Watching/listening to the stream made me reaize what we miss since RFN stopped recording the bits inbetween segments. Like Jon posted on Twitter: Greg Leahy on Death Wish III: "It's challenging, as all true art is meant to be." That gold is so radiant, I had to put on sunglasses.
Looking at the rate Syrenne buys games, a 1 TB microSD card can't come soon enough for the Switch!
I thought Super Mario Land 2 was great. The size and design of Mario's sprite was impressive back then. I liked the themes of the worlds and the characters. The music was good and off-kilter. Almost felt like Mario was through the looking glass even more so than SMB 2 (a game that wasn't meant to be a Mario game in the first place!).
I wish Nintendo would take more chances with the design/look of games like they did during the SML 2/Link's Awakening days. It doesn't always work out, but as games like Breath of the Wild and hopefully Super Mario Odyssey prove, they usually produce something special when they do.
SOTE. I had the game during the early N64 days because it looked like it'd be fun at the time (plus I wasn't going to ask for Crusin' USA, so choices were slim!). The Hoth battle was fun and defintely the higlight of the game. The everpresent fog, especially in the on-foot sections, was kind of annoying, even back then, when that was a fact of life for many 3D games. The train level was a drag. Overall, I enjoyed it, but don't feel a need to return to it.
Thanks for selecting my song choice for the ending music. I was unaware of the background behind the name "Rith Essa", so that made it all the better.