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TalkBack / Re: Virtual Console Preview Reveals Smash Bros. for Japan
« on: January 08, 2009, 02:36:29 PM »
The seriousness is what makes them wacky. It's practically mock epic.
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[Factor 5 was] like the prodigal son, lured away by false promises, and we were going to welcome them back with open arms.
Anyone else getting Episode III flashbacks?
You were the chosen one! It was said that you would destroy the Sith, not join them. You were to bring balance to the force, not leave it in darkness.
/boo hoo
Nothing beats 90 degree turns, no arena terrain depth, or headache inducing visuals.
Negative reinforcement is not a synonym for punishment. It's still reinforcement. Yes, it's the opposite of positive reinforcement, but on a different axis.
I knew someone would call me on that. &P But I think in this case, Negative reinforcement and punishment describe the same thing yes?
I just don't understand why Sony didn't learn from Nintendo's mistake? Dominate system -> cocky attitude towards consumers and business practices -> lost market lead next time around. Wouldn't you, as the leading company, think to yourself, "okay, the company we took the lead from was in a similar situation, lets do what we can to make sure what happened to them doesn't happen to us!" Isn't that part of being a business? Learning from others mistakes and staying ahead of the pack? Don't they understand that the market changes and that they have to be ready for it? Obviously going with the exact same strategy they did for the PS1 and PS2 might not be the most sound idea...
The more of theses editorials that Kairon puts up examining Sony and the PS3, the more I come to realize just how big of a blunder Sony has made of this whole situation. Who allowed for this all to take place? Wasn't there anyone that was kind of like... "hmm, maybe we should look at where the market might be heading instead of jumping on PS2-ALL-OVER-AGAIN train?" Wasn't one of the reasons Nintendo took such a radical direction with the Wii because the Japanese game market had begun taking such a downward turn?
It just seems like no one at Sony was paying any attention to what was happening around them.
Negative reinforcement is the only way the industry will learn.
But don't psychologists agree that punishment-only is a bad way to teach people new behaviors? I thought that the preferred method is punishment, coupled with rewards for good behavior. That means that not only must we punish developers who makes bad decisions, but also reward developers who make good ones!
The ideals, direction, and motivation cultivated during the PS2 cycle would only lead to self-destruction.
Little bit over-dramatic, don't you think?
Dramatic but true
The PlayStation 3 may be in third place, and Sony may have to make some hard decisions to remain profitable. But that actually gives Sony a mandate: if ever there was a time to clean house and make some readjustments, do some soul-searching, it's now. The impetus to reform into a company that will launch a successful PlayStation 4 could be the kick in the pants for Sony to do what it needs to do to survive this generation and be stronger and leaner in the next.