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Messages - Luigi Dude

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2901
The worst thing I can think of right now is Miyamoto walking into Retro studios, killing 4 out of their 5 projects (causing the company to go through massive layoffs) and repurposing their remaining project to be Metroid in a first-person perspective. Much to NCL's credit though, they didn't just walk out and leave Retro high and dry after that: I think Miyamoto had, like, monthly teleconferencing meetings with the Prime team?

This is because Retro was a complete mess at first.  The reason those project were canceled is because they were going no where with no direction.  Nintendo was smart to do what he did, because it made Retro finally get it's sh!t together.

Not to mention the first Metroid Prime wouldn't have turned out anywhere near as good as it did if Miyamoto hadn't gone Darth Vader on them.  He pretty much said, make this game good or die, and well, the game ended up being one of the highest rated games of all time, and spawned two sequels that were also highly rated.

I'd say in Retro's case, the ends definitely justified the means.

2902
Well if Monster Hunter 3 is only 40% done now, I'd imagine it wont be out until early 2010.  With this Monster Hunter G port coming in spring, I wouldn't be surprised if Capcom ports Monster Hunter 2 G for the fall on the Wii as well.

This is Capcom we're talking about, they live to port.  And with them now releasing a version of the first game in the series, before the 3rd game is even done, it's only a matter of time before some version of Monster Hunter 2 hits the Wii as well.

2903
Nintendo Gaming / Re: First games to get for Wii/Gamecube?
« on: December 24, 2008, 03:35:34 AM »
If your a fan of 2d Platformers then Donkey Kong: Jungle Beat for the Gamecube and Wario Land: Shake It for the Wii are a must own.  Both games are 2d platforming at it's finest with lots of top notch gameplay.

2904

Seriously messy. I wonder if Nintendo suffered problems like this? I hope not...

No, because NCL always made sure they had complete control over NOA.  Yamauchi would never allowed NOA to do anything unless he permitted it.

2905
Nintendo Gaming / Re: Time Splitters 4?
« on: December 18, 2008, 08:33:14 PM »
If only someone would release a system that small developers could develop for and not have to worry about huge cost that might sink the company if one game fails.

Oh wait...

2906
TalkBack / Re: North American Wii, DS Lineup Announced for Q1 2009
« on: December 18, 2008, 07:50:30 PM »
What the hell are EAD and IS and Retro doing?

Super Mario Galaxy was in development for about 3 years.

Twilight Princess was in development for about 3 years.

Metroid Prime 3 was in development for about 2.5 years.


Do you see what I'm showing, it takes Nintendo's top studios time to make their games.  Would have rather have Nintendo force Tokyo EAD and Retro to rush out yearly sequels?  Do you want Nintendo to force EAD 3 to rush out the current Zelda just so you can play it right now?

The reason why most Nintendo games are good is because Nintendo gives it's studio's plenty of time to work on their games.  Even the smaller studio's are usually given close to 2 years on each project.  The point is, from 2007 til early 2008, Nintendo was releasing games at an amazing rate.  The reason why things have slowed down now is because all the studio's that released games during that time, aren't done with their current games yet.

And since Nintendo's current marketing stragtegy is to not show off games until they're almost done, that's why we haven't seen too much yet.  But just because we haven't seen it, doesn't mean it don't exist.

2907
I wonder how people can rate Lost Winds higher than, say, Toki Tori...

I haven't played Toki Tori, that's why.  But like I said, I plan on downloading some Wii Ware titles over the holidays so I'll try to look into it.

2908
Nintendo Gaming / Re: Nintendo unveils Q1 Wii line up
« on: December 17, 2008, 02:52:06 PM »
Well it's nice to see NOA's decided to take an extra long vaction for the winter.  You'd think that Disaster and Fatal Frame 4 were part of the Mother series the way NOA is treating them.  Plus they still haven't given Rhythm Heaven a release date yet.  I might as well just import Rhythm Tengoku at the rate NOA is taking.

Oh well at least Sega is kicking ass with House of Dead and Madworld.  And who knows, maybe Sonic and the Black Knight might turn out good aswe....(get's crushed by giant cycle)

2909
1. Super Smash Bros Brawl
2. Wario Land Shake
3. Mario Kart Wii
4. No More Heroes
5. Lost Winds

There's still several Wii Ware titles I plan on downloading over the holiday so my list is likely to change before the end of the year.

Of course I can say without a doubt that Smash Bros and Wario Land will remain at the very top.

2910
NWR Feedback / Re: Smash Bros Forum is gone
« on: December 16, 2008, 03:21:00 PM »
(Reads topic title)  ???

(Goes to check) :o

It's gone, all gone.  :'(


2911
General Gaming / Re: Son of a hoe...My 360 is dead...AGAIN!
« on: December 15, 2008, 08:00:46 PM »
Iwata: (laughs)

2912
TalkBack / Re: New Teenage Mutant Ninja Turtles Fighting Game Coming to Wii
« on: December 12, 2008, 02:05:16 PM »

Who was the semi-retarded turtle who was always looking for his binky?  I loved that guy as a kid.

I believe that'd be Slash.

2913
Nintendo Gaming / Re: Official Wii Sales Thread
« on: December 12, 2008, 02:02:37 PM »

Er whut? They're plastering ads for that everywhere! My bet is that people don't want to play as knitted cookie monsters.

It might have more to do with Sony's stance on 2d games coming back to bite them in the ass.  During the Playstation 1 and 2, Sony of America did all they could to tell their audience that 2d games were bad, and that 3d games are cool.

So now when Sony tries to market a 2d game as their big seller, of course their fans aren't going to be excited for it, when Sony told them for the last decade to not care about 2d.

2914
Nintendo Gaming / Re: Official Wii Sales Thread
« on: December 11, 2008, 06:51:36 PM »
HOLY F*CKING SH!T!!!!!

November NPD is out.

Wii - 2.04 MILLION

Everything else

DS 1.57M
Xbox 360 836k
PSP 421k
Playstation 3 378k
Playstation 2 206k


Top 10

GEARS OF WAR 2 - 1.56 million
CALL OF DUTY: WORLD AT WAR - 1.41 million
WII PLAY W/ REMOTE - 796K
WII FIT - 697K
MARIO KART - 637K
CALL OF DUTY: WORLD AT WAR - 597K
GUITAR HERO WORLD TOUR - 475K
LEFT 4 DEAD - 410K
RESISTANCE 2 - 385K
WII MUSIC - 297K


Miyamoto's revenge, Wii Music lives.

2915
General Gaming / Re: A interesting rant from a game journalist
« on: December 11, 2008, 03:01:33 PM »
I really gotta do more research and see what Mr. Parish means when he says some games have been neutered.

Parish is a nostalgia blinded fanboy who thinks everything old is better, and the newer version of games suck.  Case in point, his horrible Wario Land Shake review.
http://www.1up.com/do/reviewPage?cId=3170104&p=44&sec=REVIEWS

All he does is go on about how great Wario Land 4 was and how greatly inferior Shake is.  As someone who's played both WL4 and Shake to 100%, his review seriously makes me wonder his state of mind.  Wario Land Shake pretty much takes the gameplay of WL4 and improves it in every way possible.  I've tried to find what his exact complaints are while playing the game, and haven't found any truth to any of them.

I'd imagine, Parish feels this way about a lot of other Nintendo series as well.  Even if the new games are just as good or better then some of the older titles, he's going to hate them anyway just because they're new.  This would explain perfectly why he said Nintendo neutered their games, because in his mind, anything new is going to be neutered no matter what.

2916
TalkBack / Re: Rygar Wii Delayed at the Last Minute
« on: December 10, 2008, 03:51:44 PM »
Tecmo needs to realize that most of the last gen ports on the Wii are relatively recent games.  RE4, Okami, Bully, and The Godfather all came out for the Wii within about two years of the original release.  Over six?  Come on, that's way too long.  The game just doesn't feel current anymore.

Plus all the games you just listed were ports of popular games that were well received when they were first released aswell.  On the other hand, nobody cared about Rygar when it was released on the PS2 and the general impression from people that played it weren't too hot.

2917
TalkBack / Re: Dragon Quest X Coming to Wii
« on: December 10, 2008, 02:26:50 PM »
Well the Wii has now become the home console RPG system for Japan.  With just the announcement of Dragon Quest X, I can imagine every single Japanese company moving any RPG that's in development or in the planning stages to the Wii.

Plus with Dragon Quest X on the Wii, now none of the Japanese companies can even try and agrue that their games aren't right for the Wii, when the most popular traditional core gaming series in Japan is now hitting the system.

2918
Nintendo Gaming / Re: Dragon Quest X - Megaton Non-Surprise!
« on: December 10, 2008, 01:58:12 PM »



2919
General Gaming / Re: The PATHETIC state of the gaming 'media'
« on: December 09, 2008, 02:39:39 PM »
Actually, I generally like Cassamassina's and many IGN WII reviews done my their core staff. It's the rest of IGN that I usually take issue with. It's like IGN Wii is one of the few IGN places that review decently, which is actually somewhat sad because the rest of IGN's review scores are so incongruent in quality.

That's because the Sony and Microsoft section of IGN ever since 2002 have been in a review war with each other, where each side always has to outdo the other.  This is why 98% of all major Playstation or Xbox titles since then always receive scores around 95% or higher.

Of course I don't find the Nintendo sections all that better either thanks to Matt.  Now I feel Matt generally does good reviews (except for his pathetic Wii Music one), but he turns a lot of his reviews as well as most news articles into his own personal blog and acts like all Nintendo games should be like he wants them to be because his opinion is the only right one it seems.

2920
Nintendo Gaming / Re: Best 3rd Party Publisher?
« on: December 08, 2008, 08:17:48 PM »
Well since the title says Publisher, I'd say Sega.  Even though Sega's own internal developed titles haven't been that hot on the Wii, the games they're publishing next year are looking good.

Madworld should end up great since it's done by former Clover employee's and House of Dead: Overkill has a chance of being great as well since it's being made by Headstrong which made both Battalion Wars games. 

And of course they're also publishing The Conduit, which from the impression sounds pretty good, and the game shows other third parties that the Wii is able to product graphics well beyond early PS2 quality.

2921

Next year is going to be the year of the Wii-make and we're going to get totally shafted on original content as a result.  You buy this and that is YOUR fault.  It happened on the GBA (Metroid Fusion is the only non-port first party GBA game of 2002) and it will happen here.

There's no evidence that these Wii ports are being done by the original teams.  Chances are Nintendo created a special team just to make all these ports so it wouldn't slow down the main studio's.  All the Mario ports on the GBA as well as Mario 64 DS and New Super Mario Bros were done by a completly different team that was new to working on Mario games.  The old Mario team responsible for all the classic Mario games like Bros 3, World and 64 spent their time making Sunshine, DK: Jungle Beat and recently Galaxy.

Plus the Link to the Past GBA port in 2002 was done by Flagship which was a Capcom studio, while Nintendo's own internal Zelda team focused on Wind Waker.

2922
What in Zephos are you talking about?  All the fuel cells had to be found to access the special special part of the special thing to proceed to the end of the game.  No different from Prime 1 and 2.  And the responsible Bounty Hunters find most of the keys during their initial play thru, acquiring most of them before the game tells you to.  Locating remaining ones takes like, an hour, and it's mostly solving a word riddle.  I guess players don't like their minds being challenged anymore.

You didn't need to find all of the fuel cells in order to beat Prime 3.  If you follow the main path on the ship, you only need about half of them to get the code to access the last planet.  All the other fuel cell are only needed to open up the alternate rooms that have items like missile expansions.  Of course if you don't follow the main path and end up using your fuel cells on an alternate room first, then I'd imagine you will need all to finish the game.  But the point remains Prime 3 can be beaten without finding all it's end game keys, while Prime 1 and 2 require you to find all of them.


Hey, Metroid Prime 1 and 2 are two of my favorite Gamecube games, but the fact remains I'm not a fan of fetch quest in gaming and I just didn't like those parts of each game.  It's just annoying when your at the very end of the game, but before you can fight the final boss the game tells you to find this and this, when you should be able to just fight the boss.

I mean come on, in the 2d Metroids after you kill Ridley, you can go right to the final boss if you want.  I don't see why in Prime 1 or 2 after I kill the Omega Pirate or that big robot thing, I have to travel back to some far out remote place to find some keys, when I should be able to just go and fight boss like I could in the 2d ones.  It's like when you go to a restaurant and before you enter you realize you forgot your money and so you have to drive all the way back to your home to get it.  I don't find it fun in real life, I don't find it fun in gaming.

2923
How about replacing that awful fetch quest at the end of Metroid Prime? What were they thinking? That was almost as annoying as the Hades level in God of War....

Oh that would definitely be nice.  Or at least make it like Prime 3 where you only need to find around half the items and not all of them to complete the game now.  Prime 2 would be improved greatly if you only needed to find half the keys at the end since it takes about 500 hours to find all of them.

2924
TalkBack / Re: Play It On Wii Mario Power Tennis Controls Detailed
« on: December 07, 2008, 04:33:45 AM »
People have to remember that the whole point of these "Play on Wii" games is to appeal to the people that never owned a Gamecube.  If somebody never owned a Gamecube, then why would they have a Gamecube controller?

In Nintendo's mind, they probably feel that the older fanbase that would play these with a Gamecube controller anyway, already bought them on the Gamecube when they were first released and as a result probably wouldn't buy the Wii version in the first place.

2925
Nintendo Gaming / Re: The OFFICIAL Wii rumor thread *bring your own salt*
« on: December 07, 2008, 04:04:00 AM »
I want to see the games a third person 3D game just because they seem to be in a sorry state right now.

The 3d Platformer is as dead as shmups save the brilliant Mario Galaxy, and all other third person games have either become a FPS where you can see the character, (ala RE5, Uncharted, Gears) or a disconnected twitch brawler, (ala Devil May Cry, God of War, Gaiden) The genre has become too refined without anything new to lead the way.

Welcome to the HD Next Gen era.  Say goodbye to creativity and say hello to bald marines and 50 different shades of brown.

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