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Rate The Last Game You Played

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Lithium:



Hotel Dusk
the subtitle, room 215 has nothing to do with the game other than the fact that its where you're staying.

Is a decent mystery novel, probably like the ones you can find at your local grocery store book aisle. The writing itself is serviceable, sometimes unintentionally funny, sometimes intentionally. The plot seems to be progressed through unbelievable coincidences that just so happened to come together on that one night at the hotel, If you're like me and like to nitpick when it comes to these kinds of things it will take you out of the experience, but those able to sustain their suspension of disbelief might find uncovering the  mysteries enjoyable. The games strengths come from the illustrations and animation that brings the characters added depth taking advantage of holding the DS book style by using higher resolution art assets that would have been difficult to fit onto the screen otherwise. As for the music...Well, it has it. That's the most I can say about Hotel Dusk's forgettable soundtrack.

The game was a bit of a drag to get through at the beginning espesially chapter 3 which is as long as it is boring. Holding your hand at one minute and then leaving your stranded the next, Hotel Dusk forces you to go through the events in a very specific order even when there's no logical reason to do one thing over the next. Failure to do so just results in you running around the hotel and tapping on everything in order to trigger the next event. The dialogue trees can sometimes be as obtuse as trying to advance the plot since going along one tree can suddenly net you a game over screen. Sometimes it feels like you just have to click a choice at random and hope it doesn't end your game. Fans of classic adventure games may find this tolerable, but someone like me who has no nostalgia for that genre just found it annoying.

With the completion of this game I'm proud to say that my DS and Wii Backlog that I've been working on for almost 2 years is now complete. However im kind of dissapointed that the game to send off my DS lite was this average.

5/10
just read a book. (or a better visual novel)

Halbred:
Rayman Origins - 9.5/10
Good lord, what a game. My first Platinum trophy (Vita) and possibly my second Platinum trophy in the future (PS3). I loved every second of it. It's beautiful, challenging but never frustrating, and speaks to the pure platformer fan in me. Nintendo forgot how to make games this good. In fact, the last one of this quality was farmed out to Good Feel (Wario Land: Shake It).
Aliens Infestation - 6/10
Now, at the other end of the quality spectrum is this half-assed effort from WayForward, a company I usually can't get enough of. The game is underwhelming in its repetitiousness, you fight the same creatures for the entire game, there's a space-walk segment that's so frustrating it made want to bend steel in anger, the final boss is a cakewalk, the credits last as long as the game did (that means the credits was long, not that the game was short), and there are no meaningful unlockables. There's a minigame that kind of sucks instead.
Skip this one, but DEFINATELY get Rayman Origins. I have it on Vita and PS3. I actually prefer the Vita one because it's portable, but there's a new thing to collect (basically puzzle pieces), an interesting Ghost mode, and some Near compatibility. But any way you can, get that game. Holy crap, it's amazing.

ejamer:

--- Quote from: Halbred on May 01, 2012, 12:47:28 AM ---...
Aliens Infestation - 6/10
Now, at the other end of the quality spectrum is this half-assed effort from WayForward, a company I usually can't get enough of. The game is underwhelming in its repetitiousness, you fight the same creatures for the entire game, there's a space-walk segment that's so frustrating it made want to bend steel in anger, the final boss is a cakewalk, the credits last as long as the game did (that means the credits was long, not that the game was short), and there are no meaningful unlockables. There's a minigame that kind of sucks instead.
...

--- End quote ---


Harsh. 


I've started playing this game recently and (apparently) am enjoying it more than you.  Nobody will accuse Aliens Infestation of being brilliant or exceeding expectations, but it's good enough fan service and seems worth playing once.


My biggest disappointment so far is the overall feeling that budgets were small or development was rushed since the game manual is useless, cover art unimpressive, and some of the level/enemy designs feel underbaked.  But the first two complaints don't really matter and the third one hasn't prevented me from enjoying the game so far.  (Note: I haven't gotten to the space walk yet.)


However, I only paid $10 for my copy and wouldn't have felt comfortable spending anything more. I also wouldn't rate it higher than 7 or 7.5 - not that different from your 6.  So take this post with a grain of salt.

Halbred:
Yeah, I found it for $20 new.

I will say that, overall, WayForward just seems philosophically opposed to unlockable rewards.

Lithium:
analogue: a hate story

I tried out the demo on steam since i played Christine Love's previous Visual Novel "Don't take it personally babe, it's just not your story" and liked it. This time however i was left dissapointed, the Interface for analogue is a mess (although starting the game up in a command prompt was pretty cool) mostly because it makes it very hard to find previous messages (like don't take it personally, you're pretty much eavesdropping on people's emails/chats) but in the end it's a library simulator. I couldn't bring myself to finish the demo out of sheer boredom (after 30 minutes).

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