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The Sixth Generation General
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michaelbaysuperfan616:
I was playing Mortal Kombat X last night and my first impression was, this is the PS4 versions right I didn't accidentally get it on PS3 did? I was not blown away by the graphics at all like I was Deadly Alliance on GameCube. I remember the first time I saw Sonic Adventure in action I knew my PS1 and N64 days were numbered. I ended up getting a Game Cube once Sega made their announcement but if they had kept going I would have gotten a Dreamcast.

Evan_B:
This is very true. In some ways, when the sixth generation came around, I thought things could never get better. Some of the animation loops characters did, the detail in the models and environments... it all seemed perfect.

Of course, things have come a long way since then.

One of my favorite games during this time was Gauntlet: Dark Legacy. It just had a great, arcade feeling to it, but also a lot of the graphics were polished and the presentation was nice. Anyone else play this?
NWR_insanolord:
With recent generations it seems like it just takes longer for developers to get the hang of using the extra power. Early Xbox 360 games barely looked better than the previous gen, but over the course of that system's life they improved dramatically. I think we're seeing the same thing happen this time around, though I think it's happening somewhat more quickly this time.
michaelbaysuperfan616:
The early days of any generation are like that, normally, but these last two it's been less obvious up front. There are Turbo Graphix and Genesis games you could almost swear belong on the NES, and there are early Playstation, Saturn, and even Jaguar games, that look like they belong on SNES or Sega CD.
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