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F-Zero

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PIAC:

that would make alot more sence, and yay! aslong as there arn't 7 tracks, 7x6 (like fzerox's 4x6 +random) would be perfect, bring on the random track generator too!

Termin8Anakin:


Quote
Originally posted by: Rich
hey guys i got the impression that there were seven cities and that each city had a bunch of tracks and that famitsu was just showing one level from each city. All though i could be wrong i think that this makes some sense.
--- End quote ---


Famistu only said Five sities, and only one place has two tracks.
1) Mute City - Twist Road (1 track)
2) Port Town - Aerial Dive and Long Pipe (two tracks)
3) Green Plant - Intersection
4) Lightning - Half Pipe
5) Aeropolis - Multiplex.

Oh crap...SIX TRACKS?
ARRRGH!

But then the article says that the track INTRODUCED is (insert track name here).
So there might be more.

Oh man. Detail and speed is nothing if you don't have lastability. I think XGRA would reign there.

Hemmorrhoid:

F-Zero is known for having many tracks, and no racer only has 7 or 6 tracks. I think theres many more tracks to see.

Mingesium:

more F-Zero pics

here

and here

mouse_clicker:

Jesus, you guys are basing all your knowledge of the number of tracks off a Famitsu article that was little more than an advertisement in text. Wait until we get some more info before saying F-Zero won't have any lastibility.

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