Author Topic: Episode 568: The Black and White World of Idioms  (Read 2342 times)

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Offline NWR_Lindy

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Episode 568: The Black and White World of Idioms
« on: April 22, 2018, 11:02:00 AM »

Is "dumpster fire" an idiom?

http://www.nintendoworldreport.com/rfn/47054/episode-568-the-black-and-white-world-of-idioms

Normally, we start the show off with a plan. Most of us have a game to talk about, then we roll over into some "carefully selected" email. So what happens when, by crazy coincidence, none of us really have any games to talk about? Normally, we fall back to one of our all-email shows; they're well-liked and fun episodes. So then, how do we address an unusual quiet in the inbox? The ideal way would be to lean into our New Business segment.

So what happens when multiple planets align and both of these celestial events happen at once? Find out this week - right along with us!

This week marks the return of RFN 20 Questions: where one person thinks up a game, and the rest of the crew tries to guess it. This is good content, because we get to artificially pad the run-time with silence as people try to figure out the game. We also tackle some emails, including: what will Mario: The Movie: The Game look like, how to fix Nintendo via time travel, and the need to tighten the eShop's "sphincter." Their words, not ours.

You can replicate the eShop by sending us your emails to our inbox.

Jon Lindemann
Contributing Editor, Nintendo World Report

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Offline lolmonade

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Re: Episode 568: The Black and White World of Idioms
« Reply #1 on: April 23, 2018, 08:38:56 AM »
1) I hope you realize that by even mentioning my question, I won.  Bonus points for Jon actually starting to answer the question.


2)  What's waypoint?


3) I'm on team no, personally.

Offline ShyGuy

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Re: Episode 568: The Black and White World of Idioms
« Reply #2 on: April 23, 2018, 09:47:47 PM »
Nintendo left the arcade to keep from getting entangled with the Yakuza. Look at Sega and Konami.

Just speculating

Offline Lemonade

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Re: Episode 568: The Black and White World of Idioms
« Reply #3 on: April 24, 2018, 09:31:36 PM »
Of course James had to pick one of the most obscure games possible.
That was a great episode

Offline Shaymin

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Re: Episode 568: The Black and White World of Idioms
« Reply #4 on: April 24, 2018, 09:43:31 PM »
Nintendo left the arcade to keep from getting entangled with the Yakuza. Look at Sega and Konami.

Just speculating

...you might be on to something here.
Donald Theriault - News Editor, Nintendo World Report / 2016 Nintendo World Champion
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Offline Enner

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Re: Episode 568: The Black and White World of Idioms
« Reply #5 on: April 25, 2018, 11:28:35 PM »
Brilliance from beginning to end.


Good show, gents!

Offline ClexYoshi

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Re: Episode 568: The Black and White World of Idioms
« Reply #6 on: April 26, 2018, 06:09:32 AM »
I'm not even 5 minutes into this episode and I get a crash course on my unfortunate career choice. Great.

EDIT:
Man, I'd love to 20 questions with you guys sometime. there. there's an idea for a telethon segment.

Also, the thing that wasn't so miserable about cassettes is that they were such a cheap medium that people in the UK micro dev scene were able to sell their cassettes for a fiver to a small pool of folks, and then people would pirate the crap out of your game by passing out duplicate tapes at the school yard and that'd let you get your name out there.

... Just like that, Nintendo's entire idea to use a tape deck for the AVS would have died, as I can't imagine the organic version of 'shareware' being something Nintendo of Japan would have been fine with, considering how hard they came down on the likes of Blockbuster and other rental services for daring to deprive them of their profit in any form. There'd also be no way to have something akin to the Lockout chip in a tape, if Nintendo continued down their strict licensing route.
« Last Edit: April 26, 2018, 09:27:29 AM by ClexYoshi »