| NWR Interactive > TalkBack |
| Nintendo Announces Wii MotionPlus |
| << < (21/26) > >> |
| BigJim:
So in a nutshell, what we have is a device that can improve controller orientation (without line of sight to the censor bar). How many games that relied on the censor bar would have been better if we didn't have to have such perfect aim and could rely more on relative positioning instead? My short list is "almost all of them". :) It seems like possibly one step closer to removing the need for the censor bar in future games and eventually Wii2. I'm all for that. And I think it's almost guaranteed they'll include it with games that need it, and possibly bundled with the system. Though if you need 4 of them, that could suck. (For people asking about this improving older games, the answer would be no, not without some form of emulation hack from the wiimote and/or console which would be kinda hard.) |
| Nephilim:
Lack of images or anything from today is a bit weird other then the press release |
| Mario:
I wonder if they will make new fat MotionPlus Wii Wheels |
| Ian Sane:
Could existing games potentially make use of this through a patch? You know what's funny? This is distracting us from the storage size problem. How clever, Nintendo. Instead of complaining that the Wii can't hold all our VC games we're complaining about the cost of another controller add-on. It's "Wag the Dog" in videogame form. :) |
| EasyCure:
--- Quote from: Maxi on July 14, 2008, 10:40:10 PM ---Why does everybody keep on talking about the nunchuk... There is a opening at the bottom! I hope Nintendo announces that this will make older games work better.:) --- End quote --- i dont know about everyone else but my worry about the nunchuck is that it'll be even MORE useless now (when it comes to motion sensing) than before because the wiimote, which already did the majority of the work, is getting an enhancement. I always just assumed there would be a port to attach the nunchuck to the motionplus, i thought anyone who didnt think that was just retarded. |
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