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Author Topic: Legend of Zelda: Spirit Tracks  (Read 70097 times)

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Offline DAaaMan64

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Re: Legend of Zelda: Spirit Tracks
« Reply #150 on: January 06, 2010, 06:03:26 AM »
"Amazing all the way through" is certainly NOT my definition of the duets. Some of them were really annoying. And what a mood killer having to do one right at the end. I mean we all knew it was coming, but come on. DELAY OF GAME FOR RAPESAKE.

ALSO, THAT STUPID SONG OF HEALING, so you use that on the final boss right? You die anyway right? You start with 3 hearts -_- with no where to get them, then you play the song again 'cause you restarted. BUT NO, ONCE MEANS ONCE, even if you restart from last save. WTF

Lastly, don't slash for 90 percent of the game like I did. Stab will really save you in the final boss fight where you walk zelda up to... zelda. from having major control issues.

Its a great game, but It has a few problems I have to mention that should have been fixed in play testing.
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Offline Caliban

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Re: Legend of Zelda: Spirit Tracks
« Reply #151 on: January 06, 2010, 12:28:47 PM »
I'm mostly disappointed with the lack of any overworld exploration. I guess I will have to wait for the home console Zelda to offer that to me.

The temple's puzzles, bosses, and tools are great.

Offline Peachylala

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Re: Legend of Zelda: Spirit Tracks
« Reply #152 on: January 06, 2010, 03:18:05 PM »
Quote
Does the giant cave bug creep anybody else out?  The way it sits their when you go in and travel by it. Then the eyeball that you see in the dark freaks me out.
This was a great 'HOLY ****' moment. I was expecting a challenge in getting to the temple, but I wasn't expecting a train boss of all things.
 
This impressed me very much.
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Offline NinGurl69 *huggles

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Re: Legend of Zelda: Spirit Tracks
« Reply #153 on: January 07, 2010, 04:08:50 PM »
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I don't know if it was Ningurl or Peachylala who said it some time ago.But one of you said you don't like knowing how to solve the puzzle themoment you walk into a room. That comment has been constantly stuck inmy mind the moment I enter a new room in every dungeon so far.
Never said anything like this. Ever.

It seems I've tainted his thought process.

Really, I don't like it when the series puzzles are so obvious.  Reusing classic puzzles types in the beginning to teach and empower new players is fine and SHOULD always be carried over, but when presentation methods are overused I can't help but feel crap is just being recycled and I'm going thru the motions.

Things don't have to be super hard to satisfy, they just need to find new ways to present puzzles and keep exercising different thought processes; the result is delivering freshness by maintaining mystery.  This is why I appreciate the N64 Master Quest and the way Retro has handled puzzles throughout the Prime Trilogy.

Some of the coolest things Nintendo's done between the 2D-3D transition were:
1.  Ocarina: Forest Temple's rotated rooms
2.  Majora's Mask: Stone Tower's UPSIDE DOWN DUNGEON
These were pretty big, ambitious deals, and a far cry from the expansive empty flatness of some recent Zelda.
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Offline Stratos

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Re: Legend of Zelda: Spirit Tracks
« Reply #154 on: January 07, 2010, 05:08:05 PM »
Quest 64 had puzzles?

LOL,you mean Ocarina of Time Master Quest.
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Offline EasyCure

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Re: Legend of Zelda: Spirit Tracks
« Reply #155 on: January 11, 2010, 09:19:07 PM »
i'm having tons of fun with this game. The train is much more fun than i thought it'd be..

Once again, thank you Nintendo for an awesome Zelda game. Sorta challenging to.. then again maybe i should stop playing when i'm fighting off sleep. Oh and i should probably get around to buying a sheild after that last dungeon..
February 07, 2003, 02:35:52 PM
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Offline Stratos

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Re: Legend of Zelda: Spirit Tracks
« Reply #156 on: January 12, 2010, 04:33:45 AM »
I still haven't even opened this game...I'm trying to buy a new DSi but none of the stores seem to have black in stock.
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Offline vudu

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Re: Legend of Zelda: Spirit Tracks
« Reply #157 on: January 12, 2010, 01:58:37 PM »
I still haven't even opened this game...I'm trying to buy a new DSi but none of the stores seem to have black in stock.

Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline Stratos

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Re: Legend of Zelda: Spirit Tracks
« Reply #158 on: January 12, 2010, 06:56:54 PM »
Found a Target that had a black DSi. So I've started playing the game finally.

I agree that the whistle is a guilty pleasure, I loved trains as a child and would have gone crazy for this game back then.

I like the throwbacks to Windwaker and Hourglass in the game.

Has anyone else gotten a Happy Mask Salesman vibe from the Chancellor like I did. It's in his eyes when he shows different emotions.
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Offline EasyCure

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Re: Legend of Zelda: Spirit Tracks
« Reply #159 on: January 13, 2010, 02:51:29 PM »
Tell me, why the hell am i confined to the train tracks when theres those cannon enemies that drive around freely on the overworld in some ATVs?

/mad face

On a happy note, i like the stamp collecting its.. neat! and the fact that i happened to speak to niko and get the sheild of antiquity just when i decided it was time to buy a sheild of my own is just super!

I'm having fun transporting things and people from place to place.. perhaps this is my calling in life.
February 07, 2003, 02:35:52 PM
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Offline NinGurl69 *huggles

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Re: Legend of Zelda: Spirit Tracks
« Reply #160 on: January 13, 2010, 04:42:23 PM »
"Tell me, why the hell am i confined to the train tracks"

Cuz this is Nintendo's first step in making the series on-rails.  We'll see the concept fully fleshed out in Zelda Wii.
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Offline EasyCure

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Re: Legend of Zelda: Spirit Tracks
« Reply #161 on: January 13, 2010, 07:20:36 PM »
and after the bit of NPC text i just read, looks like the next zelda will have more electricity than this one does ;)
February 07, 2003, 02:35:52 PM
EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.

Offline Stratos

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Re: Legend of Zelda: Spirit Tracks
« Reply #162 on: January 17, 2010, 05:15:40 AM »
So I seem to hit peaks and valleys of enjoyment in this game. I open up a new area and am all "wow, this is exciting" then I run out of area and begin to get bored when I unlock more track and towns to visit. I think it's partly me missing the free roaming over world or previous games in the series but the game was balanced enough to still hold you in even if you loved the exploration. This game keeps roping me in and preventing me from removing it to try Bowser's Inside Story.
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Offline EasyCure

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Re: Legend of Zelda: Spirit Tracks
« Reply #163 on: January 17, 2010, 07:22:36 PM »
at least you have bowsers inside story! Actually, i've only felt bored and confined by the tracks once, but that was the day i missed work and played the game literally ALL day doing as many sidequest as i could before taking on the fire temple. I'm playing it now and enjoying it all over again, after a being away from the game for a few days.
February 07, 2003, 02:35:52 PM
EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.

Offline EasyCure

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Re: Legend of Zelda: Spirit Tracks
« Reply #164 on: January 21, 2010, 06:31:46 PM »
Soo.. what kinda pimped out trains are you guys rockin'?
February 07, 2003, 02:35:52 PM
EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.

Offline Killer_Man_Jaro

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Re: Legend of Zelda: Spirit Tracks
« Reply #165 on: January 21, 2010, 06:52:36 PM »
I settled on the full Skull set, which looks quite evil when it's complete. Ended up with 6 hearts instead of the usual 4 for my train.
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Offline EasyCure

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Re: Legend of Zelda: Spirit Tracks
« Reply #166 on: January 21, 2010, 07:28:18 PM »
Thats the one i went for actually. Wasn't sure what to expect because I think i started off with the Skull Cannon and didn't update anything else for awhile. The whistle noise is kinda creepy and the train as a whole looks like something on the tracks that you should be watching out for, not riding around in. I'm curious about the Dragon set, which I think i'll work on next!
February 07, 2003, 02:35:52 PM
EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.

Offline SixthAngel

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Re: Legend of Zelda: Spirit Tracks
« Reply #167 on: January 22, 2010, 01:02:10 AM »
I have the wooden train, the dragon train and the gold train.  I have all the skull train parts but the engine.  I found something like 3 Ruto crowns the entire time I played the game.  The wooden train was so easy to get since I had something like 150 wood hearts too.  The Gold train is also surprisingly easy if you do any side quests since they gave me all the Alchemy stones I needed and one regal ring.

My favorite is the dragon train so far.  The chinese style dragon's head always moves around like its alive and the smoke comes out of its nostrils. 

Offline Stratos

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Re: Legend of Zelda: Spirit Tracks
« Reply #168 on: January 22, 2010, 04:07:29 AM »
I only have the regular train...how do I get more parts?
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Offline SixthAngel

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Re: Legend of Zelda: Spirit Tracks
« Reply #169 on: January 22, 2010, 05:08:11 AM »
I only have the regular train...how do I get more parts?

You will know when you can.  It is before you get to the ocean realm

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Offline Stratos

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Re: Legend of Zelda: Spirit Tracks
« Reply #170 on: January 22, 2010, 06:09:33 PM »
I'm getting the bridge rebuilt now, so I'm guessing that it occurs with Linebeck?
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Offline Caterkiller

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Re: Legend of Zelda: Spirit Tracks
« Reply #171 on: January 23, 2010, 11:46:00 AM »
I don't know how to do spoilers so someone has to help me with that later.

But I just made it to the Ocean Temple and the environment before that was great! It had a very "magical" feel to it than everything that was shown in TP. That really other wordly fantasticle stuff is what I love in Zelda. Not the constantly trying to be realistic TP.
« Last Edit: January 23, 2010, 11:48:13 AM by Caterkiller »
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Offline BeautifulShy

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Re: Legend of Zelda: Spirit Tracks
« Reply #172 on: January 23, 2010, 02:11:30 PM »
(spoiler) words here(/spoiler) Replace () with []
Example Like this
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Offline BeautifulShy

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Re: Legend of Zelda: Spirit Tracks
« Reply #173 on: January 26, 2010, 04:14:53 PM »
http://Http://nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_zelda_handheld_history_15603_15604.html
A very nice Iwata asks about the history of handheld Zelda games. Also be sure to read the 2 bonus pages after the main interview.

Lots of old Zelda and Mario history on those last 2 pages.
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Offline EasyCure

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Re: Legend of Zelda: Spirit Tracks
« Reply #174 on: January 26, 2010, 06:36:49 PM »
I don't know how to do spoilers so someone has to help me with that later.

But I just made it to the Ocean Temple and the environment before that was great! It had a very "magical" feel to it than everything that was shown in TP. That really other wordly fantasticle stuff is what I love in Zelda. Not the constantly trying to be realistic TP.

just quote maxi's post and you'll see it too!

*rainbow* the more you know!

I have the wooden train, the dragon train and the gold train.  I have all the skull train parts but the engine.  I found something like 3 Ruto crowns the entire time I played the game.  The wooden train was so easy to get since I had something like 150 wood hearts too.  The Gold train is also surprisingly easy if you do any side quests since they gave me all the Alchemy stones I needed and one regal ring.

My favorite is the dragon train so far.  The chinese style dragon's head always moves around like its alive and the smoke comes out of its nostrils. 

I think i have enough to get the gold train, because i have done a lot of sidequest, but I really wanna check out the dragon train. Even before you described it, i could tell it was gonna be awesome and i was mad i didn't start with that.

A tip for anyone who hasn't figured it out yet:

A GREAT place to pick up plenty of treasures is Wittleton village (or whatever its called). Just go in, equip your mystical kazoo leaf blower thingy and blow away all those brownish-yellow piles of leaves. You'll find plenty of wooden hearts, stalfos skulls, star peices and a few others if you're lucky.
February 07, 2003, 02:35:52 PM
EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.