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A Journey Through Time

A Boy and His Blob: Trouble on Blobolonia

by Pedro Hernandez - September 25, 2011, 8:30 pm EDT

There are some games that gain a cult following thanks to their polished gameplay, shining game concepts and enthralling stories and characters. Then there are some that gain a cult following for no real reason. A Boy and his Blob for the NES is one of those games.

Developed by Imagineering and published by Absolute Entertainment, A Boy and his Blob tells the story of... well, a boy and a magical white blob named Blobert (clever). The objective of the game is to complete the levels using the powers of the blob. Blobert is able to transform when you feed it differently colored jelly beans. Some turn the blob into a ladder, others into a trampoline. Using these powers you can complete environmental puzzles and solve the level. The best way to describe A Boy and his Blob is it an odd mix of puzzle platforming ideas and point and click adventure game mentalities.

As solid and original as the concept may seem, A Boy and his Blob is actually a very archaic effort, thanks to some very poorly executed ideas. Often you will not know what to do unless you have a guide nearby or know what to before hand. It is a "trial and error" affair that will frustrate even the most tenacious of players.

Unless you are a super hardcore fan who has a lot of memories of this game and know how to fully complete it, you are better off playing the Wii remake released in 2009 by WayForward. It features a cleaner, more polished gameplay design, the hand-drawn graphics are beautiful, and the music is much better.

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