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WiiU

Mario Kart 8 Runs at 60 FPS, Considered the "Definitive Mario Kart"

by Zack Kaplan - June 11, 2013, 12:56 pm EDT
Total comments: 18 Source: Nintendo Developer Direct, http://www.youtube.com/watch?v=NARhOONsTLY

Mario Kart 8 did not receive the name just for its number in the series.

In a Nintendo Developer Direct, Mario Kart 8 was called the "definitive Mario Kart." Many other details were revealed.

Like Mario Kart 7, 8 will run at 60 FPS (frames-per-second) and will feature extensive online multiplayer. This time, Miiverse is utilized to create tournaments where you can set specific rules and play with friends. Miiverse is also used to share replay data.

Mario Kart TV is a new addition that allows you to watch 30 second replays of races, both yours and other players, which are recorded automatically while playing. This entry can be controlled with the GamePad, Wii Remote and Nunchuk, or just a Wii Remote, which can have a Wii Wheel peripheral attached to it while playing.

Mario Kart 8 is named not just because of it being the 8 entry in the series, but for one of its tracks which resembles a möbius strip. A möbius strip is a surface with only one side, which traditionally comes to resemble a figure 8.

Talkback

CericJune 11, 2013

Do 2 People ride on 1 Kart?  If not then lets not talk Definitive.

Mop it upJune 11, 2013

60 FPS is definitely nice for a racing game, but I just hope it's still 60 in the 4-player mode!

CericJune 11, 2013

Quote from: Mop

60 FPS is definitely nice for a racing game, but I just hope it's still 60 in the 4-player mode!

...In 3D.

Quote from: Mop

60 FPS is definitely nice for a racing game, but I just hope it's still 60 in the 4-player mode!

4-player? Try 5-player, with someone on the GamePad. Sonic Racing set the precedent.

Mop it upJune 11, 2013

GamePad isn't on the screen.

It still has to be rendered by the system, which would affect the framerate for everyone.

Mop it upJune 11, 2013

I thought the GamePad had its own separate processor or something, and what happens there doesn't affect the main screen. But I could have easily misunderstood how it works.

The GamePad is only a receiver. All the processing and rendering is done in the console and streamed to it.

Mop it upJune 11, 2013

I know it's handled by the system, but I thought the system had something dedicated to the GamePad. I guess not.

OblivionJune 11, 2013

Quote:

Considered the "Definitive Mario Kart"

They say this every fucking time they announce a new Mario Kart.

UncleBobRichard Cook, Guest ContributorJune 11, 2013

Quote from: Oblivion

Quote:

Considered the "Definitive Mario Kart"

They say this every fucking time they announce a new Mario Kart.

Source for previous use of the descriptor "Definitive" on previous releases of Mario Kart?

Quote from: Ceric

Do 2 People ride on 1 Kart?  If not then lets not talk Definitive.

While I'm a huge fan of Double Dash, the entire dual riders mechanic simply made the game more complicated with little advantage.  My wife already doesn't care for Mario Kart - she hates Double Dash.

SMWizJune 11, 2013

Announces Mario Kart. Shows picture of a bike. Nintendo, why do you do this?

Mop it upJune 11, 2013

Announces Mario Kart. Shows characters other than Mario. Nintendo, why you do this?

KhushrenadaJune 11, 2013

Quote from: UncleBob

While I'm a huge fan of Double Dash, the entire dual riders mechanic simply made the game more complicated with little advantage.  My wife already doesn't care for Mario Kart - she hates Double Dash.

Well, no one's perfect, I guess.

PogueSquadronJune 12, 2013

Why is 60fps a huge deal? Both MKW and MK7 ran at 60fps.


The big question is if the game can actually do it in multiplayer, which MKW could not (at least online, from what I remember).

element187June 19, 2013

Quote from: PogueSquadron

Why is 60fps a huge deal? Both MKW and MK7 ran at 60fps.


The big question is if the game can actually do it in multiplayer, which MKW could not (at least online, from what I remember).

60fps should be a must for all games. It really makes them feel alive, fluid and with a real sense of speed... Even strategy games would benefit from 60fps... Its what makes the PS4 so heart breaking that the developers seemed to have decided to wring out as much fidelity as they can by sacrificing the frame rate. Every exclusive will be 30fps.  Nintendo targets mostly 60fps, as they are a gameplay over fidelity company and I appreciate that about them.

MK7 and MKW both did 60fps online... playing online shouldn't change how the processor/gpu perform.

So far we do know that its 60fps up to 2 players, and 4 players it drops down to 30fps... 60fps online play.

TJ SpykeJune 20, 2013

MKW did 30fps online, not 60.

Mop it upJune 20, 2013

Quote from: TJ

MKW did 30fps online, not 60.

Only in two-player split screen, if you connected with one player then it was 60fps.

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