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Zelda: Breath of the Wild (Switch/Wii U)
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Khushrenada:
But, but, but.. it's tradition! If you start destroying tradition, than you might as well just make it a new IP. Zelda = Flop confirmed.


On a more serious note, I agree with a lot of what Caterkiller said. Twilight Princess sort of burned me out on Zelda as well. Since the time I played it back on Gamecube, I've played just 2 other Zelda games which are Link's Awakening when it released on 3DS VC and Phantom Hourglass. Of the two, I actually liked PH more. I dug the stylus controls. It got me excited again in Zelda and I was ready to play Spirit Tracks next but decided to save it since it was the only other stylus controlled title. I've had an itch to play a Zelda game lately and I've been contemplating starting Link Between Worlds or Skyward Sword finally. But I would start with this game immediately if I could. This trailer has me really excited to play a Zelda title again. I think it looks great as well.
Soren:

--- Quote from: Nile Boogie Returns on June 15, 2016, 12:34:30 AM --- Also this Link is from another game.

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--- Quote from: Luigi Dude on June 15, 2016, 01:35:08 AM ---Plus this also gives Nintendo a very good reason to tell the people who're angry their no female Link, why they shouldn't.  If this Link is indeed a previous Link, then he kind of has to be a man since the previous Link was a man as well.

--- End quote ---

Is it confirmed that the this Link is from another game or are people just grasping at straws? Cause I heard very little in terms of story so far. I want to see the receipts.

Aonuma has already explained why they didn't include gender options. It's a BS explanation and I think it's ok for people to be pissed. If you can't make Link female, and you can't make Zelda the main character because you literally can't think of anything else to do with Link if he's not the one doing all the hero stuff then fine, whatever. This is the 18th mainline Zelda game and it they want to keep telling the same story over and over again then go ahead.

But that speaks volumes, and you can't expect people to just take that at face value because it says "we don't know what do with Zelda if she's not just sitting in a castle/getting kidnapped or playing an extremely limited support role and we can't have Link doing those things." That's terrible and Nintendo should do better.

I hope the controversy doesn't die down because putting Linkle in a spin-off and then forgetting about her can't be the only thing that comes out of this.
Luigi Dude:

--- Quote from: Caterkiller on June 15, 2016, 12:08:40 PM ---Just read a few pieces from a Time interview. This game is being made by younger team while the traditional Zelda team has stepped aside. First Splatoon and now this.

Here Ian you will love this:


--- Quote ---The group of new staff actually would ask us, like ‘Well I know that it’s been done, traditionally, in other Zelda titles, but why does it have to be that way?’ And among those questions there were some I just couldn’t answer, that I didn’t know the answer to myself. That was because I just took those things on as a tradition, and I didn’t really know why the tradition existed.

When you think about it, maybe those things really didn’t need to be there in the modern world, those traditions. So I started destroying these traditions I’d inherited in the series one by one.
--- End quote ---

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Well it makes sense because Aonuma has been trying to do unique things with Zelda for a while but Miyamoto would step in to make sure things never went too far.  Hell, Aonuma's original vision of Twilight Princess was suppose to be more open then the final one before Miyamoto took over development and forced huge changed because he wasn't liking were the game was going.  Since Aonuma has finally gotten to a point where he has quite a bit of power at Nintendo himself and Miyamoto has been getting less involved with Zelda, Aonuma is more open to letting younger devs take the series in some radically new directions since Aonuma himself has wanted to do this for years but was never allowed.

I expect a lot of this to happen with Nintendo franchises this next generation.  With Miyamoto letting the older Producers have more power now, they'll probably start making the games they always wanted to make but never could because of his mandates.  Of course the games that Miyamoto decides he personally wants to make like Star Fox Zero will still be at his mercy but it seems most of the other teams are getting more freedom, except for Paper Mario since Miyamoto needs someone to take his hate of stories in videogames out on.
Ian Sane:

--- Quote from: Caterkiller on June 15, 2016, 12:08:40 PM ---Just read a few pieces from a Time interview. This game is being made by younger team while the traditional Zelda team has stepped aside. First Splatoon and now this.

Here Ian you will love this:


--- Quote ---The group of new staff actually would ask us, like ‘Well I know that it’s been done, traditionally, in other Zelda titles, but why does it have to be that way?’ And among those questions there were some I just couldn’t answer, that I didn’t know the answer to myself. That was because I just took those things on as a tradition, and I didn’t really know why the tradition existed.

When you think about it, maybe those things really didn’t need to be there in the modern world, those traditions. So I started destroying these traditions I’d inherited in the series one by one.
--- End quote ---

I'm hearing the game could be around the size of Xenoblade X. I'm certain the Loftwing will return. Either it or some other winged beast. Hopefully the glider doesn't get upgraded to full airplane mode, I want another flying animal.

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I do like that!  The "formula" for a game series is usually a lot broader than it appears at first glance.  Stuff like the Triforce and the Master Sword and getting the bow and boomerang - those are all details.  You don't have to repeat those every game and I feel sequels get too generic when devs think like that.  Think of what you could remove and still have the game feel like Zelda and that's all fair game to tinker with.  If they did something really drastic like make Zelda turn based, okay, then it doesn't really feel like Zelda anymore.  But this is a game where you can explore the world that is not broken up into sequential levels, with permanent power-ups and real time interaction with the environment.  That's Zelda.
Oedo:
The reason to think it's Link from a previous game is that they've said he's been asleep for 100 years prior to waking up in the beginning of Breath of the Wild. That's not any sort of confirmation (maybe it's a new Link and he was put to sleep because something or someone would prevent him from saving Hyrule in the past, among a number of other possibilities), but that bit of information does make it sound like it could very well be a Link that we're already familiar with.
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