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Best of the 3DS eShop: Virtual Console. Game Boy - Part 2.
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pokepal148:
Lock N Chase is a fun little arcadey romp. If that's your cup of tea.


--- Quote from: Adrock on September 16, 2019, 09:42:30 AM ---
--- Quote from: ejamer on September 16, 2019, 09:36:34 AM ---They are probably fine games... but like Adrock I'd be scared to go back to anything before the GBA releases.
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To clarify, “scarred” wasn’t a typo. My brother and I didn’t realize there was only one save slot so he saved over my file. I was in the final dungeon before the Elite Four. That pretty much destroyed Pokémon for me. I haven’t been able to get into the series since.

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Funfact: Modern Pokémon games basically require you to put in some bizarre Konami Code type thing to get the option to delete the current save file and unless you do so if you start a new game you won't be able to save.
Adrock:

--- Quote from: nickmitch on September 16, 2019, 03:01:04 PM ---I don't think there's any point in playing the original Metroid II when the 3DS version exists.
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Yeah... Metroid II isn’t good now and wasn’t particularly good back in the day. It’s so cramped. I had a hard time recommending it before Samus Returns; it’s especially hard to recommend now unless someone really wants to play the entire series. I’d honestly just wait until the inevitable HD Switch port of Samus Returns. Yes, it’s coming, and I’ll hear no sass from anyone regarding this.

--- Quote from: pokepal148 on September 16, 2019, 04:23:12 PM ---Funfact: Modern Pokémon games basically require you to put in some bizarre Konami Code type thing to get the option to delete the current save file and unless you do so if you start a new game you won't be able to save.
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That’s comforting. I am trying to hype myself up to buy Pokémon Shield. I know there’s controversy surrounding the limited Pokédex, but if a Pokémon wasn’t in Super Smash Bros. post-Blue, I don’t know what I’m missing anyway. I digress.
pokepal148:
As far as modern Pokémon is confirmed I strongly recommend considering Ultra Sun or Ultra Moon.

The totem battles in those games are just leagues above the totem battles in Sun and Moon and the gym battles from older games in terms of design. Pokémon has always struggled with weird difficulty spikes out of nowhere but Ultra Sun and Ultra Moon's totem battles (outside of the first one which is still pretty easy so as to introduce the mechanic) generally bend Pokémon's various mechanics in interesting ways to make the fights more consistently difficult and memorable.

The second totem battle for example has you face a Pokémon named Araquanid. Araquanid is a water and bug type Pokémon so it's water and bug type moves get a power boost. It also has the ability "water bubble" which increases the power of water type attacks. It's raining during the battle which, you guessed it, increases the power of water type attacks used by any Pokémon on the battlefield. Basically all of it's water type moves hit like a truck, even on something that resists water, it can use Aurora Beam to clip the wings off of that grass starter of yours, and it has leech life for a bug type move that drains health from whatever it's up against and Aqua Veil which it can set up to get some passive healing.

Now you may be thinking, "that's just one battle, Gold and Silver had the infamous Whitney's Miltank but the rest of the gyms were generally pretty easy". Here's the thing, all of Ultra Sun and Ultra Moon's totem battles pull stuff like this. It honestly feels like because Gamefreak knew they were going back to gyms for Sword and Shield they were willing to go all out with the Totem fights this time around.
Luigi Dude:
Megaman IV and V are must plays for anyone that's a fan of the series.  The internet is always debating which games are the best and ranking each entry, but the Gameboy games are always ignored.  Now this is understandable for the first 3 Gameboy games, even though I still like I and III, but IV and V deserve to be ranked up there in the top half of the series at least.

Both games have top notch level design, where the developers at Minakuchi Engineering who made I and III (the 2nd GB game was outsourced to a different company, and Capcom was not happy with the results so they got the developer of first GB back to handle III-V) have really refined and polished what they were trying to do and it shows.  Now V is completely unique but even IV makes some pretty big changes to it's levels despite still sharing themes with Robot Masters from 4-5.  Actually, I find many of the Robot Master stages in IV better then there NES counterparts from 4-5.
Khushrenada:

--- Quote from: Mop it up on September 16, 2019, 02:22:33 PM ---Pokémon Blue, Pokémon Red, and Pokémon Yellow
Pokémon Yellow: Recommended for Kairon

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Hey now! Pokemon Yellow actually falls under the Game Boy Color VC so save your recommendation of it for when we get to that section.
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