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« on: April 26, 2009, 10:16:32 PM »
The problem with the glorified ports GC->Wii isn't that they exist (If you own them already, it doesn't affect you. If you don't, you have an opportunity to play them for the first time.). The problem is that developers aren't releasing good new original Wii titles to coincide with the old, so the old takes on a much greater focus. In the past 7 months or so we've gotten what...2 quality releases, none of which having tremendously-great lasting appeal (Madworld, HotD: Overkill)?
I just don't know about the Wii these days. Especially after getting that PS3 earlier this month, I've just been increasingly less interested and disenchanted with my Wii. These days the thing basically just serves as a platform for me to play old games from my childhood and the rare good original WiiWare title. I bought into the dream with the Wii: that the thing would revolutionize how we play games, that we'd be seeing the cutting edge in game design to coincide with the future of interface devices. Instead so far we've gotten maybe 3 games that couldn't be done easily on one of the other consoles that really took advantage of what the Wiimote can do (those being Zack & Wiki, Umbrella Chronicles, and Metroid Prime 3: Corruption). Honorable mention to No More Heroes as well. Aside from those, the vast majority have just been traditional designs that poorly attempt to graft button mashing onto the Wii's waggle functionality, old games I already own, and games made for people who don't care about games. It's sad when my first 5 PS3 games (Dead Space, Alone in the Dark: Inferno, Valkyria Chronicles, Mirror's Edge, Bioshock) do more to try to advance game design within their respective genres than anything I've played on Wii.