Special Listing

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Save the Turtles Interview with Javier Otaegui

March 11, 2010
We chat with Sabarasa about their first DSiWare title, Save the Turtles.

GDC 2009: The Inspiration Behind Nintendo DSi

March 10, 2010
In this retrospective from last year's GDC, we examine how many of the features of the Nintendo DSi were tried and rejected in prior hardware before ultimately converging in Nintendo's latest handheld.

GDC 2009: No More Excuses: Taking the Wii Online

March 10, 2010
In this retrospective from last year's GDC, we learn how GameSpy Technology powers Nintendo's maligned online system. Are the barriers to a successful online Nintendo game simply myths?

The Future of Input Devices on Nintendo Systems

March 10, 2010
Nintendo's latest generation of systems changed the way we interface with games. A number of new input methods are in development for Nintendo systems.

Red Steel 2 Interview with Jason Vandenberghe

March 4, 2010
We chatted with Red Steel 2's creative director about how sword-fighting is bad-ass and the challenges of representing it in first-person, and much more.

Ace Attorney Interview with Motohide Eshiro

February 17, 2010
Producer Eshiro-san talks about the new features of Ace Attorney Investigations, the possibility of other spin-offs, and more.

Riivolution and Fatal Frame Translation Interview

February 4, 2010
With no sign of Fatal Frame IV getting released outside of Japan, a team of hackers and translators took it upon themselves to give owners of the game a way to play it in English.

Interview with n-Space

January 29, 2010
We sat down with n-Space's Dan O' Leary and Ted Newman and talked about the company, the challenges of game development and the future of upcoming projects.

Interview with Capcom Producer Ryota Niitsuma

January 26, 2010
NWR chats with the Tatsunoko vs. Capcom producer at the game's New York City launch event about his past, present, and wish to work with Nintendo and Square Enix.

Pearl Harbor Interview with Dan Muir

January 20, 2010
Legendo's Dan Muir sits down to discuss his team's upcoming WiiWare title, Pearl Harbor: Red Sun Rising.

Nintendo Funhouse Radio

December 31, 2009
Listen to hundreds of hot video game tracks over the Internet!

Interview about Silent Hill: Shattered Memories

December 8, 2009
Tomm Hulett, Konami producer, reveals that there are no load times in Silent Hill: Shattered Memories, and that the game had healthy pre-order numbers.

Interview with Tony Hawk

November 17, 2009
The Birdman is a big fan of the new skateboard peripheral that he helped create for Tony Hawk: Ride, and he hopes that it will spawn further games.

Three's A Magic Number: The Wii Turns 3!

November 6, 2009
We look back at some of the most significant events in the Wii's third year.

Q&A with Prince of Persia Creator Jordan Mechner

November 4, 2009
We take a peek at the upcoming film adaptation of Prince of Persia: The Sands of Time, followed by a Q&A session with long-time game designer Jordan Mechner.

NWR Round-Table 3: Five-Hundred Copies Sold

November 1, 2009
In NWR's third round-table we dissect Spyborg's absolutely dismal sales, and discuss Wii game sales in general.

NWR Round-Table 2: The Future of Gaming Control

October 18, 2009
In our second NWR Round Table we delve into the promises Nintendo made for the Wii three long years ago.

Medaverse Developer Diary: A Simple Challenge

October 16, 2009
A behind-the-scenes look at the creation of a WiiWare title with Medaverse Studios.

Scooby-Doo! Nostalgia Contest Winners

October 16, 2009
Check out the contest winner's entries!

Tales of Monkey Island Interview with Mike Stemmle

October 6, 2009
NWR sits down with Telltale to talk about Tales of Monkey Island and more.

Ghostwire Interview with Anders Bergman

October 5, 2009
We chat with the producer of the upcoming DSi-exclusive ghost hunting title.

NWR Round-Table 1: The Future of Gaming Retail

September 29, 2009
Nintendo World Report presents the first NWR Round-Table, discussing how trends in retail will affect the way we buy games.

Scooby-Doo! Nostalgia Contest

September 23, 2009
Write a real or fictional account about Scooby-Doo and the gang and win a copy of the upcoming Wii game, Scooby-Doo! First Frights. Note: This contest is closed.

LostWinds 2 Interview with David Braben

September 17, 2009
We sit down with David Braben, head of Frontier Developments, to talk about LostWinds: Winter of the Melodias.

Scribblenauts Interview with Jeremiah Slaczka

September 15, 2009
We chatted with 5th Cell Co-Founder Jeremiah Slaczka about Scribblenauts, Drawn to Life: The Next Chapter, and lots more.

Academy of Champions Interview with Tuomas Pirinen

September 10, 2009
Ubisoft looks to shake up the arcade soccer genre by taking "the best of real soccer and [blending] it with over-the-top action in the vein of Shaolin Soccer."

XSEED Interview with Ken Berry

September 9, 2009
XSEED's Director of Publishing chats with us about The Wizard of Oz, Sky Crawlers, Valhalla Knights, Ju-On, and yes, Retro Game Challenge.

NWR Interviews DATAROCK

September 5, 2009
They're Norwegian, wear red sweatsuits, love dark sunglasses, and produce funky electro rock music...and they're gamers. Massive Commodore 64 love inside.

Mini Ninjas Interview with IO Interactive

September 4, 2009
NWR had the opportunity to speak with developers IO Interactive, known for their Hitman series, about their upcoming Wii and DS title.

Spyborgs Interview With Daryl Allison

August 28, 2009
We chatted with Capcom Senior Producer Daryl Allison about the past, present, and future of Spyborgs.

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