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Nintendo Gaming / RE:Mario 64 improved?
« on: November 30, 2006, 04:27:38 PM »Quote
Originally posted by: Bartman3010
Super Mario 64 does indeed run faster, since its not using N64 hardware, though some of the nifty effects are gone, such as the Invisible Cap Mario doesnt look like colored static as was on the original; just transparent.
I believe this is due to them not porting over the procedural texture effects programmed for the N64's graphics processor. I also noticed similar changes in Ocarina of Time for the Gamecube (on the bonus disc that came with Wind Waker); the Twinrova fire/ice "splash" effects on the floor were quite different, and the nasty purple gloom stuff that haunts Kakariko and covers Bongo Bongo when he dies were replaced with just a bland brownish blob.
