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Messages - Luigi Dude

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176
General Gaming / Re: Shocktober 2021: Just in time for Metroid Dread.
« on: October 27, 2021, 04:22:51 PM »
That said, I’d put Wario Land 1 ahead of 2 based on my enjoyment. Curious to see what 3 is like as that was often listed as the highlight of the Wario Land series. (Although I suspect Shake It would probably now be considered the best game in the series since its release.) However, it’ll probably be some time before I get around to 3. I’m thinking I might do Shantae GBC for the next VC game and then perhaps Oracle of Seasons to wrap up the GBC Zeldas before getting around to 3 as I keep chipping through all the games I’ve downloaded on to my 3DS.

Wario Land 3 is a more challenging game then WL2 and has more gameplay variety.  It's a direct sequel that was designed with people having played Wario Land 2 first though.  I actually played Wario Land 3 first and I wasn't the biggest fan since I kept getting stuck and having to look up what to do.  Months later I played Wario Land 2 and loved that game more since it was easier to get into.  After finishing Wario Land 2 I decided to replay 3 again and this time I loved 3 more then 2.  Many of the things that gave me trouble in WL3, were things WL2 gradually taught while WL3 just expects you to know them, so finally experiencing WL2 let me enjoy WL3 better.

177
I finally made it to the end.  :D

That was fun.  Got to thank all my teammates, especially Mop it up for a job well done.

178
Nintendo Gaming / Re: Official Sales Thread
« on: October 16, 2021, 08:18:00 AM »
Those Metroid numbers are great when you consider how unpopular the series has been for a long time in Japan.  Over 86k is already higher then the lifetime totals to pretty much every Metroid game since Fusion which did over 150k there.  So when you include digital sales, Dread has to be over 100k in Japan which might put it on track to eventually surpass Fusion sales as well.

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The fact they're jumping the price up to $50 a year pretty much guarantees Gamecube games and Wii games will be hitting the service in the future since we know Nintendo has a working emulator for those systems.  The only problem is they should have games from those systems ready at launch to justify the price increase at this time.

It's kind of like how the $20 for NSO at launch when it only had 20 NES titles wasn't that great a value, but when you fast forward a year and they now added 20 SNES titles, along with all the NES titles they got put in since the launch of the system, suddenly that $20 was a great deal compared to what you were getting.

Right now I want to see how active they'll be with this new expansion.  One of the reasons why you had such a slow drip on the base service is because of how cheap it was.  With Nintendo charging a good deal more, I'd like to imagine they'll be more proactive with how many games hit the service, since they have way more of a reason to sell this.  People have to remember the base plan is required just to play online games, while the expansion is purely optional.  The base plan got the bare minimum because it was something you kind of needed to buy anyway, while this new plan is something Nintendo has to make more appealing to get people to buy.

180
Well if the Doctor saved lolmonade, I'm going to imagine I can trust them.  So I'll also vote Crimm.

181
So, at this point Metroid Prime 4 is going to be a launch title for the next hardware isn't it?  If it comes out at all.

The game rebooted development end of 2018 which is only 3 years ago.  New hardware isn't coming out until at least late 2023 so there's still plenty of time to hit the Switch.  Worst case scenario is it ends up being cross-gen like Breath of the Wild.

182
Yeah, I trust Mop's judgement alot more than I do my own right now.

vote Luigi-dude

I changed my nickmitch vote after you explained the rules better and then I voted for MASB because you made the best case.  I could vote against you right now to save myself but I'm pretty sure your a fellow townie so I wont.

Vote Lolmonade

They only voted on the first day and haven't appeared since.  As Order.RSS has already said, that's pretty suspicious if you ask me.

183
Nintendo Gaming / Re: Metroid Dread
« on: October 10, 2021, 11:15:57 PM »
I finish the game earlier today and it was excellent.  I really liked Samus Returns but it was held back by trying to be somewhat faithful to the original game.  The new content that was added was easily the best part of that game so I'm not surprised that when Mercury Steam was allowed to make an entirely new game that didn't have held back by an early 90's Gameboy game that really made something special.

I've been playing a lot of indie Metroidvania's on Switch the last few years and while some of those have been great, this game reminds me why I still love actual Metroid game the best.  The amount of attention that goes into each area, making sure every section is unique and important places that you need to return to are memorable is unmatched.  Now it's too early to say if Dread is my favorite since I still need to get 100% items, beat Hard Mode and do speed runs, but it's easily in the top tier for me.

The bosses though are easily the best in the series.  This was the part of Samus Returns that made me most excited to see what Mercury Steam could do with a new game since the final set of bosses in that game were already a step above anything seen in previous 2D Metroid games.  The only negative was they were all condensed to the end of the game, and the first half was filled with the basic Metroid fights with only one other unique boss during that time.  In Dread, the quality of the bosses from the last half of Samus Returns show up at the start of the game and are nicely paced throughout the rest of the game.  This will make Dread a lot more fun to replay, unlike Samus Returns that kind of slogged in the middle before it reaches its excellent finale.  Dread on the other hand was excellent the whole way through.

Now on the issue of the E.M.M.I. encounters, I liked them but was kind of surprised that they didn't make up as much of the game as I thought they would.  I was expecting them to patrol more of the different zones but you actually only deal with them during several smaller sections that you bypass to get to another part of the zone before eventually finding the ability that will let you find what can defeat them.  So every time I died, it's not like I lost a ton of progress since they restart you outside the room to their zone and it doesn't take that long to get past each section.  So I found them to add some nice variety to the gameplay as you explore each zone but nothing too overwhelming.

Now the biggest hot topic of this game is the difficulty, which I personally loved but can see why it's too much for some.  It's kind of funny to think how back in 2004, Zero Mission included an Easy mode because Nintendo was trying to make the series more accessible to the masses.  Now Samus Returns from 4 years ago didn't included an Easy mode so Nintendo was already positioning Metroid as a more hardcore franchise again, but even Samus Returns gave players the Scan Pulse very early on in the game so they were less likely to get lost, plus some of the Aeon abilities in that game like the power armor and rapid fire made things much easier then Dread. 

I wouldn't be surprised if because so many of the popular Metroid style games this last decade have been these challenging indie takes on the formula, Nintendo told Mercury Steam to really embrace the difficulty because that's where much of the audience for this style of game is.  Of course I don't fault anyone for getting upset since Super Metroid and Zero Mission, which are usually the 2 most popular 2D Metroid games are not that difficult, so to jump up the challange by such a degree is going to be a shock that I can see some being unable to complete.

Of course for me personally, as someone who did the low percentage Hard Mode run on Zero Mission back in early 2018 so I could get all the ending images of that game, having a Metroid made for a hardcore fan like me was like a dream come true.  If they make the next game more around the difficulty of Super and Zero Mission to make it more appealing to those turned of by Dread, I won't mind because at least I now have something like Dread that can fill my desire for a hardcore Metroid experience.

Well that's my current lovefest for the game.  Like I said earlier I need to get 100% items, and then do Hard Mode and do some speed runs so I'll be busy with this game the next week or two so maybe my opinion might change on a few things but at the moment it was an awesome experience from beginning to end.  Of course if I had to pick something I didn't like it would be the music.  Sadly, none of the new tracks are memorable and the whole thing was very forgettable.  Apparently the 2 composers for the game just started at Nintendo so this was their first project.  Well everyone has to start somewhere so hopefully they'll learn from this experience and their later projects will have better scores.

Oh and the lasers in this game kind of suck.  It takes so many hits just to kill some of the more basic enemies.  Of course it didn't bother me as much since missiles kill them much faster and the game hands them out like candy so I never even came close to running out.  But it just feels kind of weird to make the blaster so underpowered to the point were it's almost pointless to use.  I guess the developers wanted to give players a greater urgency to want to find missile upgrades so I guess it works.

184
Furgive me if I don't think that sitting idly and hoping that the Mafia and Killer kill eachother when we as a town have nothing to gain is a good strategy. We need infurmation, and the best way we're going to get that without an investigator is to vote someone off who we believe is behaving strangely and try to map things out from there.

It's so hard to tell right now.  You made a good point about MASB earlier so lets see if your right about this.

Vote MASB

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Opps I shouldn't have speed read the rules. :-[

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Gooigi is one of the killers though. Whatever Gooigi was up to there has no bearing on anyone else. He would have been a lone wolf.

I thought Luigi and Gooigi were working together in this game?  I assume it's a team function like in Luigi's Mansion 3.

187
Since one of the No Votes ended up being Gooigi, they seem kind of suspicious.  I'm going to go with vote Nickmitch since they were the second one to cast the No Vote yesterday.


edit
Never mind I should have read the rules better.

188
The only good thing I'll say is his music was a big part of the early Dragon Quest charm.  But considering he was using his money to spread terrible messages that were causing real people harm, I wont be shedding any tears for him.

189
It's so hard to tell who to vote for on the first day.  I guess I'll jump on the closest thing to a bandwagon right now and Vote Mop it up.

190
It's kind of funny looking back, but Sora getting in not only ends the Smash Bros Ultimate ride but also finally finishes the dream many had when Brawl was first announced.  I mean after Snake was revealed, look at all the character prediction list back in 2006 that were made.  The hype that Brawl created was just insane and when the final roster was revealed, many were disappointed it didn't live up to what they thought was possible.

Well now fast forward 15 years later, and with Sora getting in, almost every major requested character from that time is in Smash.  It's rather nostalgic thinking about all the custom character creation pictures from back in that day and how many of them ended up coming true, but it just took a few games to reach it. ;D

Definitely a great way to end this chapter of Smash Bros.  It'll be interesting to see what the future will bring for this series but we're probably a ways away from the next installment so plenty of time to enjoy the game that truly lived up to it's tagline, "Everyone is Here".

191
General Gaming / Re: Shocktober 2021: Just in time for Metroid Dread.
« on: October 06, 2021, 10:55:27 PM »
Well I recently finished Super Hydorah which was a pretty awesome indie shoot-em-up that was a great homage to Gradius.  Not exactly a horror game, but some of the levels did have a creepy atmosphere to them and it was pretty challenging at times.  Plus there's floating skulls you have to avoid in the room before you fight the final boss, so I'd say I could legally get this considered a Shocktober game.

I also played some of the Dragon's Lair Trilogy on the Switch today.  This was my first time experiencing the first Dragon's Lair, and it was interesting.  It could count as a Shocktober game since you're in a creepy castle fighting monsters and constantly getting killed.  The main character is constantly getting turned into a skeleton from all the death I got and since skeletons are spooky, it fits the theme very well.

I'm basically just been playing shorter experiences because I want to be ready for Metroid Dread this Friday.

192
NWR Mafia Games / Re: Mafia LXXXVI: Sign-up Thread
« on: September 24, 2021, 11:29:49 PM »
I guess I could sign up.

193
I wonder if they're still going to be adding more NES and SNES games or if they're done with those now and moving on to other systems.

I think there will still be the odd SNES and NES game added. After all, they kept adding NES games after launching the SNES package. Plus, there's still a title or two like Earthbound that Nintendo could add to the SNES package. But I don't think we'll see too much more being added going forward.

With the Sega Genesis getting it's Contra and Castelvania, I wonder if subscribing to the higher tier will give the NES and SNES some exclusive games.  Konami is clearly willing to play ball when payed more, so I wonder if suddenly the NES and SNES Castlevania's and Contra games will show up on the NES and SNES page for those who upgrade.  Maybe the same could happen with Capcom and the Mega Man games as well.

Maybe that's why Super Mario RPG and Earthbound haven't shown up yet.  At the current price it's not worth paying Square Enix and Itoi what they want, but if they're part of a higher price range they'll be more likely to get the rights.

194
Nintendo has not earned the right to charge more for their pitiful online service, let alone for games I already own on 2 different Virtual Console services (and Rare Replay). I'll be curious to see how much they think they can get away with charging for this new tier of "service". At the very least, we should be seeing GameCube stuff by now, especially since they're not porting the Wii U remasters of the GameCube Zelda games (yet).

Right now the online service is dirt cheap, they were never going to add more systems outside of maybe the Gameboy at only $20, especially for larger 3D games that the N64 onward bring.  Notice how with the price increase we getting third parties like Sega on board as well.

Seriously, the price was always going to have to increase for the service to get better.  You think Microsoft and Sony would be offering the same features they do if their services were only $20 a year as well?

195
Recasting Bayonetta is some darkest timeline ****. Helena Taylor is Bayonetta, you cowards.

I do wonder if maybe the game is dealing with alternate timelines itself?  The first teaser in 2017 made it look like the normal Bayonetta was killed now we get this Bayonetta who without spoiling the first game too much, looks like she might have grown up differently which is why her voice and personality could be different.

So maybe Helena Taylor could still be voicing Bayonetta but she needs to be saved by an alternate timeline one first?  I mean that wouldn't be that far out there considering what the story for the first 2 games did.

196
With Sega Genesis being added, it's probably a matter of time before TurboGrafix gets added as well since both the Wii and Wii U had that system.  The Genesis was on Wii but skipped Wii U, so it looks like Nintendo is getting the old Virtual Console band back together. ;D

197
TalkBack / Re: Kirby and the Forgotten Land Launching Spring 2022
« on: September 23, 2021, 11:09:44 PM »
I'm excited.  Even though it'll be HAL's first shot at a full 3D Kirby, they got to start somewhere.  We already had 3 great 2D Kirby games with Return to Dream Land, Triple Deluxe and Robobot but Star Allies showed they were finally burned out.  Going 3D is just what the series needs right now and even if it cant match the heights of the best 2D games, it'll at least give HAL a nice base to improve with later sequels.

198
TalkBack / Re: Mario Movie Update from Miyamoto
« on: September 23, 2021, 11:01:59 PM »
When this movie was first announced I figured they'd give Mario's role to someone like Seth Rogan.  Well looks like I was almost right.  Seth is voicing Mario's original co-star Donkey Kong instead.

I'll be interesting to see what Chris Pratt does as Mario.  Charlie Day will be great as Luigi and I can definitely see what they be doing with his character, but Chris Pratt as Mario makes me wonder how he'll be portrayed.  I'd also say Jake Black as Bowser is a pretty good choice considering all the recent Mario games portray Bowser with rock and roll music. 

https://www.youtube.com/watch?v=MDhG8I9Bhdg

I'd be in favor of them embracing the Rock Star persona for Bowser.

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I've been telling myself to buy the 3 GBA games on the Wii U Virtual Console for years but never got around to it.  Well now I'll be able to get all 3 games in one collection so procrastinating paid off for once. 

Of course they put the SNES Dracula X game in here when I bought that last summer when I was doing my classic Castlevania playthrough.  So I guess Konami got extra money from me either way.

200
Such a stupid change.  It's one thing to have a problem with loot boxes that take from people's real money, but nobody is being hurt in something like Pokemon's Game Corner that's uses in-game money that's not harming anyone in real life.

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