. I think they said the Revolution will be backwards compatible, right?
Title: RE: New North American (NPD) Sales Thread
Post by: MaleficentOgre on October 20, 2004, 05:51:50 AM
they said gamecube would push console online capabilities. anyway look at pokemon kickin' ass still. Even as a rehash of a 7/8 year old game it has selling power.
Title: RE: New North American (NPD) Sales Thread
Post by: Ian Sane on October 20, 2004, 07:04:05 AM
"Why is the Xbox not considered a loser, being not so successful (again, financially) at number 2 or 3? Do we go easy on rookies or something?"
I think it's because MS has gone up in the industry. Microsoft's market share in the game industry has grown since the Xbox launched. Nintendo however used to be number one and have thus been going DOWN these last few gens. It has to do with people's attitudes as well. Third parties aren't dropping Xbox support like they are with the Cube. Rental stores don't have weak non-existant Xbox selections like they do with the Cube. The mainstream media doesn't ignore the Xbox like they ignore the Cube.
I think the perception is to not be considered a failure you either have to be number 1 in units sold or look like you could seriously challenge for that title.
Title: RE: New North American (NPD) Sales Thread
Post by: Deguello on October 20, 2004, 07:57:45 AM
I'm still seeing it as a double standard.
The myth is that the market can support 3 formats. It can't. 2 of the 3 formats are succesful, leaving a third that is costing its company billions. That 3rd was the Saturn, The Dreamcast and the Xbox.
"Third parties aren't dropping Xbox support like they are with the Cube."
They would drop the Xbox too if Microsoft were not subsidizing their potential failures.
"I think the perception is to not be considered a failure you either have to be number 1 in units sold or look like you could seriously challenge for that title. "
I hope you don't think Microsoft can seriously challenge Sony. The only reason the Xbox has been above the Ps2 these past few months is because the Ps2 has hit market saturation.
To Me, the only way Nintendo could ever be the top again is to come back in exactly the same fashion as they went down. Some times the only way to succeed is to rely on the misfortunes of your rivals. Sony is going to have to screw up. And with their attitude towards the PSP, it looks like that will come any day now. But really, I don't care. I'm enjoying the ride and the good games. My only concern is that Nintendo should be making a profit on all current ventures, and they are. So I'm good. Pikmin2 isn't outselling Madden? Don't care. Sony and Xbox "Hip"? Big deal. Media outlets like oh... MSNBC favor MS and Sony? Couldn't care less. All Nintendo has to do for me is exist.
Oh and it seems like the Gameboy is tooling both of Nintendo's competitors combined.
Title: RE: New North American (NPD) Sales Thread
Post by: Ian Sane on October 20, 2004, 08:08:03 AM
"I hope you don't think Microsoft can seriously challenge Sony."
I don't but I think others do. Not like this gen but in the future. Nintendo doesn't have that potential in most people's eyes. They just make too many blunders.
Another way to think of it may be the hopes fans had going in and whether or not they were accurate.
PS2: Fans assumed Sony would hold onto the lead. They were right. Xbox: Fans went in assuming that the Xbox would gain in popularity and Microsoft would carve out their own chunk of the market. They were right. Gamecube: Fans assumed that the N64's "failure" was a fluke and now that Nintendo was using optical discs and had companies like Rare, Silicon Knights, and Retro Studios working on more mature content that Nintendo would learn from their past mistakes and would become a serious threat again on route to someday reclaiming their top spot in the later generations to come. They were wrong.
The Xbox did better than people expected and the Cube did worse. So that's why the Cube is seen as a failure.
Title: RE: New North American (NPD) Sales Thread
Post by: mantidor on October 20, 2004, 08:13:48 AM
on another forum an xbox fan claimed that M$ was finally doing good financially with the xbox, was he smoking somehting or it is true? Ive been trying to find reliable sources but so far I havent find any.
Title: RE: New North American (NPD) Sales Thread
Post by: cubiot on October 20, 2004, 08:28:32 AM
"I hope you don't think Microsoft can seriously challenge Sony. The only reason the Xbox has been above the Ps2 these past few months is because the Ps2 has hit market saturation."
Yes, It can, and probably will challenge Sony in the next generation. I honestly see nintendo becoming a sold only in Japan console maker at some point.
AS for Fable. It is a very good game, just way to short. I didnt mind paper mario either, except I dont like the battle system at all. I find turn based systems a chore.
Title: RE: New North American (NPD) Sales Thread
Post by: Deguello on October 20, 2004, 08:40:46 AM
I don't take stock in fan assumptions as an indicator of success. Because... I'm a fan, and I think Nintendo did fine. I think Microsoft failed because I am forbidden to use their Xbox Live service which they throw heaps money into. They concentrate solely on this online thing that I can't even use. History won't be kind to the Xbox when half of the games worth playing require an online service that won't be there later and is denied to some people. And and the Xbox didn't have any fans in the beginning, Ian.
And no mantidor, MS themselves pretty much confirmed that they will not make a profit on the Xbox. So it was a foot-in-the-door exercise that can be interpreted as a shameless power grab.
EDIT: "I honestly see nintendo becoming a sold only in Japan console maker at some point."
That's uhhh... That's a pretty dumb and ill-informed prediction. Why do you think that way? When Nintendo makes oodles of cash in the North American market?
Title: RE: New North American (NPD) Sales Thread
Post by: Ian Sane on October 20, 2004, 09:07:05 AM
"And the Xbox didn't have any fans in the beginning, Ian."
Sure it did. When the Xbox launched there were already fansites like TeamXbox. The fanbase's fandom was based on nothing really since there was no product yet but there were fans even if it made no sense to be one for a completely unproven console.
Title: RE: New North American (NPD) Sales Thread
Post by: Deguello on October 20, 2004, 09:23:42 AM
Damn my logic, then.
Title: RE: New North American (NPD) Sales Thread
Post by: cubiot on October 20, 2004, 09:25:35 AM
"EDIT: "I honestly see nintendo becoming a sold only in Japan console maker at some point."
That's uhhh... That's a pretty dumb and ill-informed prediction. Why do you think that way? When Nintendo makes oodles of cash in the North American market? "
I think that way because of declining sales numbers in North America each of the last two generations for Nintendo. If sales continue to decline, the "oodles" of cash as you call it will follow suit. I also wonder just how much of Nintendo's NA profit comes from the GBA versus the cube (consoles). I would guess that the GBA accounts for the bulk of NA profits.
I would also like to comment and ask a few questions on the x-box live issue.
Why do you think the service wont be there later?
AS for history. I believe that many people who play games on live, myself included, dont expect a game to have a lot of longevity. The games I play on live, I play often. Once they are done, or I have lost interest in them I move on. I rarely ever go back to those games. I dont look at this as a problem because I expect it going in. I simply trade games in a lot.
As for people being denied service. I am not sure I get what you are saying. IS it because the service isnt free? Again I believe many people who use LIVE, know all this before they make the commitment. From the people I play with and talk to, we seem to have very little, if any complaints at all.
Title: RE: New North American (NPD) Sales Thread
Post by: couchmonkey on October 20, 2004, 09:32:04 AM
Whether or not Xbox's popularity is due to PS2 market saturation, the fact is that the Xbox is the console outselling PS2, and GameCube is in a fairly distant third. I think Nintendo really failed at marketing Pikmin 2. I didn't see a single ad for it, while I can hardly escape the freaking Fable ads. I have a friend who owns all three consoles, and guess which game he wants? Not Pikmin 2. It seems like Nintendo's marketing for GameCube has been even weaker than usual lately: I've been seeing a few GBA ads, but Sunday during the Simpsons marked the first time I had seen a GCN ad in about a month.
Title: RE: New North American (NPD) Sales Thread
Post by: Rhoq on October 20, 2004, 10:21:33 AM
Nintendo's marketing is "spotty" at best. It seems like there can be a period of 2 or 3 weeks where I can see a GameCube advertisement during what seems like every commercial break (at least as frequently as PS2 & X-Box ads). Then for no apparent reason, those commericals stop for a month and then start back-up again. Of course the PS2 and X-Box ads never seem to stop.
Nintendo lacks consistancy and it's a shame. I love the 'Cube, but Nintendo really messed-up this generation - especially by allowing the 3rd party developers to just up and leave without at least trying to persuade to continue support.
Title: RE:New North American (NPD) Sales Thread
Post by: soundwave5 on October 20, 2004, 10:36:40 AM
The only reason the XBox isn't a stronger no.2 is because XBox has no sway in Japan currently. In Europe and North America though, it's a platform which is very much on the rise and the definite no.2 machine.
600k for Fable in one month are blockbuster numbers, Halo 2 is going to be huge. Star Wars Battlefront sold more on the XBox than the PS2 according to the NPD. The thing about the XBox is software sales are very high. They're waaaay up from last year.
The problem with GameCube is software sales are low overall. Not just for Pikmin 2, but the platform as a whole. GCN owners just do not buy as many games per user as the PS2/XBox do, which makes the GCN seem more like a niche platform. The other problem is, the bulk of GCN software sales are Nintendo games, so you can't really hold it against third parties for not supporting the system as much. Not only do GCN owners not buy as many games, but when they do, it tends to be Nintendo-published stuff.
I think Nintendo is more focused on the DS being successful (and it should be) this holiday. It's important at this point that Nintendo not show any weaknesses in the portable sector. The GBA SP is tearing up the charts. The GameCube, honestly I think is a system that's just treading water at this point. Nintendo gave it a good shot, they just got caught with not enough of the types of games people want nowadays and made far too many mistakes to seriously contend.
I think you will see Nintendo in the future becoming a different kind of company, perhaps expanding more into an anime/entertainment company. You can kind of see them leaning this way already with the investment in Bandai, the seperation of Pokemon into its own company (handles merchandising, Pokemon retail outlets, etc.), and Yamauchi pushing the company into feature film animation.
The thing is the next generation console race is probably going to be even tougher than this one was. Sony and Microsoft are probably going to pull out all the stops to beat each other, it's just not going to get any easier. There's definitely a chance even if Revolution is well designed and corrects many of the mistakes made with the GCN (as the GCN corrected many of the N64 errors), that Nintendo may still continue to lose ground in the console market.
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on October 20, 2004, 05:27:35 PM
Quote The only reason the Xbox has been above the Ps2 these past few months is because the Ps2 has hit market saturation.
I disagree, there has been reports of shortages of PS2s the past few months because Sony want to get rid of them all so they can replace it with PSTwo. PSTwo + GTA SA should send PS2 sales soaring back up again to maybe even double Xboxs. And about the market saturation point, PS2 still hasn't even outsold the PSX and I believe it's got a long way to go still.
And someone asked for lifetime SSBM sales vs lifetime Halo sales in another thread that was locked, well here's Halos compared to every Nintendo published GC titles lifetime sales
Halo: 3,616,009
Super Smash Bros. Melee: 2,438,729 Mario Kart: Double Dash!!: 1,686,033 Super Mario Sunshine: 1,575,109 The Wind Waker: 1,496,631 Luigi's Mansion: 1,467,320 Metroid Prime: 1,195,256 Mario Party 4: 946,582 Animal Crossing: 779,227 Star Fox Adventures: 776,397 Mario Party 5: 750,387 Pokemon Colosseum: 669,294 Pikmin: 654,353 Mario Golf: Toadstool Tour: 389,802 Final Fantasy Crystal Chronicles: 373,623 Wave Race: 325,645 Kirby Air Ride: 288,918 Eternal Darkness: 273,703 Four Swords Adventures: 252,461 F-Zero GX: 252,354 Wario World: 223,664 Preview Disk: 170,513 NBA Courtside 2002: 157,754 Pokemon Channel: 152,798 Custom Robo: 138,456 Pikmin 2: 132,618 Magical Mirror: 114,085 Wario Ware Inc: 87,633 1080 Avalanche: 87,031 Donkey Konga: 41,932
And here are some examples of games that sold better on GC:
Mega Man Anniversary (GC): 169,505 Mega Man Anniversary (PS2): 162,677
Mega Man X Command Mission (GC): 12,473 Mega Man X Command Mission (PS2): 9,346
Viewtiful Joe (GC): 260,986 Viewtiful Joe (PS2): 32,690
Title: RE: New North American (NPD) Sales Thread
Post by: NinGurl69 *huggles on October 20, 2004, 06:19:22 PM
Tales of Symphonia?
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on October 20, 2004, 06:32:02 PM
Tales of Symphonia: 219,531
Title: RE: New North American (NPD) Sales Thread
Post by: NinGurl69 *huggles on October 20, 2004, 06:53:37 PM
Not bad, given the extent of marketing.
Title: RE: New North American (NPD) Sales Thread
Post by: nolimit19 on October 20, 2004, 08:40:09 PM
nintendos next console will out preform xbox2 (its my prediction)
Title: RE:New North American (NPD) Sales Thread
Post by: Deguello on October 20, 2004, 10:41:02 PM
"I think that way because of declining sales numbers in North America each of the last two generations for Nintendo. If sales continue to decline, the "oodles" of cash as you call it will follow suit. I also wonder just how much of Nintendo's NA profit comes from the GBA versus the cube (consoles). I would guess that the GBA accounts for the bulk of NA profits."
Trust me it would have to decline a whole hell of a lot before Nintendo starts losing money. Despite media and fan blathering, the GameCube is still a successful venture. Nintendo makes money on it, the Gamecube. It's just not as successful as it could have been.
"Why do you think the service wont be there later?"
Because the service for the Dreamcast isn't here now. I highly doubt MS will keep Xbox Live up in the next generation, especially since there are all defensive about backwards compatibility, since it is such a drain on their revenue.
"AS for history. I believe that many people who play games on live, myself included, dont expect a game to have a lot of longevity. The games I play on live, I play often. Once they are done, or I have lost interest in them I move on. I rarely ever go back to those games. I dont look at this as a problem because I expect it going in. I simply trade games in a lot."
Well, that's a difference of opinion. If a game is really really good, I never lose interest.
"As for people being denied service. I am not sure I get what you are saying. IS it because the service isnt free? Again I believe many people who use LIVE, know all this before they make the commitment. From the people I play with and talk to, we seem to have very little, if any complaints at all."
Denied as in it is broadband-only and I have 56k. This may come as a shock to you but not everybody in the world has access to broadband.
Title: RE:New North American (NPD) Sales Thread
Post by: cubiot on October 21, 2004, 07:12:55 AM
"Trust me it would have to decline a whole hell of a lot before Nintendo starts losing money. Despite media and fan blathering, the GameCube is still a successful venture. Nintendo makes money on it, the Gamecube. It's just not as successful as it could have been."
Do you have any numbers to back this up? Do you know what percentage of Nintendo's profits come from the gamecube sales, versus the GBA? I am also curious as to what percentage of profit comes from software. This is strictly hypothetical but what If Nintendo were to go third party, and sell profitable software on the the PS2, would they be further ahead.?
"Because the service for the Dreamcast isn't here now. I highly doubt MS will keep Xbox Live up in the next generation, especially since there are all defensive about backwards compatibility, since it is such a drain on their revenue."
Again, this is purely speculation on your part, and we know how you hate speculation when it comes to Nintendo. I also dont see the dreamcast reference as relevent at all. The X-box is already much more a success that the dreamcast.
"Denied as in it is broadband-only and I have 56k. This may come as a shock to you but not everybody in the world has access to broadband. "
Why would anyone want to play online with a slow connection anyways? I really don't believe that 56k users are the target market, simple as that.
The x-box wants to be the machine with the most tech, or at least the most percieved tech. Catering to 56k modem users just doesn't fit the profile.
Title: RE:New North American (NPD) Sales Thread
Post by: soundwave5 on October 21, 2004, 07:18:59 AM
I don't see MS abandoning XBox Live any time soon. Broadband installation is simply growing. A broader Sony Network is likely coming for PS3/PSP, so I doubt MS takes their foot off that pedal.
MSN for Microsoft was unprofitable for 8 straight years until it finally turned a profit last year, but MS never pulled the plug. The fact is they make such ridiculous profits off their software division, that losses like that honestly are just PR embarrassments more than anything else.
I think online gaming is a niche right now, but it's a growing niche. By next generation it will become more mainstream and probably even able to generate profit. I suspect Nintendo is also working on an online solution for the Revolution.
Title: RE:New North American (NPD) Sales Thread
Post by: couchmonkey on October 21, 2004, 07:48:14 AM
Cubiot: Someone once made an interesting point that's stuck with me: would Nintendo sell as many games on PS2 as it does on GameCube?
I'm sure a few games like Mario Kart would sell just as well or even better on the PS2, but, looking at Sega, going third party has not been a big success. Looking back to an earlier part of this thread, Sonic Adventure 2 is the only game that has come close to selling a million copies in America since Sega ditched the Dreamcast. I don't know how that compares to the Dreamcast sales, but it's not that great in general.
Now, having said that, I think Sega's strategy for going third-party was pretty bad. Nintendo could probably do better, but I still think it's smart to ask if PS2 or Xbox owners will buy as many Nintendo games as Nintendo owners do. Not to mention lost profits from hardware accessories like Wavebirds and memory cards.
Title: RE: New North American (NPD) Sales Thread
Post by: vudu on October 21, 2004, 09:51:28 AM
I find it really odd that Mega Man Anniversary Collection on GC outsold PS2, what with the reversed control scheme, and all. It doesn't make the game unplayable, but it takes a while to "relearn" the games.
I'm also really surprised by the really low Viewtiful Joe sales on PS2. I even saw some commercials for the game, which I never saw when the GC version came out. I know this is the North American Sales Thread, but does anyone know how well the game sold in Japan vs. the GC counterpart?
Mario, I'd be interested in seeing the sales figures for Xbox's other top sellers. I'm sure there's nowhere near as high as Halo's, but I wonder just how big they are.
Title: RE: New North American (NPD) Sales Thread
Post by: ruby_onix on October 21, 2004, 02:19:58 PM
Quote Do you have any numbers to back this up? Do you know what percentage of Nintendo's profits come from the gamecube sales, versus the GBA?
Here's a general rule of thumb.
The most recent "installed base" and "tie ratio" numbers mentioned in this thread (from July) are:
On a modern console game, the hardware maker earns about $10 from royalties. I think the GBA earns less than that, and "greatest hits" titles also earn less, but $10 is just a convenient ballpark number.
So looking at the tie ratios, Sony has made $85 on every PS2. But Sony typically sells their hardware (both PSone and PS2) at roughly a $50 loss (Sony will never give us an exact number on that, but it's "heavily rumored"). So Sony has essentially only made $35 on every PS2.
Microsoft has made $70 per-XBox in royalties, but they're said to lose $100 on the hardware, so they're down $30 for every XBox.
Nintendo has said that at the time of price drops, they lose "single digit" (less that $10) money on the hardware. The rest of the time, they're making small amounts of money on it, so lets just say they're breaking even. So Nintendo makes $67 on each GameCube.
The GBA (like the Cube and the N64) isn't sold at a loss, so it gets $37.
So, multiplied by the "installed base" numbers, the PS2 has earned $855 million in America. The XBox has lost $281 million. The GameCube has earned $514 million. And the GBA has earned $835 million.
These are clearly rough numbers, but you can see how Nintendo earns a fortune on their console hardware, and how the handheld market (although earning Nintendo another fortune) is not as "lucrative" as everyone seems to think, right?
About a year or two ago, Rick Powers got his hands on a detailed financial rundown, and he couldn't tell us the specifics (because the report costs several thousand dollars), but he said that (on a purely "hardware" level) the GBA and PS2 were earning roughly the same amount of money, and that the GameCube was earning more than either of them.
Title: RE: New North American (NPD) Sales Thread
Post by: NinGurl69 *huggles on October 21, 2004, 02:35:19 PM
Resident Evil Remake? Resident Evil Zero?
Title: RE:New North American (NPD) Sales Thread
Post by: DEO3 on October 21, 2004, 06:22:20 PM
Quote Originally posted by: ruby_onix
Quote Do you have any numbers to back this up? Do you know what percentage of Nintendo's profits come from the gamecube sales, versus the GBA?
Here's a general rule of thumb.
The most recent "installed base" and "tie ratio" numbers mentioned in this thread (from July) are:
On a modern console game, the hardware maker earns about $10 from royalties. I think the GBA earns less than that, and "greatest hits" titles also earn less, but $10 is just a convenient ballpark number.
So looking at the tie ratios, Sony has made $85 on every PS2. But Sony typically sells their hardware (both PSone and PS2) at roughly a $50 loss (Sony will never give us an exact number on that, but it's "heavily rumored"). So Sony has essentially only made $35 on every PS2.
Microsoft has made $70 per-XBox in royalties, but they're said to lose $100 on the hardware, so they're down $30 for every XBox.
Nintendo has said that at the time of price drops, they lose "single digit" (less that $10) money on the hardware. The rest of the time, they're making small amounts of money on it, so lets just say they're breaking even. So Nintendo makes $67 on each GameCube.
The GBA (like the Cube and the N64) isn't sold at a loss, so it gets $37.
So, multiplied by the "installed base" numbers, the PS2 has earned $855 million in America. The XBox has lost $281 million. The GameCube has earned $514 million. And the GBA has earned $835 million.
These are clearly rough numbers, but you can see how Nintendo earns a fortune on their console hardware, and how the handheld market (although earning Nintendo another fortune) is not as "lucrative" as everyone seems to think, right?
About a year or two ago, Rick Powers got his hands on a detailed financial rundown, and he couldn't tell us the specifics (because the report costs several thousand dollars), but he said that (on a purely "hardware" level) the GBA and PS2 were earning roughly the same amount of money, and that the GameCube was earning more than either of them.
Wow, I never knew before that Sony and Nintendo sold thier systems at a loss as well, and that they simply make back the money they lose on the hardware by collecting royalties on games. In that case Nintendo must do very well, since something like seven of the top ten best sellers on the Gamecube were developed in house at Nintendo (meaning they make a lot more than just $10 on each of those games sold).
Title: RE: New North American (NPD) Sales Thread
Post by: Deguello on October 21, 2004, 08:58:11 PM
"Again, this is purely speculation on your part, and we know how you hate speculation when it comes to Nintendo. I also dont see the dreamcast reference as relevent at all. The X-box is already much more a success that the dreamcast."
It's a logical assumption. If you are confused, I mean the Xbox Live Service for the Xbox. If they continue it in some form for the XboXenonDoomsday whatever (I'm sure they'll try to make a profit next time) great. But That's not what I am saying. trust me, 6 months after the Xbox2's debut, Xbox Live will be shut down. What would be their reason to keep it up? And as soon as they do, some of their supposed best games will become instantly broken, since online features are such a core factor.
"Why would anyone want to play online with a slow connection anyways? I really don't believe that 56k users are the target market, simple as that.
The x-box wants to be the machine with the most tech, or at least the most percieved tech. Catering to 56k modem users just doesn't fit the profile."
Why anyone would want to is immaterial. The simple fact is they, at least from my perspective, are blowing billions into a feature that most people can't even use. You asked how I could be denied. I am being denied for 2 reasons. A) they charge for the service, and I'm not too keen on paying for a game I already bought, and B) Their service is broadband only, which means even if I wanted to pay for it, I can't.
Title: RE:New North American (NPD) Sales Thread
Post by: Rancid Planet on October 21, 2004, 09:01:15 PM
Quote Originally posted by: kingvudu
I'm also really surprised by the really low Viewtiful Joe sales on PS2.
I was just in a conversation about that in another forum not too long ago. I'll add something here that I forgot to mention there.
The VJ sales on the PS2 should have been expected to be low. Sure it was a great game but several people that own a GCN also own a PS2 so they probably already had the game for the cube to start with and were just like me...pissed at the PS2 version's extra features.
Heck, VJ was probably a favorite among those who have both a PS2 AND GCN. My reasoning being that anyone who owns a PS2 alongside a GCN more than likely isn't one of those fanboys of Nintendo who only buy the first party stuff. (Hence, helping to kill off the system they claim to love so much. Show some 3rd party love people!) So they probably recognized that VJ would be a great game back when it was an exclusive to the cube and picked it up.
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on October 21, 2004, 09:19:36 PM
Other best selling Xbox games compared to Halo
HALO - 3,616,009 Splinter Cell - 1,462,813 Project Gotham Racing - 1,179,664 Grand Theft Auto Double Pack - 1,129,738 Ghost Recon - 950,939 Dead Or Alive 3 - 871,642 Star Wars: Knights of the old Republic - 799,464 Rainbow Six 3 - 679,851 Mech Assualt - 650,041 Fable - 604,084 NFL Fever 2002 - 588,939 Amped: Snowboarding - 539,372 Fusion Frenzy - 521,558 Ninja Gaiden - 500,450 Splinter Cell: Pandora - 476,912 Brute Force - 463,295 Project GOtham Racing 2 - 417,194 Oddworld: Munch - 409,065 Counter Strike - 376,056 Crimson Skies - 354,650
Title: RE: New North American (NPD) Sales Thread
Post by: NinGurl69 *huggles on October 21, 2004, 11:28:52 PM
Do these numbers and the Nintendo numbers in the previous page account for North Amerikan sales or global sales?
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on October 22, 2004, 12:17:59 AM
North American only.
Title: RE:New North American (NPD) Sales Thread
Post by: cubiot on October 22, 2004, 02:47:44 AM
" trust me, 6 months after the Xbox2's debut, Xbox Live will be shut down. What would be their reason to keep it up? And as soon as they do, some of their supposed best games will become instantly broken, since online features are such a core factor."
Who cares. 99% of x-box users won't give a darn by that point because they will be playing x-box 2 games on the new service. I haven't touched my N64 sice the day I recieved my cube, and I believe the same scenerio will apply here. You keep assuming that most x-box users are similar to yourself, when in reality there core gamer market is much different than you (from what I can tell, no offence) and the typical Nintendo gamer.
"Why anyone would want to is immaterial. The simple fact is they, at least from my perspective, are blowing billions into a feature that most people can't even use."
Again, I really don't think this concers them. They are after a certain type of gamer,. If they wanted to set up the system for 56k they easily could have, they chose not to.
"You asked how I could be denied. I am being denied for 2 reasons. A) they charge for the service, and I'm not too keen on paying for a game I already bought, and B) Their service is broadband only, which means even if I wanted to pay for it, I can't. "
this is not the same as being denied. You simply have made the choice not to use the service. When the next Nintendo console comes out, you will: 1) have to pay for it 2) go to a store to get it
So if your local wallmart doesn't have it and you have no money are you being denied as well?
"It's a logical assumption. If you are confused"
Are you not a moderator? Can you please try to refrain from attempts at belittling me when I disagree with you. Lets keep this civil. Thanks.
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on October 22, 2004, 03:12:36 AM
Quote I haven't touched my N64 sice the day I recieved my cube
Really? Did your N64 games magically become less fun? I don't really understand that.. I have my N64 sitting next to my GCN and I play it at least once a week.
Title: RE: New North American (NPD) Sales Thread
Post by: Deguello on October 22, 2004, 03:41:19 AM
"this is not the same as being denied. You simply have made the choice not to use the service. "
Yes It IS the same. I cannot choose at all concerning Xbox Live. I don't have broadband. I cannot GET Broadband. I HAVE NO CHOICE IN THE MATTER. If I wanted it I would be denied.
"When the next Nintendo console comes out, you will: 1) have to pay for it 2) go to a store to get it
So if your local wallmart doesn't have it and you have no money are you being denied as well?"
Flawed analogy. The Console is a product, not a service. Even if my local store doesn't have it, I have other options, like having it shipped or *SHOCK* going to another store. I have no options with xbox Live. And if I wanted it, I would be told I cannot use it., since they don't let people with 56k on it. you can claim that they are "targeting" someone else. But If I wanted it, I would be turned down.
Title: RE: New North American (NPD) Sales Thread
Post by: nitsu niflheim on October 22, 2004, 09:45:59 AM
That I totally agree. MS thought they were doing a great thing by going Broadband only, but the majority of the households do not have access to broandband, the only way I can get it to pass out the ass for cable internet or to get satellite DSL, which isn't cheap. MS shot themselves in the foot by going BB only and limiting thier service to people who are lucky enough to be in an area(s) that offer broadband internet. Also online only games have a major flaw that I don't like, you have to be online to play, you can't play offline, I mean just look at the new PStwo, you can't even play Final Fantasy XI on it because the HDD isn't compatible with the system, and that is an online only game.
Title: RE: New North American (NPD) Sales Thread
Post by: KDR_11k on October 22, 2004, 10:31:11 PM
Just a thought: Does Microsoft actively prevent narrowband users from joining or do they simply assume that the ethernet port cannot be connected to a modem? In the latter case you could use a connection sharing on your PC and tell the XBox it connects through a router. You'd be the HPB in every game but still.
Title: RE: New North American (NPD) Sales Thread
Post by: ruby_onix on October 22, 2004, 11:17:36 PM
AFAIK, even if you do have broadband, but it's not good broadband and your speed isn't fast enough, XBox Live will essentially boot you from the system. Supposedly, it won't even let you connect to other people if you're too far apart, and your ping rate is too slow.
If you don't have a "good" connection to someone, that person simply doesn't exist to you, and you don't exist to them.
(I don't have XBox Live or anything, but that's just how I heard it worked. So don't blame me if I'm wrong.)
Title: RE: New North American (NPD) Sales Thread
Post by: cubiot on October 23, 2004, 04:46:26 AM
"(I don't have XBox Live or anything, but that's just how I heard it worked. So don't blame me if I'm wrong.)"
Why comment on something you don't have then? I have never had a problem on live with connection.
Title: RE: New North American (NPD) Sales Thread
Post by: Renny on October 23, 2004, 06:40:13 AM
Exactly. See how they make it transparent to the end user?
I've had some problems though. Sometimes the connection to a host just goes bad during a game. Such is cable internet....
Title: RE: New North American (NPD) Sales Thread
Post by: KDR_11k on October 23, 2004, 10:14:43 AM
I hate it how english and german use the terms "opaque" and "transparent" (bzw. ihre jeweiligen Übersetzungen) in completely opposite ways. In german if something is transparent the user can see under its hood and if something is opaque it hides its internals from the users. Always takes me a few secs to realize it's the other way around in english.
Title: RE:New North American (NPD) Sales Thread
Post by: NinGurl69 *huggles on October 23, 2004, 10:47:35 AM
Quote Originally posted by: KDR_11k In german if something is transparent the user can see under its hood and if something is opaque it hides its internals from the users. Always takes me a few secs to realize it's the other way around in english.
From my understanding, that's how it is supposed to be in English as well. I'm not aware of any context where they're reversed.
Title: RE:New North American (NPD) Sales Thread
Post by: AMac2002 on October 23, 2004, 08:02:43 PM
Quote Originally posted by: nitsu niflheim Also online only games have a major flaw that I don't like, you have to be online to play, you can't play offline, I mean just look at the new PStwo, you can't even play Final Fantasy XI on it because the HDD isn't compatible with the system, and that is an online only game.
Well, it's not really a flaw, it's essential to the game, it's not just some random whim the developers got. The point is that everyone is a real person. They're not intending to block out people, it's just the way the game is supposed to be played.
Title: RE:New North American (NPD) Sales Thread
Post by: AMac2002 on October 23, 2004, 08:03:49 PM
Quote Originally posted by: cubiot "(I don't have XBox Live or anything, but that's just how I heard it worked. So don't blame me if I'm wrong.)"
Why comment on something you don't have then? I have never had a problem on live with connection.
Same here, I've never been randomly kicked off Xbox Live...
Title: RE: New North American (NPD) Sales Thread
Post by: KDR_11k on October 23, 2004, 09:10:16 PM
Professional: I've always seen "totally transparent to the user" used as meaning "The user only sees the result and doesn't have to worry about the details".
Title: RE: New North American (NPD) Sales Thread
Post by: GaimeGuy on October 23, 2004, 09:44:49 PM
"I think that way because of declining sales numbers in North America each of the last two generations for Nintendo. If sales continue to decline, the "oodles" of cash as you call it will follow suit. I also wonder just how much of Nintendo's NA profit comes from the GBA versus the cube (consoles). I would guess that the GBA accounts for the bulk of NA profits."
Correct me if I'm wrong, but didn't the N64 sell something like 20 million in North America? The markets that it didn't do so well in were Japan and Europe, from my understanding
Title: RE:New North American (NPD) Sales Thread
Post by: ruby_onix on October 23, 2004, 10:44:36 PM
Quote Originally posted by: AMac2002
Quote Originally posted by: cubiot "(I don't have XBox Live or anything, but that's just how I heard it worked. So don't blame me if I'm wrong.)"
Why comment on something you don't have then? I have never had a problem on live with connection.
Same here, I've never been randomly kicked off Xbox Live...
I'm guessing that you're not trying to "trick" your way into meeting the "broadband" requirements of XBox Live by connecting your XBox to a 56k modem by way of a router, now are you?
That is what I was talking about (even though it's been straying off the topic of "sales figures" for a while now).
AFAIK (again, I'm not an expert, but I haven't seen anyone say this isn't true, except for some people who are oddly offended by it) this is how it works. Let's say you have two broadband providers in your area. And you move up from the crappy one to the good one. You may find that there are suddenly twice as many people playing XBox Live. And the other way around, if you switch from the good ISP to the sucky one, you may find that there are apparently half as many people online.
It's because XBox Live demands good connections, so if you have crappy broadband, it may essentially boot you from the system (just a little bit), restrict you to playing with a few of your nearby neighbors, and basically tell you (or rather, "not tell you") that good chunk of the world doesn't exist. It's probably even set up to be more restrictive on the initial logon than it needs to be, so that it wouldn't normally have to boot you from any active games. You don't notice, because Microsoft sees no reason to tell you about it.
If you tried to sneak on with a 56k, it'd probably drop you into a little "bubble" world, so far outside the view of the other happy XBox Live customers, you'd be the only person in existence.
Title: RE: New North American (NPD) Sales Thread
Post by: KDR_11k on October 24, 2004, 06:26:16 AM
Now, what happens once you try to fill up your buddy list (or already did that)?
Title: RE:New North American (NPD) Sales Thread
Post by: nitsu niflheim on October 24, 2004, 06:57:37 AM
Quote Originally posted by: AMac2002
Quote Originally posted by: nitsu niflheim Also online only games have a major flaw that I don't like, you have to be online to play, you can't play offline, I mean just look at the new PStwo, you can't even play Final Fantasy XI on it because the HDD isn't compatible with the system, and that is an online only game.
Well, it's not really a flaw, it's essential to the game, it's not just some random whim the developers got. The point is that everyone is a real person. They're not intending to block out people, it's just the way the game is supposed to be played.
It's not an intentional flaw, no, but if I spend 50 dollars on a game, I want to be able to play it when I want to play it, not when the servers or whatever allow. Besides, why should I spend 50 dollars for a game, or 100 for Final Fantasy XI for PS2, that in five year I might not be able to play because 1) my PS2 will most likely break and I will have to get a new one, and the only model I can get is the PStwo which does not support the HDD making FFXI a completely useless game, and/or 2) Square-Enix shuts down the servers thus making the game completely useless and unplayable because the game can only be played on line. It can not be that difficult for developers to add a simple offline mode that can make their game playable even after servers are shut down or server hiccups, like when FFXI launched in Japan and all the hell that happened.
Title: RE: New North American (NPD) Sales Thread
Post by: KDR_11k on October 24, 2004, 07:55:24 AM
Except for games about social interaction (i.e. glorified chatrooms with little gameplay thrown in aka MMORPGs) online-only is merely an excuse for not developing a proper AI. There's no reason for a game to be online-only. Sure, all the online players are now going to scream "but an AI will never come close to other players!" but that's not an excuse. Even a bad AI is still better than no AI at all (unless you're a reviewer).
Title: RE: New North American (NPD) Sales Thread
Post by: DrZoidberg on October 24, 2004, 03:33:09 PM
Bad AI is better than a good majority of online players also
Title: RE: New North American (NPD) Sales Thread
Post by: NinGurl69 *huggles on October 24, 2004, 04:01:45 PM
Many online players are only capable of "dance-strafing" in games that are meant to look "mature" and "realistic."
Title: RE:New North American (NPD) Sales Thread
Post by: Renny on October 25, 2004, 12:05:44 PM
In compuper terms it's used that way. And like any other inconsistency in English, I don't need to know why. :¬]
Bunny-hopping is an ultra-realistic military tactic. They teach it in MOUT.
Title: RE:New North American (NPD) Sales Thread
Post by: AMac2002 on October 25, 2004, 04:12:53 PM
Quote Originally posted by: nitsu niflheim
Quote Originally posted by: AMac2002
Quote Originally posted by: nitsu niflheim Also online only games have a major flaw that I don't like, you have to be online to play, you can't play offline, I mean just look at the new PStwo, you can't even play Final Fantasy XI on it because the HDD isn't compatible with the system, and that is an online only game.
Well, it's not really a flaw, it's essential to the game, it's not just some random whim the developers got. The point is that everyone is a real person. They're not intending to block out people, it's just the way the game is supposed to be played.
It's not an intentional flaw, no, but if I spend 50 dollars on a game, I want to be able to play it when I want to play it, not when the servers or whatever allow. Besides, why should I spend 50 dollars for a game, or 100 for Final Fantasy XI for PS2, that in five year I might not be able to play because 1) my PS2 will most likely break and I will have to get a new one, and the only model I can get is the PStwo which does not support the HDD making FFXI a completely useless game, and/or 2) Square-Enix shuts down the servers thus making the game completely useless and unplayable because the game can only be played on line. It can not be that difficult for developers to add a simple offline mode that can make their game playable even after servers are shut down or server hiccups, like when FFXI launched in Japan and all the hell that happened.
Hey man, I'm with ya, I definetly wouldn't down my money for that, I was just saying it sounded like you that it was an unintentional flaw. No, I agree, I'm not gonna put down my money for that stuff.
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on November 12, 2004, 05:10:25 AM
Another month has gone by, and the sales figures are in.
1 PS2 GRAND THEFT AUTO: SAN ANDREAS Take 2 Interactive 2 PS2 NBA LIVE 2005 Electronic Arts 3 PS2 MORTAL KOMBAT: DECEPTN Midway 4 PS2 TONY HAWK UNDERGRND 2 Activision 5 XBX MORTAL KOMBAT: DECEPTN Midway 6 GCN PAPER MARIO: THOUSAND Nintendo 7 PS2 MADDEN NFL 2005 Electronic Arts 8 PS2 X-MEN: LEGENDS Activision 9 PS2 SW: BATTLEFRONT LucasArts 10 XBX FABLE Microsoft 11 XBX SW: BATTLEFRONT LucasArts 12 XBX NBA LIVE 2005 Electronic Arts 13 XBX X-MEN: LEGENDS Activision 14 XBX TONY HAWK UNDERGRND 2 Activision 15 PS2 ESPN NBA 2K5 Take 2 Interactive 16 PS2 TIGER WOODS PGA 2005 Electronic Arts 17 GBA POKEMON FIRERED W/ADP Nintendo 18 PS2 FIFA SOCCER 2005 Electronic Arts 19 GBA POKEMON LEAFGRN W/ADP Nintendo 20 PS2 DEF JAM: FIGHT FOR NY Electronic Arts 21 XBX ESPN NBA 2K5 Take 2 Interactive 22 GCN DONKEY KONGA W/BONGOS Nintendo 23 XBX MADDEN NFL 2005 Electronic Arts 24 PS2 ACE COMBAT 5: UNSUNG Namco 25 XBX TIGER WOODS PGA 2005 Electronic Arts
PS2
1 GRAND THEFT: ANDREAS Take-Two Interactive - 2,053,983 2 NBA LIVE 2005 Electronic Arts - 347,594 3 MORTAL KOMBAT: DECEPTN Midway Games - 261,022 4 TONY HAWK UNDERGRND 2 Activision - 245,461 5 MADDEN NFL 2005 Electronic Arts - 178,187
Xbox
1 MORTAL KOMBAT: DECEPTN Midway Games - 218,023 2 FABLE Microsoft - 116,001 3 SW: BATTLEFRONT LucasArts - 112,352 4 NBA LIVE 2005 Electronic Arts - 138,237 5 X-MEN: LEGENDS Activision - 107,761
GC
1 PAPER MARIO: THOUSAND Nintendo - 189,703 2 DONKEY KONGA W/BONGOS Nintendo- 72,051 3 TONY HAWK UNDERGRND 2 Activision - 50,491 4 X-MEN: LEGENDS Activision - 43,703 5 NBA LIVE 2005 Electronic Arts - 36,629
GBA
1 POKEMON FIRERED W/ADP Nintendo - 142,514 2 POKEMON LEAFGRN W/ADP Nintendo - 129,665 3 SHARK TALE Activision - 85,720 4 MARIO PINBALL LAND Nintendo - 69,149 5 KIRBY AMAZING MIRROR Nintendo - 55,979
Only the numbers of the top five are available now for some reason, i'll edit the rest in later.
Title: RE: New North American (NPD) Sales Thread
Post by: Deguello on November 12, 2004, 10:08:49 PM
GO GBA GO!
Title: RE:New North American (NPD) Sales Thread
Post by: AMac2002 on November 13, 2004, 01:15:14 PM
Hmm, I thought they came out on the 18th. Oh well, good stuff, thanks.
Title: RE:New North American (NPD) Sales Thread
Post by: mjbd on November 14, 2004, 06:03:13 AM
Bummer, Gamecube beat in sales pretty badly by X-box. Hopefully the holiday season goes a little better for gamecube. I know they are going to have a Mario Kart DD bundle, not to mention the Metroid Prime bundle, so that may be a good selling point for nintendo. The GBA really is kicking butt, but I dont like to see gamecube that far behind in sales.
Title: RE: New North American (NPD) Sales Thread
Post by: MaleficentOgre on November 14, 2004, 09:34:31 AM
Gamecube sales aren't going to get any better. Look at it realistically, anyone that ever reads about video games all they're going to read is that HALO 2 is your new god and its only on xbox. People will read that and go I need to worship at the shrine of my post is a train wreck. Xbox sales will scyrocket past even that of PS2 (that's more because everyone and their mom already has one)
Title: RE: New North American (NPD) Sales Thread
Post by: Renny on November 14, 2004, 09:41:20 AM
I've read the PS2 Mini is having drive issues as well, so I'm sure sales will keep at a nice clip. But yes, the GameCube has no chance of breaking out of its 'secondary' status.
C'est la vie. Viva la Revolution! And such.
Title: RE: New North American (NPD) Sales Thread
Post by: KDR_11k on November 14, 2004, 09:56:02 AM
I've read the PS2 Mini is having drive issues as well
Which is why I'm glad my country has a 2 year mandatory warranty if you can prove the defect was already there when you bought it. With Sony that should be easy.
Title: RE: New North American (NPD) Sales Thread
Post by: couchmonkey on November 15, 2004, 05:26:49 AM
I think Paper Mario sales should have been much higher, but Nintendo didn't seem to hype the game that much. The GameCube sales are disappointing, but not surprising. Selling half as many as the others still isn't _that_ bad, that would give Nintendo 20% of the market, which I think is significantly more than it actually has at this point. It's kind of reassuring that Sony regained first place for a month...it makes me feel like things haven't gone topsy-turvy.
Title: RE: New North American (NPD) Sales Thread
Post by: MaleficentOgre on November 15, 2004, 07:55:16 AM
that won't last long. HALO 2. pstwo cant stop that juggernaut. just wait for next mont. xbox doubles the sales of cube and ps2 combined but comes two units short of GBA
Title: RE: New North American (NPD) Sales Thread
Post by: Hova on November 15, 2004, 10:30:22 AM
I was wondering where/how you compile your figures for the sales. Thanks.
Title: RE:New North American (NPD) Sales Thread
Post by: odifiend on November 15, 2004, 11:08:49 AM
Quote Originally posted by: couchmonkey I think Paper Mario sales should have been much higher, but Nintendo didn't seem to hype the game that much.
Yeah, I'm actually suprised that Paper Mario did that well. I haven't played it yet, but i can say it is pretty low on my priority list.
Title: RE:New North American (NPD) Sales Thread
Post by: mjbd on November 16, 2004, 02:18:20 PM
Thats pretty good sales for Paper Mario, and I would expect the sales should stay strong through the holiday season. I played Paper Mario on N64, and it was very enjoyable. However, its not a game your gonna want to play over and over; most people wont play it through more than a few times.
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on December 09, 2004, 02:42:23 PM
It's that time of the month, the November sales are in.
Rank/Title/Revenue/Unit Sales
1 XBX HALO 2 / $87,669,050/ 1,777,697 2 XBX HALO 2 LIMITED ED / $81,269,580 / 1,489,406 3 PS2 GRAND THEFT: ANDREAS / $76,126,580 / 1,536,301 4 PS2 NEED SPEED:UNDRGRND 2 / $21,155,680 / 427,724 5 PS2 WWE SMACKDOWN VS RAW / $17,734,720 / 361,544 6 PS2 METAL GEAR3:SNAKE EAT / $14,379,330 / 290,376 7 XBX NEED SPEED:UNDRGRND 2 / $11,319,100 / 229,611 8 PS2 MADDEN NFL 2005 / $10,411,060 / 334,824 9 GCN METROID PRIME 2: ECHO / $9,483,345 / 192,332 10 PS2 DRAGONBALL Z:BUDOKAI3 / $8,449,652 / 178,034 11 PS2 RATCHET & CLANK: UP / $8,191,299 / 207,518 12 PS2 TONY HAWK UNDERGRND 2 / $7,737,766 / 168,201 13 PS2 JAK 3 / $7,006,415 / 177,335 14 GCN PAPER MARIO: THOUSAND /$6,699,387 / 143,399 15 PS2 CALL OF DUTY: FINEST / $6,683,578 / 135,234 16 PS2 NBA LIVE 2005 / $6,062,586 / 187,346 17 PS2 KILLZONE / $5,388,861 / 109,297 18 PS2 ACE COMBAT 5: UNSUNG / $5,340,555 / 111,493 19 GCN MARIO POWER TENNIS / $4,824,762 / 98,100 20 XBX T.CLANCY GHOST RECON2 / $4,787,044 / 96,224
Title: RE:New North American (NPD) Sales Thread
Post by: zelos_rules on December 09, 2004, 02:54:36 PM
Metroid didnt do to well. It was a bad time to release it I think due to all the other big name games coming out. Same applies to Killzone. Halo 2 cleaned up as expected. Paper Mario didnt do too bad. Im pretty suprised by Metal Gear Solid which did pretty badly for the franchise.
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on December 09, 2004, 03:09:03 PM
Yeah Paper Mario 2 is actually doing decent, combine those sales with last month and it's actually the second highest selling GC game this year (Pokemon Colloseum is first..), if i'm not mistaken.
Need for Speed Underground 2 PS2 - 427,724 XBX - 229,611 GCN - 58,000
Tony Hawk Underground 2 PS2 - 168,000 GBA - 74,000 XBX - 47,000 GCN - 40,000
Quote Year over year percentages PS2: -18.3 XBX: +44.2 GCN: -53.6% GBA: -16.9% DS: +Undefined%
Consoles down 16.3% year over year.
Portable sales up 19.35%.
Console+Portable unit sales down 2.5%.
Xbox's lead over GCN increases to 2.46 million, or 29.4%.
PS2's lead over GBA decreases to 711K, or 2.8%.
Lifetime console share for PS2/XBX/GCN goes from 58.13/23.36/18.51 to 57.41/24.03/18.57.
Nintendo's share of monthly hardware sales among the three systems was 57.91%, bringing their share of total hardware sales among the current five to 48.1%.
Nintendo's share of the revenue of monthly hardware sales (using MSRP for all) is 48.1%.
Looking for DS software numbers and more GC numbers....
Title: RE: New North American (NPD) Sales Thread
Post by: mantidor on December 09, 2004, 03:28:09 PM
do you have the top software sales for GBA?
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on December 09, 2004, 03:45:15 PM
Not yet, it's a little strange there's none in the top 20 though.
Can I post Japanese sales in here too? Or just this once because NDS just launched there.
Quote Media Create Software Sales: 29 Nov - 5 Dec
platform - title - publisher - this week - total 1 PS2 Dragon Quest VIII: Sora to Umi to Daichi to Norowareshi Himigime Square Enix 476,281 - 2,643,353 2 DS Super Mario 64 DS Nintendo 151,373 new 3 DS Sawaru Made in Wario Nintendo 148,825 new 4 DS Pokemon Dash Pokemon 56,337 new 5 DS Daigasso! Band Brothers Nintendo 33,911 new 6 GBA Power Pro Kun Pocket 7 Konami 30,410 new 7 GC Mario Party 6 Nintendo 29,959 178,352 8 DS Kime no Tame Nara Kimi Shineru (Feel the Magic) Sega 27,250 new 9 DS Chokkan Hitofude (One Line Puzzle) Nintendo 25,415 new 10 GC NARUTO: Gekitou Ninja Taisen! 3 Tomy 22,799 - 183,834
Media Create Hardware Sales: 29 Nov - 5 Dec platform this week - last week - 2004 total 1 Nintendo DS 468,883 new 468,883 2 PlayStation 2 93,829 - 108,148 - 2,292,239 3 GameBoy Advance SP 27,313 - 31,198 - 2,211,510 4 Gamecube 5,465 - 6,107 - 533,178 5 Gameboy Advance 822 785 - 191,981 6 Xbox 621 - 669 - 35,495 7 Swan Crystal 44 - 38 - 7,274 8 PSone 40 - 30 - 13,864
Nintendo DS was only out for 3 days too, Nintendo has 9 out of the top 10 games.
Title: RE:New North American (NPD) Sales Thread
Post by: mjbd on December 09, 2004, 04:46:35 PM
Not bad sales for Metroid Prime Echoes, just not great. I am sure it will be a million seller, but its gonna take a few months. I am sure December will be another good month for both Paper Mario and Metroid. I cant believe how well X-box is doing these days, but then again, Gamecube is beating the pants off X-box in Japan. Once again Gameboy SP is a beast, and the DS looks like its getting off to a good start. Mario Party 6 is doing well in Japan, I wonder if it will do that well in the states. Nintendo is making a profit though, so even though it may not have all the big numbers, its go the one that counts. Something Microsoft has little chance of doing any time soon.
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on December 09, 2004, 04:54:36 PM
If it's not a million seller then this will be the first holiday season EVER (in over 15 years) that Nintendo is lacking a million selling holiday game.
But really, looking at the GBA and DS sales, Nintendo are in one of the best positions they've ever been in, I just hope they work harder to try and revive interest in their home consoles.
Title: RE: New North American (NPD) Sales Thread
Post by: NinGurl69 *huggles on December 09, 2004, 05:12:43 PM
I see PooP:Weakness Within's generic angst and hip color schemes couldn't make the cut in these charts.
Title: RE: New North American (NPD) Sales Thread
Post by: mantidor on December 09, 2004, 05:24:18 PM
yeah, I was surprised about no gba games in the top 20 too, I just hope MP2 sales pick up in the holiday season
Title: RE: New North American (NPD) Sales Thread
Post by: God Speaks on December 09, 2004, 08:02:58 PM
Any figures for Mega Man Anniversary Collection?
Title: RE: New North American (NPD) Sales Thread
Post by: ruby_onix on December 10, 2004, 12:50:01 AM
Quote Can I post Japanese sales in here too?
We used to have a Japanese sales thread, but it died from lack of interest a very long time ago. I think the more detailed "weekly" nature of the Japanese reports makes it harder to keep anyone's attention (I know that I even get bored with the monthly NPD numbers sometimes).
I would say that yeah, Japanese numbers are welcome in this thread. It mixes things up a bit, and keeps it interesting. Does anyone want me to edit some details out of the thread's topic?
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on December 10, 2004, 05:35:09 AM
Yeah, i'll post Japanese numbers if there's something interesting about them like a big game launch or Nintendo dominance. More numbers slowly trickling through...
GBA games over 100k -
GBA THE INCREDIBLES $6,515,073 235,757 GBA POKEMON FIRERED W/ADP $5,070,848 157,613 GBA POKEMON LEAFGRN W/ADP $5,011,944 165,280 GBA THE SPONGEBOB MOVIE $3,961,270 147,403 GBA KIRBY AMAZING MIRROR $3,531,408 115,445 GBA SHREK 2 $3,288,651 133,334 GBA CARTOON NTWK BUNDLE $2,992,834 113,666 GBA SHREK 2:BEG FOR MERCY $2,564,586 102,508 GBA NAMCO MUSEUM $1,357,705 126,096 GBA MIDNIGHT CLUB: STREET $1,017,762 117,113
NDS games over 100k -
NDS SUPER MARIO 64 DS $6,474,906 214,417
Title: RE: New North American (NPD) Sales Thread
Post by: Ian Sane on December 10, 2004, 06:12:52 AM
Pretty disappointing to see generic crap like NFS outselling MP2. I'm quite disappointed in Metroid Prime 2 sales so far but I'm not really surprised either. Was it a mistake to release it the same month as Halo 2? I don't think so. It's on a different system so it attracts a different audience. I think the biggest mistake was a lack of hype. Metroid Prime 2 didn't have the kind of advertising a game of that calibur should have. Metroid Prime is one of the greatest games ever made and therefore its sequel should get a lot of promotion. Just mentioning that the first game won several GOTY awards in an ad would have helped.
But a lot of the mistakes were made before MP2 was even started. Low sales for Cube games are common because of very major mistakes made within the first year of the Cube's life. The Cube has too low of a userbase and is almost completely ignored by the general public. That's the overall problem and low MP2 sales are the result.
Title: RE:New North American (NPD) Sales Thread
Post by: 1day on December 10, 2004, 06:17:07 AM
Quote Originally posted by: Professional 666 I see PooP:Weakness Within's generic angst and hip color schemes couldn't make the cut in these charts.
Don't forget it actually released Dec 2nd after a few short delays. So yeah and Metroid Prime 2 and Metal Gear Solid 3 sales really bombed horribly, so sad.
Title: RE:New North American (NPD) Sales Thread
Post by: zelos_rules on December 10, 2004, 09:51:52 AM
I think Ian pretty much got it right as to why Metroid bombed. A lack of advertising seems to have really hurt the game. Another reason I believe is the game has absoloutly no main stream acceptance (at least in Australia). Alot of my friends have played the first Prime game and couldnt get used to the control system. The enemies were too sparse and the whole adventuring idea turned them off. I think there are certain features which really would of helped this game get mainstream attention. Maybe if there was more character interaction and more storyline (or at least a different way of devoleping storyline). Also if you could maybe control a unit of bounty hunters or something. Obviously if Retro decided to put these in they would have to be pretty strict to keep the Metroid feel but I believe extras like this would be a great addition.
Title: RE: New North American (NPD) Sales Thread
Post by: Rugal on December 10, 2004, 03:11:15 PM
DS software sales were poor, even Mario only did ok. Shame Feel the Magic was the worst performer, Sega just can't catch a break.
Mario 64 214,417 Spiderman 2 40,706 Madden 2005 32,889 The Urbz 26,908 Asphalt Urban GT 26,605 Feel the Magic 13,270
Megaman cumulative totals: Mega Man Anniversary (GC): 183,370 Mega Man Anniversary (PS2): 177,328 Mega Man X Command Mission (GC): 31,969 Mega Man X Command Mission (PS2): 24,246
GC cumulatives: Paper Mario 2: 333,102 Pikmin 2: 193,661 Metroid Prime 2 Echoes: 192,332 Donkey Konga: 172,805
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on December 10, 2004, 03:32:07 PM
Finally, complete everything!
Top Publishers
Quote 1 MICROSOFT (CORP) $178 21.0% 2 ELECTRONIC ARTS $133 15.6% 3 TAKE 2 INTERACTIVE (CORP) $100 11.8% 4 NINTENDO OF AMERICA $74 8.7% 5 THQ $71 8.4% 6 ACTIVISION $63 7.4% 7 SONY (CORP) $41 4.8% 8 KONAMI OF AMERICA $34 4.0% 9 ATARI $24 2.9% 10 NAMCO $18 2.2% 11 VIVENDI UNIVERSAL (CORP) $16 1.9% 12 MAJESCO $14 1.6% 13 UBISOFT (CORP) $12 1.5% 14 MIDWAY $10 1.2% 15 LUCASARTS $8 0.9% 16 SEGA OF AMERICA $7,382,597 869803.1% 17 BUENA VISTA GAMES $6,201,760 730679.2% 18 CAPCOM USA $5,022,287 591716.0% 19 EIDOS INTERACTIVE (CORP) $3,837,475 452123.8% 20 SQUARE ENIX INC (CORP) $2,964,024 349215.5%
Nintendo sales for November only
Quote NINTENDO OF AMERICA
GBA ADVANCE WARS $272 23 GBA ADVANCE WARS 2: BLACK $111,701 6,112 GBA BEACH BLANK-OUT BLAST $113,550 6,459 GBA BOMBERMAN CLASSIC $40,672 2,985 GBA CASTLEVANIA CLASSIC $331,552 19,193 GBA DISNEYS MAGICAL QUEST $3,807 188 GBA DONKEY KONG CLASSIC $496,794 26,567 GBA DONKEY KONG COUNTRY $349,586 17,954 GBA DONKEY KONG COUNTRY 2 $2,175,076 74,355 GBA DR. MARIO CLASSIC $835,746 48,311 GBA EXCITEBIKE CLASSIC $111,113 6,227 GBA F-ZERO GP LEGEND $77,407 2,542 GBA F-ZERO MAX VELOCITY $3,004 207 GBA FINAL FANTASY TACTICS $220,010 6,566 GBA FIRE EMBLEM $153,287 5,174 GBA FOR HO-OH BELLS TOLL! $145,197 8,164 GBA GAME & WATCH GALLERY4 $5,851 367 GBA GOLDEN SUN $385 26 GBA GOLDEN SUN: LOST AGE $58,850 2,985 GBA HAMTARO: HEARTBREAK $17,800 623 GBA HAMTARO:HAM-HAM GAMES $195,216 6,376 GBA ICE CLIMBER CLASSIC $50,743 3,680 GBA JOHTO PHOTO FINISH $157,534 8,656 GBA KIRBY AMAZING MIRROR $3,531,408 115,445 GBA KIRBY: NIGHTMARE $252,576 8,087 GBA MARIO & LUIGI SAGA $432,099 14,261 GBA MARIO BROS 3: MARIO 4 $1,400,153 46,774 GBA MARIO GOLF ADVANCE $354,067 11,530 GBA MARIO KART: CIRCUIT $559,792 18,339 GBA MARIO PINBALL LAND $2,086,009 68,384 GBA MARIO VS. DONKEY KONG $915,091 29,740 GBA METROID CLASSIC $294,409 17,464 GBA METROID FUSION $102,436 3,260 GBA METROID ZERO MISSION $296,733 10,462 GBA PAC-MAN CLASSIC $341,405 22,443 GBA POKEMON FIRERED W/ADP $5,070,848 157,613 GBA POKEMON LEAFGRN W/ADP $5,011,944 165,280 GBA POKEMON PINBALL: R&S $144,568 5,673 GBA POKEMON RUBY $797,542 24,582 GBA POKEMON SAPPHIRE $767,450 23,790 GBA POKEMON-I CHOOSE YOU! $171,803 10,127 GBA SUPER MARIO ADVANCE $110,708 3,780 GBA SUPER MARIO ADVANCE 2 $734,992 23,808 GBA SUPER MARIO CLASSIC $813,565 43,004 GBA SWORD OF MANA $73,857 2,706 GBA WARIO LAND 4 $605 33 GBA WARIOWARE INC: MEGA $46,777 1,495 GBA XEVIOUS CLASSIC $27,099 2,047 GBA YOSHI'S ISLAND:MARIO3 $230,189 7,380 GBA ZELDA CLASSIC $384,657 20,422 GBA ZELDA II CLASSIC $646,500 36,971 GBA ZELDA: LINK TO PAST $382,898 12,769
GCN 1080 AVALANCHE $128,910 4,846 GCN ANIMAL CROSSING $448,543 23,310 GCN CUSTOM ROBO $167,612 4,524 GCN DISNEY MAGICAL MIRROR $34,725 1,659 GCN DONKEY KONGA W/BONGOS $2,866,788 58,822 GCN ETERNAL DARKNESS $26,683 1,707 GCN F-ZERO GX $129,298 8,500 GCN FINAL FANTASY CRYSTAL $210,765 5,402 GCN KIRBY AIR RIDE $467,267 24,267 GCN LUIGI'S MANSION $503,081 27,491 GCN MARIO GOLF: TOADSTOOL $678,205 36,951 GCN MARIO KART: DOUBLE $1,145,769 23,893 GCN MARIO PARTY 4 $67,142 1,459 GCN MARIO PARTY 5 $699,176 14,380 GCN MARIO POWER TENNIS $4,824,762 98,100 GCN METROID PRIME $291,571 16,397 GCN METROID PRIME 2: ECHO $9,483,345 192,332 GCN NBA COURTSIDE 2002 $3,604 263 GCN PAPER MARIO: THOUSAND $6,699,387 143,399 GCN PIKMIN $44,899 3,076 GCN PIKMIN 2 $1,434,597 30,622 GCN POKEMON CHANNEL $87,960 4,375 GCN POKEMON COLOSSEUM $704,232 14,450 GCN PREVIEW DISC $3,010 376 GCN STAR FOX ADVENTURES $79,114 4,248 GCN SUPER MARIO SUNSHINE $1,070,650 57,283 GCN SUPER SMASH BRO MELEE $1,153,320 42,521 GCN WARIO WORLD $186,242 9,845 GCN WARIOWARE INC: PARTY $115,309 4,092 GCN WAVE RACE: BLUE STORM $13,967 905 GCN ZELDA: FOUR SWORDS $595,574 12,940 GCN ZELDA: FOUR W/O CABLE $16,811 393 GCN ZELDA: THE WIND WAKER $1,238,598 71,000
NDS SUPER MARIO 64 DS $6,474,906 214,417
More November numbers
NDS SUPER MARIO 64 DS $6,474,906 214,417 NDS SPIDER-MAN:THE MOVIE2 $1,456,745 40,706 NDS MADDEN NFL 2005 $1,303,238 32,889 NDS THE URBZ:SIMS IN CITY $1,029,216 26,908 NDS ASPHALT: URBAN GT $793,442 26,605 NDS FEEL THE MAGIC: XY/XX $393,678 13,270
GCN VIEWTIFUL JOE 2 $368,513 9,306 (ouch)
GCN VIEWTIFUL JOE $123,555 6,844 PS2 VIEWTIFUL JOE $158,452 7,518
XBX BLINX 2: MASTERS TIME $129,223 3,376 (tee hee)
GCN SONIC MEGA COLLECTION $925,695 52,431 PS2 SONIC MEGA COLL PLUS $1,205,809 62,203 XBX SONIC MEGA COLL PLUS $696,127 35,725
GBA GRAND THEFT AUTO ADVN $799,373 27,325
GCN THE INCREDIBLES $3,383,708 87,562 GCN THE SPONGEBOB MOVIE $2,565,922 68,534 GCN SPONGEBOB: BATTLE $736,988 40,194 Lifetime sales
Quote Super Smash Bros. Melee: 2,509,278 Mario Kart: Double Dash!!: 1,731,903 Super Mario Sunshine: 1,658,103 The Wind Waker: 1,608,491 Luigi's Mansion: 1,509,505 Metroid Prime: 1,220,779 Mario Party 4: 949,293 Animal Crossing: 817,951 Star Fox Adventures: 783,815 Mario Party 5: 774,623 Pokemon Colosseum: 698,449 Pikmin: 659,148 Mario Golf: Toadstool Tour: 445,520 Final Fantasy Crystal Chronicles: 383,662 Paper Mario The Thousand-Year Door: 333,102 Kirby Air Ride: 328,362 Wave Race: 327,594 Four Swords Adventures: 280,404 Eternal Darkness: 276,923 F-Zero GX: 267,497 Wario World: 239,011 Pikmin 2: 193,661 Metroid Prime 2 Echoes: 192,332 Donkey Konga: 172,805 Preview Disk: 171,117 Pokemon Channel: 159,496 NBA Courtside 2002: 158,242 Custom Robo: 147,775 Magical Mirror: 117,523 Mario Power Tennis: 98,100 Wario Ware Inc: 95,823 1080 Avalanche: 94,115
Mega Man Anniversary (GC): 183,370 Mega Man Anniversary (PS2): 177,328
Mega Man X Command Mission (GC): 31,969 Mega Man X Command Mission (PS2): 24,246
Viewtiful Joe (GC): 274,134 Viewtiful Joe (PS2): 46,954 Viewtiful Joe 2 (GC): 9,306
Title: RE:New North American (NPD) Sales Thread
Post by: zelos_rules on December 10, 2004, 05:04:17 PM
Dont take this the wrong way but I'm kind of glad Viewtiful Joe 2 bombed. Serves capcom right for rushing a game to the market so soon. Dont get me wrong I love the series but straight away when the sequel was announced I knew it was too soon.
But OUCHH!!! for Baten Kaitos. Only 18 000? ...thats got to hurt namco. HAHAHA they thought that this game will sell half a million worldwide.
Title: RE: New North American (NPD) Sales Thread
Post by: Infernal Monkey on December 11, 2004, 02:22:05 AM
Ahahaha, it's cool because EA were probably hoping GC fans would jump all over GoldenEye: RA. "ZOMG IT'S GOLDENEYE!11 HERE'S MY PILES OF MONEY IN EXCHANGE FOR TRASH"
I guess Baten Kaitos will get a PS2 port now. And blol at the piss poor Blinx 2 sales (it's not really a bad game, dudes).
Title: RE:New North American (NPD) Sales Thread
Post by: ShyGuy on December 11, 2004, 10:27:41 PM
Regarding the low software sales for the NDS, I wonder if the fact that the NDS came bundled with Picto Chat and the Metroid demo caused a lot of people not to pickup a title when they bought the game?
Think back, did you buy another title on the same day you got your NES? or were you content with Super Mario Bros and Duck Hunt for awhile?
Also, I imagine the fact that you can play GBA games on it cooled the need to get a DS title right away.
Hmm, if you look at it that way it's an argument against bundled games and backwards compatibility.
As soon as we see some better titles for the DS I'm sure software sales will pickup
and I would wager a spike in sales after the kids open their DS present (which the gift givers bought without an extra game) and get tired of the Metroid Demo. "Mom, can we go to the mall and spend my Christmas money? I want a new game."
I wonder what the DS killer ap of the future is going to be?
Title: RE:New North American (NPD) Sales Thread
Post by: Flames_of_chaos on December 12, 2004, 04:03:37 AM
A DS killer app will probably be Yoshi's Touch and Go, Wario Ware Touched! or Metroid Prime hunters(since of the demo bundled in).
Title: RE: New North American (NPD) Sales Thread
Post by: Renny on December 12, 2004, 06:50:19 AM
Animal Crossing, fool!
Title: RE: New North American (NPD) Sales Thread
Post by: Bartman3010 on December 12, 2004, 10:18:25 AM
Capcom said MMAC sold a total of 500,000 copies from both systems. However the numbers we got now is around 350,000.
Any new numbers?
Edit: Oh, what about Sonic Heroes?
Title: RE: New North American (NPD) Sales Thread
Post by: Mario on December 12, 2004, 02:02:22 PM
Title: RE: New North American (NPD) Sales Thread
Post by: ShyGuy on December 12, 2004, 03:02:31 PM
You know, looking at Metal Gear 3, numbers, The numbers for Silicon Knight's Twin Snakes remake don't look too bad.
IIRC: Metal Gear Twin Snakes launch month: 180,000 some Metal Gear 3 Snake Eater launch month: 290,00 some
And Snake Eater had "teh hype", TV commercials, and the larger user base with PS2.
Apparently Konami's Metal Gear franchise is out of vogue. Live by the sword, die by the sword. I guess.
Title: RE: New North American (NPD) Sales Thread
Post by: Ian Sane on December 13, 2004, 06:56:13 AM
"Ahahaha, it's cool because EA were probably hoping GC fans would jump all over GoldenEye: RA. 'ZOMG IT'S GOLDENEYE!11 HERE'S MY PILES OF MONEY IN EXCHANGE FOR TRASH'"
Goldeneye RA is the first time I've seen EA unsuccessfully fool reviewers into giving one of their Bond games a high score. In the past it was always "it's not nearly as good as Goldeneye but who cares? I love Mia's theme song! 9.8/10!" But when they actually used the Goldeneye name "not as good as Goldeneye" no longer was acceptable. It's not just a Bond game anymore it's a Goldeneye game and thus a game with that name has to match up with the original. So Rogue Agent has been rightly sh!t on by everyone with a brain. I think had they just released "Rogue Agent", the exact same game but without the Goldeneye name, reviews would have been better and sales would have been higher. It seems to take a lot to expose EA's mediocrity to people but even the dimmest casual gamer is going to spot someone milking Goldeneye's name.
Title: RE: New North American (NPD) Sales Thread
Post by: couchmonkey on December 13, 2004, 10:15:11 AM
GameCube sales: I think Nintendo spread itself pretty thin this holiday season. There was a new game for the company to promote every single month, and most of the advertising budget seems to have gone to DS. I think Paper Mario and Metroid Prime 2 both should have done a lot better, but the marketing just wasn't there. I've seen approximately one commercial for each GameCube game Nintendo published since September and I've seen the Halo 2 commercial about 8 times. But that's just here in Canada, maybe things are different in the States. Feel the Magic sales: I think the game is just too weird for it's own good. A quick glance at the box leaves you with the impression that it's going to be soft porn or some kind of dancing game. I think DS sales in general are weak because the lineup is weak. As a whole: It's interesting to see just how fad-oriented gaming is becoming in North America. All in one month you can see What's Cool (Halo), What's Out (Metal Gear), and What's Going Out (Grand Theft Auto). What's Next? Goldeneye.
Title: RE:New North American (NPD) Sales Thread
Post by: Chongman on December 13, 2004, 06:00:42 PM
poor namco...
really, they're probably ninty's biggest third party ally right now...this really blows. i wish this game would sell...it really is pretty good too.
Title: RE: New North American (NPD) Sales Thread
Post by: Deguello on December 13, 2004, 09:54:35 PM
The thing to note about Handheld games is that they notoriously pull in low numbers. Handheld tie-in ratios are more than significantly lower than Consoles.
Title: RE: New North American (NPD) Sales Thread
Post by: ruby_onix on December 17, 2004, 02:58:14 PM
Here's some Japanese numbers for the PSP's launch week.
Quote Dec 6 - Dec 12
Top Ten Games: -------------- 1 PS2 Dragon Quest VIII - 203,618 2 PS2 Daito Giken Koushiki Pachi-Slot Simulator Yoshimune - 188,927 3 PS2 Mobile Suit Gundam vs Z Gundam - 183,583 4 PSP Minna no GOLF Portable - 65,900 5 GBA RockMan EXE 5 Team of Blues - 64,860 6 PSP Ridge Racers - 60,624 7 DS Sawaru Made in Wario - 58,083 8 DS Super Mario 64 DS - 54,829 9 PS2 FIFA Total Football 2 - 53,617 10 GC Mario Party 6 - 39,231
The Nintendo DS's week-2 beat the PlayStation Portable's week-1. But a PSP golf game and Ridge Racers both edged out the DS's Made in Wario and Mario 64-DS.
The GameCube saw a sharp jump, perhaps due to Mario Party 6.
Dragon Quest 8 rules. Here's hoping that Square can do a better job with the series in America than Enix has (I can't believe I just said that).
Title: RE: Official Sales Thread
Post by: Mario on December 17, 2004, 03:50:25 PM
Excellent sales for DS, although both DS and PSP are pretty much selling out everywhere, we'll have a better picture of how the "handheld war" will shape up next year. I don't think GC sales jumped because of Mario Party 6, it came out weeks ago and nothing happened, it's either just because of the holiday season / this time of year (which would also explain GBA SP and PS2 sales going up) or new people are impressed with the Nintendo DS and they are finally realising how awesome Nintendo are and it's resulted in more people buying GC's.
Good to see Made in Wario starting to outsell Super Mario 64 DS, see Nintendo, people want original games!
Title: RE:Official Sales Thread
Post by: xts3 on December 18, 2004, 08:36:54 PM
Quote Originally posted by: Chongman poor namco...
really, they're probably ninty's biggest third party ally right now...this really blows. i wish this game would sell...it really is pretty good too.
What are you talking about? Look at those soul calibur and Tales of symphonia sales, 250K units for an RPG has got to be pretty good and 700K units for Soul Calibur 2 says a lot as well.
Title: RE:Official Sales Thread
Post by: xts3 on December 18, 2004, 08:40:14 PM
Quote Originally posted by: Ian Sane Pretty disappointing to see generic crap like NFS outselling MP2. I'm quite disappointed in Metroid Prime 2 sales so far but I'm not really surprised either. Was it a mistake to release it the same month as Halo 2? I don't think so. It's on a different system so it attracts a different audience. I think the biggest mistake was a lack of hype. Metroid Prime 2 didn't have the kind of advertising a game of that calibur should have. Metroid Prime is one of the greatest games ever made and therefore its sequel should get a lot of promotion. Just mentioning that the first game won several GOTY awards in an ad would have helped.
But a lot of the mistakes were made before MP2 was even started. Low sales for Cube games are common because of very major mistakes made within the first year of the Cube's life. The Cube has too low of a userbase and is almost completely ignored by the general public. That's the overall problem and low MP2 sales are the result.
The biggest problem with Metroid prime 2 is that it copied the same game mechanics of the first game and repackaged it around similar graphics. The thing was the original metroid primes success was based on it being new and fresh from it's recent transition to 3D it was new and interesting. I think it reall wore off when people realized after playing it that the game mechanics just weren't that fun to begin with. Metroid prime had some painfully boring gameplay if you really think about it. It was one of those games you play once and then shelf unless you are hardcore.
The problem was when they made metroid prime a first person shooter they didn't bring over what makes first person perspective games good. People might want to call metroid prime a FPA not an FPS but the thing is if you took away samus's gun and visor you'd be walking around a world just solving little puzzles and collecting items and that gets very boring. The problem is Metroid prime needs more FPS design elements and better scheme to take off. Halo and Halo 2 have this down from the PC gaming era but Metroid prime doesn't try to innovate or bring the GOOD things that make FPS fun and bring it into prime and put a unique prime spin on it. Instead you have auto aim which makes for lack of challenging game and no real intense moments. It just involves waiting out your opponents and hiding and ducking behind walls for cover because the AI is so stupid.
Title: RE:Official Sales Thread
Post by: xts3 on December 18, 2004, 08:48:17 PM
Quote Originally posted by: Deguello The thing to note about Handheld games is that they notoriously pull in low numbers. Handheld tie-in ratios are more than significantly lower than Consoles.
I think thats in part to handheld games ridiculous prices for old 2D games that dont cost anywhere near millions of bucks to develop and they want $40-50 a game for OLD SNES games. No thanks we already have a SNES and those old games and can pick them up on ebay for mega cheap.
Another enormous problem is the ease of which Handhelds are emulated on the PC. Gameboy advance emulator was out the same year the GBA was. Thats how easy it was to emulate after so many years of SNES emulators.
Title: RE: Official Sales Thread
Post by: Bartman3010 on December 19, 2004, 02:46:02 AM
What the hell are you going on about? Most of those GBA ports were at least $30 or below. Which is half of what they used to cost, and yes, it is ridiculous, but people still bought them. Nothing wrong with it at all.
Title: RE:Official Sales Thread
Post by: Mario on December 19, 2004, 04:01:08 AM
Think of the kind of message it sends to Nintendo when the latest NES Classic sells 500,000 while Donkey Kong: Jungle Beat struggles to sell 5,000.
Title: RE:Official Sales Thread
Post by: Bartman3010 on December 20, 2004, 02:45:19 PM
Ah, I see.
Title: RE:Official Sales Thread
Post by: Deguello on December 20, 2004, 06:51:42 PM
Quote Originally posted by: xts3
Quote Originally posted by: Deguello The thing to note about Handheld games is that they notoriously pull in low numbers. Handheld tie-in ratios are more than significantly lower than Consoles.
I think thats in part to handheld games ridiculous prices for old 2D games that dont cost anywhere near millions of bucks to develop and they want $40-50 a game for OLD SNES games. No thanks we already have a SNES and those old games and can pick them up on ebay for mega cheap.
Another enormous problem is the ease of which Handhelds are emulated on the PC. Gameboy advance emulator was out the same year the GBA was. Thats how easy it was to emulate after so many years of SNES emulators.
Are you daft? First of all, While the GBA has a little more than it's fair share of SNES (even NES) ports from various companies, most of the titles made for it are new. Second, did you honestly EVER pay $50 for a GBA game?
The reason Handhelds have low tie-in ratios is because it is not uncommon for people to have a handheld and just one game for it. Take me for example. I have over 30 GBA titles that I purchased with my own money. I have a lot of them. I am at one end of the spectrum (there are people with more, I guarantee it.) That mean to throw the average down to 4-5, there has to be a crapload of people with a GBA and just one or two games.
Title: RE:Official Sales Thread
Post by: xts3 on December 21, 2004, 03:21:40 PM
I'm talking Canadian prices... and Yes they are ridiculous when just released they want $49.99 for Kingdom hearts, 49.99 for a gameboy game! http://www.futureshop.ca/catalog/class.asp?logon=&langid=EN&dept=15&catid=1998
Title: RE:Official Sales Thread
Post by: xts3 on December 21, 2004, 05:46:12 PM
Does anyone have any overall numbers / installed base for every console?
Title: RE:Official Sales Thread
Post by: vudu on December 22, 2004, 09:12:39 AM
I saw on another site that the makers of The Guy Game are being sued by a seventeen year old girl who appears topless in the game. Does anyone have any sales figures for this game (for PS2 and Xbox)? Better yet, I suppose rental figures would be much more telling as far as how many people actually played this poor excuse for a game.
Title: RE: Official Sales Thread
Post by: NinGurl69 *huggles on December 22, 2004, 01:03:31 PM
Has anyone posted the video file rips from this "game" yet?
Title: RE:Official Sales Thread
Post by: mantidor on December 23, 2004, 06:28:17 AM
Quote Originally posted by: xts3
The biggest problem with Metroid prime 2 is that it copied the same game mechanics of the first game and repackaged it around similar graphics. The thing was the original metroid primes success was based on it being new and fresh from it's recent transition to 3D it was new and interesting. I think it reall wore off when people realized after playing it that the game mechanics just weren't that fun to begin with. Metroid prime had some painfully boring gameplay if you really think about it. It was one of those games you play once and then shelf unless you are hardcore.
The problem was when they made metroid prime a first person shooter they didn't bring over what makes first person perspective games good. People might want to call metroid prime a FPA not an FPS but the thing is if you took away samus's gun and visor you'd be walking around a world just solving little puzzles and collecting items and that gets very boring. The problem is Metroid prime needs more FPS design elements and better scheme to take off. Halo and Halo 2 have this down from the PC gaming era but Metroid prime doesn't try to innovate or bring the GOOD things that make FPS fun and bring it into prime and put a unique prime spin on it. Instead you have auto aim which makes for lack of challenging game and no real intense moments. It just involves waiting out your opponents and hiding and ducking behind walls for cover because the AI is so stupid.
I totally disagree, making a game first person doesnt mean the developer has to implement every aspect of the usual fps. I great example is Thief, which is an awesome game.
And this is why the whole FPA vs FPS issue is important. Saying that Metroid Prime games are First Person Shooters is semantically (is that a word?) accurate, but its misleading since people might expect mindless shooting, which I admit is very fun, I love games like Doom, Quake or Halflife. Of course if you expect a game like that you'll be dissapointed with Prime, but these are Metroid games, and they implement quite well the classic Metroid Gameplay, which is more about exploration than shooting. If someone liked Super Metroid I would find very odd if this someone doesnt like MP or MP2, unless this person hates any kind of first person perspective.
And anyway I dont see how this affected MP2 sales, I think that the main reason they werent great last month was lack of hype.
Title: RE: Official Sales Thread
Post by: Ian Sane on December 23, 2004, 08:39:03 AM
"People might want to call metroid prime a FPA not an FPS but the thing is if you took away samus's gun and visor you'd be walking around a world just solving little puzzles and collecting items and that gets very boring."
Personally I think that a game that plays like Metroid Prime but has none of the shooting or combat would still be really amazing. It be kind of a quiet Myst-like game but with more interaction. I'm thinking of an archaelogist game. Like all Metroid games the appeal is in exploring the world. The shooting and action is secondary.
Like mantidor said the Metroid Prime games are not designed to be Doom related first person shooters. And they shouldn't be. If you just looked at a screenshot of it you could assume that Super Metroid was a run of the mill action game like the Castlevania games of the time or Mega Man. Or due to the space theme you might think it would be like Contra. Side scrolling action titles were everywhere during that time. Yet no one complains that Super Metroid doesn't play like a mindless action game. When Super Metroid was released I had no idea what it played like and when I first played it in a store demo I could not adapt to it because I assumed it be a generic side scroller. I have since come to love that game because now I understand it. Metroid Prime is the same way.
Metroid should NOT be a generic FPS. That's what I hate about Metroid Prime Hunters. It's the Metroid Prime game for the ignorant dolts who didn't get Metroid Prime. I don't care how well something sells a franchise with a strong fanbase should never be significantly altered to appeal to non-fans. If you don't get Metroid tough sh!t.
What Nintendo should do is release a totally unrelated traditional FPS to please those that want it. Why ruin a game design that fans like when making a brand new game will bring the same result? It's not like Nintendo has successfully made "Metroid" a huge name with casual gamers so there's no advantage to using the franchise name over something new.
Title: RE: Official Sales Thread
Post by: Deguello on December 23, 2004, 11:49:54 PM
It is just a demo Ian, heh. To note, the demos for Metroid Prime and Metroid Prime 2 were also quite linear and straightforward.
Title: RE: Official Sales Thread
Post by: nitsu niflheim on December 27, 2004, 10:07:49 AM
Suppose to be from Media Crate December 13 - December 19 got from gamecubeheaven
1) Nintendo DS - 221,625 (Total: 889,400) 2) Sony PlayStation 2 - 112,970 (Total: 2,610,875) 3) Sony PlayStation Portable [PSP] - 85,059 (Total: 245,078) 4) Nintendo Game Boy Advance SP - 80,271 (Total: 2,341,839) 5) Nintendo GameCube - 29,991 (Total: 588,525) 6) Nintendo Game Boy Advance - 1,270 (Total: 189,092) 7) Microsoft Xbox - 499 (Total: 36,812)
Title: RE: Official Sales Thread
Post by: MaleficentOgre on December 27, 2004, 11:23:09 AM
good to see that an old outdated handheld is selling better than microsoft's bohemeth.
Title: RE: Official Sales Thread
Post by: Mario on December 27, 2004, 01:04:20 PM
Daily Sales in Japan for Christmas Day / 25th Dec
1 Super Mario 64 DS 2 Sawaru Made In Wario DS 3 Dragon Quest & Final Fantasy in Idataki Street Special PS2 4 Dragon Quest VIII PS2 5 Metal Gear Solid 3 PS2 6 Mario Party 6 GC 7 Rockman EXE 5 GBA 8 Pokemon Dash DS 9 Yoshi: Universal Gravitation GBA 10 Dynasty Warriors PSP
...and the 26th
1 Super Mario 64 DS 2 Dragon Quest VIII PS2 3 Sawaru Made In Wario DS 4 Metal Gear Solid 3 PS2 5 Dragon Quest & Final Fantasy in Idataki Street Special PS2 6 Mario Party 6 GC 7 Rockman EXE 5 GBA 8 Kessen III PS2 9 Tales Of Rebirth PS2 10 Yoshi: Universal Gravitation GBA
A very Nintendo christmas
Title: RE: Official Sales Thread
Post by: pkp on December 29, 2004, 05:41:31 PM
I'm curious. Where exactly do you guys get all this data? I'd love to be able to check up on numbers on how my favorite games are doing here and abroad.
Title: RE: Official Sales Thread
Post by: nitsu niflheim on December 30, 2004, 02:28:35 AM
Hardware sales in Japan for December 20 - 26, (From Magic-Box, other than that I don't know the source for the actual numbers)
1. Nintendo DS - 252,000 units 2. PlayStation 2 - 145,000 units 3. GameBoy Advance SP - 111,000 units 4. PlayStation Portable - 92,000 units 5. GameCube - 54,000 units
Title: RE:Official Sales Thread
Post by: D-Mac Double on December 30, 2004, 12:22:46 PM
Here's some more complete numbers from Cubed3.com: (Hooray for proof of DS topping 1 million. )
Software - This Week | Total Sales
1.) Dragon Quest & Final Fantasy in Itadaki Street Special (PS2, Square Enix) - 185,000 | NEW 2.) Super Mario 64 DS (NDS, Nintendo) - 125,000 | 366,000 3.) Metal Gear Solid 3: Snake Eater (PS2, Konami) - 122,000 | 610,000 4.) Dragon Quest VIII: Sora to Umi to Daichi to Norowareshi Himegimi (PS2, Square Enix) - 118,000 | 3,281,000 5.) Mario Party 6 (GC, Nintendo) - 104,000 | 373,000 6.) Sawaru Made in Wario (NDS, Nintendo) - 100,000 | 350,000 7.) Pokémon Emerald (GBA, The Pokémon Company) - 84,000 | 1,335,000 8.) Rockman EXE 5 Team of Blues (GBA, Capcom) - 83,000 | 204,000 9.) Kessen III (PS2, Koei) - 78,000 | NEW 10.) Donkey Kong Jungle Beat (GC, Nintendo) - 74,000 | 121,000
1.) Nintendo DS - 252,000 | 1,095,000 2.) PlayStation 2 - 145,000 | 466,000 3.) Game Boy Advance SP - 111,000 | 286,000 4.) PSP - 92,000 | 339,000 5.) GameCube - 54,000 | 129,000
Title: RE: Official Sales Thread
Post by: Darc Requiem on December 30, 2004, 12:35:18 PM
The PSP is getting crushed and frankly I'm loving it. By the time the PSP hits hour shores the DS should have an advantage of over 3 million or so. I love seeing Sony fail.
Title: RE:Official Sales Thread
Post by: CHEN on December 30, 2004, 02:35:11 PM
Or it could be Sony's scheme all along, with that supposed shortage and all. I don't think it'll work this time though. But yeah, the DS's future is looking a lot brighter. Hurray for innovation.
Title: RE: Official Sales Thread
Post by: nitsu niflheim on December 30, 2004, 02:59:49 PM
well no I don't think it will work this time either (at least we can always hope it won't ), and I don't think the bad press the PSP is getting from the defects aren't helping matters much.
Title: RE: Official Sales Thread
Post by: Mario on December 30, 2004, 03:51:16 PM
GameCube is now 5th. Dead console
DS and PSP are both selling out, so it's hard to tell which one will break away once there are enough shipments to meet early demands. Third parties would have to be pretty worried about being able to sell a game on PSP though.
Title: RE: Official Sales Thread
Post by: Artimus on December 30, 2004, 04:36:12 PM
Great numbers for the DS. When are the next PSP shipments coming? How many do they plan to have out in Japan by March?
Title: RE: Official Sales Thread
Post by: Mario on December 30, 2004, 06:18:12 PM
Media Create's 20 - 26 Dec sales are more interesting,
1 PS2 Dragon Quest & Final Fantasy in Itadaki Street Special 201,005 2 DS Super Mario 64 DS 150,550 (416,125) 3 GC Mario Party 6 138,124 (416,563) 4 GBA Yoshi no Banyuuin Ryoku 112,663 (161,344) 5 PS2 Metal Gear Solid 3: Snake Eater Konami 110,438 (658,624) 6 GC Donkey Kong: Jungle Beat 107,467 (**155,000) 7 DS Sawaru Made in Wario 106,861 (377,243) 8 GBA Rockman EXE 5 Blue Team 105,104 9 PS2 Dragon Quest VIII 104,211 (3,103,477) 10 GBA Konjiki no Gashbell! Unare Yujou no Dengeki 2 102,210
PSP is getting absolutely slaughtered, and Jungle Beat comes into the top 10 out of nowhere after initially bombing.
Mario Party 6 is selling very well.
Title: RE:Official Sales Thread
Post by: CHEN on December 31, 2004, 12:43:23 AM
Mario Party always sells well in Japan. Now I suddenly remember that commercial again... Must. Buy.
Yay, Yoshi's Universal Gravitational is doing extremely well. Hurray for wacky embarrassing situations.
Title: RE: Official Sales Thread
Post by: xts3 on January 02, 2005, 09:50:01 AM
Is there some place that has all time sales stats for every system and can I sign up or find out without paying ungodly amounts of money?
Title: RE: Official Sales Thread
Post by: ruby_onix on January 02, 2005, 10:15:39 AM
Quote I'm curious. Where exactly do you guys get all this data? I'd love to be able to check up on numbers on how my favorite games are doing here and abroad.
Quote Is there some place that has all time sales stats for every system and can I sign up or find out without paying ungodly amounts of money?
Nope. Companies like NPD assemble this data and sell it to people like financial analysts and stockbrokers, that way people can make decisions about things like investing in companies like Nokia without actually having to know anything about videogames.
We tend to get this info because there's apparently always someone out there who paid ungodly sums of money for this info (or perhaps, their boss did), and they feel like shaing it with the common folk, so they leak it onto internet message boards.
If you're lucky, you can find other people on message boards who are good about dilligently collecting and archiving and assembling these leaks, and you can ask them to look individual things up for you. If you can get into it, the Gaming Age Forums seem to have a few of these kinds of people.
Title: RE:Official Sales Thread
Post by: Mario on January 13, 2005, 12:20:10 PM
Top 100 games in the US for December 2004!
1 PS2 GRAND THEFT: ANDREAS 1,553,930 2 PS2 NEED SPEED:UNDRGRND 2 1,044,661 3 PS2 MADDEN NFL 2005 935,719 4 XBX HALO 2 900,927 5 PS2 CALL OF DUTY: FINEST 624,341 6 GBA KINGDOM HEARTS: CHAIN 539,847 7 XBX NEED SPEED:UNDRGRND 2 534,815 8 PS2 NBA LIVE 2005 519,289 9 PS2 METAL GEAR3:SNAKE EAT 486,886 10 GCN MARIO PARTY 6 W/MIC 469,014 11 XBX SW:KNIGHT REPUBLIC II 458,761 12 PS2 DRAGONBALL Z:BUDOKAI3 443,378 13 NDS SUPER MARIO 64 DS 437,331 14 GBA THE INCREDIBLES 411,578 15 PS2 TONY HAWK UNDERGRND 2 397,517 16 PS2 JAK 3 389,683 17 GBA THE SPONGEBOB MOVIE 368,012 18 XBX T.CLANCY GHOST RECON2 367,950 19 GBA DONKEY KONG COUNTRY 2 334,731 20 PS2 RATCHET & CLANK: UP 315,979 21 XBX CALL OF DUTY: FINEST 314,756 22 XBX MADDEN NFL 2005 302,994 23 PS2 WWE SMACKDOWN VS RAW 298,342 24 PS2 T.CLANCY GHOST RECON2 294,956 25 PS2 THE SPONGEBOB MOVIE 291,703 26 GBA POKEMON FIRERED W/ADP 285,988 27 PS2 ESPN NBA 2K5 285,319 28 PS2 ESPN NFL 2K5 283,535 29 GCN METROID PRIME 2: ECHO 270,092 30 PS2 WORLD CHAMP POKER 268,160 31 PS2 THE INCREDIBLES 265,071 32 GBA FINAL FANTASY I & II 263,635 33 GBA POKEMON LEAFGRN W/ADP 246,023 34 PS2 SPIDER-MAN:THE MOVIE2 245,041 35 PS2 PRINCE PERSIA:WARRIOR 236,096 36 XBX PRINCE PERSIA:WARRIOR 224,831 37 PS2 ATV OFF ROAD FURY 3 217,349 38 GCN PAPER MARIO: THOUSAND 214,921 39 NDS SPIDER-MAN:THE MOVIE2 201,522 40 GCN MARIO POWER TENNIS 198,793 41 GBA MARIO BROS 3: MARIO 4 197,773 42 PS2 SW: BATTLEFRONT 196,667 43 GCN THE SPONGEBOB MOVIE 193,650 44 GBA KIRBY AMAZING MIRROR 192,852 45 PS2 NCAA FOOTBALL 2005 180,833 46 XBX NBA LIVE 2005 178,885 47 PS2 KILLZONE 171,062 48 GCN THE INCREDIBLES 169,537 49 PS2 JAK II 164,673 50 PS2 EYE TOY: ANTIGRAV 162,728 51 PS2 SONIC MEGA COLL PLUS 162,179 52 PS2 TIGER WOODS PGA 2005 161,052 53 XBX ESPN NFL 2K5 159,994 54 PS2 GOLDENEYE:ROGUE AGENT 159,789 55 GCN NEED SPEED:UNDRGRND 2 158,473 56 XBX ESPN NBA 2K5 157,968 57 PS2 SPONGEBOB: BATTLE 156,166 58 PS2 GRAND THEFT AUTO:VICE 155,122 59 PS2 LEMONY SNICKET'S 155,106 60 GBA NAMCO MUSEUM 154,453 61 XBX HALO 152,976 62 GCN SUPER SMASH BRO MELEE 152,962 63 PS2 X-MEN: LEGENDS 151,875 64 PS2 SOCOM II: NAVY SEALS 151,293 65 PS2 NEED SPEED: UNDERGRND 151,220 66 PS2 DDR EXTREME KONAMI OF AMERICA 150,935 67 PS2 NCAA MARCH MDNSS 2005 150,749 68 PS2 ACE COMBAT 5: UNSUNG 149,082 69 GCN SUPER MARIO SUNSHINE 146,104 70 GCN MADDEN NFL 2005 143,677 71 PS2 ESPN COLLEGE HOOP 2K5 142,973 72 GCN ZELDA: THE WIND WAKER 141,663 73 PS2 NFL STREET 2 139,015 74 GBA MARIO PINBALL LAND 137,152 75 XBX TOURNAMENT PAINTBALL 136,545 76 PS2 LORD RINGS: THIRD AGE 136,466 77 XBX TONY HAWK UNDERGRND 2 133,409 78 PS2 AMERICAN CHOPPER 132,811 79 GBA THAT'S SO RAVEN 131,200 80 XBX SW: KNIGHTS REPUBLIC 128,600 81 PS2 RATCHET & CLANK:GOING 128,475 82 PS2 SLY 2:BAND OF THIEVES 128,377 83 GBA LEMONY SNICKET'S 128,159 84 PS2 SIMPSONS: HIT & RUN 128,145 85 GBA SPIDER-MAN:THE MOVIE2 128,067 86 PS2 SHREK 2 126,364 87 GBA LIZZIE MCGUIRE 2 122,320 88 GCN DONKEY KONGA W/BONGOS 121,574 89 XBX FABLE 121,301 90 PS2 MORTAL KOMBATECEPTN 121,207 91 XBX HALO 2 LIMITED ED 120,367 92 XBX SW: BATTLEFRONT 119,573 93 GBA SHREK 2:BEG FOR MERCY 118,996 94 GCN SONIC MEGA COLLECTION 117,247 95 PS2 TONY HAWK UNDERGROUND 116,770 96 GBA SUPER MARIO CLASSIC 116,560 97 XBX GOLDENEYE:ROGUE AGENT 116,494 98 PS2 KINGDOM HEARTS 116,399 99 GCN SPIDER-MAN:THE MOVIE2 113,896 100 PS2 THE URBZ:SIMS IN CITY 113,291
GameCube top 50 for December!
1 GCN MARIO PARTY 6 W/MIC 469,014 2 GCN METROID PRIME 2: ECHO 270,092 3 GCN PAPER MARIO: THOUSAND 214,921 4 GCN MARIO POWER TENNIS 198,793 5 GCN THE SPONGEBOB MOVIE 193,650 6 GCN THE INCREDIBLES 169,537 7 GCN NEED SPEED:UNDRGRND 2 158,473 8 GCN SUPER SMASH BRO MELEE 152,962 9 GCN SUPER MARIO SUNSHINE 146,104 10 GCN MADDEN NFL 2005 143,677 11 GCN ZELDA: THE WIND WAKER 141,663 12 GCN DONKEY KONGA W/BONGOS 121,574 13 GCN SONIC MEGA COLLECTION 117,247 14 GCN SPIDER-MAN:THE MOVIE2 113,896 15 GCN SPONGEBOB: BATTLE 112,449 16 GCN LEMONY SNICKET'S 97,201 17 GCN TONY HAWK UNDERGRND 2 91,612 18 GCN NBA LIVE 2005 86,194 19 GCN MARIO KART: DOUBLE 85,557 20 GCN CALL OF DUTY: FINEST 85,434 21 GCN MARIO GOLF: TOADSTOOL 84,135 22 GCN GOLDENEYE:ROGUE AGENT 83,948 23 GCN SUPER MONKEY BALL 2 83,198 24 GCN LUIGI'S MANSION 81,963 25 GCN TAK 2:STAFF OF DREAMS 81,586 26 GCN SHREK 2 80,399 27 GCN ANIMAL CROSSING 75,175 28 GCN SONIC ADVENTURE 2 72,096 29 GCN DISNEY'S FINDING NEMO 69,814 30 GCN NEED SPEED: PURSUIT 2 68,979 31 GCN PRINCE PERSIA:WARRIOR 66,570 32 GCN SPYRO: A HERO'S TAIL 66,323 33 GCN KIRBY AIR RIDE 65,321 34 GCN HARVEST MOON:WONDRFUL 62,858 35 GCN DRAGONBALL Z:BUDOKAI2 61,967 36 GCN SIMPSONS: HIT & RUN 57,361 37 GCN SONIC ADVT DX DIR CUT 55,943 38 GCN LORD RINGS: THIRD AGE 54,961 39 GCN BUDGET ASSTMENT 14.99 54,296 40 GCN SUPER MONKEY BALL 53,747 41 GCN PIKMIN 2 53,597 42 GCN VIEWTIFUL JOE 2 52,499 43 GCN SPIDER-MAN: THE MOVIE 51,820 44 GCN SHARK TALE 50,527 45 GCN X-MEN: LEGENDS 49,553 46 GCN SOUL CALIBUR II 48,226 47 GCN TONY HAWK UNDERGROUND 46,394 48 GCN TEENAGE MUTANT TRTL 2 45,104 49 GCN THE SIMS: BUSTIN' OUT 44,652 50 GCN METROID PRIME 43,414
Top 50 GBA games for December!
1 GBA KINGDOM HEARTS: CHAIN 539,847 2 GBA THE INCREDIBLES 411,578 3 GBA THE SPONGEBOB MOVIE 368,012 4 GBA DONKEY KONG COUNTRY 2 334,731 5 GBA POKEMON FIRERED W/ADP 285,988 6 GBA FINAL FANTASY I & II 263,635 7 GBA POKEMON LEAFGRN W/ADP 246,023 8 GBA MARIO BROS 3: MARIO 4 197,773 9 GBA KIRBY AMAZING MIRROR 192,852 10 GBA NAMCO MUSEUM 154,453 11 GBA MARIO PINBALL LAND 137,152 12 GBA THAT'S SO RAVEN 131,200 13 GBA LEMONY SNICKET'S 128,159 14 GBA SPIDER-MAN:THE MOVIE2 128,067 15 GBA LIZZIE MCGUIRE 2 122,320 16 GBA SHREK 2:BEG FOR MERCY 118,996 17 GBA SUPER MARIO CLASSIC 116,560 18 GBA SHARK TALE 110,457 19 GBA NEED SPEED:UNDRGRND 2 103,892 20 GBA DISNEY'S FINDING NEMO 102,846 21 GBA TAK 2:STAFF OF DREAMS 102,138 22 GBA MARIO VS. DONKEY KONG 94,135 23 GBA TONY HAWK UNDERGRND 2 94,015 24 GBA TEXAS HOLD 'EM POKER 93,067 25 GBA SHREK 2 91,223 26 GBA TEENAGE MUTANT TRTL 2 88,410 27 GBA BUDGET ASSTMENT 14.99 88,228 28 GBA DISNEY'S KIM POSSBLE2 87,547 29 GBA SONIC ADVANCE 3 85,171 30 GBA DRAGONBALL Z: BUU'S 84,474 31 GBA SUPER MARIO ADVANCE 2 83,179 32 GBA PAC-MAN COLLECTION 81,853 33 GBA THE URBZ:SIMS IN CITY 80,189 34 GBA DR. MARIO CLASSIC 79,673 35 GBA YU-GI-OH! DSTNY BOARD 79,340 36 GBA SPONGEBOB VOL 1 78,321 37 GBA BARBIE AS PRINCESS 77,661 38 GBA MADDEN NFL 2005 76,709 39 GBA POWER RANGERS: DINO 76,442 40 GBA SCOOBY-DOO 2:MONSTERS 73,306 41 GBA PIRATES OF CARIBBEAN 71,216 42 GBA PAC-MAN CLASSIC 70,433 43 GBA DRAGONBALL Z:SUPRSNIC 70,143 44 GBA NICKTOONS COLL VOL 1 70,127 45 GBA MARIO KART: CIRCUIT 69,795 46 GBA TETRIS WORLDS 66,983 47 GBA STRAW SHRTCAKE:SUMMER 66,481 48 GBA NICKTOONS FREEZE 66,327 49 GBA FAIRLY ODD: SHADOW 66,209 50 GBA DONKEY KONG CLASSIC 64,583
Top Nintendo DS games for December!
1 NDS SUPER MARIO 64 DS 437,331 2 NDS SPIDER-MAN:THE MOVIE2 201,522 3 NDS MADDEN NFL 2005 89,615 4 NDS ASPHALT: URBAN GT 84,145 5 NDS THE URBZ:SIMS IN CITY 76,665 6 NDS RIDGE RACER DS 54,728 7 NDS MR. DRILLER: DRILL 30,823 8 NDS TIGER WOODS PGA 2005 28,829 9 NDS FEEL THE MAGIC: XY/XX 28,508 10 NDS PING PALS 23,325 11 NDS SPRUNG 11,431
These numbers are for December only.
Title: RE: Official Sales Thread
Post by: mantidor on January 13, 2005, 02:06:41 PM
I didnt expected such low numbers for echoes, I feel a bit disapointed.
Title: RE:Official Sales Thread
Post by: mjbd on January 13, 2005, 04:29:36 PM
I think the numbers for Echoes is pretty good, considering it only sold about 200k copies in November. Its on track to sell over a million copies. Even though sales arent exceptional, they are still very strong for the Holiday season. Paper Mario, Mario Tennis, and Metroid Prime 2 all had solid sales.
Title: RE: Official Sales Thread
Post by: mantidor on January 13, 2005, 04:50:54 PM
I wasnt expecting million of copies for echoes, but I found odd for the game to be outsold by Mario Party, I was expecting the sales to be the opposite, Mario Party: 200000 MP2 echoes: 400000.
What I find interesting is that the ps2 with such a huge user base doesnt sell by millions most of its games. The numbers are comparable to xbox's and GC's numbers.
Title: RE: Official Sales Thread
Post by: Ian Sane on January 13, 2005, 04:56:46 PM
IGN says Echoes is selling worst than Metroid Prime did after being on the market for the same amount of time. No surprise really. MP1 came out when their was still some interest in the Cube unlike MP2. Plus MP2 had to fight against Halo 2 and GTA: San Andreas. Sure they're on different consoles but the Cube gained popularity as a secondary console because of the price cut so a lot of the Cube userbase has a PS2 or Xbox as their main console which is going to get priority.
The main reason for this is a lack of hype of course. I'm getting REALLY sick of saying that every time these sales charts come up. It received less coverage that Halo or GTA by the media, received criticism for being too similar to the first game (while the other two which are worse offenders for that got perfect scores), and the game was largely ignored in GOTY articles. Despite being one of the best games for this generation it has been largely ignored and forgotten mere months after its release. This is what three years of total incompetence in marketing does to great games. If Sony or MS promoted them the Metroid Prime games would be two of the biggest killer apps of this generation.
Title: RE: Official Sales Thread
Post by: Bill Aurion on January 13, 2005, 05:04:34 PM
This is what three years of total incompetence in marketing does to great games.
Utter bullshit...I saw the MP2 commercial at least 20 times and I rarely watch TV...
Someone needs to wake up and realize that maybe marketing isn't the problem here...
Title: RE: Official Sales Thread
Post by: Mario on January 13, 2005, 05:15:15 PM
I know lots of people who didn't like Metroid Prime after buying based on the "best game ever!1" hype, they didn't like the controls or something, it's not hard to believe that these people did not come back for seconds. I love Metroid Prime, it's one of my favourite games ever, and Echoes is great, but I can accept that it's not a game for everyone and that Metroid will NEVER be a game with massive mainstream appeal.
How about those good Mario Party 6 sales huh, I don't think that got many commercials.
Title: RE: Official Sales Thread
Post by: Mario on January 13, 2005, 05:17:26 PM
Oh yeah, hardware numbers
Xbox = 1,315,067 PS2 = 1,015,741 GC = 782,164
Title: RE: Official Sales Thread
Post by: mantidor on January 13, 2005, 05:20:42 PM
any DS numbers by any chance?
Title: RE: Official Sales Thread
Post by: Mario on January 13, 2005, 05:27:30 PM
Not yet... can't find them. I'll post them when I find them, and GBA.
Title: RE: Official Sales Thread
Post by: Ian Sane on January 13, 2005, 06:34:48 PM
"Utter bullshit...I saw the MP2 commercial at least 20 times and I rarely watch TV..."
How often you see the commercial isn't the whole picture. How good the commercial is plays a big part. The hype for the game clearly wasn't there and that's because of marketing. I mean Nintendo made an amazing game. It's not like they did something else wrong.
Plus by marketing I mean the whole Gamecube as a whole. Metroid Prime 2's sales were limited by the public apathy for the Cube itself. That apathy is largely due to poor marketing.
Title: RE: Official Sales Thread
Post by: Mario on January 14, 2005, 03:18:04 PM
Actually those hardware sales I just posted aren't real apparently
real ones:
PS2 = 989,000 Xbox = 1,044,000 Gamecube = 814,000
Very close... very interesting.
Title: RE:Official Sales Thread
Post by: Savior on January 14, 2005, 03:41:16 PM
The PS2 Shortage effect.... Alot of stores had shortages of PS2s. Which led to people buying Gamecubes. Sonys dillema is Nintendos gain No?
Title: RE: Official Sales Thread
Post by: KDR_11k on January 14, 2005, 08:42:04 PM
I wonder if that shortage effect will influence the DS vs PSP sales...
Title: RE: Official Sales Thread
Post by: ruby_onix on January 14, 2005, 09:48:48 PM
Supposedly it already has. Sony has apparently been saying that the reason they've been able to produce so few PSP units for sale in Japan is because they shifted production away from the PSP towards the PStwo, to try and compensate for the shortage. Which just makes all the sense in the world [/sarcasm].
By the way, someone posted a lot of game publisher numbers for December in the Gaming Age forums. I should post some of them here. In short, Capcom bombed. Katamari Damacy beat pretty much everything in Capcom's lineup.
Does anyone remember when I said that putting VJ2 on the PS2 wouldn't increase sales, but it would cause a horse race between the two versions, and that it wouldn't make any difference which version won, but that if the Cube version won again it would be funny? I was wrong. The Cube version won, yet I'm sad.
Capcom's Top 20: --------------------- CAPCOM USA GCN VIEWTIFUL JOE 2 52,499 CAPCOM USA PS2 MEGA MAN X8 39,159 CAPCOM USA GBA MEGA MAN ZERO 3 34,605 CAPCOM USA PS2 STREET FIGHTER ANNIV 27,860 CAPCOM USA PS2 ONIMUSHA 3: DEMON 27,406 CAPCOM USA PS2 CAPCOM FIGHTING EVO 20,435 CAPCOM USA PS2 VIEWTIFUL JOE 19,524 CAPCOM USA GBA MEGA MAN BATTLE4 RED 18,991 CAPCOM USA GBA MEGA MAN BATTLE4 BLUE 18,866 CAPCOM USA PS2 VIEWTIFUL JOE 2 18,427 CAPCOM USA GCN VIEWTIFUL JOE 17,360 CAPCOM USA PS2 RESIDENT EVIL: OUTBRK 16,812 CAPCOM USA GCN MEGA MAN ANNIVERSARY 16,495 CAPCOM USA GCN MEGA MAN X COMMAND 16,050 CAPCOM USA PS2 MEGA MAN ANNIVERSARY 14,941 CAPCOM USA GBA MEGA MAN BATTLE3 WHT 14,144 CAPCOM USA GBA MEGA MAN BATTLE3 BLUE 12,630 CAPCOM USA GCN RESIDENT EVIL 11,776 CAPCOM USA PS2 MONSTER HUNTER 11,425 CAPCOM USA PS2 MEGA MAN X COMMAND 11,068
Capcom's gonna have to get out of this by cancelling the GameCube version of... damn, that won't work anymore. I know! They'll go third par-... no, that's not gonna work either. ... ... Capcom's gonna die.
Konami's Top [I didn't count]: ------------------------ KONAMI OF AMERICA PS2 METAL GEAR3:SNAKE EAT 486,886 KONAMI OF AMERICA PS2 DDR EXTREME 150,935 KONAMI OF AMERICA PS2 DDR EXTREME BUNDLE 101,140 KONAMI OF AMERICA GBA TEENAGE MUTANT TRTL 2 88,410 KONAMI OF AMERICA PS2 DDRMAX 2 86,260 KONAMI OF AMERICA GBA YU-GI-OH! DSTNY BOARD 79,340 KONAMI OF AMERICA XBX DDR ULTRAMIX 2 BUNDLE 71,180 KONAMI OF AMERICA PS2 DDRMAX DANCE REVOLUTN 62,644 KONAMI OF AMERICA PS2 YU-GI-OH! CAPSULE 60,134 KONAMI OF AMERICA PS2 KARAOKE REV 3 W/MIC 58,413 KONAMI OF AMERICA PS2 TEENAGE MUTANT TRTL 2 52,960 KONAMI OF AMERICA GBA FROGGER'S ADV: TEMPLE 49,945 KONAMI OF AMERICA XBX DDR ULTRAMIX 2 48,668 KONAMI OF AMERICA GCN TEENAGE MUTANT TRTL 2 45,104 KONAMI OF AMERICA GBA YU-GI-OH! RESHEF 33,584 KONAMI OF AMERICA PS2 RUMBLE ROSES 32,626 KONAMI OF AMERICA GBA SHAMAN KING: MASTER 24,995 KONAMI OF AMERICA PS2 SILENT HILL 4: ROOM 24,560 KONAMI OF AMERICA XBX TEENAGE MUTANT TRTL 2 22,367 KONAMI OF AMERICA GBA YU-GI-OH! SACRED CARD 18,319 KONAMI OF AMERICA XBX DDR ULTRAMIX 17,745 KONAMI OF AMERICA PS2 KING ARTHUR 16,899 KONAMI OF AMERICA GBA YU-GI-OH! TRNMNT 2004 16,785 KONAMI OF AMERICA GBA TEENAGE MUTANT TURTLE 15,825 KONAMI OF AMERICA XBX KARAOKE REV W/MIC 15,360 KONAMI OF AMERICA GBA KONAMI ARCADE ADVNCED 15,288 KONAMI OF AMERICA GCN METAL GEAR:TWIN SNAKE 14,231
Microsoft's Top 10: -------------------- MICROSOFT (CORP) XBX HALO 2 900,927 MICROSOFT (CORP) XBX HALO 152,976 MICROSOFT (CORP) XBX FABLE 121,301 MICROSOFT (CORP) XBX HALO 2 LIMITED ED 120,367 MICROSOFT (CORP) XBX PROJECT GOTHAM 2 82,652 MICROSOFT (CORP) XBX COUNTER STRIKE 56,966 MICROSOFT (CORP) XBX MECH ASSAULT 2: LONE 50,165 MICROSOFT (CORP) XBX FUZION FRENZY 42,786 MICROSOFT (CORP) XBX MECH ASSAULT 2 LTD ED 41,752 MICROSOFT (CORP) XBX CRIMSON SKIES: HIGH 39,588
Namco's Top [a bunch]: ----------------------- NAMCO GBA NAMCO MUSEUM 154,453 NAMCO PS2 ACE COMBAT 5: UNSUNG 149,082 NAMCO PS2 NAMCO MUSEUM 100,419 NAMCO GBA PAC-MAN COLLECTION 81,853 NAMCO PS2 PAC-MAN WORLD 2 74,671 NAMCO PS2 ACE COMBAT 04:SKIES 72,612 NAMCO GBA MS. PAC-MAN MAZE MAD 64,409 NAMCO XBX NAMCO MUSEUM 56,657 NAMCO NDS RIDGE RACER DS 54,728 NAMCO PS2 KATAMARI DAMACY 52,339 NAMCO GCN SOUL CALIBUR II 48,226 NAMCO PS2 SOUL CALIBUR II 43,854 NAMCO PS2 TEKKEN 4 43,301 NAMCO GCN BATEN KAITOS: ETERNAL 40,955 NAMCO GCN NAMCO MUSEUM 37,603 NAMCO XBX SOUL CALIBUR II 37,086 NAMCO GCN PAC-MAN PLAYER'S BND 36,312 NAMCO GBA PAC-MAN WORLD 34,008 NAMCO NDS MR. DRILLER: DRILL 30,823 NAMCO PS2 TIME CRISIS:ZONE W/GN 24,939 NAMCO GCN TALES OF SYMPHONIA 24,457
Natsume's Top 8: ---------------- NATSUME GCN HARVEST MOON:WONDRFUL 62,858 NATSUME GBA HARVEST MOON: FRIENDS 26,763 NATSUME PS2 REEL FISHING III 12,449 NATSUME GCN MEDABOTS: INFINITY 6,685 NATSUME GBA MEDABOTS AX: METABEE 6,208 NATSUME PS2 HARVEST MOON: SAVE 5,436 NATSUME PS REEL FISHING 4,811 NATSUME GBA MEDABOTS AX: ROKUSHO 4,449
Nintendo: -------------- NINTENDO OF AMERICA GCN MARIO PARTY 6 W/MIC 469,014 NINTENDO OF AMERICA NDS SUPER MARIO 64 DS 437,331 NINTENDO OF AMERICA GBA DONKEY KONG COUNTRY 2 334,731 NINTENDO OF AMERICA GBA POKEMON FIRERED W/ADP 285,988 NINTENDO OF AMERICA GCN METROID PRIME 2: ECHO 270,092 NINTENDO OF AMERICA GBA FINAL FANTASY I & II 263,635 NINTENDO OF AMERICA GBA POKEMON LEAFGRN W/ADP 246,023 NINTENDO OF AMERICA GCN PAPER MARIO: THOUSAND 214,921 NINTENDO OF AMERICA GCN MARIO POWER TENNIS 198,793 NINTENDO OF AMERICA GBA MARIO BROS 3: MARIO 4 197,773 NINTENDO OF AMERICA GBA KIRBY AMAZING MIRROR 192,852 NINTENDO OF AMERICA GCN SUPER SMASH BRO MELEE 152,962 NINTENDO OF AMERICA GCN SUPER MARIO SUNSHINE 146,104 NINTENDO OF AMERICA GCN ZELDA: THE WIND WAKER 141,663 NINTENDO OF AMERICA GBA MARIO PINBALL LAND 137,152 NINTENDO OF AMERICA GCN DONKEY KONGA W/BONGOS 121,574 NINTENDO OF AMERICA GBA SUPER MARIO CLASSIC 116,560 NINTENDO OF AMERICA GBA MARIO VS. DONKEY KONG 94,135 NINTENDO OF AMERICA GCN MARIO KART: DOUBLE 85,557 NINTENDO OF AMERICA GCN MARIO GOLF: TOADSTOOL 84,135 NINTENDO OF AMERICA GBA SUPER MARIO ADVANCE 2 83,179 NINTENDO OF AMERICA GCN LUIGI'S MANSION 81,963 NINTENDO OF AMERICA GBA DR. MARIO CLASSIC 79,673 NINTENDO OF AMERICA GCN ANIMAL CROSSING 75,175 NINTENDO OF AMERICA GBA PAC-MAN CLASSIC 70,433 NINTENDO OF AMERICA GBA MARIO KART: CIRCUIT 69,795 NINTENDO OF AMERICA GCN KIRBY AIR RIDE 65,321 NINTENDO OF AMERICA GBA DONKEY KONG CLASSIC 64,583 NINTENDO OF AMERICA GBA POKEMON RUBY 63,664 NINTENDO OF AMERICA GBA ZELDA II CLASSIC 61,225 NINTENDO OF AMERICA GBA POKEMON SAPPHIRE 54,840 NINTENDO OF AMERICA GCN PIKMIN 2 53,597 NINTENDO OF AMERICA GBA ZELDA CLASSIC 48,656 NINTENDO OF AMERICA GBA MARIO & LUIGI SAGA 45,588 NINTENDO OF AMERICA GCN METROID PRIME 43,414 NINTENDO OF AMERICA GCN POKEMON COLOSSEUM 39,668 NINTENDO OF AMERICA GBA METROID CLASSIC 33,308 NINTENDO OF AMERICA GCN MARIO PARTY 5 32,708 NINTENDO OF AMERICA GBA MARIO GOLF ADVANCE 32,181 NINTENDO OF AMERICA GCN ZELDA: FOUR SWORDS 32,025 NINTENDO OF AMERICA GCN WARIO WORLD 30,749 NINTENDO OF AMERICA GBA ZELDA: LINK TO PAST 28,789 NINTENDO OF AMERICA GCN FINAL FANTASY CRYSTAL 27,771 NINTENDO OF AMERICA GBA METROID ZERO MISSION 26,047 NINTENDO OF AMERICA GBA CASTLEVANIA CLASSIC 25,455 NINTENDO OF AMERICA GBA POKEMON-I CHOOSE YOU! 23,358 NINTENDO OF AMERICA GBA JOHTO PHOTO FINISH 22,316 NINTENDO OF AMERICA GBA FOR HO-OH BELLS TOLL! 21,805 NINTENDO OF AMERICA GBA ADVANCE WARS 2: BLACK 21,269 NINTENDO OF AMERICA GCN 1080 AVALANCHE 20,616 NINTENDO OF AMERICA GBA DONKEY KONG COUNTRY 19,809 NINTENDO OF AMERICA GBA HAMTARO:HAM-HAM GAMES 19,709 NINTENDO OF AMERICA GBA YOSHI'S ISLAND:MARIO3 18,775 NINTENDO OF AMERICA GBA ICE CLIMBER CLASSIC 17,716 NINTENDO OF AMERICA GBA BEACH BLANK-OUT BLAST 15,898 NINTENDO OF AMERICA GBA BOMBERMAN CLASSIC 15,688 NINTENDO OF AMERICA GBA KIRBY: NIGHTMARE 15,196 NINTENDO OF AMERICA GCN F-ZERO GX 14,441 NINTENDO OF AMERICA GBA FINAL FANTASY TACTICS 14,304 NINTENDO OF AMERICA GCN STAR FOX ADVENTURES 14,003 NINTENDO OF AMERICA GCN WARIOWARE INC: PARTY 13,506 NINTENDO OF AMERICA GCN MARIO PARTY 4 12,971 NINTENDO OF AMERICA GBA METROID FUSION 12,299 NINTENDO OF AMERICA GBA FIRE EMBLEM 12,133 NINTENDO OF AMERICA GBA XEVIOUS CLASSIC 11,935 NINTENDO OF AMERICA GCN CUSTOM ROBO 10,802 NINTENDO OF AMERICA GBA SWORD OF MANA 10,541 NINTENDO OF AMERICA GCN PIKMIN 10,152 NINTENDO OF AMERICA GBA POKEMON PINBALL: R&S 8,854 NINTENDO OF AMERICA GBA EXCITEBIKE CLASSIC 8,438 NINTENDO OF AMERICA GBA GOLDEN SUN: LOST AGE 8,252 NINTENDO OF AMERICA GBA WARIOWARE INC: MEGA 7,912 NINTENDO OF AMERICA GBA F-ZERO GP LEGEND 7,599 NINTENDO OF AMERICA GCN POKEMON CHANNEL 7,470 NINTENDO OF AMERICA GBA SUPER MARIO ADVANCE 4,539 NINTENDO OF AMERICA GCN ETERNAL DARKNESS 4,004 NINTENDO OF AMERICA GCN DISNEY MAGICAL MIRROR 3,646 NINTENDO OF AMERICA GBA HAMTARO: HEARTBREAK 2,576 NINTENDO OF AMERICA GCN WAVE RACE: BLUE STORM 2,355 NINTENDO OF AMERICA GCN ZELDA: FOUR W/O CABLE 1,304 NINTENDO OF AMERICA GCN NBA COURTSIDE 2002 1,160 NINTENDO OF AMERICA GCN PREVIEW DISC 663 NINTENDO OF AMERICA GBA DISNEYS MAGICAL QUEST 547 NINTENDO OF AMERICA GBA F-ZERO MAX VELOCITY 423 NINTENDO OF AMERICA GBA GAME & WATCH GALLERY4 395 NINTENDO OF AMERICA GBA WARIO LAND 4 82 NINTENDO OF AMERICA GBA GOLDEN SUN 77 NINTENDO OF AMERICA GBA ADVANCE WARS 60
Sega: -------------- SEGA OF AMERICA PS2 SONIC MEGA COLL PLUS 162,179 SEGA OF AMERICA GCN SONIC MEGA COLLECTION 117,247 SEGA OF AMERICA XBX SONIC MEGA COLL PLUS 90,133 SEGA OF AMERICA GCN SUPER MONKEY BALL 2 83,198 SEGA OF AMERICA GCN SONIC ADVENTURE 2 72,096 SEGA OF AMERICA GCN SONIC ADVT DX DIR CUT 55,943 SEGA OF AMERICA GCN SUPER MONKEY BALL 53,747 SEGA OF AMERICA PS2 SEGA SUPERSTARS 34,355 SEGA OF AMERICA NDS FEEL THE MAGIC: XY/XX 28,508 SEGA OF AMERICA PS2 SONIC HEROES 19,250 SEGA OF AMERICA GCN SONIC HEROES 18,337 SEGA OF AMERICA XBX HOUSE OF THE DEAD III 10,664 SEGA OF AMERICA PS2 VIRTUA FIGHTER 4: EVO 10,164 SEGA OF AMERICA GCN SUPER MONKEY BALL BND 10,142 SEGA OF AMERICA GCN SONIC MEGA/SONIC DX 9,969 SEGA OF AMERICA GCN SONIC ADVT/SONIC DX 9,420 SEGA OF AMERICA PS2 NFL 2K3 9,246 SEGA OF AMERICA XBX SONIC HEROES 8,779 SEGA OF AMERICA GBA ASTRO BOYMEGA FACTR 7,684 SEGA OF AMERICA GCN SKIES OF ARCADIA LGND 7,225 SEGA OF AMERICA GCN BILLY HATCHER 6,971 SEGA OF AMERICA GCN PHANTASY STAR PLUS 6,868 SEGA OF AMERICA GCN AMAZING ISLAND 6,465 SEGA OF AMERICA XBX OTOGI 2: IMMORTAL 5,795 SEGA OF AMERICA PS2 ESPN MLB BASEBALL 5,715 SEGA OF AMERICA PS2 ASTRO BOY 5,658 SEGA OF AMERICA XBX NFL 2K3 3,496 SEGA OF AMERICA XBX ESPN MLB BASEBALL 3,141 SEGA OF AMERICA PS2 ESPN NFL FOOTBALL 2,779 SEGA OF AMERICA XBX NCAA FOOTBALL 2K3 2,715 SEGA OF AMERICA PS2 NIGHTSHADE 2,463 SEGA OF AMERICA GCN NCAA FOOTBALL 2K3 2,330 SEGA OF AMERICA PS2 NCAA FOOTBALL 2K3 2,268 SEGA OF AMERICA XBX SEGA GT ONLINE 2,042 SEGA OF AMERICA XBX ESPN COLLEGE HOOPS 2,004 SEGA OF AMERICA XBX ESPN NFL FOOTBALL 1,941 SEGA OF AMERICA GCN PHANTASY STAR: CARD 1,714 SEGA OF AMERICA PS2 BLOOD WILL TELL 1,636 SEGA OF AMERICA GCN NFL 2K3 1,477 SEGA OF AMERICA XBX ESPN NBA BASKETBALL 1,450 SEGA OF AMERICA PS2 ESPN NBA BASKETBALL 1,403 SEGA OF AMERICA PS2 SHINOBI 1,310 SEGA OF AMERICA PS2 ESPN COLLEGE HOOPS 1,055 SEGA OF AMERICA XBX ESPN NHL HOCKEY 1,012 SEGA OF AMERICA PS2 SAMURAI JACK: SHADOW 1,007 SEGA OF AMERICA GCN PUYO POP FEVER 935 SEGA OF AMERICA XBX WORLD SER BASEBALL2K3 838 SEGA OF AMERICA PS2 ESPN NHL HOCKEY 819 SEGA OF AMERICA XBX CRAZY TAXI 3 775 SEGA OF AMERICA PS2 HEADHUNTER:REDEMPTION 726 SEGA OF AMERICA PS2 BASS FISHING DUEL 721 SEGA OF AMERICA XBX SEGA GT 2002 712 SEGA OF AMERICA XBX HEADHUNTER:REDEMPTION 681 SEGA OF AMERICA PS2 NBA 2K3 661 SEGA OF AMERICA XBX PANZER DRAGOON ORTA 620 SEGA OF AMERICA XBX JET SET RADIO FUTURE 586 SEGA OF AMERICA XBX OTOGI: MYTH OF DEMONS 532 SEGA OF AMERICA GCN NBA 2K2 530 SEGA OF AMERICA XBX WORLD SERIES BASEBALL 503 SEGA OF AMERICA XBX NHL 2K3 458 SEGA OF AMERICA XBX NBA 2K3 455 SEGA OF AMERICA PS2 VIRTUA FIGHTER 4 429 SEGA OF AMERICA PS2 WORLD SER BASEBALL2K3 406 SEGA OF AMERICA GCN SAMURAI JACK: SHADOW 392 SEGA OF AMERICA GCN NHL 2K3 373 SEGA OF AMERICA XBX NFL 2K2 351 SEGA OF AMERICA PS2 TENNIS 2K2 327 SEGA OF AMERICA XBX TOEJAM & EARL III 306 SEGA OF AMERICA PS2 SOCCER SLAM 302 SEGA OF AMERICA XBX NCAA BASKETBALL 2K3 298 SEGA OF AMERICA XBX SOCCER SLAM 295 SEGA OF AMERICA PS2 NCAA BASKETBALL 2K3 274 SEGA OF AMERICA XBX NBA 2K2 272 SEGA OF AMERICA XBX GUNVALKYRIE 254 SEGA OF AMERICA GCN BEACH SPIKERS 245 SEGA OF AMERICA GCN NBA 2K3 242 SEGA OF AMERICA GCN VIRTUA STRIKER 2002 240 SEGA OF AMERICA PS2 VIRTUAL-ON MARZ 234 SEGA OF AMERICA PS2 FERRARI F355 CHLLNG 206 SEGA OF AMERICA PS2 NHL 2K3 198 SEGA OF AMERICA GCN HOME RUN KING 177 SEGA OF AMERICA GCN SOCCER SLAM 162 SEGA OF AMERICA PS2 AERO ELITE: COMBAT 134 SEGA OF AMERICA PS2 NFL 2K2 131 SEGA OF AMERICA PS2 NBA 2K2 123 SEGA OF AMERICA GBA SEGA RALLY CHAMPNSHIP 119 SEGA OF AMERICA PS2 GUNGRAVE 71 SEGA OF AMERICA GBA CHU CHU ROCKET 68 SEGA OF AMERICA PS2 KING OF ROUTE 66 50 SEGA OF AMERICA GCN PHANTASY STAR I & II 38 SEGA OF AMERICA PS2 REZ 21 SEGA OF AMERICA GCN NCAA BASKETBALL 2K3 10 SEGA OF AMERICA GBA SONIC PINBALL PARTY 3
Sony's Top [a lot] -------------------- SONY (CORP) PS2 JAK 3 389,683 SONY (CORP) PS2 RATCHET & CLANK: UP 315,979 SONY (CORP) PS2 ATV OFF ROAD FURY 3 217,349 SONY (CORP) PS2 KILLZONE 171,062 SONY (CORP) PS2 JAK II 164,673 SONY (CORP) PS2 EYE TOY: ANTIGRAV 162,728 SONY (CORP) PS2 SOCOM II: NAVY SEALS 151,293 SONY (CORP) PS2 RATCHET & CLANK:GOING 128,475 SONY (CORP) PS2 SLY 2:BAND OF THIEVES 128,377 SONY (CORP) PS2 ATV OFF ROAD FURY 2 91,875 SONY (CORP) PS2 GRAN TURISMO 3:A-SPEC 74,667 SONY (CORP) PS2 EYE TOY 62,404 SONY (CORP) PS2 RATCHET & CLANK 49,024 SONY (CORP) PS2 JET LI: RISE TO HONOR 47,237 SONY (CORP) PS CRASH TEAM RACING 40,117 SONY (CORP) PS2 MLB 2005 38,704 SONY (CORP) PS2 JAMPACK VOLUME 11 34,833 SONY (CORP) PS2 SLY COOPER & THIEVIUS 33,265 SONY (CORP) PS SPYRO: YEAR OF DRAGON 32,749 SONY (CORP) PS2 HOT SHOTS GOLF 3 29,195 SONY (CORP) PS CRASH BASH 28,832 SONY (CORP) PS2 HOT SHOTS GOLF FORE! 27,203 SONY (CORP) PS CRASH BANDICOOT 2 26,662 SONY (CORP) PS2 JAK AND DAXTER:LEGACY 26,403 SONY (CORP) PS FINAL FANTASY VII 24,547 SONY (CORP) PS2 GRETZKY NHL 2005 23,098 SONY (CORP) PS2 EYE TOY:GROOVE W/CMRA 22,950 SONY (CORP) PS2 CLASSIC MONSTERS INC 22,672 SONY (CORP) PS2 SOCOM W/O HEADSET 22,140 SONY (CORP) PS GRAN TURISMO 2 21,955 SONY (CORP) PS CRASH BANDICOOT WARP 21,181 SONY (CORP) PS2 SYPHON FILTER: OMEGA 19,125 SONY (CORP) PS2 EYE TOY:GRVE W/O CMRA 18,233 SONY (CORP) PS2 FINAL FANTASY XI W/HD 16,695
Squenix's Top Ten: -------------------- SQUARE ENIX INC (CORP) GBA KINGDOM HEARTS: CHAIN 539,847 SQUARE ENIX INC (CORP) PS2 KINGDOM HEARTS 116,399 SQUARE ENIX INC (CORP) PS2 FINAL FANTASY X-2 62,392 SQUARE ENIX INC (CORP) PS2 STAR OCEAN: TILL END 48,879 SQUARE ENIX INC (CORP) PS2 FINAL FANTASY X 33,857 SQUARE ENIX INC (CORP) PS FINAL FANTASY VIII 13,196 SQUARE ENIX INC (CORP) PS FINAL FANTASY ANTHLGY 12,624 SQUARE ENIX INC (CORP) PS FINAL FANTASY ORIGINS 12,333 SQUARE ENIX INC (CORP) PS2 FRONT MISSION 4 10,505 SQUARE ENIX INC (CORP) PS FINAL FANTASY CHRNCLS 10,142
Tecmo's Top 10: --------------- TECMO XBX DEAD OR ALIVE ULTMATE 49,764 TECMO XBX DEAD OR ALIVE 3 14,368 TECMO XBX NINJA GAIDEN 9,960 TECMO PS2 GALLOP RACER 2004 4,912 TECMO XBX FATAL FRAME II DIR CT 3,831 TECMO PS2 MONSTER RANCHER 4 2,492 TECMO PS2 FATAL FRAME II 2,461 TECMO XBX GUNGRIFFON: ALLIED 2,205 TECMO PS2 RYGAR:LEGENDARY ADVNT 1,673 TECMO XBX DOA: BEACH VOLLEYBALL 1,247
Working Designs: --------------- WORKING DESIGNS PS2 GROWLANSER:GENERATION 20,780 WORKING DESIGNS PS2 GROWLANSER:GNRTNS DLX 10,199 WORKING DESIGNS PS2 GUNGRIFFON BLAZE 400 WORKING DESIGNS PS ARC THE LAD COLLECTN 204 WORKING DESIGNS PS2 SILPHEED: LOST PLANET 160 WORKING DESIGNS PS SILHOUETTE MIRAGE 30 WORKING DESIGNS PS LUNAR 2:ETERNAL BLUE 11
Title: RE: Official Sales Thread
Post by: Mario on January 14, 2005, 10:42:04 PM
I believe Harvest Moon on GCN is the highest selling Harvest Moon game of all time.
Also, more numbers! Updated totals!
Super Smash Bros. Melee: 2,662,240 Mario Kart: Double Dash!!: 1,817,460 Super Mario Sunshine: 1,804,207 The Wind Waker: 1,750,154 Luigi's Mansion: 1,591,468 Metroid Prime: 1,264,193 Mario Party 4: 962,264 Animal Crossing: 893,126 Mario Party 5: 807,331 Star Fox Adventures: 797,818 Pokemon Colosseum: 738,117 Pikmin: 669,300 Paper Mario The Thousand-Year Door: 548,023 Mario Golf: Toadstool Tour: 529,655 Mario Party 6: 469,014 Metroid Prime 2 Echoes: 462,424 Final Fantasy Crystal Chronicles: 411,433 Kirby Air Ride: 393,683 Wave Race: 329,949 Four Swords Adventures: 313,733 Mario Power Tennis: 296,893 Donkey Konga: 294,379 F-Zero GX: 281,938 Eternal Darkness: 280,927 Pikmin 2: 247,258 Wario World: 239,011 Preview Disk: 171,780 Pokemon Channel: 166,966 NBA Courtside 2002: 159,402 Custom Robo: 158,577 Magical Mirror: 121,169 1080 Avalanche: 114,731 Wario Ware Inc: 109,329
Mega Man Anniversary (GC): 199,865 Mega Man Anniversary (PS2): 192,269
Mega Man X Command Mission (GC): 48,019 Mega Man X Command Mission (PS2): 35,314
Viewtiful Joe (GC): 291,494 Viewtiful Joe (PS2): 66,478 Viewtiful Joe 2 (GC): 61,805 Viewtiful Joe 2 (PS2): 18,427
I just get this warm fuzzy feeling when I read sales, maybe there's something wrong with me.
The Wind Waker has already outsold Majora's Mask, and Paper Mario 2 has already outsold Paper Mario.
Title: RE: Official Sales Thread
Post by: NinGurl69 *huggles on January 15, 2005, 03:17:21 AM
People still buy Tales of Symphonia. WHOO!
People actually buy Super Monkey Ball 2. WHOO!
Viewtiful Joe 2 GC will soon pull ahead of Viewtiful Joe PS2. WHOO!
Title: RE:Official Sales Thread
Post by: Flames_of_chaos on January 15, 2005, 08:47:25 AM
Im anxious to know how well RE4 sold since alot of stores are sold out of it.
Title: RE:Official Sales Thread
Post by: zelos_rules on January 15, 2005, 01:46:55 PM
Whats the Harvest Moon total right now? ...and do you have the numbers of the previous games in the series?
And do you have the Day of Reckoning numbers? ...as compared to the Raw series and previous gcn wrestling games
thanks
Title: RE: Official Sales Thread
Post by: nickmitch on January 16, 2005, 06:47:11 PM
Can you throw Smack Down in there too?
Title: RE: Official Sales Thread
Post by: vudu on January 25, 2005, 11:21:06 AM
Anyone have Prince of Persia sales figures? Specifially, I'd like to know how many copies The Sands of Time sold on each platform compared to how many copies Warrior Within sold.
Title: RE: Official Sales Thread
Post by: couchmonkey on January 26, 2005, 07:20:03 AM
Just saw those hardware numbers, even though they've been up since the 14th, and they're pretty encouraging! PS2 shortage effect? Maybe, although the PS2 sales seem to be in-line with what Sony had all year...just slightly less than the Xbox. Maybe BOTH of them had a shortage? I doubt it, there's no reason for an Xbox shortage. Maybe Nintendo had some good deals? Definitely true in Canada, where the rising dollar (and probably weak GC sales) resulted in a holiday price drop of up to $40 in some stores. I don't know about the U.S. though. Maybe the DS inadvertantly created more interest in Nintendo in general.
I guess at the end of the day, I don't care why, I'm just glad the sales were up!
Title: RE: Official Sales Thread
Post by: Caillan on February 04, 2005, 11:01:18 AM
Biohazard 4 came third in its first week in Japan with 142 000 sales, and Catch! Touch! Yoshi was fourth selling only 63 000 copies. Super Mario 64 DS and Sawaru Made in Wario are still ninth and tenth. No PSP games featured in the charts.
The DS sold poorly; worse than the PSP and worse than the PS2. The PSP and DS accounted for 38 and 22 percent of the total console sales respectively.
Title: RE:Official Sales Thread
Post by: mjbd on February 04, 2005, 12:11:55 PM
Thats pretty good for RE4 in Japan, but I would expect it to do much better here in the US. Some people though it was dum for capcom to release RE2, RE3, and RE CVX on gamecube without being updated. A first glance at the sales of those titles would make you think thats correct, but its not. Bringing those games to gamecube costed very little to port, so even with low sales, they were still very profitable. In essence, paying for RE4 to be developed.
Title: RE:Official Sales Thread
Post by: xts3 on February 07, 2005, 08:17:49 PM
Title: RE:Official Sales Thread
Post by: mjbd on February 08, 2005, 04:10:34 PM
I think what alot of people forget is that these numbers are not world wide. Eternal Darkness sold 280k copies here in the US, but world wide its probably closer to 500k. You can pretty much double alot of the posted numbers to get world wide sales.
Title: RE: Official Sales Thread
Post by: Mario on February 08, 2005, 04:45:20 PM
Quote Eternal Darkness sold 280k copies here in the US, but world wide its probably closer to 500k.
Hahaha, no way. It tanked in Japan and only sold about 40,000 there lifetime, and GC is doing terrible in Europe so I would be surprised if it it reached 100,000 there (i'd guess 50,000), but then again F-Zero GX also flopped in Japan and Europe, but not as hard as Eternal Darkness.
Title: RE: Official Sales Thread
Post by: Caillan on February 08, 2005, 04:50:21 PM
The Sonic Mega Collection Plus for PS2/XBox just topped the UK sales charts in its entry week. That's very impressive for a game that does not feature violence or cars.
On a side note, the theme of the Tokyo Game Show 2005 is 'online gaming'. Unless Nintendo decide to show the Revolution there, they're going to lose their hype a year before the new consoles launch.
Title: RE: Official Sales Thread
Post by: Mario on February 08, 2005, 04:53:05 PM
I believe Sonic Mega Collection Plus is being given away with PS2's there in some kind of bundle, but still, they seem to love Sonic there, even the terrible Sonic Heroes has sold 1 million copes in Europe, and is STILL in the top 10 after ONE YEAR on the charts, which is just embarassing.
Title: RE: Official Sales Thread
Post by: Mario on February 09, 2005, 03:44:37 AM
Alright someone explain this to me, new weekly Japan charts are in and Biohazard 4 sold a pathetic 29,000 in it's second week, it's selling twice as bad as Remake and RE0 did when they launched, and it's clearly the better game, in fact i've heard many people say it's their favourite game of all time. Why aren't people buying it? Is the GameCube really *that* dead?
Hopefully this game will sell steadily and pick up some good sales from word of mouth... because if Resident Evil 4 can't sell on GameCube, nothing can. (besides the upcoming Zelda)
Title: RE: Official Sales Thread
Post by: Ian Sane on February 09, 2005, 06:21:54 AM
Well we don't know what the marketing for Resident Evil 4 is like in Japan. Maybe it sucks. I think though it's mostly is due to the fact that no one cares about the Gamecube.
"if Resident Evil 4 can't sell on GameCube, nothing can."
Exactly. That's what happens when you wait until the console is non-factor before releasing the games people want to buy. I don't even think Zelda will sell Cubes because realisticly no one "converts" this late. A console maker pretty much has the first year or so to get people's attention and if they can't do that then it just isn't going to happen. The Gamecube is like a TV show that sucked for the first season so everyone checked it out for a few shows and then stopped watching. Meanwhile the second season was much much better and the third season was amazing but since no one knows how great it has become the ratings are still low.
In a way Resident Evil is like that too. People just might not know that RE4 is so great and reinvents the series. Capcom milked RE pretty hard and anyone who lost interest in the formula may just be assuming that it's more of the same. I have seen ads for RE4 and they're good ads but they don't really give any indication that the series has been reinvented.
And the Japan game market is apparently shrinking so we should really focus on RE4's American sales since that's where the money is.
Title: RE:Official Sales Thread
Post by: zelos_rules on February 09, 2005, 09:16:33 AM
I agree with Ian San. If this game were to come out 3 years ago then it would of been a guarenteed hit, but now its just too late and Nintendo are getting bitten in thier ass. At least the PS2 versions of RE havent been selling too hotly.
Title: RE:Official Sales Thread
Post by: BlackNMild2k1 on February 09, 2005, 10:52:25 AM
This is what happens when you sabotage your *exclusive* release with mention of a PS2 version to follow w/ bonus features. This game might be selling alot hotter if everyone wasn't waiting for the PS2 version (which will be inferior visually).
Title: RE:Official Sales Thread
Post by: BlackNMild2k1 on February 09, 2005, 01:19:25 PM
here are more #'s for those that are interested (Japan)
Enterbrain Weekly (31st Jan - 5th Feb) #1 --------------------------------------------------------------------------------
1. Super Robot Wars OG 2 - GBA - 116,000 (116k) 2. Radiata Stories - PS2 - 43,000 (233k) 3. Another Century's Episode - PS2 - 37,000 (212k) 4. Bioharzard 4 - GC - 29,000 (174k) 5. Exciting Pro-wrestling 6 - PS2 - 27,000 (27k) 6. Catch! Touch! Yoshi! - NDS - 26,000 (78k) 7. Gran Turismo 4 - PS2 - 19,000 (966k) 8. Monster Hunter G - PS2 - 14,000 (173k) 9. Sawaru Made in Wario - NDS - 14,000 (641k) 10. Super Mario 64 DS - NDS - 13,000 (619k)
11. Minna no Golf - PSP - 13,000 (277k) 12. DDS Avatar Tuner 2 - PS2 - 12,000 (67k) 13. Death by Degrees - PS2 - 12,000 (51k) 14. Mario Party Advance - GBA - 11,000 (127k) 15. Dragon Quest 8 - PS2 - 9,800 (3.439mil)
Mercenaries (PS2, Xbox): 384,000 total Resident Evil 4 (GC): 319,000 Need for Speed Underground 2 (PS2, Xbox, GameCube): 142,000 + 86,000 + 22,000 = 250,000 Grand Theft Auto: San Andreas (PS2): 241,000 The Legend of Zelda: The Minish Cap (GBA): 217,000 NFL Street 2: (PS2, Xbox, & GC) 188,000 total Halo 2 (Xbox): 124,000 The Punisher (PS2, Xbox): 61,000 + 62,000 = 123,000 total Metal Gear Solid 3: Snake Eater (PS2): 66,000 MechAssault 2: Lone Wolf (Xbox): 59,000 The Getaway: Black Monday (PS2): 45,000 WWE SmackDown! Vs. Raw (PS2): 42,000 Oddworld: Stranger's Wrath (Xbox): 28,317
RE4 isn't doing too shabby. It's no Halo 2, obviously, but sales are fairly stellar. I'm hoping they stay up there.
Title: RE: Official Sales Thread
Post by: Mario on February 16, 2005, 03:54:48 PM
Yep, Resident Evil 4 was the highest selling game in January 2005! Woooo!
Top ten overall appear to be
1.) Resident Evil 4 - 319,197 2.) Grand Theft Auto: San Andreas - 241,105 3.) Legend of Zelda: The Minish Cap - 216,969 4.) Mercenaries: Playground of Destruction (XBOX) - 201,139 5.) Mercenaries: Playground of Destruction (PS2) - 182,621 6.) Need for Speed: Underground 2 (PS2) - 142,465 7.) Madden NFL 2005 (PS2) - 125,264 8.) Halo 2 - 124,027 9.) Kingdom Hearts: Chain of Memories - 110,297 10.) Super Mario 64 DS - 109,087
Pretty good sales for Minish Cap too! No hardware sales yet...
Title: RE: Official Sales Thread
Post by: mantidor on February 16, 2005, 04:08:06 PM
That should be interesting, to see if RE4 push Gc sales, and by any chance do you have any updates of the psp and DS sales in Japan in the last weeks?
Title: RE:Official Sales Thread
Post by: BlackNMild2k1 on February 16, 2005, 04:28:20 PM
Enterbrain Weekly Feb 6 - 13 --------------------------------------------------
Software platform title publisher this week total market price 1 PS2 Dragonball Z3 Bandai 413,000 413,000 up 2 PSP Popolocrois Monogatari: Pietro Ouji no Bouken SCEJ 32,000 32,000 level 3 PS2 Shinsengumi Gunraw-den Sega 21,000 21,000 level 4 PS2 Shin Dekotora Densetsu Spike 20,000 20,000 level 5 DS Catch! Touch! Yoshi! Nintendo 20,000 99,000 dropping 6 PS2 Radiata Stories Square Enix 19,000 253,000 steep drop 7 PS2 Another Century's Episode Bandai 15,000 228,000 level 8 PS2 Gran Turismo 4 SCE 15,000 982,000 dropping 9 GBA Super Robot Taisen Original Generarion 2 Banpresto 15,000 132,000 level 10 GC biohazard 4 Capcom 14,000 189,000 level 11 DS Sawaru Made in Wario Nintendo 11,000 652,000 12 DS Super Mario 64DS Nintendo 11,000 620,000 13 PSP Minna no Golf Portable SCE 11,000 288,000 14 PS2 Ichigo 100% Strawberry Diary Tomy 10,000 10,000 15 GBA Mario Party Advance Nintendo 10,000 137,000 16 PS2 Monster Hunter G Capcom 9,700 182,000 17 PS2 Dragon Quest VIII: Sora to Umi to Daichi to Norowareshi Himegimi Square Enix 9,300 3,448,000 18 PS2 Daito Giken Koushiki Pachi-Slot Simulator Yoshimune Daito 8,000 386,000 19 GBA Pocket Monsters Emerald Pokemon 7,000 1,448,000 20 PSP Shin Sangoku Musou
Hardware platform this week total 1 PlayStation Portable 52,000 802,000 2 PlayStation 2 49,000 3 Nintendo DS 30,000 1,612,000 4 GameBoy Advance SP 20,000 5 GameCube 3,400 6 GameBoy Advance 600 7 Xbox 300
Title: RE: Official Sales Thread
Post by: Mario on February 16, 2005, 05:26:27 PM
GameCube wins! Excellent debut for Virtua Fighter Quest!
Title: RE: Official Sales Thread
Post by: mantidor on February 16, 2005, 06:11:45 PM
LOL anyway, this is the first time I see a psp game in the top 10 in Japan, and its a popolocrois game! I love that show.
Title: RE:Official Sales Thread
Post by: NinGurl69 *huggles on February 16, 2005, 07:13:07 PM
Quote Originally posted by: Mario PS2 VIRTUA QUEST $10,272 - 258 GCN VIRTUA QUEST $12,714 - 321
GameCube wins! Excellent debut for Virtua Fighter Quest!
Pai Mei sez: VICTOLY!!
Think of all the money Sega would've saved had they NOT developed the PS2 version! There's still the problem of Sega developing on Xbox tho. That's a different battle. And knowing is half the battle. But Sega lost that half already but they don't realize it yet and it shows.
Title: RE: Official Sales Thread
Post by: vudu on February 17, 2005, 08:20:30 AM
Pardon my ignorance, but what is Popolocrois Monogatari: Pietro Ouji no Bouken?
Title: RE: Official Sales Thread
Post by: Ian Sane on February 17, 2005, 08:30:12 AM
"Think of all the money Sega would've saved had they NOT developed the PS2 version!"
More like "Think of all the money Sega would've save had they not developed that game at ALL."
I'm glad to see RE4 was the top seller for January. See how it works third parties? Release GOOD games that people with intelligence and good taste will buy and release it when there aren't 10 other great games being released at the same time and you make money!
Title: RE:Official Sales Thread
Post by: 1day on February 17, 2005, 09:31:48 AM
Here's the 3 console hardware sales taken from GA forums:
PS2: 488,000 Xbox: 241,000 Gamecube: 114,000
Something terribly wrong is going on when the best selling game of the month (and very appealing) doesn't push hardware sales worth a damn. I can only wonder how much impact the ps2 annoucement really made considering these sales.
Title: RE: Official Sales Thread
Post by: PaLaDiN on February 17, 2005, 09:53:54 AM
"Something terribly wrong is going on when the best selling game of the month (and very appealing) doesn't push hardware sales worth a damn."
Not really... all you're seeing is that most of the people who wanted to play RE4 already bought a Cube for RE1.
I bet you'll see the same thing come Zelda.
Title: RE: Official Sales Thread
Post by: couchmonkey on February 18, 2005, 04:50:37 AM
I think there's a HUGE Zelda audience that did not buy a Cube for the Wind Waker. I honestly believe the cel shading killed the game for Joe Gamer...I have a friend...oops, never mind, no anecdotal evidence! NO! Anyway, I still think that there are a lot of people who were turned off by Wind Waker's style and either never gave it a chance, or played it and still hated the graphics so much that they didn't like it.
Having said that, I also think there's also a bigger audience for RE4 than has bought into GameCube. I think the PS2 announcement had a slight impact, but I think the GameCube's image had even more to do with it. People were intrigued by but ignored RE4 because they think (possibly correctly) that it will be the only game they want to play on the Cube between now and the release of the next-gen systems.
Edit: Ummm...so what's my point? I do agree that a lot of people have already bought the console for the games they want, but I don't think everyone has. And I think the reason for that is that Nintendo only has one or two games a year that these people really want. Resident Evil 4 and Zelda aren't reason enough alone to buy a GameCube for some people when they could be playing Final Fantasy Ad Naseum.
Title: RE: Official Sales Thread
Post by: vudu on February 18, 2005, 07:19:00 AM
I think franchises such as Resident Evil just don't have the selling power they used too. Look at the sales for Twin Snakes and/or Snake Eater--they're pitiful compared to the older games. (Acid hasn't been selling very well either, but I think we can ignore that one because it's a card game, not a typical Metal Gear game.)
Title: RE:Official Sales Thread
Post by: MaleficentOgre on February 18, 2005, 06:26:34 PM
Quote Originally posted by: kingvudu Pardon my ignorance, but what is Popolocrois Monogatari: Pietro Ouji no Bouken?
Its a remake of popolocrois one and two from the PS1.
Title: RE:Official Sales Thread
Post by: Rancid Planet on February 19, 2005, 10:59:23 PM
Quote Originally posted by: couchmonkey I think there's a HUGE Zelda audience that did not buy a Cube for the Wind Waker. I honestly believe the cel shading killed the game for Joe Gamer...
You may be right there but Paladin still has a point. The amount of GCNs sold that the next Zelda game is responsible for may be numerous. But it won't be like what the Wind Waker accomplished. Sure, many gamers wanted something other than the cell shaded look that they got from WW but most of them bought the game (and a GCN too if they didn't have one) anyway. My point is just that the next Zelda game along with the new RE game won't be system sellers the way that their precursors have been.
Title: RE:Official Sales Thread
Post by: Gamebasher on February 23, 2005, 05:50:39 AM
Rancid planet, I disagree that the next Zelda and the RE4 wont be system sellers like their predescessors. I spoke to an employee at EB Games who marvelled at the fact that the next Zelda game will enable Link to knock other riders off their horses! He had not played any Zelda game since the SNES days, and didn´t even know about OOT or MM(that´s when I told him about the promotional Zelda disc, which I still think they have a few copies of in the shops).
He had already heard about the change in the visual style from Wind Waker (which he had played), but he was not interested at that point. But once I told him about the changes in gameplay, he was suddenly very interested, and said he will take a look at it when it is shown to us via E3. He will of course have ample opportunity to try out the new game in the EB Games shop where he works, once it comes out.
The manager of the shop told me how he had been drooling over the cinematics (how, for instance, the camera zooms into being the enemy, looking at you exploring an area just outside a house where he is inside), graphics and gameplay of RE4, and he was sure it would sell heavily to a new audience (see? This proves in this case that while people want outstanding graphics to go hand-in-hand with outstanding gameplay, it is still gameplay innovation which turns heads the most!). I think it, along with Zelda will. RE4 wont come out on any other platform until a year later, and I don´t think that people who see THAT game will be capable of waiting that long...
This straight from the hotbed of gamesales in my area, but I think it is the same wherever you go. People like Zelda, but mostly so when the graphics are realistic like is the case with so many other games.
When the Zelda game is shown at E3, there will be mad raves of satisfaction heard a mile or so away from E3 itself, making outsiders think a herd of animals is inside! I, too, will be raving like a maniac! Making people think I am an elephant!
Zelda rules all!
Hope that game comes out at the same time worldwide. Fingers crossed, then.
Title: RE: Official Sales Thread
Post by: vudu on February 23, 2005, 07:45:00 AM
Quote an employee at EB Games had not played any Zelda game since the SNES days, and didn´t even know about OOT or MM
Wow. I'm absolutely dumb-struck. How is it possible not to know about these games? I suppose I can understand never playing these games, but not even knowing of their existance? Does this guy consider himself a gamer?
Title: RE:Official Sales Thread
Post by: Gamebasher on February 24, 2005, 05:50:16 AM
I presume he simply was so concentrating on playing anything else in sight, that he completely forgot about the wonders of Nintendo 64!!
I have no other explanation for this behaviour!
Title: RE:Official Sales Thread
Post by: The Omen on February 25, 2005, 04:39:33 PM
Quote think there's a HUGE Zelda audience that did not buy a Cube for the Wind Waker. I honestly believe the cel shading killed the game for Joe Gamer...I have a friend...oops, never mind, no anecdotal evidence! NO! Anyway, I still think that there are a lot of people who were turned off by Wind Waker's style and either never gave it a chance, or played it and still hated the graphics so much that they didn't like it.
I disagree. Most of Zelda's huge audience bought GC at launch. So they may have been disappointed, but they alrready owned the GC, so it had only moderate impact.
Title: RE: Official Sales Thread
Post by: Mario on March 11, 2005, 04:37:42 AM
February NPD is here!
Hardware
PS2 = 533,000 Xbox = 212,000 GCN = 116,000
US Top 25 Videogame Titles
Rank Title Publisher 1 PS2 GRAN TURISMO 4 Sony 2 PS2 NBA STREET V3 Electronic A rts 3 PS2 GRAND THEFT: ANDRE A S Take Two Interactive 4 XBX NBA STREET V3 Electronic A rts 5 PS2 M ERCENARIES LucasArts 6 GCN RESIDENT EVIL 4 Capcom 7 PS2 CHAMPIONS:RETURN ARMS Sony 8 XBX MERCENARIES LucasArts 9 PS2 XENOSAGA EPISODE II Namco 10 GCN STAR FOX: ASSAULT Nintendo 11 PS2 MVP BASEBALL 2 0 0 5 Electronic A rts 12 GBA ZELDA: THE M INISH CAP Nintendo 13 PS2 NEED SPEED:UNDRGRND 2 E lectronic A rts 14 XBX HALO 2 Microsoft 15 GCN NBA STREET V3 Electronic A rts 16 PS2 TEKKEN 5 Tecmo 17 NDS WARIO WARE: TOUCHED! Nintendo 18 NDS SUPER MARIO 64 DS Nintendo 19 PS2 MADDEN NFL 2 0 0 5 Electronic A rts 20 PS2 THE PUNISHER THQ 21 PS2 NFL STREET 2 Electronic A rts 22 PS2 NBA L IVE 2 0 0 5 Electronic A rts 23 XBX MVP BASEBALL 2 0 0 5 Electronic A rts 24 XBX NEED SPEED:UNDRGRND 2 E lectronic A rts 25 PS2 SHADOW OF ROME Capcom Source: The NPD Group/NPD Funworld, POS
PS2
1 GRAN TURISMO 4 Sony 30,527,340 $ 618,559 2 NBA STREET V3 Electronic Arts 10,424,910 $ 212,773 3 GRAND THEFT: ANDREAS Take-Two Interactive 7,634,198 $ 159,167 4 MERCENARIES LucasArts 5,238,154 $ 105,198 5 CHAMPIONS:RETURN ARMS Sony 5,023,108 $ 102,167
Xbox
1 NBA STREET V3 Electronic Arts 5,731,482 $ 117,251 2 MERCENARIES LucasArts 4,766,979 $ 95,825 3 HALO 2 Microsoft 3,581,293 $ 74,676 4 MVP BASEBALL 2005 Electronic Arts 2,639,682 $ 88,429 5 NEED SPEED:UNDRGRND 2 Electronic Arts 2,237,533 $ 44,957
GCN
1 RESIDENT EVIL 4 Capcom 5,205,004 $ 103,455 2 STAR FOX: ASSAULT Nintendo 4,414,608 $ 89,246 3 NBA STREET V3 Electronic Arts 3,508,036 $ 70,750 4 MARIO PARTY 6 W/MIC Nintendo 2,079,134 $ 41,871 5 MARIO POWER TENNIS Nintendo 1,180,361 $ 23,744
Handhelds
1 ZELDA: THE MINISH CAP Nintendo 3,768,164 $ 123,736 2 WARIOWARE: TOUCHED! Nintendo 3,089,347 $ 88,796 3 SUPER MARIO 64 DS Nintendo 2,973,033 $ 97,963 4 KINGDOM HEARTS: CHAIN Square Enix 1,941,077 $ 55,658 5 POKEMON FIRERED W/ADP Nintendo 1,608,479 $ 46,397
Title: RE: Official Sales Thread
Post by: couchmonkey on March 11, 2005, 05:43:06 AM
Wow, PS2 really made a comeback! Any ideas why?
Title: RE:Official Sales Thread
Post by: NinGurl69 *huggles on March 11, 2005, 06:18:06 AM
Cuz they're the market leader with the largest audience by proportion.
Title: RE: Official Sales Thread
Post by: couchmonkey on March 11, 2005, 07:52:12 AM
Yeah, but it's not just the games, the machine itself sold well over twice as much as the other two. It seems quite weird after a close race between them and Microsoft for most of last year. Edit...maybe the PStwo redesign boosted sales. That's my only guess.
Title: RE: Official Sales Thread
Post by: vudu on March 11, 2005, 08:25:50 AM
Or maybe it's the release of GT4.
Mario, where are DS numbers?
Title: RE:Official Sales Thread
Post by: mjbd on March 11, 2005, 12:22:28 PM
I am just happy to see that RE4 has staying power. I thought the sales might drop off after the first month, but with another 100k sold in February, which means the game is on track to sell well over a million copies on Gamecube. Sales of gamecube kinda suck though, X-box and Gamecube use to be very close.
Title: RE: Official Sales Thread
Post by: KDR_11k on March 11, 2005, 09:54:52 PM
couchmonkey: I remember people talking about a shortage of PS2s (70k). Perhaps that's to blame.
Title: RE:Official Sales Thread
Post by: BlackNMild2k1 on March 12, 2005, 11:04:56 AM
Japanese Sales #'s Feb 28 - Mar 6
Software
1. PS2 Shin Sangoku Musou 4 / Koei / 129,000 / 699,000 2. PSP Tales of Eternia / Namco / 81,000 / 81,000 3. GBA Rockman EXE 5 Team of Colonel / Capcom / 38,000 / 101,000 4. GC Starfox Assault / Nintendo / 30,000 / 110,000 5. PS2 Dragonball Z / Bandai / 27,000 / 588,000 6. GC Harvest Moon: Song of Happiness / Marvellous / 21,000 / 21,000 7. DS Another Code: Two Memories / Nintendo / 20,000 / 80,000 8. PS2 Devil May Cry 3 / Capcom / 18,000 / 252,000 9. PS2 Jissen Pachislot: Fist of the North Star+ / Sega / 17,000 / 66,000 10. PSP Namco Museum / Namco / 12,000 / 34,000
Title: RE: Official Sales Thread
Post by: Renny on March 12, 2005, 03:58:04 PM
Take note NCL: RPG=sales. Release one early.
Title: RE:Official Sales Thread
Post by: Nosferat2 on March 13, 2005, 07:54:46 AM
A good RPG at that. God forbid the N drops another FF:CC at REVS launch. That would suck.
Anyway what do these numbers mean? RESIDENT EVIL 4 Capcom 5,205,004 $ 103,455
Thanks
Title: RE:Official Sales Thread
Post by: IceCold on March 13, 2005, 12:16:44 PM
He copy/pasted that form a table so it loks weird
Anyway it means that RE4 has sold 103,000 copies or w/e that month and that equals $5,000,000 or w/e for that month (February)
Title: RE:Official Sales Thread
Post by: Nosferat2 on March 13, 2005, 06:00:57 PM
Thanks Icecold for clearing that up. But can you tell me what "w/e" stands for so that i competely understand your post. Thanks.
Title: RE:Official Sales Thread
Post by: IceCold on March 13, 2005, 06:55:02 PM
Quote Originally posted by: Nosferat2 Thanks Icecold for clearing that up. But can you tell me what "w/e" stands for so that i competely understand your post. Thanks.
Haha thank YOU for making me laugh for the first time today (actually probably the 5th time after watching Arrested Development)
Anyway, I was in a rush to write the message that instead of saying "whatever" I said "w/e". I know it looks a bit funny but I just use it sometimes as an abbreviation
Title: RE:Official Sales Thread
Post by: Nosferat2 on March 14, 2005, 07:19:38 AM
Doh! That should have been obvious, lol. But i was thinking along the line of "with "e" something". Couldnt figure what e meant. Anyway thanks dude.
BTW anyone know how to change screen names? I misspelled mine. Didnt see anything in the profile page. Thanks Nosfera2
Title: RE:Official Sales Thread
Post by: BlackNMild2k1 on March 18, 2005, 09:24:06 AM
More Sales #'s 3/7 - 3/13
platform title publisher this week total 1 PS2 Shin Sangoku Musou 4 Koei 61,920 760,978 2 PS2 Sangokushi X Koei 30,541 new 3 PSP Tales of Eternia Namco 30,489 111,139 4 DS Pac Pix Namco 30,173 new 5 GBA Sennen Kazoku Nintendo 27,552 new 6 DS Meteos Bandai 22,304 new 7 PS2 Dragon Ball Z3 Bandai 18,050 606,267 8 PS2 Ys Napishtim no Hako Konami 16,490 new 9 GC Star Fox Assault Nintendo 15,240 125,573 10 PS2 Rockman X8 Capcom 14,927 new
platform this week last week 2005 total 1 PSP 46,307 47,633 536,476 2 PlayStation 2 41,349 44,228 562,046 3 Nintendo DS 26,537 25,759 407,099 4 GameBoy Advance SP 14,596 12,307 186,753 5 GameCube 4,245 3,635 66,659 6 Gameboy Advance 616 398 5,776 7 Xbox 244 177 4,261
Title: RE:Official Sales Thread
Post by: nolimit19 on March 22, 2005, 11:25:57 AM
so the PSP is owning the DS...nintendo is doomed.
Title: RE: Official Sales Thread
Post by: Mario on March 22, 2005, 01:21:29 PM
No it isn't, no they aren't. You are doomed.
Title: RE: Official Sales Thread
Post by: SgtShiversBen on March 22, 2005, 01:30:05 PM
I think that's amazing how in Japan (Sony's poo poo ground) that Nintendo is still really close considering all the things they've got going for them. The price is pretty much the same there than it will be here in the states, the games are around the same, and Japan is a tech saavy country, so I'm sure everyone has some form of memory stick. Hopefully it won't be like that here, but here's hoping that parents don't buy their kids everything that they want. 120,000 units isn't great, but it's still not the million or so Nintendo has on them.
Title: RE: Official Sales Thread
Post by: KDR_11k on March 22, 2005, 09:01:58 PM
I think the sales mirror the availability of good games. Both system lack great games so their sales are still pretty low but the PSP has more good games.
Title: RE: Official Sales Thread
Post by: Rancid Planet on March 23, 2005, 01:28:00 AM
One mustn't forget though, Japan's love of quircky elelctronic gizmos. And the PSP is MORE than just a gaming system. It's a full on DOO DAD. Of course the Japanese love it. If it was also part toaster oven it would sell even better.
I understand this is an American mindframe as well but not nearly on the same commercial level as Japan.
edit: I kneed two lirn to spal butter.
Title: RE:Official Sales Thread
Post by: Renny on March 23, 2005, 06:24:05 AM
The PSP has more good games because there's one on the list? ToE is really the first game to sell well. I think one or two other PSP games showed up on the charts some weeks after their release, then disappeared as quickly. Rancid is right, it's techno-lust selling the PSP. Games are virtually irrelevant this early on. ToE is selling because it's an RPG for this system they just bought. It would be like releasing a 3D GTA on the PSP here. It would just sell because it's GTA on this new system.
There is some drive in America to have the latest-and-greatest gadget. But we're also very value-minded. The PS2 came with a free DVD player! The iPod is also percieved to have value, for some reason. I don't see the PSP having the same mass appeal as either of those two without generating a real interest in the games as well. UMD movies and music will fail here, period. So that won't promote the system. Nor will its MP3 abilities when other better MP3 players are so prolific. MemoryStick-based video playback will be underused here as it's too complicated for most.
Sony will have to make portable games 'cool' for the PSP to succeed. They stand a better chance at that than Nintendo, obviously. But till then it's still a niche product.
Title: RE: Official Sales Thread
Post by: KDR_11k on March 23, 2005, 06:57:37 AM
Not necessarily, the PSP userbase is too small to make a significant impact on the top-ten. I don't think any DS titles stayed in there for many weeks, either.
Your mention of the iPod somewhat contradicts your point, westerners don't buy for value, they buy for the bragging rights (not exclusively but the japanese don't buy exclusively for the gadgetry, either). When asked by the police to wear no-name earphones instead of the iPod ones many iPod users said that'd defeat the purpose of the device. In other words, they buy what's cool and what they think will make their peers respect them.
And remember, superiority was never a deciding factor in the tech world. The iPod sells despite superior alternatives, everybody went with the x86 and Windows, AOL is the most used online service, etc.
Title: RE:Official Sales Thread
Post by: Avinash_Tyagi on March 23, 2005, 07:11:31 AM
In terms of hardware the PSP is doing well, but is still well behind ninty overall.
In software its been pathetic, one games selling 100K in two weeks isn't going to cut it for sony.
Title: RE:Official Sales Thread
Post by: Renny on March 23, 2005, 07:42:02 AM
That's true, but the iPod builds on something that has long been socially acceptable: bad pop music. Sony will have to do the same with portable games, but I think they can within a couple years.
About value though: your reference to police suggests you're talking about the UK where iPod phones are like flaming white hot 'mug me' flags. The US is in a very different economic state than the UK. Game prices have been held at an artificially low price here even after the bubble burst to maintain sales. We're much more value-minded than the UK. Over here the iPod's success seems to be largely attributable to ignorance; everything else is a knock-off iPod. To be fair though, there's no clear 'superior alternative' to the iPod. Some may offer competitive value, but there's no real winner... besides Apple's bankroll, obviously.
And more on-topic: ToE's sales still pale in comparison to what Mario and Wario have done. This seems to be when they dropped from the charts. If the PSP's install base is now at about half the DS's, why is its biggest game selling so moderately? Mario and Wario debuted at ~150k when there were only 500k DSes.
Anyway you're trying to prove game quality through sales figures. A contradiction of your latter statements. So this debate was doomed to begin with.
Title: RE: Official Sales Thread
Post by: KDR_11k on March 23, 2005, 10:14:46 PM
Off the top of my head I can name Aldi/Medion's 20Gb "MP3 Jukebox", which had the same internals and features as an iPod, a replaceable battery plus WMA support at a lower price.
Title: RE: Official Sales Thread
Post by: Rancid Planet on March 23, 2005, 10:59:40 PM
But all of this of course, is not to mention that the PSP may actually be a "really good" system that may crush the DS under the weight of it's mighty bootheel.
Just a concern I have. You don't share it too? Okay then, back to SM64...the same game I've been playing on my DS since I bought it.
Title: RE:Official Sales Thread
Post by: BlackNMild2k1 on March 25, 2005, 01:32:35 PM
More #'s 03/14/05 - 03/20/05
Japan charts: Media Create 14 - 20 Mar --------------------------------------------------------------------------------
Surprise surprise, looks like the DS is back at the top of the sales charts again!!!!!! well................. at least for this week.
Title: RE: Official Mario Has A Giant Penis Thread
Post by: Don'tHate742 on March 31, 2005, 04:46:15 PM
God, this is the lamest thread title EVER! You mods don't have to tell us your sick and twisted dreams that "just won't go away" of Mario!
I'm glad DS is kicking ass...
World Soccer Winning Eleven 8.....*drools*
Title: RE:Official Sales Thread
Post by: IceCold on March 31, 2005, 04:49:04 PM
I hope you're proud of yourselves admins - my virgin eyes have been tainted with the title.
Title: RE:Official Sales Thread
Post by: IceCold on March 31, 2005, 04:59:05 PM
BTW thanks for the sales figures BlacknMild - the DS is on top this week because of the new colours, like Noble~Feather said in the DS Forum.
Title: RE:My virgin eyes have been tainted with the title!!1!
Post by: Caterkiller on April 01, 2005, 06:39:09 AM
Not only the new DS's, but Kirby was sure to raise sales. The japanese are nuts for that guy, and he's in a super cool new way to play game.
Title: RE:My virgin eyes have been tainted with the title!!1!
Post by: IceCold on April 01, 2005, 07:40:24 PM
Mods..I think that quite a few people want to know what the title is all about - I don't think many of them saw what it was previously.
Title: RE: My virgin eyes have been tainted with the title!!1!
Post by: Bill Aurion on April 01, 2005, 07:50:50 PM
This title has been hijacked by a unknown terrorist organization...Thankfully, they just wanted to have fun for April Fool's...
(For anyone that for some reason can't tell what this thread is about, it's where weekly game sales from japan or monthly U.S. sales (NPD) are discussed)
Title: RE:My virgin eyes have been tainted with the title!!1!
Post by: IceCold on April 01, 2005, 08:32:44 PM
About 24 hours ago, the title was something that I don't think any of you would want to read..
Title: RE: Official GCN Sales Thread
Post by: ruby_onix on April 01, 2005, 08:45:24 PM
I hijacked this thread last year. This year, the mods beat me to it.
But I still got to play.
Title: RE: Official GCN Sales Thread
Post by: mantidor on April 04, 2005, 09:05:59 AM
I missed this title too what was it? dont worry, I think Ill be able to handle it ^_^
Title: RE: Official GCN Sales Thread
Post by: Mario on April 04, 2005, 08:59:33 PM
It was something about someone having a giant something.
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on April 05, 2005, 12:52:12 AM
every post (1 or 2) that quoted the title has been edited, so now you'll never know.
Title: RE: Official GCN Sales Thread
Post by: mantidor on April 05, 2005, 08:26:02 AM
you all are "teh ebil"
a little question, how much has RE4 sold overall? Im curious
Title: RE: Official GCN Sales Thread
Post by: Mario on April 05, 2005, 06:14:46 PM
It's sold over 422,455 in the US so far, and that's not counting March sales which we'll get in the next few weeks. I think it's sold just over 220,000 in Japan and has now disappeared off the charts, which is terrible, Resident Evil (remake) and Resident Evil Zero both sold more than that.
It's out in Europe but there's no numbers from there, all I know is it shot to the top of the charts then sold out and moved down really far due to lack of supply, probably because they didn't expect a GameCube game to sell
So, decent numbers in the US, it's easily going to outsell RE and RE0 there, but disappointing in Japan, and unknown in Europe.
Title: RE: Official GCN Sales Thread
Post by: mantidor on April 05, 2005, 06:25:12 PM
do you think that the playstation announcement really did have an impact in Japan? I mean how could it sell so badly there?
Title: RE: Official GCN Sales Thread
Post by: NinGurl69 *huggles on April 05, 2005, 06:39:53 PM
They prefer to have long load times and blurry Leons and don't like games with point-n-shoot mechanics.
Title: RE: Official GCN Sales Thread
Post by: Mario on April 05, 2005, 06:40:21 PM
Yeah, I really can't think of any other reason.
Title: RE:Official GCN Sales Thread
Post by: Rancid Planet on April 06, 2005, 10:08:27 AM
Maybe the new gameplay and replacement of Umbrella as the man vilian etc., in other words all the things that got American gamers so excited about RE4 actually repulsed the Japan market. Maybe?
Title: RE:Official GCN Sales Thread
Post by: IceCold on April 06, 2005, 01:09:46 PM
They're probably just tired of Resident Evil at the moment - if they wait a while until releasing the next one, it will sell better
Title: RE:Official GCN Sales Thread
Post by: Nosferat2 on April 06, 2005, 06:33:52 PM
Did Tales of Symphonia sell well? I was under the impression that it was a great game and sold wonderfully on t he Gamecube. I ask you guys this because after months of overlooking the title i finally decided to give it a shot. I go to Gamestop and dude tells me that they dont make the game anymore and that i would have to buy it used. I always buy new to do my part in supporting Nintendo and to get more RPG's to the Cube so i walked out and went to TArget, Walmart and CompUSA. He was right, it would be very hard to find it at a store new. So im like WTF. The game came out not even a year ago and its already discontinued. Did the game flop? Is it worth buying if i happen to find it. Im sure ill find it online. Hopefully this isnt old news. If it is sorry but please update me. Thanks
Title: RE:Official GCN Sales Thread
Post by: Caterkiller on April 06, 2005, 06:46:07 PM
Tales of Symphonia is a pretty good game. And pretty fun with other people to, if their willing to use the other characters. It sold very well in Japane and it was the first and I think only game that caused Gamecube sales to rise above the PS2's.
Title: RE: Official GCN Sales Thread
Post by: Mario on April 06, 2005, 07:09:48 PM
That's true, Tales of Symphonia was the second game (SSBM was the first) to help GameCube hardware outsell PS2 for a week, and nothing has since. However ToS ended up selling about 400k on GC, when the PS2 version came out in Japan in sold a bit more than that, around 450,000 I think. In the US ToS on GC has sold pretty well, considering Namco's expectations, it's around 300,000. The GC version of Tales of Symphonia will eventually sell a million worldwide (if it hasn't already, not sure about Europe numbers), which is very good.
Title: RE:Official GCN Sales Thread
Post by: IceCold on April 06, 2005, 07:19:29 PM
I think Tales has sold more than 300k in North America, and about 375kin Japan - not bad - but not sure about Europe numbers
EDIT: Mario beat me to it - wow we nearly said the exact same thing
Title: RE: Official GCN Sales Thread
Post by: Nosferat2 on April 06, 2005, 07:51:23 PM
Damn fast responses, im starting to like these here forums.
Any idea why the games has been discontinued if it sold so well?
Is Namco acting like dumbasses agian...
Thanks For all your reponses.
Title: RE: Official GCN Sales Thread
Post by: Mario on April 06, 2005, 08:02:32 PM
Well, i'd say that's either cause of a clueless Gamestop employee, or he just assumed that because Namco aren't shipping very much. I've heard that the first shipment sold out really fast and Namco were surprised "what? people are buying it? what do we do!?", but I don't really know the situation because I don't live in the US. They should really ship more copies though.
Title: RE: Official GCN Sales Thread
Post by: Nosferat2 on April 06, 2005, 08:12:28 PM
While on the subject, before i try to buy it can you guys shed light on the battle system?
The reason i stayed away from TOS is the Battle system. I hate real time RPG's. I like the classic turn based system of old. I have a sour taste in my mouth from Final Fantasy CC. That hack and slash stuff does not appeal to me. I hated FFCC because it was simply a button masher, incredibly boring (almost as boring as baldur's gate). That coupled with a thin story made FFCC a horrible game. Visually and musically it was absolutely superb though.
So the question is, Is TOS a button masher or is there some form of stategy involved, beyond hitting the button as fast as you can and moving around?
Ive read the reviews, but i dont think they do a good job of explaining the battle system.
Any help is appreciated. Thanks
Title: RE: Official GCN Sales Thread
Post by: Mario on April 06, 2005, 08:20:30 PM
Well.. it's kinda a button masher, when you're in an easy battle on the field, but to progress in the game you really need to know what you're doing during fights, there is lots of strategy involved considering you have to direct 4 people at once. I'd say it's very much like a classic RPG with similar strategy and everything intact, but just rather than hit A to perform an attack you run up to them and attack them with timing etc. I think you'll like it.
Title: RE: Official GCN Sales Thread
Post by: KDR_11k on April 06, 2005, 10:31:38 PM
It's pretty much like a simplified 2d fighter but with a lot more chaos going on . Specials are executed in the same way SSBM uses and developing combos is crucial. Proper defense and offense timing will greatly decrease the damage you take. I think a just-defense will completely negate the damage you would take.
Title: RE: Official GCN Sales Thread
Post by: NinGurl69 *huggles on April 06, 2005, 10:50:44 PM
EDIT: WHOA, why thank you for that "abridged version," KDR.
Melee fighting in TOS is based on a combo system. The characters, by default, have a 2-3hit "A-A-A" button-mash combo. That's the BARE-MINIMUM method of offense the game provides. But, since it approaches the mechanics of a fighting game, those first 2-3hits simply mark the beginning of your combo chain, where you can immediately follow the initial combo with special attacks/techniques. These "techs" are mapped to the controller (customizable) similarly to Super Smash Bros. Melee, where a technique is associated with a direction+button press. If you're familiar with Roy/Marth's multi-hit "Sword Dance" combo in SSBM, then you have some idea how these commands link to each other when performing the combo (the timing in TOS more forgiving, btw).
Now, you could go on and live thru the game tapping "A-A-A" all the time, but that doesn't mean the game is boring, that makes YOU boring. The game encourages the use of combos, since that's the key to doing the greatest amount of damage. Some characters can achieve 10-20hit combos on their own, while magick users' spells may also inflict multiple hits. Plus, they can all focus on the same enemy to chain their attacks and contribute to the overall hit count (which the game keeps track of). And yes, there's a blocking function. If you're swingin' away, and the enemy is blocking your attacks, you're leaving yourself open when your character recovers at the end of the combo; and vice versa.
Things to be aware of, you're not on a free-roaming plane. Your character (and all characters) maintains a 2D "fighting game" plane with a target enemy, which reinforces why it controls similar to Smash Bros. (2D button commands). You may change your lock-on to a different enemy at any time, easily. Traversing the field is not perfect, but i'd still give Namco a pat on the back. Being a Tales game, and real-time, special techniques are brief and to-the-point in comparison to turn-based RPGs that like to present attacks almost as if they were mini-mini-cutscenes. So, the action may stay fast & hectic, and LOTS of flashy things maybe going on in the battle field at the same time.
Title: RE: Official GCN Sales Thread
Post by: Ian Sane on April 07, 2005, 07:16:04 AM
"Any idea why the games has been discontinued if it sold so well?"
I imagine it's for shelf space. Stores only have so much space to use so they want to make sure what on the shelf is what's selling ie: new games, big hits & player's choice titles. Tales of Symphonia isn't new any more and isn't the type of game that will have consistent sales. So stores don't really want to get more copies of it. Since the stores don't want it there's no point for Namco to waste resources making more copies. You see this all the time with the GBA where aside from first party titles games will be gone after mere months on the shelf. At Christmas I can't find third party GBA games released before September.
This is just what I think is the reason. I don't really have any facts to back it up.
Title: RE: Official GCN Sales Thread
Post by: Nosferat2 on April 07, 2005, 01:11:38 PM
Well i went to Fry's in Sacramento, about 40 minutes away, and they had four (ToS) so i snatched one up. Hopefully i wont be disappointed, ima kinda worried considering the characters seem to kids. It seems to be remenescent of Skies of Arcadia, which is a very good game, but the lil girl with the pony tails and boomerang kinda rubs me the wrong way. Im almost 29 and my patience for games geared to the younger demographic is wearing thin. Im enjoying Skies nontheless.
Something that suprised me at Fry's was that i saw 2 new copies of Resident EVil 2 for the gamecube! I scoured the internet and almost every store within 40 minutes drive and could never find a new copy. So i got one off eBay. Now they must have just got those copies themselves cause i have been going to Fry;s forever and i have never seen Resident Evil 2 there. I was under the impression that it was discontinued. Did Capcom reissue Resident Evil 2 again recently or did Frys have them hiding in a warehouse somewhere and finally put them on the shelves? It was only 29 bucks so i snatched a copy of that too. In case i ever scratch my copy or lose it. There is one left so if your in Sacramento California go snatch it up(if in fact it is still discontinued).
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on April 07, 2005, 10:52:09 PM
More #'s from Japan - Media-Create TOP 10 Weekly Software Sales (March 28 - April 3, 2005)
1 PS2 - Tekken 5 / Namco / 2005.03.31 / 174,064 2 PS2 - World Soccer Winning Eleven 8: Liveware Evolution / Konami / 2005.03.24 / 66,953 3 DS - Kirby Canvas Curse DS / Nintendo 2005.03.24 / 32,766 4 PS2 - Wild Arms: The 4th Detonator (incl. Limited Edition) / SCE / 2005.03.24 / 26,998 5 PS2 - Shining Force Neo / Sega / 2005.03.24 / 18,352 6 PS2 - Memories Off After Rain Vol.3 Sotsugyou (incl. Limited Edition) / Kid / 2005.03.31 / 17,845 7 PS2 - Dynasty Warriors 5 (incl. Limited Edition and Version with PS2) / Koei / 2005.02.24 / 16,853 8 GBA - Mega Man Battle Network 5: Team of Colonel / Capcom / 2005.02.24 / 12,028 9 DS - Egg Monster Hero / Square Enix / 2005.03.24 / 11,647 10 PSP - BLEACH: Beat the Soul / SCE / 2005.03.24 / 10,457
And it appears that that the DS has pulled ahead of the PSP for yet another week in a row, unfortunately just falling just short of 1st place, which would goto PS2 with a lead of about 1,100. PS2 (12:1) GC (11:1) xbox as it stands now
Tune in next week for yet another update on 'How Japan Sells!!!'
Title: RE: Official GCN Sales Thread
Post by: KDR_11k on April 10, 2005, 07:51:53 AM
but the lil girl with the pony tails and boomerang kinda rubs me the wrong way.
Collette is the only one with "boomerangs" (actually chakrams) but doesn't have ponytails so I presume you mean Presea in which case I need to inform you that that "boomerang" is a big f###ing axe. Half the characters are kids but the rest are adults. Lloyd is kinda dumb but doesn't have that annoying tendency to commit completely stupid acts like Final Fantasy heroes do so I prefer him. He's no Ryudo but not much of an issue, either. The story involves loads of violence and death (as par for somewhat darker anime) but not really graphic violence. It's more behind the scenes.
Title: RE: Official GCN Sales Thread
Post by: PaLaDiN on April 10, 2005, 10:04:32 AM
He was talking about Skies of Arcadia with the boomerang ponytail girl... Aika, wasn't it?
Title: RE: Official GCN Sales Thread
Post by: Nosferat2 on April 10, 2005, 10:00:23 PM
Yes i was talking about Skies of Acadia.
As for TOS if it includes lots of violence and death then im sure to enjoy it despite the kids and behind the scenes violence. The story and character building are the most important aspects of an RPG, so even if the battle system sucks ass ill be able to overlook it if the other two are compelling.
But even a RPG with a good story, character building and battle system, doesnt always appeal to me, eg. Paper Mario. I know most will be quick to jump in and say its great. But Mario in a Rpg to me does not equal an RpG in the traditional sense of the word. I like my wizards, warriors, dwarfs and elfs etc...
BTW Wizardry 8 on PC ROCKS. That is the apex of traditional RPG's. I only wish Nintendo would buy the rights and continue the Wizardry series on the rev. If you havent heard of it you should check it out. Its less than 20 bucks by now.
peace nosferatu
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on April 15, 2005, 03:33:16 PM
Yet another update of Japanese #'s Media-Create - April 04, 2005 - April 10, 2005
Once again the DS holds it lead(barely), but it is definately not running at the same pace as last week(or the week bofore that). PS2 dominates the software charts(as usual), as DS manages to wiggle in the middle to make an appearance.
Title: RE: Official GCN Sales Thread
Post by: Mario on April 15, 2005, 06:56:12 PM
^ "Official GCN Sales Thread" - but that's ok.
Anyway, surprised nobody's posted the March NPD info, I can't post it right away anymore for... reasons.
Top 5 games per platform:
PS2 Title Publisher Projected $'s Projected Units 1 GRAN TURISMO 4 Sony $ 26,165,740 532,219 2 FIGHT NIGHT ROUND 2 Electronic Arts $ 12,891,970 261,974 3 DEVIL MAY CRY 3 Capcom $ 12,467,640 252,006 4 GOD OF WAR Sony $ 10,612,730 214,028 5 MVP BASEBALL 2005 Electronic Arts $ 9,917,162 337,736
Xbox Title Publisher Projected $'s Projected Units 1 SW: REPUBLIC COMMANDO LucasArts $ 10,644,190 214,923 2 FIGHT NIGHT ROUND 2 Electronic Arts $ 9,902,274 201,638 3 BROTHERS ARMS:HILL 30 Ubi Soft $ 8,670,007 186,542 4 T.CLANCY:CHAOS THEORY Ubi Soft $ 8,157,217 163,766 5 MVP BASEBALL 2005 Electronic Arts $ 5,456,600 185,589
GC Title Publisher Projected $'s Projected Units 1 STAR FOX: ASSAULT Nintendo $ 3,899,296 80,389 2 RESIDENT EVIL 4 Capcom $ 2,617,991 52,717 3 DK: JUNGLE W/BONGOS Nintendo $ 2,125,341 39,242 4 MARIO PARTY 6 W/MIC Nintendo $ 2,025,914 40,850 5 NBA STREET V3 Electronic Arts $ 1,996,246 41,134
Handhelds Title Publisher Projected $'s Projected Units PSP NEED SPEED:UND RIVALS Electronic Arts $ 5,973,790 121,293 PSP TWISTED METAL:HEAD ON Sony $ 5,034,513 127,403 PSP UNTOLD LEGENDS:BTHRHD Sony $ 4,078,071 103,010 NDS WARIOWARE: TOUCHED! Nintendo $ 3,909,432 113,380 PSP METAL GEAR ACID Konami $ 3,483,612 88,362
Hardware:
PS2: 495,000 Xbox: 227,000 GCN: 94,000
Another month, another GameCube slaughtering. Those Jungle Beat sales are a crime...
Title: RE:Official GCN Sales Thread
Post by: Mario on April 16, 2005, 10:12:38 PM
Nintendo GameCube software TOTALS:
Super Smash Bros: Melee = 2,770,885 Super Mario Sunshine = 1,942,646 Mario Kart: Double Dash!! = 1,856,973 Zelda: The Wind Waker = 1,851,599 Luigi's Mansion = 1,652,768 Metroid Prime = 1,287,446 Mario Party 4 = 972,844 Animal Crossing = 969,593 Mario Party 5 = 822,759 Star Fox Adventures = 813,088 Pokemon Colosseum = 788,720 Pikmin = 675,409 Mario Party 6 = 614,863 Paper Mario: Thousand Year Door = 608,047 Mario Golf: Toadstool Tour = 601,519 Metroid Prime 2: Echoes = 507,805 Kirby Air Ride = 455,041 Final Fantasy: Crystal Chronicles = 429,626 Mario Power Tennis = 369,599 Donkey Konga = 336,244 Zelda: Four Swords Adventures = 333,557 Wave Race: Blue Storm = 331,896 F Zero GX = 294,304 Wario World = 288,842 Eternal Darkness = 286,854 Pikmin 2 = 265,097 Pokemon Channel = 174,043 Preview Disk = 172,296 Star Fox Assault = 169,635 Custom Robo = 166,498 NBA Courtside = 162,015 1080 Avalanche = 137,654 Wario Ware Inc = 124,148 Magical Mirror = 122,975 Donkey Kong: Jungle Beat 62,873
Sonic Adventure II Battle = 1,122,289 Sonic Mega Collection = 899,814 (PS2 version = 353,659 XBOX version = 207,294) Star Wars Rogue Squadron II Rogue Leader = 880,452 Soul Calibur II = 799,980 (PS2 version = 748,268 XBOX version = 538,929) Super Monkey Ball = 634,474 Super Monkey Ball 2 = 590,699 Sonic Adventure DX = 539,896 Resident Evil = 501,419 Sonic Heroes = 499,915 (PS2 version = 340,615 XBOX version = 160,909) Star Wars Rogue Squadron III Rebel Strike = 496,647 Resident Evil 4 = 475,369 Resident Evil Zero = 448,219
Viewtiful Joe = 302,077 (PS2 version = 81,341) Tales of Symphonia = 292,631 Timesplitters 2 = 270,037 (PS2 version = 273,865 XBOX version = 223,174) Metal Gear Solid: The Twin Snakes = 232,202 MegaMan Anniversary Collection= 209,598 (PS2 version = 202,446 XBOX version = 16,790) Phantasy Star Online I & II = 189,082 Viewtiful Joe 2 = 84,903 (PS2 version = 31,100) Baten Kaitos = 79,070 Megaman X Command Mission = 53,326 (PS2 version = 39,419)
TimeSplitters 3:
XBox - 34,299 PS2 - 19,957 GCN - 10,925
Super Monkey Ball DX PS2 = 11,284 Xbox = 11,710
LOL Super Monkey Ball 2 for GameCube sold more than Super Monkey Ball DX for both PS2 and Xbox COMBINED for the MONTH (24,702). Another very smart move by Sega!
(Thanks to Berto2k for providing me this information.)
Title: RE: Official GCN Sales Thread
Post by: KnowsNothing on April 17, 2005, 04:52:00 AM
Quote Preview Disk = 172,296
Hahaha, that's my favortie game.
Title: RE:Official GCN Sales Thread
Post by: mjbd on April 17, 2005, 05:56:29 AM
I cant believe Jungle Beat bombed so hard. I would have thought that a large percentage of the people who bought Donkey Konga would have bought Jungle Beat. Resident Evil 4 sales are slowing down, but is still doing well. Its a shame, but it seems like Gamecube is starting to fade away quicker than the competitors. The only thing that could bring sales for Gamecube back to life is the upcoming Zelda.
Title: RE: Official GCN Sales Thread
Post by: Nosferat2 on April 17, 2005, 08:46:11 AM
Damn RE4 only sold 50k that blows! You guys are crying about jungle beat when the outrage is RE4! I think, as most others do, that RE4 is better than all other offerings on all platforms. Even me, a Metroid diehard, thinks RE4 outdid Echoes. BTW Echoes only selling 500k is criminal.
At least RE4 almost sold as many as Echoes in half the time. Re4 i thinkis better than Halo2, so expected the game to eventually do half what Halo 2 did, somewhere around 1.5 mil. Wishful thinking i guess.
Title: RE:Official GCN Sales Thread
Post by: CHEN on April 17, 2005, 10:21:08 AM
Get the pitchforks, light those torches and grease the chainsaws, it's time to form an angry mob and storm the executive offices of Capcom. Put up your angry face. BLAYEARGH
Title: RE:Official GCN Sales Thread
Post by: razr on April 17, 2005, 11:24:00 AM
Its sad to hear resi4 didnt sell as well as it should have. its one of the best games of all time, amazing graphics and story really push the bounderies and i know at least a few people out there bought a gamecube just to play it. As for ToS its got a brilliant battle system for a rpg but the story didnt do the game justice or maybe i didnt play it enough to see its true colours, thats what i thought anyway. i was really dissapointed with the new starfox game, it seems once again namco not putting enough effort to make a classic. The space parts look awesome but there are land levels which ruin it. Im hoping the new zelda will be another classic up there with ocarina of time. It looks the part cant wait.
Title: RE: Official GCN Sales Thread
Post by: Rancid Planet on April 17, 2005, 02:33:23 PM
I'm glad that damn bongo game didn't sell well. Stop with cute gimicks Nintendo. Actually what really angers me is the huge advertising push the game got. Zelda got a smaller push for God's sake.
Title: RE: Official GCN Sales Thread
Post by: odifiend on April 17, 2005, 03:51:00 PM
Well Rancid, that is probably because NOA's advertising department is now under new management.
Title: RE:Official GCN Sales Thread
Post by: ShyGuy on April 17, 2005, 03:51:25 PM
I was hoping RE4 would top a million US, but doesn't seem likely. I'm just afraid 2006 is going to be a bleak year for the gamecube until the Revolution comes. Of course, It will probably be a meager release year for all 3 consoles of this gen.
Gonna have to get myself a DS to tide things over methinks..
Title: RE:Official GCN Sales Thread
Post by: mjbd on April 17, 2005, 07:11:15 PM
RE4 will probably sell over 1 million copies world wide before the end the year, but it should have sold that many copies in the US alone. Back in the N64 days the good games would sell millions of copies, but on gamecube, most struggle to break the 500k mark.
Title: RE: Official GCN Sales Thread
Post by: Mario on April 17, 2005, 08:26:44 PM
I think RE4 will eventually sell over a million in the US alone, on GC.
Title: RE:Official GCN Sales Thread
Post by: IceCold on April 17, 2005, 08:34:25 PM
As soon as there is a price cut, sales will leap - but that's not for a while..
Title: RE: Official GCN Sales Thread
Post by: Rancid Planet on April 21, 2005, 09:21:36 AM
I've already had to eat my words on RE4 once so I won't make any further predictions so far it's sales go. I never thought RE4 would truly outsell RE0. I wasn't a RE fan. I didn't know what I was talking about.
Having played RE4 though, I consider it the third best GCN title overall (Wind waker, Eternal Darkness) so I DO see what the fuss is all about. RE0 seemed like a great game too though. But as I said, I must not understand what RE fans want.
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on April 28, 2005, 10:54:53 AM
games sales media-create April 18-24
1. Romancing SaGa: Minstrel Song - 216,904 (PS2)(NEW) 2. Fire Emblem - 102,073 (GC)(NEW) 3. Naruto 3 - 84,195 (DS)(NEW) 4. Nintendogs: Siba & Friends - 82,585 (DS)(NEW) 5. Nintendogs: Dachs & Friends - 52,563 (DS)(NEW) 6. Nintendogs: Chihuahua & Friends - 45,826(DS)(NEW) 7. Baseball Live 2005 - 43,852 (PS2)(NEW) 8. Mega Man Zero 4 - 37,973 (GBA)(NEW) 9. Mobile Suit Gundam: One Year War - 29,592 (PS2) 10. Tokyo Xtreme Racer: Zone of Control - 29,473(PS2)(NEW)
system sales for the week:
Nintendo DS - (96,191) PlayStation 2 - (33,080) PSP - (33,004) Game Boy Advance SP - (10,820) GameCube - (8,329) Game Boy Advance - (422) Xbox - (112)
Xbox drops about a 1/3, GC more than doubles and DS outsells them all combined (taking about 53% of system sales) Its good to see another GC game back at the top of the charts and its pushing systems out the door, hopefully it keeps up and pushes the GC closer & closer to regaining it 2nd place status .
Title: RE: Official GCN Sales Thread
Post by: trip1eX on April 29, 2005, 07:30:20 AM
DS baby! Wow! It's looking like the DS has absorbed the initial PSP launch blow and is now back on the attack.
Title: RE:Official GCN Sales Thread
Post by: mjbd on April 29, 2005, 01:32:41 PM
PSP is still an expensive peice of hardware, and even though its a very nice peice of hardware, I believe its price is a bit steep for many consumers. The DS is finnaly getting some good software released that take advantage of some of its unique features. Another thing it has going for it is that you can buy a DS and have a system that plays DS and GBA games. Sony is gonna take a chunk of the handheld market from Nintendo, but I think Nintendo will still dominate with fresh software.
Title: RE:Official GCN Sales Thread
Post by: caimdark on May 05, 2005, 08:14:35 PM
Anyone has global sales figures for Re4? Some months ago the combined sales numbers for U.S and Japan stood at 500.000, then I lost track. Now we have 200.000 in europe alone, and surely RE4 must have sold a few more thousands in the meantime. It must close to a million already.
Title: RE: Official GCN Sales Thread
Post by: Rancid Planet on May 05, 2005, 08:56:08 PM
Well caimdark, a buddy of mine (who is reliable) told me as of the end of April:
US = about 500,000 Europe = 200,000 Japan = about 180,000
So definately nearing up on one million worldwide.
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on May 11, 2005, 07:55:04 PM
Media Create - April 25 - May 01, 2005
No. / Title / this week (total) / publisher
1 KIDOU SENSHI GUNDAM: Ichinen Sensou PS2 - 33,906 (268,238 ) Bandai 2 Naruto: Saikyou Ninja Daikesshu 3 for DS DS - 32,958 (117,153) Tomy 3 Romancing Saga: Minstrel Song PS2 - 31,037 (247,941) Square Enix 4 Nintendogs: Shiba and friends DS - 30,463 (113,048 ) Nintendo 5 Baseball Live 2005 PS2 - 24,154 (68,006) Namco 6 Fire Emblem: Souen no Kiseki GameCube - 22,221 (124,294) Nintendo 7 Nintendogs: Dachs and Friends DS - 19,971 (72,334) Nintendo 8 Nintendogs: Chihuahua and Friends DS - 18,483 (64,309) Nintendo 9 Rave Buster Darkness Century PS2 - 16,581 Bandai NEW 10 Spectral Force Chronicles PS2 - 12,285 Idea Factory NEW
There was only one other GC game in the Top 50 and it was @ the #42 spot
Fire Emblem is still selling good, but GC sales have actually slowed up.
But we still don't have last weeks #'s & Fire Emblem should still be on the charts for last week too.
Title: RE: Official GCN Sales Thread
Post by: couchmonkey on May 12, 2005, 08:02:05 AM
Looks like the GameCube is definitely a dying system in Japan. It's too bad, but it's also expected. Zelda will probably renew interest a little, but I think with new consoles on the way next year and few games left in the Cube's release list, things are going to stay pretty low-key for the system through to the end of its life.
Title: RE: Official GCN Sales Thread
Post by: Mario on May 12, 2005, 08:08:15 AM
GameCube's been selling that pathetic amount for years.
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on May 12, 2005, 10:44:21 AM
Media Create - May 2 - May 08
Software: 1. PS2 Romancing SaGa Minstrel Song - Square Enix - 66,840 2. DS Naruto Saikyou Ninja Daikesshu 3 for DS - Tomy - 29,534 3. PS2 Mobile Suit Gundam One Year War - Bandai - 27,552 4. DS nintendogs Shiba & friends - Nintendo - 27,481 5. DS nintendogs Dachs & friends - Nintendo - 19,183 6. DS nintendogs Chihuahua & friends - Nintendo - 17,949 7. PS2 Baseball Live 2005 - Namco - 17,889 8. DS Touch! Kirby - Nintendo - 15,578 9. GC Fire Emblem Souen no Kiseki - Nintendo - 13,471 10. GBA Rockman Zero 4 - Capcom - 11,344
Hardware:
DS 67,863 PS2 38,629 PSP 33,981 GBASP 22,633 GC 5,655 GBA 431 Xbox 169
I'm not so sure if FE is gonna break the 200,000 mark in japan if the sales keep declining, hope it does better here in the states
Title: RE: Official GCN Sales Thread
Post by: Savior on May 12, 2005, 11:03:52 AM
Pokemon XD should give the GC a sizable boost though....
Title: RE:Official GCN Sales Thread
Post by: nolimit19 on May 12, 2005, 11:32:27 AM
does anyone have the overall console sales numbers right now...im especially curious about the GC V. XBOX...thanks in advance.
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on May 12, 2005, 08:27:37 PM
#'s updated scroll back up a few post ^^^^
Title: RE: Official GCN Sales Thread
Post by: Mario on May 13, 2005, 03:19:56 AM
1 XBX DOOM 3 COLLECTORS ED Activision 2 PS2 MIDNIGHT CLUB 3: DUB Take Two Interactive 3 PS2 GOD OF WAR Sony 4 XBX DOOM 3 Activision 5 XBX T.CLANCY:CHAOS THEORY Ubi Soft 6 XBX MIDNIGHT CLUB 3: DUB Take Two Interactive 7 XBX WWE WRESTLEMANIA 21 THQ 8 XBX JADE EMPIRE LIMTED ED LucasArts 9 XBX JADE EMPIRE LucasArts 10 PS2 LEGO STAR WARS Eidos 11 PS2 GRAN TURISMO 4 Sony 12 PSP NEED SPEED:UND RIVALS Electronic Arts 13 PS2 MVP BASEBALL 2005 Electronic Arts 14 XBX LEGO STAR WARS Eidos 15 PS2 T.CLANCY:CHAOS THEORY Ubi Soft 16 PSP TWISTED METAL:HEAD ON Sony 17 PS2 DYNASTY WARRIORS 5 Koei 18 PS2 DRAGONBALL Z: SAGAS Atari 19 XBX UNREAL CHAMPIONSHIP 2 Midway 20 PS2 MX VS ATV UNLEASHED THQ 21 PSP UNTOLD LEGENDS:BTHRHD Sony 22 PS2 TEKKEN 5 Namco 23 PS2 FIGHT NIGHT ROUND 2 Electronic Arts 24 PSP RIDGE RACER Namco 25 GBA LEGO STAR WARS Eidos
PSP is still riding it's launch hype, so that's to be expected, I expect DS to rise above it again in May, if not May, then June.
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on May 13, 2005, 09:31:05 AM
here is the rest of it
ranked by $$$ made
PS2
1 MIDNIGHT CLUB 3: DUB Take-Two Interactive 11,823,380 $ 238,443 2 GOD OF WAR Sony 9,073,448 $ 182,571 3 LEGO STAR WARS Eidos 4,787,039 $ 120,296 4 GRAN TURISMO 4 Sony 4,111,851 $ 82,796 5 MVP BASEBALL 2005 Electronic Arts 3,591,877 $ 120,319
XBOX
1 DOOM 3 COLLECTORS ED Activision 13,079,850 $ 220,454 2 DOOM 3 Activision 8,081,774 $ 164,258 3 T.CLANCY:CHAOS THEORY Ubi Soft 8,071,464 $ 164,022 4 MIDNIGHT CLUB 3: DUB Take-Two Interactive 7,892,765 $ 159,325 5 WWE WRESTLEMANIA 21 THQ 5,423,751 $ 108,712
GCN
1 DK: JUNGLE W/BONGOS Nintendo 2,086,199 $ 38,379 2 DRAGONBALL Z: SAGAS Atari 1,248,139 $ 31,745 3 STAR FOX: ASSAULT Nintendo 1,139,895 $ 23,014 4 MARIO PARTY 6 W/MIC Nintendo 1,029,009 $ 20,668 5 RESIDENT EVIL 4 Capcom 826,130 $ 16,445 <----
Handhelds
PSP NEED SPEED:UND RIVALS Electronic Arts 3,933,665 $ 79,010 PSP TWISTED METAL:HEAD ON Sony 2,808,298 $ 70,544 PSP UNTOLD LEGENDS:BTHRHD Sony 2,551,429 $ 64,144 PSP RIDGE RACER Namco 2,195,410 $ 55,082 GBA LEGO STAR WARS Eidos 2,184,754 $ 74,831
Mario said:
Quote I think RE4 will eventually sell over a million in the US alone, on GC.
Resident Evil 4 is nearing a mil in the US !!! thats good news
Title: RE: Official GCN Sales Thread
Post by: NinGurl69 *huggles on May 13, 2005, 09:43:57 AM
Non-zombies a-go-go!
It's been over exactly 5 months, and Resi4 is over 800K on my favorite dead console. Capcom should be pleased!
Title: RE:Official GCN Sales Thread
Post by: joeposh on May 13, 2005, 04:18:52 PM
Quote Originally posted by: BlackNMild2k1 here is the rest of it
GCN
1 DK: JUNGLE W/BONGOS Nintendo 2,086,199 $ 38,379 2 DRAGONBALL Z: SAGAS Atari 1,248,139 $ 31,745 3 STAR FOX: ASSAULT Nintendo 1,139,895 $ 23,014 4 MARIO PARTY 6 W/MIC Nintendo 1,029,009 $ 20,668 5 RESIDENT EVIL 4 Capcom 826,130 $ 16,445 <----
Mario said:
Quote I think RE4 will eventually sell over a million in the US alone, on GC.
Resident Evil 4 is nearing a mil in the US !!! thats good news
Umm where do you get that nearly a million sold number from? The first number is money made, the second is units sold... RE 4 only sold 16,445 units last month... that brings it's grand total to 491,814 units sold in the US thus far... it may sell a million after it drops to 19.99 somewhere down the road but for now it's NOWHERE near that mark in the US.
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on May 13, 2005, 06:51:57 PM
you know what I didn't really think about it, but the $ was after the larger # so I automatically assumed the 2nd # was money made. I guess that what happens when you don't take the time to pay attention to what you're doing (I am @ work, little busy today, sorta)
Title: RE: Official GCN Sales Thread
Post by: Savior on May 13, 2005, 08:06:18 PM
Capcom has only themselves to blame over RE4s flop. Damn Shame too...
the PS2 announcement was Frigging assinine....
watch the mediocre PS2 version outsell it though...
Title: RE:Official GCN Sales Thread
Post by: NinGurl69 *huggles on May 13, 2005, 08:23:36 PM
Tradition tells me that "Ps2 versions" of "Cube games" BOMB.
Title: RE: Official GCN Sales Thread
Post by: Rancid Planet on May 15, 2005, 12:20:34 AM
RE4 won't bomb on PS2. I assure you. It has sold better than I thought it would on cube so far as well.
Title: RE: Official GCN Sales Thread
Post by: ruby_onix on June 21, 2005, 03:43:16 PM
Apparently NPD doesn't want people "leaking" American sales figures anymore. So I guess that's the end of that. It was kind of nice being able to see through the hype and get something closer to the truth about some things.
These sales threads are going to have to stick to the various Japanese numbers from now on.
Nintendo and Sony need to start making their "shipped" numbers readily available.
Title: RE:Official GCN Sales Thread
Post by: IceCold on June 21, 2005, 06:51:01 PM
Damn, and NPD numbers are so hard to get by.
I really wanted to know how the DS would do soon after all the great new games come out. Guess I'll have to wait and see now; we'll eventually get the numbers.
On a related topic, two weeks ago I notices that all the overall sales figures on N-sider.com had vanished, and now it just says "No Sales Data" I could have sworn that they had lifetime nubers for many games, but they're not there now. Anyone know anything about this?
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on June 21, 2005, 07:44:27 PM
With no N.A. #'s to post in here I don't expect to see this thread posted in very often (not that it was)as GC games gon't really sell very well in JPN and the last time I seen one on the charts was several weeks ago when Metroid Prime 2 was released, and few weeks b4 that was Fire Emblem.
Title: RE: Official GCN Sales Thread
Post by: Mario on June 21, 2005, 08:17:57 PM
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
Quote Originally posted by: BlackNMild2k1 With no N.A. #'s to post in here I don't expect to see this thread posted in very often (not that it was)as GC games gon't really sell very well in JPN and the last time I seen one on the charts was several weeks ago when Metroid Prime 2 was released, and few weeks b4 that was Fire Emblem.
Well, Chibi Robo and Kirby GC are out there in a few days, it should be slightly interesting to see how they sell.
Title: RE:Official GCN Sales Thread
Post by: IceCold on June 21, 2005, 08:42:36 PM
Well, the North American games didn't really sell well either (except RE4); I was more concerned about DS sales
And yea, we can always look forward to the next "big releases" i.e Kirby & Chibi as Mario said, then Zelda
Title: RE:Official GCN Sales Thread
Post by: Dasmos on June 21, 2005, 08:49:39 PM
Wasn't Killer 7 in there like a week ago???
Title: RE: Official GCN Sales Thread
Post by: Mario on June 21, 2005, 08:56:18 PM
It flopped, the GC version lasted one day on the charts, well done Capcom!
Title: RE: Official GCN Sales Thread
Post by: NinGurl69 *huggles on June 21, 2005, 09:52:49 PM
Japan doesn't like shooting unless you let them hold 10 kilos of neon-pink plastic firearm videogaming fun.
Title: RE: Official GCN Sales Thread
Post by: KDR_11k on June 21, 2005, 11:37:50 PM
No, japanese hate the ego perspective because it makes them feel like it's them dying when their character dies. In K7 you shoot in first person view.
Title: RE: Official GCN Sales Thread
Post by: NinGurl69 *huggles on June 22, 2005, 01:09:20 AM
Interesting. I now see why House of the Deads, Time Crises, and Virtua Cops seem to be all their market can handle.
Lame.
Title: RE: Official GCN Sales Thread
Post by: Mario on June 23, 2005, 04:57:56 PM
YES! May NPD data has been leaked after all! Only a few numbers so far
Top 3 publishers
1 Nintendo of America 2 Lucasarts 3 Electronic Arts
GBA POKEMON EMERALD Nintendo $30,236,960 882,579 PS2 SW EPISODE III: SITH $24,187,620 490,670 XBX SW EPISODE III: SITH $18,663,830 378,195 XBX FORZA MOTORSPORT $9,174,106 184,595 PS2 MIDNIGHT CLUB 3: DUB $7,345,949 150,470 PS2 LEGO STAR WARS $5,035,527 127,700 GBA SW EPISODE III: SITH $2,523,299 87,363 NDS SW EPISODE III: SITH $1,663,455 43,726
Top selling GC game - GCN DK: JUNGLE W/BONGOS $1,261,860 23,093
Pretty bad that the top selling GC game only sold 23,000, but it's good that it's Jungle Beat, that game has been selling pretty consistantly, hopefully word of mouth gets out and it keeps selling.
More numbers, including hardware, coming soon I hope
Title: RE: Official GCN Sales Thread
Post by: Invincible Donkey Kong on June 23, 2005, 06:50:58 PM
If Jungle Beat doesn't pick up I'm going to have to start putting more budget towards FIRST-CLASS ASS KICKINGS!
Title: RE:Official GCN Sales Thread
Post by: Ymeegod on June 23, 2005, 07:41:36 PM
23K for highest selling game for the month? And people wonder why 3rd party developers are ditching the cube?
Actually I think Killer 7 is out in Japan now (didn't blow off the charts) and I think it sold 17K on PS2 and 12K on the GC during it's opening week--pretty weak sales on either platform.
Title: RE: Official GCN Sales Thread
Post by: KDR_11k on June 23, 2005, 10:26:51 PM
I don't think Capcom expected any higher sales. They're making pretty niche franchises all the time in the hope that one of them becomes successful (e.g. Viewtiful Joe).
Title: RE: Official GCN Sales Thread
Post by: couchmonkey on June 24, 2005, 06:43:15 AM
I bet if Star Wars Episode III were released on the Cube, it would have been in the top 10 (though not as high as the PS2 and Xbox versions). DK Jungle Beat isn't doing so well, but it's not Nintendo's biggest franchise, nor is it something that Nintendo advertised much - at least not that I noticed. Seems to me like Nintendo's marketing department could push some of its niche titles a little more. It might just be that I haven't been watching as much TV or something, but it seems like Animal Crossing and Pikmin got a lot of marketing compared to some recent games like DKJB, and they sold accordingly.
Title: RE: Official GCN Sales Thread
Post by: KnowsNothing on June 24, 2005, 07:38:45 AM
DKJB got some good advertising in when it first came out, it showed this guy with an afro controlling people with some bongos. I saw it quite often back then, but I haven't seen one in a while.
Title: RE: Official GCN Sales Thread
Post by: nickmitch on June 24, 2005, 11:06:28 AM
They should've kept it running. It was one of the best video game commercials as it showed a good ammount of gameplay while still having that something to grab your attention.
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on July 05, 2005, 01:06:09 PM
The latest UK charts
1. Medal Of Honor European Assault (Xbox, PlayStation 2, GameCube: Electronic Arts) 2. Destroy All Humans (Xbox, PlayStation 2, PC: THQ) 3. Juiced (Xbox, PlayStation 2, PC: THQ) 4. Grand Theft Auto: San Andreas (Xbox, PlayStation 2, PC: Take-Two) 5. Cricket 2005 (Xbox, PlayStation 2, PC: Electronic Arts) 6. Battlefield 2 (PC: Electronic Arts) 7. Tekken 5 (PlayStation 2: Namco) 8. Lego Star Wars (Xbox, PlayStation 2, PC, Game Boy Advance: Eidos) 9. Star Wars Episode III: Revenge Of The Sith (Xbox, PlayStation 2, Game Boy Advance, Nintendo DS: LucasArts) 10. Batman Begins (Xbox, PlayStation 2, GameCube, Game Boy Advance: Electronic Arts) 11. Area 51 (Xbox, PlayStation 2: Midway) 12. Madagascar (Xbox, PlayStation 2, GameCube, Nintendo DS, Game Boy Advance, PC: Activision) 13. Pro Evolution Soccer 4 (Xbox, PlayStation 2, PC: Konami) 14. Championship Manager 5 (Xbox, PlayStation 2, PC: Eidos) 15. Conker: Live & Reloaded (Xbox: Microsoft) 16. Splinter Cell Chaos Theory (Xbox, PlayStation 2, GameCube, PC: Ubisoft) 17. Formula 1 05 (PlayStation 2: SCEE) 18. Mortal Kombat: Deception (Xbox, PlayStation 2, GameCube: Midway) 19. FIFA Street (Xbox, PlayStation 2, GameCube: Electronic Arts) 20. Dynasty Warriors 5 (PlayStation 2: Koei)
I don't know exactly whats up with the list, but it just appears to list the game that sold well along with all the platforms it was available for, and not exactly what system it sold well on.
So don't get too excited that you see Gamecube on there
Title: RE: Official GCN Sales Thread
Post by: KDR_11k on July 05, 2005, 09:44:51 PM
What? Norton System Works dropped off the list?
MoH:EA outsold Battlefield 2. Perhaps those morons who bought MoH should think about the message they're sending!
Title: RE:Official GCN Sales Thread
Post by: xts3 on July 06, 2005, 10:53:18 PM
Quote Originally posted by: KDR_11k What? Norton System Works dropped off the list?
MoH:EA outsold Battlefield 2. Perhaps those morons who bought MoH should think about the message they're sending!
Americans and the UK are obsessed with first person shooters, I dont understand why either. It's even starting to filter over into the console world in a big way too.
Title: RE: Official GCN Sales Thread
Post by: KDR_11k on July 07, 2005, 08:08:24 AM
Yes but BF2 is a first person shooter and unlike that piece of crap MOHEA it's awesome! Oh, wait, it's not realistic. Guess that's the problem...
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on July 19, 2005, 09:10:13 AM
Japan Daily Sales - July 17th 2005 (new games release day)
1. PS2 Jikkyou Powerful Pro Baseball 12 - Konami 2. NDS Yawaraka Atama Juku - Nintendo 3. PS2 Saru Gecchu 3 (Ape Escape 3) - SCE 4. NDS Brain Training DS - Nintendo 5. GBA Mushi King - SEGA 6. NDS Naruto RPG 2 - Tomy 7. NGC Jikkyou Powerful Pro Baseball 12 - Konami 8. PS2 Gundam True Odyssey - Bandai 9. NGC Dance Dance Revolution with MARIO - Nintendo 10. PS2 Minna Daisuki Katamari - Namco 11. Pachislot Onimusha 3 - SEGA 12. K-1 WORLD MAX 2005 - World to World Champion - D3 Publishing 13. NDS Nintendogs Shiba & Friends - Nintendo 14. PS2 GENJI - SCE 15. PS2 Mushashiden 2 - Square Enix 16. NDS Nintendogs Dachs & Friends - Nintendo 17. NGC Chibi Robo - Nintendo 18. PS2 Pachislot game - Success 19. GBA Pokemon Emerald - Nintendo 20. NDS Nintendogs Chihuahua & Friends - Nintendo
Dance Dance, Baseball & Chibi Robo, look like th GC is back, even if only for a day
Title: RE: Official GCN Sales Thread
Post by: Mario on July 22, 2005, 09:45:16 PM
3 GC games in the chart! It's a miracle! Also, Mario Baseball debuted today, at number 2! ROCK ON. Pokemon XD is out there next week too.
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on July 22, 2005, 11:31:29 PM
Japanese Daily Sales - July 21, 2005
1 PS2 The Warring States BASARA ???? ACT 2005/7/21 2 GC Super Mario Miracle Baseball Nintendo 3 NDS Yugioh! Nightmare Troubadour Konami 4 PS2 Full Metal Alchemist 3: Kami wo tsugu Shojo Bandai 5 GBA Bleach Sega 6 NDS Rockman 5DS EXE Capcom 7 PS2 ?????????? 11 ??? SLG 2005/7/21 8 PS2 The King of Fighters Neowave SNK 9 PS2 Jikkyou Powerful Pro Baseball 12 10 NDS Full Metal Alchemist: Dual Sympathy Bandai 11 NDS Yawaraka Atama Juku Nintendo 12 PS2 Ape Escape 3 SCE 13 PSP Gate SCE 14 NDS Work Your Brain: Brain Training 15 GBA Beatle Mushi King GBA 16 PS2 School Rumble: Neru Musume wa Sodatsu Marvellous 17 PS2 New heaven demon boundary generation of chaos V Idea factory SLG 2005/7/21 18 PS2 K-1 World Max 2005 D3 Publishing 19 PS2 FIFA Street Electronic Arts 20 NDS Naruto RPG 2 Tommy
Mario you can't post the reply about the info before the post of the info
Title: RE:Official GCN Sales Thread
Post by: Ymeegod on July 23, 2005, 09:22:34 PM
June's NPD hardware numbers:
Hardware
PS2 = 354,000 XBOX = 170,000 GCN = 70,000
PSP: 294,000 DS: 112,000 GBA: 288,000
Looks like sony's in full control here.
Title: RE:Official GCN Sales Thread
Post by: Ymeegod on July 23, 2005, 11:52:33 PM
Software:
1 XBX GRAND THEFT AUTO: SAN ANDR Take-Two $19.114.820 385.636 2 GBA POKEMON EMERALD Nintendo $ 9.214.216 265.111 3 PS2 SW EPISODE III: SITH Ubisoft $11.440.450 229.696 4 PS2 MEDAL OF HONOR: EUROPEAN A EA $ 6.405.767 161.055 5 XBX CONKER: LIVE AND RELOADED Microsoft $ 7.471.994 150.147 6 PS2 LEGO STAR WARS Eidos $ 5.880.704 148.131 7 PS2 MADAGASCAR Activision $ 4.814.561 122.075 8 GBA MADAGASCAR Activision $ 3.461.352 121.977 9 PS2 MIDNIGHT CLUB 3: DUB Take-Two $ 5.360.979 111.777 10 PS2 DESTROY ALL HUMANS! THQ $ 5.552.846 111.586 11 XBX SW EPISODE III: SITH Ubisoft $ 5.274.546 106.013 12 XBX DESTROY ALL HUMANS! THQ $ 5.040.633 101.355 13 XBX MEDAL OF HONOR: EUROPEAN A EA $ 3.853.602 97.024 14 GBA FIRE EMBLEM: THE SACRED ST Nintendo $ 3.007.132 96.954 15 PS2 MVP BASEBALL 2005 EA $ 2.814.885 94.724 16 PS2 BATMAN BEGINS EA $ 3.512.912 89.159 17 GBA SW EPISODE III: SITH Ubisoft $ 2.430.176 81.262 18 NDS KIRBY: CANVAS CURSE Nintendo $ 2.742.394 79.396 19 XBX LEGO STAR WARS Eidos $ 3.087.376 77.777 20 XBX FORZA MOTORSPORT Microsoft $ 3.658.061 76.169
Title: RE: Official GCN Sales Thread
Post by: KDR_11k on July 24, 2005, 04:53:00 AM
Is that ignoring PC or does the US lack PC gamers?
Title: RE: Official GCN Sales Thread
Post by: Renny on July 24, 2005, 06:10:37 AM
It does include PC, last I checked. Not a single PSP game either. Are people just buying an expensive MP3 player here too?
Title: RE: Official GCN Sales Thread
Post by: ShyGuy on July 24, 2005, 08:04:08 AM
People just pirate there PC games and they buy the PSP for the stellar movie experience!
Title: RE:Official GCN Sales Thread
Post by: Ymeegod on July 24, 2005, 11:21:14 AM
No NPD's only has console info--no PC titles is ever included.
Title: RE: Official GCN Sales Thread
Post by: Renny on July 24, 2005, 12:57:27 PM
Is there another chart that tracks PC software? I swear I've seen them before. Hope I wasn't thinking of EBGames's so-called charts.
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on July 24, 2005, 01:38:11 PM
LTD #'s
Super Smash Bros. Melee: 2,848,367 Super Mario Sunshine: 2,042,046 The Wind Waker: 1,919,494 Mario Kart: Double Dash!!: 1,885,124 Luigi's Mansion: 1,695,314 Metroid Prime: 1,301,316 Animal Crossing: 1,017,881 Mario Party 4: 975,138 Pokemon Colosseum: 877,205 Mario Party 5: 829,183 Star Fox Adventures: 818,674 Pikmin: 677,570 Mario Party 6: 672,813 Mario Golf: Toadstool Tour: 646,023 Paper Mario The Thousand-Year Door: 638,451 Metroid Prime 2 Echoes: 527,258 Kirby Air Ride: 511,321 Final Fantasy Crystal Chronicles: 455,127 Mario Power Tennis: 401,860 Donkey Konga: 352,025 Four Swords Adventures: 344,821 Wave Race: 332,465 F-Zero GX: 301,254 Eternal Darkness: 288,097 Pikmin 2: 275,124 Wario World: 262,006 Star Fox Assault: 226,256 Pokemon Channel: 178,472 Donkey Kong Jungle Beat: 177,201 Preview Disk: 172,554 Custom Robo: 171,717 NBA Courtside 2002: 160,557 1080 Avalanche: 148,065 Wario Ware Inc: 131,787 Magical Mirror: 124,811 Donkey Konga 2: 47,835
Viewtiful Joe (GC): 304,940 Viewtiful Joe (PS2): 88,299 Viewtiful Joe 2 (GC): 100,881 Viewtiful Joe 2 (PS2): 43,132
Title: RE: Official GCN Sales Thread
Post by: Nosferat2 on July 24, 2005, 01:47:26 PM
Metroid Prime 2 and RE4 are still in the 500K's!!! What an Uber outrage!!
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on July 24, 2005, 01:48:27 PM
YTD #'s
Nintendo Gamecube Games YTD
Avalanche 1080 = 33,334 Animal Crossing = 143,663 Custom Robo = 13,140 Disney Magical Mirror = 3,692 Donkey Kong Jungle Beat = 173,201 Donkey Konga 2 = 48,015 Donkey Konga = 56,646 Eternal Darkness = 7,170 F Zero GX = 19,316 Final Fantasy Crystal Chronicles = 53,640 Kirby Air Ride = 117,638 Luigi’s Mansion = 103,855 Mario Golf Toadstool Tour = 116,368 Mario Kart Double Dash = 67,644 Mario Party 4 = 12,874 Mario Party 5 = 21,852 Mario Party 6 = 203,799 Mario Power Tennis = 104,922 Metroid Prime 2 Echoes = 64,834 Metroid Prime = 32,298 NBA Courtside 2002 = 1,155 Paper Mario The Thousand Year Door = 90,428 Pikmin = 8,270 Pikmin 2 = 27,866 Pokemon Channel= 11,506 Pokemon Coliseum = 139,088 Preview Disk = 758 Star Fox Assault = 226,266 Star Fox Adventure = 20,856 Super Smash Bros. Melee = 186,127 Super Mario Sunshine = 237,839 Wario World = 22,995 Wario Ware Inc. Party = 22,458 Wave Race Blue Storm = 2,516 Zelda Four Swords = 30,998 Zelda Wind Waker = 170,340
Top 5 Games Super Mario Sunshine = 237,839 - 2002 Star Fox Assault = 226,266 - 2005 Mario Party 6 = 203,799 - 2004 Super Smash Bros. Melee = 186,127 - 2001 Donkey Kong Jungle Beat = 173,201 - 2005
Other GCN YTD's
Viewtiful Joe – 13,446 - 2003 Viewtiful Joe 2 – 39,076 - 2004
Star Wars Rogue Squadron II – 11,297 - 2001 Star Wars Rogue Squadron III – 43,480 - 2003
Baten Katos – 36,773 - 2004 Tales of Symphonia – 47,280 - 2004
Harvest Moon A Wonderful Life - 82,428 - 2004
Title: RE: Official GCN Sales Thread
Post by: KDR_11k on July 24, 2005, 08:32:50 PM
Renny: The UK charts include PC games.
Title: RE: Official GCN Sales Thread
Post by: Mario on July 25, 2005, 12:55:37 AM
Why are the Donkey Konga 2 lifetime sales 47,835 when it's sold 48,015 this year?
Good to see Jungle Beat's US sales growing steadily, how much did it sell in June?
Also, Mario Baseball has climbed up to number one on the Japanese Daily Chart!
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on July 25, 2005, 08:31:43 AM
Mario, once again you post about the info w/o actully posting the info, I'll post it for you
Japanese Daily Sales Charts
July 23:
1 GC Super Mario Miracle Baseball Nintendo 2 NDS Yawaraka Atama Juku Nintendo 3 PS2 Sengoku Basara Capcom 4 PS2 Jikkyou Powerful Pro Baseball 12 5 NDS Work Your Brain: Brain Training For Adults Nintendo 6 PS2 Ape Escape 3 SCE 7 NDS Yugioh! Nightmare Troubadour Konami 8 GBA Beatle Mushi King Sega 9 PS2 Full Metal Alchemist 3 Marvellous 10 GBA Bleach Sega 11 NDS Rockman 5DS EXE Capcom 12 GC Dance Dance Revolution with Mario Nintendo 13 PS2 Gundam True Odyssey Bandai 14 NDS Naruto RPG 2 Tommy 15 PS2 The King of Fighters Neowave SNK 16 NDS Nintendogs Shiba and Friends Nintendo 17 PS2 pop n' music 11 Konami 18 PS2 Pachislot Onimusha 3 Sega 19 GC Jikkyou Powerful Pro Baseball 12 20 NDS Full Metal Alchemist: Dual Sympathy Bandai
July 24:
1 GC Super Mario Miracle Baseball Nintendo 2 NDS Yawaraka Atama Juku Nintendo 3 PS2 Jikkyou Powerful Pro Baseball 12 Konami 4 NDS Work Your Brain: Brain Training For Adults Nintendo 5 PS2 Sengoku Basara Capcom 6 PS2 Ape Escape 3 SCE 7 GBA Beatle Mushi King Sega 8 NDS Yugioh! Nightmare Troubadour Konami 9 GBA Bleach Sega 10 PS2 Full Metal Alchemist 3 Marvellous 11 NDS Rockman 5DS EXE 12 NDS Naruto RPG 2 Tommy 13 GC Jikkyou Powerful Pro Baseball 12 Konami 14 NDS Nintendogs Shiba and Friends Nintendo 15 GC Dance Dance Revolution with Mario Nintendo 16 PS2 Gundam True Odyssey Bandai 17 PS2 Pachislot Onimusha 3 Sega 18 PS2 Minna Daisukai Katamari! Namco 19 NDS Full Metal Alchemist: Dual Sympathy Bandai 20 NDS Nintendogs Chihuahua and Friends Nintendo
July 25th
1 NDS Yawaraka Atama Juku Nintendo 2 GC Super Mario Miracle Baseball Nintendo 3 PS2 Jikkyou Powerful Pro Baseball 12 Konami 4 NDS Work Your Brain: Brain Training For Adults Nintendo 5 PS2 Sengoku Basara Capcom 6 PS2 Ape Escape 3 SCE 7 GBA Beatle Mushi King Sega 8 NDS Yugioh! Nightmare Troubadour Konami 9 PS2 Full Metal Alchemist 3 Marvellous 10 NDS Naruto RPG 2 Tommy 11 GBA Bleach Sega 12 NDS Rockman 5DS EXE Capcom 13 PS2 Gundam True Odyssey Bandai 14 GC Jikkyou Powerful Pro Baseball 12 Konami 15 PS2 Pachislot Onimusha 3 Sega 16 GC Dance Dance Revolution with Mario Nintendo 17 PS2 Minna Daisukai Katamari! Namco 18 PS2 The King of Fighters Neowave SNK 19 NDS Nintendogs Shiba and Friends 20 PS2 pop n' music 11 Konami
Title: RE: Official GCN Sales Thread
Post by: Mario on August 15, 2005, 08:51:03 PM
PS2 KILLER 7 $311,395 6,247
GCN KILLER 7 $811,958 16,350
Another brilliant decision by Capcom! I bet it cost more than $311,395 to develop and print the PS2 version, and the GC version would have sold much more if it was an exclusive. F*cking clueless morons.
EDIT: More sales, from July.
Top 20 GC games ordered by money made
1 GCN FANTASTIC 4 $1,877,686.00 37,741 2 GCN MARIO PARTY 6 W/MIC $872,247.00 17,507 3 GCN SUPER SMASH BRO MELEE $864,968.00 28,967 4 GCN MADAGASCAR $858,302.00 21,937 5 GCN KILLER 7 $811,958.00 16,350 6 GCN DK: JUNGLE W/BONGOS $738,996.00 13,523 7 GCN STAR FOX: ASSAULT $606,473.00 12,224 8 GCN RESIDENT EVIL 4 $597,604.00 14,861 9 GCN MVP BASEBALL 2005 $580,861.00 19,573 10 GCN HARVEST MOON: ANOTHER LIFE $570,287.00 19,074 11 GCN POKEMON COLOSSEUM $566,971.00 28,719 12 GCN CHARLIE CHOCOLATE FACTORY $558,212.00 18,650 13 GCN SUPER MARIO SUNSHINE $551,789.00 28,352 14 GCN MARIO POWER TENNIS $502,172.00 10,095 15 GCN MEDAL OF HONOR: EUROPEAN ASSAULT $480,537.00 12,088 16 GCN MARIO KART: DOUBLE $468,839.00 9,432 17 GCN ANIMAL CROSSING $443,666.00 22,277 18 GCN BATMAN BEGINS $439,658.00 11,013 19 GCN KIRBY AIR RIDE $397,728.00 19,934 20 GCN ZELDA: THE WIND WAKER $368,503.00 18,579
Only 1 GC game in the overall top 50. 20 PS2, 14 Xbox, 8 GBA, 5 PSP, and 2 DS games.
Title: RE: Official GCN Sales Thread
Post by: NinGurl69 *huggles on August 15, 2005, 10:05:48 PM
I hate these aweful revenue-based charts. Someone needs to run it thru Excel again.
Title: RE:Official GCN Sales Thread
Post by: vudu on August 18, 2005, 03:45:28 AM
Quote Originally posted by: Mario PS2 KILLER 7 $311,395 6,247 GCN KILLER 7 $811,958 16,350
Another brilliant decision by Capcom! I bet it cost more than $311,395 to develop and print the PS2 version, and the GC version would have sold much more if it was an exclusive. F*cking clueless morons.
You're looking at this all wrong ... you have to look at it from Capcom's point of view.
Killer 7 sold poorly on PS2 because it was also available on GCN. People looked at it and said, "OMFG! It's cel-shaded and on Nintendo ... it's TH3 K1DD13!!1" If it had been a PS2 exclusive it would have sold 1 million copies in a day. In Japan. More, in America.
Moral of the story: never release a Mature game on a Nintendo console.
Title: RE: Official GCN Sales Thread
Post by: NinGurl69 *huggles on August 18, 2005, 06:07:30 AM
Nahh. Capcom's been a trainwreck for quite a while. They haven't even been able strike gold with their recent "#2 games", Viewtiful Joe 2, and Devil May Cry 2, despite their Street Fighter 2, Mega Man 2, Resident Evil 2 success pattern.
Capcom did a horrible job marketing and sharing info on killer7 in the first place.
Title: RE: Official GCN Sales Thread
Post by: couchmonkey on August 18, 2005, 07:21:34 AM
I'll agree on the poor job of marketing and sharing info on the game, but frankly I think the weirdness has a lot to do with it. People like me don't know what to expect so we're not putting the money down.
Title: RE: Official GCN Sales Thread
Post by: jasonditz on August 18, 2005, 01:34:47 PM
So, what's the dumbest thing capcom did (at least in this case)
a) Make Killer 7 multiplatform, thereby spending needless money on a port and losing some of the free marketing they'd likely have gotten from Nintendo for an exclusive title:
b) Make a big budget weird game with no name recognition and not market it in any real way
c) Needlessly delay a completed title with 7 in the name just so they could say it comes out on 7/7
Title: RE: Official GCN Sales Thread
Post by: mantidor on August 18, 2005, 05:23:21 PM
It will really get interesting once we get data on how much the RE4 port on the ps2 sold, I personally think Capcom is in for some surprises (which arent really surprises at this point) ...
Title: RE: Official GCN Sales Thread
Post by: jasonditz on August 18, 2005, 09:00:57 PM
I think the big question is how much money Capcom is willing to throw at it. The PS2 market is so heavily saturated that having an M rated title that's good (assuming it's not a total butcher job) is no guarentee of sales.
Title: RE: Official GCN Sales Thread
Post by: couchmonkey on August 19, 2005, 07:36:28 AM
I think Nintendo still gave Capcom a lot of free Marketing, NP covered the game very favourably, and that's the main pipeline for free Nintendo marketing. Even so, I'd say probably choice (a) was the worst, with (b) very close behind. I don't think (c) had a big effect at all, it's not like they delayed it to a time when there were any major GameCube releases to compete with - don't know about the PS2, though.
Title: RE: Official GCN Sales Thread
Post by: jasonditz on August 19, 2005, 02:20:51 PM
Still, June was as dry a month as July, Killer 7 could've been THE big new game on the cube for almost two months instead of barely a month... I was considering getting it in June... but after the delay I decided to that if I could get through June replaying old titles (mostly RE4's mercenaries), I could probably hold out another month until Geist finally came out... now if I get the game at all it's probably going to be when it hits the $20 bin.
Title: RE:Official GCN Sales Thread
Post by: The Omen on August 19, 2005, 09:12:59 PM
I guess all those complainers can finally see why Nintendo releases a new Mario Party every other year...look at the sales!
RE4 and MP:E sold like sh!t. What a shame. 2 of the best games out there. I like Killer 7, but kind of expected mediocre numbers, given it's weirdness. The funny thing is, if it were named GTA:Killer 7, it sells a million copies without changing the game play whatsoever. How sad the current state of gaming has become...
Title: RE: Official GCN Sales Thread
Post by: KDR_11k on August 19, 2005, 10:50:20 PM
I think the low Echos sales are deserved, should teach them not to make half-assed sequels like that. RE4, yes, a damn shame but Capcom was asking for it with their announcement that there'll be a PS2 version half a year later.
Title: RE:Official GCN Sales Thread
Post by: The Omen on August 19, 2005, 11:13:56 PM
Quote I think the low Echos sales are deserved, should teach them not to make half-assed sequels like that. RE4, yes, a damn shame but Capcom was asking for it with their announcement that there'll be a PS2 version half a year later.
-------------------------
I don't think Echoes was half assed at all. It just had a lot to live up to. I enjoy it more in spots than MP. Yeah, that RE4 announcement..damn that was stupid. And what timing...
Title: RE: Official GCN Sales Thread
Post by: Rancid Planet on August 20, 2005, 01:31:20 AM
Spiteful was what it was. Just plain old full of spite. And I don't think RE4 will sell that well to PS fanboys either. It was a cube title first, which totally defines it as THE GAIEST ZOMBIE KILLING GAME EVER, for them. Also the people just don't wait that long for a game and actually buy it anymore, their attention spans are too short for that. The same way that guys always said "When Zelda comes out I'll get a GameCube", "When Mario Kart comes out I'll get a GameCube.", "When Metroid comes out I'll get a GameCube"...they NEVER got a GameCube.
And they won't be getting RE4 for the PS2 even though they've been saying "When RE4 comes out for the PS2 I'll get it, I heard Capcom are gonna de-cel shade it and take out the Happy Flower Gun JUST for Sony fans. Plus they're gonna take out the Puppy Dog you had to save and replace her with this hawt Ashley girl I heard."
Title: RE: Official GCN Sales Thread
Post by: KDR_11k on August 20, 2005, 07:52:27 AM
Omen: I used half-assed to describe the fact that it's only half a new game, just MP with new maps and slightly changed weapons (the new weapons are still too close to the old ones).
Title: RE: Official GCN Sales Thread
Post by: mantidor on August 21, 2005, 08:35:35 AM
Im replaying Echoes in hard right now and I can only say that you are insane. The game rocks, it does what a perfect sequel should do, it stayed close to the original but stil offered new things.
Title: RE: Official GCN Sales Thread
Post by: KDR_11k on August 21, 2005, 08:38:45 AM
Stayed too close for my tastes. And it seems a bit more linear than Prime.
Title: RE:Official GCN Sales Thread
Post by: odifiend on August 21, 2005, 09:42:43 AM
Quote Originally posted by: KDR_11k Omen: I used half-assed to describe the fact that it's only half a new game, just MP with new maps and slightly changed weapons (the new weapons are still too close to the old ones).
YEAH EXACTLY!!! Only that it has things like new mechanics, a new story, increased difficulty. KDR, I'd be interested to know what norm you are using to make this claim. How many sequels really do stray from their predecessors? And for a metroid game where fans are looking for the exact same weapons (see outcry when space jump wasn't in Prime 1), I thought Retro did a great job breathing freshness into the same formula.
Title: RE: Official GCN Sales Thread
Post by: mantidor on August 21, 2005, 03:49:54 PM
The screw attack was indeed awesome, now that I am in Sanctuary I sometimes just keep staring at those little droids roaming the walls, the level of detail in the game is absurdly high.
Title: RE: Official GCN Sales Thread
Post by: KDR_11k on August 21, 2005, 10:16:13 PM
odifiend: Well, it felt like the same game with less good levels.
Title: RE:Official GCN Sales Thread
Post by: mjbd on September 10, 2005, 07:09:25 AM
I dont know how you can say Echoes was a rehash. I think it was about as differant from the original as possible, without changing it into a totally differant kind of game. Echoes was marketed as well as it should have been, and happend to come out right after Halo 2. Even though sales of Echoes were not as impressive as MP1, it still managed to top a milllion in sales world wide, and thats very good sales for a game.
Title: RE: Official GCN Sales Thread
Post by: PaLaDiN on September 10, 2005, 07:28:16 AM
I agree with KDR, MP2 and MP1 were the same game. But that's a game I wouldn't mind playing for about 50 hours more... so it didn't feel like a rehash to me, just a continuation, the second half of my favorite game ever.
Here's hoping MP3 is the third third.
Title: RE: Official GCN Sales Thread
Post by: Nosferat2 on September 10, 2005, 08:58:37 AM
im with paladin
Title: RE: Official GCN Sales Thread
Post by: trip1eX on September 10, 2005, 01:42:19 PM
I'm with Nosferat2
Title: RE: Official GCN Sales Thread
Post by: vudu on September 11, 2005, 05:43:13 AM
August NPD sales numbers:
PS2 = 253,000 XBX = 134,000 GCN = 53,000
The only GCN game to make the top 25 was Madden NFL 06. And just so you can compare its sales to those of the PS2 and Xbox version:
Title: RE: Official GCN Sales Thread
Post by: TJ Spyke on September 17, 2005, 08:09:33 AM
Could you post the full sales chart for August? And DS,GBA, PSP sales numbers?
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on September 17, 2005, 01:00:41 PM
Nintendo platforms LTD August 2005
Nintendo GameCube Super Smash Bros. Melee: 2,909,585 Super Mario Sunshine: 2,100,334 The Wind Waker: 1,956,861 Mario Kart: Double Dash!!: 1,903,955 Luigi's Mansion: 1,718,470 Metroid Prime: 1,308,052 Animal Crossing: 1,062,012 Mario Party 4: 977,513 Pokemon Colosseum: 934,985 Mario Party 5: 831,269 Star Fox Adventures: 821,771 Mario Party 6: 706,708 Pikmin: 678,379 Mario Golf: Toadstool Tour: 671,415 Paper Mario The Thousand-Year Door: 649,086 Kirby Air Ride: 550,968 Metroid Prime 2 Echoes: 535,784 Final Fantasy Crystal Chronicles: 463,586 Mario Power Tennis: 420,228 Donkey Konga: 357,280 Four Swords Adventures: 352,534 Wave Race: 336,172 F-Zero GX: 307,308 Eternal Darkness: 288,654 Pikmin 2: 281,055 Wario World: 263,264 Star Fox Assault: 247,808 Donkey Kong Jungle Beat: 207,615 Pokemon Channel: 182,246 Custom Robo: 175,304 Preview Disk: 172,709 NBA Courtside 2002: 160,796 1080 Avalanche: 154,489 Wario Ware Inc: 136,825 Magical Mirror: 125,302 Donkey Konga 2: 69,356 Geist: 10,393
Nintendo DS SUPER MARIO 64 DS - 1,120,130 WARIO WARE TOUCHED! - 320,850 YOSHI TOUCH AND GO - 180,998 KIRBY CANVAS CURSE - 155,335 POKEMON DASH - 118,651 NINTENDOGS: MINIATURE DACHSHUND & FRIENDS - 81,979 NINTENDOGS: LABRADOR RETRIEVER & FRIENDS - 67,285 NINTENDOGS: CHIHUAHUA & FRIENDS - 60,463 METEOS - 52,366 ADVANCE WARS: DUAL STRIKE - 44,293 POLARIUM - 23,779
*Super Mario 64DS breaks 1.1M. *Wario Ware Touched breaks 320K *Yoshi Touch and Go breaks 180K. *Kirby Canvas Curse breaks 150K. *Meteos surpasses 50K. *Nintendogs enters at 209K.
GameBoy Advance SUPER MARIO ADVANCE 2 - 2,459,023 POKEMON RUBY VERSION - 2,393,940 POKEMON SAPPHIRE VERSION - 2,151,319 SUPER MARIO ADVANCE - 2,076,482 MARIO KART: SUPER CIRCUIT - 2,080,106 SUPER MARIO BROS 3: SUPER MARIO ADVANCE 4 - 1,860,306 POKEMON FIRERED VERSION - 1,547,803 THE LEGEND OF ZELDA: A LINK TO PAST - 1,382,067 POKEMON EMERALD VERSION - 1,369,380 POKEMON LEAFGREEN VERSION - 1,348,600 YOSHI'S ISLAND: SUPER MARIO ADVANCE 3 - 1,151,232 MARIO & LUIGI: SUPERSTAR SAGA - 987,871 KIRBY: NIGHTMARE IN DREAMLAND - 970,388 DONKEY KONG COUNTRY - 961,993 METROID FUSION - 936,525 GOLDEN SUN - 743,327 WARIO LAND 4 - 719,055 FINAL FANTASY TACTICS ADVANCE - 645,195 DONKEY KONG COUNTRY 2 - 587,349 THE LEGEND OF ZELDA: THE MINISH CAP - 578,517 KIRBY AND THE AMAZING MIRROR - 557,927 CLASSIC NES SERIES: SUPER MARIO BROS. - 546,167 MARIO VS. DONKEY KONG - 529,983 POKEMON PINBALL: RUBY & SAPPHIRE - 526,172 GOLDEN SUN 2: THE LOST AGE - 471,300 METROID ZERO MISSION - 464,099 FINAL FANTASY I & II: DAWN OF SOULS - 424,781 ADVANCE WARS - 401,147 (Still missing Apr 2005) FIRE EMBLEM - 389,974 ADVANCE WARS 2: BLACK HOLE RISING - 365,533 MARIO PINBALL LAND - 364,896 CLASSIC NES SERIES: THE LEGEND OF ZELDA - 357,761 GAME & WATCH GALLERY 4 - 347,448 CLASSIC NES SERIES: DONKEY KONG - 311,670 F-ZERO MAXIMUM VELOCITY - 274,479 WARIOWARE INC MEGA MICRO GAME$ - 245,572 SWORD OF MANA - 241,560 CLASSIC NES SERIES: ZELDA II: ADVENTURE OF LINK - 237,868 CLASSIC NES SERIES: DR. MARIO - 233,244 MARIO GOLF ADVANCE TOUR - 225,485 FIRE EMBLEM: THE SACRED STONES - 218,574 MARIO PARTY ADVANCE - 213,516 HAMTARO: HAM HAM HEARTBREAK - 204,400 CLASSIC NES SERIES: PAC-MAN - 196,820 POKEMON: JOHTO PHOTO FINISH (VOL. 1) - 173,069 CLASSIC NES SERIES: METROID - 135,992 POKEMON: FOR HO-OH THE BELLS TOLL (VOL 2) - 135,201 DISNEY'S MAGICAL QUEST - 124,833 CLASSIC NES SERIES: CASTLEVANIA - 114,347 WARIO WARE TWISTED! - 114,195 HAMTARO: HAM-HAM GAMES - 94,292 CLASSIC NES SERIES: EXCITEBIKE - 72,418 CLASSIC NES SERIES: ICE CLIMBER - 65,214 POKEMON: I CHOOSE YOU! - 64,083 CLASSIC NES SERIES: BOMBERMAN - 60,638 CLASSIC NES SERIES: XEVIOUS - 47,580 POKEMON: BEACH BLANK-OUT BLASTOISE - 51,492 YOSHI TOPSY-TURVY - 43,820 F-ZERO: GP LEGEND - 34,382
*Pokemon Emerald breaks 1.3M. *Pokemon Emerald surpassed Pokemon Leaf Green. *Donkey Kong Classic breaks 310K. *Kirby: Nightmare in Dreamland breaks 970K. *Dr. Mario Classic breaks 230K. *Zelda II Classic breaks 230K and surpassed Dr. Mario Classic. *Fire Emblem: The Sacred Stones breaks 210K. *Fire Emblem: The Sacred Stones surpassed Pac Man Classic and Hamtaro Heartbreak. *Mario Party Advance breaks 210K. *Mario Party Advance surpassed Pac Man Classic and Hamtaro Heartbreak. *Pokemon Video 1 broke 170K. *Metroid Classic breaks 130K. *Metroid Classic surpassed Pokemon Video 2. *Wario Ware Twisted breaks 110K. *Bomberman Classic breaks 60K. *Pokemon: Beach Blankout Blastoise breaks 50K. *Yoshi Topsy Turvy breaks 40K. *Yoshi Topsy Turvy surpassed F-Zero GP Legend.
Title: RE: Official GCN Sales Thread
Post by: TJ Spyke on September 17, 2005, 01:12:32 PM
Sorry, I meant NDP sales data.
Title: RE:Official GCN Sales Thread
Post by: Ymeegod on September 17, 2005, 10:24:27 PM
Actually that was NPD numbers but he gave you the combined totals since their release dates not for the month.
Geist = very poor sales = not really a big shocker.
Title: RE: Official GCN Sales Thread
Post by: TJ Spyke on September 18, 2005, 09:30:12 AM
Geist wasn't that good from what i've heard.
Could somebody post the NPD data for JUST August?
Title: RE:Official GCN Sales Thread
Post by: Nosferat2 on September 18, 2005, 10:26:52 AM
I assure you all that Geist is alot better than those sales figures represent. Its no RE4 but it is definelty a good game. I would classify it as a "buy" Game. If it didnt have the multiplayer i would recommend a rental. I bought it and im glad i did. Nosferatu
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on September 18, 2005, 12:20:34 PM
Quote Originally posted by: nintendogamecube86
Could somebody post the NPD data for JUST August?
I gave you the link to the thread that the info you were looking for can be found, but since I already went a dug it up... I'll post it any way
most sales data is found in the link above, because DS & GBA games are the only Nintendo related games that make the charts 90% of the time
NPD for August 2005
August Hardware Sales
PSP = 167,000 PS2 = 253,000 Xbox = 134,000 GCN = 53,000 GBA = 180,000 (approx) DS = up 26% over July
August Top 25 Software Sales
US Top 25 Videogame Titles Rank Title Publisher
1 PS2 MADDEN NFL 06 Electronic Arts 2 XBX MADDEN NFL 06 Electronic Arts 3 PS2 NCAA FOOTBALL 06 Electronic Arts 4 GCN MADDEN NFL 06 Electronic Arts 5 XBX DELTA FORCE: BLACK HAWK DOW Ubi Soft 6 GBA POKEMON EMERALD Nintendo 7 XBX NCAA FOOTBALL 06 Electronic Arts 8 XBX T. CLANCYS RECON 2: STRIK E Ubi Soft 9 XBX DARKW ATCH Capcom 10 NDS N INTENDOGS: DACHSHUND & FRI Nintendo 11 PS2 DELTA FORCE: BLACK HAWK DOW Ubi Soft 12 NDS NINTENDOGS: LABRADOR & FRIE Nintendo 13 PSP MIDNIGHT CLUB 3: DUB EDITIO Take Two Interactive 14 PS2 LEGO STAR W ARS LucasArts 15 PS2 DESTROY ALL HUMANS! THQ 16 NDS N INTENDOGS: CHIHUAHUA & FRI Nintendo 17 GBA DRAGONBALL GT: TRANSFORM Atari 18 PS2 DARKW ATCH Capcom 19 PS2 M IDNIGHT CLUB 3: DUB Take Two Interactive 20 PS2 FLATOUT Vivendi 21 PS2 FANTASTIC 4 Activision 22 NDS ADVANCE W ARS : DUAL STRIKE Nintendo 23 PS2 GOD OF WAR Sony 24 PS2 CHARLIE CHOCOLATE FACTORY Take Two Interactive 25 PS2 MEDAL OF HONOR: EUROPEAN AS Electronic Arts Note: Ranked in terms of $$$ sales.
Madden (All consoles): 2.2 Million
Nintendogs (all): 209,727
Title: RE: Official GCN Sales Thread
Post by: kirby_killer_dedede on October 04, 2005, 06:12:23 PM
Er...I haven't been checking this thread much, but what's with the vaguness of the DS sales? Does that mean they sucked? Or does that mean they sold so many it was impossible to count?
Title: RE: Official GCN Sales Thread
Post by: Mario on October 14, 2005, 12:23:07 AM
September NPD data is here!
PS2 = 268,000 Xbox = 124,000 GCN = 108,000 GBA = 185,000 DS = 164,000 No PSP data
Very interesting that GC is so close to Xbox now.
1. PS2 MADDEN NFL 06 2. PS2 NBA LIVE 06 3. GCN MARIO SUPERSTAR BASEBALL 4. XBX MADDEN NFL 06 5. XBX T.CLANCYS RAINBOW SIX:LCKDWN 6. PS2 NASCAR 06:TOTAL TEAM CONTROL 7. PS2 TIGER WOODS PGA TOUR 06 8. GCN WWE DAY OF RECKONING 2 9. NDS NINTENDOGS: CHIHUAHUA & FRIENDS 10. XBX BURNOUT REVENGE
Top 5 GC games,
1 MARIO BASEBALL Nintendo 164,170 2 WWE RECKONING 2 THQ 86,708 3 MADDEN NFL 06 Electronic Arts 32,486 4 POKEMON XD: GoD Nintendo 26,229 5 INCREDIBLE HULK VU Games 26,449
Very good performance by Mario Baseball. Pokemon XD flopped, thank god. When was that released though?
Quote August Xbox = 134,000 GCN = 53,000
September Xbox = 124,000 GCN = 108,000
Hmmm...
Title: RE: Official GCN Sales Thread
Post by: Infernal Monkey on October 14, 2005, 12:32:17 AM
Hahha, pathetic sales for Pokemughn XD. Hulk managed to punch it in the gob. And America, what the hell. STOP BUYING NASCAR.
Title: RE: Official GCN Sales Thread
Post by: ShyGuy on October 14, 2005, 06:17:53 AM
Mario Baseball, Day of Reckoning, who says Gamecube owners don't like sports games?
Title: RE: Official GCN Sales Thread
Post by: Ian Sane on October 14, 2005, 07:18:46 AM
Excellent. If Pokemon XD sells like ass, as it deserves, then maybe Nintendo will get off their butt and make a good 3D Pokemon RPG for a change. I've waited years for Pokemon fans to finally tell Nintendo they'll only accept so much crap.
It's interesting to see Cube sales double like that. Though the Cube actually had some games released for a change so that makes sense.
Title: RE: Official GCN Sales Thread
Post by: PaLaDiN on October 14, 2005, 07:51:16 AM
Well, seems like Mario spinoffs still have a bit of life left in them.
And GC games can actually still get halfway decent sales.
Title: RE: Official GCN Sales Thread
Post by: Artimus on October 14, 2005, 08:08:29 AM
Uhhhh...guys...Pokemon XD came out on October 3...
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on October 14, 2005, 09:15:11 AM
Quote Originally posted by: Artimus Uhhhh...guys...Pokemon XD came out on October 3...
Then why is it part of the september NPD?
Title: RE: Official GCN Sales Thread
Post by: Nosferat2 on October 14, 2005, 09:17:44 AM
I suspect the increased sales of the GC are due to the SSM Bundles and the noticably increased advertisment of the GC in general by Nintendo. I never really seen a GC commerical. Ads are usually for DK or some other lame game. But recently i have noticed both MOre commercials and commercials promoting the GC itself not games specifcally. I hope the dipsh!ts at Nintendo can learn a simple lesson from this.
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on October 14, 2005, 09:34:44 AM
Quote Originally posted by: BlackNMild2k1
Quote Originally posted by: Artimus Uhhhh...guys...Pokemon XD came out on October 3...
Then why is it part of the september NPD?
I found the answer to my question, I think...
A retail calendar is used to calculate NPD sales numbers So for September's NPD, the month was defined as: Sunday, August 28th -> Saturday, October 1st.
does that mean that the ony Pokemon games sales listed are just presales? Cause if the game didn't come out till the 3rd then it still shouldn't have been counted in september's NPD?
edit: apparently EBgames & Gamestop released the game during the last two days of September, which means it sold for 3 days of the september NPD and before its actual release date. So don't think Pokemon was a Pokebomb just yet...
Title: RE:Official GCN Sales Thread
Post by: kirby_killer_dedede on October 14, 2005, 12:25:36 PM
So we don't know how bad XD sold just yet...
A thought just struck me...maybe Nintendo's using all these stupid games (Channel, Colloseum, XD) to stall Poke-fans for a super-fantastic MMORPG Pokemon at launch? Just blindly hoping...
EDIT: Rev launch, I mean.
Title: RE: Official GCN Sales Thread
Post by: NinGurl69 *huggles on October 14, 2005, 12:28:29 PM
Namco must be pleased.... unless they're like Capcom who has habit of seeing "good" sales as a reason to drop software support.
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on October 14, 2005, 12:36:42 PM
One thing I find strange about the NPD #'s as of the last couple of months is how they handle the handheld #'s
first the combine GBA & DS for many months then they count GBA seperately but only give a +% for DS now they count GBA & DS seperately, but have no #'s for PSP
Is it "either or" with these people or what? Next month will we have +/-% for PSP, different types of GBAs counted seperately and N-gage being tallied in roman numerals?
Title: RE:Official GCN Sales Thread
Post by: IceCold on October 14, 2005, 08:19:49 PM
EDIT: Wrong board. I start reading from the GCN board and progress to the DS one later, so yeah...
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on October 15, 2005, 01:10:05 PM
US LTD September 2005
GameCube Super Smash Bros. Melee: 2,940,741 Super Mario Sunshine: 2,132,399 The Wind Waker: 1,986,410 Mario Kart: Double Dash!!: 1,914,527 Luigi's Mansion: 1,734,426 Metroid Prime: 1,312,147 Animal Crossing: 1,082,619 Mario Party 4: 978,258 Pokemon Colosseum: 966,777 Mario Party 5: 832,040 Star Fox Adventures: 822,727 Mario Party 6: 720,908 Mario Golf: Toadstool Tour: 686,862 Pikmin: 678,790 Paper Mario The Thousand-Year Door: 653,842 Kirby Air Ride: 571,477 Metroid Prime 2 Echoes: 538,869 Final Fantasy Crystal Chronicles: 467,963 Mario Power Tennis: 427,892 Donkey Konga: 359,468 Four Swords Adventures: 355,355 Wave Race: 336,880 F-Zero GX: 309,599 Eternal Darkness: 288,989 Pikmin 2: 283,441 Wario World: 263,794 Star Fox Assault: 254,162 Donkey Kong Jungle Beat: 216,415 Pokemon Channel: 183,463 Custom Robo: 177,714 Preview Disk: 172,795 Mario Superstar Baseball: 164,170 NBA Courtside 2002: 160,893 1080 Avalanche: 158,123 Wario Ware Inc: 139,757 Magical Mirror: 125,455 Donkey Konga 2: 78,252 Pokemon XD: Gale of Darkness: 26,229 Battalion Wars: 16,404 Geist: 15,883
Viewtiful Joe (GC): 308,131 Viewtiful Joe (PS2): 93,701 Viewtiful Joe 2 (GC): 115,847 Viewtiful Joe 2 (PS2): 51,992
Title: RE: Official GCN Sales Thread
Post by: mantidor on October 16, 2005, 06:22:53 AM
watch Capcom making Killer 7 sequel ps2 exclusive now.
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on October 16, 2005, 04:47:00 PM
Quote Originally posted by: Arbok Hey BlackNMild2k1 you wouldn't happen to know the total for Godzilla: Destroy All Monsters Melee, to date, would you?
September #'s
GCN GODZILLA: DESTROY ALL MONSTERS MELEE $6,292 / 606 XBX GODZILLA: DESTROY ALL MONSTERS MELEE $4,512 / 213
sorry no LTD yet
Title: RE: Official GCN Sales Thread
Post by: Nosferat2 on October 16, 2005, 09:57:00 PM
WTF Geist of sold 15000 in two months? What a travesty(sp).
Title: RE: Official GCN Sales Thread
Post by: NinGurl69 *huggles on October 17, 2005, 10:28:34 AM
"Tales of Symphonia: 372,831" Japaneez anime kidz for the win
Title: RE: Official GCN Sales Thread
Post by: KDR_11k on October 17, 2005, 10:42:10 PM
Compared to Baten Kaitos?
Title: RE:Official GCN Sales Thread
Post by: mjbd on October 21, 2005, 06:13:23 PM
Crap, Battalion Wars is a great game, and only sold 16k copies in its first month. Hopefully it gets some good holliday sales. It should have sold 160k, not 16k. Oh well, and nintendo gamers wonder why we dont get good 3rd party support.
Title: RE: Official GCN Sales Thread
Post by: Artimus on October 21, 2005, 07:24:23 PM
I'd love to try Batallion Wars but I can't afford any more games! Especially at $60 a pop.
Title: RE: Official GCN Sales Thread
Post by: Renny on October 21, 2005, 09:42:05 PM
I'm in the same boat, Artimus. And it reeks of old fish. Someone buy us all the games we want, OK?
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on October 22, 2005, 09:34:36 AM
Quote Originally posted by: Mario September NPD data is here!
PS2 = 268,000 Xbox = 124,000 GCN = 108,000 GBA = 185,000 DS = 168,000 PSP = 146,000
#'s updated
Title: RE: Official GCN Sales Thread
Post by: NinGurl69 *huggles on October 22, 2005, 12:58:48 PM
GBA for the win!
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on October 22, 2005, 01:04:06 PM
GBA #'s also include the GBM
Title: RE: Official GCN Sales Thread
Post by: Rancid Planet on October 25, 2005, 11:08:56 PM
The GBA numbers should not include the GBM numbers imo. Can Micro play old GB games? Does it have a flip-top screen? They aren't the same system.
Title: RE:Official GCN Sales Thread
Post by: Artimus on October 26, 2005, 04:33:50 AM
Quote Originally posted by: Rancid Planet The GBA numbers should not include the GBM numbers imo. Can Micro play old GB games? Does it have a flip-top screen? They aren't the same system.
My GBA doesn't have a flip-top screen either. Is it a different system too?
They're all variations of the GameBoy Advance.
Title: RE: Official GCN Sales Thread
Post by: kirby_killer_dedede on November 02, 2005, 02:33:00 PM
Media Create numbers for last week:
# 1: Shadow of the Colossus - Playstion 2 - Sony - 140,295 # 2: Pokemon Puzzle - Nintendo DS- Nintendo - 30,426 # 3: Battalion Wars - Nintendo GameCube - Nintendo - 25,568 # 4: Ultraman : Fighting Evolution Rebirth - Playstation 2 - Banpresto - 25,502 # 5: Eureka Seven - Playstation 2- Bandai - 24,778 # 6: Tamagotchi DS - Nintendo DS - Bandai - 23,289 # 7: CR Neon Genesis Evangelion - PS2 - D3 Publisher- 23,081 # 8: Brain Training DS- Nintendo DS- Nintendo - 21,730 # 9: Gentle Brain Training - Nintendo DS - Nintendo - 21,046 # 10: Dragon Ball Z : Budokai Tenkaichi - PS2 - Bandai - 20,534
Batallion Wars is doing well on that side of the pond...
Title: RE: Official GCN Sales Thread
Post by: Mario on November 02, 2005, 03:08:12 PM
I don't think that's well at all, hopefully it'll have some legs, it is a Nintendo title after all.
Title: RE:Official GCN Sales Thread
Post by: kirby_killer_dedede on November 03, 2005, 02:31:38 AM
I suppose the numbers aren't spectacular but if they're good enough to get it 3rd place I think it's good enough.
Title: RE:Official GCN Sales Thread
Post by: joeposh on November 03, 2005, 06:47:48 AM
That's much better than it's done in the States thus far.. and you also have to consider the fact that the last few entries in the Advanced Wars series have pretty much bombed in Japan. So even though this isn't a "traditional" AW title, those numbers are great by comparison (especially for the Cube).
Title: RE:Official GCN Sales Thread
Post by: odifiend on November 03, 2005, 12:45:14 PM
Quote Originally posted by: Mario I don't think that's well at all, hopefully it'll have some legs, it is a Nintendo title after all.
Nintendo title with no mario/pokemon = no sales.
Title: RE:Official GCN Sales Thread
Post by: IceCold on November 03, 2005, 01:56:11 PM
Haha?
Title: RE:Official GCN Sales Thread
Post by: TJ Spyke on November 10, 2005, 06:10:54 PM
Here are this weeks Media Create #'s:
Software Sales 1)PS2 Daito Giken Official Pachinko Slot Simulator: Osu! Bancho Daito Giken-96,096(96,096) 2)DS Daredemo Asobi Taizen Nintendo-58,376(58,376) 3)PS2 Beat Down: Fists of Vengeance Capcom-38,710(38,710) 4)PS2 Shadow of the Colossus Sony-27,079(167,374) 5)DS DS Training For Adults: Work Your Brain Nintendo-19,598(720,222) 6)DS Tamagotchi Connection: Corner Shop! Bandai-18,959(359,111) 7)DS Gentle Brain Exercises Nintendo-17,147(627,882) 8)PSP Brain Trainer Portable Sega-16,980(79,460) 9)DS Pokemon Torouze Pokemon Company-15,785(46,211) 10)PS2 Dragon Ball Z Sparking! Bandai-14,658(483,924)
Sales of the top 100 titles totaled 591,538 units, 88.19% of last week's total and 78.94% of the weekly average.
Fifteen new releases took spots in the top 100, accounting for 40.31% of sales. Top-ranked "Daito Giken Official Pachinko Slot Simulator: Osu! Bancho" sold approximately 96,000 units. In terms of pachinko slot machine titles launched in 2005, the game's sales performance followed that of "Pachinko Slot! Fist of the North Star Plus" (approximately 165,000 units) and "Pachinko Slot! Onimusha 3" (approximately 106,000 units). Actual pachinko slot machines at pachinko parlors continue to be popular, and as with the company's previous title "Daito Giken Official Pachinko Slot Simulator Yoshimune," this title will likely see strong sales over a long period.
Third-ranked "Beat Down: Fists of Vengeance (PS2 Edition)" had an absorption rate of above 90% despite being a new title, and was a bigger hit than expected. It appears that the combination of a number of factors including the brand strength of Capcom, which is well-established in ACT, and the world view of the game bearing a close resemblance to that of the "Grand Theft Auto" series led to an unexpected public response.
Title: RE: Official GCN Sales Thread
Post by: Mario on November 10, 2005, 07:42:13 PM
Yes that was posted in the DS sales thread, cause it doesn't have much to do with GC.
But this does! First October NPD numbers are trickling in...
Top 10 by units
1 PS2 SOCOM 3: US NAVY SEALS 2 PS2 NBA LIVE 06 3 PS2 MADDEN NFL 06 4 PSP GTA: LIBERTY CITY STORIES 5 PS2 DRAGON BALL Z: BUDOKAI TENK 6 GCN POKEMON XD: GALE OF DARKNESS 7 PS2 FIFA SOCCER 06 8 PS2 SLY 3: HONOR AMONG THIEVES 9 PS2 THE WARRIORS 10 PS2 SHADOW OF COLOSSUS
Number one games on each platform
PS2 SOCOM 3: US NAVY SEALS $18,659,200 381,503 PSP GTA: LIBERTY CITY STORIES $7,872,589 158,400 GCN POKEMON XD: GALE OF DARKNES $6,388,275 133,010 XBX FAR CRY INSTINCTS $3,846,234 81,225 NDS CASTLEVANIA : DAWN OF SORRO $2,651,889 76,635 GBA POKEMON EMERALD $1,546,350 44,736
PS2 THE WARRIORS $4,751,094 96,877 PS2 SOUL CALIBUR III $4,488,159 92,439 PS2 TONY HAWK AMERICAN WASTELAN $4,431,840 92,456 PS2 ULTIMATE SPIDER-MAN $3,183,956 68,178 PS2 MORTAL KOMBAT:SHAOLIN MONKS $3,070,361 63,948 PS2 X-MEN LEGENDS II: ROA $3,013,440 63,494 NDS NINTENDOGS: DACHSHUND & FRI $1,899,162 61,945 (combined Nintendogs version sales = 150,000)
The Pokemon XD and Nintendogs numbers do NOT include the bundles. Bundles are counted in hardware sales, coming soon. Though the Nintendogs bundle didn't come out til the end of the month so it might not do anything. The Pokemon XD bundle had a whole month so it's possible the GC outsold XBox.
Title: RE: Official GCN Sales Thread
Post by: Mario on November 10, 2005, 08:30:54 PM
October Hardware Sales
PS2 = 252,000 Xbox = 110,000 GCN = 102,000 GBA = 208,000 (approx) DS = 136,000 (approx) PSP = not released (assumption = lower than 136,000)
October Top 25 Software Sales
US Top 25 Videogame Titles Rank Title Publisher
Rank Title Publisher 1 PS2 SOCOM 3: US NAVY SEALS Sony 2 PS2 NBA LIVE 06 Electronic Arts 3 PSP GTA: LIBERTY CITY STORIES Take 2 Interactive 4 PS2 MADDEN NFL 06 Electronic Arts 5 PS2 DRAGON BALL Z: BUDOKAI TENK Atari 6 GCN POKEMON XD: GALE OF DARKNESS Nintendo 7 PS2 FIFA SOCCER 06 Electronic Arts 8 PS2 THE WARRIORS Take 2 Interactive 9 PS2 SOUL CALIBUR III Namco 10 PS2 TONY HAWK AMERICAN WASTELAN Activision 11 PS2 SLY 3: HONOR AMONG THIEVES Sony 12 XBX FAR CRY INSTINCTS Ubi Soft 13 XBX NBA LIVE 06 Electronic Arts 14 PS2 SHADOW OF COLOSSUS Sony 15 PS2 TIGER WOODS PGA TOUR 06 Electronic Arts 16 PS2 ULTIMATE SPIDER-MAN Activision 17 XBX MADDEN NFL 06 Electronic Arts 18 PS2 MORTAL KOMBAT:SHAOLIN MONKS Midway 19 PS2 X-MEN LEGENDS II: ROA Activision 20 PS2 BLITZ: THE LEAGUE Midway 21 XBX THE WARRIORS Take 2 Interactive 22 GCN MARIO SUPERSTAR BASEBALL Nintendo 23 XBX BATTLEFIELD 2: MODERN COMBA Electronic Arts 24 PSP MADDEN NFL 06 Electronic Arts 25 NDS CASTLEVANIA : DAWN OF SORRO Konami
Title: RE:Official GCN Sales Thread
Post by: IceCold on November 10, 2005, 08:38:45 PM
Nice - more sales figures!
Pokemon sold 133K without the bundles...that's pretty good all things considered.
Good to see Castlevania up there with solid figures, but Another has dropped out... any chance that it's figures for the month will be released?
GTA PSP with 158k - not bad, but I expect the sales to be quite a bit lower next month, so it really isn't much of a boost.
Battalion Wars dissapointing, but to be expected.
And finally...
Quote Total USA Resident Evil 4 Sales
GCN: 566,728 PS2: 65,428
Why Capcom, why?? Will you ever learn?
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on November 10, 2005, 11:42:59 PM
Just so you know RE4 PS2 was only out for 6 days, so its not a total failure yet.
Title: RE: Official GCN Sales Thread
Post by: Mario on November 11, 2005, 12:22:25 AM
Nintendo should really make the GC version players choice, it's both versions first holiday coming up and the GC version will steal away the PS2 versions thunder if it's half the price.
Title: RE: Official GCN Sales Thread
Post by: KDR_11k on November 11, 2005, 01:19:20 AM
What was the minimum sales required to qualify as Player's Choice?
But I think RE4 for the GC sold quite a bit more the week it was released. 300k within the first month, since it was released on the 11th that was 300k/20d==15k/d. The PS2 version sold 60k/6d==10k/d. That's assuming sales staying constant, which is obviously not the case, sales tend to be higher shortly after the release than later on.
Title: RE: Official GCN Sales Thread
Post by: vudu on November 11, 2005, 02:50:22 AM
There is no minimum sales requirement to qualify as Player's Choice (back in the N64 days it was 1 million units).
However, Nintendo should definitely NOT make RE4 Player's Choice until after Christmas. They don't want to piss off Capcom. Even through Capcom kind of screwed Nintendo over with the PS2 port, if Nintendo tries to "get even" they risk damaging their already rocky relationship with Capcom. They last thing Nintendo wants (or should want) is to piss off a major third party.
Title: RE: Official GCN Sales Thread
Post by: Mario on November 11, 2005, 03:05:09 AM
You're right, it is quite sad how Capcom slapped Nintendo around, I wish they were market leader again.
In more positive news, Mario Party 7 has debuted in the Japanese Daily Sales charts at number one.
Title: RE: Official GCN Sales Thread
Post by: KDR_11k on November 11, 2005, 04:42:46 AM
I think Capcom would have to agree to that for Nintendo to make RE4 Player's Choice, anyway.
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on November 11, 2005, 08:31:23 AM
Quote Originally posted by: Mario In more positive news, Mario Party 7 has debuted in the Japanese Daily Sales charts at number one.
Japanese Daily Sales - Thursday Nov 10th 05
1 NGC Mario Party 7 (Nintendo) Nov 10th 05 (NEW) 2 PS2 Shinobido Imashime (Spike) Nov 10th 05 (NEW) 3 PS2 NBA Live 06 (Electronic Arts) Nov 10th 05 (NEW) 4 NDS Daredemo Asobi Taisen (Nintendo) Nov 3rd 05 5 PS2 Sakigake ! ! Otokojuku (D3) Nov 10th 05 (NEW) 6 PS2 Daito Giken Koushiki Pachi-Slot Simulator Banchou (Daito) Nov 2nd 05 7 NDS Otona no DS Golf (Nintendo) Nov 10th 05 (NEW) 8 PS2 Simple 2000 Series Vol. 88: The Mini Bijo Keikan (D3) Nov 10th 05 (NEW) 9 PS2 The Getaway: Black Monday (Sega) Nov 10th 05 (NEW) 10 PSP Brain Power Trainer Portable (Sega) Oct 20th 05 11 NDS Nou wo Kitaeru Otona no DS Training (Nintendo) May 19th 05 12 NDS Yawaraka Atamajuku (Nintendo) June 30th 05 13 PSP Fukufuku no Shima (SCE) Nov 10th 05 (NEW) 14 PS2 Fuuuraiki 2 (Fog) Nov 10th 05 15 NGC Harvest Moon: Poem of Happiness for World (M(NEW)arvelous Ent.) Nov 10th 05 (NEW) 16 NDS Pokémon Torouze (Nintendo) Oct 20th 05 17 PSP La Corda d'Oro (Koei) Nov 10th 05 (NEW) 18 NDS Tamagotchi (Bandai) Sept 15th 05 19 GBA Famicom Mini: Super Mario Brothers (Nintendo) Sept 13th 05 20 PS2 Wander and the Colossus (SCE) Oct 27th 05
Title: RE:Official GCN Sales Thread
Post by: ruby_onix on November 11, 2005, 01:48:41 PM
Quote Originally posted by: vudu There is no minimum sales requirement to qualify as Player's Choice (back in the N64 days it was 1 million units).
However, Nintendo should definitely NOT make RE4 Player's Choice until after Christmas. They don't want to piss off Capcom.
Actually, that's not how it works. Nintendo can't tell a publisher how much they can charge for a game. That's called "price fixing", and it's illegal (and Nintendo learned that the hard way).
Nintendo simply charges a royalty fee, which is about $10 in this generation, and the publisher needs about $5 to get eaten up by all the middlemen (shipping, retail, that kind of thing), and then beyond that everything is entirely up to the publisher. They can set the MSRP at $20 and only make $5 per-game, or they can charge $100 and earn $85. It's all up to the publisher. Even if they usually just charge $50.
In the N64 days, Nintendo said that if you sold 1 million units, you could get a break on the royalties, but considering that the royalties were something like $35 (because of carts) it wasn't very popular, because you'd have to invest something like $35 million just to get a royalty rate that was still an absurd joke compared to what you could pay on the PlayStation.
For the newer systems, the royalty is like $10, and if you agree to sell your game for less than $50, and you meet some stupid stupid "shipment" quota (it's supposedly something pathetic like 50,000 units, at which point it almost doesn't exist), then you can get a $2-5 break on the royalty, and Nintendo will slap a "Best Seller" or "Player's Choice" tag on your game. I think that Nintendo still can't make a publisher sell the game for less than $50 at that point, but the ugly logos on the box will prevent anyone from paying full price for the game, should the publisher decide to lie to Nintendo.
Nintendo actually has two levels of "discount" games. The first has a "Best Seller" logo on it, and you're supposed to charge $40 or less for those, and the other has those yellow bars on it, and you're supposed to charge $30 or less for those ones.
Basically, if a publisher wants their game to go Player's Choice, it can.
As long as Capcom still thinks they can still sell some copies of RE4 on the PS2 at full price, they aren't gonna make up any cheaper GameCube versions and undermine the sales of the PS2 version. They'll most likely drop the price of the PS2 version before the GameCube one, just to try and keep the "excitement level" up.
Title: RE: Official GCN Sales Thread
Post by: NinGurl69 *huggles on November 11, 2005, 01:59:30 PM
Mario Power Tennis was a best seller when I bought it. BAM $50 AMAZING LOW PRICE.
Title: RE: Official GCN Sales Thread
Post by: ruby_onix on November 11, 2005, 02:26:27 PM
Quote I think that Nintendo still can't make a publisher sell the game for less than $50 at that point, but the ugly logos on the box will prevent anyone from paying full price for the game (unless it's Pro666, and he needs his latest Daisy fix)...
Fixed.
Title: RE: Official GCN Sales Thread
Post by: KDR_11k on November 11, 2005, 10:17:50 PM
Actually, that's not how it works. Nintendo can't tell a publisher how much they can charge for a game. That's called "price fixing", and it's illegal (and Nintendo learned that the hard way).
Actually they can. The publisher is a licensee and as such bound by a contract that could require certain prices (though I doubt Nintendo's contracts enforce a price). What Nintendo did in Europe was trying to force retailers to do that and prevent EU-internal importing to cause price differences between EU member states. That IS illegal, you cannot set up EU-internal trade restrictions.
Nintendo CAN get you for demanding full price for a "Player's Choice" title, however. If you agree to something in a contract (and it doesn't violate any laws) you are legally bound by it. Setting a price the goods may sell for in a licensing deal is completely normal and legal. Since Nintendo can and will argue that you got an advantage by falsely declaring you'd sell it at a lower price they are eligible for damages, add any statutory fees you feel like.
Title: RE: Official GCN Sales Thread
Post by: Mario on November 12, 2005, 01:34:21 PM
Other random GC sales for October
GCN ANIMAL CROSSING $309,573 16330 GCN FIRE EMBLEM: PATH OF RADIAN $2,417,799 50164 GCN GEIST $87,428 1866 GCN LUIGI'S MANSION $243,976 13338 GCN MARIO GOLF: TOADSTOOL $216,550 11941 GCN MARIO POWER TENNIS $241,460 5224 GCN MARIO SUPERSTAR BASEBALL $2,776,914 59758 GCN SUPER MARIO SUNSHINE $457,954 24466 GCN SUPER SMASH BRO MELEE $601,021 20624 GCN ZELDA: THE WIND WAKER $266,164 14031
Title: RE: Official GCN Sales Thread
Post by: KnowsNothing on November 12, 2005, 01:42:06 PM
geist lol
Title: RE: Official GCN Sales Thread
Post by: odifiend on November 12, 2005, 03:29:06 PM
Fire Emblem did pretty solid, but I worried that its sales will completely drop off because it is lesser known. Nintendo should make a commercial that mentions Fire Emblem's (obvious) connection to Super Smash Bros.
Title: RE: Official GCN Sales Thread
Post by: KDR_11k on November 12, 2005, 08:32:19 PM
You mean trying to appeal to the SSBM demographic who for all we know could absolutely hate turn based or tactical games?
Title: RE: Official GCN Sales Thread
Post by: odifiend on November 12, 2005, 10:02:48 PM
SSBM demographic? You smart @ss, what demographic would that be? People who like fun? My ad would be trying to the attention of the best selling cube game's purchasers. I said it a few post back in a pretty cynical way, but Nintendo games tend not to move unless there is a mascot involved. "Mascots" are involved in Fire Emblem. I look forward to seeing Ike in SSB:R. So, if that is the only thing stopping Fire Emblem from selling, inform the masses that it is a franchise and that they've played with some of its characters already.
Title: RE: Official GCN Sales Thread
Post by: KDR_11k on November 12, 2005, 10:30:32 PM
SSBM is an action game that is perceived as mindless and great for parties. How many of those characteristics does Fire Emblem share?
Title: RE:Official GCN Sales Thread
Post by: NinGurl69 *huggles on November 13, 2005, 01:09:46 AM
Quote Originally posted by: ruby_onix
Quote I think that Nintendo still can't make a publisher sell the game for less than $50 at that point, but the ugly logos on the box will prevent anyone from paying full price for the game (unless it's Pro666, and he needs his latest Daisy fix)...
Fixed.
What the heck are you talking about?
~~~~~
Mario Power Tennis is a $50 game, still. I don't see <=$40 price tags coinciding with its "Best Seller" label in any major retail chains.
Title: RE:Official GCN Sales Thread
Post by: odifiend on November 13, 2005, 04:09:16 AM
Quote Originally posted by: KDR_11k SSBM is an action game that is perceived as mindless and great for parties. How many of those characteristics does Fire Emblem share?
Those that perceive it as such are mistaken... My point was the "demographic" that likes smash brother can almost be equated to those who own gamecubes. I thought you were being facetious in suggesting that SSB:M even has a demographic. KDR, are you suggesting that people who own SSB:M only have games that are 'mindless' and great for parties? Because I don't think Metroid Prime or Marios Sunshine or Zelda are any of those things. But I bet 9 times out of ten people who own any of these formerly mentioned games also own SSBM. Nintendo made a quality game and the ad is designed to have their consumers to keep an open mind. That is all an ad can do, well here in North America, I don't know about Germany . They wouldn't be appealing to anyone like they are for nongames since the game is already made...
Title: RE: Official GCN Sales Thread
Post by: KDR_11k on November 13, 2005, 04:39:48 AM
I'm saying that both games are on the opposite ends of the spectrum and any ads in one of them would most likely make the user believe the other game is of a similar genre.
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on November 13, 2005, 10:02:51 AM
But atleast then people would recognize the characters and then maybe considering picking up FE.
I think any association with SSBM would only be a plus for FE and could actually help pick up more sales for both titles.
Title: RE: Official GCN Sales Thread
Post by: ruby_onix on November 14, 2005, 02:21:13 AM
Quote Mario Power Tennis is a $50 game, still. I don't see <=$40 price tags coinciding with its "Best Seller" label in any major retail chains.
Hmmm... yeah, you're right. I just checked Paper Mario at ebgames.com, and it's $50 too.
I had heard that that games with the "Best Seller" logo were like "midway points" between the full priced games and the Player's Choice ones. Maybe the ones with the Best Seller logo have reduced royalties, but just don't pass it on to the consumer? Seems odd.
Also, I was just recently wondering why Nintendo even bothers to make Player's Choice versions at all (for their own Nintendo-published games), considering that they pay themselves the royalty. I mean really, what's the point in them negotiating themselves a better royalty rate with themselves?
Title: RE: Official GCN Sales Thread
Post by: KDR_11k on November 14, 2005, 03:48:28 AM
The point of that is so the games will officially be dropped to 20 and stores keep carrying them. Usually a game dropping that low means it's about to go out of print, a Player's Choice game still gets stocked years later.
Title: RE: Official GCN Sales Thread
Post by: vudu on November 14, 2005, 08:35:47 AM
Quote I had heard that that games with the "Best Seller" logo were like "midway points" between the full priced games and the Player's Choice ones. Maybe the ones with the Best Seller logo have reduced royalties, but just don't pass it on to the consumer? Seems odd.
My copy of Paper Mario had a "Best Seller" logo on it. I bought it the day it came out.
Title: RE: Official GCN Sales Thread
Post by: couchmonkey on November 14, 2005, 09:18:50 AM
Yeah, I'm under the impression that slapping things like "Best Seller" on the covers of games is a new tactic by Nintendo's marketing deparment.
Title: RE: Official GCN Sales Thread
Post by: kirby_killer_dedede on November 15, 2005, 11:34:12 AM
Yeah, they did that with Mario Power Tennis too...It's obviously just a cheap tactic, but their justification probably has something to do with how the previous iteration in the series did.
Title: RE:Official GCN Sales Thread
Post by: kirby_killer_dedede on December 12, 2005, 12:03:28 PM
I wish I could say the 360 was a bomb but I really didn't expect it to be at the top with the limited systems. And it was only out for nine days of the month. All things considered 360 numbers are actually impressive.
Title: RE: Official GCN Sales Thread
Post by: mantidor on December 12, 2005, 12:51:31 PM
Hate to sound like a fanboy and I am but even the dreamcast launch was succesful. And jesus the GBA sells like mad, as much as people mock the third pillar thing its actually working.
Title: RE: Official GCN Sales Thread
Post by: Mario on December 12, 2005, 12:52:15 PM
At the top? 5th best selling system is the top now? Also the GC and Xbox BOTH did double its sales the month they launch (like 700,000 each?), 300,000 is pathetic.
Looks like GameCube might end up outselling Xbox worldwide.
Title: RE:Official GCN Sales Thread
Post by: IceCold on December 12, 2005, 01:18:44 PM
Yeah, the Dreamcast set a record for launch sales or something...until the Gamecube came along.
Title: RE: Official GCN Sales Thread
Post by: KDR_11k on December 13, 2005, 01:44:13 AM
I saw claims that at least 40 000 X360s were sold on eBay...
Title: RE:Official GCN Sales Thread
Post by: kirby_killer_dedede on December 13, 2005, 03:02:23 AM
That would keep total sales the same since those 360s sold on eBay were bought from a store first.
Title: RE: Official GCN Sales Thread
Post by: KDR_11k on December 13, 2005, 05:48:32 AM
Yes but it tells you how many people saw the X360 as an investment rather than a games console...
Title: RE: Official GCN Sales Thread
Post by: Renny on December 13, 2005, 05:50:00 AM
And how many suckers saw the 360 as the must-have toy--or uhh, manly machine--of the season.
Title: RE: Official GCN Sales Thread
Post by: vudu on December 13, 2005, 08:55:41 AM
Aren't those numbers confirmed to be fake?
Title: RE: Official GCN Sales Thread
Post by: KDR_11k on December 13, 2005, 09:06:37 AM
Well, the initial shipment of the X360 was 400k units and no additional shipments have been sent in the US so it's really hard to guess what numbers it'll have...
Title: RE:Official GCN Sales Thread
Post by: joeposh on December 13, 2005, 09:27:33 AM
Quote Originally posted by: KDR_11k Well, the initial shipment of the X360 was 400k units and no additional shipments have been sent in the US so it's really hard to guess what numbers it'll have...
Umm... no, there have definately been shipments since launch. Some retailers are stocking up to put a bunch out at once and others are still working on fufilling pre-orders or putting them out as they trickle in.
Title: RE: Official GCN Sales Thread
Post by: kirby_killer_dedede on December 13, 2005, 11:42:38 AM
Yeah, lots of shipments have come since launch. Unless retailers are just hiding systems from us.
Title: RE: Official GCN Sales Thread
Post by: couchmonkey on December 14, 2005, 05:07:11 AM
*Echoes Vudu* - I thought the NPD withdrew these numbers after releasing them.
Pretending that the numbers are real, I'd say GameCube has a very real chance of outselling Xbox over their whole lifetimes since Microsoft has basically put the Xbox in it's coffin a year earlier than GameCube. Already the Cube is starting to outsell it (again assuming that the numbers are real). Also, since NPD doesn't have Toys R Us or Wal-Mart, I'd say that probably means a bit of a bias against Nintendo. Kids are still a huge market for Nintendo, and you can imagine parents are more comfortable buying games and systems at Wal-Mart or Toys R Us than Gamestop.
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on December 14, 2005, 07:16:32 AM
Xbox 360 = 326,000 PS2 = 531,000 Xbox = 197,000 GCN = 272,000 DS = 370,000 (approx)
Xbox 360 software sales = 1.3 million units, Tie ratio of almost 4:1.
Overall software sales are down 18% over November 2004. Console software sales are down 33%, even with the Xbox 360 sales contribution.
Console hardware sales are down 44% over last year. Ugh.
November Top 25 Software Sales
US Top 25 Videogame Titles Rank Title Publisher
Rank Title Publisher 1 XBX STAR WARS: BATTLEFRONT II LucasArts 2 PS2 STAR WARS: BATTLEFRONT II LucasArts 3 360 CALL OF DUTY 2 Activision 4 PS2 MADDEN NFL 06 Electronic Arts 5 PS2 WWE SMACKDOWN VS RAW 2 THQ 6 360 MADDEN NFL 06 Electronic Arts 7 PSP GTA: LIBERTY CITY STORIES Take 2 Interactive 8 PS2 TONY HAWK AMERICAN WASTELAND Activision 9 GCN MARIO PARTY 7 Nintendo 10 NDS MARIO KART Nintendo 11 PS2 50 CENT: BULLETPROOF Vivendi 12 PS2 CALL OF DUTY 2: BIG RED ONE Activision 13 360 NEED FOR SPEED: MOST WANTED Electronic Arts 14 PS2 SOUL CALIBUR III Namco 15 PS2 DRAGON BALL Z: BUDOKAI TENK Atari 16 PS2 NBA LIVE 06 Electronic Arts 17 PS2 BLITZ: THE LEAGUE Midway 18 PS2 NEED FOR SPEED: MOST WANTED Electronic Arts 19 PS2 RATCHET: DEADLOCKED Sony 20 PSP STAR WARS: BATTLEFRONT II LucasArts 21 360 PERFECT DARK ZERO LTD ED Microsoft 22 PS2 SOCOM 3: US NAVY SEALS Sony 23 PS2 GUN Activision 24 PS2 THE MATRIX: PATH OF NEO Atari 25 XBX CALL OF DUTY 2: BIG RED ONE Activision
Source: The NPD Group/NPD Funworld, POS Note: Ranked in terms of $$$ sales.
PS2
1 STAR WARS: BATTLEFRONT II LucasArts 2 MADDEN NFL 06 Electronic Arts 3 WWE SMACKDOWN VS RAW 2 THQ
Xbox
1 STAR WARS: BATTLEFRONT II LucasArts 2 CALL OF DUTY 2: BIG RED ONE Activision 3 MADDEN NFL 06 Electronic Arts
Xbox 360
1 CALL OF DUTY 2 Activision 2 MADDEN NFL 06 Electronic Arts 3 NEED SPEED: MOST WANTED Electronic Arts
GameCube
1 MARIO PARTY 7 Nintendo 2 DDR MARIO MIX W/MAT Konami 3 POKEMON XD Nintendo
U.S. #'s from TheStreet.com
353,434 PSP 369,012 DS 535,000 PS2 325,902 XBox 360 819,733 GBA
Title: RE: Official GCN Sales Thread
Post by: vudu on December 14, 2005, 08:36:50 AM
So are these numbers real or not? I'm so confused.
Title: RE: Official GCN Sales Thread
Post by: NinGurl69 *huggles on December 14, 2005, 12:58:46 PM
"The NPD Group today released fresh numbers for November game sales, after quickly rescinding last week's report due to "overstated information." The corrected data confirms what several analysts had predicted: November game software sales have dropped sharply from last year -- by about 18 percent to $696 million -- reflecting a lack of true blockbusters." --IGN
Edit: I DON'T KNOW ANY MORE.
Title: RE:Official GCN Sales Thread
Post by: BlackNMild2k1 on December 14, 2005, 05:26:34 PM
yes these #'s are correct, but the ones at the bottom are more exact
Title: RE: Official GCN Sales Thread
Post by: Mario on January 17, 2006, 02:32:16 AM
December NPD is here!
GCN - 606,423 Xbox - 415,000 Xbox 360 - 281,441 PS2 - 1,500,000
GC Nintendo Published games that sold over 50,000 -
(Note: Mario Party 7 numbers does not include bundle sales)
1. Mario Party 7 342,206 2. Super Mario Strikers 310,427 3. Super Mario Sunshine 140,716 4. Mario Superstar Baseball 125,198 5. Pokemon XD: Gale of Darkness 109,258 6. Super Smash Bros. Melee 107,552 7. Mario Kart: Double Dash!! 97,006 8. Animal Crossing 96,304 9. Luigi's Mansion 67,635 10. Mario Golf: Toadstool Tour 62,998 11. Kirby Air Ride 60,894 12. Fire Emblem: Path of Radiance 60,103 13. The Legend of Zelda: The Wind Waker 58,630 14. Metroid Prime 2 Echoes 54,166
Nobody likes Mario anymore.....
No game sold over 1 million in December, which has to be a first, the top selling game was Madden on PS2 at just over 700,000, followed closely by Nintendogs.
Top selling GC games in the US in 2005 (third party junk not included LOLOL, also note, these totals are sales from 2005 only)
Resident Evil 4 614,476 Super Mario Sunshine 532,962 Mario Party 7 500,653 Super Smash Bros. Melee 435,436 Mario Superstar Baseball 406,338 Animal Crossing 348,110 Pokemon XD: Gale of Darkness 336,022 The Legend of Zelda: Wind Waker 329,385 Super Mario Strikers 310,427 Kirby Air Ride 283,503 Pokemon Colosseum 281,519 Star Fox: Assault 277,838 Mario Party 6 273,196 Donkey Kong Jungle Beat 261,438 Mario Golf: Toadstool Tour 251,488 Luigi's Mansion 244,578 Mario Kart: Double Dash!! 221,465 Mario Power Tennis 155,487 Fire Emblem: Path of Radiance 145,935 Metroid Prime 2 Echoes 139,029 Tales of Symphonia 136,939 Paper Mario: Thousand-Year Door 136,882 Donkey Konga 2 123,250 Final Fantasy: Crystal Chronicles 101,321 Soul Calibur II 87,861 Donkey Konga 77,103 1080 Avalanche 61,726 Metroid Prime 59,704 Pikmin 2 56,299 Battalion Wars 54,077 The Legend of Zelda: Four Swords 51,955 Wario Ware Inc. 46,063 F-Zero GX 41,119 Star Fox Adventures 27,480 Geist 27,164 Custom Robo 25,946 Pokemon Channel 22,158 Pikmin 10,473 Eternal Darkness 10,190 Wave Race: Blue Storm 9,047 Disney's Magical Mirror 5,320 NBA Courtside 2002 2,688
Title: RE:Official GCN Sales Thread
Post by: couchmonkey on January 17, 2006, 06:34:25 AM
Thanks to Microsoft jumping the gun on Xbox 360, methinks Nintendo may get to declare victory in the war of GameCube vs. Xbox in the end.
Title: RE: Official GCN Sales Thread
Post by: Nosferat2 on January 17, 2006, 07:34:42 AM
Well Geist with only 27,000 sold pretty much assures us of no sequel for the Rev.. that blows.
Im glad to see that RE4 passed 600K. Hope it hits 700k. unlikely. I want RE5 on the Rev.
Anyone know the total numbers for MP 2 Echoes?
Title: RE: Official GCN Sales Thread
Post by: vudu on January 17, 2006, 09:03:25 AM
December sales: 14. Metroid Prime 2 Echoes 54,166 2005 total sales: Metroid Prime 2 Echoes 139,029
That's weird. The game was out for the entire year, but almost 40% of its sales are from December.
Note: I'm not trying to answer Nosferat2's question; it's just a coincidence.
Title: RE:Official GCN Sales Thread
Post by: joeposh on January 17, 2006, 10:45:03 AM
Quote Originally posted by: Nosferat2 Well Geist with only 27,000 sold pretty much assures us of no sequel for the Rev.. that blows.
Im glad to see that RE4 passed 600K. Hope it hits 700k. unlikely. I want RE5 on the Rev.
Anyone know the total numbers for MP 2 Echoes?
Metroid Prime 2 Echoes - 601,453
Title: RE:Official GCN Sales Thread
Post by: odifiend on January 17, 2006, 11:26:05 AM
Quote Originally posted by: vudu December sales: 14. Metroid Prime 2 Echoes 54,166 2005 total sales: Metroid Prime 2 Echoes 139,029
That's weird. The game was out for the entire year, but almost 40% of its sales are from December.
Note: I'm not trying to answer Nosferat2's question; it's just a coincidence.
Not weird at all. It was 10 dollars at Toys R Us and reduced everywhere else. I even picked up a couple copies for my friends.
Title: RE:Official GCN Sales Thread
Post by: Nosferat2 on January 17, 2006, 12:51:28 PM
Metroid Prime 2 Echoes - 601,453
Thanks, Glad MP 2 broke 600K too. but still should have done much better as it is every bit as good as the first if not better. At least a million. Oh well.
Vudu that should not surprise. I think Echoes came out thanksgiving 2004. Therefore in one and a half months it sold almost 500k in 2004! Thats the Christmas rush i guess. ANd yes the price drop certainly helped.
Title: RE: Official GCN Sales Thread
Post by: Mario on January 17, 2006, 01:49:08 PM
Oh god... people are buying Shadow the Hedgehog.
GC - 257,004 XBX - 65,389 PS2 - 184,012
It sold best on Cube... seriously, WHY?
Check this out
SONIC ADVENTURE 2 BATTLE |1,275,344| SONIC MEGA COLLECTION |1,081,237| SUPER MONKEY BALL 2 | 772,289 | SUPER MONKEY BALL | 735,776 | SONIC HEROES | 685,995 | SONIC ADVENTURE DX | 671,447 | SHADOW THE HEDGEHOG | 257,004 |
That's the order of Segas 7 best selling games on GC, look at all those Sonic games (8th is PSO). It's like there's this massive cult of GC owners who only come out of the closet to buy Sonic games. Also it's interesting how Super Monkey Ball 2 has now outsold Super Monkey Ball 1, Nintendo fans are starved for another one, yet they release freaking SMB DX which flops massively, hopefully they were just testing the waters with that and NOW realise that Super Monkey Ball belongs on Nintendo consoles.
Title: RE: Official GCN Sales Thread
Post by: NinGurl69 *huggles on January 17, 2006, 02:02:26 PM
GOOOOOOOO SEGA AND THEIR MULTIPLATFORM STRATEGERY!
Title: RE: Official GCN Sales Thread
Post by: Renny on January 17, 2006, 04:11:25 PM
Shadow the Hedgehog II: In the Shadows will be Xbox-exclusive. There's still life in the system, for sure.
Title: RE: Official GCN Sales Thread
Post by: KnowsNothing on January 17, 2006, 04:18:18 PM
Super Monkey Ball 3 would be perfect for the Rev, and considering their games sell the best on nintendo systems there's no reason it shouldn't heppen.
but I'm afraid it will exhaust sega's brainpower to figure this out, and they won't have any left to actually make the game
Title: RE: Official GCN Sales Thread
Post by: KDR_11k on January 17, 2006, 09:00:26 PM
Mario: Oh that's nothing. Shadow made the top spot in the UK rankings IIRC.
Title: RE: Official GCN Sales Thread
Post by: vudu on January 18, 2006, 08:19:53 AM
Quote Oh god... people are buying Shadow the Hedgehog.
I blame European immigrants.
Quote SONIC MEGA COLLECTION |1,081,237| SUPER MONKEY BALL 2 | 772,289 | SUPER MONKEY BALL | 735,776 | SONIC HEROES | 685,995 |
Do you happen to have sales info for PS2 and Xbox for the Sonic games and SMB DX?
Title: RE: Official GCN Sales Thread
Post by: Mario on January 18, 2006, 03:11:30 PM
Xbox
SONIC MEGA COLLECTION PLUS - 357,973 SONIC HEROES - 266,425 SUPER MONKEY BALL DX - 66,423 SHADOW THE HEDGEHOG - 65,389
PS2
SONIC MEGA COLLECTION PLUS - 692,781 SONIC HEROES - 613,207 SHADOW THE HEDGEHOG - 184,012 SUPER MONKEY BALL DX - 78,581
I remember those Sonic Mega Collection Plus numbers being significantly lower mere months ago, they must have got a recent boost for some reason, regardless, GC is still on top. Also, since release, Super Monkey Ball DX has been outsold by Super Monkey Ball 2 each month.
Quote Mario: Oh that's nothing. Shadow made the top spot in the UK rankings IIRC.
We're all doomed!
Title: RE:Official GCN Sales Thread
Post by: Khushrenada on January 18, 2006, 06:35:17 PM
The Sonic Mega Collection numbers probably rose because Sega released a whole bunch of copies over the holidays for cheap. When I was working at Wal-Mart last year, we'd keep getting shipments of that game as well as Sonic DX and Heroes to sell for cheap - $18.95 (cdn). That Mega Collection was always a bigger seller than the others. I like the Mega Collection myself.
Anyhoo, my guess is the did the same thing this year and sent a bunch of copies to stores over the holidays for cheap.
Title: RE:Official GCN Sales Thread
Post by: joeposh on January 18, 2006, 07:18:30 PM
Quote Originally posted by: odifiend
Quote Originally posted by: vudu December sales: 14. Metroid Prime 2 Echoes 54,166 2005 total sales: Metroid Prime 2 Echoes 139,029
That's weird. The game was out for the entire year, but almost 40% of its sales are from December.
Note: I'm not trying to answer Nosferat2's question; it's just a coincidence.
Not weird at all. It was 10 dollars at Toys R Us and reduced everywhere else. I even picked up a couple copies for my friends.
That was the very end of the month, and if that were true RE4 and Giest should have experienced sharp spikes as well. I'll agree that Metroid Prime 2's lower price tag played a role, but I also think it was a good pick up for Gamecube owners who passed on it last christmas (or for parents who were familiar with the name). As you can see, alot of other Nintendo franchises that don't really set the world on fire month to month experience sales spikes in December.
Title: RE: Official GCN Sales Thread
Post by: couchmonkey on January 19, 2006, 05:32:50 AM
Anyone know what PS2 sales for Resident Evil 4 are?
I think Shadow and the other Sonic games sell well on Cube because it (GameCube) has a large fanbase of kids. The name is well-known so the games sell even though they're not the best. Cube fans might have better taste than others but it doesn't mean we're perfect.
Title: RE:Official GCN Sales Thread
Post by: odifiend on January 19, 2006, 06:10:01 AM
Quote Originally posted by: joeposh That was the very end of the month, and if that were true RE4 and Giest should have experienced sharp spikes as well. I'll agree that Metroid Prime 2's lower price tag played a role, but I also think it was a good pick up for Gamecube owners who passed on it last christmas (or for parents who were familiar with the name). As you can see, alot of other Nintendo franchises that don't really set the world on fire month to month experience sales spikes in December.
Last I checked the end of the month was still part of the month and hmm... I thought 50K in december are the numbers Geist did. RE4 is available on PS2 now 'expanded' so its december sales probably weren't as high on GCN. I don't exactly know what you are trying to argue or add - people passed on it last xmas because it was still 50 dollars. A low price tag did it.
Title: RE:Official GCN Sales Thread
Post by: IceCold on January 19, 2006, 10:46:25 AM
Anyone know what PS2 sales for Resident Evil 4 are?.
I think in Japan it did quite well (as well as possible for RE games or games of that genre over there). However, in North America, it bombed..
Title: RE:Official GCN Sales Thread
Post by: stevey on January 19, 2006, 05:18:29 PM
Quote Originally posted by: couchmonkey Anyone know what PS2 sales for Resident Evil 4 are?
I think Shadow and the other Sonic games sell well on Cube because it (GameCube) has a large fanbase of kids. The name is well-known so the games sell even though they're not the best. Cube fans might have better taste than others but it doesn't mean we're perfect.
I think that it just that all of the sega fanboys went to the cube for games when the dreamcast die.
Title: RE:Official GCN Sales Thread
Post by: jasonditz on January 20, 2006, 02:34:40 PM
Quote Originally posted by: Nosferat2 Well Geist with only 27,000 sold pretty much assures us of no sequel for the Rev.. that blows.
Considering how long it took them to get this one to market, I'd say we can rule out a Revolution version unless they start work on it today.
Title: RE:Official GCN Sales Thread
Post by: jasonditz on January 20, 2006, 02:35:40 PM
Quote Originally posted by: stevey
Quote Originally posted by: couchmonkey Anyone know what PS2 sales for Resident Evil 4 are?
I think Shadow and the other Sonic games sell well on Cube because it (GameCube) has a large fanbase of kids. The name is well-known so the games sell even though they're not the best. Cube fans might have better taste than others but it doesn't mean we're perfect.
I think that it just that all of the sega fanboys went to the cube for games when the dreamcast die.
That's how I got here...
Title: RE: Official GCN Sales Thread
Post by: odifiend on January 21, 2006, 07:54:46 AM
Yeah, but I think only a child could think that the Shadow gun game would be cool. In fact one of my little brother's friends said the new Shadow game was going to be so cool. I almost instinctively ended his life.
Title: RE:Official GCN Sales Thread
Post by: animecyberrat on January 22, 2006, 09:24:33 AM
post edited by THE RAT cuz I wasnt being nice ut changed my mind and want to be cool today.
Title: RE:Official GCN Sales Thread
Post by: odifiend on January 22, 2006, 11:01:11 AM
Quote Originally posted by: animecyberrat shows how much yo know, I am actualy as huge Sega fan and I am well past being a child and I still think Shadow is Cool. Well anyways I just get so irritated when people insult other people just cuz tehy like somethign tahts different./ grow the hell up.
I don't know if this falls into more of your 'joke' posting... Shadow's look as cool but as a character he sucks. Give him a gun and it just makes it worse. If you really are a Sega fan, the idea of a sonic knockoff with a gun should have you wretching your insides out. I get irritated when other people criticize when they don't even read what they are criticizing.
Title: RE:Official GCN Sales Thread
Post by: animecyberrat on January 22, 2006, 12:26:14 PM
um well fyi today I have just been posting non serious joke posts cuz I dont feel like being serious today.
But as a Sonic fan I honetly was looking forward to playing Shadow just cuz its more sonic for me, and the gun idea adds to the gameplay I would think. But again I wasnt being serious ecept I do like the concept of the game and still want to get it, but I am in minority I think cuz I liked Heros also and yeah I get flamed for that alot too. But sorry if I offended you I need to find a way to maybe reply with smilies or something I dont knwo give me some suggestions, cuz in real life I always talk like this but people here in my voice I am jokng, stupid internet dont let you do that so i come off as either sarcastic but not easy to tell or flat out rude sometimes.
.... and then tehres the times I say what I mean but pretend I am joking so yeah try and figure me out.
Oh come on I only come here to have fun cuz it lets me forget about all the crap i put up with in real life.
Title: RE: Official GCN Sales Thread
Post by: odifiend on January 22, 2006, 02:14:05 PM
Try rereading your post to see if it could even be funny to someone who doesn't read your mind and try not ending you post with things like "grow the hell up" because you come off as an ass... Just a suggestion