NWR Interactive > TalkBack

About That Wii U Release Date Rumor

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NWR_Neal:
I guess I didn't make the Iwata Era point (and hell, the modern video game era). November is when marquee games/systems have come out, with a few exceptions (3DS, but how'd that turn out?). That's just how video games have worked since 2000 or so.

But alright, let's do this...

2001 - GameCube
2002 - Metroid Prime
2003 - Mario Kart: Double Dash
2004 - DS
2005 - N/A (Biggest Exception, DS was rough/young, and GCN was dying)
2006 - Wii
2007 - Super Mario Galaxy (came out a week before the usual Sunday)
2008 - Animal Crossing Wii
2009 - NSMBWii
2010 - DKCR
2011 - Skyward Sword
2012 - Wii U?

Chozo Ghost:
Don't we all agree the problem with the 3DS launch was the price and the lack of software? Other consoles have launched early in the year and went on to do extremely well. The PS2 for example launched in March 2000, and that remains the greatest selling console of all time. So the PS2 proves a console can launch earlier in the year and still go on to great things, as I'm sure the 3DS also will after all is said and done.

TJ Spyke:
It launched in Japan in March, which has a different market. In North America (which this thread seems aimed at and the other stuff) it was late October. Frankly, late November would be fine for me since it would give me more time to save up money for it.

NWR_insanolord:
The PS2 also had an awful launch lineup. You can recover from a terrible launch, but you don't want to put yourself in that position. Launching in September, or especially earlier than that, will result in a worse launch software lineup.

UncleBob:
So... launch early with a limited supply of units or launch later with a greater supply of units?

Dear Mailbag: Will I be able to walk into a store on Day One and buy a Wii U without waiting in line?

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