I'm going to quote Morari's post from the Light gun shell thread that was obviously meant for this thread because I want to respond to it but I don't want to clutter up that thread.
Just watched the trailer. The graphics look pretty good some spots, but rather bland in others. Unless the develop that All Seeing Eye tool into a fun mechanic, I fear the game will just be another generic FPS. Also, I couldn't help but notice that the aiming reticle looked to be moving around the screen, ala Red Steel. I really hope this is not the case, as that makes turning painfully slow. With the Wii, developers really need to look toward the PC and design games so that the screen moves around the reticle, thus making one's ability to look around much quicker and more precise.
I really don't think they should make the cursors like that in Wii shooters, it works on the PC with a mouse but on the Wii it would take away the feeling of pointing and shooting and be less precise. What this game should do is what EA did with Medal of Honor Heroes 2 and give a lot of options for fine tuning the controls to your liking. In that game you could change the size of the bounding box that determines what point away from the center of the screen moving the cursor begins to scroll the screen (tall and narrow lets you turn quickly and gives more freedom for aiming vertically with precision) and change the turning speed to the point that you can do a 180 degree turn at a speed that would cause major whiplash and injuries if an actual human were to do it, along with a bunch of other options.